Max Hilbrunner
43a2e9e669
Merge pull request #15881 from dertom95/EditorScenePostImport
...
EditorScenePostImport: added get_source_folder() and get_source_file(…
2018-07-05 02:27:26 +02:00
Max Hilbrunner
dacd9c51b1
Merge pull request #19849 from willnationsdev/expose-script-create-dialog
...
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 22:37:27 +02:00
willnationsdev
2a6c591957
Expose ScriptCreateDialog to EditorPlugin
2018-07-04 09:41:12 -05:00
Max Hilbrunner
24ce1ace13
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
...
Increases settings apply speed and added deferred color setting to ColorPicker
2018-07-03 17:01:23 +02:00
Thomas ten Cate
117c666fce
Document return value of yield() with signals
...
Fixes godotengine/godot-docs#1478
2018-07-02 21:33:21 +02:00
Rémi Verschelde
9c56a16d61
Doc: Fix typos spotted by @yurchor
2018-07-01 15:55:53 +02:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
Hugo Locurcio
61fd3cd32a
Document Vector2.round() and Vector3.round()
2018-06-27 00:02:24 +02:00
Rémi Verschelde
41b962fc9c
Merge pull request #19612 from Zylann/get_ticks_usec
...
Expose OS.get_ticks_usec()
2018-06-18 21:35:55 +02:00
Marc Gilleron
4705dc4f00
Expose OS.get_ticks_usec()
2018-06-18 21:03:55 +02:00
Mel Collins
cf63abac36
Add longer description to ViewportTexture doc
2018-06-18 16:35:17 +02:00
unknown
d1b3f36eab
Added description for abs function in Rect2
2018-06-18 15:25:13 +02:00
Max Hilbrunner
88cc8074d0
Merge pull request #19622 from mhilbrunner/docs-builtins
...
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:26:16 +02:00
Max Hilbrunner
5002db6be1
[DOCS] Builtin keywords because search is terribad
2018-06-18 04:25:27 +02:00
Max Hilbrunner
1bb7f4b2bc
Merge pull request #19615 from romlok/viewporttexturedoc
...
Add a little to ViewportTexture docs
2018-06-18 03:44:23 +02:00
Max Hilbrunner
419e3492d4
Merge pull request #19621 from mhilbrunner/docs-treeitem
...
[DOCS] TreeItem: Small fix for remove_child()
2018-06-18 03:29:06 +02:00
Max Hilbrunner
25b5242d9f
[DOCS] TreeItem: Small fix for remove_child()
2018-06-18 03:28:26 +02:00
Max Hilbrunner
03250259d3
[DOCS] InputEventMouseButton: Factor
2018-06-18 03:19:41 +02:00
Mel Collins
b820056b38
Add a little to ViewportTexture docs
2018-06-17 20:34:05 +02:00
letheed
d759d25aca
Fix Vector2 doc of floor, add ceil doc
2018-06-15 19:08:19 +02:00
Rémi Verschelde
7927eb6013
doc: Remove extraneous empty lines in descriptions
2018-06-15 08:54:06 +02:00
tagcup
195e963613
Added some details in skeleton docs.
...
Workaround for #19551 .
2018-06-14 19:07:03 -04:00
Rémi Verschelde
e5e23c7ebf
Fix invalid DEFVAL in SpatialEditorGizmo::add_unscaled_billboard
...
Likely added by mistake in #19487 .
Should fix #19543 .
2018-06-13 22:29:54 +02:00
Rémi Verschelde
9165e550f8
Style fixes for commit d5bb6faa
2018-06-13 14:42:55 +02:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
...
Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
...
Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Juan Linietsky
d5bb6faac7
-Make sure that ProjectSettings are properly dumped when dumping docs.
...
-Documented all properties of project settings
Update documentation for ProjectSettings
2018-06-11 13:41:16 -03:00
clayjohn
650ebdc832
updated Viewport docs to correct wrong information and fill out empty sections
2018-06-10 11:40:25 -07:00
Bastiaan Olij
c4dfef58d9
Added some documentation to particles
2018-06-08 09:27:06 +10:00
Rémi Verschelde
8569a0db3c
Doc: Fix typo in File documentation
...
Fixes #19383 .
2018-06-05 21:04:58 +02:00
danvalho
296af5276f
SpriteFrames: expose method to get array containing animation names
2018-06-05 13:07:30 +02:00
Fabio Alessandrelli
348725dfe0
Add option to disable automatic multiplayer poll
...
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Rémi Verschelde
819911d16e
makerst.py: Properly escape \ for rst
...
Fixes godotengine/godot-docs#1486 .
2018-05-31 15:38:33 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Thomas Trocha
48e3ff0c8a
EditorScenePostImport: added get_source_folder() and get_source_file() methods
2018-05-31 03:23:42 +02:00
Max Hilbrunner
63b607257b
Merge pull request #19266 from akien-mga/os-execute-doc
...
Improve return value and docs on OS.execute regarding blocking/non-blocking variants
2018-05-30 15:00:10 +02:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
...
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
Rémi Verschelde
f392650be2
Improve return value of OS.execute in blocking/non-blocking variants
...
Initialized the PID to -2, which will be the value returns in blocking-
mode where the PID is not available. (-1 was already taken to signify an
execution failure).
OS::execute will now properly return a non-OK error code when it fails
to execute the target file.
The documentation was rewritten to be very clear about the differences
between blocking and non-blocking mode.
Fixes #19056 .
2018-05-30 12:55:17 +02:00
Fabio Alessandrelli
4524153b6e
New sync RPC modes to match all combinations
2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
...
RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Rémi Verschelde
c8a799d691
Fix MethodInfo for EditorInspectorPlugin.can_handle
2018-05-28 16:28:09 +02:00
Rémi Verschelde
4c5dd51eb9
Sync classref with current source
...
Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
Rémi Verschelde
98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
...
GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
Michael Alexsander Silva Dias
e10687a520
Fixed GroupCallFlags links in the SceneTree's doc.
2018-05-27 01:22:34 -03:00
Max Hilbrunner
7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
...
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner
0e5ee8d635
Merge pull request #18747 from anakimluke/patch-1
...
fixed minor doc wording problem
2018-05-26 17:51:16 +02:00
Fabio Alessandrelli
19ba3d5da3
New sync RPC modes to match all combinations
2018-05-26 10:43:43 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Bastiaan Olij
b7ae2ca128
Added some quick info on shaders to the docs
2018-05-26 12:08:34 +10:00
Max Hilbrunner
9115d84913
[DOCS] Array sort
2018-05-25 16:55:56 +02:00
Rémi Verschelde
d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
...
Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Max Hilbrunner
acf6c326fb
Merge pull request #14715 from Krakean/string_add_rsplit2
...
Added rsplit() method to String class
2018-05-23 17:19:35 +02:00
danilo2205
dc639d334a
Up vector implementation and OrientedPathFollow.
2018-05-20 19:51:56 -03:00
Chris Bradfield
393125a6a4
[DOCS] Update VideoPlayer classref
2018-05-20 13:43:48 -07:00
Ibrahn Sahir
1433c2cbbb
GDScript access to copyright, license, author and donor information.
...
Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
Rémi Verschelde
36a74696d6
Merge pull request #18804 from tagcup/vec_slerp
...
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
Rémi Verschelde
2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
...
ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Rémi Verschelde
0888f75c25
Merge pull request #18934 from YeldhamDev/project_metadata_expose
...
Exposed set/get_project_metadata in EditorSettings
2018-05-16 23:13:47 +02:00
Kelly Thomas
c6ed46891d
[docs] fix links in class docs
2018-05-17 00:15:30 +08:00
Michael Alexsander Silva Dias
e03de3ddfc
Exposed set/get_project_metadata in EditorSettings.
2018-05-16 12:44:15 -03:00
Max Hilbrunner
17e84568a4
Merge pull request #18855 from clayjohn/doc_procedural_sky
...
Added Documentation for Procedural Sky
2018-05-16 03:02:29 +02:00
Pieter-Jan Briers
0f303c9f43
Fix missing registration for new param of TextEdit::cursor_set_line.
...
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
clayjohn
6711691d10
added documentation for procedural sky
...
Added documentation for procedural sky
added documentation for procedural sky
added documentation for procedural sky
2018-05-14 21:06:41 -07:00
Pieter-Jan Briers
622a754584
ImageTexture.load returns an error code.
2018-05-14 19:11:41 +02:00
Kelly Thomas
888eefa0fd
[docs] fix links in class docs
2018-05-14 23:06:22 +08:00
Max Hilbrunner
af6513b7ff
Merge pull request #18821 from PJB3005/18-05-12-doc-enums
...
Makes doc methods display enums.
2018-05-13 23:46:27 +02:00
clayjohn
1bf7f8fcd1
filled in docs for panorama sky
...
filled in docs for panorama sky
2018-05-13 13:56:34 -07:00
Chris Bradfield
8bc4882dd3
[DOCS] Vector2/Vector3/TileMap wording fixes
2018-05-12 17:58:45 -07:00
Max Hilbrunner
ca10cb6eea
Merge pull request #18823 from Faless/multiplayer_raw
...
Allow sending raw bytes via the Multiplayer API
2018-05-12 23:50:26 +02:00
Fabio Alessandrelli
0ad07a823c
Fix and improve docs, adds send_bytes
2018-05-12 23:22:09 +02:00
Pieter-Jan Briers
331b0e8526
Makes doc methods display enums.
2018-05-12 20:08:39 +02:00
tagcup
ed7aadcd87
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
...
Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
Daniel "Orangestar" O
40ec56801b
Fix Error in the ScrollContainer Tooltips
2018-05-12 03:45:56 -05:00
Rémi Verschelde
3d9deda8b3
Sync classref with current source
2018-05-12 09:38:00 +02:00
Noshyaar
41e9e5501b
Fix docs regarding Color.from_hsv hue range [0,360] -> [0,1]
...
Per changes in #17407
2018-05-11 18:57:11 +07:00
Guilherme Felipe
50a0220d2d
Reset the cursor with Input.set_custom_mouse_cursor(null)
2018-05-10 20:02:12 -03:00
anakimluke
4fe2605ab3
fixed minor doc wording problem
2018-05-09 17:50:43 -03:00
Fabio Alessandrelli
dd546dc5b8
Document websocket module, further document enet
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
...
Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
...
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
...
Add ready signal to Node
2018-05-07 17:56:10 -03:00
Juan Linietsky
69a96ff4a6
Merge pull request #15943 from poke1024/geometry-line-line
...
Add Geometry::line_intersects_line_2d()
2018-05-07 17:54:33 -03:00
Max Hilbrunner
fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
...
RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Juan Linietsky
35322c0678
Merge pull request #18677 from BastiaanOlij/add_no_blend
...
Add no-blend canvas item render_mode
2018-05-07 09:44:17 -03:00
Bastiaan Olij
6103c8d7a3
Add no-blend canvas item render_mode
2018-05-07 22:41:12 +10:00
Juan Linietsky
38aaf78325
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
...
Added option to viewport to keep linear color
2018-05-07 09:24:39 -03:00
Max Hilbrunner
e15305721d
Merge pull request #18454 from KidRigger/working_timer
...
Allows setting the Timer wait_time in start method.
2018-05-07 09:37:11 +02:00
Chris Bradfield
d7218c742c
Rewrite Tween class reference.
2018-05-06 20:12:01 -07:00
Bastiaan Olij
6f7fefa489
Added option to viewport to keep linear color
2018-05-06 19:28:09 +10:00
Max Hilbrunner
fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
...
Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner
27e349d161
Merge pull request #18612 from Nobelix/pitch-scale-desc
...
Added a description to the picth_scale property.
2018-05-05 06:34:28 +02:00
Kelly Thomas
28eb97c8ab
correct documentation for version number data type
2018-05-04 22:27:58 +08:00
Nobelix
83c4fc2c88
Added a description to the picth_scale property in the AudioStreamPlayer classes.
2018-05-04 13:31:11 +02:00
Zumo
ef74954e66
Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis...
...
...and also changes "_set_data" and "_get_data" to "set_data" and "get_data" respectively.
2018-05-01 12:19:15 +02:00
Max Hilbrunner
79f9c3c2ab
Merge pull request #18491 from Calinou/custom-lineedit-secret-character
...
Make the LineEdit "secret" character customizable
2018-04-30 18:04:22 +02:00
Hugo Locurcio
c118a0ee5e
Make the LineEdit "secret" character customizable
2018-04-30 02:25:17 +02:00
Mel Collins
b431264f77
[DOCS] Clarify look_at and looking_at
2018-04-29 15:44:07 +02:00
Anish
f714637e58
Allows setting the Timer wait_time in start method.
...
Allows shortening the two line method of Timer.set_wait_time
followed by Timer.start set wait_time as a parameter to
Timer.start. Also modifies the class documentation.
Fixes : #18107
2018-04-27 01:17:20 +05:30
HoratioZEDU
2dcd499707
Fixed (minor) typo in CapsuleShape2D doc page
2018-04-25 11:57:01 +01:00
George Marques
ca25f1e6ea
Merge pull request #18176 from nikibobi/string-trim
...
Add string trim_prefix, trim_suffix, lstrip and rstrip methods
2018-04-22 12:29:44 -03:00
GaryO
06c5a9ed5f
Add detail to doc for add_surface_from_arrays ( #17911 )
...
Includes review comments from #17911 from @cbscribe and @Noshyaar
2018-04-22 15:23:33 +02:00
Max Hilbrunner
d0699b34d7
Merge pull request #18336 from PJB3005/18-04-21-command's
...
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
2018-04-22 15:06:39 +02:00
krogank9
6b797574a2
[DOCS] Add note that Pool*Arrays are passed by value ( #18340 )
2018-04-22 01:23:50 +02:00
homer666
d4ce53b9b1
[DOCS] Popup.popup_exclusive description
2018-04-22 05:41:15 +10:00
Pieter-Jan Briers
09f79cde69
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
2018-04-21 16:10:34 +02:00
Max Hilbrunner
7d6f210ccb
Merge pull request #18316 from Noshyaar/http
...
[DOCS] add HTTPRequest.request return values
2018-04-20 12:04:44 +02:00
Poommetee Ketson
f05e24ed18
[DOCS] add HTTPRequest.request return values
2018-04-20 16:34:30 +07:00
Craigory V Coppola
0dd526e062
Docs update for several classes
...
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
2018-04-19 21:09:53 +02:00
bosak
79ecdee496
add string trim_prefix trim_suffix lstrip and rstrip methods
2018-04-17 14:15:43 +03:00
bncastle
7eed3cc199
Add descriptions for GroupCall flags
...
Add descriptions for GroupCall flags
2018-04-16 10:44:46 -04:00
Poommetee Ketson
7b5703bc41
Merge pull request #18210 from willvincent/feature/exp_doc_fix
...
Fix/Remove potentially confusing references to Euler
[ci skip]
2018-04-16 00:17:37 +07:00
Will Vincent
b6b8c7b215
Remove incorrect & potentially confusing references to Euler
...
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion.
e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
2018-04-15 11:40:31 -05:00
Michael Alexsander Silva Dias
9c3698dee2
Minor fixes for the AnimationPlayer doc.
2018-04-14 22:48:46 -03:00
Markus Törnqvist
1c6ea572ca
Implement font shadows for RichTextLabel
2018-04-12 15:09:48 +03:00
Oliver Gutierrez
63a472aea4
RichTextLabel, doc: Added new method to get total content height
2018-04-11 14:53:13 +01:00
Poommetee Ketson
72aa87758a
Update classref and docs, fix missing parameters' name
2018-04-11 10:20:22 +07:00
Max Hilbrunner
66714a3d29
[DOCS] OS
2018-04-10 17:30:34 +02:00
Rémi Verschelde
cb7fe2c793
doc: Sync classref with current source
2018-04-10 10:12:42 +02:00
Rémi Verschelde
fd32a98145
Merge pull request #18071 from denisw/navigation2d-docs
...
[DOCS] Navigation & Navigation2D
2018-04-10 08:14:54 +02:00
Rémi Verschelde
a360a9b348
Merge pull request #18091 from RandomShaper/icon-radio-item
...
Add support for radio-looking items with icon
2018-04-10 08:09:18 +02:00
Rémi Verschelde
866cb2805f
Merge pull request #17080 from simedis/pretty_print_tree
...
Made Node.print_tree() print prettily
2018-04-10 07:50:10 +02:00
Denis Washington
89b9e8852e
Add Navigation docs
2018-04-10 07:22:30 +02:00
Denis Washington
a7f3933a51
Add Navigation2D docs
2018-04-10 07:22:30 +02:00
Rémi Verschelde
ca1312dbe9
Merge pull request #18083 from Noshyaar/tutorial
...
Add new transform tutorial to the appropriate classes
2018-04-09 22:15:38 +02:00
Pedro J. Estébanez
b964a9e678
Add support for radio-looking items with icon
...
Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit.
Fixes #18063 .
2018-04-09 19:55:54 +02:00
Rémi Verschelde
93ae37f118
Merge pull request #18069 from mhilbrunner/docs-scenetree
...
[DOCS] SceneTree
2018-04-09 19:49:44 +02:00
Geoffrey
8362ce4769
Made print_tree_pretty() function which displays scene tree graphically
2018-04-09 15:01:37 +02:00
Poommetee Ketson
e83af5dfc6
Add new transform tutorial to appropriate classes
2018-04-09 17:44:13 +07:00
Max Hilbrunner
bc66869d4c
[DOCS] SceneTree
2018-04-08 23:34:17 +02:00
Juan Linietsky
b756172bdb
Merge pull request #16705 from Chaosus/generate_normals_flip
...
Add flip switch to SurfaceTool.generate_normals
2018-04-08 17:18:03 -03:00
Juan Linietsky
a6c9ccf007
Merge pull request #17150 from robfram/check-animation-playing-backwards
...
Added `get_playing_speed` method to AnimationPlayer, returning the actual playing speed of the animation being played
2018-04-08 11:36:15 -03:00
Juan Linietsky
6eb0c74e9d
Merge pull request #17443 from Noshyaar/tilesetcrash
...
Fix converting to tileset crashes Godot if existing file is not tileset
2018-04-08 09:31:54 -03:00
Juan Linietsky
cd7e9d9642
Merge pull request #17583 from RandomShaper/enhance-uri-utils
...
Enhance uri utils
2018-04-07 17:07:29 -03:00
Juan Linietsky
187b14ae24
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
...
Radio buttons in menus
2018-04-07 16:41:39 -03:00
Mel Collins
99110772c0
[DOCS] Tweaks and fixes for (Interpolated)Camera
2018-04-03 15:58:21 +02:00
Michael Alexsander Silva Dias
d912e10c65
Added missing end points for brief descriptions in the docs.
2018-03-30 20:11:14 -03:00
Mel Collins
c05d12384a
[DOCS] Some content for InterpolatedCamera
2018-03-30 19:15:38 +02:00
mhilbrunner
41da122875
[DOCS] Typo fix for CollisionShape[2D]
2018-03-30 16:42:06 +02:00
Poommetee Ketson
4dbae5a738
Merge pull request #17839 from Noshyaar/1
...
[Docs] Control, VehicleWheel: fix typos
[ci skip]
2018-03-29 12:55:15 +07:00
Poommetee Ketson
a88ee7d920
[Docs] fix typos
2018-03-29 12:46:21 +07:00
Max Hilbrunner
13d5ee01f9
[DOCS] Node & PackedScene ( #17833 )
...
* [DOCS] Node: SceneSaver -> PackedScene
* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner
b59ae81538
[DOCS] Generic6DOFJoint fixes
2018-03-28 22:44:26 +02:00
Pedro J. Estébanez
ab3b1d9f3e
Add radio-button-looking entries to PopupMenu
...
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.
`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.
Keeping check in the name adds an additional clue about these facts.
Closes #13055 .
2018-03-27 19:19:45 +02:00
Pedro J. Estébanez
8d8e9d54c8
Enhance HTTPClient.query_string_from_dict()
2018-03-27 19:18:32 +02:00
Poommetee Ketson
ed3b080ca6
Fix converting to tileset crashes Godot if existing file is not tileset
...
also make TileSetEditorPlgn tile list updates the preview modulate
2018-03-23 21:27:30 +07:00
Poommetee Ketson
7d18334ad2
[DOCS] minor ParticlesMaterial docs fix Linear -> Radial
2018-03-21 23:44:09 +07:00
Pieter-Jan Briers
11aa330a6f
Improve Input.is_action_just_* docs.
...
More clarification.
2018-03-18 13:41:25 +01:00
Michael Alexsander Silva Dias
712d6e724a
Fixed small typo in the "InstancePlaceholder" doc.
2018-03-17 16:00:36 -03:00
Geoffrey
09c887f38e
Implemented interface for bullet joint motors
2018-03-16 13:37:15 +01:00
Max Hilbrunner
7275fb6170
[DOCS] Node: Remove duplicate information
2018-03-16 11:48:45 +01:00
Hein-Pieter van Braam
9bc0503c91
Merge pull request #17376 from marcelofg55/file_get_path
...
Added File.get_path and File.get_path_absolute functions
2018-03-15 22:21:21 +01:00
Rémi Verschelde
9bb1b55486
Merge pull request #17514 from brylie/patch-1
...
Add brief description
2018-03-15 20:45:26 +01:00
mhilbrunner
5a3e841c60
[DOCS] Node: Networking updates, fix outdated and missing docs
2018-03-15 20:00:34 +01:00
Brylie Christopher Oxley
32fc6c9041
Add brief description
2018-03-14 23:23:38 +02:00
Rémi Verschelde
a8bbb708a8
Merge pull request #17489 from mhilbrunner/docs-input
...
[DOCS] Input
2018-03-14 12:29:47 +01:00
Goutte
ed69345a19
Add a binary mask to allow configuration of which mouse buttons the BaseButton will respond to.
2018-03-13 23:59:53 +01:00
Max Hilbrunner
c90f18e3f5
[DOCS] Environment: Whitespace fixes
2018-03-13 21:24:17 +01:00
Max Hilbrunner
22cb4a1cf9
[DOCS] Input
2018-03-13 20:12:10 +01:00
Marcelo Fernandez
a4e64c5454
Added File.get_path and File.get_path_absolute functions
2018-03-13 12:07:37 -03:00
Rémi Verschelde
c81356153e
Merge pull request #16971 from Noshyaar/tilemap
...
TileMap: add fix_invalid_tiles
2018-03-13 13:57:58 +01:00
Rémi Verschelde
96bda9c463
Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options
...
Add an hinting mode setting to DynamicFonts
2018-03-13 13:38:35 +01:00
Rémi Verschelde
4287c7822b
Merge pull request #17440 from viktor-ferenczi/issue-5042
...
Properly closing all files in Python build code
2018-03-13 11:49:58 +01:00
Viktor Ferenczi
272ecddb28
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
Neil Moore
60f1f58158
Update Image format enumeration documentation
...
Provides more information about each image format.
2018-03-10 01:41:50 -05:00
Bernhard Liebl
9d7856620c
Bring back Vector2.cross()
2018-03-07 21:10:31 +01:00
Max Hilbrunner
fdd0f18959
[DOCS] Small fix to Area: Fix copy/paste errors
2018-03-03 10:52:14 +01:00
robfram
5ef88cf577
Added `get_playing_speed` method to AnimationPlayer, returning the actual
...
playing speed of the animation being played.
As stated in #16550 , there is no way to get the playing speed of an
animation. The `playback_speed` property is for the whole AnimationPlayer
node, and the argument passed to `play` method is another scale applied
in top of the AnimationPlayer properties.
Thus, the actual playing speed is AnimationPlayer.speed_scale *
AnimationPlayer.playback.current.speed_scale. If it is not playing, the
method returns 0.
2018-03-03 09:29:22 +01:00
Poommetee Ketson
b099a500eb
s/Camear/Camera in docs
2018-03-02 23:20:14 +07:00
Max Hilbrunner
0b65bac1a1
[DOCS] Small fix to PinJoint2D
2018-03-02 04:59:17 +01:00
Hugo Locurcio
a0ddd6122c
Add documentation for the DynamicFont hinting property
2018-03-01 22:23:18 +01:00
Rémi Verschelde
47676cfa98
doc: Sync classref with current source
2018-02-27 13:41:27 +01:00
Rémi Verschelde
3fa77b3172
doc: Remove status from hardcoded version string
...
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
indicainkwell
7154a96d3f
added docs on Control's drag and drop api
2018-02-26 15:54:08 -08:00
Rémi Verschelde
2df206e6a8
Merge pull request #17003 from Noshyaar/docs
...
[DOCS] Sync classref with current source
2018-02-25 10:06:16 +01:00
Poommetee Ketson
eb63f7b071
[DOCS] Sync classref with current source
2018-02-25 15:14:25 +07:00
Rémi Verschelde
d356bd605b
Merge pull request #16952 from Noshyaar/datadir
...
[DOCS] clarify that OS.get_user_data_dir needs project name
2018-02-24 18:33:27 +01:00
Poommetee Ketson
7effe46461
TileMap: add fix_invalid_tiles
2018-02-24 19:34:41 +07:00
Poommetee Ketson
2c22c9dcfb
[DOCS] clarify that OS.get_user_data_dir needs project name
...
[ci skip]
2018-02-24 17:15:06 +07:00
Pieter-Jan Briers
b51a86a57a
StyleBoxTexture: Texture instead of RES for texture and normal_map.
2018-02-22 19:27:35 +01:00
BastiaanOlij
234b86e6b2
Added documentation for VehicleBody
2018-02-22 17:39:25 +11:00
luz.paz
612ab4bbc6
Fix typos with codespell
...
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Rémi Verschelde
5109f2ca67
Merge pull request #16874 from volzhs/button-group-desc
...
Mention about BaseButton.toggle_mode in ButtonGroup description
2018-02-21 08:48:39 +01:00
volzhs
0d0b266143
Mention about BaseButton.toggle_mode in ButtonGroup description
2018-02-21 15:53:30 +09:00
Michael Alexsander Silva Dias
1260ed90bd
Clarified what the Tree's signals "item_activated" and "item_double_clicked" do.
2018-02-20 13:11:06 -03:00
Rémi Verschelde
37a6ce5a42
Merge pull request #15563 from poke1024/gdscript-shuffle
...
Add shuffle() method to Array
2018-02-19 21:53:08 +01:00
Rémi Verschelde
a41c45c335
Merge pull request #16060 from sdfgeoff/apply_torque
...
Exposed apply_torque_impulse to gdscript
2018-02-19 21:38:33 +01:00
Chaosus
399e553829
Added flip switch to generate_normals
2018-02-19 22:40:34 +03:00
Rémi Verschelde
48850d4077
Merge pull request #16738 from YeldhamDev/rigidbodies_descriptions
...
Made modifications to the RigidBody(2D) descriptions
2018-02-19 20:29:53 +01:00
Michael Alexsander Silva Dias
50e6b3c005
Made modifications to the RigidBody(2D) descriptions.
2018-02-19 14:40:00 -03:00
Rémi Verschelde
fee29570d0
doc: Sync classref with current source
2018-02-19 10:47:16 +01:00
Rémi Verschelde
3c7a39b40c
doc: Update version string in header
2018-02-19 10:46:33 +01:00
Rémi Verschelde
ba0ec2ffd2
Merge pull request #16792 from Yanpas/md_maker
...
fixed md script
2018-02-18 17:46:34 +01:00
Yan Pas
059221f123
fixed md script
2018-02-18 17:13:47 +03:00
Benjamin Stammen
6af7dafd6c
Direct to InputEventJoypadButton for using buttons
2018-02-16 17:59:44 -08:00
Anish
84e8c49f5d
Documentation tool does not add escapes to code and codeblocks
...
Instead of adding the escapes to all * and _ the tool now excludes
the characters inside [code] and [codeblock].
Resolves : #15156
2018-02-16 02:24:05 +05:30
sdfgeoff
cdd8334585
Exposed apply_torque_impulse to gdscript and added documentation for added apply_torque_impulse method
2018-02-15 16:42:24 +01:00
Rémi Verschelde
7d7f8d9e54
Merge pull request #15864 from GodotExplorer/pr-get_unique_id-desktop-impl
...
Implement more methods for OS on Desktop platforms
2018-02-14 16:11:53 +01:00
Rémi Verschelde
8812cb4bfc
Merge pull request #16677 from YeldhamDev/itemlist_reselect
...
Added "allow_reselect" property to ItemList and enabled it for the method/help lists
2018-02-14 10:45:40 +01:00
Michael Alexsander Silva Dias
4dbf6ac1b8
Added "allow_reselect" property to ItemList and enabled it for the method/help lists.
2018-02-14 03:38:07 -02:00
Fabio Alessandrelli
67b600d957
Add mbedtls module
2018-02-14 01:26:23 +01:00
Rémi Verschelde
c2d8960c9c
Merge pull request #16659 from vnen/plugin_order
...
Expose priority and order for custom import plugins
2018-02-14 00:28:40 +01:00
George Marques
da69a06253
Add a function to remove controls from containers
...
Closes #5968
2018-02-13 19:35:10 -02:00
George Marques
c68948fdfa
Expose priority and order for custom import plugins
2018-02-13 11:59:56 -02:00
Rémi Verschelde
d0a3bd82c1
Merge pull request #16401 from YeldhamDev/json_example_fix
...
Fixed wrong example in JSONParseResult
2018-02-13 12:00:09 +01:00
Rémi Verschelde
889b9b6dce
Merge pull request #16306 from mhilbrunner/mhilbrunner-docs-json-keyorder
...
[DOCS] parse_json: Objects do not keep key order
2018-02-12 08:03:53 +01:00
Andrew Silver
da81d9f843
Fixed KinematicBody move_and_slide documentation naming
2018-02-05 21:44:53 +01:00
Michael Alexsander Silva Dias
24e87f97c6
Fixed wrong example in JSONParseResult.
2018-02-04 21:00:16 -02:00
Timur Celik
c16f61190c
Fix broken variant call of Vector3.snapped
2018-02-03 19:57:12 +01:00
Max Hilbrunner
82b8f1729d
[DOCS] parse_json: Objects do not keep key order
...
Document JSON not guaranteeing key order.
2018-02-02 17:28:36 +01:00
Michael Alexsander Silva Dias
5e0821e867
Small fixes for the Control description in the docs.
2018-02-01 19:43:44 -02:00
geequlim
5980bef672
OSX: implement OS.get_unique_id
...
Update the documentations for OS.get_unique_id()
2018-02-01 23:29:39 +08:00
Profesor Tartelett
9d735ffacb
Errata fix on Image get_format() description
...
The description of this function seems to be duplicated from the preceding description.
2018-01-31 19:35:46 +01:00
Rémi Verschelde
e7cf2b2e77
Merge pull request #16188 from Schweigert/master
...
Display set_nodelay to GDScript
2018-01-31 17:26:12 +01:00
Rémi Verschelde
7b69133929
Merge pull request #16197 from Chaosus/viewportdoc
...
Viewport doc improvements
2018-01-31 17:25:41 +01:00
Rémi Verschelde
8b5be97d1d
Merge pull request #16215 from vnen/graphedit-expose
...
Expose a few GraphEdit methods to script languages
2018-01-31 17:22:55 +01:00
George Marques
b80bc73a17
Expose a few GraphEdit methods to script languages
2018-01-30 22:09:41 -02:00
George Marques
87be0bc110
Add interface for plugins to enable/disable other plugins
2018-01-30 20:25:20 -02:00
Marlon Henry Schweigert
87adf9cfba
Display set_nodelay to GDScript
...
Pass enabled arg
Rename set_nodelay to set_no_delay
Add description to the method
Change description
2018-01-30 13:22:15 -02:00
Chaosus
ffcbb0c358
Viewport doc improvements
2018-01-30 17:50:25 +03:00
Poommetee Ketson
ebe2337515
Fix wrong return type of xform functions
2018-01-30 18:45:54 +07:00
volzhs
a62d8de062
Update ProjectSettings description to correct usage
...
Fix #16078
2018-01-26 17:17:53 +09:00
Rémi Verschelde
f2e3825616
doc: Fix references to online tutorials after godotengine/godot-docs#1015
2018-01-25 09:03:59 +01:00
Rémi Verschelde
d516aab8fa
doc: Sync with current source
...
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00
Rémi Verschelde
4808dfb06b
doc: Sync with current source
2018-01-24 21:58:39 +01:00
Chaosus
70bba4e62d
Fix bug in color doc
2018-01-24 23:39:36 +03:00
PetePete1984
f4d67433e7
More precise description for is_visible_in_tree
2018-01-22 16:22:17 +01:00
Bernhard Liebl
c1e099b48f
Add Geometry::line_intersects_line_2d()
2018-01-21 15:31:34 +01:00
Todd Ross
b57dcf446e
clarify OS.execute usage, add examples
2018-01-20 18:36:00 -06:00
Zephilinox
a826fb8d8b
Add ready signal to Node
...
Closes #15889
2018-01-20 21:57:59 +00:00
Anutrix
6d4c6449f4
Added description to dedent in String.xml
2018-01-19 15:57:38 +05:30
Poommetee Ketson
d7e07fb25a
Merge pull request #15857 from YeldhamDev/find_last_doc
...
[DOCS] Fixed incorrect information inside String's "find_last" method
[ci skip]
2018-01-19 10:22:21 +07:00
Michael Alexsander Silva Dias
d8f6acee4b
[DOCS] Fixed incorrect information inside String's "find_last" method.
2018-01-19 00:10:33 -02:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
...
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde
f2a26fba96
Merge pull request #15845 from Anutrix/master
...
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18 19:13:23 +01:00
Abhas Kumar Sinha
1a1303a948
Update MultiMeshInstance and WorldEnvironment documentation
...
With some edits by @akien-mga.
2018-01-18 19:11:33 +01:00
Anutrix
0ec8f4c06b
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18 23:14:31 +05:30
Chaosus
fc5cc57d82
few doc fixes
2018-01-17 13:28:59 +03:00
Rémi Verschelde
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
Chaosus
0c9312c6b8
Fixes for parameter names of builtin functions in visual scripts/core
2018-01-16 19:49:45 +03:00
Michael Alexsander Silva Dias
0dce89c862
[DOCS] Description for the JavaScript singleton in @GlobalScope.
2018-01-15 21:15:04 -02:00
Juan Linietsky
03475ba197
Filled tutorial field in most relevent classes.
...
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Bojidar Marinov
f2355949c4
Fix an issue with the animation editor not seeking to the target time properly.
...
Fixes #15646 .
2018-01-14 12:28:57 +02:00
Rémi Verschelde
c01575b312
doc: Sync with current source
2018-01-13 11:43:49 +01:00
Rémi Verschelde
e28cdc4654
doc: Update version string in XML
2018-01-13 11:43:42 +01:00
letheed
524ee14054
Small fix for Control bindings
2018-01-13 09:40:42 +01:00
Lee Pugh
ac26bf0fb4
Expose PhysicsDirectBodyState.get_contact_impulse
2018-01-12 15:27:45 -06:00
Grosskopf
a9b18041fc
Added some explanations that should make it easier to use the AnimationTreePlayer
2018-01-12 19:26:03 +01:00