Micky
58ddd84108
Overhaul Basis' documentation
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Co-Authored-By: Aaron Franke <arnfranke@yahoo.com>
2024-01-23 10:04:39 +01:00
Yuri Sizov
e89c9b50ad
Merge pull request #87373 from Calinou/add-log-file-cli-argument
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Add `--log-file` command line argument to write output log to a file
2024-01-22 20:39:21 +01:00
Yuri Sizov
3755b7286c
Merge pull request #87332 from AThousandShips/scene_saved
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[Editor] Add `EditorPlugin::scene_saved` signal
2024-01-22 20:39:07 +01:00
Yuri Sizov
e95456b7f3
Merge pull request #86073 from m4rr5/add_reflection_mask
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Add a reflection mask to the reflection probes
2024-01-22 20:38:37 +01:00
Emmanouil Papadeas
c73bfd5d81
Implement maximum undo steps in UndoRedo
2024-01-22 21:38:10 +02:00
mrcdk
c9bdccf7f2
Expose PopupMenu get_item_multistate(), get_item_multistate_max() and set_item_multistate_max()
2024-01-22 20:07:19 +01:00
A Thousand Ships
97b469c46d
[Editor] Add `EditorPlugin::scene_saved` signal
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Matches the `EditorNode` one for parity with the exposed
`resource_saved` signal
2024-01-22 17:51:12 +01:00
CardboardCarl
6dfec4f70d
Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape
2024-01-21 01:16:42 -05:00
Micky
d2ab1b60c4
Document bone list for SkeletonProfileHumanoid
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Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
2024-01-20 16:34:15 +01:00
Marcel Offermans
25f573ca63
Add a reflection mask to the reflection probes.
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-01-20 08:07:31 +01:00
Hugo Locurcio
6e5e7b8cb7
Add `--log-file` command line argument to write output log to a file
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This works even if file logging is disabled in the project settings,
or for the editor/project manager.
`--log-file`'s value can be an absolute path or relative to the project
directory (similar to existing arguments like `--write-movie`).
2024-01-19 20:30:04 +01:00
nlupugla
558c2763e7
EditorInterface can popup SceneTreeDialog and PropertySelector.
2024-01-19 14:16:29 -05:00
smix8
d6c31017a6
Add NavigationMesh border_size property for tile baking
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Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
Hendrik Brucker
9d7c2978f4
Rework GraphEdit connections (drawing, API, optimizations)
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- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
kobewi
7d0d405e22
Improve documentation for dynamic properties
2024-01-18 02:01:06 +01:00
Yuri Sizov
649bcbdac9
Merge pull request #87114 from Mickeon/doc-peeves-AABB
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Overhaul AABB's documentation
2024-01-17 18:53:08 +01:00
Yuri Sizov
1169b872c4
Merge pull request #86246 from ecmjohnson/doc-threaded_cull_minimum_instances
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Add description for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
2024-01-17 18:52:40 +01:00
DevPoodle
5579edb137
Add descriptions to remaining properties of RDSamplerState
2024-01-16 16:10:46 -08:00
Micky
8467245526
Overhaul AABB's documentation
2024-01-16 19:20:17 +01:00
MewPurPur
786e5bc731
Add missing docs for worker thread pool ProjectSettings and TreeItem.uncollapse_tree()
2024-01-16 20:03:29 +02:00
Yuri Sizov
dc3b07e551
Introduce editor theme spacing presets
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This change adds a new editor setting related to theming
which controls base and additional spacing used in the
generated editor theme. These values can also be changed
manually by the user to customize their experience.
Limited effort was applied to make sure both Compact and
Spacious presets work and look fine, but further tuning
and adjustments are totally expected. Some controls will
require layout changes or additional fixes to their constants.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
3ba18b3fc1
Merge pull request #87223 from Mickeon/documentation-uncommon-words
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Replace some "uncommon" words in class reference
2024-01-16 10:39:13 +01:00
Rémi Verschelde
a69e23b23b
Merge pull request #87216 from Calinou/editor-print-rich-handle-meta
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Handle clickable `[url]` tags in `print_rich()` editor output log
2024-01-16 10:38:26 +01:00
Rémi Verschelde
c16facaa67
Merge pull request #87180 from 31/dev/31/animation-length-ex
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Include `animation.length` in Animation example
2024-01-16 10:36:49 +01:00
Rémi Verschelde
3df0c5be6a
Merge pull request #86473 from reduz/audio-playback-parameters
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Implement audio stream playback parameters.
2024-01-16 10:35:36 +01:00
Juan Linietsky
a40fe16866
Implement audio stream playback parameters.
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Implements a way for audio stream playback to be configured via parameters
directly in the edited AudioStreamPlayer[2D/3D].
Currently, configuring the playback stream is not possible (or is sometimes hacky
as the user has to obtain the currently played stream, which is not always immediately available).
This PR only implements this new feature to control looping in stream playback instances (a commonly requested feature, which was lost in the transition from Godot 2 to Godot 3).
But the idea is that it can do a lot more:
* If effects are bundled to the stream, control per playback instance parameters such as cutoff or resoance, or any other exposed effect parameter per playback instance.
* For the upcoming interactive music PR (#64488 ), this exposes an easy way to change the active clip, which was not possible before.
* For the upcoming parametrizable audio support (https://github.com/godotengine/godot-proposals/issues/3394 ) this allows editing and animating audio graph parameters.
In any case, this PR is required to complete #64488 .
Update modules/vorbis/audio_stream_ogg_vorbis.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/minimp3/audio_stream_mp3.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/minimp3/audio_stream_mp3.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update modules/vorbis/audio_stream_ogg_vorbis.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Update doc/classes/AudioStream.xml
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-01-16 10:31:52 +01:00
Erik Johnson
498f46063d
Add descpription for rendering/limits/spatial_indexer/threaded_cull_minimum_instances
2024-01-15 19:41:26 -05:00
DevPoodle
0bb744e555
Add descriptions to the remaining properties of RDPipelineDepthStencilState
2024-01-15 12:33:24 -08:00
Micky
61bdbdd9ee
Replace some "uncommon" words in class reference
2024-01-15 18:51:52 +01:00
Micky
78574dd6a9
Overhaul NodePath documentation
2024-01-15 18:00:45 +01:00
Hugo Locurcio
4a11d48420
Handle clickable `[url]` tags in `print_rich()` editor output log
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Since this uses `OS.shell_open()`, this allows the use of any standard URL
including `file://` paths, `mailto:`, custom protocols set up by the user, etc.
2024-01-15 14:54:13 +01:00
Rémi Verschelde
378b3ca3ba
Merge pull request #87011 from Mickeon/missing-description-primitive-mesh
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Add missing descriptions to PrimitiveMesh and SoftBody3D
2024-01-15 13:26:38 +01:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
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Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
31
698c67d540
Include animation.length in Animation example
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The length of an Animation isn't automatically set by adding keys, and
it must be set manually. The existing example only has keys up to 0.5s,
so the default value of 1.0s may be acceptable. However, this results in
unexpected behavior for anyone who makes an animation longer than 1.0s.
Include animation.length in the example because it's important.
Also, increase the key position to 2.0s so it won't be confusing that
the assignment is somewhat redundant.
2024-01-14 10:29:02 -08:00
Juan Linietsky
15144c24bd
Implement a transient_to_focused mode
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This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.
This deprecates the "unparent_when_invisible" function introduced by #76025 .
2024-01-14 18:51:44 +01:00
Jakub Marcowski
06534f8ad5
Add deprecation notice to a duplicate method of class `Window`
2024-01-12 18:18:28 +01:00
Rémi Verschelde
bf4fb987e6
Merge pull request #87035 from Mickeon/deprecate-RenderingServer-has-feature
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Deprecate RenderingServer's `has_feature` and Features enum
2024-01-11 17:41:50 +01:00
Rémi Verschelde
ea83a12ba2
Merge pull request #86968 from Mickeon/reduz-mystery-meat
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Add class reference documentation for GDExtension & GDExtensionManager
2024-01-11 17:41:01 +01:00
Rémi Verschelde
cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
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A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde
880c12004b
Merge pull request #86881 from AThousandShips/gizmo_fix
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[Editor] Add missing virtual bind to `EditorNode3DGizmo(Plugin)`
2024-01-11 17:39:48 +01:00
Rémi Verschelde
339a793fa2
Merge pull request #86639 from Mickeon/please-this-took-me-15-minutes-can-we-merge-it-before-2025
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Fixing few reports to String's documentation
2024-01-11 17:38:35 +01:00
Rémi Verschelde
dc79e956b6
Merge pull request #86587 from RandomShaper/wtp_enhance
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Enhance & fix `WorkerThreadPool`
2024-01-11 17:38:09 +01:00
Rémi Verschelde
50f68ed704
Merge pull request #84886 from Calinou/doc-window-resizable
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Document changing the window's resizable status at runtime
2024-01-11 17:35:14 +01:00
Rémi Verschelde
f3fc35eb17
Merge pull request #81506 from twobitadder/reparent_keep_owner
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Fix `reparent()` losing owner
2024-01-11 17:34:19 +01:00
mnemoli
a407219693
Add Viewport setting for picking only first-encountered CanvasItem physics object
2024-01-11 14:18:37 +00:00
Micky
c4d7d7c02e
Add documentation for GDExtension & GDExtensionManager
2024-01-10 22:02:23 +01:00
Micky
63a08f2493
Deprecate RenderingServer's `has_feature` and Features enum
2024-01-10 12:26:04 +01:00
Micky
46b0f3e9d6
Fixing some reports to String's documentation
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Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
2024-01-10 12:21:08 +01:00
Rémi Verschelde
3524346689
Merge pull request #87024 from jsjtxietian/CollisionPolygon2D-polygon
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Mention `CollisionPolygon2D.polygon` is local to the given CollisionPolygon2D
2024-01-10 12:03:50 +01:00
Rémi Verschelde
74f3d168c8
Merge pull request #87022 from DarioSamo/clear_region_continue_fix
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Fix incorrect mapping of initial action as clear region continue to clear.
2024-01-10 12:03:45 +01:00
Rémi Verschelde
af7eae9f50
Merge pull request #86997 from Mickeon/documentation-image
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Add missing descriptions for Image's documentation
2024-01-10 12:03:41 +01:00
jsjtxietian
f5409dc132
Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D
2024-01-10 11:14:57 +08:00
Dario
80eacf1b7a
Fix incorrect mapping of initial action as clear region continue to clear.
2024-01-09 22:03:21 -03:00
Micky
e01b91777a
Add missing descriptions for Image's documentation
2024-01-09 19:37:37 +01:00
Rémi Verschelde
60865dab6b
Merge pull request #85336 from DevPoodle/rduniform-descriptions
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Add descriptions to all RDUniform methods
2024-01-09 17:56:44 +01:00
Rémi Verschelde
2bbe1e8e2c
Merge pull request #85468 from RedMser/audio-capture-record-confusion
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Clarify difference between Capture and Record audio effects
2024-01-09 17:47:08 +01:00
Micky
a33777d49d
Add missing descriptions to PrimitiveMesh and SoftBody3D
2024-01-09 17:31:12 +01:00
Pedro J. Estébanez
acac31ba5c
Allow EditorImportPlugin to override can_import_threaded()
2024-01-09 17:30:24 +01:00
Dario
cc4d39b0c1
Acyclic Command Graph for RenderingDevice.
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Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Rémi Verschelde
a7e347482b
Merge pull request #86687 from TokageItLab/AnimationMixer-remove-object-pointer
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Fix TrackCache conflict when tracks have same name but different type
2024-01-08 14:52:30 +01:00
Rémi Verschelde
129332e3b9
Merge pull request #82468 from kitbdev/tabcontainer-bottom
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Option to put TabContainer tabs at bottom
2024-01-08 14:51:37 +01:00
Silc Lizard (Tokage) Renew
a51958a2a0
Remove Object pointer/solve types conflict in AnimationTrackCache
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Pedro J. Estébanez
9444d297ed
WorkerThreadPool: Overhaul scheduling and synchronization
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This commits rewrites the sync logic in a way that the
`use_system_threads_for_low_priority_tasks` setting, which was added due to
the lack of a cross-platform wait-for-multiple-objects functionality, can be
removed (it's as if it was effectively hardcoded to `false`).
With the new implementation, we have the best of both worlds: threads don't
have to poll, plus no bespoke threads are used.
In addition, regarding deadlock prevention, since not every possible case of
wait-deadlock could be avoided, this commits removes the current best-effort
avoidance mechanisms and keeps only a simple, pessimistic way of detection.
It turns out that the only current user of deadlock prevention, ResourceLoader,
works fine with it and so every possible situation in resource loading is now
properly handled, with no possibilities of deadlocking. There's a comment in
the code with further details.
Lastly, a potential for load tasks never being awaited/disposed is cleared.
2024-01-08 12:45:42 +01:00
Rémi Verschelde
07f5dac81a
Merge pull request #86895 from Mickeon/documentation-textserver-missing-descriptions
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Add missing descriptions to TextServer's constants
2024-01-08 12:01:07 +01:00
Rémi Verschelde
f5e2529584
Merge pull request #86848 from Mickeon/documentation-canvas-texture-note
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Specify how CanvasTexture does not work in 3D
2024-01-08 11:58:43 +01:00
Rémi Verschelde
ff79ec75de
Merge pull request #86349 from DSteve595/patch-1
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Clarify doc: `Node.get_child` returns null for invalid index
2024-01-08 11:53:04 +01:00
Mansur Isaev
631d722674
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode
2024-01-08 08:30:10 +01:00
Micky
e03f2b65c2
Fill the documentation of a few overlooked classes
2024-01-07 17:51:04 +01:00
A Thousand Ships
c909354396
Clarify that `Callable` will not be encoded with `var_to_bytes`
2024-01-07 14:10:36 +01:00
A Thousand Ships
4850b866e8
Clarify `PackedByteArray.decompress*` limitations with external data
2024-01-07 13:34:39 +01:00
Steven Schoen
3c416f3a64
Clarify Node doc: get_child returns null for invalid index
2024-01-07 00:01:03 -04:00
kit
f6a212837b
TabContainer bottom position
2024-01-06 15:31:08 -05:00
Micky
d3150c9c8f
Add missing descriptions to TextServer's constants
2024-01-06 19:06:48 +01:00
A Thousand Ships
c794ce195b
[Editor] Add missing virtual bind to `EditorNode3DGizmo(Plugin)`
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Method `_begin_handle_action` was not bound
2024-01-06 17:27:50 +01:00
Micky
8ca47c981d
Add a few notes to Sprite3D's documentation
2024-01-06 12:54:18 +01:00
Micky
52d062560b
Specify how CanvasTexture does not work in 3D
2024-01-06 01:43:40 +01:00
Rémi Verschelde
89cc635c05
Merge pull request #86820 from sepTN/fix-typos-3
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Fix various typos in documentation
2024-01-05 12:06:45 +01:00
Rémi Verschelde
e59b4deec0
Merge pull request #84140 from HexagonNico/quaternion-docs
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Complete the docs for Quaternion
2024-01-05 12:03:31 +01:00
Rémi Verschelde
85e999dc5e
Merge pull request #64908 from marcinn/lightmap-gi-texel-scale
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Add `texel_scale` property to LightmapGI
2024-01-05 12:01:49 +01:00
Nico
d67e7f8729
Complete the docs for Quaternion
2024-01-05 11:31:59 +01:00
Septian
d3e7b8c8a8
Fix various typos in documentation
2024-01-05 15:47:58 +07:00
Rémi Verschelde
179dfdc8d7
Merge pull request #86742 from paulloz/doc/dotnet-basis-examples
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Add C# examples in `Basis.xml`
2024-01-04 18:05:44 +01:00
Rémi Verschelde
acd37f98c0
Merge pull request #83353 from Chubercik/expose_delaunay_3d
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Expose 3D Delaunay tetrahedralization in `Geometry3D`
2024-01-04 16:39:23 +01:00
Rémi Verschelde
c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
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Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde
b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
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Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Marcin Nowak
eea2ad4019
Add texel_scale property to LightmapGI
2024-01-04 16:24:19 +01:00
Rémi Verschelde
18e9133d5a
Merge pull request #86364 from aaronfranke/basis-divide
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Add and expose Basis/Transform2D/3D division by float operator
2024-01-04 14:26:16 +01:00
Rémi Verschelde
574e076f51
Merge pull request #84666 from MewPurPur/document-resize-performance
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Add performance note to `Array.resize()`
2024-01-04 14:26:11 +01:00
Rémi Verschelde
bbfcfe50da
Merge pull request #81267 from Chaosus/astargrid_isometric_mode
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Add isometric cell shape mode to `AStarGrid2D`.
2024-01-04 14:25:00 +01:00
Rémi Verschelde
ea3e3b088a
Merge pull request #80282 from Mickeon/doc-peeves-ostrich
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Overhaul OS documentation
2024-01-04 14:24:39 +01:00
Micky
465e843d40
Overhaul OS documentation
2024-01-04 12:37:56 +01:00
Rémi Verschelde
91f0789efb
Merge pull request #85240 from krazy-j/nodepath-get-name-documentation
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Fix example in `NodePath.get_name()` documentation
2024-01-03 15:43:16 +01:00
Rémi Verschelde
9a7207928a
Merge pull request #84656 from AThousandShips/clamp_detail
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Clarify that `@GlobalScope.clamp` does not do component-wise clamping
2024-01-03 15:42:25 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
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Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
Rémi Verschelde
9561160a6a
Merge pull request #80094 from Sauermann/fix-window-sizechange-doc
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Explain which nodes receive `NOTIFICATION_WM_SIZE_CHANGED`
2024-01-03 15:40:11 +01:00
Rémi Verschelde
078ed369f1
Merge pull request #68560 from Mickeon/doc-peeves-nodeworthy
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Overhaul Node Documentation
2024-01-03 15:39:21 +01:00
Paul Joannon
8b5894843c
Add C# examples in `Basis.xml`
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Follow up to #86664
2024-01-03 11:54:55 +01:00
Rémi Verschelde
f38076e15c
Merge pull request #86664 from Mickeon/doc-peeves-basis-examples
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Add code examples to Basis' documentation
2024-01-03 10:13:50 +01:00
Rémi Verschelde
a6dc1b3907
Merge pull request #84527 from Calinou/colorpicker-display-revert-icon
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Display a revert icon on ColorPicker's old sample
2024-01-03 09:59:06 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
Rémi Verschelde
c10251af59
Merge pull request #86685 from jsjtxietian/update-get-image-doc
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Update `get_image` doc to mention that it will return an empty image with invalid texture
2024-01-02 18:06:21 +01:00
Rémi Verschelde
b4b96ab4e3
Merge pull request #86672 from qwofford/qwofford/issue85805
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Fix incorrect VehicleWheel3D Roll Influence description
2024-01-02 18:06:13 +01:00
Rémi Verschelde
dc95a3de56
Merge pull request #86666 from Mickeon/merge-this-before-2024-i-bet-you-wont
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Link to mentioned articles in the docs instead of just naming them
2024-01-02 18:06:09 +01:00
Rémi Verschelde
7fc37a8981
Merge pull request #86649 from SGiygas/patch-1
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Correct C# syntax in `_validate_property` example for the Object class
2024-01-02 18:06:06 +01:00
Rémi Verschelde
14b1bb47a7
Merge pull request #86570 from RandomShaper/remove_traces_of_rid_prealloc
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Remove traces of the extinct RID preallocate feature
2024-01-02 18:05:41 +01:00
Rémi Verschelde
cf519ab898
Merge pull request #86551 from bruvzg/agility_dynamic_load
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[D3D12] Dynamically load Agility SDK.
2024-01-02 18:05:33 +01:00
Rémi Verschelde
1f1a971bf4
Merge pull request #86549 from sepTN/fix-docs-typos2
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Fix various typos in documentation
2024-01-02 18:05:30 +01:00
Rémi Verschelde
3dae50aa4f
Merge pull request #86520 from touilleMan/fix-ScriptLanguageExtension-_find_function-documentation
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Fix `ScriptLanguageExtension::_find_function` documentation
2024-01-02 18:05:26 +01:00
Rémi Verschelde
b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
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Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
Micky
78c9e2c53a
Link to the "article" in the docs instead of saying "article"
2024-01-02 16:38:39 +01:00
bruvzg
126a763f7a
[D3D12] Dynamically load Agility SDK.
2024-01-02 17:15:59 +02:00
jsjtxietian
d73312d5e9
Update get_image doc to mention that it will return an empty image with invalid texture
2024-01-02 11:31:38 +08:00
Micky
e88a819194
Add more examples to Basis' Documentation
2024-01-01 19:32:01 +01:00
Quincy Wofford
c979d02db2
corrected tooltip information Roll Influence property of VehicleWheel3D
2023-12-31 15:10:46 -07:00
Gwen
e40b23c619
Correct C# syntax in _validate_property example for the Object class
2023-12-30 19:13:58 +01:00
Pedro J. Estébanez
c217041afd
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
Septian
d83cad6d9b
Fix various typos in documentation
2023-12-27 20:37:37 +07:00
A Thousand Ships
e7dbb7a267
Clarify that `@GlobalScope.clamp` does not do component-wise clamping
2023-12-26 22:16:34 +01:00
Emmanuel Leblond
0124b513cd
Fix `ScriptLanguageExtension::_find_function` documentation
2023-12-26 14:05:53 +01:00
Yuri Sizov
b4fe310f7d
Merge pull request #86377 from timothyqiu/slider-drag
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Emit slider's `drag_started` signal before the first value change
2023-12-22 17:20:05 +01:00
Yuri Sizov
84d4889fa0
Merge pull request #86345 from brno32/outline-size-docs
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Add note that a large value for `Label.outline_size` is not recommended
2023-12-22 17:20:02 +01:00
Yuri Sizov
13d34d6a2b
Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
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Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Haoyu Qiu
58db3e5d7b
Emit slider's drag_started signal before the first value change
2023-12-21 11:23:35 +08:00
Aaron Franke
c77ae051d5
Add and expose Basis/Transform2D/3D division by float operator
2023-12-20 18:24:03 -06:00
Yuri Sizov
3a8524dd92
Merge pull request #83452 from RandomShaper/rd_common
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Split `RenderingDevice` into API-agnostic and `RenderingDeviceDriver` parts
2023-12-20 20:09:18 +01:00
Pedro J. Estébanez
12a519bae2
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
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Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
Alex Drozd
daa8942f41
Add note that a large value for outline_size is not recommended
2023-12-20 17:55:23 +01:00
Yuri Sizov
ed5a54d797
Merge pull request #86326 from MichaelMacha/patch-1
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Remove pointer to deprecated class page from Skeleton3D
2023-12-20 15:08:14 +01:00
Yuri Sizov
e11e0a7f07
Merge pull request #84734 from Anutrix/node-doc-11112023
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Add description to `AnimationNodeStateMachine.replace_node`
2023-12-20 15:07:36 +01:00
Yuri Sizov
bc6be82f5a
Merge pull request #81260 from KoBeWi/min_maxing_particle_editing
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Improve editing of min/max particle properties
2023-12-20 15:07:25 +01:00
kobewi
ce9fec9b4d
Improve editing of min/max particle properties
2023-12-20 06:31:08 +01:00
Yuri Sizov
3ce73e5d41
Merge pull request #86331 from Calinou/doc-richtexteffect
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Improve RichTextLabel `install_effect()` documentation
2023-12-19 20:33:13 +01:00
Yuri Sizov
dee2604d99
Merge pull request #84729 from nickyfoo/add-navigationserver-getters
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Add missing getters to navigation servers
2023-12-19 20:32:46 +01:00
Yuri Sizov
179b8c7973
Merge pull request #84185 from bruvzg/lbl_char_rects
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[Label] Add get_character_bounds method to get bounding rectangles of the characters.
2023-12-19 20:32:39 +01:00
Yuri Sizov
b9dff50282
Merge pull request #83785 from Geometror/graphedit-dotted-grid
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Add dotted grid to GraphEdit
2023-12-19 20:32:35 +01:00
Nicholas Foo
e7ee672120
Add getters to navigation servers
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Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
msreis
f1cc14d525
Fix missing time for some script functions in profiler
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Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.
Fixes #23715 , #40251 , #29049
2023-12-19 19:42:21 +01:00
Hugo Locurcio
78fff7292c
Improve RichTextLabel `install_effect()` documentation
2023-12-19 17:29:49 +01:00
Hugo Locurcio
0e97acff84
Add a editor FileSystem dock action to open a terminal in selected folder
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This is useful to enter some commands without having to open a separate
terminal and `cd` to the project folder.
2023-12-19 15:04:02 +01:00
Yuri Sizov
02d4579fa2
Merge pull request #85000 from bruvzg/ed_ui_direction
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[Editor] Add option to override editor UI layout direction.
2023-12-19 13:01:35 +01:00
Yuri Sizov
1ecba5d341
Merge pull request #84940 from Calinou/editor-textureprogressbar-inspector-hide-properties
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Hide ineffective TextureProgressBar properties in the editor
2023-12-19 13:01:30 +01:00
Yuri Sizov
7aae85edfd
Merge pull request #84845 from DarkMessiah/tree-disabled-checkbox
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Implement disabled state for Checkbox in Tree
2023-12-19 13:01:25 +01:00
Yuri Sizov
76fdc0adad
Merge pull request #84708 from bruvzg/winink_def
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[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-19 13:01:14 +01:00
Yuri Sizov
714e27393a
Merge pull request #84652 from timothyqiu/enum-pun
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Avoid punning enum names in documentation
2023-12-19 13:01:10 +01:00
bruvzg
e9c219cff2
[Label] Add get_character_bounds method to get bounding rectangles of the characters.
2023-12-19 13:53:21 +02:00
Michael Macha
0e52ffeb69
Remove pointer to deprecated class page, from Skeleton3D
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SkeletonIK3D is now deprecated, but Skeleton3D is recommending looking into its use for complicated inverse kinematics. What's worse, the removed line is not perfectly clear for non-developers and people less experienced with the engine, and could still stand to be improved.
2023-12-19 04:46:34 -07:00
bruvzg
e01b22a69d
[Windows] Make Windows Ink tablet API default, add dummy driver to disable tablet input.
2023-12-18 22:36:54 +02:00
Yuri Sizov
a4d789370f
Merge pull request #85966 from Kimau/claire/expose_mouseover
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Expose a method to get hovered Control in Viewport
2023-12-18 18:17:57 +01:00
Yuri Sizov
644e236e5c
Merge pull request #83987 from bruvzg/macos_window_and_help
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[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
Yuri Sizov
80c3ed6845
Merge pull request #80487 from theraot/expose_set_global_name
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Expose `Script.get_global_name()`
2023-12-18 18:17:30 +01:00
A Thousand Ships
0081a50e32
Prevent mapping areas with invalid IDs for `Area2D/3D`
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This occurs when areas are created directly from the servers, and no
instance is linked.
2023-12-18 16:02:46 +01:00
Alfonso J. Ramos
e7e35e8366
Expose `Script.get_global_name()`
2023-12-18 15:13:09 +01:00
Claire Blackshaw
fe7725239e
Expose a method to get hovered Control in Viewport
2023-12-18 14:53:52 +01:00
Yuri Sizov
9c425c592f
Merge pull request #86161 from ZeferinoI/patch-1
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Update the description of the method get_connection_list in GraphEdit
2023-12-16 17:50:01 +01:00
Yuri Sizov
1e86ce0b40
Merge pull request #85317 from miv391/fix-breaking-frame-index-in-sprites
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Fix invalid `frame` index when Sprite2D's `hframes` or `vframes` has been changed
2023-12-16 17:49:38 +01:00
Yuri Sizov
4b258ccdd3
Merge pull request #82884 from KoBeWi/commit_message_cached,_please_refresh
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Clarify some descriptions regarding resource cache
2023-12-16 17:49:20 +01:00
Yuri Sizov
d02b368fd6
Merge pull request #78095 from aaronfranke/dict-get-or-set-default
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Add a `get_or_add` method to Dictionary
2023-12-16 17:49:10 +01:00
Mika Viskari
484c5b5aff
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
2023-12-15 20:32:18 +02:00
Yuri Sizov
302e41c264
Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_behavior
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Make `target_desired_distance` affect the navigation of `NavigationAgent2D/3D`
2023-12-14 21:22:35 +01:00
Yuri Sizov
4cf6325aa1
Merge pull request #84660 from groud/better_tileset_polygons
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Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
16d1d85a56
Merge pull request #78206 from alula/node-count-in-group
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Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
ZeferinoI
53ab38a34e
Update the description of the method get_connection_line in GraphEdit.xml
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The form should be like { from_port: 0, from_node: "GraphNode name 0", to_port: 1, to_node: "GraphNode name 1" }
2023-12-14 23:09:43 +08:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-13 23:20:05 +02:00
Gilles Roudière
18fe0bd025
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
Rémi Verschelde
d3414d80bf
Merge pull request #86081 from KoTeYkA23/bindings-for-emulated-input-events
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Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 10:33:36 +01:00
Rémi Verschelde
28220a3405
Merge pull request #86071 from Calinou/doc-time-scale-audioserver
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Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
2023-12-13 10:33:12 +01:00
CaTaTo
075a54bbcf
Add bindings for setting and getting emulation mouse from touch and touch from mouse in input
2023-12-13 08:07:36 +03:00
Rémi Verschelde
41365c6c8b
Merge pull request #70315 from RandomShaper/d3d12_mesa
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Direct3D 12 Rendering Driver (Mesa NIR approach)
2023-12-12 21:58:57 +01:00
Pedro J. Estébanez
2f47c57385
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
Hugo Locurcio
ce2a7f3253
Document `AudioServer.playback_speed_scale` in `Engine.time_scale`
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This also documents `physics_ticks_per_second` not being automatically
adjusted, which can be important when speeding up simulation.
2023-12-12 13:13:05 +01:00
Rémi Verschelde
342531597b
Merge pull request #85811 from clayjohn/2D-render-info
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Implement render info counters for the 2D renderer
2023-12-12 10:41:06 +01:00
Rémi Verschelde
4943b6e6b3
Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
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Transform mesh's AABB to skeleton's space when calculating mesh's bounds
2023-12-12 00:16:51 +01:00
Rémi Verschelde
5529d32b56
Merge pull request #83938 from clayjohn/sky-exposure
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Expose `energy_multiplier` to remaining SkyMaterials
2023-12-12 00:16:25 +01:00
Rémi Verschelde
4e2350b1af
Merge pull request #82661 from bruvzg/custom_ellipsis
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-12 00:15:34 +01:00
Rémi Verschelde
9eb47ce361
Merge pull request #75098 from smix8/map_random_point_queries_4.x
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Add NavigationServer random point queries
2023-12-12 00:15:05 +01:00
kobewi
a1aa1a468f
Clarify some descriptions regarding resource cache
2023-12-10 20:30:01 +01:00
ShirenY
27f71c4e78
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
2023-12-09 11:41:15 +08:00
Yuri Sizov
7798ea773b
Merge pull request #85717 from thmasn/master
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Explain parameter usage in GPUParticles3D and GPUParticles2D
2023-12-08 16:58:34 +01:00
Yuri Sizov
dfe0f584b4
Merge pull request #82953 from jsjtxietian/document-forcedraw-can-only-be-called-from-main-thread
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Add thread guard for `force_draw` and update related documentation
2023-12-08 15:22:53 +01:00
smix8
64a56245d8
Add NavigationServer random point queries
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Adds query functions to get random points on navigation mesh to the NavigationServer.
2023-12-08 00:18:05 +01:00
Rémi Verschelde
a311a4b162
Merge pull request #83976 from BastiaanOlij/gles3_msaa_scaler
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Add 3D MSAA and scaling support to GLES3
2023-12-07 14:36:42 +01:00
clayjohn
528b4a3283
Implement render info counters for the 2D renderer
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This provides information for the debug monitors
2023-12-06 14:39:33 -07:00
Aaron Franke
437586bf31
Add a `get_or_add` method to Dictionary
2023-12-06 11:43:58 -06:00
thmasn
def5545b39
Explain parameter usage in GPUParticles3D.xml and GPUParticles2D.xml
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-05 20:56:38 +01:00
Rémi Verschelde
708efe9b94
Merge pull request #85491 from BNTFryingPan/editor-icon-color-docs
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Fix documentation for `icon_and_font_color` editor setting
2023-12-05 15:15:39 +01:00
Rémi Verschelde
c4f872e38e
Merge pull request #85599 from addmix/CameraAttributesPhysical-docs
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Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
2023-12-05 13:05:32 +01:00
addmix
b7b0022c7a
Improve documentation for `CameraAttributesPhysical.exposure_shutter_speed`
2023-12-04 17:35:31 -07:00
Bastiaan Olij
caddce14dd
Add 3D MSAA and scaling support to GLES3
2023-12-05 10:01:00 +11:00
Rémi Verschelde
f444818c7e
Merge pull request #84794 from akien-mga/videoplayer-fix-reloading-translation-remapped-stream
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VideoPlayer: Fix reloading translation remapped stream
2023-12-04 23:05:15 +01:00
Rémi Verschelde
628af13338
Merge pull request #83907 from Calinou/doc-texture-filter
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Improve and clarify texture filtering documentation
2023-12-04 23:00:28 +01:00
Rémi Verschelde
4bd5ffd669
Merge pull request #83812 from smix8/navregion_properties
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Fix missing NavigationRegion property updates in constructor
2023-12-04 22:59:13 +01:00
Rémi Verschelde
9be2f25c57
Merge pull request #83802 from smix8/navlink_properties
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Fix missing NavigationLink property updates in constructor
2023-12-04 22:58:49 +01:00
smix8
25bf20d7a5
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
2023-12-04 19:50:17 +01:00
bruvzg
56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-04 08:21:42 +02:00
Frying☆Pan
de59872db8
fix documentation for `icon_and_font_color` editor setting
2023-11-30 14:00:07 -05:00
Ershn
fce16b6662
Make target_desired_distance affect the navigation of NavigationAgent2D/3D
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When the target is reachable, stop the navigation only when the target is reached.
2023-11-29 23:48:54 +09:00
RedMser
61570884bf
Clarify difference of Capture and Record effects
2023-11-28 13:59:12 +01:00
DevPoodle
45ae95c2be
Add descriptions to all RDUniform methods
2023-11-26 08:15:46 -08:00
Pedro J. Estébanez
ab01dc5a48
Enhance SceneTree.change_scene*() methods' docs
2023-11-24 11:25:21 +01:00
Krazy_J
b359f8e6f5
Fix example in `NodePath.get_name()` documentation
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The output of `node_path.get_name(2)` is stated to be `Sprite`,
but the actual output is `Sprite2D`.
2023-11-22 14:07:17 -06:00
bruvzg
932174fedf
[Editor] Add option to override editor UI layout direction.
2023-11-17 14:56:45 +02:00
Hugo Locurcio
9f1870ec49
Hide ineffective TextureProgressBar properties in the editor
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Radial fill properties only have an effect when using a radial fill mode.
Stretch margin properties only have an effet when Nine Patch Stretch
is enabled.
2023-11-15 18:35:54 +01:00
Stanislav Labzyuk
ff8797e980
Implement disabled state for Checkbox in Tree
2023-11-15 17:13:34 +01:00
jsjtxietian
4680ced5fa
support updating tooltip after editor description change
2023-11-15 14:27:49 +08:00
Markus Sauermann
8ac2e2ac20
Mark `SubViewportContainer::_propagate_input_event` experimental
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The function got introduced during 4.2-dev and it was discussed, if it
could be implemented in a way that also allows InputEvent filtering
during `Node._process`. Let's keep this function experimental for the
moment, in case we implement a general solution.
2023-11-14 21:34:46 +01:00
Hendrik Brucker
1a8e676131
Add different grid patterns to GraphEdit
2023-11-14 19:48:31 +01:00
Hugo Locurcio
47cadda3ad
Improve and clarify texture filtering documentation
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- Mention the Use Nearest Mipmap Filter project setting.
- Fix nearest mipmap claiming to always use bilinear filtering
(it uses trilinear filtering by default, like linear mipmap).
2023-11-14 15:18:03 +01:00
Hugo Locurcio
d6768a17fa
Document changing the window's resizable status at runtime
2023-11-14 15:02:25 +01:00
Rémi Verschelde
70ec97aadf
Merge pull request #84844 from Calinou/doc-runtime-loading-image
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Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:17:31 +01:00
Hugo Locurcio
e5270c0db2
Link to runtime loading/saving tutorial and improve Image documentation
2023-11-14 12:05:54 +01:00
Markus Sauermann
361aa909da
Explain which nodes receive `NOTIFICATION_WM_SIZE_CHANGED`
2023-11-13 17:32:39 +01:00
kobewi
4296f0a771
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
Rémi Verschelde
7d0c561e02
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
2023-11-12 15:22:16 +01:00
Rémi Verschelde
5abeb043d0
Merge pull request #84784 from timothyqiu/recturns
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Fix typo in `TextureServer.font_get_face_index()` description
2023-11-12 12:16:18 +01:00
Micky
b5ca06c9ca
Overhaul Node Documentation
2023-11-12 12:10:27 +01:00
Hugo Locurcio
a63556212d
Don't apply frame delay project setting to the editor
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This appears to already be the case for the Max FPS project setting.
2023-11-12 12:09:39 +01:00
Haoyu Qiu
2717fc6c0f
Fix typo in TextureServer.font_get_face_index description
2023-11-12 17:07:09 +08:00
Rémi Verschelde
8179ad558a
Merge pull request #82942 from timothyqiu/circulation
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Explain circular references and how to break them
2023-11-11 23:05:11 +01:00
Anutrix
3c82f4a371
Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
2023-11-11 21:17:19 +05:30
Anutrix
66134fd0f4
Added description to AnimationNodeStateMachine.replace_node
2023-11-11 20:43:58 +05:30
Haoyu Qiu
b2dcef4928
Explain circular references and how to break them
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Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde
76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
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Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde
60e46cfeed
Merge pull request #81697 from nathanjf/master
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Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Markus Sauermann
0baebed41a
Document that `Input.is_action_*` should not be used during input-handling
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In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico
ee9c8cb296
Specify the behaviour of get_tree when the node is not in the scene tree
2023-11-10 20:24:53 +01:00
Nathan Frank
13e2e4e5d8
Add missing documentation for Skeleton3D methods
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Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
Yuri Sizov
d9c980f1cf
Fix a property reference in EditorSpinSlider
2023-11-10 15:30:16 +01:00
jsjtxietian
b88b84ce18
Add thread guard for force_draw and update relared doc
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force_draw must be called from main thread
2023-11-10 18:57:31 +08:00
Rémi Verschelde
7f49389c4b
Merge pull request #84698 from RandomShaper/fix_doccy
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Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 10:46:30 +01:00
Rémi Verschelde
4eae6f8028
Merge pull request #84669 from akien-mga/doc-displayserver-dont-mess-with-windows
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doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-10 10:46:06 +01:00
Rémi Verschelde
804c1926c9
Merge pull request #84648 from NiftyHat/patch-1
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Add C# example for the AudioStreamGenerator code snippet
2023-11-10 10:45:20 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Pedro J. Estébanez
29a4707fa5
Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 09:51:11 +01:00
Duncan "NiftyHat" Saunders
496eaafe49
Add C# example for the AudioStreamGenerator code snippet
2023-11-10 09:28:35 +01:00
MewPurPur
80b636069a
Add performance note to Array.resize()
2023-11-10 00:41:39 +02:00
bruvzg
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist.
2023-11-09 20:11:04 +02:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-09 20:04:40 +02:00
Rémi Verschelde
02e52da774
Merge pull request #84667 from timothyqiu/semi-redundant
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Remove a redundant semicolon from `max_fps` documentation
2023-11-09 18:10:11 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
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Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Rémi Verschelde
25e650ab61
Merge pull request #83388 from jsjtxietian/document-resource-saver-uid
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Document UID behavior in ResourceSaver's save function
2023-11-09 18:07:41 +01:00
Rémi Verschelde
9ff5ee79b8
Merge pull request #82991 from jsjtxietian/update-doc-for-draw-poly-line
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Update `draw_polyline` documentation to clarify negative width behavior
2023-11-09 18:07:16 +01:00
Rémi Verschelde
95a42aeb96
Merge pull request #82092 from jitspoe/master.pr_physical_keycode_doc_fix
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Fix documentation on how to get the keycode string from a `physical_keycode`
2023-11-09 18:06:51 +01:00
kobewi
aff49d3a76
Fix missing arrows in integer vector properties
2023-11-09 17:35:15 +01:00
Rémi Verschelde
354c622aa7
doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-09 17:23:38 +01:00
Haoyu Qiu
d6bd0e1289
Remove a redundant semicolon from max_fps documentation
2023-11-09 22:18:01 +08:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
jitspoe
1e01fcd038
Fix documentation on how to get the keycode string from a `physical_keycode`
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Fixes #82091 .
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-09 13:03:29 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
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Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
b153f4868a
Merge pull request #84567 from timothyqiu/shapecast-doc
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Sync changes between ShapeCast and RayCast class references
2023-11-09 11:47:00 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
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[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00