.. |
area.cpp
|
Allow editing of some unbound properties when hinted (or no range hinted)
|
2018-05-16 09:13:41 -03:00 |
area.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
arvr_nodes.cpp
|
Fight off some error spam in the editor
|
2018-06-24 11:54:08 +10:00 |
arvr_nodes.h
|
Update copyright statements to 2018
|
2018-01-01 14:40:47 +01:00 |
audio_stream_player_3d.cpp
|
Ability to disable scale in nodes, closes #19927
|
2018-07-18 13:48:09 -03:00 |
audio_stream_player_3d.h
|
Improved stream paused fade code
|
2018-07-09 21:58:33 -03:00 |
baked_lightmap.cpp
|
Ability to disable scale in nodes, closes #19927
|
2018-07-18 13:48:09 -03:00 |
baked_lightmap.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
bone_attachment.cpp
|
Bind many more properties to scripts
|
2018-01-12 00:58:14 +02:00 |
bone_attachment.h
|
Bind many more properties to scripts
|
2018-01-12 00:58:14 +02:00 |
camera.cpp
|
Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685
|
2018-07-29 20:05:16 -03:00 |
camera.h
|
Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685
|
2018-07-29 20:05:16 -03:00 |
collision_object.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
collision_object.h
|
Implemented Soft body
|
2018-07-23 20:50:23 +02:00 |
collision_polygon.cpp
|
CSG Support for Godot!
|
2018-04-27 21:55:10 -03:00 |
collision_polygon.h
|
CSG Support for Godot!
|
2018-04-27 21:55:10 -03:00 |
collision_shape.cpp
|
Update collision shapes data on tree entered
|
2018-01-11 21:08:58 +01:00 |
collision_shape.h
|
Implemented Soft body
|
2018-07-23 20:50:23 +02:00 |
cpu_particles.cpp
|
Rename flag to better name
|
2018-07-27 08:59:18 -03:00 |
cpu_particles.h
|
Add option to convert Particles to CPUParticles
|
2018-07-07 09:04:22 -03:00 |
gi_probe.cpp
|
Ability to disable scale in nodes, closes #19927
|
2018-07-18 13:48:09 -03:00 |
gi_probe.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
immediate_geometry.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
immediate_geometry.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
interpolated_camera.cpp
|
InterpolatedCamera: use internal_process
|
2018-03-16 05:15:26 +07:00 |
interpolated_camera.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
light.cpp
|
Several improvements to editor inspector usability and style
|
2018-07-18 19:37:41 -03:00 |
light.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
listener.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
listener.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
mesh_instance.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
mesh_instance.h
|
Implemented Soft body
|
2018-07-23 20:50:23 +02:00 |
multimesh_instance.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
multimesh_instance.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
navigation_mesh.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
navigation_mesh.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
navigation.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
navigation.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
particles.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
particles.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
path.cpp
|
Up vector implementation and OrientedPathFollow.
|
2018-05-20 19:51:56 -03:00 |
path.h
|
Up vector implementation and OrientedPathFollow.
|
2018-05-20 19:51:56 -03:00 |
physics_body.cpp
|
Fix PhysicsBody build with deprecated=no
|
2018-07-27 15:34:58 +02:00 |
physics_body.h
|
Implemented IK
|
2018-08-04 11:25:07 +02:00 |
physics_joint.cpp
|
Merge pull request #19246 from xemjeff/physics
|
2018-07-03 16:49:10 +02:00 |
physics_joint.h
|
Implemented interface for bullet joint motors
|
2018-03-16 13:37:15 +01:00 |
portal.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
portal.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
position_3d.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
position_3d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
proximity_group.cpp
|
modify default param names in couple of signals
|
2018-01-12 15:45:29 +01:00 |
proximity_group.h
|
Bind many more properties to scripts
|
2018-01-12 00:58:14 +02:00 |
ray_cast.cpp
|
Use internal physics processing for Nodes' internal logic
|
2018-04-11 09:28:14 +02:00 |
ray_cast.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
reflection_probe.cpp
|
Ability to disable scale in nodes, closes #19927
|
2018-07-18 13:48:09 -03:00 |
reflection_probe.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
remote_transform.cpp
|
Changes to how node paths are selected from property, allowing setting a hint.
|
2018-06-27 20:50:25 -03:00 |
remote_transform.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
room_instance.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
room_instance.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
scenario_fx.cpp
|
-Ability to open resources in the same window
|
2018-05-17 18:03:05 -03:00 |
scenario_fx.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
SCsub
|
Fix disable_3d=yes compile errors
|
2017-10-22 21:24:20 +03:30 |
skeleton.cpp
|
Implemented IK
|
2018-08-04 11:25:07 +02:00 |
skeleton.h
|
Implemented IK
|
2018-08-04 11:25:07 +02:00 |
soft_body.cpp
|
SoftBody add MeshInstance Material correctly
|
2018-07-29 19:36:32 +02:00 |
soft_body.h
|
Fixed Softbody pin point
|
2018-07-28 20:38:20 +02:00 |
spatial_velocity_tracker.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
spatial_velocity_tracker.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
spatial.cpp
|
Merge pull request #18955 from tagcup/fix_set_scale
|
2018-07-26 10:37:03 +02:00 |
spatial.h
|
Ability to disable scale in nodes, closes #19927
|
2018-07-18 13:48:09 -03:00 |
sprite_3d.cpp
|
Polished 3D selection
|
2018-06-13 17:52:37 +02:00 |
sprite_3d.h
|
Polished 3D selection
|
2018-06-13 17:52:37 +02:00 |
vehicle_body.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
vehicle_body.h
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
visibility_notifier.cpp
|
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
|
2018-01-12 08:29:24 -03:00 |
visibility_notifier.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
visual_instance.cpp
|
Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685
|
2018-07-29 20:05:16 -03:00 |
visual_instance.h
|
Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685
|
2018-07-29 20:05:16 -03:00 |
voxel_light_baker.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
voxel_light_baker.h
|
Fix typos in code and docs with codespell
|
2018-01-18 22:01:42 +01:00 |