godot/core/io/resource_loader.cpp

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/**************************************************************************/
/* resource_loader.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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#include "resource_loader.h"
#include "core/io/resource_importer.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/path_remap.h"
#include "core/print_string.h"
#include "core/project_settings.h"
#include "core/translation.h"
#include "core/variant_parser.h"
Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS];
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int ResourceLoader::loader_count = 0;
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Error ResourceInteractiveLoader::wait() {
Error err = poll();
while (err == OK) {
err = poll();
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}
return err;
}
ResourceInteractiveLoader::~ResourceInteractiveLoader() {
if (path_loading != String()) {
ResourceLoader::_remove_from_loading_map_and_thread(path_loading, path_loading_thread);
}
}
bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const {
String extension = p_path.get_extension();
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List<String> extensions;
if (p_for_type == String()) {
get_recognized_extensions(&extensions);
} else {
get_recognized_extensions_for_type(p_for_type, &extensions);
}
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
if (E->get().nocasecmp_to(extension) == 0) {
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return true;
}
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}
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return false;
}
bool ResourceFormatLoader::handles_type(const String &p_type) const {
if (get_script_instance() && get_script_instance()->has_method("handles_type")) {
// I guess custom loaders for custom resources should use "Resource"
return get_script_instance()->call("handles_type", p_type);
}
return false;
}
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
if (get_script_instance() && get_script_instance()->has_method("get_resource_type")) {
return get_script_instance()->call("get_resource_type", p_path);
}
return "";
}
void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
if (p_type == "" || handles_type(p_type)) {
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get_recognized_extensions(p_extensions);
}
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}
void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) {
for (int i = 0; i < loader_count; i++) {
loader[i]->get_recognized_extensions_for_type(p_type, p_extensions);
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}
}
void ResourceInteractiveLoader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_resource"), &ResourceInteractiveLoader::get_resource);
ClassDB::bind_method(D_METHOD("poll"), &ResourceInteractiveLoader::poll);
ClassDB::bind_method(D_METHOD("wait"), &ResourceInteractiveLoader::wait);
ClassDB::bind_method(D_METHOD("get_stage"), &ResourceInteractiveLoader::get_stage);
ClassDB::bind_method(D_METHOD("get_stage_count"), &ResourceInteractiveLoader::get_stage_count);
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}
class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader {
GDCLASS(ResourceInteractiveLoaderDefault, ResourceInteractiveLoader);
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public:
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Ref<Resource> resource;
virtual void set_local_path(const String &p_local_path) { /*scene->set_filename(p_local_path);*/
}
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virtual Ref<Resource> get_resource() { return resource; }
virtual Error poll() { return ERR_FILE_EOF; }
virtual int get_stage() const { return 1; }
virtual int get_stage_count() const { return 1; }
virtual void set_translation_remapped(bool p_remapped) { resource->set_as_translation_remapped(p_remapped); }
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ResourceInteractiveLoaderDefault() {}
};
bool ResourceFormatLoader::exists(const String &p_path) const {
return FileAccess::exists(p_path); //by default just check file
}
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
PoolStringArray exts = get_script_instance()->call("get_recognized_extensions");
{
PoolStringArray::Read r = exts.read();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
}
}
}
// Warning: Derived classes must override either `load` or `load_interactive`. The base code
// here can trigger an infinite recursion otherwise, since `load` calls `load_interactive`
// vice versa.
Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) {
// Warning: See previous note about the risk of infinite recursion.
Ref<Resource> res = load(p_path, p_original_path, r_error);
if (res.is_null()) {
return Ref<ResourceInteractiveLoader>();
}
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
ril->resource = res;
return ril;
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
// Check user-defined loader if there's any. Hard fail if it returns an error.
if (get_script_instance() && get_script_instance()->has_method("load")) {
Variant res = get_script_instance()->call("load", p_path, p_original_path);
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
return RES();
} else { // Success, pass on result.
if (r_error) {
*r_error = OK;
}
return res;
}
}
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// Warning: See previous note about the risk of infinite recursion.
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, p_original_path, r_error);
if (!ril.is_valid()) {
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return RES();
}
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ril->set_local_path(p_original_path);
while (true) {
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Error err = ril->poll();
if (err == ERR_FILE_EOF) {
if (r_error) {
*r_error = OK;
}
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return ril->get_resource();
}
if (r_error) {
*r_error = err;
}
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ERR_FAIL_COND_V_MSG(err != OK, RES(), "Failed to load resource '" + p_path + "'.");
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}
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
if (get_script_instance() && get_script_instance()->has_method("get_dependencies")) {
PoolStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types);
{
PoolStringArray::Read r = deps.read();
for (int i = 0; i < deps.size(); ++i) {
p_dependencies->push_back(r[i]);
}
}
}
}
Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
if (get_script_instance() && get_script_instance()->has_method("rename_dependencies")) {
Dictionary deps_dict;
for (Map<String, String>::Element *E = p_map.front(); E; E = E->next()) {
deps_dict[E->key()] = E->value();
}
int64_t res = get_script_instance()->call("rename_dependencies", deps_dict);
return (Error)res;
}
return OK;
}
void ResourceFormatLoader::_bind_methods() {
{
MethodInfo info = MethodInfo(Variant::NIL, "load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path"));
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
ClassDB::add_virtual_method(get_class_static(), info);
}
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING, "typename")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
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}
///////////////////////////////////
RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
bool found = false;
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(p_path, p_type_hint)) {
continue;
}
found = true;
RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error);
if (res.is_null()) {
continue;
}
return res;
}
ERR_FAIL_COND_V_MSG(found, RES(),
vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
#ifdef TOOLS_ENABLED
FileAccessRef file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + ".");
#endif
ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + ".");
}
bool ResourceLoader::_add_to_loading_map(const String &p_path) {
bool success;
loading_map_mutex.lock();
LoadingMapKey key;
key.path = p_path;
key.thread = Thread::get_caller_id();
if (loading_map.has(key)) {
success = false;
} else {
loading_map[key] = true;
success = true;
}
loading_map_mutex.unlock();
return success;
}
void ResourceLoader::_remove_from_loading_map(const String &p_path) {
loading_map_mutex.lock();
LoadingMapKey key;
key.path = p_path;
key.thread = Thread::get_caller_id();
loading_map.erase(key);
loading_map_mutex.unlock();
}
void ResourceLoader::_remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread) {
loading_map_mutex.lock();
LoadingMapKey key;
key.path = p_path;
key.thread = p_thread;
loading_map.erase(key);
loading_map_mutex.unlock();
}
RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
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String local_path;
if (p_path.is_rel_path()) {
local_path = "res://" + p_path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(p_path);
}
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if (!p_no_cache) {
{
bool success = _add_to_loading_map(local_path);
ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
}
//lock first if possible
ResourceCache::lock.read_lock();
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//get ptr
Resource **rptr = ResourceCache::resources.getptr(local_path);
if (rptr) {
RES res(*rptr);
//it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached
if (res.is_valid()) {
//referencing is fine
if (r_error) {
*r_error = OK;
}
ResourceCache::lock.read_unlock();
_remove_from_loading_map(local_path);
return res;
}
}
ResourceCache::lock.read_unlock();
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}
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
if (path == "") {
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error);
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if (res.is_null()) {
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
return RES();
}
if (!p_no_cache) {
res->set_path(local_path);
}
if (xl_remapped) {
res->set_as_translation_remapped(true);
}
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#ifdef TOOLS_ENABLED
res->set_edited(false);
if (timestamp_on_load) {
uint64_t mt = FileAccess::get_modified_time(path);
//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
res->set_last_modified_time(mt);
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}
#endif
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if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
if (_loaded_callback) {
_loaded_callback(res, p_path);
}
return res;
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}
bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) {
String local_path;
if (p_path.is_rel_path()) {
local_path = "res://" + p_path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(p_path);
}
if (ResourceCache::has(local_path)) {
return true; // If cached, it probably exists
}
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
// Try all loaders and pick the first match for the type hint
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(path, p_type_hint)) {
continue;
}
if (loader[i]->exists(path)) {
return true;
}
}
return false;
}
Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) {
if (r_error) {
*r_error = ERR_CANT_OPEN;
}
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String local_path;
if (p_path.is_rel_path()) {
local_path = "res://" + p_path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(p_path);
}
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if (!p_no_cache) {
bool success = _add_to_loading_map(local_path);
ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?");
if (ResourceCache::has(local_path)) {
print_verbose("Loading resource: " + local_path + " (cached)");
Ref<Resource> res_cached = ResourceCache::get(local_path);
Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
ril->resource = res_cached;
ril->path_loading = local_path;
ril->path_loading_thread = Thread::get_caller_id();
return ril;
}
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}
bool xl_remapped = false;
String path = _path_remap(local_path, &xl_remapped);
if (path == "") {
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed.");
}
print_verbose("Loading resource: " + path);
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bool found = false;
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(path, p_type_hint)) {
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continue;
}
found = true;
Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(path, local_path, r_error);
if (ril.is_null()) {
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continue;
}
if (!p_no_cache) {
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ril->set_local_path(local_path);
ril->path_loading = local_path;
ril->path_loading_thread = Thread::get_caller_id();
}
if (xl_remapped) {
ril->set_translation_remapped(true);
}
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return ril;
}
if (!p_no_cache) {
_remove_from_loading_map(local_path);
}
ERR_FAIL_COND_V_MSG(found, Ref<ResourceInteractiveLoader>(), "Failed loading resource: " + path + ".");
ERR_FAIL_V_MSG(Ref<ResourceInteractiveLoader>(), "No loader found for resource: " + path + ".");
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}
void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
ERR_FAIL_COND(p_format_loader.is_null());
ERR_FAIL_COND(loader_count >= MAX_LOADERS);
if (p_at_front) {
for (int i = loader_count; i > 0; i--) {
loader[i] = loader[i - 1];
}
loader[0] = p_format_loader;
loader_count++;
} else {
loader[loader_count++] = p_format_loader;
}
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}
void ResourceLoader::remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader) {
ERR_FAIL_COND(p_format_loader.is_null());
// Find loader
int i = 0;
for (; i < loader_count; ++i) {
if (loader[i] == p_format_loader) {
break;
}
}
ERR_FAIL_COND(i >= loader_count); // Not found
// Shift next loaders up
for (; i < loader_count - 1; ++i) {
loader[i] = loader[i + 1];
}
loader[loader_count - 1].unref();
--loader_count;
}
int ResourceLoader::get_import_order(const String &p_path) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
return loader[i]->get_import_order(p_path);
}
return 0;
}
String ResourceLoader::get_import_group_file(const String &p_path) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
return loader[i]->get_import_group_file(p_path);
}
return String(); //not found
}
bool ResourceLoader::is_import_valid(const String &p_path) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
return loader[i]->is_import_valid(p_path);
}
return false; //not found
}
bool ResourceLoader::is_imported(const String &p_path) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
return loader[i]->is_imported(p_path);
}
return false; //not found
}
void ResourceLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
loader[i]->get_dependencies(local_path, p_dependencies, p_add_types);
}
}
Error ResourceLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
String path = _path_remap(p_path);
String local_path;
if (path.is_rel_path()) {
local_path = "res://" + path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(path);
}
for (int i = 0; i < loader_count; i++) {
if (!loader[i]->recognize_path(local_path)) {
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continue;
}
/*
if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
continue;
*/
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return loader[i]->rename_dependencies(local_path, p_map);
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}
return OK; // ??
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}
String ResourceLoader::get_resource_type(const String &p_path) {
String local_path;
if (p_path.is_rel_path()) {
local_path = "res://" + p_path;
} else {
local_path = ProjectSettings::get_singleton()->localize_path(p_path);
}
for (int i = 0; i < loader_count; i++) {
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String result = loader[i]->get_resource_type(local_path);
if (result != "") {
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return result;
}
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}
return "";
}
String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) {
String new_path = p_path;
if (translation_remaps.has(p_path)) {
// translation_remaps has the following format:
// { "res://path.png": PoolStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) }
// To find the path of the remapped resource, we extract the locale name after
// the last ':' to match the project locale.
// We also fall back in case of regional locales as done in TranslationServer::translate
// (e.g. 'ru_RU' -> 'ru' if the former has no specific mapping).
// An extra remap may still be necessary afterwards due to the text -> binary converter on export.
String locale = TranslationServer::get_singleton()->get_locale();
ERR_FAIL_COND_V_MSG(locale.length() < 2, p_path, "Could not remap path '" + p_path + "' for translation as configured locale '" + locale + "' is invalid.");
String lang = TranslationServer::get_language_code(locale);
Vector<String> &res_remaps = *translation_remaps.getptr(new_path);
bool near_match = false;
for (int i = 0; i < res_remaps.size(); i++) {
int split = res_remaps[i].rfind(":");
if (split == -1) {
continue;
}
String l = res_remaps[i].right(split + 1).strip_edges();
if (l == locale) { // Exact match.
new_path = res_remaps[i].left(split);
break;
} else if (near_match) {
continue; // Already found near match, keep going for potential exact match.
}
// No exact match (e.g. locale 'ru_RU' but remap is 'ru'), let's look further
// for a near match (same language code, i.e. first 2 or 3 letters before
// regional code, if included).
if (TranslationServer::get_language_code(l) == lang) {
// Language code matches, that's a near match. Keep looking for exact match.
near_match = true;
new_path = res_remaps[i].left(split);
continue;
}
}
if (r_translation_remapped) {
*r_translation_remapped = true;
}
}
if (path_remaps.has(new_path)) {
new_path = path_remaps[new_path];
} else {
// Try file remap.
Error err;
FileAccess *f = FileAccess::open(new_path + ".remap", FileAccess::READ, &err);
if (f) {
VariantParser::StreamFile stream;
stream.f = f;
String assign;
Variant value;
VariantParser::Tag next_tag;
int lines = 0;
String error_text;
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
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ERR_PRINT("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + ".");
break;
}
if (assign == "path") {
new_path = value;
break;
} else if (next_tag.name != "remap") {
break;
}
}
memdelete(f);
}
}
return new_path;
}
String ResourceLoader::import_remap(const String &p_path) {
if (ResourceFormatImporter::get_singleton()->recognize_path(p_path)) {
return ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_path);
}
return p_path;
}
String ResourceLoader::path_remap(const String &p_path) {
return _path_remap(p_path);
}
void ResourceLoader::reload_translation_remaps() {
ResourceCache::lock.read_lock();
List<Resource *> to_reload;
SelfList<Resource> *E = remapped_list.first();
while (E) {
to_reload.push_back(E->self());
E = E->next();
}
ResourceCache::lock.read_unlock();
//now just make sure to not delete any of these resources while changing locale..
while (to_reload.front()) {
to_reload.front()->get()->reload_from_file();
to_reload.pop_front();
}
}
void ResourceLoader::load_translation_remaps() {
if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps")) {
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return;
}
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Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps");
List<Variant> keys;
remaps.get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
Array langs = remaps[E->get()];
Vector<String> lang_remaps;
lang_remaps.resize(langs.size());
for (int i = 0; i < langs.size(); i++) {
lang_remaps.write[i] = langs[i];
}
translation_remaps[String(E->get())] = lang_remaps;
}
}
void ResourceLoader::clear_translation_remaps() {
translation_remaps.clear();
while (remapped_list.first() != nullptr) {
remapped_list.remove(remapped_list.first());
}
}
void ResourceLoader::load_path_remaps() {
if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths")) {
return;
}
PoolVector<String> remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths");
int rc = remaps.size();
ERR_FAIL_COND(rc & 1); //must be even
PoolVector<String>::Read r = remaps.read();
for (int i = 0; i < rc; i += 2) {
path_remaps[r[i]] = r[i + 1];
}
}
void ResourceLoader::clear_path_remaps() {
path_remaps.clear();
}
void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) {
_loaded_callback = p_callback;
}
ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr;
Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) {
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance() && loader[i]->get_script_instance()->get_script()->get_path() == path) {
return loader[i];
}
}
return Ref<ResourceFormatLoader>();
}
bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
if (_find_custom_resource_format_loader(script_path).is_valid()) {
return false;
}
Ref<Resource> res = ResourceLoader::load(script_path);
ERR_FAIL_COND_V(res.is_null(), false);
ERR_FAIL_COND_V(!res->is_class("Script"), false);
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatLoader");
ERR_FAIL_COND_V_MSG(!valid_type, false, "Script does not inherit a CustomResourceLoader: " + script_path + ".");
Object *obj = ClassDB::instance(ibt);
ERR_FAIL_COND_V_MSG(obj == nullptr, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
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Ref<ResourceFormatLoader> crl = Object::cast_to<ResourceFormatLoader>(obj);
crl->set_script(s.get_ref_ptr());
ResourceLoader::add_resource_format_loader(crl);
return true;
}
void ResourceLoader::remove_custom_resource_format_loader(String script_path) {
Ref<ResourceFormatLoader> custom_loader = _find_custom_resource_format_loader(script_path);
if (custom_loader.is_valid()) {
remove_resource_format_loader(custom_loader);
}
}
void ResourceLoader::add_custom_loaders() {
// Custom loaders registration exploits global class names
String custom_loader_base_class = ResourceFormatLoader::get_class_static();
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
StringName class_name = E->get();
StringName base_class = ScriptServer::get_global_class_native_base(class_name);
if (base_class == custom_loader_base_class) {
String path = ScriptServer::get_global_class_path(class_name);
add_custom_resource_format_loader(path);
}
}
}
void ResourceLoader::remove_custom_loaders() {
Vector<Ref<ResourceFormatLoader>> custom_loaders;
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance()) {
custom_loaders.push_back(loader[i]);
}
}
for (int i = 0; i < custom_loaders.size(); ++i) {
remove_resource_format_loader(custom_loaders[i]);
}
}
Mutex ResourceLoader::loading_map_mutex;
HashMap<ResourceLoader::LoadingMapKey, int, ResourceLoader::LoadingMapKeyHasher> ResourceLoader::loading_map;
void ResourceLoader::finalize() {
#ifndef NO_THREADS
const LoadingMapKey *K = nullptr;
while ((K = loading_map.next(K))) {
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ERR_PRINT("Exited while resource is being loaded: " + K->path);
}
loading_map.clear();
#endif
}
ResourceLoadErrorNotify ResourceLoader::err_notify = nullptr;
void *ResourceLoader::err_notify_ud = nullptr;
DependencyErrorNotify ResourceLoader::dep_err_notify = nullptr;
void *ResourceLoader::dep_err_notify_ud = nullptr;
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bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false;
SelfList<Resource>::List ResourceLoader::remapped_list;
HashMap<String, Vector<String>> ResourceLoader::translation_remaps;
HashMap<String, String> ResourceLoader::path_remaps;
ResourceLoaderImport ResourceLoader::import = nullptr;