godot/doc/classes
Haoyu Qiu 54bdb6e65c Improve StaticBody description
The naming of static bodies has raised a lot of questions and
discussions, because they are actually movable (not being static). This
commit explains that the reason for "static" is that they are immovable
from the point of view of the physics engine. This makes it easier to
understand why the user can move static bodies manually.
2022-10-06 10:25:27 +08:00
..
@GlobalScope.xml Merge pull request #66839 from aaronfranke/editor-prop-hide-slider 2022-10-05 08:47:06 +02:00
AABB.xml Replace AABB has_no_volume with has_volume 2022-09-04 23:03:36 -05:00
AcceptDialog.xml Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Allow negative speed_scale in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedSprite3D.xml Allow negative speed_scale in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedTexture.xml Rework AnimatedTexture's fps into speed_scale 2022-09-06 21:40:09 +02:00
Animation.xml Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
AnimationLibrary.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationNode.xml [doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly 2022-08-15 09:47:04 -04:00
AnimationNodeAdd2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml Fix missing URL text in the classref 2022-08-25 13:10:54 +08:00
AnimationNodeSync.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
Area2D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Area3D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Array.xml [GDExtension] Implement support for typed arrays. 2022-09-22 23:31:27 +03:00
ArrayMesh.xml Revert usage of typed array in add_surface_from_arrays parameters 2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
AStar2D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStar3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStarGrid2D.xml refactor(AStarGrid2D): Return Vector2i in get_id_path 2022-09-30 12:02:28 +02:00
AtlasTexture.xml Support nesting AtlasTextures inside other AtlasTextures 2022-10-04 17:09:37 +02:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandLimitFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectDelay.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ6.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ10.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ21.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectHighShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectNotchFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPanner.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPhaser.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPitchShift.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer3D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamRandomizer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
BaseButton.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BaseMaterial3D.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Basis.xml C#: Update Basis Euler angle code to match core 2022-09-25 22:28:52 -05:00
BitMap.xml Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
BoneMap.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
bool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Fix case where h_separation might not work in Button 2022-08-12 19:57:08 +08:00
ButtonGroup.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Callable.xml Callable: add callv method 2022-09-21 08:25:48 +02:00
CallbackTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Camera2D.xml Add rotation smoothing to Camera2D 2022-10-04 17:14:03 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Fix theme methods usage in docs 2022-09-15 12:03:02 +02:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Improve the description of follow_viewport_enabled 2022-09-05 18:34:52 +02:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
CharacterBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharacterBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharFXTransform.xml
CheckBox.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CheckButton.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CircleShape2D.xml
ClassDB.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeEdit.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionObject3D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
CollisionPolygon3D.xml
CollisionShape2D.xml Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
ColorPicker.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
ColorPickerButton.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTexture2DArray.xml
CompressedTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTextureLayered.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
Container.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Control.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CPUParticles3D.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
CubemapArray.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
Curve2D.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
Curve3D.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
Curve.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
CurveTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CurveXYZTexture.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
CylinderMesh.xml Add properties to disable top/bottom cap generation in CylinderMesh 2022-05-21 02:06:53 +02:00
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml Fix typos in Dictionary.xml 2022-09-06 13:38:40 +03:00
DirAccess.xml Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
DirectionalLight2D.xml
DirectionalLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
DisplayServer.xml [Docs] Synchronize and update Window and Display Server documentation. 2022-10-05 08:43:37 +03:00
DTLSServer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
EditorCommandPalette.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorDebuggerPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileDialog.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystem.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml Fix typos with codespell 2022-05-23 21:32:19 +02:00
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Expose EditorInspector.get_selected_path 2022-09-19 15:20:34 +01:00
EditorInspectorPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorInterface.xml Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorPaths.xml Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
EditorPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorProperty.xml Expose EditorProperty._set_read_only virtual method 2022-09-19 11:56:49 +01:00
EditorResourceConversionPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScenePostImport.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
EditorSpinSlider.xml Expose EditorSpinSlider.hide_slider 2022-04-09 16:31:22 -05:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml Rename Engine.target_fps and associated project setting to max_fps 2022-10-03 23:54:36 +02:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Merge pull request #65915 from clayjohn/VULKAN-mobile-fog 2022-09-19 09:23:24 +02:00
Expression.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
FileAccess.xml Replacing File calls from the FileAccess class docs 2022-10-03 13:04:40 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
float.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
FlowContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
FogMaterial.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
FontFile.xml Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
FontVariation.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for Geometry2D.decompose_polygon_in_convex 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
GPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticles3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorSphere3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorVectorField3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GradientTexture2D.xml Document the CurveXYZTexture class, improve CurveTexture documentation 2022-06-12 19:33:27 +02:00
GraphEdit.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GraphNode.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GridContainer.xml Merge pull request #60405 from CheetoMonster/documentation-edits 2022-04-29 08:04:32 +02:00
GrooveJoint2D.xml
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
HeightMapShape3D.xml
HFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Image.xml Undo #51969, generate_mipmaps runs on caller thread. 2022-10-04 18:45:41 +01:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImageTexture.xml Create a SVG default project icon in new projects 2022-08-20 01:01:11 +02:00
ImageTextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
ImporterMeshInstance3D.xml
Input.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Fix typos with codespell 2022-03-31 14:07:29 +02:00
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml [macOS, Windows, X11] Add stylus inverted/eraser support to 2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
int.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
IntervalTweener.xml
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ItemList.xml Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JavaScriptObject.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
JSON.xml Add note about JSON.parse not being spec compliant 2022-09-20 18:14:08 +02:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label3D.xml Hide properties that have no effect in Label3D inspector 2022-08-15 18:41:32 +02:00
Label.xml Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
LabelSettings.xml Change LabelSettings default values to match default theme. 2022-08-01 13:33:06 +03:00
Light2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Light3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Lightmapper.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapperRD.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapProbe.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightOccluder2D.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Rename every instance of caret_blink_speed to caret_blink_interval 2022-09-06 18:37:17 +02:00
LinkButton.xml Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Implement MenuBar control to wrap PopupMenus or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
MenuButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
Mesh.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-06-11 21:52:39 +02:00
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshTexture.xml
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MissingResource.xml Implement missing Node & Resource placeholders 2022-05-03 17:08:09 +02:00
MovieWriter.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiMesh.xml Document MultiMesh members and improve/extend existing descriptions 2022-09-08 14:28:38 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NativeExtensionManager.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationAgent2D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationAgent3D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationLink2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationLink3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationMesh.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationMeshGenerator.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
NavigationObstacle2D.xml Fix NavigationObstacle 2D/3D (re)parent issues 2022-08-14 16:23:27 +02:00
NavigationObstacle3D.xml Fix NavigationObstacle 2D/3D (re)parent issues 2022-08-14 16:23:27 +02:00
NavigationPathQueryParameters2D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryParameters3D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryResult2D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPathQueryResult3D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPolygon.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationRegion2D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationRegion3D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationServer2D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NavigationServer3D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node3D.xml Fail look_at() if not inside tree 2022-09-29 13:34:28 +02:00
Node3DGizmo.xml
Node.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
NodePath.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Object.xml Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
Occluder3D.xml
OccluderInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
OccluderPolygon2D.xml
OmniLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
ORMMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
OS.xml Remove reference in OS to date and time functions 2022-10-04 08:31:28 -07:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Performance.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsBody3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsDirectBodyState2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsServer2D.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer2DExtension.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer3DExtension.xml Add area_get_collision_layer and area_get_collision_mask 2022-09-25 14:34:35 +04:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionParameters3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderCubemapArray.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderMaterial.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderMesh.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture2D.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture2DArray.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTexture3D.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
PlaceholderTextureLayered.xml Implement placeholder assets 2022-04-28 12:19:01 +02:00
Plane.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml Rename Polygon2D.invert_enable to end with "d" 2022-08-24 13:09:44 +02:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml
PopupMenu.xml Rename PopupMenu's set/get_current_index() to set/get_focused_item() 2022-09-06 10:51:14 -03:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PrimitiveMesh.xml Remove QuadMesh and add orientation parameter to PlaneMesh 2022-08-24 18:51:18 -07:00
PrismMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Rename ProgressBar.percent_visible to show_percentage 2022-09-07 11:58:30 +02:00
Projection.xml Add constructor accepting four Vector4's to Projection 2022-08-24 08:30:40 +03:00
ProjectSettings.xml Merge pull request #66734 from jtnicholl/proj_docs 2022-10-04 16:45:42 +02:00
PropertyTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml [doc] Fix Quaternion "angle_to" docs 2022-09-21 02:53:05 -04:00
RandomNumberGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Range.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
Rect2i.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
RectangleShape2D.xml
RefCounted.xml Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
RenderingServer.xml Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
Resource.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatSaver.xml fix arg naming in ResourceFormatLoader extension 2022-08-24 06:49:03 -04:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Rename Label & RichTextLabel.percent_visible to visible_ratio 2022-08-26 12:15:57 +02:00
RID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RigidBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RigidBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Rename change_scene() and change_scene_to() 2022-09-07 17:06:33 -04:00
SceneTreeTimer.xml Fix description about SceneTreeTimer auto free 2022-06-10 18:04:34 +08:00
Script.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
ScrollContainer.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
ShaderMaterial.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Shape3D.xml
ShapeCast2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ShapeCast3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonProfileHumanoid.xml add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
SphereOccluder3D.xml
SphereShape3D.xml Decrease SphereShape3D's default radius to 0.5 to match primitive mesh 2022-05-22 08:46:01 +02:00
SpinBox.xml Independent spinbox arrow step precision 2022-08-04 14:48:46 +02:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite3D.xml Added to Sprite3D Documentation 2022-08-08 21:08:26 -07:00
SpriteBase3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpriteFrames.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StandardMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Add String.to_{camel,pascal,snake}_case methods 2022-08-30 12:36:24 +03:00
StringName.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
StyleBox.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml Tweak the Viewport configuration warning to mention 2×2 size requirement 2022-04-29 20:25:05 +02:00
SubViewportContainer.xml
SurfaceTool.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
TabBar.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabContainer.xml Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextEdit.xml Rename every instance of caret_blink_speed to caret_blink_interval 2022-09-06 18:37:17 +02:00
TextLine.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextServer.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerDummy.xml Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
TextServerExtension.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Texture2DArray.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
TextureProgressBar.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileMap.xml refactor(TileMap): Return Rect2i in get_used_rect 2022-09-28 17:04:15 +02:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetAtlasSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TorusMesh.xml Add TorusMesh 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Transform3D.xml Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
Translation.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TreeItem.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TriangleMesh.xml
TubeTrailMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
Tween.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
Tweener.xml Miscellaneous Tween fixes 2022-04-28 21:19:01 +08:00
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
Variant.xml Remove VisualScript module for 4.0 2022-08-24 12:08:17 +02:00
VBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Vector2.xml Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
Vector2i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector3.xml Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
Vector3i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector4.xml Document Vector4i 2022-09-03 17:06:36 +02:00
Vector4i.xml Document Vector4i 2022-09-03 17:06:36 +02:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
ViewportTexture.xml Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShader.xml Allow using integer varyings with flat interpolation modifier 2022-08-25 13:21:02 +03:00
VisualShaderNode.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml Push HSV2RGB/RGB2HSV to ColorFunc (from VecFunc) in visual shaders 2022-05-07 09:49:12 +03:00
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeMultiplyAdd.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParameterRef.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeSwitch.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTextureParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml Improve the make_rst.py parser for BBCode tags 2022-08-15 17:45:10 +03:00
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorCompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDecompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml Add Passthrough extension wrapper 2022-09-27 12:26:53 +02:00
XRInterfaceExtension.xml Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRPose.xml
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00