godot/platform/linuxbsd/detect.py

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import os
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import platform
import sys
from methods import get_compiler_version, using_gcc
from platform_methods import detect_arch
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from typing import TYPE_CHECKING
if TYPE_CHECKING:
from SCons import Environment
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def is_active():
return True
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def get_name():
return "LinuxBSD"
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def can_build():
if os.name != "posix" or sys.platform == "darwin":
return False
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pkgconf_error = os.system("pkg-config --version > /dev/null")
if pkgconf_error:
print("Error: pkg-config not found. Aborting.")
return False
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return True
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def get_opts():
from SCons.Variables import BoolVariable, EnumVariable
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return [
EnumVariable("linker", "Linker program", "default", ("default", "bfd", "gold", "lld", "mold")),
BoolVariable("use_llvm", "Use the LLVM compiler", False),
BoolVariable("use_static_cpp", "Link libgcc and libstdc++ statically for better portability", True),
BoolVariable("use_coverage", "Test Godot coverage", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False),
BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN)", False),
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False),
BoolVariable("use_msan", "Use LLVM compiler memory sanitizer (MSAN)", False),
BoolVariable("alsa", "Use ALSA", True),
BoolVariable("pulseaudio", "Use PulseAudio", True),
BoolVariable("dbus", "Use D-Bus to handle screensaver and portal desktop settings", True),
BoolVariable("speechd", "Use Speech Dispatcher for Text-to-Speech support", True),
BoolVariable("fontconfig", "Use fontconfig for system fonts support", True),
BoolVariable("udev", "Use udev for gamepad connection callbacks", True),
BoolVariable("x11", "Enable X11 display", True),
BoolVariable("touch", "Enable touch events", True),
BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
]
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def get_flags():
return [
("arch", detect_arch()),
]
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def configure(env: "Environment"):
# Validate arch.
supported_arches = ["x86_32", "x86_64", "arm32", "arm64", "rv64", "ppc32", "ppc64"]
if env["arch"] not in supported_arches:
print(
'Unsupported CPU architecture "%s" for Linux / *BSD. Supported architectures are: %s.'
% (env["arch"], ", ".join(supported_arches))
)
sys.exit()
## Build type
SCons: Unify tools/target build type configuration Implements https://github.com/godotengine/godot-proposals/issues/3371. New `target` presets ==================== The `tools` option is removed and `target` changes to use three new presets, which match the builds users are familiar with. These targets control the default optimization level and enable editor-specific and debugging code: - `editor`: Replaces `tools=yes target=release_debug`. * Defines: `TOOLS_ENABLED`, `DEBUG_ENABLED`, `-O2`/`/O2` - `template_debug`: Replaces `tools=no target=release_debug`. * Defines: `DEBUG_ENABLED`, `-O2`/`/O2` - `template_release`: Replaces `tools=no target=release`. * Defines: `-O3`/`/O2` New `dev_build` option ====================== The previous `target=debug` is now replaced by a separate `dev_build=yes` option, which can be used in combination with either of the three targets, and changes the following: - `dev_build`: Defines `DEV_ENABLED`, disables optimization (`-O0`/`/0d`), enables generating debug symbols, does not define `NDEBUG` so `assert()` works in thirdparty libraries, adds a `.dev` suffix to the binary name. Note: Unlike previously, `dev_build` defaults to off so that users who compile Godot from source get an optimized and small build by default. Engine contributors should now set `dev_build=yes` in their build scripts or IDE configuration manually. Changed binary names ==================== The name of generated binaries and object files are changed too, to follow this format: `godot.<platform>.<target>[.dev][.double].<arch>[.<extra_suffix>][.<ext>]` For example: - `godot.linuxbsd.editor.dev.arm64` - `godot.windows.template_release.double.x86_64.mono.exe` Be sure to update your links/scripts/IDE config accordingly. More flexible `optimize` and `debug_symbols` options ==================================================== The optimization level and whether to generate debug symbols can be further specified with the `optimize` and `debug_symbols` options. So the default values listed above for the various `target` and `dev_build` combinations are indicative and can be replaced when compiling, e.g.: `scons p=linuxbsd target=template_debug dev_build=yes optimize=debug` will make a "debug" export template with dev-only code enabled, `-Og` optimization level for GCC/Clang, and debug symbols. Perfect for debugging complex crashes at runtime in an exported project.
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if env.dev_build:
# This is needed for our crash handler to work properly.
# gdb works fine without it though, so maybe our crash handler could too.
env.Append(LINKFLAGS=["-rdynamic"])
# CPU architecture flags.
if env["arch"] == "rv64":
# G = General-purpose extensions, C = Compression extension (very common).
env.Append(CCFLAGS=["-march=rv64gc"])
## Compiler configuration
if "CXX" in env and "clang" in os.path.basename(env["CXX"]):
# Convenience check to enforce the use_llvm overrides when CXX is clang(++)
env["use_llvm"] = True
if env["use_llvm"]:
if "clang++" not in os.path.basename(env["CXX"]):
env["CC"] = "clang"
env["CXX"] = "clang++"
env.extra_suffix = ".llvm" + env.extra_suffix
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if env["linker"] != "default":
print("Using linker program: " + env["linker"])
if env["linker"] == "mold" and using_gcc(env): # GCC < 12.1 doesn't support -fuse-ld=mold.
cc_version = get_compiler_version(env)
cc_semver = (int(cc_version["major"]), int(cc_version["minor"]))
if cc_semver < (12, 1):
found_wrapper = False
for path in ["/usr/libexec", "/usr/local/libexec", "/usr/lib", "/usr/local/lib"]:
if os.path.isfile(path + "/mold/ld"):
env.Append(LINKFLAGS=["-B" + path + "/mold"])
found_wrapper = True
break
if not found_wrapper:
print("Couldn't locate mold installation path. Make sure it's installed in /usr or /usr/local.")
sys.exit(255)
else:
env.Append(LINKFLAGS=["-fuse-ld=mold"])
else:
env.Append(LINKFLAGS=["-fuse-ld=%s" % env["linker"]])
if env["use_coverage"]:
env.Append(CCFLAGS=["-ftest-coverage", "-fprofile-arcs"])
env.Append(LINKFLAGS=["-ftest-coverage", "-fprofile-arcs"])
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if env["use_ubsan"] or env["use_asan"] or env["use_lsan"] or env["use_tsan"] or env["use_msan"]:
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env.extra_suffix += ".san"
env.Append(CCFLAGS=["-DSANITIZERS_ENABLED"])
if env["use_ubsan"]:
env.Append(
CCFLAGS=[
"-fsanitize=undefined,shift,shift-exponent,integer-divide-by-zero,unreachable,vla-bound,null,return,signed-integer-overflow,bounds,float-divide-by-zero,float-cast-overflow,nonnull-attribute,returns-nonnull-attribute,bool,enum,vptr,pointer-overflow,builtin"
]
)
env.Append(LINKFLAGS=["-fsanitize=undefined"])
if env["use_llvm"]:
env.Append(
CCFLAGS=[
"-fsanitize=nullability-return,nullability-arg,function,nullability-assign,implicit-integer-sign-change"
]
)
else:
env.Append(CCFLAGS=["-fsanitize=bounds-strict"])
if env["use_asan"]:
env.Append(CCFLAGS=["-fsanitize=address,pointer-subtract,pointer-compare"])
env.Append(LINKFLAGS=["-fsanitize=address"])
if env["use_lsan"]:
env.Append(CCFLAGS=["-fsanitize=leak"])
env.Append(LINKFLAGS=["-fsanitize=leak"])
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if env["use_tsan"]:
env.Append(CCFLAGS=["-fsanitize=thread"])
env.Append(LINKFLAGS=["-fsanitize=thread"])
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if env["use_msan"] and env["use_llvm"]:
env.Append(CCFLAGS=["-fsanitize=memory"])
env.Append(CCFLAGS=["-fsanitize-memory-track-origins"])
env.Append(CCFLAGS=["-fsanitize-recover=memory"])
env.Append(LINKFLAGS=["-fsanitize=memory"])
# LTO
if env["lto"] == "auto": # Full LTO for production.
env["lto"] = "full"
if env["lto"] != "none":
if env["lto"] == "thin":
if not env["use_llvm"]:
print("ThinLTO is only compatible with LLVM, use `use_llvm=yes` or `lto=full`.")
sys.exit(255)
env.Append(CCFLAGS=["-flto=thin"])
env.Append(LINKFLAGS=["-flto=thin"])
elif not env["use_llvm"] and env.GetOption("num_jobs") > 1:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto=" + str(env.GetOption("num_jobs"))])
else:
env.Append(CCFLAGS=["-flto"])
env.Append(LINKFLAGS=["-flto"])
if not env["use_llvm"]:
env["RANLIB"] = "gcc-ranlib"
env["AR"] = "gcc-ar"
env.Append(CCFLAGS=["-pipe"])
## Dependencies
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if env["touch"]:
env.Append(CPPDEFINES=["TOUCH_ENABLED"])
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# FIXME: Check for existence of the libs before parsing their flags with pkg-config
# freetype depends on libpng and zlib, so bundling one of them while keeping others
# as shared libraries leads to weird issues
if (
env["builtin_freetype"]
or env["builtin_libpng"]
or env["builtin_zlib"]
or env["builtin_graphite"]
or env["builtin_harfbuzz"]
):
env["builtin_freetype"] = True
env["builtin_libpng"] = True
env["builtin_zlib"] = True
env["builtin_graphite"] = True
env["builtin_harfbuzz"] = True
if not env["builtin_freetype"]:
env.ParseConfig("pkg-config freetype2 --cflags --libs")
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if not env["builtin_graphite"]:
env.ParseConfig("pkg-config graphite2 --cflags --libs")
if not env["builtin_icu"]:
env.ParseConfig("pkg-config icu-uc --cflags --libs")
if not env["builtin_harfbuzz"]:
env.ParseConfig("pkg-config harfbuzz harfbuzz-icu --cflags --libs")
if not env["builtin_libpng"]:
env.ParseConfig("pkg-config libpng16 --cflags --libs")
if not env["builtin_enet"]:
env.ParseConfig("pkg-config libenet --cflags --libs")
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if not env["builtin_squish"]:
env.ParseConfig("pkg-config libsquish --cflags --libs")
if not env["builtin_zstd"]:
env.ParseConfig("pkg-config libzstd --cflags --libs")
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# Sound and video libraries
# Keep the order as it triggers chained dependencies (ogg needed by others, etc.)
if not env["builtin_libtheora"]:
env["builtin_libogg"] = False # Needed to link against system libtheora
env["builtin_libvorbis"] = False # Needed to link against system libtheora
env.ParseConfig("pkg-config theora theoradec --cflags --libs")
else:
if env["arch"] in ["x86_64", "x86_32"]:
env["x86_libtheora_opt_gcc"] = True
if not env["builtin_libvorbis"]:
env["builtin_libogg"] = False # Needed to link against system libvorbis
env.ParseConfig("pkg-config vorbis vorbisfile --cflags --libs")
if not env["builtin_libogg"]:
env.ParseConfig("pkg-config ogg --cflags --libs")
if not env["builtin_libwebp"]:
env.ParseConfig("pkg-config libwebp --cflags --libs")
if not env["builtin_mbedtls"]:
# mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228
env.Append(LIBS=["mbedtls", "mbedcrypto", "mbedx509"])
if not env["builtin_wslay"]:
env.ParseConfig("pkg-config libwslay --cflags --libs")
if not env["builtin_miniupnpc"]:
# No pkgconfig file so far, hardcode default paths.
env.Prepend(CPPPATH=["/usr/include/miniupnpc"])
env.Append(LIBS=["miniupnpc"])
# On Linux wchar_t should be 32-bits
# 16-bit library shouldn't be required due to compiler optimizations
if not env["builtin_pcre2"]:
env.ParseConfig("pkg-config libpcre2-32 --cflags --libs")
if not env["builtin_embree"]:
# No pkgconfig file so far, hardcode expected lib name.
env.Append(LIBS=["embree3"])
## Flags
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if env["fontconfig"]:
env.Append(CPPDEFINES=["FONTCONFIG_ENABLED"])
if env["alsa"]:
env.Append(CPPDEFINES=["ALSA_ENABLED", "ALSAMIDI_ENABLED"])
if env["pulseaudio"]:
env.Append(CPPDEFINES=["PULSEAUDIO_ENABLED", "_REENTRANT"])
if env["dbus"]:
env.Append(CPPDEFINES=["DBUS_ENABLED"])
if env["speechd"]:
env.Append(CPPDEFINES=["SPEECHD_ENABLED"])
if platform.system() == "Linux":
env.Append(CPPDEFINES=["JOYDEV_ENABLED"])
if env["udev"]:
env.Append(CPPDEFINES=["UDEV_ENABLED"])
else:
env["udev"] = False # Linux specific
# Linkflags below this line should typically stay the last ones
if not env["builtin_zlib"]:
env.ParseConfig("pkg-config zlib --cflags --libs")
env.Prepend(CPPPATH=["#platform/linuxbsd", "#thirdparty/linuxbsd_headers"])
env.Append(
CPPDEFINES=[
"LINUXBSD_ENABLED",
"UNIX_ENABLED",
("_FILE_OFFSET_BITS", 64),
]
)
if env["x11"]:
env.Append(CPPDEFINES=["X11_ENABLED"])
if env["vulkan"]:
env.Append(CPPDEFINES=["VULKAN_ENABLED"])
if not env["use_volk"]:
env.ParseConfig("pkg-config vulkan --cflags --libs")
if not env["builtin_glslang"]:
# No pkgconfig file so far, hardcode expected lib name.
env.Append(LIBS=["glslang", "SPIRV"])
if env["opengl3"]:
env.Append(CPPDEFINES=["GLES3_ENABLED"])
env.Append(LIBS=["pthread"])
if platform.system() == "Linux":
env.Append(LIBS=["dl"])
if not env["execinfo"] and platform.libc_ver()[0] != "glibc":
# The default crash handler depends on glibc, so if the host uses
# a different libc (BSD libc, musl), fall back to libexecinfo.
print("Note: Using `execinfo=yes` for the crash handler as required on platforms where glibc is missing.")
env["execinfo"] = True
if env["execinfo"]:
env.Append(LIBS=["execinfo"])
SCons: Unify tools/target build type configuration Implements https://github.com/godotengine/godot-proposals/issues/3371. New `target` presets ==================== The `tools` option is removed and `target` changes to use three new presets, which match the builds users are familiar with. These targets control the default optimization level and enable editor-specific and debugging code: - `editor`: Replaces `tools=yes target=release_debug`. * Defines: `TOOLS_ENABLED`, `DEBUG_ENABLED`, `-O2`/`/O2` - `template_debug`: Replaces `tools=no target=release_debug`. * Defines: `DEBUG_ENABLED`, `-O2`/`/O2` - `template_release`: Replaces `tools=no target=release`. * Defines: `-O3`/`/O2` New `dev_build` option ====================== The previous `target=debug` is now replaced by a separate `dev_build=yes` option, which can be used in combination with either of the three targets, and changes the following: - `dev_build`: Defines `DEV_ENABLED`, disables optimization (`-O0`/`/0d`), enables generating debug symbols, does not define `NDEBUG` so `assert()` works in thirdparty libraries, adds a `.dev` suffix to the binary name. Note: Unlike previously, `dev_build` defaults to off so that users who compile Godot from source get an optimized and small build by default. Engine contributors should now set `dev_build=yes` in their build scripts or IDE configuration manually. Changed binary names ==================== The name of generated binaries and object files are changed too, to follow this format: `godot.<platform>.<target>[.dev][.double].<arch>[.<extra_suffix>][.<ext>]` For example: - `godot.linuxbsd.editor.dev.arm64` - `godot.windows.template_release.double.x86_64.mono.exe` Be sure to update your links/scripts/IDE config accordingly. More flexible `optimize` and `debug_symbols` options ==================================================== The optimization level and whether to generate debug symbols can be further specified with the `optimize` and `debug_symbols` options. So the default values listed above for the various `target` and `dev_build` combinations are indicative and can be replaced when compiling, e.g.: `scons p=linuxbsd target=template_debug dev_build=yes optimize=debug` will make a "debug" export template with dev-only code enabled, `-Og` optimization level for GCC/Clang, and debug symbols. Perfect for debugging complex crashes at runtime in an exported project.
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if not env.editor_build:
import subprocess
import re
linker_version_str = subprocess.check_output(
[env.subst(env["LINK"]), "-Wl,--version"] + env.subst(env["LINKFLAGS"])
).decode("utf-8")
gnu_ld_version = re.search("^GNU ld [^$]*(\d+\.\d+)$", linker_version_str, re.MULTILINE)
if not gnu_ld_version:
print(
"Warning: Creating template binaries enabled for PCK embedding is currently only supported with GNU ld, not gold or LLD."
)
else:
if float(gnu_ld_version.group(1)) >= 2.30:
env.Append(LINKFLAGS=["-T", "platform/linuxbsd/pck_embed.ld"])
else:
env.Append(LINKFLAGS=["-T", "platform/linuxbsd/pck_embed.legacy.ld"])
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## Cross-compilation
# TODO: Support cross-compilation on architectures other than x86.
host_is_64_bit = sys.maxsize > 2**32
if host_is_64_bit and env["arch"] == "x86_32":
env.Append(CCFLAGS=["-m32"])
env.Append(LINKFLAGS=["-m32", "-L/usr/lib/i386-linux-gnu"])
elif not host_is_64_bit and env["arch"] == "x86_64":
env.Append(CCFLAGS=["-m64"])
env.Append(LINKFLAGS=["-m64", "-L/usr/lib/i686-linux-gnu"])
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# Link those statically for portability
if env["use_static_cpp"]:
env.Append(LINKFLAGS=["-static-libgcc", "-static-libstdc++"])
if env["use_llvm"] and platform.system() != "FreeBSD":
env["LINKCOM"] = env["LINKCOM"] + " -l:libatomic.a"
else:
if env["use_llvm"] and platform.system() != "FreeBSD":
env.Append(LIBS=["atomic"])