godot/doc/classes
Danil Alexeev 9b3da76640
Fix unpressable buttons
2023-01-09 12:17:48 +03:00
..
@GlobalScope.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
AABB.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AStar2D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStar3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStarGrid2D.xml Divide `AStarGrid2D::default_heuristic` into two different heuristics 2022-12-24 09:31:02 +03:00
AcceptDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
AnimatedSprite3D.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
AnimatedTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Animation.xml Add inspector plugin for key time edit & Change find key argument 2022-12-22 10:03:06 +09:00
AnimationLibrary.xml Add animation_changed signal to AnimationLibrary 2022-11-21 15:39:03 -05:00
AnimationNode.xml Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml Change auto_advance flag to advance_mode enum and unify with disabled flag. 2022-12-16 07:42:59 +00:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Add animation_started/finished signals to AnimationTree 2022-12-21 01:20:22 +09:00
Area2D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Area3D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Array.xml Warn against erasing array elements while iterating. 2023-01-06 08:21:01 -05:00
ArrayMesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml
AtlasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
AudioEffectDelay.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml Update AudioStreamGeneratorPlayback.xml 2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer2D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamPlayer3D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamRandomizer.xml Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml Fix BackBufferCopy `rect` property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
BaseButton.xml Fix unpressable buttons 2023-01-09 12:17:48 +03:00
BaseMaterial3D.xml Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
Basis.xml Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
BitMap.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
BoneMap.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ButtonGroup.xml Add configuration warning when ButtonGroup is used with non-toggleable buttons 2022-12-22 06:59:47 +01:00
CPUParticles2D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
CPUParticles3D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
Callable.xml Merge pull request #70996 from reduz/properly-report-callable-bound-arguments 2023-01-09 08:34:28 +01:00
CallbackTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Camera2D.xml Rename Camera2D's `smoothing` to `position_smoothing` 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CanvasGroup.xml Various fixes and documentation for CanvasGroup 2022-12-13 10:22:18 -08:00
CanvasItem.xml Merge pull request #70219 from bruvzg/msdf_outline_scaling 2022-12-19 16:26:56 +01:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Merge pull request #59682 from Sauermann/fix-following-viewport-transform 2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml [RichTextEffect] Restore missing `relative_index` property. 2022-12-02 09:50:54 +02:00
CharacterBody2D.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
CharacterBody3D.xml Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity 2023-01-03 12:39:35 +01:00
CheckBox.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CheckButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CodeEdit.xml fix typo 'comleption' -> 'completion' 2023-01-06 19:52:19 +01:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionObject3D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml C#: Synchronize Color with Core 2022-12-16 03:04:05 +01:00
ColorPicker.xml Merge pull request #68255 from jbcolli2/ColorPickerBug 2022-12-21 22:25:14 +01:00
ColorPickerButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
Container.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Control.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Curve.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Curve2D.xml Refactor baking code for Curve2D 2022-12-05 21:22:05 +08:00
Curve3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
CurveTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml Document known issues with CylinderShape3D 2022-10-19 23:43:18 +02:00
DTLSServer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
DirAccess.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
EditorCommandPalette.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorDebuggerPlugin.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml Allow to disable History Dock via feature profile 2022-11-07 13:06:59 +01:00
EditorFileDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorFileSystem.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInterface.xml Add EditorInterface.get_selected_paths() 2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
EditorPaths.xml Only support XDG directory path configuration on Linux 2022-12-12 11:43:16 +01:00
EditorPlugin.xml Fix typos with codespell 2023-01-09 08:39:07 +01:00
EditorProperty.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml Merge pull request #66326 from zak-grumbles/editor_script_reference_docs 2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Added gl_compatibility as an option to the project creation screen 2022-12-13 14:11:07 -08:00
EditorSpinSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add remote history to EditorUndoRedoManager 2022-12-08 15:06:29 +01:00
EditorVCSInterface.xml VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting 2022-11-15 16:24:56 +01:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
FileAccess.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
FlowContainer.xml Add alignment options to flow container 2022-10-23 13:40:17 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FontFile.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
FontVariation.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
GDExtension.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GDExtensionManager.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GPUParticles2D.xml Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 2022-11-07 13:37:40 +01:00
GPUParticles3D.xml Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for `Geometry2D.decompose_polygon_in_convex` 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Expose GeometryInstance3D.custom_aabb property 2022-12-15 10:03:40 -08:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GradientTexture2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GraphEdit.xml Improve usage of StringNames in GraphEdit 2022-12-02 22:57:23 +01:00
GraphNode.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HFlowContainer.xml
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml Fill random docs 2022-11-22 17:59:45 +01:00
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HeightMapShape3D.xml
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Image.xml Merge pull request #65376 from reduz/astc-support 2022-12-20 12:44:30 +01:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ImageTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImageTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ImporterMeshInstance3D.xml
Input.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMIDI.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
InputEventMagnifyGesture.xml
InputEventMouse.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
IntervalTweener.xml
ItemList.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
JNISingleton.xml
JSON.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JavaScriptObject.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
Label3D.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
LabelSettings.xml Fill random docs 2022-11-22 17:59:45 +01:00
Light2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
Light3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
LightOccluder2D.xml
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
LinkButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MenuButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
Mesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Change GridMap navigation_layers to be per mesh_library item 2022-12-20 20:51:32 +01:00
MeshTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MissingResource.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MovieWriter.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
MultiMesh.xml Remove the global space `get_transformed_aabb` helper method 2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [MP] Remove connection state signals from MultiplayerPeer. 2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml [MP] Add MultiplayerPeer disconnect_peer, close. 2022-10-28 21:18:01 +02:00
Mutex.xml
NavigationAgent2D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationAgent3D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationLink2D.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationLink3D.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationMesh.xml Fix typo and ensure backwards compatibility for changed property names 2022-12-20 09:57:54 +01:00
NavigationMeshGenerator.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationObstacle2D.xml Mark navigation classes and nodes as experimental 2022-12-17 11:12:00 -08:00
NavigationObstacle3D.xml Mark navigation classes and nodes as experimental 2022-12-17 11:12:00 -08:00
NavigationPathQueryParameters2D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationPathQueryParameters3D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationPathQueryResult2D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationPathQueryResult3D.xml Add support for emitting a signal when entering a NavLink 2022-12-17 16:33:41 -08:00
NavigationPolygon.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationRegion2D.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationRegion3D.xml Merge pull request #70230 from DarkKilauea/nav-experimental 2022-12-18 00:31:27 +01:00
NavigationServer2D.xml Rework const on NavigationServer methods 2023-01-07 17:29:00 -08:00
NavigationServer3D.xml Rework const on NavigationServer methods 2023-01-07 17:29:00 -08:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node.xml Merge pull request #36301 from KoBeWi/daddy_node 2023-01-07 13:20:56 +01:00
Node2D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
NodePath.xml Fill random docs 2022-11-22 17:59:45 +01:00
ORMMaterial3D.xml
OS.xml Remove duplicate Month and Weekday enums 2022-12-26 15:16:25 -06:00
Object.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
Occluder3D.xml
OccluderInstance3D.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml [MP] New default multiplayer_peer acting as server. 2022-11-20 14:17:20 +01:00
OmniLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
Performance.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml Document PhysicalSkyMaterial's `energy_multiplier` property 2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsDirectBodyState2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
PhysicsDirectBodyState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d 2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Plane.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml clarify [member polygons] functionality in the Polygon2D class documentation 2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
PopupMenu.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Merge pull request #67948 from DeeJayLSP/split_webp 2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ProjectSettings.xml Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
Projection.xml Fully document the Projection class. 2022-10-19 18:30:37 -06:00
PropertyTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Allow getting Quaternion rotation in different Euler orders 2022-11-02 19:20:10 -05:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Changed `RenderingDevice::TextureUsageBits` type to enum flags 2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
RID.xml Add missing RID operator descriptions 2022-11-04 13:32:52 +01:00
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
Rect2.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
Rect2i.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
RectangleShape2D.xml
RefCounted.xml Rename and expose `RefCounted::get_reference_count()` 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags 2022-12-15 14:10:37 +03:00
RenderingServer.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
Resource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ResourceFormatLoader.xml Exposes ResourceFormatLoader.recognize_path to scripting 2022-10-11 12:35:27 +02:00
ResourceFormatSaver.xml Expose the logic to recognize a save path in ResourceSaver 2022-10-28 11:15:25 +02:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Renamed RTL remove_line() to remove_paragraph(). 2022-12-21 11:54:18 -06:00
RigidBody2D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RigidBody3D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Add note about GROUP_CALL_UNIQUE not considering arguments 2022-12-04 15:05:59 +08:00
SceneTreeTimer.xml
Script.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ScrollContainer.xml Fill random docs 2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml Expose Shape2D::get_rect to scripting 2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
ShapeCast3D.xml Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml Fix warning in Signal Documentation 2022-11-24 11:34:32 +01:00
Skeleton2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
SkeletonProfileHumanoid.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Sprite3D.xml Fill random docs 2022-11-22 17:59:45 +01:00
SpriteBase3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpriteFrames.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
StandardMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StringName.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StyleBox.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabBar.xml Expose TabBar::clear_tabs to GDScript 2023-01-08 13:52:57 +01:00
TabContainer.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TextEdit.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TextLine.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextServer.xml Update documentation for TextServer.format_number() when language parameter is omitted. 2022-12-18 23:11:02 -05:00
TextServerDummy.xml
TextServerExtension.xml Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureButton.xml Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
TextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureProgressBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml Fill random docs 2022-11-22 17:59:45 +01:00
TileMap.xml Fix typos with codespell 2023-01-09 08:39:07 +01:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml Merge pull request #67050 from KoBeWi/syrt 2022-12-12 11:40:54 +01:00
TileSetAtlasSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TorusMesh.xml Add `TorusMesh` 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml Unbind Variant methods that change immutable types. 2023-01-06 17:17:43 +01:00
Transform3D.xml Add `is_finite` method for checking built-in types 2022-10-08 13:25:08 +08:00
Translation.xml [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TreeItem.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
TriangleMesh.xml
TubeTrailMesh.xml Add properties to disable top/bottom cap generation in TubeTrailMesh 2022-12-19 17:29:32 +01:00
Tween.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Tweener.xml
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
VBoxContainer.xml
VFlowContainer.xml
VScrollBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Variant.xml Remove VisualScript module for 4.0 2022-08-24 12:08:17 +02:00
Vector2.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector2i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector3.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector3i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector4.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector4i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Allow all lossless image formats to be used for VRS texture project setting 2022-11-18 22:21:28 +01:00
ViewportTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml Fill random docs 2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
VisualShader.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNode.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeParameterRef.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUVFunc.xml Improve the `make_rst.py` parser for BBCode tags 2022-08-15 17:45:10 +03:00
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml Add support for the custom initial screen for the main window, fix primary screen detection. 2023-01-07 11:14:35 +02:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript 2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
bool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
float.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
int.xml Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00