Commit Graph

16371 Commits

Author SHA1 Message Date
Haoyu Qiu 5e473b8584 Disable export template downloading in offline mode 2024-08-30 22:17:36 +08:00
Rémi Verschelde ed8baa378a
Merge pull request #96236 from kleonc/scene_tree_dock_fix_trying_to_remove_internal_node
Fix `SceneTreeDock` invalid state after trying to remove internal Node
2024-08-30 11:43:09 +02:00
Rémi Verschelde 1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde 7f86ca057a
Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_scene
Attempt applying RESET pose during import.
2024-08-30 09:59:59 +02:00
Rémi Verschelde 84ad611565
Merge pull request #96280 from CreatedBySeb/fix-tileset-scattering
Fix TileSet Scattering setting vanishing when changing tools
2024-08-30 09:59:43 +02:00
Rémi Verschelde 228a4e7a1d
Merge pull request #96212 from Maran23/theme-type-dialog-navigatable
Make `ThemeTypeDialog` List navigatable when the `LineEdit` has focus
2024-08-30 09:59:30 +02:00
Rémi Verschelde b128e71383
Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
Restore fullscreen toggle menu for the Android editor and clean up the immersive mode logic
2024-08-30 09:59:27 +02:00
Rémi Verschelde 909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
Rémi Verschelde 66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
Saracen 31253257b3 Attempt applying RESET pose during import. 2024-08-29 22:58:26 +01:00
rune-scape 154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
kobewi ad7a2d19a6 Expose EditorUndoRedoManager's clear_history() 2024-08-29 19:23:39 +02:00
demolke c409e6d722 Import/export GLTF extras to node->meta
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.

- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships e33fdb4296
Use `MutexLock` in more places 2024-08-29 14:12:59 +02:00
Sébastien Dunne Fulmer aaa157f929
Fix TileSet Scattering setting vanishing when changing tools 2024-08-29 12:17:38 +01:00
Hilderin ef6f873938 Fix editor needs restart after adding GDExtensions 2024-08-29 06:15:32 -04:00
Rémi Verschelde ad0edb8bb6
Merge pull request #96196 from SaracenOne/bone_editor_revert
Add Revert support to SkeletonEditor.
2024-08-29 10:36:34 +02:00
Rémi Verschelde c1605e47c1
Merge pull request #62524 from AThousandShips/help_search
`EditorHelpSearch` improvements
2024-08-29 10:36:04 +02:00
Giganzo 308186a89e Fix floating window corner radius 2024-08-29 10:27:27 +02:00
kobewi 7e7a4f238b Fix Path2D splitting 2024-08-28 19:29:23 +02:00
kleonc 5ae85a4fb9 Fix SceneTreeDock invalid state after trying to remove internal Node 2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio 923b0f2e56 Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic 2024-08-28 09:50:34 -07:00
A Thousand Ships 5c9cd6a604
`EditorHelpSearch` improvements
* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
  nested entry to reduce clutter

Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00
Rémi Verschelde 3bc84c2988
Merge pull request #63744 from KoBeWi/shader_spaghetti
Refactor toggling script list
2024-08-28 17:14:56 +02:00
kobewi b4c92dbd0e Refactor toggling script list 2024-08-28 17:00:51 +02:00
Yuri Rubinsky 52889ab7ee [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
Rémi Verschelde 5a11abc899
Merge pull request #96198 from DeeJayLSP/qoa-leak
ResourceImporterWAV: Fix memory leak on QOA import
2024-08-28 13:14:27 +02:00
Rémi Verschelde 60765bebe4
Merge pull request #95700 from m4gr3d/add_pip_support_to_game_window
[Android Editor] Add support for launching the Play window in PiP mode
2024-08-28 13:14:23 +02:00
DeeJayLSP e67cc73463 Fix memory leak on QOA import 2024-08-28 08:04:20 -03:00
Marius Hanl ff9946f817 Make ThemeTypeDialog List navigatable when the LineEdit selected
This behavior is the same as in the CreateDialog.
The arrow keys or page up/page down navigate the List while the LineEdit has focus.
2024-08-28 12:57:49 +02:00
Fredia Huya-Kouadio 961394a988 Add support for launching the Play window in PiP mode 2024-08-28 03:18:51 -07:00
Rémi Verschelde 35be8acf60
Merge pull request #96199 from SaracenOne/ownerless_node_crashfix
Fix crash when selecting ownerless 3D node.
2024-08-28 09:45:44 +02:00
Rémi Verschelde c7ac89fb89
Merge pull request #96193 from ryevdokimov/save-transform-gizmo-state
Save the state of view transform gizmo option
2024-08-28 09:45:40 +02:00
Rémi Verschelde 51c7ff86ff
Merge pull request #94522 from RoyBerardo/move-array-dict-remove-item
Make "Remove Item" appear at the top of the list when editing the value of an array or dictionary
2024-08-28 09:45:31 +02:00
bruvzg 07e986f728
Allow adding custom export platforms using scripts / GDExtension. 2024-08-28 10:29:01 +03:00
Saracen 279ccd6d32 Fix crash when selecting ownerless 3D node. 2024-08-28 04:35:46 +01:00
Saracen e32856b5f1 Add revert support to SkeletonEditor. 2024-08-28 04:06:13 +01:00
Hilderin ce42d9dcfe Fix slow importation when window is unfocused 2024-08-27 19:57:38 -04:00
Robert Yevdokimov 67dfbc0816 Save the state of view transform gizmo option 2024-08-27 19:16:43 -04:00
Rémi Verschelde db24ed4ead
Merge pull request #94995 from Repiteo/scons/raw-cstrings
SCons: Add method to generate raw cstrings
2024-08-28 00:12:47 +02:00
Rémi Verschelde e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde 3e23f56c72
Merge pull request #94288 from KoBeWi/cursed_code
Allow box selecting over CanvasItems when Shift is held
2024-08-28 00:12:02 +02:00
Rémi Verschelde 9f70823eec
Merge pull request #94012 from KoBeWi/reload_everything_to_update_one_line
Allow live reloading of built-in scripts
2024-08-28 00:11:53 +02:00
Rémi Verschelde 7c02e067cc
Merge pull request #93611 from KoBeWi/path_rush
Optimize `get_path()` in EditorFileSystemDirectory
2024-08-28 00:11:16 +02:00
Rémi Verschelde 18895b8aac
Merge pull request #93017 from Chaosus/vs_mesh_emitter_drag_and_drop
Allow drag & drop Mesh to create MeshEmitter in visual shaders
2024-08-28 00:11:01 +02:00
Rémi Verschelde 48645f3d70
Merge pull request #87793 from ryevdokimov/hide-transform-gizmo
Add ability to hide editor transform gizmo
2024-08-28 00:10:32 +02:00
Rémi Verschelde cf2782911f
Merge pull request #87787 from aaronfranke/scene-import-type
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-28 00:10:27 +02:00
Rémi Verschelde 109203d472
Merge pull request #85331 from RobProductions/customize-navigation-controls
Add full customization of 3D navigation controls
2024-08-28 00:10:19 +02:00
Aaron Franke 9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
Rémi Verschelde a2f097d603
Merge pull request #96176 from adamscott/fix-wrong-plural-method-debugger
Fix weird plural of public method names of `EditorDebuggerNode`
2024-08-27 22:27:55 +02:00
Rémi Verschelde 012ccbc301
Merge pull request #95048 from KoBeWi/keep_the_party_going
Add `keep_screen_on` editor setting
2024-08-27 22:27:35 +02:00
Rémi Verschelde d35bee9cdd
Merge pull request #94002 from kitbdev/fix-goto-error
Fix goto line issues in code editor
2024-08-27 22:27:25 +02:00
passivestar 06baff5f01 [macOS] Change breakpoint shortcuts to avoid conflict with the settings shortcut 2024-08-27 23:12:32 +04:00
Adam Scott dfe7ef7964
Fix weird plural public method names 2024-08-27 13:37:37 -04:00
Rémi Verschelde 431c5839fe
Merge pull request #96168 from CreatedBySeb/remove-user-prefix
Remove confusing USER prefix from script-logged errors
2024-08-27 17:52:40 +02:00
Rémi Verschelde ae241abde7
Merge pull request #95259 from kleonc/polygon2d_uv_editor_fix_zoomed_snapping
Fix snapping when zoomed in `Polygon2D` UV editor
2024-08-27 17:52:33 +02:00
kleonc 1b7626f391 Fix snapping when zoomed in Polygon2D UV editor 2024-08-27 17:01:41 +02:00
Rémi Verschelde 8e80c10704
Merge pull request #96162 from passivestar/missing-date
Fix missing project date showing the unix epoch
2024-08-27 16:55:34 +02:00
Rémi Verschelde 046ed80340
Merge pull request #96141 from jsjtxietian/custom-node-doc
Support opening custom class documentation with "Open Documentation" menu entry
2024-08-27 16:55:23 +02:00
Rémi Verschelde 23a0dac7d8
Merge pull request #96136 from SaracenOne/auto_mapper_fix
Prevent automapper throwing obscure error.
2024-08-27 16:55:19 +02:00
Rémi Verschelde 61f2a33353
Merge pull request #96007 from kitbdev/fix-external-script-reloading
Fix script overwriting with external editor
2024-08-27 16:55:11 +02:00
Rémi Verschelde 9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde 3db976bdb7
Merge pull request #95906 from larspet/change-2d-zoom
Add a zoom speed setting to the 2D editor
2024-08-27 16:55:02 +02:00
Rémi Verschelde 1b29f8bbaa
Merge pull request #95738 from SomeRanDev/shader_editor_context_menu
Add a context menu for the shader editor file list
2024-08-27 16:54:58 +02:00
Rémi Verschelde 21bcff00e9
Merge pull request #95126 from Chaosus/shader_cubemap_fix
Allow setting a cubemap as default parameter to shader
2024-08-27 16:54:50 +02:00
Rémi Verschelde 58beed3495
Merge pull request #95057 from Chaosus/shader_clip_space_far
Add `CLIP_SPACE_FAR` built-in to spatial shader
2024-08-27 16:54:46 +02:00
Rémi Verschelde 5a61e10e09
Merge pull request #89265 from davthedev/spinbox-buttons-refactor
Improve SpinBox interaction, split arrows, add theme attributes
2024-08-27 16:54:39 +02:00
Sébastien Dunne Fulmer c3ed8a842c
Remove confusing USER prefix from script-logged errors 2024-08-27 15:00:48 +01:00
jsjtxietian b5fa2a3d3a Support opening custom class documentation with "Open Documentation" menu entry 2024-08-27 21:52:07 +08:00
passivestar 6ed54ab9ba Fix missing project date showing the unix epoch 2024-08-27 16:03:19 +04:00
Chaosus db251a3f99 Allow setting a cubemap as default parameter to shader 2024-08-27 09:43:05 +03:00
Chaosus f538376c3b Add `CLIP_SPACE_FAR` built-in to spatial shader 2024-08-27 08:48:46 +03:00
Robert Borghese 8a087c7ec4 Add context menu for shader editor list 2024-08-27 01:18:03 -04:00
Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()`
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Saracen 3caba6e4fb Prevent automapper throwing obscure error.
Add check to prevent the skeleton auto-mapper throwing a cryptic
error when neither a head or neck bone could initially be detected.
2024-08-26 23:45:03 +01:00
Rémi Verschelde 34779211e0
Merge pull request #95891 from KoBeWi/kilometer_long_tree_branch
Disable text trimming in SceneTreeEditor
2024-08-26 23:29:10 +02:00
Rémi Verschelde 0125b0eb03
Merge pull request #94215 from Chaosus/vs_preview_and_param_list
Add a material preview to visual shader editor
2024-08-26 23:28:46 +02:00
Rémi Verschelde a041772ecf
Merge pull request #93940 from Mickeon/deprecate_RichTextLabel_is_ready
Add RichTextLabel `is_finished()`, deprecate `is_ready()`
2024-08-26 23:28:42 +02:00
Rémi Verschelde 056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde 347700cd95
Merge pull request #83443 from Chaosus/vs_fix_input_sorting
Fix visual shader inputs to follow the alphabet order
2024-08-26 23:28:04 +02:00
Rémi Verschelde b34aa7b44d
Merge pull request #76085 from spanzeri/better_remember_editor_window
Remember editor window mode, screen, size and position on restart
2024-08-26 23:27:55 +02:00
Rémi Verschelde 7e8fffa008
Merge pull request #96122 from SaracenOne/fix_post_import_regression
Prevent empty post-import script paths throwing errors.
2024-08-26 22:46:14 +02:00
Rémi Verschelde b99222e57d
Merge pull request #96095 from SaracenOne/revert_advanced_importer_scale_fix
Revert scaled armature advanced importer preview fix.
2024-08-26 22:46:01 +02:00
Rémi Verschelde 002847f29c
Merge pull request #95958 from bruvzg/no_spec_ttr
Remove spaces and punctuation from the beginning of translatable strings.
2024-08-26 22:45:42 +02:00
Rémi Verschelde 4d353063f5
Merge pull request #95475 from TheSofox/sprite-sheet-guess-feature
Enable `SpriteFramesEditor` to "guess" the amount of rows and columns of a sprite sheet when loading it for the first time
2024-08-26 22:45:23 +02:00
Rémi Verschelde 0f16336be0
Merge pull request #93526 from m4gr3d/add_apksigner_util
[Android Editor] Add support for exporting platform binaries
2024-08-26 22:45:09 +02:00
Rémi Verschelde b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Rémi Verschelde a5e157dd37
Merge pull request #91854 from ImpishOaths/PullReady
Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
2024-08-26 22:44:52 +02:00
Saracen 2453911013
Revert "Fix importer preview for models with scaled armatures"
This reverts commit 06709e6865.
2024-08-26 22:25:25 +02:00
Sofox eccd1452fa Enable SpriteFramesEditor to guess the amount of rows and columns of a sprite sheet when loading it for the first time 2024-08-26 20:48:04 +01:00
Fredia Huya-Kouadio a5897d579b Update the `GodotHost` interface to support signing and verifying Android apks
Update the export logic to enable apk generation and signing for Android editor builds

Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
2024-08-26 11:16:38 -07:00
Saracen 064f471103 Prevent empty post-import script paths throwing errors. 2024-08-26 16:42:39 +01:00
Daniel Lowe 67a5932a4f Update AnimationPlayer in real-time when keyframe properties change 2024-08-26 07:19:01 -04:00
Rémi Verschelde abce2babe1
Merge pull request #94429 from mihe/animation-res-ref
Fix animation library copy-paste not preserving resource reference
2024-08-26 10:51:31 +02:00
Rémi Verschelde 04f6321ecc
Merge pull request #91166 from raulsntos/gdextension/loader
GDExtension: Implement `GDExtensionLoader` concept
2024-08-26 10:51:21 +02:00
Rémi Verschelde e63e8453da
Merge pull request #84063 from jsjtxietian/add-shortcuts-for-text-shader-editor
Add several shortcuts for text shader editor
2024-08-26 10:51:07 +02:00
jsjtxietian 5d7f87603d Add several shortcuts for text shader editor 2024-08-26 11:38:58 +08:00