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gizmos
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Update deferred calls to use Callables
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2024-01-09 16:11:47 +01:00 |
tiles
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[Editor] Fix threading problems with TileMap preview
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2024-01-22 13:44:36 +01:00 |
abstract_polygon_2d_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
abstract_polygon_2d_editor.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
animation_blend_space_1d_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_blend_space_1d_editor.h
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Make GraphEdit toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_space_2d_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_blend_space_2d_editor.h
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Make GraphEdit toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_blend_tree_editor_plugin.h
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Merge pull request #76654 from TokageItLab/improve-filter-util-anim-tree
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2024-01-04 16:38:32 +01:00 |
animation_library_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_library_editor.h
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Add icon, tooltip, rename button in AnimationLibraryEditor for clarity.
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2024-01-11 05:50:29 +01:00 |
animation_player_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_player_editor_plugin.h
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Fix seeking bug in AnimationPlayerEditor
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2023-11-22 06:43:26 +09:00 |
animation_state_machine_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_state_machine_editor.h
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Fix theme access and improve UX in AnimationTree editor
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2023-09-23 21:47:27 +02:00 |
animation_tree_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
animation_tree_editor_plugin.h
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Make GraphEdit toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
asset_library_editor_plugin.cpp
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Replace empty list dialog with an integrated panel
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2024-01-30 17:52:25 +01:00 |
asset_library_editor_plugin.h
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Add a network mode setting to bring the editor offline
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2024-01-30 17:52:08 +01:00 |
audio_stream_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
audio_stream_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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Avoid unnecessary inspector updates when loading or switching scenes
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2023-08-12 13:32:59 +02:00 |
audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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Improve editor theme generation after the refactor
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2024-01-17 15:16:53 +01:00 |
bone_map_editor_plugin.h
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Add const lvalue ref to container parameters
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2024-01-05 14:49:57 -03:00 |
camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Add cancel transformation shortcut to 2D
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2024-01-26 08:30:13 -05:00 |
canvas_item_editor_plugin.h
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Remove unused prev_rot variable
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2024-01-18 11:24:22 -05:00 |
cast_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
collision_shape_2d_editor_plugin.h
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Adds a scale_gizmo_handles entry to the Touchscreen editor settings
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2023-05-07 15:55:28 -07:00 |
control_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
control_editor_plugin.h
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Decouple EditorInterface from EditorPlugin
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2023-04-17 21:59:09 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
cpu_particles_2d_editor_plugin.h
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Implement conversion from CPUParticles to GPUParticles (3D/2D)
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2023-08-19 11:58:57 +03:00 |
cpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cpu_particles_3d_editor_plugin.h
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Implement conversion from CPUParticles to GPUParticles (3D/2D)
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2023-08-19 11:58:57 +03:00 |
curve_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
curve_editor_plugin.h
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Increase vertical size of CurveEdit when Inspector widens
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2023-08-03 16:02:28 -04:00 |
debugger_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
debugger_editor_plugin.h
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Debug CanvasItem redraw
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2023-08-28 12:53:56 +02:00 |
dedicated_server_export_plugin.cpp
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Add "dedicated server" export mode which can strip unneeded visual resources
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2023-01-23 13:24:54 -06:00 |
dedicated_server_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
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[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-15 20:15:39 +02:00 |
editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
editor_preview_plugins.h
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Abort threaded preview generators on exit
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2023-11-10 15:31:43 +01:00 |
editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
editor_resource_tooltip_plugins.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
font_config_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
font_config_plugin.h
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Use PropertyUsageFlags enum in parse_property
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2023-01-31 23:31:15 +01:00 |
gdextension_export_plugin.h
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
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2023-11-09 20:04:40 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
gpu_particles_2d_editor_plugin.h
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Added option to center image when loading particle emission mask
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2023-07-02 12:22:38 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Only allow MeshInstance3D-based nodes in particles emission shape node selector
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2023-11-19 11:22:51 +01:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
gradient_editor_plugin.h
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Overhaul the Gradient Editor
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2023-09-21 15:55:28 +03:00 |
gradient_texture_2d_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
gradient_texture_2d_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
input_event_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Merge pull request #86583 from reduz/lightmapper-dda-fix
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2024-01-11 17:37:45 +01:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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Add EditorUndoRedoManager singleton
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2023-01-16 01:11:52 +01:00 |
line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
material_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
mesh_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_instance_3d_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
mesh_instance_3d_editor_plugin.h
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
mesh_library_editor_plugin.cpp
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[Editor] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
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2023-09-15 20:15:39 +02:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
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2023-11-15 12:24:11 +01:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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Rename Navigation uses of 'location' to 'position'
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2023-01-26 18:19:03 +01:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_2d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.cpp
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Fix NavigationObstacle3DEditor parenting error
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2023-10-27 15:43:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_polygon_editor_plugin.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_polygon_editor_plugin.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
node_3d_editor_gizmos.cpp
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[Editor] Add missing virtual bind to EditorNode3DGizmo(Plugin)
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2024-01-06 17:27:50 +01:00 |
node_3d_editor_gizmos.h
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Improve editing of box collision shapes
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2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
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Update deferred calls to use Callables
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2024-01-09 16:11:47 +01:00 |
node_3d_editor_plugin.h
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
occluder_instance_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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Parse the names of children of TabContainer s on POT generation
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2024-01-06 10:52:44 -03:00 |
packed_scene_translation_parser_plugin.h
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particle_process_material_editor_plugin.cpp
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Improve editor theme generation after the refactor
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2024-01-17 15:16:53 +01:00 |
particle_process_material_editor_plugin.h
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Improve editing of min/max particle properties
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2023-12-20 06:31:08 +01:00 |
path_2d_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
path_2d_editor_plugin.h
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Improve Path2D editing
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2024-01-05 22:34:31 +01:00 |
path_3d_editor_plugin.cpp
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Merge pull request #83741 from BlueCube3310/path-3d-plugin-optimize
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2023-12-08 16:58:08 +01:00 |
path_3d_editor_plugin.h
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Improve Path3D gizmo usability
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2023-10-03 09:43:24 +08:00 |
physical_bone_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
polygon_2d_editor_plugin.h
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Improve UV editor zoom behavior
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2024-01-10 13:27:20 +02:00 |
polygon_3d_editor_plugin.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
root_motion_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
script_editor_plugin.cpp
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Disable multi-window buttons instead of hiding them when support is unavailable
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2024-01-27 19:38:39 +01:00 |
script_editor_plugin.h
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Hot-reload only changed scripts
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2024-01-02 17:56:52 -08:00 |
script_text_editor.cpp
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Revert "Add UID support to GDScript files"
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2024-01-29 21:00:26 +01:00 |
script_text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
SCsub
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Split Node3DGizmos into dedicated files
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2023-04-20 20:12:47 +02:00 |
shader_editor_plugin.cpp
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Disable multi-window buttons instead of hiding them when support is unavailable
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2024-01-27 19:38:39 +01:00 |
shader_editor_plugin.h
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Handle built-in shaders when closing scene
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2024-01-02 16:00:11 +01:00 |
shader_file_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
skeleton_2d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
skeleton_3d_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
skeleton_3d_editor_plugin.h
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Update deferred calls to use Callables
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2024-01-09 16:11:47 +01:00 |
skeleton_ik_3d_editor_plugin.cpp
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Make SkeletonIk3D node usable
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2023-09-28 07:38:50 +03:00 |
skeleton_ik_3d_editor_plugin.h
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Improve includes of EditorNode (and everything else)
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2023-04-07 18:59:49 +02:00 |
sprite_2d_editor_plugin.cpp
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Remove unnecessary this-> expressions
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2024-01-29 09:59:18 +01:00 |
sprite_2d_editor_plugin.h
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Add zoom controls to Sprite2DPlugin
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2023-11-07 20:30:33 +02:00 |
sprite_frames_editor_plugin.cpp
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Extend minimum/maximum zoom level of TextureRegion editor
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2024-01-29 14:58:40 +01:00 |
sprite_frames_editor_plugin.h
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Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
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2023-10-18 06:46:03 +08:00 |
style_box_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
style_box_editor_plugin.h
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Improve StyleBox preview a little
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2023-05-24 15:40:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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Remove unnecessary this-> expressions
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2024-01-29 09:59:18 +01:00 |
text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
text_shader_editor.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
text_shader_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
texture_3d_editor_plugin.cpp
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_3d_editor_plugin.h
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_layered_editor_plugin.h
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Add bulk change guards to successive theme overrides in Editor and GUI
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2023-10-19 18:14:14 +02:00 |
texture_region_editor_plugin.cpp
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Extend minimum/maximum zoom level of TextureRegion editor
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2024-01-29 14:58:40 +01:00 |
texture_region_editor_plugin.h
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Extend minimum/maximum zoom level of TextureRegion editor
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2024-01-29 14:58:40 +01:00 |
theme_editor_plugin.cpp
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Split theme generation logic into several subroutines
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2024-01-16 11:57:45 +01:00 |
theme_editor_plugin.h
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Add const lvalue ref to container parameters
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2024-01-05 14:49:57 -03:00 |
theme_editor_preview.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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Reorganize code related to editor theming
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2024-01-16 11:57:45 +01:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Check is the ref shader valid in visual shader's update_option_menu
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2024-01-25 11:54:23 +08:00 |
visual_shader_editor_plugin.h
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Add connection-related VisualShader operations
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2024-01-19 11:38:59 +01:00 |
voxel_gi_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
voxel_gi_editor_plugin.h
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