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/**************************************************************************/
/* project_manager.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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# include "project_manager.h"
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# include "core/config/project_settings.h"
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# include "core/io/config_file.h"
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# include "core/io/dir_access.h"
# include "core/io/file_access.h"
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# include "core/io/resource_saver.h"
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# include "core/io/stream_peer_tls.h"
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# include "core/os/keyboard.h"
# include "core/os/os.h"
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# include "core/os/time.h"
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# include "core/version.h"
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# include "editor/editor_about.h"
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# include "editor/editor_settings.h"
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# include "editor/editor_string_names.h"
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# include "editor/engine_update_label.h"
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# include "editor/gui/editor_file_dialog.h"
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# include "editor/gui/editor_title_bar.h"
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# include "editor/plugins/asset_library_editor_plugin.h"
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# include "editor/project_manager/project_dialog.h"
# include "editor/project_manager/project_list.h"
# include "editor/project_manager/project_tag.h"
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# include "editor/project_manager/quick_settings_dialog.h"
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# include "editor/themes/editor_icons.h"
# include "editor/themes/editor_scale.h"
# include "editor/themes/editor_theme_manager.h"
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# include "main/main.h"
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# include "scene/gui/check_box.h"
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# include "scene/gui/color_rect.h"
# include "scene/gui/flow_container.h"
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# include "scene/gui/line_edit.h"
# include "scene/gui/margin_container.h"
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# include "scene/gui/option_button.h"
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# include "scene/gui/panel_container.h"
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# include "scene/gui/rich_text_label.h"
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# include "scene/gui/separator.h"
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# include "scene/gui/texture_rect.h"
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# include "scene/main/window.h"
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# include "scene/theme/theme_db.h"
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# include "servers/display_server.h"
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# include "servers/navigation_server_3d.h"
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# include "servers/physics_server_2d.h"
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constexpr int GODOT4_CONFIG_VERSION = 5 ;
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ProjectManager * ProjectManager : : singleton = nullptr ;
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// Notifications.
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void ProjectManager : : _notification ( int p_what ) {
switch ( p_what ) {
case NOTIFICATION_ENTER_TREE : {
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Engine : : get_singleton ( ) - > set_editor_hint ( false ) ;
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Window * main_window = get_window ( ) ;
if ( main_window ) {
// Handle macOS fullscreen and extend-to-title changes.
main_window - > connect ( " titlebar_changed " , callable_mp ( this , & ProjectManager : : _titlebar_resized ) ) ;
}
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// Theme has already been created in the constructor, so we can skip that step.
_update_theme ( true ) ;
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} break ;
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case NOTIFICATION_READY : {
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DisplayServer : : get_singleton ( ) - > screen_set_keep_on ( EDITOR_GET ( " interface/editor/keep_screen_on " ) ) ;
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const int default_sorting = ( int ) EDITOR_GET ( " project_manager/sorting_order " ) ;
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filter_option - > select ( default_sorting ) ;
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project_list - > set_order_option ( default_sorting ) ;
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_select_main_view ( MAIN_VIEW_PROJECTS ) ;
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_update_list_placeholder ( ) ;
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_titlebar_resized ( ) ;
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} break ;
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case NOTIFICATION_VISIBILITY_CHANGED : {
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set_process_shortcut_input ( is_visible_in_tree ( ) ) ;
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} break ;
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case NOTIFICATION_WM_CLOSE_REQUEST : {
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_dim_window ( ) ;
} break ;
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case NOTIFICATION_WM_ABOUT : {
_show_about ( ) ;
} break ;
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case EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED : {
if ( EditorThemeManager : : is_generated_theme_outdated ( ) ) {
_update_theme ( ) ;
}
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_update_list_placeholder ( ) ;
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} break ;
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}
}
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// Utility data.
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Ref < Texture2D > ProjectManager : : _file_dialog_get_icon ( const String & p_path ) {
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if ( p_path . get_extension ( ) . to_lower ( ) = = " godot " ) {
return singleton - > icon_type_cache [ " GodotMonochrome " ] ;
}
return singleton - > icon_type_cache [ " Object " ] ;
}
Ref < Texture2D > ProjectManager : : _file_dialog_get_thumbnail ( const String & p_path ) {
if ( p_path . get_extension ( ) . to_lower ( ) = = " godot " ) {
return singleton - > icon_type_cache [ " GodotFile " ] ;
}
return Ref < Texture2D > ( ) ;
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}
void ProjectManager : : _build_icon_type_cache ( Ref < Theme > p_theme ) {
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if ( p_theme . is_null ( ) ) {
return ;
}
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List < StringName > tl ;
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p_theme - > get_icon_list ( EditorStringName ( EditorIcons ) , & tl ) ;
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for ( List < StringName > : : Element * E = tl . front ( ) ; E ; E = E - > next ( ) ) {
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icon_type_cache [ E - > get ( ) ] = p_theme - > get_icon ( E - > get ( ) , EditorStringName ( EditorIcons ) ) ;
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}
}
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// Main layout.
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void ProjectManager : : _update_size_limits ( ) {
const Size2 minimum_size = Size2 ( 680 , 450 ) * EDSCALE ;
const Size2 default_size = Size2 ( 1024 , 600 ) * EDSCALE ;
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
Window * w = Object : : cast_to < Window > ( SceneTree : : get_singleton ( ) - > get_root ( ) ) ;
if ( w ) {
// Calling Window methods this early doesn't sync properties with DS.
w - > set_min_size ( minimum_size ) ;
DisplayServer : : get_singleton ( ) - > window_set_min_size ( minimum_size ) ;
w - > set_size ( default_size ) ;
DisplayServer : : get_singleton ( ) - > window_set_size ( default_size ) ;
}
Rect2i screen_rect = DisplayServer : : get_singleton ( ) - > screen_get_usable_rect ( DisplayServer : : get_singleton ( ) - > window_get_current_screen ( ) ) ;
if ( screen_rect . size ! = Vector2i ( ) ) {
// Center the window on the screen.
Vector2i window_position ;
window_position . x = screen_rect . position . x + ( screen_rect . size . x - default_size . x ) / 2 ;
window_position . y = screen_rect . position . y + ( screen_rect . size . y - default_size . y ) / 2 ;
DisplayServer : : get_singleton ( ) - > window_set_position ( window_position ) ;
// Limit popup menus to prevent unusably long lists.
// We try to set it to half the screen resolution, but no smaller than the minimum window size.
Size2 half_screen_rect = ( screen_rect . size * EDSCALE ) / 2 ;
Size2 maximum_popup_size = MAX ( half_screen_rect , minimum_size ) ;
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quick_settings_dialog - > update_size_limits ( maximum_popup_size ) ;
}
}
void ProjectManager : : _update_theme ( bool p_skip_creation ) {
if ( ! p_skip_creation ) {
theme = EditorThemeManager : : generate_theme ( theme ) ;
DisplayServer : : set_early_window_clear_color_override ( true , theme - > get_color ( SNAME ( " background " ) , EditorStringName ( Editor ) ) ) ;
}
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Vector < Ref < Theme > > editor_themes ;
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editor_themes . push_back ( theme ) ;
editor_themes . push_back ( ThemeDB : : get_singleton ( ) - > get_default_theme ( ) ) ;
ThemeContext * node_tc = ThemeDB : : get_singleton ( ) - > get_theme_context ( this ) ;
if ( node_tc ) {
node_tc - > set_themes ( editor_themes ) ;
} else {
ThemeDB : : get_singleton ( ) - > create_theme_context ( this , editor_themes ) ;
}
Window * owner_window = get_window ( ) ;
if ( owner_window ) {
ThemeContext * window_tc = ThemeDB : : get_singleton ( ) - > get_theme_context ( owner_window ) ;
if ( window_tc ) {
window_tc - > set_themes ( editor_themes ) ;
} else {
ThemeDB : : get_singleton ( ) - > create_theme_context ( owner_window , editor_themes ) ;
}
}
// Update styles.
{
const int top_bar_separation = get_theme_constant ( SNAME ( " top_bar_separation " ) , EditorStringName ( Editor ) ) ;
root_container - > add_theme_constant_override ( " margin_left " , top_bar_separation ) ;
root_container - > add_theme_constant_override ( " margin_top " , top_bar_separation ) ;
root_container - > add_theme_constant_override ( " margin_bottom " , top_bar_separation ) ;
root_container - > add_theme_constant_override ( " margin_right " , top_bar_separation ) ;
main_vbox - > add_theme_constant_override ( " separation " , top_bar_separation ) ;
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background_panel - > add_theme_style_override ( SceneStringName ( panel ) , get_theme_stylebox ( SNAME ( " Background " ) , EditorStringName ( EditorStyles ) ) ) ;
main_view_container - > add_theme_style_override ( SceneStringName ( panel ) , get_theme_stylebox ( SceneStringName ( panel ) , SNAME ( " TabContainer " ) ) ) ;
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title_bar_logo - > set_icon ( get_editor_theme_icon ( SNAME ( " TitleBarLogo " ) ) ) ;
_set_main_view_icon ( MAIN_VIEW_PROJECTS , get_editor_theme_icon ( SNAME ( " ProjectList " ) ) ) ;
_set_main_view_icon ( MAIN_VIEW_ASSETLIB , get_editor_theme_icon ( SNAME ( " AssetLib " ) ) ) ;
// Project list.
{
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loading_label - > add_theme_font_override ( SceneStringName ( font ) , get_theme_font ( SNAME ( " bold " ) , EditorStringName ( EditorFonts ) ) ) ;
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project_list_panel - > add_theme_style_override ( SceneStringName ( panel ) , get_theme_stylebox ( SNAME ( " project_list " ) , SNAME ( " ProjectManager " ) ) ) ;
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empty_list_create_project - > set_icon ( get_editor_theme_icon ( SNAME ( " Add " ) ) ) ;
empty_list_import_project - > set_icon ( get_editor_theme_icon ( SNAME ( " Load " ) ) ) ;
empty_list_open_assetlib - > set_icon ( get_editor_theme_icon ( SNAME ( " AssetLib " ) ) ) ;
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empty_list_online_warning - > add_theme_font_override ( SceneStringName ( font ) , get_theme_font ( SNAME ( " italic " ) , EditorStringName ( EditorFonts ) ) ) ;
empty_list_online_warning - > add_theme_color_override ( SceneStringName ( font_color ) , get_theme_color ( SNAME ( " font_placeholder_color " ) , EditorStringName ( Editor ) ) ) ;
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// Top bar.
search_box - > set_right_icon ( get_editor_theme_icon ( SNAME ( " Search " ) ) ) ;
quick_settings_button - > set_icon ( get_editor_theme_icon ( SNAME ( " Tools " ) ) ) ;
// Sidebar.
create_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Add " ) ) ) ;
import_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Load " ) ) ) ;
scan_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Search " ) ) ) ;
open_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Edit " ) ) ) ;
run_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Play " ) ) ) ;
rename_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Rename " ) ) ) ;
manage_tags_btn - > set_icon ( get_editor_theme_icon ( " Script " ) ) ;
erase_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Remove " ) ) ) ;
erase_missing_btn - > set_icon ( get_editor_theme_icon ( SNAME ( " Clear " ) ) ) ;
create_tag_btn - > set_icon ( get_editor_theme_icon ( " Add " ) ) ;
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tag_error - > add_theme_color_override ( SceneStringName ( font_color ) , get_theme_color ( " error_color " , EditorStringName ( Editor ) ) ) ;
tag_edit_error - > add_theme_color_override ( SceneStringName ( font_color ) , get_theme_color ( " error_color " , EditorStringName ( Editor ) ) ) ;
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create_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
import_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
scan_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
open_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
run_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
rename_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
manage_tags_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
erase_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
erase_missing_btn - > add_theme_constant_override ( " h_separation " , get_theme_constant ( SNAME ( " sidebar_button_icon_separation " ) , SNAME ( " ProjectManager " ) ) ) ;
}
// Asset library popup.
if ( asset_library ) {
// Removes extra border margins.
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asset_library - > add_theme_style_override ( SceneStringName ( panel ) , memnew ( StyleBoxEmpty ) ) ;
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}
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}
}
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Button * ProjectManager : : _add_main_view ( MainViewTab p_id , const String & p_name , const Ref < Texture2D > & p_icon , Control * p_view_control ) {
ERR_FAIL_INDEX_V ( p_id , MAIN_VIEW_MAX , nullptr ) ;
ERR_FAIL_COND_V ( main_view_map . has ( p_id ) , nullptr ) ;
ERR_FAIL_COND_V ( main_view_toggle_map . has ( p_id ) , nullptr ) ;
Button * toggle_button = memnew ( Button ) ;
toggle_button - > set_flat ( true ) ;
toggle_button - > set_theme_type_variation ( " MainScreenButton " ) ;
toggle_button - > set_toggle_mode ( true ) ;
toggle_button - > set_button_group ( main_view_toggles_group ) ;
toggle_button - > set_text ( p_name ) ;
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toggle_button - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _select_main_view ) . bind ( ( int ) p_id ) ) ;
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main_view_toggles - > add_child ( toggle_button ) ;
main_view_toggle_map [ p_id ] = toggle_button ;
_set_main_view_icon ( p_id , p_icon ) ;
p_view_control - > set_visible ( false ) ;
main_view_container - > add_child ( p_view_control ) ;
main_view_map [ p_id ] = p_view_control ;
return toggle_button ;
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}
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void ProjectManager : : _set_main_view_icon ( MainViewTab p_id , const Ref < Texture2D > & p_icon ) {
ERR_FAIL_INDEX ( p_id , MAIN_VIEW_MAX ) ;
ERR_FAIL_COND ( ! main_view_toggle_map . has ( p_id ) ) ;
Button * toggle_button = main_view_toggle_map [ p_id ] ;
Ref < Texture2D > old_icon = toggle_button - > get_icon ( ) ;
if ( old_icon . is_valid ( ) ) {
old_icon - > disconnect_changed ( callable_mp ( ( Control * ) toggle_button , & Control : : update_minimum_size ) ) ;
}
if ( p_icon . is_valid ( ) ) {
toggle_button - > set_icon ( p_icon ) ;
// Make sure the control is updated if the icon is reimported.
p_icon - > connect_changed ( callable_mp ( ( Control * ) toggle_button , & Control : : update_minimum_size ) ) ;
} else {
toggle_button - > set_icon ( Ref < Texture2D > ( ) ) ;
}
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}
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void ProjectManager : : _select_main_view ( int p_id ) {
MainViewTab view_id = ( MainViewTab ) p_id ;
ERR_FAIL_INDEX ( view_id , MAIN_VIEW_MAX ) ;
ERR_FAIL_COND ( ! main_view_map . has ( view_id ) ) ;
ERR_FAIL_COND ( ! main_view_toggle_map . has ( view_id ) ) ;
if ( current_main_view ! = view_id ) {
main_view_toggle_map [ current_main_view ] - > set_pressed_no_signal ( false ) ;
main_view_map [ current_main_view ] - > set_visible ( false ) ;
current_main_view = view_id ;
}
main_view_toggle_map [ current_main_view ] - > set_pressed_no_signal ( true ) ;
main_view_map [ current_main_view ] - > set_visible ( true ) ;
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# ifndef ANDROID_ENABLED
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if ( current_main_view = = MAIN_VIEW_PROJECTS & & search_box - > is_inside_tree ( ) ) {
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// Automatically grab focus when the user moves from the Templates tab
// back to the Projects tab.
search_box - > grab_focus ( ) ;
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}
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// The Templates tab's search field is focused on display in the asset
// library editor plugin code.
# endif
}
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void ProjectManager : : _show_about ( ) {
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about_dialog - > popup_centered ( Size2 ( 780 , 500 ) * EDSCALE ) ;
}
void ProjectManager : : _open_asset_library_confirmed ( ) {
const int network_mode = EDITOR_GET ( " network/connection/network_mode " ) ;
if ( network_mode = = EditorSettings : : NETWORK_OFFLINE ) {
EditorSettings : : get_singleton ( ) - > set_setting ( " network/connection/network_mode " , EditorSettings : : NETWORK_ONLINE ) ;
EditorSettings : : get_singleton ( ) - > notify_changes ( ) ;
EditorSettings : : get_singleton ( ) - > save ( ) ;
}
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asset_library - > disable_community_support ( ) ;
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_select_main_view ( MAIN_VIEW_ASSETLIB ) ;
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}
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void ProjectManager : : _show_error ( const String & p_message , const Size2 & p_min_size ) {
error_dialog - > set_text ( p_message ) ;
error_dialog - > popup_centered ( p_min_size ) ;
}
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void ProjectManager : : _dim_window ( ) {
// This method must be called before calling `get_tree()->quit()`.
// Otherwise, its effect won't be visible
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// Dim the project manager window while it's quitting to make it clearer that it's busy.
// No transition is applied, as the effect needs to be visible immediately
float c = 0.5f ;
Color dim_color = Color ( c , c , c ) ;
set_modulate ( dim_color ) ;
}
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// Quick settings.
void ProjectManager : : _show_quick_settings ( ) {
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quick_settings_dialog - > popup_centered ( Size2 ( 640 , 200 ) * EDSCALE ) ;
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}
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void ProjectManager : : _restart_confirmed ( ) {
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List < String > args = OS : : get_singleton ( ) - > get_cmdline_args ( ) ;
Error err = OS : : get_singleton ( ) - > create_instance ( args ) ;
ERR_FAIL_COND ( err ) ;
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_dim_window ( ) ;
get_tree ( ) - > quit ( ) ;
}
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// Footer.
void ProjectManager : : _version_button_pressed ( ) {
DisplayServer : : get_singleton ( ) - > clipboard_set ( version_btn - > get_text ( ) ) ;
}
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// Project list.
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void ProjectManager : : _update_list_placeholder ( ) {
if ( project_list - > get_project_count ( ) > 0 ) {
empty_list_placeholder - > hide ( ) ;
return ;
}
empty_list_open_assetlib - > set_visible ( asset_library ) ;
const int network_mode = EDITOR_GET ( " network/connection/network_mode " ) ;
if ( network_mode = = EditorSettings : : NETWORK_OFFLINE ) {
empty_list_open_assetlib - > set_text ( TTR ( " Go Online and Open Asset Library " ) ) ;
empty_list_online_warning - > set_visible ( true ) ;
} else {
empty_list_open_assetlib - > set_text ( TTR ( " Open Asset Library " ) ) ;
empty_list_online_warning - > set_visible ( false ) ;
}
empty_list_placeholder - > show ( ) ;
}
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void ProjectManager : : _scan_projects ( ) {
scan_dir - > popup_file_dialog ( ) ;
}
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void ProjectManager : : _run_project ( ) {
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const HashSet < String > & selected_list = project_list - > get_selected_project_keys ( ) ;
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if ( selected_list . size ( ) < 1 ) {
return ;
}
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if ( selected_list . size ( ) > 1 ) {
multi_run_ask - > set_text ( vformat ( TTR ( " Are you sure to run %d projects at once? " ) , selected_list . size ( ) ) ) ;
multi_run_ask - > popup_centered ( ) ;
} else {
_run_project_confirm ( ) ;
}
}
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void ProjectManager : : _run_project_confirm ( ) {
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Vector < ProjectList : : Item > selected_list = project_list - > get_selected_projects ( ) ;
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for ( int i = 0 ; i < selected_list . size ( ) ; + + i ) {
const String & selected_main = selected_list [ i ] . main_scene ;
if ( selected_main . is_empty ( ) ) {
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_show_error ( TTR ( " Can't run project: Project has no main scene defined. \n Please edit the project and set the main scene in the Project Settings under the \" Application \" category. " ) ) ;
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continue ;
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}
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const String & path = selected_list [ i ] . path ;
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// `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://".
if ( ! DirAccess : : exists ( path . path_join ( ProjectSettings : : get_singleton ( ) - > get_imported_files_path ( ) . substr ( 6 ) ) ) ) {
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_show_error ( TTR ( " Can't run project: Assets need to be imported first. \n Please edit the project to trigger the initial import. " ) ) ;
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continue ;
}
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print_line ( " Running project: " + path ) ;
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List < String > args ;
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for ( const String & a : Main : : get_forwardable_cli_arguments ( Main : : CLI_SCOPE_PROJECT ) ) {
args . push_back ( a ) ;
}
args . push_back ( " --path " ) ;
args . push_back ( path ) ;
Error err = OS : : get_singleton ( ) - > create_instance ( args ) ;
ERR_FAIL_COND ( err ) ;
}
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}
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void ProjectManager : : _open_selected_projects ( ) {
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// Show loading text to tell the user that the project manager is busy loading.
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// This is especially important for the Web project manager.
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loading_label - > show ( ) ;
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const HashSet < String > & selected_list = project_list - > get_selected_project_keys ( ) ;
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for ( const String & path : selected_list ) {
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String conf = path . path_join ( " project.godot " ) ;
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if ( ! FileAccess : : exists ( conf ) ) {
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loading_label - > hide ( ) ;
_show_error ( vformat ( TTR ( " Can't open project at '%s'. \n Project file doesn't exist or is inaccessible. " ) , path ) ) ;
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return ;
}
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print_line ( " Editing project: " + path ) ;
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List < String > args ;
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for ( const String & a : Main : : get_forwardable_cli_arguments ( Main : : CLI_SCOPE_TOOL ) ) {
args . push_back ( a ) ;
}
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args . push_back ( " --path " ) ;
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args . push_back ( path ) ;
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args . push_back ( " --editor " ) ;
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Error err = OS : : get_singleton ( ) - > create_instance ( args ) ;
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if ( err ! = OK ) {
loading_label - > hide ( ) ;
_show_error ( vformat ( TTR ( " Can't open project at '%s'. \n Failed to start the editor. " ) , path ) ) ;
ERR_PRINT ( vformat ( " Failed to start an editor instance for the project at '%s', error code %d. " , path , err ) ) ;
return ;
}
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}
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project_list - > project_opening_initiated = true ;
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_dim_window ( ) ;
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get_tree ( ) - > quit ( ) ;
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}
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void ProjectManager : : _open_selected_projects_ask ( ) {
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const HashSet < String > & selected_list = project_list - > get_selected_project_keys ( ) ;
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if ( selected_list . size ( ) < 1 ) {
return ;
}
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const Size2i popup_min_size = Size2i ( 400.0 * EDSCALE , 0 ) ;
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if ( selected_list . size ( ) > 1 ) {
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multi_open_ask - > set_text ( vformat ( TTR ( " You requested to open %d projects in parallel. Do you confirm? \n Note that usual checks for engine version compatibility will be bypassed. " ) , selected_list . size ( ) ) ) ;
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multi_open_ask - > popup_centered ( popup_min_size ) ;
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return ;
}
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ProjectList : : Item project = project_list - > get_selected_projects ( ) [ 0 ] ;
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if ( project . missing ) {
return ;
}
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// Update the project settings or don't open.
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const int config_version = project . version ;
PackedStringArray unsupported_features = project . unsupported_features ;
Label * ask_update_label = ask_update_settings - > get_label ( ) ;
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ask_update_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_LEFT ) ; // Reset in case of previous center align.
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full_convert_button - > hide ( ) ;
ask_update_settings - > get_ok_button ( ) - > set_text ( " OK " ) ;
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// Check if the config_version property was empty or 0.
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if ( config_version = = 0 ) {
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ask_update_settings - > set_text ( vformat ( TTR ( " The selected project \" %s \" does not specify its supported Godot version in its configuration file ( \" project.godot \" ). \n \n Project path: %s \n \n If you proceed with opening it, it will be converted to Godot's current configuration file format. \n \n Warning: You won't be able to open the project with previous versions of the engine anymore. " ) , project . project_name , project . path ) ) ;
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ask_update_settings - > popup_centered ( popup_min_size ) ;
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return ;
}
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// Check if we need to convert project settings from an earlier engine version.
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if ( config_version < ProjectSettings : : CONFIG_VERSION ) {
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if ( config_version = = GODOT4_CONFIG_VERSION - 1 & & ProjectSettings : : CONFIG_VERSION = = GODOT4_CONFIG_VERSION ) { // Conversion from Godot 3 to 4.
full_convert_button - > show ( ) ;
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ask_update_settings - > set_text ( vformat ( TTR ( " The selected project \" %s \" was generated by Godot 3.x, and needs to be converted for Godot 4.x. \n \n Project path: %s \n \n You have three options: \n - Convert only the configuration file ( \" project.godot \" ). Use this to open the project without attempting to convert its scenes, resources and scripts. \n - Convert the entire project including its scenes, resources and scripts (recommended if you are upgrading). \n - Do nothing and go back. \n \n Warning: If you select a conversion option, you won't be able to open the project with previous versions of the engine anymore. " ) , project . project_name , project . path ) ) ;
ask_update_settings - > get_ok_button ( ) - > set_text ( TTR ( " Convert project.godot Only " ) ) ;
} else {
ask_update_settings - > set_text ( vformat ( TTR ( " The selected project \" %s \" was generated by an older engine version, and needs to be converted for this version. \n \n Project path: %s \n \n Do you want to convert it? \n \n Warning: You won't be able to open the project with previous versions of the engine anymore. " ) , project . project_name , project . path ) ) ;
ask_update_settings - > get_ok_button ( ) - > set_text ( TTR ( " Convert project.godot " ) ) ;
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}
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ask_update_settings - > popup_centered ( popup_min_size ) ;
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ask_update_settings - > get_cancel_button ( ) - > grab_focus ( ) ; // To prevent accidents.
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return ;
}
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// Check if the file was generated by a newer, incompatible engine version.
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if ( config_version > ProjectSettings : : CONFIG_VERSION ) {
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_show_error ( vformat ( TTR ( " Can't open project \" %s \" at the following path: \n \n %s \n \n The project settings were created by a newer engine version, whose settings are not compatible with this version. " ) , project . project_name , project . path ) , popup_min_size ) ;
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return ;
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}
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// Check if the project is using features not supported by this build of Godot.
if ( ! unsupported_features . is_empty ( ) ) {
String warning_message = " " ;
for ( int i = 0 ; i < unsupported_features . size ( ) ; i + + ) {
String feature = unsupported_features [ i ] ;
if ( feature = = " Double Precision " ) {
warning_message + = TTR ( " Warning: This project uses double precision floats, but this version of \n Godot uses single precision floats. Opening this project may cause data loss. \n \n " ) ;
unsupported_features . remove_at ( i ) ;
i - - ;
} else if ( feature = = " C# " ) {
warning_message + = TTR ( " Warning: This project uses C#, but this build of Godot does not have \n the Mono module. If you proceed you will not be able to use any C# scripts. \n \n " ) ;
unsupported_features . remove_at ( i ) ;
i - - ;
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} else if ( ProjectList : : project_feature_looks_like_version ( feature ) ) {
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warning_message + = vformat ( TTR ( " Warning: This project was last edited in Godot %s. Opening will change it to Godot %s. \n \n " ) , Variant ( feature ) , Variant ( VERSION_BRANCH ) ) ;
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unsupported_features . remove_at ( i ) ;
i - - ;
}
}
if ( ! unsupported_features . is_empty ( ) ) {
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String unsupported_features_str = String ( " , " ) . join ( unsupported_features ) ;
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warning_message + = vformat ( TTR ( " Warning: This project uses the following features not supported by this build of Godot: \n \n %s \n \n " ) , unsupported_features_str ) ;
}
warning_message + = TTR ( " Open anyway? Project will be modified. " ) ;
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ask_update_label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
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ask_update_settings - > set_text ( warning_message ) ;
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ask_update_settings - > popup_centered ( popup_min_size ) ;
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return ;
}
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// Open if the project is up-to-date.
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_open_selected_projects ( ) ;
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}
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void ProjectManager : : _install_project ( const String & p_zip_path , const String & p_title ) {
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project_dialog - > set_mode ( ProjectDialog : : MODE_INSTALL ) ;
project_dialog - > set_zip_path ( p_zip_path ) ;
project_dialog - > set_zip_title ( p_title ) ;
project_dialog - > show_dialog ( ) ;
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}
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void ProjectManager : : _import_project ( ) {
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project_dialog - > set_mode ( ProjectDialog : : MODE_IMPORT ) ;
project_dialog - > ask_for_path_and_show ( ) ;
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}
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void ProjectManager : : _new_project ( ) {
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project_dialog - > set_mode ( ProjectDialog : : MODE_NEW ) ;
project_dialog - > show_dialog ( ) ;
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}
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void ProjectManager : : _rename_project ( ) {
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const Vector < ProjectList : : Item > & selected_list = project_list - > get_selected_projects ( ) ;
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if ( selected_list . size ( ) = = 0 ) {
return ;
}
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for ( const ProjectList : : Item & E : selected_list ) {
project_dialog - > set_project_name ( E . project_name ) ;
project_dialog - > set_project_path ( E . path ) ;
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project_dialog - > set_mode ( ProjectDialog : : MODE_RENAME ) ;
project_dialog - > show_dialog ( ) ;
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}
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}
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void ProjectManager : : _erase_project ( ) {
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const HashSet < String > & selected_list = project_list - > get_selected_project_keys ( ) ;
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if ( selected_list . size ( ) = = 0 ) {
return ;
}
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String confirm_message ;
if ( selected_list . size ( ) > = 2 ) {
confirm_message = vformat ( TTR ( " Remove %d projects from the list? " ) , selected_list . size ( ) ) ;
} else {
confirm_message = TTR ( " Remove this project from the list? " ) ;
}
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erase_ask_label - > set_text ( confirm_message ) ;
//delete_project_contents->set_pressed(false);
erase_ask - > popup_centered ( ) ;
}
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void ProjectManager : : _erase_missing_projects ( ) {
erase_missing_ask - > set_text ( TTR ( " Remove all missing projects from the list? \n The project folders' contents won't be modified. " ) ) ;
erase_missing_ask - > popup_centered ( ) ;
}
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void ProjectManager : : _erase_project_confirm ( ) {
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project_list - > erase_selected_projects ( false ) ;
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_update_project_buttons ( ) ;
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_update_list_placeholder ( ) ;
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}
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void ProjectManager : : _erase_missing_projects_confirm ( ) {
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project_list - > erase_missing_projects ( ) ;
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_update_project_buttons ( ) ;
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_update_list_placeholder ( ) ;
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}
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void ProjectManager : : _update_project_buttons ( ) {
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Vector < ProjectList : : Item > selected_projects = project_list - > get_selected_projects ( ) ;
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bool empty_selection = selected_projects . is_empty ( ) ;
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bool is_missing_project_selected = false ;
for ( int i = 0 ; i < selected_projects . size ( ) ; + + i ) {
if ( selected_projects [ i ] . missing ) {
is_missing_project_selected = true ;
break ;
}
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}
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erase_btn - > set_disabled ( empty_selection ) ;
open_btn - > set_disabled ( empty_selection | | is_missing_project_selected ) ;
rename_btn - > set_disabled ( empty_selection | | is_missing_project_selected ) ;
manage_tags_btn - > set_disabled ( empty_selection | | is_missing_project_selected | | selected_projects . size ( ) > 1 ) ;
run_btn - > set_disabled ( empty_selection | | is_missing_project_selected ) ;
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erase_missing_btn - > set_disabled ( ! project_list - > is_any_project_missing ( ) ) ;
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}
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void ProjectManager : : _on_projects_updated ( ) {
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Vector < ProjectList : : Item > selected_projects = project_list - > get_selected_projects ( ) ;
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int index = 0 ;
for ( int i = 0 ; i < selected_projects . size ( ) ; + + i ) {
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index = project_list - > refresh_project ( selected_projects [ i ] . path ) ;
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}
if ( index ! = - 1 ) {
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project_list - > ensure_project_visible ( index ) ;
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}
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project_list - > update_dock_menu ( ) ;
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}
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void ProjectManager : : _on_project_created ( const String & dir ) {
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project_list - > add_project ( dir , false ) ;
project_list - > save_config ( ) ;
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search_box - > clear ( ) ;
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int i = project_list - > refresh_project ( dir ) ;
project_list - > select_project ( i ) ;
project_list - > ensure_project_visible ( i ) ;
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_open_selected_projects_ask ( ) ;
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project_list - > update_dock_menu ( ) ;
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}
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void ProjectManager : : _on_order_option_changed ( int p_idx ) {
if ( is_inside_tree ( ) ) {
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project_list - > set_order_option ( p_idx ) ;
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}
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}
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void ProjectManager : : _on_search_term_changed ( const String & p_term ) {
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project_list - > set_search_term ( p_term ) ;
project_list - > sort_projects ( ) ;
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// Select the first visible project in the list.
// This makes it possible to open a project without ever touching the mouse,
// as the search field is automatically focused on startup.
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project_list - > select_first_visible_project ( ) ;
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_update_project_buttons ( ) ;
}
void ProjectManager : : _on_search_term_submitted ( const String & p_text ) {
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if ( current_main_view ! = MAIN_VIEW_PROJECTS ) {
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return ;
}
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_open_selected_projects_ask ( ) ;
}
LineEdit * ProjectManager : : get_search_box ( ) {
return search_box ;
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}
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// Project tag management.
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void ProjectManager : : _manage_project_tags ( ) {
for ( int i = 0 ; i < project_tags - > get_child_count ( ) ; i + + ) {
project_tags - > get_child ( i ) - > queue_free ( ) ;
}
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const ProjectList : : Item item = project_list - > get_selected_projects ( ) [ 0 ] ;
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current_project_tags = item . tags ;
for ( const String & tag : current_project_tags ) {
ProjectTag * tag_control = memnew ( ProjectTag ( tag , true ) ) ;
project_tags - > add_child ( tag_control ) ;
tag_control - > connect_button_to ( callable_mp ( this , & ProjectManager : : _delete_project_tag ) . bind ( tag ) ) ;
}
tag_edit_error - > hide ( ) ;
tag_manage_dialog - > popup_centered ( Vector2i ( 500 , 0 ) * EDSCALE ) ;
}
void ProjectManager : : _add_project_tag ( const String & p_tag ) {
if ( current_project_tags . has ( p_tag ) ) {
return ;
}
current_project_tags . append ( p_tag ) ;
ProjectTag * tag_control = memnew ( ProjectTag ( p_tag , true ) ) ;
project_tags - > add_child ( tag_control ) ;
tag_control - > connect_button_to ( callable_mp ( this , & ProjectManager : : _delete_project_tag ) . bind ( p_tag ) ) ;
}
void ProjectManager : : _delete_project_tag ( const String & p_tag ) {
current_project_tags . erase ( p_tag ) ;
for ( int i = 0 ; i < project_tags - > get_child_count ( ) ; i + + ) {
ProjectTag * tag_control = Object : : cast_to < ProjectTag > ( project_tags - > get_child ( i ) ) ;
if ( tag_control & & tag_control - > get_tag ( ) = = p_tag ) {
memdelete ( tag_control ) ;
break ;
}
}
}
void ProjectManager : : _apply_project_tags ( ) {
PackedStringArray tags ;
for ( int i = 0 ; i < project_tags - > get_child_count ( ) ; i + + ) {
ProjectTag * tag_control = Object : : cast_to < ProjectTag > ( project_tags - > get_child ( i ) ) ;
if ( tag_control ) {
tags . append ( tag_control - > get_tag ( ) ) ;
}
}
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const String project_godot = project_list - > get_selected_projects ( ) [ 0 ] . path . path_join ( " project.godot " ) ;
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ProjectSettings * cfg = memnew ( ProjectSettings ( project_godot ) ) ;
if ( ! cfg - > is_project_loaded ( ) ) {
memdelete ( cfg ) ;
tag_edit_error - > set_text ( vformat ( TTR ( " Couldn't load project at '%s'. It may be missing or corrupted. " ) , project_godot ) ) ;
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tag_edit_error - > show ( ) ;
callable_mp ( ( Window * ) tag_manage_dialog , & Window : : show ) . call_deferred ( ) ; // Make sure the dialog does not disappear.
return ;
} else {
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tags . sort ( ) ;
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cfg - > set ( " application/config/tags " , tags ) ;
Error err = cfg - > save_custom ( project_godot ) ;
memdelete ( cfg ) ;
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if ( err ! = OK ) {
tag_edit_error - > set_text ( vformat ( TTR ( " Couldn't save project at '%s' (error %d). " ) , project_godot , err ) ) ;
tag_edit_error - > show ( ) ;
callable_mp ( ( Window * ) tag_manage_dialog , & Window : : show ) . call_deferred ( ) ;
return ;
}
}
_on_projects_updated ( ) ;
}
void ProjectManager : : _set_new_tag_name ( const String p_name ) {
create_tag_dialog - > get_ok_button ( ) - > set_disabled ( true ) ;
if ( p_name . is_empty ( ) ) {
tag_error - > set_text ( TTR ( " Tag name can't be empty. " ) ) ;
return ;
}
if ( p_name . contains ( " " ) ) {
tag_error - > set_text ( TTR ( " Tag name can't contain spaces. " ) ) ;
return ;
}
for ( const String & c : forbidden_tag_characters ) {
if ( p_name . contains ( c ) ) {
tag_error - > set_text ( vformat ( TTR ( " These characters are not allowed in tags: %s. " ) , String ( " " ) . join ( forbidden_tag_characters ) ) ) ;
return ;
}
}
if ( p_name . to_lower ( ) ! = p_name ) {
tag_error - > set_text ( TTR ( " Tag name must be lowercase. " ) ) ;
return ;
}
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tag_error - > set_text ( " " ) ;
create_tag_dialog - > get_ok_button ( ) - > set_disabled ( false ) ;
}
void ProjectManager : : _create_new_tag ( ) {
if ( ! tag_error - > get_text ( ) . is_empty ( ) ) {
return ;
}
create_tag_dialog - > hide ( ) ; // When using text_submitted, need to hide manually.
add_new_tag ( new_tag_name - > get_text ( ) ) ;
_add_project_tag ( new_tag_name - > get_text ( ) ) ;
}
void ProjectManager : : add_new_tag ( const String & p_tag ) {
if ( ! tag_set . has ( p_tag ) ) {
tag_set . insert ( p_tag ) ;
ProjectTag * tag_control = memnew ( ProjectTag ( p_tag ) ) ;
all_tags - > add_child ( tag_control ) ;
all_tags - > move_child ( tag_control , - 2 ) ;
tag_control - > connect_button_to ( callable_mp ( this , & ProjectManager : : _add_project_tag ) . bind ( p_tag ) ) ;
}
}
// Project converter/migration tool.
void ProjectManager : : _full_convert_button_pressed ( ) {
ask_update_settings - > hide ( ) ;
ask_full_convert_dialog - > popup_centered ( Size2i ( 600.0 * EDSCALE , 0 ) ) ;
ask_full_convert_dialog - > get_cancel_button ( ) - > grab_focus ( ) ;
}
void ProjectManager : : _perform_full_project_conversion ( ) {
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Vector < ProjectList : : Item > selected_list = project_list - > get_selected_projects ( ) ;
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if ( selected_list . is_empty ( ) ) {
return ;
}
const String & path = selected_list [ 0 ] . path ;
print_line ( " Converting project: " + path ) ;
List < String > args ;
args . push_back ( " --path " ) ;
args . push_back ( path ) ;
args . push_back ( " --convert-3to4 " ) ;
args . push_back ( " --rendering-driver " ) ;
args . push_back ( Main : : get_rendering_driver_name ( ) ) ;
Error err = OS : : get_singleton ( ) - > create_instance ( args ) ;
ERR_FAIL_COND ( err ) ;
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project_list - > set_project_version ( path , GODOT4_CONFIG_VERSION ) ;
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}
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// Input and I/O.
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void ProjectManager : : shortcut_input ( const Ref < InputEvent > & p_ev ) {
ERR_FAIL_COND ( p_ev . is_null ( ) ) ;
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Ref < InputEventKey > k = p_ev ;
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if ( k . is_valid ( ) ) {
if ( ! k - > is_pressed ( ) ) {
return ;
}
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// Pressing Command + Q quits the Project Manager
// This is handled by the platform implementation on macOS,
// so only define the shortcut on other platforms
# ifndef MACOS_ENABLED
if ( k - > get_keycode_with_modifiers ( ) = = ( KeyModifierMask : : META | Key : : Q ) ) {
_dim_window ( ) ;
get_tree ( ) - > quit ( ) ;
}
# endif
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if ( current_main_view ! = MAIN_VIEW_PROJECTS ) {
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return ;
}
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bool keycode_handled = true ;
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switch ( k - > get_keycode ( ) ) {
case Key : : ENTER : {
_open_selected_projects_ask ( ) ;
} break ;
case Key : : HOME : {
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if ( project_list - > get_project_count ( ) > 0 ) {
project_list - > select_project ( 0 ) ;
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_update_project_buttons ( ) ;
}
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} break ;
case Key : : END : {
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if ( project_list - > get_project_count ( ) > 0 ) {
project_list - > select_project ( project_list - > get_project_count ( ) - 1 ) ;
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_update_project_buttons ( ) ;
}
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} break ;
case Key : : UP : {
if ( k - > is_shift_pressed ( ) ) {
break ;
}
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int index = project_list - > get_single_selected_index ( ) ;
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if ( index > 0 ) {
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project_list - > select_project ( index - 1 ) ;
project_list - > ensure_project_visible ( index - 1 ) ;
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_update_project_buttons ( ) ;
}
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break ;
}
case Key : : DOWN : {
if ( k - > is_shift_pressed ( ) ) {
break ;
}
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int index = project_list - > get_single_selected_index ( ) ;
if ( index + 1 < project_list - > get_project_count ( ) ) {
project_list - > select_project ( index + 1 ) ;
project_list - > ensure_project_visible ( index + 1 ) ;
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_update_project_buttons ( ) ;
}
} break ;
case Key : : F : {
if ( k - > is_command_or_control_pressed ( ) ) {
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search_box - > grab_focus ( ) ;
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} else {
keycode_handled = false ;
}
} break ;
default : {
keycode_handled = false ;
} break ;
}
if ( keycode_handled ) {
accept_event ( ) ;
}
}
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}
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void ProjectManager : : _files_dropped ( PackedStringArray p_files ) {
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// TODO: Support installing multiple ZIPs at the same time?
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if ( p_files . size ( ) = = 1 & & p_files [ 0 ] . ends_with ( " .zip " ) ) {
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const String & file = p_files [ 0 ] ;
_install_project ( file , file . get_file ( ) . get_basename ( ) . capitalize ( ) ) ;
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return ;
}
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HashSet < String > folders_set ;
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Ref < DirAccess > da = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
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for ( int i = 0 ; i < p_files . size ( ) ; i + + ) {
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const String & file = p_files [ i ] ;
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folders_set . insert ( da - > dir_exists ( file ) ? file : file . get_base_dir ( ) ) ;
}
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ERR_FAIL_COND ( folders_set . is_empty ( ) ) ; // This can't really happen, we consume every dropped file path above.
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PackedStringArray folders ;
for ( const String & E : folders_set ) {
folders . push_back ( E ) ;
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}
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project_list - > find_projects_multiple ( folders ) ;
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}
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void ProjectManager : : _titlebar_resized ( ) {
DisplayServer : : get_singleton ( ) - > window_set_window_buttons_offset ( Vector2i ( title_bar - > get_global_position ( ) . y + title_bar - > get_size ( ) . y / 2 , title_bar - > get_global_position ( ) . y + title_bar - > get_size ( ) . y / 2 ) , DisplayServer : : MAIN_WINDOW_ID ) ;
const Vector3i & margin = DisplayServer : : get_singleton ( ) - > window_get_safe_title_margins ( DisplayServer : : MAIN_WINDOW_ID ) ;
if ( left_menu_spacer ) {
int w = ( root_container - > is_layout_rtl ( ) ) ? margin . y : margin . x ;
left_menu_spacer - > set_custom_minimum_size ( Size2 ( w , 0 ) ) ;
right_spacer - > set_custom_minimum_size ( Size2 ( w , 0 ) ) ;
}
if ( right_menu_spacer ) {
int w = ( root_container - > is_layout_rtl ( ) ) ? margin . x : margin . y ;
right_menu_spacer - > set_custom_minimum_size ( Size2 ( w , 0 ) ) ;
left_spacer - > set_custom_minimum_size ( Size2 ( w , 0 ) ) ;
}
if ( title_bar ) {
title_bar - > set_custom_minimum_size ( Size2 ( 0 , margin . z - title_bar - > get_global_position ( ) . y ) ) ;
}
}
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// Object methods.
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ProjectManager : : ProjectManager ( ) {
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singleton = this ;
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// Turn off some servers we aren't going to be using in the Project Manager.
NavigationServer3D : : get_singleton ( ) - > set_active ( false ) ;
PhysicsServer3D : : get_singleton ( ) - > set_active ( false ) ;
PhysicsServer2D : : get_singleton ( ) - > set_active ( false ) ;
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// Initialize settings.
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{
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if ( ! EditorSettings : : get_singleton ( ) ) {
EditorSettings : : create ( ) ;
}
EditorSettings : : get_singleton ( ) - > set_optimize_save ( false ) ; // Just write settings as they come.
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{
bool agile_input_event_flushing = EDITOR_GET ( " input/buffering/agile_event_flushing " ) ;
bool use_accumulated_input = EDITOR_GET ( " input/buffering/use_accumulated_input " ) ;
Input : : get_singleton ( ) - > set_agile_input_event_flushing ( agile_input_event_flushing ) ;
Input : : get_singleton ( ) - > set_use_accumulated_input ( use_accumulated_input ) ;
}
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int display_scale = EDITOR_GET ( " interface/editor/display_scale " ) ;
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switch ( display_scale ) {
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case 0 :
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// Try applying a suitable display scale automatically.
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EditorScale : : set_scale ( EditorSettings : : get_singleton ( ) - > get_auto_display_scale ( ) ) ;
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break ;
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case 1 :
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EditorScale : : set_scale ( 0.75 ) ;
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break ;
case 2 :
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EditorScale : : set_scale ( 1.0 ) ;
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break ;
case 3 :
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EditorScale : : set_scale ( 1.25 ) ;
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break ;
case 4 :
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EditorScale : : set_scale ( 1.5 ) ;
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break ;
case 5 :
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EditorScale : : set_scale ( 1.75 ) ;
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break ;
case 6 :
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EditorScale : : set_scale ( 2.0 ) ;
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break ;
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default :
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EditorScale : : set_scale ( EDITOR_GET ( " interface/editor/custom_display_scale " ) ) ;
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break ;
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}
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EditorFileDialog : : get_icon_func = & ProjectManager : : _file_dialog_get_icon ;
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EditorFileDialog : : get_thumbnail_func = & ProjectManager : : _file_dialog_get_thumbnail ;
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EditorFileDialog : : set_default_show_hidden_files ( EDITOR_GET ( " filesystem/file_dialog/show_hidden_files " ) ) ;
EditorFileDialog : : set_default_display_mode ( ( EditorFileDialog : : DisplayMode ) EDITOR_GET ( " filesystem/file_dialog/display_mode " ) . operator int ( ) ) ;
int swap_cancel_ok = EDITOR_GET ( " interface/editor/accept_dialog_cancel_ok_buttons " ) ;
if ( swap_cancel_ok ! = 0 ) { // 0 is auto, set in register_scene based on DisplayServer.
// Swap on means OK first.
AcceptDialog : : set_swap_cancel_ok ( swap_cancel_ok = = 2 ) ;
}
OS : : get_singleton ( ) - > set_low_processor_usage_mode ( true ) ;
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}
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// TRANSLATORS: This refers to the application where users manage their Godot projects.
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DisplayServer : : get_singleton ( ) - > window_set_title ( VERSION_NAME + String ( " - " ) + TTR ( " Project Manager " , " Application " ) ) ;
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SceneTree : : get_singleton ( ) - > get_root ( ) - > connect ( " files_dropped " , callable_mp ( this , & ProjectManager : : _files_dropped ) ) ;
// Initialize UI.
{
int pm_root_dir = EDITOR_GET ( " interface/editor/ui_layout_direction " ) ;
Control : : set_root_layout_direction ( pm_root_dir ) ;
Window : : set_root_layout_direction ( pm_root_dir ) ;
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EditorThemeManager : : initialize ( ) ;
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theme = EditorThemeManager : : generate_theme ( ) ;
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DisplayServer : : set_early_window_clear_color_override ( true , theme - > get_color ( SNAME ( " background " ) , EditorStringName ( Editor ) ) ) ;
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set_anchors_and_offsets_preset ( Control : : PRESET_FULL_RECT ) ;
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_build_icon_type_cache ( theme ) ;
}
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// Project manager layout.
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background_panel = memnew ( Panel ) ;
add_child ( background_panel ) ;
background_panel - > set_anchors_and_offsets_preset ( Control : : PRESET_FULL_RECT ) ;
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root_container = memnew ( MarginContainer ) ;
add_child ( root_container ) ;
root_container - > set_anchors_and_offsets_preset ( Control : : PRESET_FULL_RECT ) ;
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main_vbox = memnew ( VBoxContainer ) ;
root_container - > add_child ( main_vbox ) ;
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// Title bar.
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bool can_expand = bool ( EDITOR_GET ( " interface/editor/expand_to_title " ) ) & & DisplayServer : : get_singleton ( ) - > has_feature ( DisplayServer : : FEATURE_EXTEND_TO_TITLE ) ;
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{
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title_bar = memnew ( EditorTitleBar ) ;
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main_vbox - > add_child ( title_bar ) ;
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if ( can_expand ) {
// Add spacer to avoid other controls under window minimize/maximize/close buttons (left side).
left_menu_spacer = memnew ( Control ) ;
left_menu_spacer - > set_mouse_filter ( Control : : MOUSE_FILTER_PASS ) ;
title_bar - > add_child ( left_menu_spacer ) ;
}
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HBoxContainer * left_hbox = memnew ( HBoxContainer ) ;
left_hbox - > set_alignment ( BoxContainer : : ALIGNMENT_BEGIN ) ;
left_hbox - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
left_hbox - > set_stretch_ratio ( 1.0 ) ;
title_bar - > add_child ( left_hbox ) ;
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title_bar_logo = memnew ( Button ) ;
title_bar_logo - > set_flat ( true ) ;
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left_hbox - > add_child ( title_bar_logo ) ;
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title_bar_logo - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _show_about ) ) ;
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if ( can_expand ) {
// Spacer to center main toggles.
left_spacer = memnew ( Control ) ;
left_spacer - > set_mouse_filter ( Control : : MOUSE_FILTER_PASS ) ;
title_bar - > add_child ( left_spacer ) ;
}
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main_view_toggles = memnew ( HBoxContainer ) ;
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main_view_toggles - > set_alignment ( BoxContainer : : ALIGNMENT_CENTER ) ;
main_view_toggles - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
main_view_toggles - > set_stretch_ratio ( 2.0 ) ;
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title_bar - > add_child ( main_view_toggles ) ;
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if ( can_expand ) {
// Spacer to center main toggles.
right_spacer = memnew ( Control ) ;
right_spacer - > set_mouse_filter ( Control : : MOUSE_FILTER_PASS ) ;
title_bar - > add_child ( right_spacer ) ;
}
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main_view_toggles_group . instantiate ( ) ;
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HBoxContainer * right_hbox = memnew ( HBoxContainer ) ;
right_hbox - > set_alignment ( BoxContainer : : ALIGNMENT_END ) ;
right_hbox - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
right_hbox - > set_stretch_ratio ( 1.0 ) ;
title_bar - > add_child ( right_hbox ) ;
quick_settings_button = memnew ( Button ) ;
quick_settings_button - > set_flat ( true ) ;
quick_settings_button - > set_text ( TTR ( " Settings " ) ) ;
right_hbox - > add_child ( quick_settings_button ) ;
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quick_settings_button - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _show_quick_settings ) ) ;
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if ( can_expand ) {
// Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
right_menu_spacer = memnew ( Control ) ;
right_menu_spacer - > set_mouse_filter ( Control : : MOUSE_FILTER_PASS ) ;
title_bar - > add_child ( right_menu_spacer ) ;
}
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}
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main_view_container = memnew ( PanelContainer ) ;
main_view_container - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
main_vbox - > add_child ( main_view_container ) ;
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// Project list view.
{
local_projects_vb = memnew ( VBoxContainer ) ;
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local_projects_vb - > set_name ( " LocalProjectsTab " ) ;
_add_main_view ( MAIN_VIEW_PROJECTS , TTR ( " Projects " ) , Ref < Texture2D > ( ) , local_projects_vb ) ;
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// Project list's top bar.
{
HBoxContainer * hb = memnew ( HBoxContainer ) ;
hb - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
local_projects_vb - > add_child ( hb ) ;
create_btn = memnew ( Button ) ;
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create_btn - > set_text ( TTR ( " Create " ) ) ;
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create_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/new_project " , TTR ( " New Project " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : N ) ) ;
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create_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _new_project ) ) ;
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hb - > add_child ( create_btn ) ;
import_btn = memnew ( Button ) ;
import_btn - > set_text ( TTR ( " Import " ) ) ;
import_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/import_project " , TTR ( " Import Project " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : I ) ) ;
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import_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _import_project ) ) ;
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hb - > add_child ( import_btn ) ;
scan_btn = memnew ( Button ) ;
scan_btn - > set_text ( TTR ( " Scan " ) ) ;
scan_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/scan_projects " , TTR ( " Scan Projects " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : S ) ) ;
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scan_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _scan_projects ) ) ;
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hb - > add_child ( scan_btn ) ;
loading_label = memnew ( Label ( TTR ( " Loading, please wait... " ) ) ) ;
loading_label - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
loading_label - > hide ( ) ;
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hb - > add_child ( loading_label ) ;
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search_box = memnew ( LineEdit ) ;
search_box - > set_placeholder ( TTR ( " Filter Projects " ) ) ;
search_box - > set_tooltip_text ( TTR ( " This field filters projects by name and last path component. \n To filter projects by name and full path, the query must contain at least one `/` character. " ) ) ;
search_box - > set_clear_button_enabled ( true ) ;
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search_box - > connect ( SceneStringName ( text_changed ) , callable_mp ( this , & ProjectManager : : _on_search_term_changed ) ) ;
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search_box - > connect ( " text_submitted " , callable_mp ( this , & ProjectManager : : _on_search_term_submitted ) ) ;
search_box - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
hb - > add_child ( search_box ) ;
Label * sort_label = memnew ( Label ) ;
sort_label - > set_text ( TTR ( " Sort: " ) ) ;
hb - > add_child ( sort_label ) ;
filter_option = memnew ( OptionButton ) ;
filter_option - > set_clip_text ( true ) ;
filter_option - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
filter_option - > set_stretch_ratio ( 0.3 ) ;
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filter_option - > connect ( SceneStringName ( item_selected ) , callable_mp ( this , & ProjectManager : : _on_order_option_changed ) ) ;
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hb - > add_child ( filter_option ) ;
Vector < String > sort_filter_titles ;
sort_filter_titles . push_back ( TTR ( " Last Edited " ) ) ;
sort_filter_titles . push_back ( TTR ( " Name " ) ) ;
sort_filter_titles . push_back ( TTR ( " Path " ) ) ;
sort_filter_titles . push_back ( TTR ( " Tags " ) ) ;
for ( int i = 0 ; i < sort_filter_titles . size ( ) ; i + + ) {
filter_option - > add_item ( sort_filter_titles [ i ] ) ;
}
}
// Project list and its sidebar.
{
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HBoxContainer * project_list_hbox = memnew ( HBoxContainer ) ;
local_projects_vb - > add_child ( project_list_hbox ) ;
project_list_hbox - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
project_list_panel = memnew ( PanelContainer ) ;
project_list_panel - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
project_list_hbox - > add_child ( project_list_panel ) ;
project_list = memnew ( ProjectList ) ;
project_list - > set_horizontal_scroll_mode ( ScrollContainer : : SCROLL_MODE_DISABLED ) ;
project_list_panel - > add_child ( project_list ) ;
project_list - > connect ( ProjectList : : SIGNAL_LIST_CHANGED , callable_mp ( this , & ProjectManager : : _update_project_buttons ) ) ;
project_list - > connect ( ProjectList : : SIGNAL_LIST_CHANGED , callable_mp ( this , & ProjectManager : : _update_list_placeholder ) ) ;
project_list - > connect ( ProjectList : : SIGNAL_SELECTION_CHANGED , callable_mp ( this , & ProjectManager : : _update_project_buttons ) ) ;
project_list - > connect ( ProjectList : : SIGNAL_PROJECT_ASK_OPEN , callable_mp ( this , & ProjectManager : : _open_selected_projects_ask ) ) ;
// Empty project list placeholder.
{
empty_list_placeholder = memnew ( VBoxContainer ) ;
empty_list_placeholder - > set_v_size_flags ( Control : : SIZE_SHRINK_CENTER ) ;
empty_list_placeholder - > add_theme_constant_override ( " separation " , 16 * EDSCALE ) ;
empty_list_placeholder - > hide ( ) ;
project_list_panel - > add_child ( empty_list_placeholder ) ;
RichTextLabel * empty_list_message = memnew ( RichTextLabel ) ;
empty_list_message - > set_use_bbcode ( true ) ;
empty_list_message - > set_fit_content ( true ) ;
empty_list_message - > set_h_size_flags ( SIZE_EXPAND_FILL ) ;
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empty_list_message - > add_theme_style_override ( CoreStringName ( normal ) , memnew ( StyleBoxEmpty ) ) ;
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const String line1 = TTR ( " You don't have any projects yet. " ) ;
const String line2 = TTR ( " Get started by creating a new one, \n importing one that exists, or by downloading a project template from the Asset Library! " ) ;
empty_list_message - > set_text ( vformat ( " [center][b]%s[/b] %s[/center] " , line1 , line2 ) ) ;
empty_list_placeholder - > add_child ( empty_list_message ) ;
HBoxContainer * empty_list_actions = memnew ( HBoxContainer ) ;
empty_list_actions - > set_alignment ( BoxContainer : : ALIGNMENT_CENTER ) ;
empty_list_placeholder - > add_child ( empty_list_actions ) ;
empty_list_create_project = memnew ( Button ) ;
empty_list_create_project - > set_text ( TTR ( " Create New Project " ) ) ;
empty_list_create_project - > set_theme_type_variation ( " PanelBackgroundButton " ) ;
empty_list_actions - > add_child ( empty_list_create_project ) ;
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empty_list_create_project - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _new_project ) ) ;
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empty_list_import_project = memnew ( Button ) ;
empty_list_import_project - > set_text ( TTR ( " Import Existing Project " ) ) ;
empty_list_import_project - > set_theme_type_variation ( " PanelBackgroundButton " ) ;
empty_list_actions - > add_child ( empty_list_import_project ) ;
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empty_list_import_project - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _import_project ) ) ;
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empty_list_open_assetlib = memnew ( Button ) ;
empty_list_open_assetlib - > set_text ( TTR ( " Open Asset Library " ) ) ;
empty_list_open_assetlib - > set_theme_type_variation ( " PanelBackgroundButton " ) ;
empty_list_actions - > add_child ( empty_list_open_assetlib ) ;
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empty_list_open_assetlib - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _open_asset_library_confirmed ) ) ;
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empty_list_online_warning = memnew ( Label ) ;
empty_list_online_warning - > set_horizontal_alignment ( HorizontalAlignment : : HORIZONTAL_ALIGNMENT_CENTER ) ;
empty_list_online_warning - > set_custom_minimum_size ( Size2 ( 220 , 0 ) * EDSCALE ) ;
empty_list_online_warning - > set_autowrap_mode ( TextServer : : AUTOWRAP_WORD ) ;
empty_list_online_warning - > set_h_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
empty_list_online_warning - > set_text ( TTR ( " Note: The Asset Library requires an online connection and involves sending data over the internet. " ) ) ;
empty_list_placeholder - > add_child ( empty_list_online_warning ) ;
}
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// The side bar with the edit, run, rename, etc. buttons.
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VBoxContainer * project_list_sidebar = memnew ( VBoxContainer ) ;
project_list_sidebar - > set_custom_minimum_size ( Size2 ( 120 , 120 ) ) ;
project_list_hbox - > add_child ( project_list_sidebar ) ;
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project_list_sidebar - > add_child ( memnew ( HSeparator ) ) ;
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open_btn = memnew ( Button ) ;
open_btn - > set_text ( TTR ( " Edit " ) ) ;
open_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/edit_project " , TTR ( " Edit Project " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : E ) ) ;
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open_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _open_selected_projects_ask ) ) ;
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project_list_sidebar - > add_child ( open_btn ) ;
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run_btn = memnew ( Button ) ;
run_btn - > set_text ( TTR ( " Run " ) ) ;
run_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/run_project " , TTR ( " Run Project " ) , KeyModifierMask : : CMD_OR_CTRL | Key : : R ) ) ;
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run_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _run_project ) ) ;
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project_list_sidebar - > add_child ( run_btn ) ;
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rename_btn = memnew ( Button ) ;
rename_btn - > set_text ( TTR ( " Rename " ) ) ;
// The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project.
rename_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/rename_project " , TTR ( " Rename Project " ) , Key : : F2 ) ) ;
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rename_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _rename_project ) ) ;
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project_list_sidebar - > add_child ( rename_btn ) ;
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manage_tags_btn = memnew ( Button ) ;
manage_tags_btn - > set_text ( TTR ( " Manage Tags " ) ) ;
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project_list_sidebar - > add_child ( manage_tags_btn ) ;
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erase_btn = memnew ( Button ) ;
erase_btn - > set_text ( TTR ( " Remove " ) ) ;
erase_btn - > set_shortcut ( ED_SHORTCUT ( " project_manager/remove_project " , TTR ( " Remove Project " ) , Key : : KEY_DELETE ) ) ;
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erase_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _erase_project ) ) ;
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project_list_sidebar - > add_child ( erase_btn ) ;
Control * filler = memnew ( Control ) ;
filler - > set_v_size_flags ( Control : : SIZE_EXPAND_FILL ) ;
project_list_sidebar - > add_child ( filler ) ;
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erase_missing_btn = memnew ( Button ) ;
erase_missing_btn - > set_text ( TTR ( " Remove Missing " ) ) ;
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erase_missing_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _erase_missing_projects ) ) ;
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project_list_sidebar - > add_child ( erase_missing_btn ) ;
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}
}
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// Asset library view.
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if ( AssetLibraryEditorPlugin : : is_available ( ) ) {
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asset_library = memnew ( EditorAssetLibrary ( true ) ) ;
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asset_library - > set_name ( " AssetLibraryTab " ) ;
_add_main_view ( MAIN_VIEW_ASSETLIB , TTR ( " Asset Library " ) , Ref < Texture2D > ( ) , asset_library ) ;
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asset_library - > connect ( " install_asset " , callable_mp ( this , & ProjectManager : : _install_project ) ) ;
} else {
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VBoxContainer * asset_library_filler = memnew ( VBoxContainer ) ;
asset_library_filler - > set_name ( " AssetLibraryTab " ) ;
Button * asset_library_toggle = _add_main_view ( MAIN_VIEW_ASSETLIB , TTR ( " Asset Library " ) , Ref < Texture2D > ( ) , asset_library_filler ) ;
asset_library_toggle - > set_disabled ( true ) ;
asset_library_toggle - > set_tooltip_text ( TTR ( " Asset Library not available (due to using Web editor, or because SSL support disabled). " ) ) ;
}
// Footer bar.
{
HBoxContainer * footer_bar = memnew ( HBoxContainer ) ;
footer_bar - > set_alignment ( BoxContainer : : ALIGNMENT_END ) ;
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footer_bar - > add_theme_constant_override ( " separation " , 20 * EDSCALE ) ;
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main_vbox - > add_child ( footer_bar ) ;
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# ifdef ENGINE_UPDATE_CHECK_ENABLED
EngineUpdateLabel * update_label = memnew ( EngineUpdateLabel ) ;
footer_bar - > add_child ( update_label ) ;
update_label - > connect ( " offline_clicked " , callable_mp ( this , & ProjectManager : : _show_quick_settings ) ) ;
# endif
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version_btn = memnew ( LinkButton ) ;
String hash = String ( VERSION_HASH ) ;
if ( hash . length ( ) ! = 0 ) {
hash = " " + vformat ( " [%s] " , hash . left ( 9 ) ) ;
}
version_btn - > set_text ( " v " VERSION_FULL_BUILD + hash ) ;
// Fade the version label to be less prominent, but still readable.
version_btn - > set_self_modulate ( Color ( 1 , 1 , 1 , 0.6 ) ) ;
version_btn - > set_underline_mode ( LinkButton : : UNDERLINE_MODE_ON_HOVER ) ;
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String build_date ;
if ( VERSION_TIMESTAMP > 0 ) {
build_date = Time : : get_singleton ( ) - > get_datetime_string_from_unix_time ( VERSION_TIMESTAMP , true ) + " UTC " ;
} else {
build_date = TTR ( " (unknown) " ) ;
}
version_btn - > set_tooltip_text ( vformat ( TTR ( " Git commit date: %s \n Click to copy the version information. " ) , build_date ) ) ;
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version_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _version_button_pressed ) ) ;
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footer_bar - > add_child ( version_btn ) ;
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}
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// Dialogs.
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{
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quick_settings_dialog = memnew ( QuickSettingsDialog ) ;
add_child ( quick_settings_dialog ) ;
quick_settings_dialog - > connect ( " restart_required " , callable_mp ( this , & ProjectManager : : _restart_confirmed ) ) ;
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scan_dir = memnew ( EditorFileDialog ) ;
scan_dir - > set_previews_enabled ( false ) ;
scan_dir - > set_access ( EditorFileDialog : : ACCESS_FILESYSTEM ) ;
scan_dir - > set_file_mode ( EditorFileDialog : : FILE_MODE_OPEN_DIR ) ;
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scan_dir - > set_title ( TTR ( " Select a Folder to Scan " ) ) ; // must be after mode or it's overridden
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scan_dir - > set_current_dir ( EDITOR_GET ( " filesystem/directories/default_project_path " ) ) ;
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add_child ( scan_dir ) ;
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scan_dir - > connect ( " dir_selected " , callable_mp ( project_list , & ProjectList : : find_projects ) ) ;
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erase_missing_ask = memnew ( ConfirmationDialog ) ;
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erase_missing_ask - > set_ok_button_text ( TTR ( " Remove All " ) ) ;
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erase_missing_ask - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _erase_missing_projects_confirm ) ) ;
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add_child ( erase_missing_ask ) ;
erase_ask = memnew ( ConfirmationDialog ) ;
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erase_ask - > set_ok_button_text ( TTR ( " Remove " ) ) ;
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erase_ask - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _erase_project_confirm ) ) ;
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add_child ( erase_ask ) ;
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VBoxContainer * erase_ask_vb = memnew ( VBoxContainer ) ;
erase_ask - > add_child ( erase_ask_vb ) ;
erase_ask_label = memnew ( Label ) ;
erase_ask_vb - > add_child ( erase_ask_label ) ;
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// Comment out for now until we have a better warning system to
// ensure users delete their project only.
//delete_project_contents = memnew(CheckBox);
//delete_project_contents->set_text(TTR("Also delete project contents (no undo!)"));
//erase_ask_vb->add_child(delete_project_contents);
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multi_open_ask = memnew ( ConfirmationDialog ) ;
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multi_open_ask - > set_ok_button_text ( TTR ( " Edit " ) ) ;
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multi_open_ask - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _open_selected_projects ) ) ;
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add_child ( multi_open_ask ) ;
multi_run_ask = memnew ( ConfirmationDialog ) ;
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multi_run_ask - > set_ok_button_text ( TTR ( " Run " ) ) ;
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multi_run_ask - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _run_project_confirm ) ) ;
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add_child ( multi_run_ask ) ;
ask_update_settings = memnew ( ConfirmationDialog ) ;
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ask_update_settings - > set_autowrap ( true ) ;
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ask_update_settings - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _open_selected_projects ) ) ;
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full_convert_button = ask_update_settings - > add_button ( TTR ( " Convert Full Project " ) , ! GLOBAL_GET ( " gui/common/swap_cancel_ok " ) ) ;
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full_convert_button - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _full_convert_button_pressed ) ) ;
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add_child ( ask_update_settings ) ;
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ask_full_convert_dialog = memnew ( ConfirmationDialog ) ;
ask_full_convert_dialog - > set_autowrap ( true ) ;
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ask_full_convert_dialog - > set_text ( TTR ( " This option will perform full project conversion, updating scenes, resources and scripts from Godot 3 to work in Godot 4. \n \n Note that this is a best-effort conversion, i.e. it makes upgrading the project easier, but it will not open out-of-the-box and will still require manual adjustments. \n \n IMPORTANT: Make sure to backup your project before converting, as this operation makes it impossible to open it in older versions of Godot. " ) ) ;
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ask_full_convert_dialog - > connect ( SceneStringName ( confirmed ) , callable_mp ( this , & ProjectManager : : _perform_full_project_conversion ) ) ;
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add_child ( ask_full_convert_dialog ) ;
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project_dialog = memnew ( ProjectDialog ) ;
project_dialog - > connect ( " projects_updated " , callable_mp ( this , & ProjectManager : : _on_projects_updated ) ) ;
project_dialog - > connect ( " project_created " , callable_mp ( this , & ProjectManager : : _on_project_created ) ) ;
add_child ( project_dialog ) ;
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error_dialog = memnew ( AcceptDialog ) ;
error_dialog - > set_title ( TTR ( " Error " ) ) ;
add_child ( error_dialog ) ;
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about_dialog = memnew ( EditorAbout ) ;
add_child ( about_dialog ) ;
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}
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// Tag management.
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{
tag_manage_dialog = memnew ( ConfirmationDialog ) ;
add_child ( tag_manage_dialog ) ;
tag_manage_dialog - > set_title ( TTR ( " Manage Project Tags " ) ) ;
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tag_manage_dialog - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _apply_project_tags ) ) ;
manage_tags_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _manage_project_tags ) ) ;
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VBoxContainer * tag_vb = memnew ( VBoxContainer ) ;
tag_manage_dialog - > add_child ( tag_vb ) ;
Label * label = memnew ( Label ( TTR ( " Project Tags " ) ) ) ;
tag_vb - > add_child ( label ) ;
label - > set_theme_type_variation ( " HeaderMedium " ) ;
label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
label = memnew ( Label ( TTR ( " Click tag to remove it from the project. " ) ) ) ;
tag_vb - > add_child ( label ) ;
label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
project_tags = memnew ( HFlowContainer ) ;
tag_vb - > add_child ( project_tags ) ;
project_tags - > set_custom_minimum_size ( Vector2 ( 0 , 100 ) * EDSCALE ) ;
tag_vb - > add_child ( memnew ( HSeparator ) ) ;
label = memnew ( Label ( TTR ( " All Tags " ) ) ) ;
tag_vb - > add_child ( label ) ;
label - > set_theme_type_variation ( " HeaderMedium " ) ;
label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
label = memnew ( Label ( TTR ( " Click tag to add it to the project. " ) ) ) ;
tag_vb - > add_child ( label ) ;
label - > set_horizontal_alignment ( HORIZONTAL_ALIGNMENT_CENTER ) ;
all_tags = memnew ( HFlowContainer ) ;
tag_vb - > add_child ( all_tags ) ;
all_tags - > set_custom_minimum_size ( Vector2 ( 0 , 100 ) * EDSCALE ) ;
tag_edit_error = memnew ( Label ) ;
tag_vb - > add_child ( tag_edit_error ) ;
tag_edit_error - > set_autowrap_mode ( TextServer : : AUTOWRAP_WORD ) ;
create_tag_dialog = memnew ( ConfirmationDialog ) ;
tag_manage_dialog - > add_child ( create_tag_dialog ) ;
create_tag_dialog - > set_title ( TTR ( " Create New Tag " ) ) ;
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create_tag_dialog - > get_ok_button ( ) - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & ProjectManager : : _create_new_tag ) ) ;
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tag_vb = memnew ( VBoxContainer ) ;
create_tag_dialog - > add_child ( tag_vb ) ;
Label * info = memnew ( Label ( TTR ( " Tags are capitalized automatically when displayed. " ) ) ) ;
tag_vb - > add_child ( info ) ;
new_tag_name = memnew ( LineEdit ) ;
tag_vb - > add_child ( new_tag_name ) ;
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new_tag_name - > connect ( SceneStringName ( text_changed ) , callable_mp ( this , & ProjectManager : : _set_new_tag_name ) ) ;
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new_tag_name - > connect ( " text_submitted " , callable_mp ( this , & ProjectManager : : _create_new_tag ) . unbind ( 1 ) ) ;
create_tag_dialog - > connect ( " about_to_popup " , callable_mp ( new_tag_name , & LineEdit : : clear ) ) ;
create_tag_dialog - > connect ( " about_to_popup " , callable_mp ( ( Control * ) new_tag_name , & Control : : grab_focus ) , CONNECT_DEFERRED ) ;
tag_error = memnew ( Label ) ;
tag_vb - > add_child ( tag_error ) ;
create_tag_btn = memnew ( Button ) ;
all_tags - > add_child ( create_tag_btn ) ;
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create_tag_btn - > connect ( SceneStringName ( pressed ) , callable_mp ( ( Window * ) create_tag_dialog , & Window : : popup_centered ) . bind ( Vector2i ( 500 , 0 ) * EDSCALE ) ) ;
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}
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// Initialize project list.
{
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project_list - > load_project_list ( ) ;
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Ref < DirAccess > dir_access = DirAccess : : create ( DirAccess : : AccessType : : ACCESS_FILESYSTEM ) ;
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String default_project_path = EDITOR_GET ( " filesystem/directories/default_project_path " ) ;
if ( ! default_project_path . is_empty ( ) & & ! dir_access - > dir_exists ( default_project_path ) ) {
Error error = dir_access - > make_dir_recursive ( default_project_path ) ;
if ( error ! = OK ) {
ERR_PRINT ( " Could not create default project directory at: " + default_project_path ) ;
}
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}
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String autoscan_path = EDITOR_GET ( " filesystem/directories/autoscan_project_path " ) ;
if ( ! autoscan_path . is_empty ( ) ) {
if ( dir_access - > dir_exists ( autoscan_path ) ) {
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project_list - > find_projects ( autoscan_path ) ;
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} else {
Error error = dir_access - > make_dir_recursive ( autoscan_path ) ;
if ( error ! = OK ) {
ERR_PRINT ( " Could not create project autoscan directory at: " + autoscan_path ) ;
}
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}
}
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project_list - > update_project_list ( ) ;
initialized = true ;
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}
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// Extend menu bar to window title.
if ( can_expand ) {
DisplayServer : : get_singleton ( ) - > process_events ( ) ;
DisplayServer : : get_singleton ( ) - > window_set_flag ( DisplayServer : : WINDOW_FLAG_EXTEND_TO_TITLE , true , DisplayServer : : MAIN_WINDOW_ID ) ;
title_bar - > set_can_move_window ( true ) ;
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title_bar - > connect ( SceneStringName ( item_rect_changed ) , callable_mp ( this , & ProjectManager : : _titlebar_resized ) ) ;
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}
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_update_size_limits ( ) ;
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}
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ProjectManager : : ~ ProjectManager ( ) {
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singleton = nullptr ;
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if ( EditorSettings : : get_singleton ( ) ) {
EditorSettings : : destroy ( ) ;
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}
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EditorThemeManager : : finalize ( ) ;
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}