Commit Graph

11074 Commits

Author SHA1 Message Date
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Stuart Carnie 41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs 2024-08-20 11:55:21 +02:00
Rémi Verschelde d9e458515b
Merge pull request #91750 from BastiaanOlij/openxr_visibility_mask
OpenXR: Add support for visibility mask
2024-08-20 11:03:54 +02:00
Rémi Verschelde 73d42411f0
Merge pull request #95808 from paulloz/bugfix/dotnet-globalclass-icon-relative-paths
Fix relative paths for global class icons in C#
2024-08-20 10:02:47 +02:00
Rémi Verschelde f45421204c
Merge pull request #95764 from passivestar/gdscript-syntax-highlighter
Expose GDScript syntax highlighter to editor plugins
2024-08-20 10:02:35 +02:00
Rémi Verschelde c359a8e9ca
Merge pull request #95757 from BlueCube3310/cvtt-float
CVTT: Include float formats for hdr compression
2024-08-20 10:02:23 +02:00
Rémi Verschelde 65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Rémi Verschelde a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde 58505b0bce
Merge pull request #94082 from HolonProduction/completion-force
Autocompletion: Rework argument options string literal completion
2024-08-20 10:01:52 +02:00
Aaron Franke 7db24a9ad5
Simplify and fix Rect2/AABB get_support function 2024-08-19 23:55:31 -07:00
Bastiaan Olij a8c5117777 Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00
clayjohn 1521e49c23 Antialias direct light samples in LightmapperRD
Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij d9ab2c3195 OpenXR: Add support for visibility mask 2024-08-20 10:47:17 +10:00
Paul Joannon 3c0eaec39f
Fix relative paths for global class icons in C# 2024-08-19 18:09:58 +02:00
Rémi Verschelde ce1ba7328f
Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
Rémi Verschelde 0274508647
Merge pull request #93498 from smix8/connection_relocation
Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde b39df869c7
Merge pull request #93252 from smix8/csg_bake
Add CSG options to bake to static mesh and collision shape
2024-08-19 16:04:59 +02:00
Rémi Verschelde da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Gustavo Jaruga Cruz 4fa6287de1 Fix interactive audio transitions fade in for clips with auto_advance 2024-08-19 10:54:15 -03:00
passivestar 3fe644de86 Expose GDScript syntax highlighter to editor plugins 2024-08-19 16:36:55 +04:00
Rémi Verschelde 745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde 3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde 3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde 3a4e0f1741
Merge pull request #87735 from ywmaa/blend_file_geometrynodes_instances
Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 14:33:21 +02:00
Rémi Verschelde 40f938c44d
Merge pull request #86538 from jsjtxietian/fix-shape-thread-error
Fix CSGShape3D's `_mesh_changed` to be thread safe
2024-08-19 14:33:16 +02:00
ywmaa c460f1de24
Add Option for Export Geometry Nodes Instances in blend importer 2024-08-19 12:23:21 +02:00
Rémi Verschelde 1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Rémi Verschelde 6c76be2389
Merge pull request #95658 from akien-mga/openxr-fix-system-package
OpenXR: Fix support for building against distro package
2024-08-19 12:09:06 +02:00
Rémi Verschelde 63f4186f97
Merge pull request #95253 from Kimau/claire/logitech
OpenXR - Add Logitech Mx Ink Stylus Support
2024-08-19 12:09:01 +02:00
Micky 4ce5856384 Remove empty `[b]Example:[/b]` lines from the class reference 2024-08-19 01:00:52 +02:00
Micky e80c44dbe7 Fix some invalid code in GDScript class reference 2024-08-19 00:55:51 +02:00
BlueCube3310 4b266871d7 CVTT: Include float formats for hdr compression 2024-08-18 17:31:05 +02:00
BlueCube3310 394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00
Raul Santos c2efbf3012
C#: Use Godot's LipO implementation instead of Xcode's lipo command 2024-08-17 17:52:35 +02:00
Raul Santos 5e7fda8de7
C#: Destroy script before clearing owner
The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
2024-08-17 04:04:57 +02:00
Rémi Verschelde 5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde 4bd33df11e
Merge pull request #94766 from Z0rb14n/fix-vector3-slerp
C#: Fix Vector3 `Slerp` normalization error
2024-08-16 23:45:34 +02:00
Rémi Verschelde 0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde dbf4be308c
Merge pull request #93583 from smix8/obstacle_monitor
Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
Rémi Verschelde 2206f5c6a4
OpenXR: Fix support for building against distro package 2024-08-16 22:51:09 +02:00
BlueCube3310 e0f30d30e2 Improve layered texture preview 2024-08-16 18:20:55 +02:00
BlueCube3310 2eb1f069d2 Add support for loading less common DDS formats 2024-08-16 15:35:20 +02:00
Rémi Verschelde ec74e14943
Merge pull request #95603 from tetrapod00/gltf-capitalization-errors
Fix glTF capitalization in error messages
2024-08-16 14:36:33 +02:00
Rémi Verschelde 4d3157c0f2
Merge pull request #95578 from tetrapod00/gltf-capitalization-classref
Fix glTF capitalization in class reference
2024-08-16 14:36:26 +02:00
Rémi Verschelde f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde 0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde c98d549e65
Merge pull request #95431 from Joy-less/Fix-#10418
C#: Add `NotNullWhenAttribute` to `IsInstanceValid`
2024-08-16 14:34:30 +02:00
Rémi Verschelde 1685ce3256
Merge pull request #95426 from Jordyfel/spawner-doc
Fix typo or unclear language in MultiplayerSpawner doc
2024-08-16 14:34:22 +02:00
Rémi Verschelde 751d285f3f
Merge pull request #95417 from bruvzg/win_dll_exports
Remove unnecessary DLL export attributes.
2024-08-16 14:34:08 +02:00
Rémi Verschelde cc894e59ea
Merge pull request #95408 from alesliehughes/gdscitp_debug_statement
GDScript: Only include profiling variables when DEBUG is enabled
2024-08-16 14:34:01 +02:00
Rémi Verschelde 9393388940
Merge pull request #95322 from Nodragem/fix-pasting-in-gridmap
Fix copy-paste and cut-paste in GridMap
2024-08-16 14:33:31 +02:00
Rémi Verschelde 0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
Rémi Verschelde 7865266f24
Merge pull request #94609 from bruvzg/pixel_font_detect
[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-08-16 14:32:14 +02:00
Rémi Verschelde 86df981cdc
Merge pull request #89567 from BlueCube3310/etcpak-cleanup
etcpak: Improve image padding and clean up the code
2024-08-16 14:31:53 +02:00
Rémi Verschelde ae9fb96a36
Merge pull request #95433 from dsnopek/openxr-composition-layers-srgb
OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
2024-08-16 10:35:56 +02:00
Rémi Verschelde 886d5865a4
Merge pull request #95291 from BlueCube3310/hdr-optimizations
Optimize .hdr loading and RGB9E5 conversion
2024-08-16 10:35:32 +02:00
Jonatan Röjder Delnavaz 74389e8395 * Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute 2024-08-16 07:26:53 +02:00
tetrapod00 3b1345c26e Change capitalization of glTF in errors and comments. 2024-08-15 18:07:30 -07:00
tetrapod00 012ce1eaff Fix glTF capitalization in class reference 2024-08-15 10:41:47 -07:00
Rémi Verschelde c2a4942850
Bump version to 4.4-dev
Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Haoyu Qiu 7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
kobewi 065dd099dd Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
David Snopek dfcff4ef46 OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
Joyless 3d43e73181 Add NotNullWhenAttribute to IsInstanceValid 2024-08-12 16:44:09 +01:00
Jordyfel 8c626f23c1 Fix typo in MultiplayerSpawner doc 2024-08-12 14:57:02 +03:00
bruvzg 3156856aa1 Remove unnecessary DLL export attributes. 2024-08-12 09:53:05 +03:00
Alistair Leslie-Hughes f489c313cc gdscript: Only include profiling variables when DEBUG is enabled 2024-08-12 10:14:42 +10:00
Hilderin d199f1f0d5 Fix resolve class inheritance after file rename 2024-08-10 19:21:24 -04:00
BlueCube3310 80cf6cbfe9 Optimize .hdr loading and RGB9E5 conversion 2024-08-09 22:39:30 +02:00
Nodragem e7e633760a prevent the click to get processed further after a paste action 2024-08-09 10:39:25 +01:00
Claire Blackshaw 19c7afee07 OpenXR - Support for the Logitech MxInk Stylus
In future work we may want to expose an isStylus or similar for
XR Trackers, though that is likely outside the scope of this commit
which is the core extension work.

Vendor Ref: https://logitech.github.io/mxink/OpenXR.html
2024-08-08 11:09:29 +01:00
Rémi Verschelde 03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
Raul Santos 262671c644
C#: Expose `Transform2D.Determinant()` 2024-08-08 06:31:46 +02:00
Rémi Verschelde da9f943330
Merge pull request #95134 from Calinou/audio-interactive-transition-editor-expand-columns
Expand columns in the audio interactive transition editor
2024-08-07 23:47:00 +02:00
Fabio Alessandrelli 7f610a2c6e [WS] Fix set_no_delay on Windows
Windows socket implementation is, as usual, broken in many ways.

This includes `setsockopt` failing to set `TCP_NODELAY` if the socket is
still in a connecting state.

This also means we need to keep polling the IP resolver until the socket
reaches the CONNECTED state (so it can set the TCP_NODELAY after the
connection is successful).
2024-08-07 09:47:00 +02:00
Bastiaan Olij 1371b35b6e Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x 2024-08-07 13:58:05 +10:00
Dommi aebcd699fe Fixed undo not updating spawn checkbox in replication editor
When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor.
2024-08-06 15:50:48 +02:00
Fabio Alessandrelli c5fa7354bb [MP] Fix relay protocol routing with negative targets
Godot supports sending messages to "all but one peer" by sending a
packet with a negative target (the negated ID of the excluded peer).

The relay protocol was incorrectly interpreting the values and relaying
the message to the wrong peers.

This issue only affected "send_bytes" since the other subsystem (RPC
and replication) "resolves" the correct IDs client-side (to match
visibility information).
2024-08-06 13:21:47 +02:00
Rémi Verschelde 4359c28fea
Merge pull request #95192 from Faless/mp/quite_relay_to_disconnected
[MP] Avoid error spam in relay protocol when clients disconnect
2024-08-06 12:32:27 +02:00
Rémi Verschelde 79ae9524ef
Merge pull request #95115 from rune-scape/fix-invalidated-parser
GDScript: Fix unnecessary calls to `remove_parser`
2024-08-06 12:31:53 +02:00
Fabio Alessandrelli 531c72f30d [MP] Avoid error spam in relay protocol when clients disconnect
When multiple clients are connected, and the server is using the relay
sub-protocol, it might happen that a client disconnects while a packet
sent to it from another peer is still in transit.

In that case, when the packet reaches the server for relaying, it used
to generate an error (as the destination client did no longer exists).

This commit changes check to suppress the error message while still
skipping the packet.
2024-08-06 09:51:28 +02:00
smix8 110b2dc61a Add triangulation partition option to 2D navigation mesh baking
Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
Hugo Locurcio ab6b00d102
Expand columns in the audio interactive transition editor
This prevents columns from being unusably narrow,
especially on hiDPI displays.
2024-08-04 17:24:31 +02:00
Aaron Franke 246cc7e86d
GLTF: Propagate owner for root node children 2024-08-04 02:28:01 -07:00
rune-scape e680369d5b GDScript: Fix too many calls to 'remove_parser'
+fix excessive memory allocations when 'load'ing many dependant scripts
+fix excessive calls to vformat
2024-08-03 20:52:44 -07:00
Haoyu Qiu 7cf9ed5f65 Fix several typos in the documentation 2024-08-02 08:42:20 +08:00
Rémi Verschelde 3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
Rémi Verschelde 2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
David Snopek 24b7d973fa Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr` 2024-07-31 16:36:44 -05:00
Rémi Verschelde 019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
Rémi Verschelde 8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
Rémi Verschelde 9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
rune-scape 6e8fa6dd50 GDScript: Fix common mismatched external parser errors 2024-07-31 12:54:16 -07:00
Fabio Alessandrelli 90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback
Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.

This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.

While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).

This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
Hilderin 2dc9cf50c5 Fix no validation on Blender path on importation 2024-07-30 17:30:11 -04:00
bruvzg fdeea4ac33
Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
jsjtxietian 5e4dafb0d9 Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos 2024-07-30 10:57:28 +08:00
raging-loon 344ff6fe83
Fix `browse_dialog` in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
rune-scape 22f43b7879 Avoid const_cast in GDScriptParser 2024-07-28 08:04:25 -07:00
Max beaf2b18ce
Fix doc on Vector2.cs's / operator 2024-07-27 14:49:20 -07:00
Z0rb14n 0d6e9de0b9
Fix Vector3 Slerp Normalizing Zero Vectors
Ported the existing zero length check in C++ into C#.
2024-07-26 09:04:54 -07:00
Rémi Verschelde b2facc018a
Merge pull request #94730 from dalexeev/gds-fix-while-locals-clearing
GDScript: Fix locals clearing after exiting `while` block
2024-07-26 13:44:09 +02:00
Rémi Verschelde 7805220fef
Merge pull request #90134 from AThousandShips/construct_fix
[Core] Fix `Variant::construct` of `Object`
2024-07-26 13:43:54 +02:00
Rémi Verschelde 2a61a2fa2f
Merge pull request #89274 from 0x0ACB/unchecked_cast
Fix use after free in `GDScriptLanguage::debug_get_globals`
2024-07-26 13:43:48 +02:00
BlueCube3310 00f662c07f Improve etcpak image padding and clean up the code 2024-07-26 13:27:20 +02:00
A Thousand Ships 8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
Danil Alexeev 5350e1beaa
GDScript: Fix locals clearing after exiting `while` block 2024-07-25 12:10:37 +03:00
Rémi Verschelde f2918c73cf
Revert "GDScript: Fix common mismatched external parser errors"
This reverts commit c75225ffb2.

This caused a crashing regression for multiple users:
https://github.com/godotengine/godot/pull/94617#issuecomment-2247868580
2024-07-25 09:20:23 +02:00
Rémi Verschelde 022d702bc0
Merge pull request #94678 from rune-scape/clear-abandoned-parser-refs
GDScriptCache: Clear abandoned parser refs
2024-07-24 13:03:27 +02:00
Rémi Verschelde 77e18da5ff
Merge pull request #94674 from dalexeev/gds-fix-incorrect-setter-call-for-ref-types
GDScript: Fix incorrect setter call for reference types
2024-07-24 10:17:45 +02:00
Rémi Verschelde d342df79d5
Merge pull request #94676 from rune-scape/test-oops
GDScriptTestRunner: Fix compiler error output
2024-07-24 09:59:34 +02:00
Rémi Verschelde f361133601
Merge pull request #94664 from dalexeev/gds-fix-make-arguments-hint
GDScript: Fix incorrect default values ​​in `_make_arguments_hint()`
2024-07-24 09:59:28 +02:00
Rémi Verschelde e91725f490
Merge pull request #94617 from rune-scape/fix-mismatched-parsers
GDScript: Fix common mismatched external parser errors
2024-07-24 09:59:19 +02:00
Rémi Verschelde 7708f0e163
Merge pull request #85382 from HolonProduction/in-case-of-a-script
GDScript: Generate `arghint` for script types
2024-07-24 09:59:08 +02:00
Danil Alexeev 8c82fd15d2
GDScript: Fix incorrect setter call for reference types 2024-07-24 10:37:35 +03:00
Juan Pablo Arce 8aa444d212 Fix GD0107 not applying to arrays and dictionaries containing nodes 2024-07-24 02:20:29 -03:00
rune-scape 298904d74e GDScriptTestRunner: Fix compiler error output 2024-07-23 12:59:22 -07:00
rune-scape 86b23d0420 GDScriptCache: Clear abandoned parser refs 2024-07-23 12:54:45 -07:00
rune-scape c75225ffb2 GDScript: Fix common mismatched external parser errors 2024-07-23 12:25:23 -07:00
bruvzg 32bc1c2f33
[Font Import] Detect pixel fonts and disable subpixel positioning. 2024-07-23 20:34:39 +03:00
Danil Alexeev 37a3a98fde
GDScript: Fix incorrect default values ​​in `_make_arguments_hint()` 2024-07-23 19:35:42 +03:00
Danil Alexeev 638148a184
GDScript: Fix false positive cases of `ENUM_VARIABLE_WITHOUT_DEFAULT` 2024-07-22 21:45:01 +03:00
Rémi Verschelde 9d8c2c9b25
Merge pull request #94618 from Faless/ws/fix_no_delay
[WebSocket] Ensure `TCP_NODELAY` is always set
2024-07-22 15:41:14 +02:00
Fabio Alessandrelli d65e7aab76 [WebSocket] Ensure TCP_NODELAY is always set
Almost all WebSocket implementations (including all major browsers)
disable Nagle's algorithm to favor low latency over packet overhead.

This was also the case in Godot 3.x, while in Godot 4.0 this was only
being done for clients and wasn't even always working due to a bug.

This commit fixes the aforementioned bug, and forces TCP_NODELAY when
accepting a stream as a server.
2024-07-22 14:40:19 +02:00
Rémi Verschelde 7bcb447c66
Merge pull request #94598 from BlueCube3310/img-64bit-compress
Support 64-bit image sizes for VRAM compression
2024-07-22 14:13:15 +02:00
Rémi Verschelde 4be1529049
Merge pull request #94550 from dsnopek/openxr-passthrough-project-settings
OpenXR: Fix enabling passthrough via environment blend mode in project settings
2024-07-22 14:12:56 +02:00
Rémi Verschelde f640ba6f2c
Merge pull request #94514 from adamscott/fix-new-stream-types-playing
Fix new stream types `mix()` not returning 0 when inactive
2024-07-22 14:12:54 +02:00
BlueCube3310 0ed45629fd Support 64-bit image sizes for VRAM compression 2024-07-21 21:06:14 +02:00
David Snopek 22a6303fa0 OpenXR: Fix enabling passthrough via environment blend mode in project settings 2024-07-19 19:04:51 -05:00
Hugo Locurcio 0445ccf428
Fix Image CowData crash when baking large lightmaps
This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.

VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Adam Scott b22783b9b3
Fix new stream types `mix()` not returning 0 when inactive 2024-07-18 11:18:38 -04:00
Rémi Verschelde ff8a2780ee
Merge pull request #94506 from Jordyfel/handle-gltf-bin-missing
Fix handling of missing bin file in gltf separate
2024-07-18 15:38:32 +02:00
Rémi Verschelde 60966f5bcf
Merge pull request #94505 from mihe/speed-up-gdscript-shutdown
Speed up `GDScriptLanguage::finish`
2024-07-18 15:38:29 +02:00
Rémi Verschelde fefd9537e6
Merge pull request #94424 from HolonProduction/completion-fix-depended-parsers
Autocompletion: Register depended parsers with the main parser
2024-07-18 15:38:20 +02:00
Rémi Verschelde 1e81a946cc
Merge pull request #94412 from dsnopek/xr-always-render
Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
Jordyfel 416e63ae35 Fix handling of missing bin file in gltf separate 2024-07-18 14:04:16 +03:00
Mikael Hermansson 6852f9497c Speed up `GDScriptLanguage::finish` 2024-07-18 12:30:45 +02:00
HolonProduction 4699e69708 Autocompletion: register depended parsers with the main parser 2024-07-18 12:16:28 +02:00
Rémi Verschelde 43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
A Thousand Ships be652f160d
[Audio] Prevent crash in interactive playback 2024-07-17 18:58:36 +02:00
RedMser f9258ff928 Fix typos 2024-07-17 18:53:03 +02:00
David Snopek 7a5a8597eb Always render when XR is enabled, even if no OS windows can draw 2024-07-17 08:19:21 -05:00
Rémi Verschelde f4942b7350
Merge pull request #94457 from BastiaanOlij/fix_load_action_map
Fix creating default action map
2024-07-17 12:52:54 +02:00
Rémi Verschelde c2b91e2986
Merge pull request #94327 from HolonProduction/underscore_identifier
GDScript: Restore support for `Token::UNDERSCORE` in identifiers
2024-07-17 11:44:01 +02:00
Rémi Verschelde ab67408390
Merge pull request #94238 from RandomShaper/ref_is_now_rc
Make errors on `RefCounted.free()` more accurate
2024-07-17 11:43:32 +02:00
Rémi Verschelde 5c2bc6ec96
Merge pull request #94236 from BlueCube3310/lightmap-pad-loop-fix
Lightmapper: Ensure the atlas is big enough to fit padded UV maps
2024-07-17 11:43:28 +02:00
Rémi Verschelde aefd91ae42
Merge pull request #94138 from vnen/gdscript-simple-setter-chain-call-setter
GDScript: Call setter on simple setter chain without getter
2024-07-17 11:43:15 +02:00
Rémi Verschelde 2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde db95973d63
Merge pull request #93987 from marcospb19/improve-enet-connection-docs
Clarify that `ENetConnection`'s `create_host` and `service` must be called on client and server
2024-07-17 11:42:48 +02:00
Bastiaan Olij 9e658e29d2 Fixed creating default action map 2024-07-17 12:04:06 +10:00