Commit Graph

4004 Commits

Author SHA1 Message Date
Juan Linietsky 3f681b0681 Clean up blend shape support in GLES2 and GLES3. 2019-03-01 16:01:44 -03:00
Paul Trojahn f3d94cc752 Fix misleading modified status of scenes
If a scene is instanced in another scene, any changes to the first
triggers _clear_undo_history in EditorNode::set_current_scene, which
increments the version in UndoRedo::clear_history. This results in a
modified status. Passing false to clear_history fixes this issue.
Fixes #25942
2019-03-01 18:27:37 +01:00
Rémi Verschelde 3c59604061 i18n: Sync translation template with current source 2019-03-01 13:04:23 +01:00
Rémi Verschelde 4c8db607fb i18n: Sync translations with Weblate 2019-03-01 13:01:50 +01:00
Rémi Verschelde e7dd05fed8
Merge pull request #26419 from SeleckyErik/errors-tab-bug
Fixed Errors Tab Indexing Bug in the Debugger
2019-03-01 12:07:31 +01:00
Chaosus 7bb449ae70 Updates error label font in status bar 2019-03-01 11:48:36 +03:00
Mariano Suligoy 65084a70fd Allow to change selection of collision shapes added to the same tile. Fixes #26369. 2019-02-28 22:45:16 -03:00
Mariano Suligoy 33be8b0701 Allow to change selection around all tiles on the texture without clicking on them. Fixes #25203. Fixes #22077 2019-02-28 20:48:34 -03:00
Erik 3f9ba2bd14 Fixed Errors Tab Indexing Bug in the Debugger
FIxed bug with Errors tab in the Debugger using wrong index in the
tab container.

Also removed unused variable that was probably left behind.
2019-02-28 22:12:14 +01:00
Rémi Verschelde 38bfd2fda6
Merge pull request #26383 from neikeq/issue-26302
Sanitize file paths before extracting export templates
2019-02-28 12:36:49 +01:00
Rémi Verschelde a4b687bdab
Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspace
Make TileSet editor's workspace change size according to region changes
2019-02-28 09:49:05 +01:00
Rémi Verschelde 41708eb821
Merge pull request #26335 from ericrybick/26247
Fix project_settings entry creation for global scripts.
2019-02-28 09:34:50 +01:00
Michael Alexsander Silva Dias 6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Ignacio Etcheverry 8e98be5991 Sanitize file paths before extracting export templates 2019-02-28 00:25:55 +01:00
Juan Linietsky 9ca6ffa341 Save resources even if no scene is present, closes #26273 2019-02-27 20:00:40 -03:00
Rémi Verschelde 028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Eric Rybicki 069bbd35df Hide global section in project settings when no property is defined
Prevent _global_script entries in project settings without section from being loaded

fixes #26247
2019-02-27 21:45:55 +01:00
Gilles Roudiere 04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Juan Linietsky eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Bojidar Marinov a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Juan Linietsky f1e3bb0a15 Fixed issue where descriptor is left hanging, which causes file locked on Windows, closes #26342 2019-02-27 09:37:19 -03:00
Rémi Verschelde f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Juan Linietsky caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Hein-Pieter van Braam 464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Rémi Verschelde 28a57c2c29
Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray
Fix GDScript exports having the wrong type of default value by converting it
2019-02-27 00:16:02 +01:00
Peter Oberrauner 657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Juan Linietsky dce1e6b5fe Clarify that ETC is required for GLES2. 2019-02-26 19:31:10 -03:00
Juan Linietsky f669ebeeaf -Properly handle missing ETC support on export
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Jairo Honorio 5ec64d30b1 Resize native run button according to editor scale. 2019-02-26 12:57:43 -03:00
Juan Linietsky 5eeb06ffd1 -Remove harcoded opengl extension testing from OS, ask rasterizer instead.
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Bojidar Marinov 1a397a7878
Consider StaticBody and NavMesh position when converting to a MeshLibrary
Would have added mesh transform, but realized that will cause problems when moving the mesh around the scene for visualization purposes.

Closes #11722
2019-02-26 15:38:23 +02:00
Bojidar Marinov db7864c1fd
Fix GDScript exports having the wrong type of default value by converting it
Also, initialize elements of PoolArrays when resizing them in the editor.
Fixes #26066.
2019-02-26 14:58:39 +02:00
Rémi Verschelde 68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Rémi Verschelde 51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Ignacio Etcheverry 50a137e393 Make export templates extraction handle subdirectories
Fixes #25330
2019-02-25 19:56:58 +01:00
Eric Rybicki 747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Rémi Verschelde 88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Juan Linietsky 74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
Ignacio Etcheverry ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Ignacio Etcheverry 448d3904a1 Fix default value of EditorSpatialGizmo.add_mesh method bind 2019-02-24 01:15:16 +01:00
Juan Linietsky bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy 5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky 7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Rémi Verschelde 2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde 793ffd942e Improve error message on project export failure
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00
Rémi Verschelde 0c7c800880
Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions
Make translatable some undo/redo operations in the editor
2019-02-22 09:58:51 +01:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
Juan Linietsky 30a4723d9c Fix audio previews, closes #25979 2019-02-21 17:50:02 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
Vixelz 03f7a724ed Include global class resources in Resource property inspector
Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.
2019-02-21 18:16:49 +00:00
Rémi Verschelde 5585420e79 Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-21 13:30:29 +01:00
marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues.
Fixes #25316.
2019-02-20 19:44:12 +01:00
Rémi Verschelde 74ef11d404
Merge pull request #26061 from qarmin/fix_res_error
Fix res:// error when dragging file from outside of editor
2019-02-20 17:28:05 +01:00
Rémi Verschelde 6b0ecb7266
Merge pull request #26092 from YeldhamDev/top_bar_spacing
Add small spacing between top bars in main editor and project manager
2019-02-20 17:27:47 +01:00
Michael Alexsander Silva Dias 0de15955ad Add small spacing between top bars in main editor and project manager 2019-02-20 12:08:52 -03:00
Michael Alexsander Silva Dias 44c37aabf1 Fix navigation editor color materials not having unique names 2019-02-20 11:34:46 -03:00
Rémi Verschelde 1f257d3f8c
Merge pull request #26085 from mrcdk/tileset_shape_rectangle
Added a create rectangle button to the tileset editor.
2019-02-20 13:26:51 +01:00
MrCdK 7827c2fd57 Added a create rectangle button to the tileset editor.
It makes easier to create collision shapes covering the full tile.
2019-02-20 12:27:53 +01:00
Rémi Verschelde d1f68e2eaf Add tooltip for in-editor FPS display in 3D viewport
Also enhance Control/Label documentation about tooltips and mouse filter,
as it took me a while to understand why Labels didn't show tooltips.

Closes #26082.
2019-02-20 12:16:22 +01:00
qarmin f6c59cf48d Fix error when deleting default environment 2019-02-20 10:40:41 +01:00
qarmin 2f0c4de1f0 Fix res:// error when dragging file to other file 2019-02-19 17:21:05 +01:00
Rémi Verschelde e9b854b78a
Merge pull request #26033 from karliss/project-import
Fix project opening while filter is applied.
2019-02-19 09:11:20 +01:00
Kārlis Seņko bb3429c1c5 Fix project opening while filter is applied.
Fixes #25268
2019-02-19 00:06:20 +02:00
Rémi Verschelde f5f2b5d4af
Merge pull request #25962 from willnationsdev/fix-missing-addon
Auto-cleanup missing addons
2019-02-18 10:09:58 +01:00
Rémi Verschelde 03c4e4bba8 i18n: Sync translation template with current source 2019-02-18 09:57:02 +01:00
Rémi Verschelde b65d22ed90 i18n: Sync translations with Weblate 2019-02-18 09:55:52 +01:00
Will Nations 2d0fcd5c4a Auto-cleanup missing addons 2019-02-17 22:57:45 -06:00
Michael Alexsander Silva Dias fe893bd6ef Fix description size in "New Node" dialog 2019-02-17 19:06:42 -03:00
Rémi Verschelde 9402d2f9fe
Merge pull request #25954 from AlexHolly/fix-android-jarsigner-duplicate-file
Fix Android jarsigner error duplicate file
2019-02-16 23:17:54 +01:00
Rémi Verschelde 6201159a47
Merge pull request #25958 from YeldhamDev/poly2d_edit_disable_fix
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 23:16:53 +01:00
Michael Alexsander Silva Dias 637f41e833 Fix Polygon2D Editor interacting with its buttons too soon 2019-02-16 20:13:02 -02:00
Rémi Verschelde 4f6dd779a3
Merge pull request #25913 from Chaosus/fix_gizmo_icons
Fix icon color for gizmos menu when theme changed
2019-02-16 23:06:46 +01:00
Alexander Holland c28da89879 Fix Android jarsigner error duplicate file
Exports same file only once.
2019-02-16 21:58:52 +01:00
Michael Alexsander Silva Dias 8bef68fe6f Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
Michael Alexsander Silva Dias aca756fce8 Revert "Disallow polygon2D editing if internal vertices exists, as suggested in #24853"
This reverts commit 419fb45a3e.
2019-02-16 16:43:51 -02:00
Rémi Verschelde 1aadb9f454
Merge pull request #24574 from SeleckyErik/issue-21814
Made clone (CTRL+B) in code editor clone only the selection.
2019-02-16 19:24:28 +01:00
Rémi Verschelde ca5ec803fc
Merge pull request #25944 from Faless/net/http_editor_fixes
Fix keep-alive without header in HTTP client
2019-02-16 17:58:48 +01:00
Fabio Alessandrelli 1aa1f42963 Fix uninitialized value 2019-02-16 16:01:20 +01:00
Rémi Verschelde a57960cf06
Merge pull request #25910 from Chaosus/fix_solarized_dark_theme
Increased contrast of solarized dark theme
2019-02-16 14:20:12 +01:00
Rémi Verschelde 8c27673dc0
Merge pull request #25932 from qarmin/fix_text_edit_issue
Fix big text window in TextEdit
2019-02-16 14:19:47 +01:00
qarmin fa629cdd2c Fix big text window in TextEdit 2019-02-16 10:48:23 +01:00
Chaosus a51088a7f9 Fix icon color for gizmos menu when theme changed 2019-02-15 20:32:38 +03:00
Chaosus 9d73cdd05d Increased contrast of solarized dark theme 2019-02-15 19:00:19 +03:00
marxin 7ae160f661 Fix 2 more UBSAN issues (#25217). 2019-02-14 20:47:35 +01:00
Rémi Verschelde c6c788581e Drop unused AnimationTrackKeyEdit::track_editor
Added by mistake in 4a24ba6e77.
2019-02-14 16:16:45 +01:00
Juan Linietsky 4a24ba6e77 -Fixes to undo redo to avoid crash, closes #24251
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Juan Linietsky f981e9fe91 Avoid case where editors are deleted while moved, fixes #25508, fixes #24829 2019-02-14 08:03:32 -03:00
Juan Linietsky 419fb45a3e Disallow polygon2D editing if internal vertices exists, as suggested in #24853 2019-02-13 13:11:39 -03:00
Juan Linietsky 7f69da488e Change some editing display options to make it clearer, as requested in #24853 2019-02-13 11:42:05 -03:00
Rémi Verschelde d2765cd04a
Merge pull request #25814 from allkhor/hide_warning_panel
Hide the warning panel when no warnings presents.
2019-02-13 12:56:59 +01:00
allkhor 0137ec3468 Hide the warnings panel when no warnings presents. 2019-02-13 17:01:21 +06:00
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde 55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
samHFIT 5e28fa53c4 Fixes issue #25822 2019-02-12 12:30:56 -05:00
Rémi Verschelde 8b77dac56e
Merge pull request #25827 from merumelu/audio-bus-tooltip
EditorAudioBuses: Fix wrong tooltip for "Add Bus"
2019-02-12 17:25:20 +01:00
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
merumelu 5634f627da EditorAudioBuses: Fix wrong tooltip for "Add Bus" 2019-02-12 17:13:02 +01:00
merumelu 32b9aedd88 PluginConfigDialog: Slight usability changes
- Set focus to the first LineEdit instead of the confirm button.
- Default to GDScript rather than whatever language was first
registered with the ScriptServer.
2019-02-12 16:18:31 +01:00
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde c95308e70f
Merge pull request #25819 from YeldhamDev/project_manager_cleanup
Minor cleanup in the Project Manager
2019-02-12 12:21:26 +01:00
Michael Alexsander Silva Dias da45f1bf85 Minor cleanup in the Project Manager 2019-02-12 08:25:09 -02:00
Rémi Verschelde c5a526840e
Merge pull request #25778 from YeldhamDev/add_disabled_tab_style
Add disabled tab style
2019-02-12 11:25:01 +01:00
Michael Alexsander Silva Dias 3a70020c98 Cleanup editor's top bar of old nodes 2019-02-11 02:18:54 -02:00
Michael Alexsander Silva Dias e322fd140e Add disabled tab style 2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias 4fd7115e13 General cleanup of script and doc search bars 2019-02-10 14:18:08 -02:00
Rémi Verschelde f614f15506 doc: Misc formatting fixes 2019-02-10 13:30:48 +01:00
Rémi Verschelde ba0a4a942e i18n: Sync translation template with current source 2019-02-10 13:19:03 +01:00
Rémi Verschelde dc239b47b3 i18n: Sync translations with Weblate 2019-02-10 13:03:59 +01:00
Rémi Verschelde 33b64ec3fd
Merge pull request #25739 from qarmin/fix_scan_folders_after_deleting
Fix rescan files and folders after deleting them
2019-02-09 20:37:59 +01:00
Rémi Verschelde 5fa5678eb7
Merge pull request #25736 from qarmin/fix_sprie_frames_editor
Fix latest regression error in SpriteFramesEditor
2019-02-09 18:27:40 +01:00
Rémi Verschelde ae1ac55409
Merge pull request #25712 from QbieShay/issue_25609
Root node of a scene is now selected when the scene is opened.
2019-02-09 18:22:28 +01:00
Rémi Verschelde 7d5c6f4c7a
Merge pull request #25710 from Calinou/add-hint-output-font-size
Add a setting hint for the Output panel font size
2019-02-09 17:46:39 +01:00
qarmin 5b9662a2c5 Rescan files and folders deleting them 2019-02-09 14:36:16 +01:00
qarmin c8f084b0d5 Fix latest regression error in SpriteFramesEditor 2019-02-09 12:50:19 +01:00
QbieShay fe046de216 Root node of a scene is now selected when the scene is opened. 2019-02-08 22:50:39 +01:00
Rémi Verschelde 8253cdbda3
Merge pull request #25692 from YeldhamDev/spriteframes_editor_changes
Small changes to the SpriteFrames editor
2019-02-08 19:52:20 +01:00
Rémi Verschelde 865d7983e0
Merge pull request #25701 from Chaosus/fix_particles_gizmo
Fix undo for Particles 3D gizmo
2019-02-08 19:51:40 +01:00
Hugo Locurcio 07e87f6ec0
Add a setting hint for the Output panel font size
This closes #21237.
2019-02-08 19:34:43 +01:00
Rémi Verschelde 5e837b3f13
Merge pull request #25552 from groud/better_error_message
Displays errors and warnings in a better way in the script editor
2019-02-08 17:03:55 +01:00
Chaosus 43a3db4c00 Fix undo for Particles 3D gizmo 2019-02-08 14:26:52 +03:00
Rémi Verschelde da18307a53
Merge pull request #25562 from IronicallySerious/fix-empty-project
Fix prompt for empty project files when loaded
2019-02-08 12:16:01 +01:00
Rémi Verschelde 39bc758bb5
Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13
Don't modify font which could potentially not be the editor one yet
2019-02-08 12:13:05 +01:00
Rémi Verschelde 15a5c97591
Merge pull request #25546 from Zylann/fix_garbage_log_pointer
Fixed uninitialized pointer access due to THEME_CHANGED notification
2019-02-08 12:11:16 +01:00
Rémi Verschelde 6958953ffa
Merge pull request #25515 from Zylann/search_bar_bottom
Moved script editor search bar to the bottom
2019-02-08 11:36:16 +01:00
Rémi Verschelde 4ddefe9142
Merge pull request #25467 from fire/folding_spam
Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
Michael Alexsander Silva Dias d3082c99b5 Small changes to the SpriteFrames editor 2019-02-07 22:54:59 -02:00
Twarit 56f4d59962 Fix prompt for empty project files when loaded
Fixes #25541
2019-02-06 17:21:19 +05:30
hsandt 49b4faf43a [Code Editor] Fixed toggle_inline_comment moving cursor position by 1 even with longer delimiter like "//" 2019-02-04 20:23:48 +01:00
hsandt 5165a90ef6 [Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_TOGGLE_COMMENT case
CodeEditor::toggle_inline_comment is now used by both ScriptTextEditor and ShaderEditor
2019-02-04 20:21:08 +01:00
Gilles Roudière 5f981d7fef Displays errors and warnings in a better way in the script editor 2019-02-01 17:20:59 +01:00
Marc Gilleron 81a5eb4d18 Don't modify font which could potentially not be the editor one yet 2019-02-01 16:59:55 +01:00
Marc Gilleron fb2eb66e40 Fixed uninitialized log member due to THEME_CHANGED notification 2019-02-01 15:30:44 +01:00
Rémi Verschelde 58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS 2232d3336e Fix gizmo errors on "Align with view" 2019-02-01 12:16:05 +01:00
Marc Gilleron ae9a23e36c Moved script editor search bar to the bottom, so it doesn't shift everything down 2019-01-31 16:44:40 +01:00
K. S. Ernest (iFire) Lee b83c3827f3 Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
Rémi Verschelde c21ca98e4c
Merge pull request #25469 from ankitpriyarup/master
Fixes error when new name contains only unallowed characters
2019-01-30 12:05:35 +01:00
Ankit Priyarup ee560dd987 Invalid node name should check if new_name is empty then cancel rename, fixes 25226 2019-01-29 22:21:50 +05:30
volzhs 1c14da3273 Remove unnecessary call VS::get_singleton() twice 2019-01-29 02:55:13 +09:00
Rémi Verschelde 70689ebffd Remove unused iostream includes 2019-01-28 12:16:22 +01:00
Juan Linietsky 98ffb6b37e Instantiate global classes properly, fixes #20857 2019-01-27 18:18:54 -03:00
Rémi Verschelde 2ad6212a3f
Merge pull request #25372 from JFonS/add_gizmo_docs
Minor fixes and documentation for Spatial Gizmos
2019-01-27 19:06:42 +01:00
JFonS e90fb5b0ab Minor fixes and documentation for Spatial Gizmos 2019-01-27 18:40:01 +01:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Rémi Verschelde 1bed784c9a
Merge pull request #25380 from godotengine/fix_pivot
Fixes the pivot setting with control nodes
2019-01-27 18:20:06 +01:00
Rémi Verschelde 86e1de71df
Merge pull request #25383 from akien-mga/editorinspector-property_changed_update_all
Fix EditorInspector property_changed argument mismatch
2019-01-27 17:58:12 +01:00
Juan Linietsky a089061120 Fix pixelized previews, but also instances of breaking ImageTexture cache. Closes #25378. 2019-01-27 13:41:47 -03:00
Rémi Verschelde 563139e5f3 Fix EditorInspector property_changed argument mismatch
Bug introduced in #21701, missed in 541422a4a2.
2019-01-27 17:37:24 +01:00
Gilles Roudiere d3619f8743 Disables the Layout menu when a Control node is child of a container 2019-01-27 16:36:10 +01:00
Gilles Roudiere 3cfd80b0bf Fixes the pivot setting with control nodes 2019-01-27 15:51:45 +01:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Rémi Verschelde c3b0ee5941 Fix code style issues 2019-01-26 22:35:31 +01:00
Rémi Verschelde 16fa788510 i18n: Sync translation template with current source 2019-01-26 22:27:36 +01:00
Rémi Verschelde 8cc9bf5969 i18n: Sync translations with Weblate 2019-01-26 22:24:25 +01:00
Rémi Verschelde d9268265dc
Merge pull request #25354 from Ranoller/patch-5
Profiler list functions from max to less expensive
2019-01-26 20:44:10 +01:00
Juan Linietsky ed1b9c1f15 Avoid crash in import (though model still does not work well), fixes #19346 2019-01-26 16:32:05 -03:00
Ranoller d7c72dc2d1
Profiler list functions from max to less expensive
Solves https://github.com/godotengine/godot/issues/25328 and partially  https://github.com/godotengine/godot/issues/5682
2019-01-26 19:54:04 +01:00
Rémi Verschelde 1365bed8ed
Merge pull request #25338 from DualMatrix/search_inaccurate
Fixed Recent/Favorite in Create Node dialog not selecting right node
2019-01-26 14:24:35 +01:00
DualMatrix e3648c0a79 Fixed Recent/Favorite in Create Node dialog not selecting right node
Fixes #6535
2019-01-26 13:52:53 +01:00
Rémi Verschelde 35c1694c04
Merge pull request #24923 from groud/add_color_audio_buses_buttons
Adds color to the audio buses buttons
2019-01-26 12:02:24 +01:00
Rémi Verschelde 6e600706e9
Merge pull request #25237 from eska014/pjmgr-rasterizerselect
Add renderer selection to New Project dialog
2019-01-26 00:14:45 +01:00
Juan Linietsky b3335e943b Implement missing autorestart in oneshot node, closes #22238 2019-01-25 18:15:29 -03:00
Juan Linietsky b0758b2d73 Stop preview generator before reimporting resources with different type. 2019-01-25 17:27:50 -03:00
Juan Linietsky 5bd3f72878 Properly warn about the effects of changing an import type, as well as force editor restart. Fixes #23874 2019-01-25 17:23:56 -03:00
Juan Linietsky 853f985b63 Make sub-inspectors not listen to node removals, since they never edit nodes. Fixes #23554 2019-01-25 15:14:56 -03:00
Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 2019-01-25 13:40:23 -03:00
Rémi Verschelde c298b5267a
Merge pull request #25306 from DualMatrix/no_showup
Fixed function names of built-in scripts not showing up in debugger
2019-01-25 14:41:23 +01:00
DualMatrix f119e0b156 Fixed function names of built-in scripts not showing up in debugger
Fixes #25198
2019-01-25 12:54:50 +01:00
qarmin 6c159acf47 Add third point to move Rectangle Shape 2D in two axis 2019-01-25 09:49:28 +01:00
Leon Krause 12bdb46706 Add renderer selection to New Project dialog 2019-01-25 01:49:55 +01:00
groud cb37de33ad Adds color to the audio buses buttons 2019-01-24 23:02:53 +01:00
groud 8676370aa5 Fixes Node2D selection not adapting to editor zoom level 2019-01-24 20:43:11 +01:00
Rémi Verschelde 3551e3478a
Merge pull request #25260 from neikeq/qq
PluginConfigDialog: Add partial support for more script language
2019-01-23 15:41:11 +01:00
Ignacio Etcheverry 504508e61c PluginConfigDialog: Add partial support for more script language 2019-01-23 14:54:33 +01:00
Marcin Zawiejski e53c5d858a
Fix global settings consistency
Fixes #25161
2019-01-23 00:09:22 +01:00
Juan Linietsky cd45f05f7e Forbid making root on inherited scenes, closes #24484 2019-01-22 13:49:03 -03:00
Juan Linietsky c70c43c888 Make inspector gain focus on refresh only if it has it, fixes #24979, closes #25053 2019-01-22 12:29:26 -03:00
Rémi Verschelde 4a184a79e0
Merge pull request #25215 from akien-mga/scripteditor-goto-line
Fix going to script line on VisualScript errors
2019-01-22 12:19:15 +01:00
Rémi Verschelde 8cc83accd3
Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3d
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-22 11:44:12 +01:00
Rémi Verschelde 79a4c41b22 Fix going to script line on VisualScript errors
Fixes #18103, which was a regression from #16888.
2019-01-22 10:55:55 +01:00
Juan Linietsky 6fa632b821 Add function to obtain filesystem type from DirAccess.
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21 18:06:14 -03:00
Rémi Verschelde 100154a131 i18n: Sync translation template with current source 2019-01-21 20:36:37 +01:00
Rémi Verschelde f1f65d9c05 i18n: Sync translations with Weblate 2019-01-21 20:35:16 +01:00
Michael Alexsander Silva Dias f1cd587bbd Make the Texture Region Editor able to edit regions of Sprite3Ds 2019-01-21 16:52:57 -02:00
Rémi Verschelde 2323464f5e ExportDialog: Make error messages translatable
Also fix missing newlines that caused #24202.
2019-01-21 18:34:53 +01:00
Rémi Verschelde 26cf4fed6e
Merge pull request #25163 from ankitpriyarup/master
Disable autowrap for export dialog errors
2019-01-21 18:07:35 +01:00
Ankit Priyarup 7e6edee193 Disable autowrap for export dialog errors
Fixes #25065
2019-01-21 18:01:40 +05:30
Hugo Locurcio f9d0bc1858
Make "Export with Debug" more visible in the Export dialog
This swaps out the CheckButton with a CheckBox, which has two benefits:

- The checkbox icon appears to the left of the text, which moves it
  closer from the text. This makes it more easily noticeable, as
  it also appears below the "File:" text now.
- It follows the UI convention of using checkboxes for options that
  do not bear an immediate effect, unlike CheckButtons which are
  expected to have an immediate effect when toggled.

This closes #25170.
2019-01-20 23:53:42 +01:00
Rémi Verschelde 632ff1634b
Merge pull request #25110 from groud/display_pivot
Displays the pivot all the time and rotate the icon
2019-01-19 09:39:33 +01:00
groud 056ea997e5 Displays the pivot all the time and rotate the icon 2019-01-18 19:30:45 +01:00
Melvin Winstroem-Moeller b2abbeca4b Editor source status font size, fixes #25039 2019-01-18 19:20:35 +01:00
Juan Linietsky 541422a4a2 Clean up and fix issues after merging #21701 , closes #21104 2019-01-18 13:01:24 -03:00
Juan Linietsky 580bebda52
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
Fix multiselect change property
2019-01-18 12:37:50 -03:00
Rémi Verschelde 798246c34b
Merge pull request #25076 from groud/fix_filesystem_dock
Fixes crash in the Filesystem dock
2019-01-17 22:54:42 +01:00
groud d4de7cf186 Fixes crash in the Filesystem dock 2019-01-17 20:48:46 +01:00
Juan Linietsky e0336996ce Add some checks to avoid disaster when making a node the scene root. Fixes #24484 2019-01-17 15:26:38 -03:00
Juan Linietsky 5e709baba1 Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
Rémi Verschelde e4f1b995cc Fix radio buttons support in ItemListEditorPlugin
This was missed in bf14a6deff.
2019-01-17 16:14:01 +01:00
Juan Linietsky e8d31cc765 Perform a cleaner exit for resource preview, fixes #24206 2019-01-17 09:09:39 -03:00
Rémi Verschelde 07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi) e74a3add9c Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
jlahman b8a524efa3 Fix order of a nullptr test in canvas item editor 2019-01-16 01:11:11 -05:00
Juan Linietsky 96445cd90e Clear internal vertex counter when redrawing polygons, closes #24862. 2019-01-15 15:43:55 -03:00
Rémi Verschelde fadaeb06c0
Merge pull request #24909 from xDGameStudios/array_static_types
Disallow changing array element types, when using hint (inspector fix)
2019-01-15 13:22:43 +01:00
Juan Linietsky 95a5803c92 wtf 2019-01-14 15:52:43 -03:00
Juan Linietsky 91290f0ded Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 2019-01-14 15:46:56 -03:00
Juan Linietsky 6f884cc884 Use SceneTreeDock to replace particles node properly, fixes #24162 2019-01-14 13:41:54 -03:00
Juan Linietsky f4ac678d58 Removed ancient code for set_edited that was doing nothing. 2019-01-14 12:44:16 -03:00
Rémi Verschelde 0222841357 i18n: Sync translation template with current source 2019-01-14 16:42:58 +01:00
Rémi Verschelde 19c562991c i18n: Sync translations with Weblate 2019-01-14 16:42:57 +01:00
Rémi Verschelde 577659cb1b
Merge pull request #24981 from akien-mga/property-editor-rid
Add EditorPropertyRID as read-only label showing RID
2019-01-14 15:53:39 +01:00
Juan Linietsky 4bb0080b3d Do not allow adding tasks while in the middle of flushing a message queue 2019-01-14 11:00:05 -03:00
Rémi Verschelde 0b48484d49 Add EditorPropertyRID as read-only label showing RID
Fixes #24827.
2019-01-14 11:50:42 +01:00
Wilson E. Alvarez 4a15f5522d Fixed null editor icon crash
Fixes #24932
2019-01-13 09:28:56 -05:00
Rémi Verschelde bf799246fd
Merge pull request #24914 from volzhs/export-split
Use HSplit to resize presets and options panel on Export window
2019-01-11 18:09:57 +01:00
volzhs 87305a0f54 Use HSplit to resize presets and options panel on Export window 2019-01-12 01:54:00 +09:00
xDGameStudios f9788f75e5 Add static types to arrays (inspector fix) 2019-01-11 13:31:08 +00:00
Rémi Verschelde 8972c05e80
Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix
Fix UndoRedo operations for the new features in the Polygon2D UV Editor
2019-01-11 10:08:05 +01:00
Juan Linietsky 2cd15849f9 Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
Michael Alexsander Silva Dias 7cef10a503 Fix UndoRedo operations for the new features in the Polygon2D UV Editor 2019-01-10 22:20:06 -02:00
groud c48f92e394 Fixes 2D bones selection 2019-01-09 20:55:04 +01:00
Guilherme Felipe c7d4807b7b Hides error_panel of state machine on the first time. 2019-01-09 15:16:41 -02:00
x2f b50fa06c6d
Fix for issue #24810 (find in files logic)
Match case check box was used for whole words as well as match case.
2019-01-09 00:23:46 -05:00
Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
Rémi Verschelde d8c40bccbb
Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip
Make tooltips display for nested resources
2019-01-08 09:11:03 +01:00
clayjohn 9d162f9fbe make tooltips display for subinspectors 2019-01-07 20:38:03 -08:00
Rémi Verschelde ac8ae09bc3 i18n: Sync translation template with current source
Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde d2b17d8d60 i18n: Sync translations with Weblate 2019-01-07 16:42:05 +01:00
Rémi Verschelde db33b03f49
Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls
Move scrolls in the StateMachine editor inside the panel
2019-01-07 15:11:05 +01:00
Michael Alexsander Silva Dias 67ac8fe359 Move scrolls in the StateMachine editor inside the panel 2019-01-07 00:21:48 -02:00
Guilherme Felipe 59df3ca911 Fix state machine scroll 2019-01-06 12:35:12 -02:00
Rémi Verschelde 021421e180
Merge pull request #24782 from SoIAS/duplicated_code_24781
Removed duplicated code in animation_track_editor.cpp
2019-01-05 11:29:09 +01:00
Dawid Wdowiak 855a82211f Removed duplicated code 2019-01-04 22:18:54 +01:00
Rémi Verschelde 495e40cff8
Revert "Fix blend tree generating wrong node names" 2019-01-04 19:45:39 +01:00
Rémi Verschelde 5809be9641
Merge pull request #24582 from Xrayez/script-encrypt
Bring back script encryption in export preset
2019-01-04 16:34:38 +01:00
Rémi Verschelde d54894ffae
Merge pull request #24647 from WindyDarian/gltf_morph_fix
Fix for blend shape incorrectly scaling skinned gltf mesh
2019-01-04 15:21:38 +01:00
Timo Schwarzer 163e0e3ebd
Add thumbnails to LargeTexture 2019-01-03 13:09:25 +01:00
Chaosus be2bc4dab8 Improved script attachment/removal a bit 2019-01-02 16:56:11 +03:00
Rémi Verschelde f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde d1f3b622f0 Fix missing/malformed license headers 2019-01-01 12:46:36 +01:00
Michael Alexsander Silva Dias 07fdd2c702 Fix incorrect grid snapping in TileSet editor with separation 2018-12-31 13:36:51 -02:00
Chaosus b26d2ac190 Fix "method not found" error when script is removed from object 2018-12-31 12:09:08 +03:00
Dawid Wdowiak 131001a4fb Fixed a property warning when loading a correct resource type
Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
Rémi Verschelde ac46862097
Merge pull request #24506 from JFonS/expose_gizmos
Expose the new gizmo plugin system to scripting
2018-12-30 15:42:30 +01:00
Rémi Verschelde 1d7b69ebbc
Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458
Removed graph node headers from state machine nodes
2018-12-30 14:06:58 +01:00
Michael Alexsander Silva Dias 4a91f94c13 Add undo-redo to the TileSet editor, and other improvements 2018-12-30 10:54:03 -02:00
Dawid Wdowiak 58ae20f239 Removed graph node headers from state machine nodes 2018-12-30 09:25:13 +01:00
Windy Darian d9d6119b6e Partial fix for blend shape with gltf
This fixes https://github.com/godotengine/godot/issues/20377 , where blend shape scales the mesh if the mesh is also skinned.
The issue was that the blend shape was trying to blend using BLEND_SHAPE_MODE_RELATIVE (directly adding everything in morph shape as displacement), while bone weights were copied in the morph shape, which resulted in 2x bone weights causing mesh to become bigger when blended.
Setting the blend mode to BLEND_SHAPE_MODE_NORMALIZED while guaranteeing the data is correct fixes the issue (previously treating gltf2's morph displacement data as blend target data).  Ideally we still want to use BLEND_SHAPE_MODE_RELATIVE since it may need much less data, but that seems to require a larger refactor?
2018-12-29 01:13:35 -05:00
Rémi Verschelde 2e39e38c10 doc: Sync classref with current source
Fix various code formatting issues and argument names.
2018-12-27 11:10:18 +01:00
Rémi Verschelde 9c7ca687b2 Make error more explicit when OBJ/MTL files are missing
Fixes #24595.
2018-12-27 10:39:43 +01:00
Erik 4f5f868b8a Made clone (CTRL+B) in code editor clone only the selection.
In code editor, when code is selected, cloning (CTRL+B) now clones only the selected code. The code is cloned to
the end of selection. The previous behaviour was to clone the full line which the selection "touches" to the new
line after the end of selection.
2018-12-25 15:52:38 +01:00
Michael Alexsander Silva Dias 8aad7ef016 General fixes for the TileSet editor 2018-12-24 18:27:43 -02:00
Andrii Doroshenko (Xrayez) ba13a2bc05 Bring back script encryption in export preset
Retrieved working implementation from 2.1 branch and adapted to
existing export preset system.

Added Script tab in export preset to export script as raw text,
compiled, or encrypted (same as in 2.1). The script encryption key is
visually validated. The script export mode and the key is saved per
per preset in `export_presets.cfg`, so it makes sense to ignore this
file in version control system.

Each custom exporting procedure can retrieve an export preset set
during project exporting. Refactored project export dialog a bit to
allow easier code comprehension.
2018-12-24 17:16:14 +02:00
Guilherme Felipe 8a202bc223 Fix blend tree generating wrong node names
Now it's possible to connect nodes again.
2018-12-22 12:18:04 -02:00
JFonS 6b15b4f904 Expose the new gizmo plugin system to scripting 2018-12-21 23:56:39 +01:00
Rémi Verschelde 616beb1041 ProjectManager: Warn when projects have different config_version
When opening projects for edition through the project manager, the
following checks are now done:

1. If the config_version is lower than the one used by the current
   engine version, users are asked if they want to convert to the new
   format or abort editing. Fixes #20626.
2. If the config_version is higher than the expected one (project
   from a more recent and incompatible engine version), projects are
   grayed out and can't be edited. Fixes #18758.

When editing from the command line, the behaviour is unchanged:
projects in situation (1) are automatically converted, while projects
in situation (2) show an error message (made more explicit).

The "Run" option from the project manager was not changed, so it will
still run (1) projects without converting them, and fail running (2)
projects.

Co-authored-by: groud <gilles.roudiere@gmail.com>
2018-12-21 12:45:27 +01:00
Rémi Verschelde be8c0d57c5
Merge pull request #24519 from Chaosus/error_label_fix
Change LinkLabel back to Label in error status bar
2018-12-21 10:14:04 +01:00
Rémi Verschelde f09956c86c
Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw
Fix small drawing error in TileSet editor
2018-12-21 10:09:00 +01:00
Chaosus 260b5818f1 Change LinkLabel back to Label in error status bar 2018-12-21 11:39:54 +03:00
Michael Alexsander Silva Dias daf54133c2 Fix small drawing error in TileSet editor 2018-12-20 19:52:56 -02:00
Guilherme Felipe 21bad78bd8 Fixes for TileSetEditor and TileMapEditor
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756, don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Rémi Verschelde e8cdbf99e9 CodeEditor: Drop unused enable_complete_timer variable
Its use was removed in 1039ba9ffb.
2018-12-19 20:31:55 +01:00
Rémi Verschelde 26058376aa
Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap
Fix copy/paste for TileMap
2018-12-19 08:43:52 +01:00
Guilherme Felipe 06a929ace7 Fix copy/paste for TileMap
Fix #24440
2018-12-18 22:48:59 -02:00
Rémi Verschelde 3c999ae1a1
Merge pull request #24451 from mateusfccp/animation_editor_curve_tangent_different_color
Change color of AnimationPlayer curve to "highlight"
2018-12-18 18:56:05 +01:00
Michael Alexsander Silva Dias 2b278a5336 Small fixes for the AnimationTree editor 2018-12-18 15:24:22 -02:00
Mateus Felipe C. C. Pinto e7968954e8 Change color of AnimationPlayer curve to "highlight"
This is to be consistent with Curve editor and to be less confusing
related to tangent lines color.
2018-12-18 13:46:03 -02:00
Rémi Verschelde 1039ba9ffb EditorSettings: Remove enable_code_completion_delay
It was badly named (it disables code completion, not just the delay), and also
badly implemented (not preventing the timer for running, but just preventing it
to show the autocompletion).

It could be readded with a proper name and cleaner implementation if there's an
actual need for it.

Supersedes #24407 and closes #24352.
2018-12-18 10:06:38 +01:00
Rémi Verschelde 1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde 75c6ad9756
Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb
Fix bread crumb of AnimationTree
2018-12-18 09:06:57 +01:00
Michael Alexsander Silva Dias 3c9ce2406b Make the AnimationTree editor's path section more obvious 2018-12-17 23:52:14 -02:00
Michael Alexsander Silva Dias b86b497cec General fixes for the AnimationTree editor 2018-12-17 21:03:58 -02:00
Guilherme Felipe 317561863d Fix bread crumb of AnimationTree 2018-12-17 17:08:41 -02:00
Rémi Verschelde 28b10ea668 Fix sometimes uninitialized variable warning raised by Xcode 9.4.1
Fixes this warning raised by Travis CI on macOS:
```
editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized]
        if (!node->has_node(node->get_skeleton())) {
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here
        if (!skeleton) {
             ^~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false
        if (!node->has_node(node->get_skeleton())) {
        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning
        Skeleton2D *skeleton;
                            ^
                             = NULL
```
2018-12-17 12:28:11 +01:00
Rémi Verschelde 38f8269e1b
Merge pull request #24410 from YeldhamDev/graph_editors_title_fix
Fix titles in graph editors being invisible when headers are enabled
2018-12-17 08:10:20 +01:00
Michael Alexsander Silva Dias 9d4a996a08 Fix titles in graph editors being invisible when headers are enabled 2018-12-16 23:18:04 -02:00
Alexandre LittleWhite Laurent ca90dd302b Change global timestamp behaviour earlier 2018-12-16 23:39:17 +01:00
Rémi Verschelde 74bf67c3a6 Ensure cursor is visible when EditorSpinSlider exits the tree
Supersedes and closes #22581.
2018-12-16 23:20:03 +01:00
Rémi Verschelde 4cf2d5bffe
Merge pull request #24405 from guilhermefelipecgs/fix_undo_fsm
Fix "undo" of the state machine losing node's position
2018-12-16 21:30:32 +01:00
Guilherme Felipe bcd2659a2f Fix "undo" of the state machine losing node's position 2018-12-16 18:06:26 -02:00
Rémi Verschelde 169db6abdd
Merge pull request #24397 from volzhs/builtin-script
Create built-in script properly
2018-12-16 15:51:06 +01:00
Rémi Verschelde 9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Rémi Verschelde 3914bdb82e
Merge pull request #24376 from Calinou/tweak-editor-status-colors
Tweak editor status colors (success, warning, error)
2018-12-16 14:06:43 +01:00
Rémi Verschelde d3debe18b5
Merge pull request #24308 from mineevgleb/#24303-persist-project-sorting-order
#24303: remember sorting order in the project manager
2018-12-16 14:00:44 +01:00
volzhs d072d5ed14 Create built-in script properly 2018-12-16 18:31:43 +09:00
Hugo Locurcio 1e56b4dd62
Tweak editor status colors (success, warning, error)
Some of the previous colors were "overbright" in the sense that
some of their components were above 1, causing font anti-aliasing
to look bad.

These new colors should be easier on the eyes while fitting better
with the rest of the editor's color palette.
2018-12-15 18:09:52 +01:00
Gleb Mineev b675a3f745 24303: remember sorting order in the project manager 2018-12-15 17:38:49 +01:00
Marc Gilleron 065e2670af Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
Rémi Verschelde 7ac67bfec1
Merge pull request #23464 from GameCoderStudios/master
Ability to pick child nodes of scenes instances marked with "Editable…
2018-12-14 18:41:47 +01:00
Rémi Verschelde 7e4e9e95e4
Merge pull request #24333 from YeldhamDev/filechooser_folder_icon
Change EditorLineEditFileChooser to use the "Folder" icon
2018-12-14 08:56:57 +01:00
Rémi Verschelde 491743d670
Merge pull request #24331 from mineevgleb/resource-undo-redo
#23231: make resource changes in a nested inspector undoable
2018-12-14 08:56:42 +01:00
Michael Alexsander Silva Dias 0e894a160c Change EditorLineEditFileChooser to use the "Folder" icon 2018-12-13 19:39:51 -02:00
Gleb Mineev 2e4752bdba #23231: make resource changes in a nested inspector undoable 2018-12-13 22:35:16 +01:00