Hugo Locurcio
3f5c9c644a
Clarify lightmap rebaking being required for LightmapProbe changes
2024-06-20 00:58:55 +02:00
A Thousand Ships
0ae4298a3a
Fix invalid inheritance of `OccluderInstance3D`
2024-06-19 16:47:37 +02:00
Rémi Verschelde
e5ed515f24
Merge pull request #93337 from bruvzg/rename_img_fnt_imp
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Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description.
2024-06-19 10:10:21 +02:00
Rémi Verschelde
4541f64026
Merge pull request #93190 from AThousandShips/session_doc
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[Doc] Clarify the session-specific nature of `RID` and `ObjectID`
2024-06-19 10:10:17 +02:00
bruvzg
049cf70fbf
Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description.
2024-06-19 08:42:13 +03:00
A Thousand Ships
6ab303cd76
[Doc] Clarify the session-specific nature of `RID` and `ObjectID`
2024-06-18 20:19:21 +02:00
Adam Scott
52fa4f05f3
Add samples playback support
2024-06-18 11:06:31 -04:00
Fabio Alessandrelli
ae7045f67e
[Crypto] Expose OS.get_entropy
2024-06-17 12:02:37 +02:00
Rémi Verschelde
63cb43a059
Merge pull request #93233 from dalexeev/anim-doc-sprite-frames-frame-duration
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Animation: Document frame duration units in `SpriteFrames`
2024-06-17 10:59:06 +02:00
Rémi Verschelde
f6bd88090d
Merge pull request #93218 from thmasn/color-documentation
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Mention inverse of hex functions in `Color`
2024-06-17 10:59:03 +02:00
Rémi Verschelde
4671bbc42e
Merge pull request #93195 from shak2/patch-2
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Fix description of `Vector2/3.dot`
2024-06-17 10:59:00 +02:00
Rémi Verschelde
c3336aa110
Merge pull request #93178 from Faless/crypto/expose_tls_options_getters
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[Crypto] Expose TLSOptions getters
2024-06-17 10:58:51 +02:00
Rémi Verschelde
8cbe4fb2d4
Merge pull request #93176 from Faless/crypto/expose_get_system_ca_certificates
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[Crypto] Expose `get_system_ca_certificates`.
2024-06-17 10:58:10 +02:00
Danil Alexeev
3c7b713ef9
Animation: Document frame duration units in `SpriteFrames`
2024-06-16 18:43:20 +03:00
thmasn
aa9bd34d68
mention inverse of hex functions in Color.xml
2024-06-16 08:38:02 +02:00
shak2
451d0999ca
Fix description of `Vector2/3.dot`
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A 90 degree angle is a right angle.
2024-06-15 18:21:05 +02:00
Fabio Alessandrelli
3639c1f0ca
[Crypto] Expose TLSOptions getters
2024-06-14 22:33:10 +02:00
Fabio Alessandrelli
33d0e1c50c
[Crypto] Expose get_system_ca_certificates.
2024-06-14 22:27:03 +02:00
clayjohn
ea4be9afa6
Add more validation to UBO size and alignment in Compatibility renderer
2024-06-14 12:56:29 -07:00
Rémi Verschelde
ac95e0f4ff
i18n: Sync translations with Weblate
2024-06-14 10:33:40 +02:00
bruvzg
e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-12 19:30:19 +03:00
Rémi Verschelde
f3cb890107
Merge pull request #93060 from clayjohn/adjustments-enabled
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Ensure post processing happens when adjustments are enabled in the Compatibility renderer
2024-06-12 18:17:06 +02:00
Haoyu Qiu
2ab9344b3b
Fix description for `Input.vibrate_handheld()`
2024-06-12 17:42:25 +08:00
clayjohn
9000a9d36f
Ensure post processing happens when adjustments are enabled in the Compatibility renderer
2024-06-11 14:31:06 -07:00
Rémi Verschelde
e4fa8543ea
Revert "Fix FileSystem dock won't show any file folders"
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This reverts commit 72856d633a
.
Fixes #93022 .
2024-06-11 11:46:35 +02:00
Rémi Verschelde
1415684af9
Merge pull request #92701 from bruvzg/button_align
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[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-11 10:48:49 +02:00
Rémi Verschelde
0a9f2d2262
Merge pull request #92650 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders
2024-06-11 10:48:46 +02:00
Rémi Verschelde
430812980c
Merge pull request #86721 from Naros/gde-debugger-tooling
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Improve GDExtension Tools Integration with Editor Debug Tooling
2024-06-11 10:48:34 +02:00
Hilderin
72856d633a
Fix FileSystem dock won't show any file folders
2024-06-10 19:54:37 -04:00
Chris Cranford
8577340501
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
kobewi
21345defe9
Restore "Confirm Insert Track" editor setting
2024-06-10 17:47:59 +02:00
bruvzg
721a663aa3
[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-10 18:40:52 +03:00
Rémi Verschelde
821338c0d1
Merge pull request #92925 from TokageItLab/concatenated-bone-names
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Add `get_concatenated_bone_names()` to `Skeleton3D` for `SkeletonModifier3D`'s enum hints
2024-06-10 16:12:08 +02:00
Rémi Verschelde
76b1a1f834
Merge pull request #92896 from TokageItLab/skeleton-mod-get-skeleton
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Expose `get_skeleton()` from `SkeletonModifier3D`
2024-06-10 16:12:02 +02:00
Rémi Verschelde
3d170c56d6
Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
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Fix seeking Animation immediate after playback for Discrete track
2024-06-10 16:11:55 +02:00
Rémi Verschelde
95b84f1239
Merge pull request #92787 from groud/tilemap_x_sort
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Implement X-draw-order switch in TileMapLayer
2024-06-10 16:11:48 +02:00
Gilles Roudière
c283db2130
Implement X-draw-order switch in TileMapLayer
2024-06-10 15:53:58 +02:00
Mart Jõgi
771f52e477
Fix example for Basis * Vector3 in documentation
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Fixes : godotengine/godot-docs#9394
2024-06-10 13:31:29 +02:00
Silc Lizard (Tokage) Renew
a57f9f863d
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
Silc Lizard (Tokage) Renew
e92a453840
Expose get_skeleton() from SkeletonModifier3D
2024-06-09 23:58:05 +09:00
Silc Lizard (Tokage) Renew
bea47d877b
Fix seeking Animation immediate after playback for Discrete track
2024-06-08 22:09:37 +09:00
Rémi Verschelde
ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
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[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
bruvzg
1f7bf27780
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
Thomas ten Cate
6e45eb91c3
Remove note about night sky in PhysicalSkyMaterial
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A night sky texture has been supported for quite some time now: https://github.com/godotengine/godot/pull/38791 So the instruction to use your own shader for this seems to be outdated.
2024-06-04 15:34:27 +02:00
Rémi Verschelde
2f26842d86
Merge pull request #92707 from GrahameGW/vector_normalized_docs
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Clarify the results of `VectorN.normalized()` in the docs
2024-06-04 10:10:13 +02:00
Grahame Watt
0560e890ca
Clarify the results of VectorN.normalized() in the docs
2024-06-03 14:17:12 -07:00
Rémi Verschelde
482e45c62b
Merge pull request #92716 from clayjohn/DOC-light-attenuation
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Correct documentation for Omni and Spot light distance attenuation
2024-06-03 10:36:18 +02:00
clayjohn
079a75e144
Correct documentation for Omni and Spot light distance attenuation
2024-06-03 09:37:57 +02:00
Rémi Verschelde
7728839247
Rename FBX2glTF binary path setting back to 4.2 name
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This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.
The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
Rémi Verschelde
17c98a5b08
Merge pull request #92110 from mihe/physics-server-margin
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Bind shape margin methods for `PhysicsServer3D`
2024-05-30 22:38:26 +02:00
kobewi
17d3f26e5d
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
Rémi Verschelde
60844997bb
Merge pull request #92535 from timothyqiu/parentheses-mismatch
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Fix mismatched parentheses in class reference
2024-05-30 11:48:18 +02:00
Rémi Verschelde
c9f249796d
Merge pull request #92317 from bruvzg/emb_decorations
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Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows.
2024-05-30 11:48:02 +02:00
Rémi Verschelde
53bd0d5acf
Merge pull request #90365 from KoBeWi/export_any%_speedrun
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Allow skipping imported resource files from export
2024-05-30 11:47:34 +02:00
Rémi Verschelde
838eb5a0fd
Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines
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Implement `trim_final_newlines` setting and functionality
2024-05-30 11:47:28 +02:00
Haoyu Qiu
9315583af3
Fix mismatched parentheses in class reference
2024-05-30 15:54:53 +08:00
Rémi Verschelde
036737e53f
Merge pull request #92508 from bruvzg/rtl_cell_docs
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[RTL] Add references to cell and column configuration methods.
2024-05-29 22:14:06 +02:00
Rémi Verschelde
d1f6d4c8c3
Merge pull request #92339 from devloglogan/comp-layer-reference-frame
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Apply reference frame transform to `OpenXRCompositionLayer` nodes
2024-05-29 22:13:56 +02:00
Rémi Verschelde
c42751cae2
Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
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Add editor setting to keep bottom panel state on play and stop game
2024-05-29 22:13:45 +02:00
Rémi Verschelde
9b1dbd2556
Merge pull request #87446 from Mickeon/documentation-Joint-tweaks
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Tweak Joint2D and Joint3D documentation for consistency
2024-05-29 22:13:18 +02:00
devloglogan
6a8f2f00ac
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
Hilderin
76205d4276
Add editor setting to keep bottom panel state on play and stop game
2024-05-29 05:45:17 -04:00
Rémi Verschelde
20ad681da2
Merge pull request #92126 from TokageItLab/reset-dominant
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Fix Deterministic blending with Dominant/Recessive doesn't have initial value even if there is no Discrete track
2024-05-29 11:19:45 +02:00
bruvzg
b8bb382115
[RTL] Adds references to cell and column configuration methods.
2024-05-29 12:15:01 +03:00
Rémi Verschelde
7ac8717e16
Merge pull request #92456 from ckaiser/fix-light3d-docs
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Fix Light3D BakeMode enum documentation
2024-05-28 17:48:50 +02:00
Rémi Verschelde
a8901a22be
Merge pull request #92451 from timothyqiu/not-3d-only
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Fix `PhysicsMaterial` description being limited to 3D
2024-05-28 17:48:48 +02:00
Rémi Verschelde
c98fef08bf
Merge pull request #89033 from bruvzg/doc_end_err
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[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:48:42 +02:00
bruvzg
714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
Rémi Verschelde
4025c8e07b
Merge pull request #92416 from mateuseap/feat/mesh_library
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Improve description of `find_item_by_name()` method in `MeshLibrary` class documentation
2024-05-28 15:49:54 +02:00
Rémi Verschelde
3ebc2ed056
Merge pull request #92380 from mateuseap/feat/mesh
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Improve `Mesh` class description
2024-05-28 15:49:47 +02:00
Rémi Verschelde
f41966b302
Merge pull request #92363 from Calinou/doc-projectsettings-vsync-compatibility
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Fix outdated `vsync_mode` project setting documentation
2024-05-28 15:49:40 +02:00
Rémi Verschelde
f87be863ca
Merge pull request #92322 from groud/implement_custom_data_label
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Display custom data name instead of indices in TileData inspector
2024-05-28 15:49:12 +02:00
Rémi Verschelde
4ca4746b51
Merge pull request #92293 from rvenson/fix-navigation-agent-docs
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Clarify `velocity_computed` signal description
2024-05-28 15:49:02 +02:00
Christian Kaiser
dcc4bc267c
Fix Light3D BakeMode enum documentation
2024-05-28 01:48:43 -03:00
Haoyu Qiu
77ea6db1e2
Fix PhysicsMaterial description being limited to 3D
2024-05-28 08:25:33 +08:00
Mateus Elias
c622f202c0
Improve description of find_item_by_name() method in MeshLibrary class doc
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Specify what the method find_item_by_name() returns if no item is found.
2024-05-27 05:51:30 -03:00
Mateus Elias
ce10a660d1
Improve Mesh class description
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- Bind MAX_MESH_SURFACES constant in RenderingServer::_bind_methods()
- Add MAX_MESH_SURFACES constant to RenderingServer class documentation
- Reference the constant RenderingServer.MAX_MESH_SURFACES in the description of Mesh class documentation
2024-05-26 21:52:39 -03:00
Ricardo Buring
b280bc0d7f
Class reference: Add self-links to methods, properties, etc.
2024-05-26 09:54:17 +02:00
rvenson
c8cab57079
Update velocity_computed signal description
2024-05-25 15:12:49 -03:00
Hugo Locurcio
0683677563
Fix outdated `vsync_mode` project setting documentation
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Disabling V-Sync when using the Compatibility rendering method works
since Godot 4.2 at least.
This also documents the `--disable-vsync` command line argument.
2024-05-25 20:04:14 +02:00
Gilles Roudière
85eac45513
Display custom data name instead of indices in TileData inspector
2024-05-25 17:21:31 +02:00
bruvzg
64d789aba7
Fix `get_position_with_decorations` and `get_size_with_decorations` for embedded windows.
2024-05-24 20:10:36 +03:00
Rémi Verschelde
73fdc30783
Merge pull request #92272 from timothyqiu/add-to-end
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Explain `add_to_end` parameter of `add_property_editor()`
2024-05-23 23:25:55 +02:00
bruvzg
628c81d2d9
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
Rémi Verschelde
01b804f8ac
Merge pull request #92242 from Daylily-Zeleen/daylily-zeleen/fix_ConfirmationDialog_doc
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Fix confusing descriptions of ConfirmationDialog.
2024-05-23 08:59:17 +02:00
Haoyu Qiu
4def6b6fef
Explain add_to_end parameter of add_property_editor()
2024-05-23 09:08:12 +08:00
Daylily-Zeleen
f523d4f16f
Fix confusing descriptions of ConfirmationDialog's description.
2024-05-22 15:05:56 +08:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
Rémi Verschelde
dcc7cb01a7
Merge pull request #92154 from lawnjelly/is_polygon_clockwise_doc
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Clarify `is_polygon_clockwise()` coordinate system
2024-05-21 11:22:53 +02:00
Rémi Verschelde
c0eb347946
Merge pull request #91557 from AThousandShips/dotnet_doc_fix
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[C#] Unexpose `GodotSharp`
2024-05-21 11:22:40 +02:00
Silc Lizard (Tokage) Renew
3fde32a67e
Fix Deterministic blending with Dominant doesn't have init value
2024-05-21 05:23:53 +09:00
lawnjelly
331ecf3ca8
Clarify is_polygon_clockwise() coordinate system
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The function assumes a normal Cartesian coordinate system.
2024-05-20 18:34:45 +01:00
Rémi Verschelde
b0822250d6
Merge pull request #92112 from KoBeWi/is_there_something_this_class_can't_do
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Improve documentation on TreeItem's cell modes
2024-05-20 17:06:52 +02:00
Rémi Verschelde
fc9a8d1e91
Merge pull request #92108 from KoBeWi/stash_focus_for_later
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Disable follow focus while updating inspector
2024-05-20 17:06:48 +02:00
Riley Willows
ea7860c614
Fix CheckBox and CheckButton not using max_icon_width
2024-05-20 10:40:21 +02:00
kobewi
a541d4508f
Improve documentation on TreeItem's cell modes
2024-05-19 14:15:38 +02:00
kobewi
ba96affd6c
Disable follow focus while updating inspector
2024-05-19 12:44:30 +02:00
Mikael Hermansson
a23717c8c6
Bind physics server methods related to shape margin
2024-05-19 12:28:26 +02:00
Thaddeus Crews
a9810cffb4
SCons: Fix potential Windows ANSI exception
2024-05-18 13:14:31 -05:00
Rémi Verschelde
b569ae3ddc
Merge pull request #92027 from dalexeev/gds-fix-standalone-expression-for-preload
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GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 13:00:33 +02:00
Rémi Verschelde
62353747e5
Merge pull request #91720 from kitbdev/fix-textedit-minimap
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Fix TextEdit minimap tab drawing and click check
2024-05-17 11:13:52 +02:00
Danil Alexeev
7dd801c580
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 10:33:01 +03:00
Rémi Verschelde
ce00392fc3
Merge pull request #91974 from bruvzg/ts_notes
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[TextServer] Add notes about high level text/font classes and getting active server instance.
2024-05-15 13:51:38 +02:00
Rémi Verschelde
693a13a849
Merge pull request #91601 from lander-vr/lightmap_seams_fix
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LightmapGI: Fix lightleaks caused by insufficient padding and add denoiser range property for LightmapGI
2024-05-15 13:51:35 +02:00
Rémi Verschelde
e63b5ba9e4
Merge pull request #91416 from Calinou/d3d12-sdk-update-install-script
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Update dependencies in D3D12 SDK installer script
2024-05-15 13:51:31 +02:00
bruvzg
cfb9639fc3
[TextServer] Add notes about high level text/font classes and getting active server instance.
2024-05-15 13:58:42 +03:00
landervr
e7bd1b0673
Add denoiser range property for LightmapGI
2024-05-15 08:26:04 +02:00
David Peck
d6715b4cde
Fix hashing context example
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Example now works for any file size instead of just multiples of CHUNK_SIZE
Example also uses correct method for looping over file data
2024-05-14 19:22:50 +12:00
bruvzg
151788f7e8
[Editor] Add editor setting to control "disable_embedded_bitmaps" property of the editor fonts.
2024-05-14 09:26:22 +03:00
Yaohua Xiong
ed3d311687
Add antialias support for CanvasItem draw primitives
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including
- rect, circle; both filled and unfilled.
- polyline, multiline
2024-05-13 19:03:31 +08:00
Hendrik Brucker
62776842df
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
Rémi Verschelde
3a5593a721
Merge pull request #91761 from DarkiStar/crypto
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[Doc] Update Crypto example
2024-05-10 09:56:09 +02:00
Rémi Verschelde
c469ab0104
Merge pull request #91507 from lyuma/expose_process_modification
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Allow users to override `SkeletonModifier3D._process_modification`
2024-05-10 09:55:44 +02:00
Rémi Verschelde
19219f7716
Merge pull request #91348 from basicer/patch-1
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Update CryptoKey documentation to mention ECC.
2024-05-10 09:55:40 +02:00
Lyuma
1ccf0c2947
Allow users to override SkeletonModifier3D._process_modification
2024-05-09 19:48:56 -07:00
Carsten
e119e48d4d
[Doc] Update Crypto example
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- Removed redundant new() initializations
- removed _ready and node
- improved readability
2024-05-09 14:36:28 +02:00
Rob Blanckaert
ba07ae83b5
Update CryptoKey documentation to mention ECC.
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The documentation makes it seem like CryptoKey can only hold an RSA key. This is compounded by the fact that Cypto only has a function generate an RSA based key. Godot however is perfectly happy loading and using ECC based keys.
2024-05-08 20:14:04 -07:00
kit
a53c8e8d70
Fix TextEdit minimap tab drawing and click check
2024-05-08 11:43:44 -04:00
Rémi Verschelde
1d101329c9
Merge pull request #91611 from AThousandShips/string_containsn
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[Core] Add case-insensitive `String::containsn`
2024-05-08 14:35:41 +02:00
Rémi Verschelde
2c8a1f0c77
Merge pull request #91544 from MewPurPur/add-translation-server-note
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Add notes in Object documentation about TranslationServer methods
2024-05-08 14:35:33 +02:00
Rémi Verschelde
0fcd30180f
Merge pull request #91039 from timothyqiu/dock-icons
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Allow setting editor dock tabs to icon only
2024-05-08 14:35:29 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Rémi Verschelde
4c30718102
Merge pull request #91615 from Frozenfire92/remap-doc-nan-note
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Add docs note about remap returning undefined when istart == istop
2024-05-08 09:54:20 +02:00
Blue Willow
b6c0d07dc8
Document AudioEffectSpectrumAnalyzerInstance, clarify relationship with AudioEffectSpectrumAnalyzer
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Fully document AudioEffectSpectrumAnalyzerInstance, including the weird
return value of its sole method, and add a link to it in
AudioEffectSpectrumAnalyzer to make it easier to figure out how to use.
2024-05-08 00:17:59 -07:00
Joel Kuntz
26feefa91c
Add notes for remap's return when istart and istop are the same
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Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
2024-05-07 19:37:29 -03:00
Rémi Verschelde
039aa28a60
Merge pull request #89574 from Riteo/scale-your-expectations-with-this-one
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Wayland: Workaround API limitation in screen/UI scale logic
2024-05-07 21:52:44 +02:00
Riteo
1bb8199342
Wayland: Workaround API limitation in screen/UI scale logic
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Mainly, this fixes auto UI scaling with _single-monitor_ fractional
setups (see the comment in `display_server_wayland.cpp` for more info).
This is the result of a bunch of current limitations, mainly the fact
that the UI scale is static (it's probed at startup) and the fact that
Wayland exposes fractional scales only at the window-level, by design.
The `screen_get_scale` special case should help in 99% of cases, while
the auto UI scale part will unfortunately only help with single-screen
situations, as multi-screen fractional scaling requires dynamic UI
scale changing.
2024-05-07 19:50:48 +02:00
Hugo Locurcio
47ac22486d
Update dependencies in D3D12 SDK installer script
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- Add colored console output.
2024-05-07 19:10:58 +02:00
Rémi Verschelde
594498e718
Merge pull request #90966 from Calinou/debug-draw-use-runtime-colors
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Use same colors for editor and running project for collision/path debug
2024-05-07 16:49:31 +02:00
Rémi Verschelde
37464c7d6e
Merge pull request #91658 from Flynsarmy/skele3d-returns
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Add missing bone name return information
2024-05-07 13:49:06 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
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Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Flyn San
75dd33f834
Add missing bone name return information
2024-05-07 21:25:57 +10:00
Rémi Verschelde
e001bc75e8
i18n: Sync translations with Weblate
2024-05-07 11:52:38 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Rémi Verschelde
965bae735e
Merge pull request #72323 from Koyper/flow_container_center_wrap_options
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Add FlowContainer wrap options for center alignment.
2024-05-07 09:04:34 +02:00
Rémi Verschelde
e9c980d857
Merge pull request #91596 from TheKiromen/improve-body-create-documentation
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Update `body_create` description in PhysicsServer2D/3D
2024-05-06 22:33:38 +02:00
Dominik Kruczek
343c2fc6b9
Update body_create description in PhysicsServer2D/3D
2024-05-06 18:30:20 +02:00
Rémi Verschelde
608096e55e
Merge pull request #91581 from TheKiromen/improve-physics-server-documentation
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Update `area_create` description in `PhysicsServer2D/3D` to clear up possible confusions
2024-05-06 15:15:32 +02:00
Rémi Verschelde
ca64891acb
Merge pull request #91571 from pgh1686/master
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Update ResourceLoader docs to clarify behavior when no file is found during load call
2024-05-06 15:15:23 +02:00
Rémi Verschelde
a7c59fe192
Merge pull request #91331 from dsnopek/expose-editor-file-dialog-popup-function
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Expose `EditorFileDialog::popup_file_dialog()` to GDScript and GDExtension
2024-05-06 15:15:01 +02:00
pgh1686
62526ed1a5
Update ResourceLoader.xml to clarify behaviour when no file is found
2024-05-05 21:39:01 -04:00
Dominik Kruczek
2b5e0d98d2
Update area_create description in PhysicsServer2D/3D to clear up possible confusions
2024-05-05 19:38:21 +02:00
Marcel Offermans
2bb34a4489
Added a project setting to configure the maximum amount of timestamps, with a description and a reference to the setting when the limit is hit and an ERR_FAIL_COND is hit.
2024-05-05 09:09:04 +02:00
A Thousand Ships
aff2e47bff
[C#] Unexpose `GodotSharp`
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This class seems to have been exposed accidentally, and breaks
documentation on non-mono builds, requiring hacks
2024-05-04 14:09:42 +02:00
Rémi Verschelde
a2fc5e2d78
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
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Improvements to VRS/Foveated rendering
2024-05-04 11:52:15 +02:00
Rémi Verschelde
471ddf4327
Merge pull request #87231 from Calinou/geometryinstance3d-transparency-warn-mobile-compatibility
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Show warning for GeometryInstance3D transparency in Mobile/Compatibility
2024-05-04 11:52:06 +02:00
MewPurPur
409202d574
Add notes in Object about TranslationServer methods
2024-05-04 02:58:12 +03:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
ajreckof
cba9606611
Add colored margin in Inspector for arrays and dictionaries.
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Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-05-03 10:56:23 +02:00