Commit Graph

4146 Commits

Author SHA1 Message Date
Rémi Verschelde ce0abbe6fb i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit 8dbd40db65)
2022-09-27 23:52:14 +02:00
Hugo Locurcio 811f814f45
Document Mesh vertex color compression clamping overbright/HDR colors 2022-09-21 20:30:04 +02:00
Rémi Verschelde 6a600b1acd
Merge pull request #66153 from rburing/concave_area_docs_3.x 2022-09-21 13:34:43 +02:00
Hugo Locurcio 76a14cfd02
Expose the "restart on exit" OS functionality
This can be used to restart a project with specific command line arguments
applied. This can work in tandem with `OS.get_cmdline_args()` to restart
with the same command line arguments as used to originally run the project.

Example use cases:

- Restart to apply an user setting change that requires a restart to work.
- Restart with a Godot command line argument to change the video driver,
  audio driver, etc.
2022-09-20 17:27:46 +02:00
Ricardo Buring be5d18163d Document behavior of areas with concave shapes 2022-09-20 11:58:27 +02:00
Voylin 41e63559bb Fixes doc/Makefile fails if path contains spaces
(cherry picked from commit 0fd29f76a2)
2022-09-20 10:26:17 +02:00
kobewi 577b562428 Add more clarifications about Tween processing
(cherry picked from commit 038cb677cb)
2022-09-20 10:26:17 +02:00
Haoyu Qiu 4bc1ea0ac4 Fix typo in CollisionObject documentation 2022-09-20 08:55:18 +08:00
lawnjelly dcf52103a6 Portals - clarify docs VisualInstances only
Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
Rémi Verschelde 13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x 2022-09-09 16:11:21 +02:00
Rémi Verschelde 46104d4886 i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit 26a28d6bbd)
2022-09-09 14:51:33 +02:00
volokh0x 36bda802e5 Fix typos in Dictionary.xml
(cherry picked from commit ff23defaf8)
2022-09-09 14:11:35 +02:00
kobewi 884f368c24 Improve the description of follow_viewport_enabled
(cherry picked from commit 229e764290)
2022-09-09 14:10:33 +02:00
Yuri Sizov 9496254737 Fix parameter references in Theme documentation 2022-09-09 14:52:24 +03:00
Rémi Verschelde 92fa63886c
Merge pull request #65397 from maximkulkin/3.x-graph-edit-node-selection 2022-09-07 17:52:24 +02:00
Rémi Verschelde d8e590195a Merge pull request #65366 from KoBeWi/3333333_33333_33_3_3333333333
[3.x] Add Dictionary.find_key()
2022-09-06 12:30:11 +02:00
Maxim Kulkin 466c912344 Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
Backport of the fix from master to 3.x
2022-09-06 01:35:58 -04:00
kobewi fdbef1c074 Add Dictionary.find_key() 2022-09-05 16:08:41 +02:00
Leonardo Santagada b9eed3a455 Mention an issue with infinite scroll on mirroring of Parallax layer
(cherry picked from commit 74df54a99e)
2022-09-05 15:35:45 +02:00
BenniKane c030cc1ef6 doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
(cherry picked from commit ed5b832a81)
2022-09-05 15:35:45 +02:00
kobewi 739919469e Mention that grab_focus is more reliable deferred
(cherry picked from commit 188d5593e1)
2022-09-05 15:35:45 +02:00
Hugo Locurcio ac31fac9a5
Improve documentation related to audio input permissions 2022-09-03 01:36:55 +02:00
Rémi Verschelde 2ee933bb77
Merge pull request #64920 from lawnjelly/bind_physics_interpolation
Bind Physics Interpolation functions in VisualServer
2022-08-30 22:02:58 +02:00
lawnjelly 96a1b86717 Bind Physics Interpolation functions in VisualServer
To allow maximum flexibility in the initial rollout, VisualServer functions were not bound in order to prevent compatibility issues if the API changed.

These functions are now bound to allow direct use from the VisualServer.
2022-08-30 18:06:12 +01:00
QbieShay acdcbefa4e added options for sorting transparent objects
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-08-30 13:39:32 +02:00
Atlinx f624acef42 Add missing parameters for signal in docs
(cherry picked from commit 0e3097c023)
2022-08-30 11:05:37 +02:00
Haoyu Qiu 9644e9a046 Fix missing URL text in the classref
(cherry picked from commit a90c348a86)
2022-08-29 15:45:30 +02:00
Haoyu Qiu fed2879463 Improve documentation for `get_animation()` 2022-08-29 14:56:26 +08:00
Rémi Verschelde 47da910fcb
Merge pull request #64965 from YeldhamDev/more_hl_stuff_bp 2022-08-29 08:05:54 +02:00
Rémi Verschelde 8551d5875e
Merge pull request #64707 from YeldhamDev/tabs_button_expose
Expose `set/get_tab_button_icon()` to scripting
2022-08-28 23:29:58 +02:00
Michael Alexsander 1e80b17a8d Fix some corner cases in the `Menu/OptionButton` item auto-highlight 2022-08-28 01:45:08 -03:00
Yuri Sizov 72d1156286 Remove Inspector tooltip hack that never actually worked 2022-08-26 17:12:46 +03:00
Rémi Verschelde 0b4e600f2b
Merge pull request #64895 from Calinou/editor-help-add-kbd-tag-3.x 2022-08-25 21:43:22 +02:00
Hugo Locurcio ed380cc0fa
Add a `[kbd]` tag for highlighting keyboard shortcuts in the editor help
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-08-25 19:53:49 +02:00
Hugo Locurcio 576da2bd50
Remove unused Create Signal Callbacks editor setting
This setting wasn't referred to anywhere.
2022-08-25 19:22:12 +02:00
Rémi Verschelde 6358e41772
Merge pull request #64838 from akien-mga/3.x-cherrypicks
Cherry-picks for the 3.x branch (future 3.6) - 2nd batch
2022-08-25 00:51:19 +02:00
Rémi Verschelde fd08545a59
Merge pull request #64579 from marcinn/backport-panning-strength
[3.x] Backport panning strength parameters from 4.0
2022-08-24 23:55:28 +02:00
Danil Alexeev bf33de769a Add boot splash display time setting
Implements #8867.

(cherry picked from commit dad9683d11)
2022-08-24 17:30:00 +02:00
Hugo Locurcio a53264ab41 Add support for documenting most editor settings in the class reference
Settings defined in editor plugins are missing (about 100 of them),
but all other settings (about 200 of them) can now be documented in the
EditorSettings class.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 63ce655e75)
2022-08-24 17:22:48 +02:00
Micky cfa9b772da Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff)
2022-08-24 17:15:56 +02:00
kobewi a0fc7e80d9 Mention the stretching behavior of PopupPanel
(cherry picked from commit a2b088b1c1)
2022-08-24 17:15:23 +02:00
Dan Boorstein 09fb05bc05 Add note about using AudioListener2D
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'

(cherry picked from commit a7ebc6fb18)
2022-08-24 17:12:17 +02:00
Marlin Watts-Woods ddb568731a Added to Sprite3D Documentation
(cherry picked from commit f8f665b03e)
2022-08-24 17:10:08 +02:00
Hugo Locurcio 637330b866 Improve InstancePlaceholder documentation
(cherry picked from commit 5acf30b538)
2022-08-24 17:08:55 +02:00
Marcin Nowak 90762b9660 [3.x] Backport panning strength parameters from 4.0 2022-08-23 23:27:51 +02:00
Rémi Verschelde aeabd3dcb9
Merge pull request #64740 from Calinou/doc-anisotropic-filter-3.x
Improve documentation related to anisotropic filtering (3.x)
2022-08-23 09:16:55 +02:00
Rémi Verschelde 812caa5f44
Merge pull request #58601 from Calinou/material-triplanar-sharpness-clamp-3.x 2022-08-22 22:21:59 +02:00
Hugo Locurcio d2ef3bf8a6
Improve documentation related to anisotropic filtering 2022-08-22 18:40:40 +02:00
Michael Alexsander 73470e1b16 Expose `set/get_tab_button_icon()` to scripting 2022-08-22 11:08:38 -03:00
Olivier Bombardier c988deb3b1 Fix has_filter of AnimationNode not being called in scripts 2022-08-21 17:37:59 -04:00
Yuri Sizov 39f46613bb Backport fixes to documentation for paths, curves and navigation servers 2022-08-19 15:52:03 +03:00
Andy Maloney 4ee4c7954a [doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
Backport of #64344

Fixes #35272
2022-08-17 12:17:28 -04:00
Max Hilbrunner 84358e1381
Merge pull request #64390 from Calinou/doc-scenetree-debug-no-runtime-change-3.x
Document run-time SceneTree debug property changes not working correctly (3.x)
2022-08-17 14:54:25 +02:00
Aaron Franke cac69ea132
[3.x] Fix incorrect Camera3D size documentation 2022-08-14 16:06:57 -05:00
Hugo Locurcio 3396f45eef
Document run-time SceneTree debug property changes not working correctly 2022-08-14 15:07:06 +02:00
Haoyu Qiu 93493843b0 Document `outline` parameter of `Font.draw_char()` 2022-08-12 10:18:51 +08:00
Haoyu Qiu 2d93718cd2 Add clear method to pool arrays 2022-08-10 17:31:29 +08:00
kobewi 520d341836 Add root_subfolder to FileDialog 2022-08-08 19:50:41 +02:00
Rémi Verschelde 6eee83579a
Merge pull request #64101 from timothyqiu/subsecond 2022-08-08 16:31:49 +02:00
Rémi Verschelde 4f1dc83b0d
Merge pull request #64044 from Calinou/add-torusmesh-3.x 2022-08-08 15:37:58 +02:00
Rémi Verschelde 7dc8ec0c61
Merge pull request #63643 from aaronfranke/3.x-mouse-mode-ch 2022-08-08 14:36:45 +02:00
Haoyu Qiu 1be078ebcb Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 20:31:51 +08:00
Cristiano Simao 0e5a99390e doc: Clarify `MultiMesh.set_instance_color` re: white albedo color
If the user does not set the albedo color to pure white, then the
multiplication with a value different from 1 will produce modulated colors.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 1f6709d6e3)
2022-08-08 10:52:14 +02:00
Hugo Locurcio f12f59ef0f Fix broken rST reference in HTTPClient documentation
References in reStructuredText cannot be located within bold/italic
text. This caused the online class reference to have the `:ref:`
text written as-is.

(cherry picked from commit 9709205112)
2022-08-08 09:47:37 +02:00
Tom 295b531e3d updated the String class with info about the 'allow_empty' optional argument
(cherry picked from commit 39233c299c)
2022-08-08 09:45:47 +02:00
Hugo Locurcio 60031ea275 Improve `range_lerp()` and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 09:44:37 +02:00
Rémi Verschelde d29451b400
Merge pull request #63984 from Calinou/doc-shape2d-custom-solver-bias-3.x 2022-08-07 16:06:55 +02:00
Hugo Locurcio 373e3dffb4
Improve Shape2D's `custom_solver_bias` description 2022-08-07 12:51:04 +02:00
hoontee 53adb2a142
Add `TorusMesh` 2022-08-07 12:42:24 +02:00
Rémi Verschelde 9be7c49a5d
doc: Fix version number after PR merge 2022-08-06 09:20:18 +02:00
Rémi Verschelde ab7e2564f3
Merge pull request #63659 from PrecisionRender/add-shape-cast-3d
[3.x] Add `ShapeCast` and `ShapeCast2D` nodes
2022-08-06 00:33:29 +02:00
Rémi Verschelde 0bed7ea63f
Merge pull request #61316 from bruvzg/tts_3x
[3.x] Backport text-to-speech support.
2022-08-05 23:45:51 +02:00
Rémi Verschelde 0dccbcd7ce
Merge pull request #61878 from bruvzg/backport_locale_select
[3.x] Backport locale selection improvements.
2022-08-05 23:45:17 +02:00
Rémi Verschelde 14c9325b5d
Merge pull request #62408 from Razoric480/raz/fix-no-cache
[3.x] Fix nested resources being cached if no-cache argument used
2022-08-05 23:43:54 +02:00
Rémi Verschelde d9d3861f76
Merge pull request #55764 from tinmanjuggernaut/validate_rid
[3.x] Validate RIDs before freeing
2022-08-05 22:38:49 +02:00
Rémi Verschelde daa5b542b4
Merge pull request #56765 from madmiraal/fix-45592-2-3.x
[3.x] Fix mouse speed not changing fast enough
2022-08-05 22:37:44 +02:00
Rémi Verschelde 61b5e35de5
Merge pull request #61559 from kleonc/triangle_mesh_from_triangle_strip_or_fan_3x
[3.x] Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` and `PRIMITIVE_TRIANGLE_FAN`
2022-08-05 22:35:52 +02:00
Rémi Verschelde 906a693934
Merge pull request #53852 from Calinou/particles-allow-negative-scale
Allow negative scale in Particles and CPUParticles
2022-08-05 22:34:43 +02:00
Rémi Verschelde 5d3b6eb073
Merge pull request #48372 from Calinou/gradienttexture-add-hdr-property-3.x
Add an `use_hdr` property to GradientTexture to allow storing HDR colors (3.x)
2022-08-05 22:33:44 +02:00
Rémi Verschelde ef7502e1d4
Merge pull request #50540 from Calinou/material-hide-triplanar-subproperties-when-disabled-3.x 2022-08-05 19:39:19 +02:00
Rémi Verschelde 26762a71b6
Merge pull request #58537 from winterpixelgames/feature/virtual-keyboard-types-3.x 2022-08-05 19:37:13 +02:00
Rémi Verschelde 0a8d5d7098 Bump version to 3.6-beta 2022-08-05 18:51:38 +02:00
Rémi Verschelde b671ea88fb i18n: Sync classref translations with Weblate 2022-08-05 03:12:25 +02:00
Matt eba8ce7d8c adds null case to weakref docs
(cherry picked from commit dc4e72a3fc)
2022-08-03 15:01:30 +02:00
Hugo Locurcio 8543c5599c
Document Camera's frustum offset property requiring Frustum projection 2022-08-03 02:45:05 +02:00
Rémi Verschelde 751b16a285 File: Re-add support to skip CR (`\r`) in `File::get_as_text`
This was removed in #63481, and we confirmed that it's better like this,
but we add back the possibility to strip CR as an option, to optionally
restore the previous behavior.

For performance this is done directly in `String::parse_utf8`.

Also fixes Android `FileAccess::get_line()` as this one _should_ strip CR.

Supersedes #63717.

(cherry picked from commit 1418f97c70)
2022-08-01 00:40:55 +02:00
PrecisionRender 47a62e28ac [3.x] Add `ShapeCast` and `ShapeCast2D` nodes 2022-07-30 10:23:58 -05:00
Rémi Verschelde 284dbef733
Merge pull request #63639 from twobitadder/scenetree_docs_how_do_i_rebase
updated SceneTree docs to include information on passing in null
2022-07-30 11:22:40 +02:00
Rémi Verschelde 4a8d3bf129
Merge pull request #63649 from snailrhymer/meshinstance-fix
Fix typo in MeshInstance.xml
2022-07-30 09:21:51 +02:00
SnailRhymer eb7ce02239 Fix typo in MeshInstance.xml 2022-07-29 22:21:22 +01:00
twobit 359205f7d7 updated scenetree docs to include information on passing in null 2022-07-29 15:47:53 -04:00
David Snopek 5eaf83f2d7 Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-29 13:51:44 -05:00
Aaron Franke 0d6e2d1090
Add MOUSE_MODE_CONFINED_HIDDEN to MouseMode enum 2022-07-29 13:46:04 -05:00
David Snopek 738e76b710 Add error messages and docs to explain allowed transitions in NetworkedMultiplayerCustom.set_connection_status() 2022-07-29 09:02:53 -05:00
pattlebass fb7ecc748f [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
Rémi Verschelde 516d6b6bad i18n: Sync classref translations with Weblate 2022-07-27 15:55:38 +02:00
Rémi Verschelde 76440fe1aa doc: Fix relative paths in `make_rst.py` generated comment
Follow-up to #63495.

(cherry picked from commit f66527ddc3)
2022-07-27 15:29:28 +02:00
Yuri Sizov ff7554413b Improve the autogenerated note in RST docs for class reference
(cherry picked from commit f3561696da)
2022-07-27 15:29:27 +02:00
Andy Maloney 7c06b9b670 Add missing Python type hints in tools/make_rst.py
(cherry picked from commit 4b3d6f04a8)
2022-07-27 15:24:15 +02:00
Rémi Verschelde d3e9ed10e0 doc: Fixup reference to Camera 2022-07-25 14:53:22 +02:00
Zak Grumbles 967755980f Improve documentation for Camera3D's `current` member
* Added additional information to the camera documentation to explain
  how the 'current' attribute behaves when multiple cameras are in a
  scene.

(cherry picked from commit 349c750b18)
2022-07-25 11:44:09 +02:00
Derwent Ready (drentsoft) 12968f3107 Clarified usage of TreeItem get_next*() and get_prev*() functions.
(cherry picked from commit df5a922880)
2022-07-25 11:43:41 +02:00
Hugo Locurcio ed4976d1d5
Expose `VisualServer.viewport_set_use_32_bpc_depth()` to the scripting API
Previously, only the Viewport methods/properties were exposed to the
scripting API.
2022-07-23 03:52:38 +02:00
Rémi Verschelde 4ef99b409d
Merge pull request #63163 from dsnopek/multiplayer-peer-custom-3.x 2022-07-20 22:41:15 +02:00
David Snopek 8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
BimDav ab644a9913 Add option in VisibilityEnabler2D to hide the parent for better performance 2022-07-19 10:56:47 +02:00
Hugo Locurcio b03ceaba2f
Document support limitations for OmniLight cubemap shadows in GLES2 2022-07-18 22:18:56 +02:00
Rémi Verschelde 7379f2c76a i18n: Sync classref translations with Weblate 2022-07-18 10:21:37 +02:00
Rémi Verschelde 5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde 1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x 2022-07-18 09:19:38 +02:00
foxydevloper 5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
Rémi Verschelde 101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x 2022-07-15 00:13:15 +02:00
Francois Belair 2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
Hugo Locurcio 28b9e376cf
Improve documentation for HTTPRequest's `timeout` property 2022-07-08 23:25:06 +02:00
Rémi Verschelde 685cecbd5f AudioStreamPlayer: Clarify that no validation is made on 'bus' name
Supersedes #39605.
Fixes #39585.

(cherry picked from commit eedb729771)
2022-07-08 16:41:41 +02:00
Rémi Verschelde f05cecdc43
Merge pull request #55650 from kdiduk/pooled-arrays 2022-07-08 00:15:44 +02:00
Kirill Diduk 7b8b91f505 [GDScript][GDNative] Add 'sort' and 'has' methods to pooled arrays
This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see #32144).
2022-07-07 23:24:31 +02:00
Rémi Verschelde d6bcdd18c3 Input: Re-enable input accumulation disabled by error in 3.4
Input accumulation was implemented and enabled by default in 3.1, and
I don't recall major complaints around it (or bugs were fixed).

In 3.4, #42220 added input buffering and apparently toggled input
accumulation off by mistake.

This led to multiple bug reports about degraded performance on Windows,
or simply unexpected behavior change (see linked issues in #55037).

Fixes #55037.
2022-07-07 23:04:51 +02:00
Brian Semrau ce24b48e50 Add support for multiple virtual keyboard types 2022-07-07 14:22:28 -04:00
Haoyu Qiu e170ddadef Fix cherry-pick mistakes in SceneTreeTween doc 2022-07-07 00:51:50 +08:00
Rémi Verschelde 417f20f06c i18n: Sync classref translations with Weblate 2022-07-06 15:04:01 +02:00
Jean-Marc Pelletier ee227b9d09 StyleBox: Document correct methods to draw with a RID
(cherry picked from commit 63d5f31561)
2022-07-06 11:43:04 +02:00
Hansem Ro 193d5c11f3 [3.x, macOS, Windows, X11] Add stylus inverted/eraser support to InputEventMouseMotion event 2022-07-04 16:12:11 -07:00
bruvzg a8eb779ac3
Backport locale selection improvements. 2022-07-04 11:49:20 +03:00
Rémi Verschelde 7de45b6203 Input: Document that accumulated input is disabled by default
This was actually disabled by mistake in 3.4 causing a regression, but since
this issue survived the whole 3.4.x series and it's now very close to 3.5,
it's too late to change it again.

We might consider it for 3.6 after some beta testing.

Fixes #55037.
2022-07-03 12:00:26 +02:00
Rémi Verschelde df70aa1772
Merge pull request #57566 from Calinou/viewport-shadow-atlas-clamp-sizes 2022-07-03 03:08:03 +02:00
Rémi Verschelde 3d19f21576
Merge pull request #49967 from Calinou/viewport-2d-hdr-print-warning 2022-07-03 02:41:26 +02:00
Rémi Verschelde 86229d0b03
Merge pull request #54239 from Calinou/editor-directionallight-3d-only-show-relevant-properties-3.x
Only show relevant properties in the DirectionalLight inspector (3.x)
2022-07-03 02:02:10 +02:00
saneery cb94797ce4 Add process_mode property to InterpolatedCamera 2022-07-03 01:47:10 +02:00
Haoyu Qiu 4834525242 Improve String.format() documentation
(cherry picked from commit 25c7f567dd)
2022-07-02 00:07:48 +02:00
smix8 5e1063bd0e [3.5] Remove documentation that mentions 2D navigation baking
Cherrypick mentions 2D navigation mesh baking which does only exist very hidden in Godot 3.5.
2022-07-01 22:18:13 +02:00
bruvzg 6489fe890e
Backport text-to-speech support. 2022-07-01 11:04:50 +03:00
ConteZero a13b3028a2 Add an option to drag'n'drop selected text in TextEdit
(cherry picked from commit 5d56efcaa4)
2022-06-30 19:23:01 +02:00
Rémi Verschelde c93ccb5d1d i18n: Sync classref translations with Weblate 2022-06-29 12:12:11 +02:00
snailrhymer 28d387f721 Fix typos and improve clarity in Tween docs
(cherry picked from commit aff30b649e)
2022-06-28 16:41:26 +02:00
smix8 7aff541538 Clarify NavigationAgent radius property
Documents Navigation radius property, especially that it affects avoidance only.

(cherry picked from commit e1a4d1d08c)
2022-06-28 16:32:23 +02:00
Pedro J. Estébanez f971c886fa Add safe defaults for async shader compilation 2022-06-28 11:50:38 +02:00
smix8 928c488888 Document limits of using meshes to obstruct navigation mesh baking
Recast (the library used for baking) has no concept of a geometry "inside" and this is intentional. ReCast will add navigation mesh to areas as soon as the area inside a source geometry mesh is large enough to fit a navigation mesh polygon with current baking parameters.

(cherry picked from commit 85cdb1144d)
2022-06-25 12:41:37 +02:00
Haoyu Qiu 6fb76ba266 Fix code example of String.is_valid_integer() 2022-06-25 10:10:27 +08:00
Rémi Verschelde f428bfd456
Merge pull request #62370 from timothyqiu/http-request-doc-3.x
[3.x] Make code example in HTTPRequest classref working
2022-06-24 23:21:10 +02:00
smix8 721c99a530 Add NavigationServer map_force_update() function
Adds map_force_update() function to NavigationServer. This function immediately flushes the Navigationserver command queue and recalculates all navigationmeshes and region connections for a specific map.

(cherry picked from commit fdea269805)
2022-06-24 10:19:00 +02:00
smix8 f0069cc1e9 Add NavigationServer.region_owns_point() helper function
Adds a helper function to check if a world space position is currently owned by a navigation region.

(cherry picked from commit e57360d8df)
2022-06-24 10:19:00 +02:00
Haoyu Qiu c31ce5be02 Make code example in HTTPRequest classref working 2022-06-24 12:05:21 +08:00
smix8 38ee593b76 Add Navigation function to get all navigation maps
Added new function that returns all created navigation map RIDs from the NavigationServer. The function returns both 2D and 3D created navigation maps as technically there is no distinction between them.

(cherry picked from commit c0fed1d4e8)
2022-06-23 16:29:11 +02:00
smix8 fcff804844 Implement NavigationMesh bake area
Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume.

(cherry picked from commit 0c4d99f4fd)
2022-06-23 16:17:43 +02:00
salamandars 22881a6923 Clarify that MeshInstance surface methods only apply to override materials 2022-06-23 22:58:52 +10:00
Rémi Verschelde 3c35617c50
Merge pull request #62187 from smix8/nav_nodes_depr_3.5 2022-06-20 18:36:17 +02:00
smix8 693aeaf799 [3.5] Mark Navigation/Navigation2D nodes as deprecated
Mark Navigation/Navigation2D nodes as deprecated. They already just redirect calls to the NavigationServer and have no longer a real purpose. In Godot 4.0 both nodes are already removed for good reasons.
2022-06-20 17:37:55 +02:00
smix8 88e42b2915 Add NavigationAgent desired path distance
Add NavigationAgent desired path distance

(cherry picked from commit 07740302f3)
2022-06-20 15:11:09 +02:00
Rémi Verschelde 0cb897421a Node: Rename `child_exited_tree` to `child_exiting_tree`
The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.

(cherry picked from commit 3e6de687b8)
2022-06-20 15:00:09 +02:00