nikitalita
5089429073
Fix DirAccessWindows::make_dir() choking on ".."
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`CreateDirectoryW()` chokes on absolute paths that contain `..`
example: "C:\\workspace\\..\\games\\assets"
Simplifying the path before creating the dir fixes this.
(cherry picked from commit 0d3d5ac769
)
2022-12-05 10:01:37 +08:00
Fireflash
4bf7695671
Update AudioStreamGeneratorPlayback.xml
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Fixed incorrect method description for `get_frames_available`.
According to [The AudioStreamGenerator source](https://github.com/godotengine/godot/blob/master/servers/audio/effects/audio_stream_generator.cpp#L132 ), the `get_frames_available` method should return the space remaining in the sample buffer.
(cherry picked from commit 7823ca1367
)
2022-12-05 10:00:34 +08:00
kleonc
7d2701c08b
`SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently than in 2D
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(cherry picked from commit 0a64c2eba5
)
2022-12-05 09:58:20 +08:00
kleonc
a9e897d2c3
Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D`
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(cherry picked from commit 0bf2b8e813
)
2022-12-05 09:58:15 +08:00
Andrew Dunai
e8a4e766ef
Fix "!script_data is true" when updating placeholder scripts for GDNative libraries
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Co-authored-by: geekrelief <geekrelief@gmail.com>
(cherry picked from commit 1af4ba04cd
)
2022-12-05 09:56:03 +08:00
Michael Alexsander
63c3909669
Port `Input.action_press/release()` changes
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(cherry picked from commit 6f0c852c9b
)
2022-12-05 09:54:14 +08:00
Fredia Huya-Kouadio
26012ed6b6
Fix the logic used to route `InputEventScreenDrag` events to `Control` nodes.
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(cherry picked from commit b28bcb4cfc
)
2022-12-05 09:47:43 +08:00
asalazar516
b07bcf5592
[3.x] Add missing argument to AnimationNodeBlendTreeEditor::_delete_nodes_request
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(cherry picked from commit fd101d9def
)
2022-12-05 09:45:23 +08:00
Dan
d4f402b728
fix exporting Android APPLICATION_ATTRIBS (3.X)
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(cherry picked from commit d789ad4b20
)
2022-12-05 09:44:00 +08:00
BimDav
e639cb40e9
Correctly compute inverse_mass when inertia is defined by user
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(cherry picked from commit de40dfaac0
)
2022-12-05 09:43:13 +08:00
bruvzg
84eed3b988
[TextMesh, 3.x] Fix auto-translation and ignore control chars.
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(cherry picked from commit efa6b01c97
)
2022-12-05 09:40:56 +08:00
Haoyu Qiu
056e99ad6e
Fix TreeItem.remove_child not updating Tree immediately
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(cherry picked from commit 7bdbfbf822
)
2022-12-05 09:39:33 +08:00
Marius Hanl
3f3597ac0d
Update project window title when a project setting was changed
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Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
(cherry picked from commit 9ea2ef7c44
)
2022-12-05 09:39:22 +08:00
DeeJayLSP
52d62f6e09
Update nanosvg to GIT (2022.11)
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(cherry picked from commit d0386660cb
)
2022-12-05 09:38:10 +08:00
Haoyu Qiu
bb3cd4af45
Backport navigation crash fixes
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Co-Authored-By: Sean <sean@geekotron.net>
(cherry picked from commit 37ccdb201a
)
2022-12-05 09:37:27 +08:00
dzil123
d6812ff7b9
[3.x] Fix shader compiler asan out of bounds
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(cherry picked from commit aa0b91ca52
)
2022-12-05 09:36:51 +08:00
dzil123
c3210df448
[3.x] PCKPacker Fix error spam
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(cherry picked from commit b3812750da
)
2022-12-05 09:36:18 +08:00
dzil123
0ac86df6d4
[3.x] Fix c# Array.Shuffle incorrect mono bindings
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(cherry picked from commit bdcb1ff228
)
2022-12-05 09:35:27 +08:00
Haoyu Qiu
3898521246
Improve dragging scene into 3D viewport
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(cherry picked from commit f32f4ec051
)
2022-12-05 09:33:52 +08:00
Haoyu Qiu
989e492a42
Clarify offset parameter behavior in RegEx methods
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(cherry picked from commit fef0a82183
)
2022-12-05 09:33:38 +08:00
kleonc
ac40d19ac5
Docs Clarify Array.fill behavior when reference type is passed in
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(cherry picked from commit 5f01413774
)
2022-12-05 09:33:25 +08:00
Sam Briels
1f50a0b6ca
fix: emit target_reached signal after updating state
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(cherry picked from commit 3e186ae043
)
2022-12-05 09:32:50 +08:00
Haoyu Qiu
568401878f
Fix spatial gizmo still active when node is deselected
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(cherry picked from commit 0025ab89c7
)
2022-12-05 09:31:52 +08:00
Haoyu Qiu
f29f387d54
Fix error when having BoneAttachment before PhysicalBone
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(cherry picked from commit 3acc0779a4
)
2022-12-05 09:30:40 +08:00
Haoyu Qiu
15681a6761
Fix wrong owner for editor plugin created nodes in instanced scene
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(cherry picked from commit d50cfd9f18
)
2022-12-05 09:30:25 +08:00
Hugo Locurcio
d7ae42dc8d
Document known issues with CylinderShape
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(cherry picked from commit 14391ef344
)
2022-12-05 09:29:25 +08:00
Haoyu Qiu
485ec0d27c
Fix get_path() error when calling get_node()
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(cherry picked from commit 5d6dc206bc
)
2022-12-05 09:28:43 +08:00
Fredia Huya-Kouadio
05cb89855e
Update the `clean` task configuration
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Running `gradlew clean` will now properly delete the generated build artifacts
(cherry picked from commit 71c76a4ff2
)
2022-12-05 09:28:00 +08:00
kobewi
422d7fafaa
Hide text of RichTextLabel if BBCode is enabled
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(cherry picked from commit a0ad958582
)
2022-12-05 09:24:34 +08:00
smix8
5476554d5e
Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
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(cherry picked from commit d6805e8c33
)
2022-12-05 09:23:37 +08:00
Hugo Locurcio
d08b312984
Document (Omni/Spot)Light ignoring Spatial's scale property
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(cherry picked from commit d17d6d6cc4
)
2022-12-05 09:22:57 +08:00
Jason Knight
f5b2f77111
Fix null in android keyboard handling.
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(cherry picked from commit 31fe6848e8
)
2022-12-05 09:22:16 +08:00
Rémi Verschelde
560c77b1a1
HTML5: Add missing `OS::get_cursor_shape()` implementation
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Fixes #66835 .
(cherry picked from commit 6f6c8b114b
)
2022-12-05 09:21:28 +08:00
smix8
3869ea3c21
Fix GDScript export hint for Navigation2D layer names
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(cherry picked from commit d955d4a1c1
)
2022-12-05 09:20:45 +08:00
smix8
945991e020
Fix avoidance calculation on NO_THREADS build
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(cherry picked from commit f15cb16b14
)
2022-12-05 09:19:56 +08:00
Haoyu Qiu
1aaaed8131
Fix crash executing `MultiMesh.reset_instance_physics_interpolation`
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(cherry picked from commit f33dfe8236
)
2022-12-05 09:19:12 +08:00
Haoyu Qiu
0fdda75fdc
Fix NavigationObstacle not estimating radius
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(cherry picked from commit acf86efebc
)
2022-12-05 09:18:43 +08:00
Haoyu Qiu
f8eed6372c
Fix NavigationObstacle not registering to default navigation map
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(cherry picked from commit fba5a4ab9a
)
2022-12-05 09:18:12 +08:00
Hugo Locurcio
c7c8cc399c
Fix debanding strength being affected by environment adjustments
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(cherry picked from commit 6d0d9037cd
)
2022-12-05 09:17:37 +08:00
bruvzg
a0f1eac3e9
[Windows, 3.x] Fix WM_CHAR processing code using Unicode char instead of Virtual key.
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(cherry picked from commit 77fc88e9a6
)
2022-12-05 09:17:08 +08:00
Marcus Elg
108e3196ea
Improve %f formatting for inf and nan
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(cherry picked from commit e9cbe9517b
)
2022-12-05 09:16:08 +08:00
Haoyu Qiu
52ab4ef0d2
Fix String::word_wrap() for long words
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(cherry picked from commit 51fd1c27aa
)
2022-12-05 09:15:57 +08:00
bruvzg
d368b55a53
[iOS] Fix build with warnings=extra.
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(cherry picked from commit 987723b386
)
2022-11-03 18:33:21 +01:00
Rémi Verschelde
0fd48f02f5
Bump version to 3.5.2-rc
2022-09-28 13:12:34 +02:00
Rémi Verschelde
6fed1ffa31
Bump version to 3.5.1-stable
2022-09-28 00:03:35 +02:00
Rémi Verschelde
3e186bfdc0
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@81ddc73d17
(cherry picked from commit b33460c6ca
)
2022-09-27 23:50:15 +02:00
Rémi Verschelde
8dbd40db65
i18n: Sync classref translations with Weblate (3.5 branch)
2022-09-27 23:50:14 +02:00
Rémi Verschelde
7ee90a080f
i18n: Sync editor translations with Weblate (3.5 branch)
2022-09-27 23:50:14 +02:00
Rémi Verschelde
55050205a0
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
asmaloney, MewPurPur, Mickeon, MinusKube, RedMser
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 28cba04cd2
)
2022-09-27 23:50:13 +02:00
Rémi Verschelde
da0aebcce7
Merge pull request #66499 from akien-mga/3.5-changelog
2022-09-27 21:28:23 +02:00