Rémi Verschelde
5726bf578d
Merge pull request #71676 from vnen/gdscript-unicode-identifiers
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Add support for Unicode identifiers in GDScript and Expression
2023-01-23 10:24:33 +01:00
George Marques
9462ae4783
GDScript: Remove function of continue
for match statement
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The keyword is confusing and rarely is used in the intended way. It is
removed now in favor of a future feature (pattern guards) to avoid
breaking compatibility later.
2023-01-22 18:45:24 -03:00
George Marques
7548e043fc
Add support for Unicode identifiers in GDScript
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This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
2023-01-21 13:39:40 -03:00
Rémi Verschelde
ebd0b40f6e
Merge pull request #71687 from reduz/support-script-class-name-in-efs
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Support script global resource name in EditorFileSystem
2023-01-21 16:54:23 +01:00
Juan Linietsky
dddd8d43f6
Support script global resource name in EditorFileSystem
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* Works for binary and text files.
* Makes EditorQuickOpen work with custom resources again.
* Information is cached and easily accessible.
Properly fixes #66179 . Supersedes #66215 and supersedes #62417
**WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot.
2023-01-21 14:19:27 +01:00
Adam Wardell
e9d8c261a5
call update_exports from LSP didSave function
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exports in the inspector were not properly appearing when a gdscript was saved using an external IDE
this commit adds a call to GDScript::UpdateExports toward the end of GDScriptTextDocument::didSave
2023-01-20 19:16:53 -08:00
George Marques
7e5c2f945d
Remove references to compiled GDScript in export
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This feature was removed from GDScript so it should not be present on
the interface nor in the saved export presets.
2023-01-20 15:09:07 -03:00
jordi
2e488072d0
Allow standalone ternary expressions
2023-01-19 14:27:57 -06:00
Adam Scott
807b7ed557
Update @icon
definition to add a note
2023-01-18 19:48:01 -05:00
ocean (they/them)
4854e723be
Fix unnammed enum crash regression
2023-01-18 09:35:48 -05:00
Rémi Verschelde
4005fc4b8d
Merge pull request #71279 from vonagam/fix-iterator-number-type
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GDScript: Fix typing of iterator in for loop
2023-01-16 22:21:26 +01:00
Rémi Verschelde
1c3653e083
Merge pull request #67774 from aaronfranke/script-annotations
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Make script annotations be placed before `class_name` and `extends`
2023-01-16 22:20:44 +01:00
Rémi Verschelde
585a934454
Merge pull request #71434 from adamscott/fix-reduce-identifier-from-base-class-script-retrieval
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Fix cyclic reference errors while reducing identifiers
2023-01-16 22:15:21 +01:00
George Marques
629796c333
Merge pull request #69970 from poohcom1/fix/autocomplete-custom-class
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Fixes https://github.com/godotengine/godot/issues/69941
2023-01-16 09:44:23 -03:00
Adam Scott
48e041458f
Fix cyclic reference errors while reducing identifiers.
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Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-15 19:19:25 -05:00
poohcom1
aa4bceff3e
Add identifier completion for custom classes.
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Previously, custom class would only auto-complete for types in GDScript.
This applies it to identifiers as well.
2023-01-16 00:25:24 +07:00
Yuri Sizov
4c1f11944e
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
Yuri Rubinsky
9bd5ef1836
Fix GDScript script templates to use a PascalCase style for _CLASS_
2023-01-14 16:21:05 +03:00
Dmitrii Maganov
a1e0281b45
GDScript: Disallow type inference with untyped initializer
2023-01-13 20:51:29 +02:00
Rémi Verschelde
ef01b49227
Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolution
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GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 18:02:58 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
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Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Dmitrii Maganov
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
George Marques
3a5e41293c
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 10:17:30 -03:00
Rémi Verschelde
aaa5158ff9
Merge pull request #70733 from vonagam/fix-assigning-untyped
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GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 20:08:55 +01:00
Rémi Verschelde
40b9c246b6
Merge pull request #71197 from adamscott/add-default-virtual-path-gdscript
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Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12 17:56:09 +01:00
Rémi Verschelde
def592114f
Merge pull request #70700 from vonagam/fix-abstract-extends
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GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:19:51 +01:00
Dmitrii Maganov
274d49790d
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12 17:47:10 +02:00
Adam Scott
e3e55b29ce
Add default virtual gdscript://
path to GDScript
instances
2023-01-12 10:27:38 -05:00
Dmitrii Maganov
ef81b344be
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-12 17:21:33 +02:00
Dmitrii Maganov
38c214d483
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12 17:07:45 +02:00
Rémi Verschelde
c6f4c0ac54
Merge pull request #70899 from adamscott/fix-vector-inf
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Fix parse error using Vector{2,3,4}.INF
2023-01-12 15:59:01 +01:00
Dmitrii Maganov
5980abbcec
GDScript: Fix getting type from PropertyInfo for Variant arguments
2023-01-12 16:47:06 +02:00
George Marques
75515e4303
Merge pull request #70987 from vonagam/fix-parameter-conversion-assign
2023-01-12 11:34:13 -03:00
George Marques
7319fa6082
Merge pull request #70713 from vonagam/fix-unnamed-enum-outer-conflicts
2023-01-12 11:22:01 -03:00
Dmitrii Maganov
0f184379de
GDScript: Fix small inconsistencies with resolve_datatype
2023-01-12 15:52:55 +02:00
George Marques
66fda2aeea
GDScript: Fix temp values being written without proper clear
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Temporary values in the stack were not being properly cleared when the
return value of calls were discarded, which can cause memory issues
especially for reference types like PackedByteArray.
2023-01-11 14:24:23 -03:00
Rémi Verschelde
5eb161a9c8
Merge pull request #70595 from adamscott/add-gdscript-editorconfig
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Add GDScript `.editorconfig` rules
2023-01-11 01:10:10 +01:00
George Marques
04d0e851ea
GDScript: Fix use of conversion assign for variant values
2023-01-10 20:01:11 -03:00
Adam Scott
44d1d72af1
Add GDScript .editorconfig
rules
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- Uniformize `.gd` unit test files indentation to tabs (where needed)
2023-01-10 12:25:35 -05:00
Rémi Verschelde
c894edd4cb
Merge pull request #71140 from vonagam/fix-const-index-subscript-type
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GDScript: Fix type for index subscript on constant
2023-01-10 07:58:29 +01:00
Dmitrii Maganov
ff505c9875
GDScript: Fix type for index subscript on constant
2023-01-10 07:10:00 +02:00
Adam Scott
fb175d92da
Fix GDScript base and outer classes, signals and functions lookup order
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- Add outer class lookup test
- Add signal lookup test
Co-authored-by: Dmitrii Maganov <vonagam@gmail.com>
2023-01-09 20:12:10 -05:00
Rémi Verschelde
d3fc9d9e41
Merge pull request #71051 from vonagam/consts-are-deep-start
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GDScript: Begin making constants deep, not shallow or flat
2023-01-09 23:22:59 +01:00
Rémi Verschelde
509da86205
Merge pull request #69590 from anvilfolk/enums
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GDScript enum fixes & refactor
2023-01-09 23:10:37 +01:00
ocean (they/them)
366ec895b1
Assorted enum and native type fixes
2023-01-09 11:08:07 -05:00
Rémi Verschelde
df952a32f8
Merge pull request #71107 from vnen/gdscript-fix-nil-address-assign
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GDScript: Don't use the NIL address to hold return value of functions
2023-01-09 14:22:16 +01:00
Rémi Verschelde
c2f7c2d31a
Merge pull request #70655 from vonagam/fix-assert-multiline
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GDScript: Fix multiline and trailing comma for assert
2023-01-09 14:19:37 +01:00
George Marques
a1309f1f42
GDScript: Allow using await on calls to void functions
2023-01-09 09:55:05 -03:00
George Marques
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
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This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
Rémi Verschelde
b6be2ac621
Merge pull request #71028 from adamscott/make-gdscript-clear-less-prone-to-heap-use-after-free
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Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
2023-01-09 09:22:39 +01:00
Adam Scott
c45b9245ae
Fix parse error using Vector{2,3,4}.INF
2023-01-08 16:14:40 -05:00
Dmitrii Maganov
71f7c8a9d3
GDScript: Fix multiline and trailing comma for assert
2023-01-08 20:18:46 +02:00
Dmitrii Maganov
5e2ac1a31e
GDScript: Begin making constants deep, not shallow or flat
2023-01-08 07:29:10 +02:00
jordi
d5e1b4a857
Force double quotes for NodePaths with apostrophes
2023-01-07 20:23:26 -06:00
Adam Scott
d22199990e
Resolve GDScript::clear()
heap-use-after-free
ASAN errors
2023-01-07 11:51:36 -05:00
Rémi Verschelde
163f6f5fe8
Merge pull request #68429 from KoBeWi/PropertySettings
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Add PropertyInfo overload for GLOBAL_DEF
2023-01-06 22:59:29 +01:00
Dmitrii Maganov
532ffc30bd
GDScript: Fix typing of lambda functions
2023-01-06 16:38:22 +02:00
Dmitrii Maganov
a8c2f8a0e1
GDScript: Fix missing conversion for default argument values
2023-01-06 11:49:06 +02:00
Dmitrii Maganov
10e364bf43
GDScript: Fix array as default value for parameter
2023-01-06 06:25:55 +02:00
Dmitrii Maganov
a1d06749f1
Unify typing of variables, constants and parameters in GDScript
2023-01-06 01:10:04 +02:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Rémi Verschelde
fc4a734373
Merge pull request #70838 from reduz/gdscript-vm-optimization
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Optimizations for GDScript VM
2023-01-05 12:57:31 +01:00
Rémi Verschelde
dc3175e4cd
Merge pull request #70810 from adamscott/cache-gdscript-even-when-error
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Cache script when reloading even if there's errors
2023-01-04 11:41:11 +01:00
Rémi Verschelde
8203e09330
Merge pull request #70859 from vonagam/fix-preload-native-type
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GDScript: Fix wrong native type for preloaded class
2023-01-03 23:22:23 +01:00
Rémi Verschelde
26bed8aa85
Merge pull request #70875 from MewPurPur/stop-highlighting-invalid-node-refs
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Stop NodeRef highlighting if you start with a number
2023-01-03 16:17:13 +01:00
VolTer
52cfd4551d
Stop highlighting node refs if they are invalid identifiers
2023-01-03 16:00:16 +02:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
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GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
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GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Rémi Verschelde
a797fa3b3d
Merge pull request #70503 from rune-scape/inner-class-docs
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Inner classes get their docs back
2023-01-03 12:15:44 +01:00
Dmitrii Maganov
961b4ac5f5
GDScript: Fix wrong native type for preloaded class
2023-01-03 05:45:06 +02:00
Juan Linietsky
7211e041df
Optimizations for GDScript VM
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* Removed instruction argument count and instruction prefetching. This is now done on the fly. Reduces jumps.
* OPCODE_DISPATCH now goes directly to the next instruction, like in Godot 3.x.
I have nothing I can use to test performance, so if anyone wants to lend a hand and compare with master (both on debug and release), it would be very welcome.
2023-01-02 23:44:19 +01:00
Adam Scott
c3f12592da
Cache script when reloading even if there's errors.
2023-01-01 14:09:17 -05:00
George Marques
8a98110e3e
Merge pull request #62688 from cdemirer/assignments-and-types
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Fixes https://github.com/godotengine/godot/issues/62650
2022-12-30 16:38:35 -03:00
George Marques
bc739a4687
GDScript: Make using return of void function an error
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Remove the `VOID_ASSIGNMENT` warning since those cases will be errors
now.
2022-12-30 13:35:38 -03:00
George Marques
33afa82fb0
Merge pull request #70613 from vonagam/fix-enum-as-constant
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Fixes https://github.com/godotengine/godot/issues/54018
Fixes https://github.com/godotengine/godot/issues/70213
Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30 12:10:50 -03:00
George Marques
0c15844551
GDScript: Error when assigning return value of void function
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This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
Dmitrii Maganov
056066ee95
GDScript: Fix false name conflicts for unnamed enums
2022-12-29 22:04:13 +02:00
Dmitrii Maganov
9507f65e25
GDScript: Disallow return with value in void functions
2022-12-29 03:06:13 +02:00
Dmitrii Maganov
b6aa4840d8
Fix usage of Enum as constant
2022-12-28 23:04:40 +02:00
Dmitrii Maganov
f67aa3e46d
GDScript: Fix return type of constructor call for extending class
2022-12-27 23:02:12 +02:00
cdemirer
bbb21c3fd5
Fix type adjustment skipped when value is considered both not hard and not variant
2022-12-25 17:11:30 +03:00
Ekaterina Vaartis
60692b4e45
Implement export_multiline support for Array[String] and Dictionary
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For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
rune-scape
1b77993257
Inner classes get their docs back
2022-12-23 17:39:24 -05:00
Rémi Verschelde
ae4c025da9
Merge pull request #69991 from rune-scape/cast-type
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GDScript: Fix cast producing null
2022-12-23 09:22:21 +01:00
Rémi Verschelde
edfa1e8665
Merge pull request #70220 from adamscott/fix-external-enum
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Fix external enums not assignable as constants
2022-12-23 09:20:50 +01:00
Rémi Verschelde
e1657bd2a7
Merge pull request #70440 from rune-scape/null-again
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Fix GDScript analyzer null literal
2022-12-22 16:02:19 +01:00
Rémi Verschelde
801ef6614d
Merge pull request #70138 from anvilfolk/signals
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Add MethodInfo to signal datatype
2022-12-22 16:02:11 +01:00
rune-scape
3228fdb88a
Fix GDScript analyzer null literal
2022-12-22 06:02:34 -05:00
Yuri Rubinsky
abaedb54f1
Remove unused code paragraph from gdscript_editor.cpp/complete_code
2022-12-22 11:10:11 +03:00
ocean (they/them)
d93dbab054
Add MethodInfo to signal datatype
2022-12-21 22:49:51 -05:00
ocean (they/them)
fb418685a0
Unify GDScriptAnalyzer in-editor and runtime autoload checks
2022-12-20 19:01:28 -05:00
Aaron Franke
6590e1fd8a
Make script annotations placed before class_name and extends
2022-12-19 22:01:29 -06:00
Yuri Rubinsky
78d296d7ca
Add a note for inst_to_dict
to prevent using it on built-in instances
2022-12-19 19:12:00 +03:00
Rémi Verschelde
e780dc332a
Merge pull request #70275 from rune-scape/autoload-subscript-regression
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Fix autoload subscript regression
2022-12-19 01:12:35 +01:00
rune-scape
9f6ad59da7
Fix autoload subscript regression
2022-12-18 18:36:41 -05:00
Rémi Verschelde
e9f3e7111f
Merge pull request #70237 from quentinguidee/refactor/fix-comma-instead-of-semicolon
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Fix use of comma instead of semicolon
2022-12-18 16:55:10 +01:00
Quentin Guidée
e0f1e02cc7
Fix use of comma instead of semicolon
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Signed-off-by: Quentin Guidée <quentin.guidee@gmail.com>
2022-12-17 20:17:04 -05:00
Adam Scott
7fc814f697
Fix external enums not assignable as constants
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- Add external enums test
- Rename external inner class test
- Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class
behavior
2022-12-17 17:59:38 -05:00
Adam Scott
1bbb2b4159
Fix outer class lookup
2022-12-17 17:57:00 -05:00
Adam Scott
2fefcf7329
Fix inner class constant assignment
2022-12-17 12:03:03 -05:00