Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
...
Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
...
Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Johan Aires Rastén
007b488a5c
Fixed incorrect ERROR message when setting new PrimitiveMesh
...
If calling set_mesh with a PrimitiveMesh that has pending update, the
_mesh_changed function would be called twice. The first time before
set_base had been called, which could lead to an ERROR message about
trying to set an invalid surface override material.
2023-03-04 10:48:47 +01:00
Marcus Elg
a835dfd96d
Fix Camera2D position smoothing properties not being grouped
2023-03-03 19:28:39 +01:00
Rémi Verschelde
d81e6ee024
FBX: Disable importer when canceling FBX2glTF setup
...
Pretty hacky solution but it's better than an infinite loop.
All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.
Also fix underline not visible at default editor scale in LinkButton.
Fixes #73319 .
2023-03-03 13:53:03 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
...
[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
dbd76cd1f6
Merge pull request #74112 from KoBeWi/from_mismatch_to_match
...
Check for type mismatch in `PropertyTweener.from()`
2023-03-03 11:04:57 +01:00
Rémi Verschelde
a2ecbb7c37
Merge pull request #73749 from fabriceci/expose-apply-floor-snap
...
Exposes the apply_floor_snap function to allow manual snap
2023-03-03 11:03:42 +01:00
Haoyu Qiu
602a0d2fbc
Notify child controls when BackBufferCopy's rect changed
2023-03-03 17:57:58 +08:00
Rémi Verschelde
0885e4b931
Merge pull request #73365 from bruvzg/no_transient_children
...
Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
Rémi Verschelde
f339f8e3d2
Merge pull request #73713 from SirQuartz/graph-node-close-button
...
Fix Graph Node close rect default position
2023-03-02 11:26:28 +01:00
bruvzg
67762ec4a6
[Bitmap font] Assume outline size is 1
if it's not set, but channel for outline is defined.
2023-03-02 08:36:17 +02:00
bruvzg
8459aeaab0
[Font] Implement get_char_from_glyph_index
function.
2023-03-01 09:29:11 +02:00
Paweł Fertyk
44592c8c19
Fix RichTextLabel crash with out of bound exception
...
Fixes #68242 .
2023-02-28 22:49:57 +01:00
kobewi
45f4d59fa4
Check for type mismatch in PropertyTweener.from()
2023-02-28 17:16:56 +01:00
kobewi
ba7eb4bd89
Add early return for changing TileMap properties
2023-02-28 01:05:39 +01:00
Fabio Alessandrelli
f9bcaccc11
[MP] Fix orphan StringName on close.
...
Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
bruvzg
315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages.
2023-02-27 08:58:28 +02:00
clayjohn
c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
bruvzg
cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
2023-02-24 21:17:05 +02:00
Rémi Verschelde
e849f07335
Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.x
...
Fix ShapeCast3D add and remove exception functions
2023-02-24 13:30:36 +01:00
kobewi
cf50eb130e
Fix custom viewports in Camera2D
2023-02-24 13:26:31 +01:00
smix8
5d1a6e9b12
Fix ShapeCast3D add and remove exception functions
...
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
Rémi Verschelde
13382a88df
Merge pull request #73814 from lyuma/importer_mesh_convex
...
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23 13:55:43 +01:00
Lyuma
51a4fe1d53
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
...
Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-23 11:55:28 +01:00
Rémi Verschelde
76d4d09bfa
Revert Label text reshaping fix #71553 and subsequent regression fixes
...
Despite a lot of great work from Pedro to try to improve the Label text
reshaping logic and fix subsequent regressions, we found ourselves still
chasing more edge cases, such as #73736 (which got reverted already due
to it causing yet another regression).
In parallel, it seems like the crash scenario that #71553 was addressing
got solved differently in the master branch, so it appears like this
change is no longer necessary at all (at least not urgently), so we
decided to revert to the previous known "ok" state of Label.
- Revert #71553 "Prevent infinite cascade of re-layout after label text reshaping"
This reverts commit ed8c5cd52f
.
- Revert #72387 "Enhance label sizing algorithm"
This reverts commit 5131b81a4d
.
- Revert #73234 "Fix blank non-autowrapping labels"
This reverts commit 3ccabee9ae
.
- Revert #73343 "Make label sizing algorithm more robust"
This reverts commit 4f7f1ef60b
.
- Revert #73426 "Fix width determination of non-trimmed, non-wrapped labels"
This reverts commit 73b6c0b972
.
2023-02-23 10:36:42 +01:00
Michael Alexsander
c567a853db
Fix GraphNode
resizing when its bottom border is too thin
2023-02-23 01:42:06 -03:00
Rémi Verschelde
d66f6b3b04
Revert "Fix visible_lines calculation"
...
This reverts commit ceee405cec
.
This caused regressions, see #73736 and #73780 .
Fixes #73780 .
2023-02-22 22:44:55 +01:00
Nicholas Huelin
961d6763fb
Modify the default theme GraphNode close_h_offset
...
Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position.
2023-02-22 14:51:15 -05:00
Rémi Verschelde
d8014e9fab
Merge pull request #73736 from helviett/fix_visible_lines_calculation
...
Fix visible_lines calculation
2023-02-22 14:50:06 +01:00
fabriceci
1381e6da4f
Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity.
2023-02-22 14:08:32 +01:00
helviett
ceee405cec
Fix visible_lines calculation
2023-02-22 14:17:52 +04:00
Rémi Verschelde
be336cea1e
Merge pull request #73587 from YuriSizov/rtl-the-underliner
...
Ensure minimal thickness for `RichTextLabel` underlines
2023-02-22 10:14:32 +01:00
Rémi Verschelde
0a15f51617
Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
...
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Danil Alexeev
d49ac0466f
Fix SpriteFrames
data loss on 3-to-4 conversion
2023-02-22 11:17:10 +03:00
bruvzg
82d7923c65
Improve layout direction/locale automatic selection.
2023-02-22 08:37:14 +02:00
kobewi
a899f547ae
Fix reset_state() in TileSet
2023-02-21 22:38:20 +01:00
bruvzg
921f3b7589
Automatically reparent editor message dialogs to avoid error spam.
2023-02-21 12:32:11 +02:00
PrecisionRender
e713c270ea
Fix crash when reparenting SoftBody3D with pinned points
2023-02-20 12:12:58 +01:00
Rémi Verschelde
69b99730e0
Merge pull request #73597 from MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
...
Fix Indent/Unindent without a selection not causing a redraw
2023-02-20 11:28:18 +01:00
VolTer
9de731a9ec
Fix Indent/Unindent without a selection not causing a redraw
2023-02-19 21:08:04 +01:00
Yuri Sizov
80806cb935
Merge pull request #73585 from YuriSizov/particles-remove-damping-limit
...
Remove visual limit for damping in CPUParticles
2023-02-19 18:34:09 +03:00
Yuri Sizov
28b7556914
Ensure minimal thickness for RichTextLabel underlines
2023-02-19 13:42:25 +01:00
Paulb23
60161cbe7d
Fix ctrl+backspace crash with multicarets on the same line
2023-02-19 12:04:14 +00:00
Albin
82b90c0e08
Remove visual limit for damping in CPUParticles
...
Issue #56324 notes that you may can't set the damping property of
CPUParticles2D to anything more that 100 in the editor inspector
while you may set it to anything in code, this is considered a bug and
changed in this commit
2023-02-19 12:47:34 +01:00
Rémi Verschelde
9ccfe68d50
Merge pull request #73526 from YuriSizov/branded-project-llc
...
Add a custom icon for the `project.godot` file in the `EditorFileDialog`
2023-02-19 01:01:08 +01:00
Juan Linietsky
34fd128723
Fix shader parameter assign
...
-Make sure the remap is created properly if never assigned before.
Fixes #72923 . Supersedes #73066 .
2023-02-18 13:13:54 +01:00
Yuri Sizov
0c4bdf443d
Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale
2023-02-18 12:31:42 +03:00
Yuri Sizov
ed8554bff6
Merge pull request #73513 from YuriSizov/bone2d-remove-deprecated-methods
...
Remove deprecated methods from Bone2D
2023-02-18 04:32:49 +03:00
Yuri Sizov
236cec0633
Add a custom icon for the project.godot
file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
Yuri Sizov
6bb4b00647
Merge pull request #73508 from nongvantinh/reorder-emitted-signals
...
Reordering emitted signals in PopupMenu
2023-02-17 21:17:01 +03:00
Yuri Sizov
b2f63bbb43
Remove deprecated methods from Bone2D
...
- also add them to the project convertor
2023-02-17 18:05:52 +01:00
Nong Van Tinh
5928d801a9
Reordering emitted signals in PopupMenu
2023-02-17 23:18:56 +07:00
Rémi Verschelde
a0afeb5d5a
Merge pull request #72184 from Maran23/item-list-index-out-of-bounds
...
ItemList: Check if the index is out bounds before accessing the internal items
2023-02-17 16:20:49 +01:00
Rémi Verschelde
9004279afb
Merge pull request #70781 from jamesmintram/jamesm/bugfix/fix-minimap-oob
...
Fix error spam when hovering minimap in the script editor
2023-02-17 15:20:19 +01:00
Rémi Verschelde
9583c20171
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
...
Fix hanging if audiostream's pitch_scale is NaN
2023-02-17 14:06:55 +01:00
Yuri Sizov
da11c59918
Merge pull request #73470 from Sauermann/fix-touch-screen-button-emulated
...
Remove device-id restriction from `TouchScreenButton` input events
2023-02-17 16:00:34 +03:00
Rémi Verschelde
1075931c64
Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated
...
According to reduz:
> [AnimatedTexture] should be removed together with ProxyTexture, its just
> not efficient at all in Vulkan and causes invalidation of all descriptor
> sets depending on it
> it was needed mostly for animated tilemaps, but nowadays there is not a lot
> of reason for it
Marking AnimatedTexture as deprecated accordingly, until we reach consensus
for removing it completely.
2023-02-17 12:32:26 +01:00
Rémi Verschelde
db9007aef4
Merge pull request #73428 from smix8/navigation_tweak_agent3d_4.x
...
Tweak NavigationAgent3D defaults
2023-02-17 09:56:49 +01:00
bruvzg
7246b229e1
Set RTL minimal dash size to 2.0, add invalid dash size error to the draw_dashed_line
.
2023-02-17 08:53:08 +02:00
Markus Sauermann
699608804f
Remove device-id restriction from TouchScreenButton
input events
...
Remove the restriction that only devices with id 0 are used
for `TouchScreenButton`-Input events.
This allows emulated events to be used for TouchScreenButton.
2023-02-17 01:19:57 +01:00
Rémi Verschelde
c7aadab155
Merge pull request #73464 from clayjohn/VoxelGI-emission
...
Only include emission when enabled in material during VoxelGI bake
2023-02-17 00:42:30 +01:00
Rémi Verschelde
2824774d29
Merge pull request #69801 from nongvantinh/fix-invalid-scene-name
...
Fixed scene name can be saved as extension only
2023-02-17 00:35:00 +01:00
Rémi Verschelde
b90d70d592
Merge pull request #72764 from Sauermann/fix-color-picking
...
Fix Color Picking
2023-02-17 00:33:20 +01:00
Rémi Verschelde
b0dd9d6942
Merge pull request #49102 from ANamelessGhoul/master
...
Fix AnimatedTexture inconsistency when setting frame
2023-02-17 00:32:55 +01:00
Rémi Verschelde
b8bab73d7e
Merge pull request #73444 from bruvzg/dash_checks
...
Add dash and step size checks to draw_dashed_line.
2023-02-17 00:29:40 +01:00
Nong Van Tinh
010ddfbc16
Prevent saving files with no name and only an extension.
...
Fixes #69768 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-17 00:23:15 +01:00
clayjohn
76093d6a03
Only include emission when enabled in material during VoxelGI bake
2023-02-16 14:29:17 -08:00
Tecelli Akıntuğ
1ba05b4b3a
Fix AnimatedTexture inconsistency when setting frame
2023-02-16 22:34:10 +01:00
James Mintram
aa024296d1
Fix error spam when hovering minimap in the script editor
2023-02-16 22:03:01 +01:00
Rémi Verschelde
25da47edd6
Merge pull request #73396 from KoBeWi/sorry
...
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 18:34:41 +01:00
Rémi Verschelde
f9dbbc3d72
Merge pull request #73426 from RandomShaper/label_strikes_again
...
Fix width determination of non-trimmed, non-wrapped labels
2023-02-16 18:33:12 +01:00
bruvzg
4dfa161120
Add dash and step size checks to draw_dashed_line.
2023-02-16 17:49:18 +02:00
kobewi
a12921ca2c
Fix crash with AspectRatioContainer and TextureRect
2023-02-16 14:35:09 +01:00
smix8
8be4af38e4
Tweak NavigationAgent3D defaults
...
Tweaks default values for NavigationAgent3D to work better out of the box within a new 3D project.
2023-02-16 14:26:39 +01:00
Pedro J. Estébanez
73b6c0b972
Fix width determination of non-trimmed, non-wrapped labels
...
In other words, exclude trimmable labels from the special logic used for non-wrapping ones, since they are not expected to dictate their width authoritatively.
2023-02-16 11:54:57 +01:00
Rémi Verschelde
953383328a
Merge pull request #73229 from smix8/navlink_global_positions_4.x
...
Add NavigationLink helper functions for global positions
2023-02-16 11:02:17 +01:00
Rémi Verschelde
e178042866
Merge pull request #73370 from timothyqiu/tiles-i18n
...
Add missing i18n in tiles editor
2023-02-16 11:01:43 +01:00
Rémi Verschelde
2874961309
Merge pull request #73343 from RandomShaper/labels_are_evil
...
Make label sizing algorithm more robust
2023-02-15 22:34:21 +01:00
Pedro J. Estébanez
4f7f1ef60b
Make label sizing algorithm more robust
2023-02-15 18:00:29 +01:00
Yuri Sizov
f2aae8fa5c
Merge pull request #73349 from dalexeev/fix-tab-bar-redraw
...
Fix `TabBar` not redrawing on locale change
2023-02-15 18:23:25 +03:00
Haoyu Qiu
ccc3bdebb3
Add missing i18n in tiles editor
2023-02-15 23:08:03 +08:00
Danil Alexeev
1cdf3398a0
Fix TabBar
not redrawing on locale change
2023-02-15 14:51:31 +03:00
Yuri Sizov
d2b1474da7
Merge pull request #73293 from RedMser/rich-text-label-fixes
...
RichTextLabel: Unexpose internal ItemType enum, improve `push_meta` docs
2023-02-15 12:58:23 +03:00
Rémi Verschelde
0ddbd9bd2d
Merge pull request #73344 from MewPurPur/yeet-empty-line-error-spam
...
Fix autocomplete persisting at the beginning of a line and throwing errors
2023-02-15 09:52:22 +01:00
Rémi Verschelde
174925e55c
Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash
...
Prevent crash in ImmediateMesh.create_outline
2023-02-15 09:50:37 +01:00
VolTer
d16df33021
Fix autocomplete persisting at the beginning of a line
2023-02-15 09:24:13 +01:00
Chris Hutchinson
d842d215df
Prevent crash in ImmediateMesh.create_outline by ensuring
...
that when no indices are specified, the number of vertices is
at least a factor of 3. Fixes #73201
2023-02-14 22:42:07 -05:00
smix8
d87f124768
Add NavigationLink helper functions for global positions
...
Adds helper functions to set the links start and end position with global positions or get them as global positions.
Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14 21:56:58 +01:00
clayjohn
081b31d200
Clear Window before blitting Viewport in gl_compatibility renderer
2023-02-14 10:30:02 -08:00
RedMser
22dd621cf9
RichTextLabel fixes
...
- Unexpose ItemType enum, since it is not used in public API.
- Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14 17:20:05 +01:00
Rémi Verschelde
830eff64a7
Merge pull request #68027 from ktxyz/window-on-top
...
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14 13:40:24 +01:00
Rémi Verschelde
34b8f42118
Merge pull request #73278 from ttencate/fix/issue_70984
...
Some fixes for initial window position and size
2023-02-14 13:36:25 +01:00
Thomas ten Cate
8a17f94ab2
Some fixes for initial window position and size
...
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
startup
Fixes #70984
2023-02-14 12:15:14 +01:00
Rémi Verschelde
78ccf71dfb
Merge pull request #73269 from bruvzg/ed_prog2
...
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 11:06:16 +01:00
Rémi Verschelde
44ad635505
Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.x
...
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14 11:05:05 +01:00
bruvzg
39b69e6f76
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 09:23:40 +02:00
smix8
fef6ffabe5
Fix TileMap NavigationServer 'Invalid ID' error
...
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
Hugo Locurcio
8b1de103a8
Clamp Decal size to positive values
...
This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
QbieShay
7881422901
make particle billboard take into account non-uniform scale
2023-02-13 21:18:55 +01:00