godot/doc/classes
Yaohua Xiong 399c2a8dea Move rotation sampling from Path2D to Curve2D
The rotation sampling code is moved from Path2D to a new method
`sample_baked_with_rotation` on Curve2D.
2022-11-01 13:18:52 +08:00
..
@GlobalScope.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
AABB.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
AcceptDialog.xml Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Allow negative speed_scale in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedSprite3D.xml Allow negative speed_scale in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedTexture.xml Rework AnimatedTexture's fps into speed_scale 2022-09-06 21:40:09 +02:00
Animation.xml Document the Animation class 2022-10-24 17:06:32 +02:00
AnimationLibrary.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationNode.xml [doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly 2022-08-15 09:47:04 -04:00
AnimationNodeAdd2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml Remove expression base node for transitions 2022-10-07 11:13:43 +02:00
AnimationNodeSync.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
Area2D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Area3D.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
Array.xml Docs Clarify Array.fill behavior when reference type is passed in 2022-10-30 13:42:24 +01:00
ArrayMesh.xml Revert usage of typed array in add_surface_from_arrays parameters 2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
AStar2D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStar3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStarGrid2D.xml refactor(AStarGrid2D): Return Vector2i in get_id_path 2022-09-30 12:02:28 +02:00
AtlasTexture.xml Support nesting AtlasTextures inside other AtlasTextures 2022-10-04 17:09:37 +02:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandLimitFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectDelay.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ6.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ10.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ21.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectHighShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectNotchFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPanner.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPhaser.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPitchShift.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml Update AudioStreamGeneratorPlayback.xml 2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer3D.xml Rename AudioStreamPlayer3D's unit_db to volume_db 2022-09-17 16:06:30 +02:00
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamRandomizer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
BaseButton.xml Move Shortcut Context to Control and ensure that shortcut_input adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
BaseMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
Basis.xml Clean up Basis from Euler code 2022-10-21 17:54:49 -05:00
BitMap.xml Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
BoneMap.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
bool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
ButtonGroup.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Callable.xml Callable: add callv method 2022-09-21 08:25:48 +02:00
CallbackTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Camera2D.xml Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Merge pull request #67710 from KoBeWi/a_bit_local_global_transform 2022-10-31 11:59:08 +01:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Always update Viewport's last_mosue_position 2022-10-14 12:51:45 +02:00
CanvasModulate.xml
CanvasTexture.xml Document the CanvasTexture class 2022-10-24 21:57:58 +02:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
CharacterBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharacterBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharFXTransform.xml
CheckBox.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CheckButton.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CircleShape2D.xml
ClassDB.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CodeEdit.xml Remove override_selected_font_color property 2022-10-26 12:59:18 +02:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionObject3D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
CollisionPolygon3D.xml
CollisionShape2D.xml Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml Fill random docs 2022-10-07 20:10:18 +02:00
ColorPicker.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
ColorPickerButton.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTexture2DArray.xml
CompressedTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTextureLayered.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
Container.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Control.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
CPUParticles3D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
CubemapArray.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
Curve2D.xml Move rotation sampling from Path2D to Curve2D 2022-11-01 13:18:52 +08:00
Curve3D.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
Curve.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
CurveTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CurveXYZTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CylinderMesh.xml Add properties to disable top/bottom cap generation in CylinderMesh 2022-05-21 02:06:53 +02:00
CylinderShape3D.xml Document known issues with CylinderShape3D 2022-10-19 23:43:18 +02:00
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml Fill random docs 2022-10-07 20:10:18 +02:00
DirAccess.xml Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
DirectionalLight2D.xml
DirectionalLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
DisplayServer.xml [DisplayServer] Hide internal window creation/deletion methods and expose some missing methods. 2022-10-31 16:17:45 +02:00
DTLSServer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
EditorCommandPalette.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorDebuggerPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorFileDialog.xml Fill random docs 2022-10-07 20:10:18 +02:00
EditorFileSystem.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml Fix typos with codespell 2022-05-23 21:32:19 +02:00
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInspectorPlugin.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInterface.xml Fixup classref markup after #62416 2022-10-31 23:35:12 +01:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorPaths.xml Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
EditorPlugin.xml Fill random docs 2022-10-07 20:10:18 +02:00
EditorProperty.xml Fill random docs 2022-10-07 20:10:18 +02:00
EditorResourceConversionPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScenePostImport.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml Merge pull request #66326 from zak-grumbles/editor_script_reference_docs 2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorSpinSlider.xml Fill random docs 2022-10-07 20:10:18 +02:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml Fill random docs 2022-10-07 20:10:18 +02:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
FileAccess.xml Replacing File calls from the FileAccess class docs 2022-10-03 13:04:40 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Fix signature for 'folder_moved' signal of FileSystemDock 2022-10-07 13:38:29 -03:00
float.xml Added missing docs to built-in types float and int 2022-10-30 17:53:59 +05:30
FlowContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
FontFile.xml Improve font glyph cache packing shelf best height fit heuristic. 2022-10-18 18:42:04 +03:00
FontVariation.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for Geometry2D.decompose_polygon_in_convex 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
GPUParticles2D.xml doc: link GPUParticles2D to the 2D Particles demo 2022-10-27 18:46:56 +02:00
GPUParticles3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorSphere3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorVectorField3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GradientTexture2D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GraphEdit.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GraphNode.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GridContainer.xml Merge pull request #60405 from CheetoMonster/documentation-edits 2022-04-29 08:04:32 +02:00
GrooveJoint2D.xml
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
HeightMapShape3D.xml
HFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Image.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImageTexture.xml Create a SVG default project icon in new projects 2022-08-20 01:01:11 +02:00
ImageTextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
ImporterMeshInstance3D.xml
Input.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Fix typos with codespell 2022-03-31 14:07:29 +02:00
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml Fix MIDI note-on events being converted to note-off events 2022-10-11 12:40:28 -07:00
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml [macOS, Windows, X11] Add stylus inverted/eraser support to 2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
int.xml Added missing docs to built-in types float and int 2022-10-30 17:53:59 +05:30
IntervalTweener.xml
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ItemList.xml Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JavaScriptObject.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
JSON.xml Add note about JSON.parse not being spec compliant 2022-09-20 18:14:08 +02:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label3D.xml Hide properties that have no effect in Label3D inspector 2022-08-15 18:41:32 +02:00
Label.xml Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
LabelSettings.xml Change LabelSettings default values to match default theme. 2022-08-01 13:33:06 +03:00
Light2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Light3D.xml Document (Omni/Spot)Light3D ignoring Node3D's scale property 2022-10-24 18:49:15 +02:00
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Lightmapper.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapperRD.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapProbe.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightOccluder2D.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Allow selecting SpinBox & LineEdit text when focus enters 2022-10-29 09:58:42 +08:00
LinkButton.xml Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Move Shortcut Context to Control and ensure that shortcut_input adheres to contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. 2022-10-13 21:07:19 +10:00
MenuButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
Mesh.xml Remove the global space get_transformed_aabb helper method 2022-10-18 07:30:31 -05:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-06-11 21:52:39 +02:00
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshTexture.xml
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MissingResource.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MovieWriter.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
MultiMesh.xml Remove the global space get_transformed_aabb helper method 2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [MP] Let MultiplayerAPI handle packet relaying and peer signaling. 2022-10-27 18:08:58 +02:00
MultiplayerPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NativeExtensionManager.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationAgent2D.xml Merge pull request #65452 from timothyqiu/agent-target 2022-10-31 11:56:17 +01:00
NavigationAgent3D.xml Make NavigationAgent target_location a property 2022-10-27 13:51:38 +08:00
NavigationLink2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationLink3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationMesh.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationMeshGenerator.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
NavigationObstacle2D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationObstacle3D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationPathQueryParameters2D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryParameters3D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryResult2D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPathQueryResult3D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPolygon.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationRegion2D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationRegion3D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationServer2D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NavigationServer3D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node2D.xml Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
Node3D.xml Document (Omni/Spot)Light3D ignoring Node3D's scale property 2022-10-24 18:49:15 +02:00
Node3DGizmo.xml
Node.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
NodePath.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
Object.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Occluder3D.xml
OccluderInstance3D.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml Document (Omni/Spot)Light3D ignoring Node3D's scale property 2022-10-24 18:49:15 +02:00
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
ORMMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
OS.xml Merge pull request #67923 from Calinou/doc-displayserver 2022-10-30 00:08:50 +02:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Performance.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsBody3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsDirectBodyState2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectBodyState3DExtension.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsServer2D.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer2DExtension.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer3DExtension.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionParameters3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderCubemapArray.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderMaterial.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderMesh.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture2D.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture2DArray.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture3D.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTextureLayered.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
Plane.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml clarify [member polygons] functionality in the Polygon2D class documentation 2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml
PopupMenu.xml Document PopupMenu id behavior 2022-10-19 11:46:28 +01:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Change all WEBP strings and comments to WebP 2022-10-28 15:17:49 -03:00
PrimitiveMesh.xml Remove QuadMesh and add orientation parameter to PlaneMesh 2022-08-24 18:51:18 -07:00
PrismMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Rename ProgressBar.percent_visible to show_percentage 2022-09-07 11:58:30 +02:00
Projection.xml Fully document the Projection class. 2022-10-19 18:30:37 -06:00
ProjectSettings.xml Add ProMotion Support to iOS Exports 2022-10-31 09:33:39 -04:00
PropertyTweener.xml Fix missing parenthesis in the documentation 2022-10-16 15:36:32 +03:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Rect2i.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
RectangleShape2D.xml
RefCounted.xml Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Prevent windows from having a size greater than device limit 2022-09-04 22:48:54 +02:00
RenderingServer.xml Merge pull request #67923 from Calinou/doc-displayserver 2022-10-30 00:08:50 +02:00
Resource.xml Rewrite most of Resource's documentation 2022-10-18 21:03:29 +02:00
ResourceFormatLoader.xml Exposes ResourceFormatLoader.recognize_path to scripting 2022-10-11 12:35:27 +02:00
ResourceFormatSaver.xml Expose the logic to recognize a save path in ResourceSaver 2022-10-28 11:15:25 +02:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Merge pull request #63590 from golfinq/fbg-padding 2022-10-31 11:14:55 +01:00
RID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RigidBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RigidBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Rename change_scene() and change_scene_to() 2022-09-07 17:06:33 -04:00
SceneTreeTimer.xml Fix description about SceneTreeTimer auto free 2022-06-10 18:04:34 +08:00
Script.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml
ScrollContainer.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
ShaderMaterial.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml Expose Shape2D::get_rect to scripting 2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ShapeCast3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
SkeletonProfileHumanoid.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
SphereOccluder3D.xml
SphereShape3D.xml Decrease SphereShape3D's default radius to 0.5 to match primitive mesh 2022-05-22 08:46:01 +02:00
SpinBox.xml Allow selecting SpinBox & LineEdit text when focus enters 2022-10-29 09:58:42 +08:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml Document (Omni/Spot)Light3D ignoring Node3D's scale property 2022-10-24 18:49:15 +02:00
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite3D.xml Added to Sprite3D Documentation 2022-08-08 21:08:26 -07:00
SpriteBase3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpriteFrames.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StandardMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
StringName.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
StyleBox.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml Tweak the Viewport configuration warning to mention 2×2 size requirement 2022-04-29 20:25:05 +02:00
SubViewportContainer.xml
SurfaceTool.xml Document SurfaceTool.generate_normals() interaction with smooth groups 2022-10-05 21:46:23 +02:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
TabBar.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabContainer.xml Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextEdit.xml Merge pull request #67888 from KoBeWi/overridead 2022-10-31 10:59:07 +01:00
TextLine.xml Update TextLine.xml 2022-10-24 20:43:28 -07:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextServer.xml Improve font glyph cache packing shelf best height fit heuristic. 2022-10-18 18:42:04 +03:00
TextServerDummy.xml
TextServerExtension.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture2D.xml Fix tp_canvas_item typo in _draw_rect_region 2022-10-20 20:04:45 +01:00
Texture2DArray.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
TextureProgressBar.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileMap.xml Fix class doc for TileMap navigation visibility mode 2022-10-22 02:46:16 +02:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetAtlasSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TorusMesh.xml Add TorusMesh 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Transform3D.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Translation.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TreeItem.xml Expose TreeItem::set_button_color 2022-10-09 10:37:55 +02:00
TriangleMesh.xml
TubeTrailMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
Tween.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
Tweener.xml Miscellaneous Tween fixes 2022-04-28 21:19:01 +08:00
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
Variant.xml Remove VisualScript module for 4.0 2022-08-24 12:08:17 +02:00
VBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Vector2.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Vector2i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector3.xml Document the Vector3 and Vector4i classes 2022-10-27 02:50:37 +02:00
Vector3i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector4.xml Add is_finite method for checking built-in types 2022-10-08 13:25:08 +08:00
Vector4i.xml Document the Vector3 and Vector4i classes 2022-10-27 02:50:37 +02:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Document debanding only affecting 3D rendering by default 2022-10-24 16:18:59 +02:00
ViewportTexture.xml Rewrite most of Resource's documentation 2022-10-18 21:03:29 +02:00
VisibleOnScreenEnabler2D.xml Fill random docs 2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Remove the global space get_transformed_aabb helper method 2022-10-18 07:30:31 -05:00
VisualShader.xml Allow using integer varyings with flat interpolation modifier 2022-08-25 13:21:02 +03:00
VisualShaderNode.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml Push HSV2RGB/RGB2HSV to ColorFunc (from VecFunc) in visual shaders 2022-05-07 09:49:12 +03:00
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeMultiplyAdd.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeParameterRef.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeSwitch.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTextureParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml Improve the make_rst.py parser for BBCode tags 2022-08-15 17:45:10 +03:00
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorCompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDecompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VScrollBar.xml
VSeparator.xml
VSlider.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml Fix typo minimize button -> maximize button 2022-10-30 16:28:44 +02:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml Add Passthrough extension wrapper 2022-09-27 12:26:53 +02:00
XRInterfaceExtension.xml Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00