Commit Graph

10108 Commits

Author SHA1 Message Date
Rémi Verschelde 926a7dffd6
Merge pull request #87421 from dalexeev/gds-docgen-use-autoload-singleton-name
GDScript: Use autoload singleton name in `GDScriptDocGen`
2024-01-30 17:47:58 +01:00
Rémi Verschelde 9572cf5ab2
Merge pull request #86823 from dalexeev/gds-utility-func-as-callable
GDScript: Allow utility functions to be used as `Callable`
2024-01-30 17:47:50 +01:00
Rémi Verschelde 1f027f9aef
Merge pull request #86471 from dalexeev/gds-fix-pot-gen-skips-some-nodes-2
GDScript: Fix POT generator skips some nodes (part 2)
2024-01-30 17:47:44 +01:00
Rémi Verschelde 6a126b0934
Merge pull request #86180 from Riteo/wayland-squashed
Add Wayland support (squashed review edition)
2024-01-30 17:47:38 +01:00
Rémi Verschelde a8cfd1436a
Merge pull request #86176 from dalexeev/gds-fix-type-highlighting
GDScript: Fix type highlighting
2024-01-30 17:47:33 +01:00
Rémi Verschelde 2edfdace76
Merge pull request #83220 from dalexeev/gds-highlight-code-regions
GDScript: Highlight code region comments
2024-01-30 17:47:23 +01:00
Riteo 7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
Aaron Franke c60ed2587d
Fix desynced duplicate GLTFNode transform properties 2024-01-29 21:24:02 -06:00
Rémi Verschelde 745f8e112f
Revert "Add UID support to GDScript files"
This reverts commit c7f68a27ec.

We still think GDScript files need UIDs to allow safe refactoring,
but we're still debating what form those should take exactly.

So far there seems to be agreement that it shouldn't be done via an
annotation as implemented here, so we're reverting this one for now,
to revisit the feature in a future PR.
2024-01-29 21:00:26 +01:00
Rémi Verschelde fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
Rémi Verschelde f0144d7f45
Merge pull request #87669 from bs-mwoerner/csharp_deadlock
Fix possible deadlock when creating scripts during a background garbage collection
2024-01-29 13:17:56 +01:00
Rémi Verschelde 5c61803971
Merge pull request #87668 from bruvzg/add_baseline_offset
[TextServer / Font] Add support for customizable baseline offset.
2024-01-29 13:17:52 +01:00
Rémi Verschelde 1fdee4f6f5
Merge pull request #87618 from DarioSamo/lightmapper_samplerless
Do not use a linear sampler on lightmapper when retrieving grid data.
2024-01-29 13:17:37 +01:00
Rémi Verschelde 061c776228
Merge pull request #87381 from YuriSizov/core-sneaky-properties
Better hide internal properties from users
2024-01-29 13:16:55 +01:00
Rémi Verschelde 269145f48a
Merge pull request #87300 from Calinou/math-normalize-error-show-value
Display values in vector/quaternion math function errors
2024-01-29 13:16:51 +01:00
Rémi Verschelde 44b92ec85f
Merge pull request #86313 from BlueCube3310/etc2-r-rg
Implement `ETC2_R` and `ETC2_RG` compression to `etcpak`
2024-01-29 13:16:34 +01:00
Rémi Verschelde 13bf4fd19a
Merge pull request #85519 from mxaddict/blender-rpc-server
Added proper timeout for blender rpc connection
2024-01-29 13:16:22 +01:00
Yuri Sizov d644b9b640 Better hide internal properties from users 2024-01-29 12:35:10 +01:00
A Thousand Ships 15369fdb1d
Remove unnecessary `this->` expressions 2024-01-29 09:59:18 +01:00
Michael Wörner 9d50a486bf Fixed ~CSharpScript() holding on to a mutex longer than necessary, creating potential for a deadlock. 2024-01-28 21:28:14 +01:00
Zae 1e14503715 C#: Fix issues for StringName reference in `CSharpInstanceBridge.Get`. 2024-01-29 02:04:02 +08:00
Hugo Locurcio 0437db0106
Display values in vector/quaternion math function errors
This can help track down the source of the error more easily.
2024-01-28 18:45:46 +01:00
Raul Santos 82380ec700
C#: Remove unused code
- Remove `AotBuilder` that was used for MonoAOT in 3.x.
- Remove `PlaySettings` that was used for IDE support in 3.x.
- Remove `ApiAssembliesInfo` that was used for Project generation in 3.x.
- Remove pieces of the old iOS support from 3.x.
2024-01-28 16:09:59 +01:00
bruvzg 85df221610
[TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
mxaddict 857586b7ae Added proper timeout for blender rpc connection 2024-01-27 03:44:27 +08:00
Yuri Sizov 815038962f Improve error reporting in the asset library and in related types
This also makes errors related to asset image loading
verbose-only, because, frankly, users can't do much about
those errors. Spamming them with error messages
about some assets on the frontend being broken
is pointless.
2024-01-26 20:33:22 +01:00
mxaddict ad106a283b Update blender_path behavior to require exact path to executable instead of trying to guess it 2024-01-27 00:41:53 +08:00
Dario cbc929edf0 Do not use a linear sampler on lightmapper when retrieving grid data. 2024-01-26 11:36:21 -03:00
Rémi Verschelde 99ac3d332a
Merge pull request #87597 from zaevi/fix_csharp_aot_initialization
C#: Fix not assigning `runtime_initialized` when initializing with AOT.
2024-01-26 11:49:53 +01:00
Rémi Verschelde 3bbf4abfaa
Merge pull request #87550 from zaevi/fix_csharp_generic_reloading
C#: Fix sorting for generic types when reloading assemblies.
2024-01-26 11:48:18 +01:00
Rémi Verschelde 563e385810
Merge pull request #87526 from zaevi/fix_csharp_gc
C#: Fix incorrect GC handle for non-instantiable types.
2024-01-26 11:47:25 +01:00
Rémi Verschelde 85b2c947b2
Merge pull request #87518 from paulloz/dotnet/fix-warnings
Clean a number of C# warnings
2024-01-26 11:46:37 +01:00
Rémi Verschelde 1ce40ebb44
Merge pull request #87386 from clayjohn/GLES3-lightmap-bake
Add GLES3 infrastructure for lightmap baking in the compatibility backend
2024-01-26 11:44:37 +01:00
Rémi Verschelde 849b69828b
Merge pull request #85908 from avilches/fix-must-be-variant-analyzer-fail-with-generic-typed-attributes
Allow using `[MustBeVariant]` in generic typed attributes
2024-01-26 11:42:34 +01:00
Rémi Verschelde d36f5cf2ba
Merge pull request #85504 from nongvantinh/fix-csharp-loader
Fix C# script loader does not work reliably
2024-01-26 11:42:01 +01:00
Zae 18599c0935 C#: Fix sorting for generic types when reloading assemblies. 2024-01-26 18:00:46 +08:00
Paul Joannon 46b3096570
Clean a bunch of C# warnings
- `[Obsolete]` tag generated in the middle of documentation comments
- Potential `null` values in generators
- Obsolete call to `GetEditorInterface()`
- We don't want `Godot.Collections.Array` to end with `Collection`
- A few culture specifications and use of `AsSpan` instead of `SubString` in `StringExtensions`
- Disable CA1716 in GodotSharp
2024-01-26 09:38:33 +01:00
Zae e868a9f577 C#: Fix not assigning `runtime_initialized` when initializing with AOT. 2024-01-26 05:44:40 +08:00
Danil Alexeev faebb0895f
GDScript: Highlight code region comments 2024-01-25 22:03:48 +03:00
David Snopek 3d2cbb216e OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension 2024-01-25 10:24:39 -06:00
Yuri Sizov 1949d91286 Merge pull request #86537 from BastiaanOlij/openxr_cleanup_scons
Cleanup of OpenXR module SCons config
2024-01-25 16:26:55 +01:00
Yuri Sizov 9579dc6313 Merge pull request #85239 from HolonProduction/global-class-property-location
Handle global classes when resolving property location
2024-01-25 16:26:50 +01:00
Bastiaan Olij 82a36cf31b Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
clayjohn efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend 2024-01-24 17:13:30 -08:00
Zae 201e946741 C#: Fix incorrect GC handle for non-instantiable types. 2024-01-25 02:40:08 +08:00
HolonProduction c99e4f862f Handle global classes when resolving property location 2024-01-24 18:05:47 +01:00
Yuri Sizov ea6e20253b Merge pull request #87235 from dsnopek/openxr-local-floor
Add support for OpenXR local floor extension
2024-01-24 14:08:17 +01:00
Yuri Sizov 72756133e0 Merge pull request #85224 from HolonProduction/identifier-type-prefer-annotated
Prefer identifiers annotated type if assigned type is incompatible to it
2024-01-24 14:07:52 +01:00
David Snopek a8690cbeed Add support for OpenXR local floor extension 2024-01-23 09:19:09 -06:00
Alberto Vilches 692412562d C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
Nông Văn Tình 7676e389a7 Fixes C# script loader does not work reliably 2024-01-22 04:20:27 +07:00
Danil Alexeev 5e7cda3405
GDScript: Use autoload singleton name in `GDScriptDocGen` 2024-01-21 11:28:23 +03:00
Aaron Franke b00e5cef63
GLTF: Update OMI_physics_body, add OMI_physics_shape, keep OMI_collider 2024-01-19 14:35:49 -06:00
Rémi Verschelde 0bcc0e92b3
Merge pull request #86730 from reduz/64-bit-cowdata
Promote CowData to 64 bits
2024-01-19 18:46:11 +01:00
Juan Linietsky 24fe0715b5 Promote CowData to 64 bits
Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
smix8 d6c31017a6 Add NavigationMesh border_size property for tile baking
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
Fabio Alessandrelli 853df2895a [MP] Handle cleanup of "scene cache" nodes
Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
2024-01-18 21:18:54 +01:00
Yuri Sizov de95a3effe Merge pull request #85117 from BastiaanOlij/openxr_runtime_select
OpenXR: Add runtime selection dropdown
2024-01-18 19:26:52 +01:00
Rémi Verschelde baf87e2717
Merge pull request #87294 from vnen/allow-free-callable
Allow `free()` to be used as Callable
2024-01-18 16:35:14 +01:00
Rémi Verschelde 33f3511241
Merge pull request #87293 from YuriSizov/editor-theme-a-rehashed-follow-up
Improve editor theme generation after the refactor
2024-01-18 16:34:50 +01:00
Rémi Verschelde d3003c48b3
Merge pull request #67132 from KoBeWi/This_commit_message_is_auto-generated._Do_not_modify_it-
Add UID support to GDScript files
2024-01-18 16:33:14 +01:00
Bastiaan Olij afd1dcf1b1 OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
George Marques b4e08eb752
Allow `free()` to be used as Callable
This method is registered in a special way so ClassDB doesn't naturally
know about its existence. Here it is hardcoded if any other option fail
to check if it is about the `free()` method and, if so, say it exists
and return a Callable.
2024-01-18 09:33:44 -03:00
Rémi Verschelde 29116a81df
Merge pull request #87306 from aaronfranke/fix-gltf-buf-view-crash
Fix crash in `GLTFBufferView::load_buffer_view_data`
2024-01-18 09:35:30 +01:00
Rémi Verschelde 90a5164536
Merge pull request #87144 from BlueCube3310/etc1-bye-bye
Use ETC2 compression for grayscale images
2024-01-18 09:35:06 +01:00
Rémi Verschelde fa81059b9d
Merge pull request #85939 from adamscott/single-threaded-godot-4
Add `THREADS_ENABLED` macro in order to compile Godot to run on the main thread
2024-01-18 09:33:52 +01:00
Rémi Verschelde b5dcb5f58a
Merge pull request #85215 from HolonProduction/type-from-property-class-name
Handle global classes when resolving type from `PropertyInfo`
2024-01-18 09:33:22 +01:00
Aaron Franke dc325069fe
Fix crash in GLTFBufferView::load_buffer_view_data 2024-01-17 20:57:31 -06:00
HolonProduction 0203b3c310 Prefer identifiers annotated type if assigned type is incompatible to it 2024-01-17 22:32:00 +01:00
kobewi c7f68a27ec Add UID support to GDScript files 2024-01-17 22:30:56 +01:00
HolonProduction 4ab985d138 Handle global classes when resolving type from `PropertyInfo` 2024-01-17 21:39:51 +01:00
Adam Scott bd70b8e1f6
Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
Yuri Sizov b6a2c78033 Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov dc729f1614 Merge pull request #87278 from HolonProduction/give-those-autoloads-an-upgrade
Handle GDScript in `_type_from_variant` for autocompletion
2024-01-17 18:53:25 +01:00
Yuri Sizov 66736398cd Merge pull request #87264 from AThousandShips/aabb_fix_cs
[C#] Fix `Encloses` failing on shared upper bound for `AABB` and `Rect2(I)`
2024-01-17 18:53:22 +01:00
Yuri Sizov cf76f3df03 Merge pull request #87240 from Malcolmnixon/bone-update-mode
Add bone update option to OpenXRHand to allow preserving original hand scale
2024-01-17 18:53:15 +01:00
Yuri Sizov 2dd7808757 Merge pull request #86961 from HolonProduction/completion-tests-fixup
Allow specifying a scene in completion tests
2024-01-17 18:53:03 +01:00
Yuri Sizov c027aecc2e Merge pull request #86676 from rune-scape/sparse-script-reload
GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Yuri Sizov 5b22884b4a Merge pull request #86554 from HolonProduction/lookup-subscript
Fix symbol lookup in index subscript
2024-01-17 18:52:49 +01:00
Yuri Sizov 7351b5704a Merge pull request #86528 from avilches/must-be-variant-tests
Add unit tests for C# diagnostic analyzers
2024-01-17 18:52:45 +01:00
Yuri Sizov 28cf7fe2f6 Merge pull request #85384 from HolonProduction/unique-name-completion
Suggest scene unique nodes in `get_node` autocompletion
2024-01-17 18:52:31 +01:00
Yuri Sizov 45eedba1fa Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
Rémi Verschelde 0a7579b161
Fix `#if *_ENABLED` inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Michael Wörner a4db4ae658 Fixed an issue that could cause a crash when encountering a zero-length packet in an OGG stream.
A zero-length memcpy into a null pointer itself does not fail, but for gcc with optimizations, this can cause incorrect code to be generated further down the line since the pointer is then assumed to be non-null.
Now stripping zero-length packets and pages without packets from the OggPacketSequence during import. This prevents various warning and error messages for files that end on a zero-length packet.
2024-01-16 23:42:25 +01:00
HolonProduction 6af45c6ef2 Handle GDScript in `_type_from_variant` for autocompletion 2024-01-16 23:04:10 +01:00
A Thousand Ships 227a165ce4
[C#] Fix `Encloses` failing on shared upper bound for `AABB` and
`Rect2(I)`
2024-01-16 20:20:53 +01:00
Yuri Sizov 95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde 3df0c5be6a
Merge pull request #86473 from reduz/audio-playback-parameters
Implement audio stream playback parameters.
2024-01-16 10:35:36 +01:00
Juan Linietsky a40fe16866 Implement audio stream playback parameters.
Implements a way for audio stream playback to be configured via parameters
directly in the edited AudioStreamPlayer[2D/3D].

Currently, configuring the playback stream is not possible (or is sometimes hacky
as the user has to obtain the currently played stream, which is not always immediately available).

This PR only implements this new feature to control looping in stream playback instances (a commonly requested feature, which was lost in the transition from Godot 2 to Godot 3).
But the idea is that it can do a lot more:

* If effects are bundled to the stream, control per playback instance parameters such as cutoff or resoance, or any other exposed effect parameter per playback instance.
* For the upcoming interactive music PR (#64488), this exposes an easy way to change the active clip, which was not possible before.
* For the upcoming parametrizable audio support (https://github.com/godotengine/godot-proposals/issues/3394) this allows editing and animating audio graph parameters.

In any case, this PR is required to complete #64488.

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update doc/classes/AudioStream.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-01-16 10:31:52 +01:00
Malcolm Nixon c316eee929 Add bone update option to OpenXRHand to allow preserving original hand scale.
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
Alberto Vilches 7a90c56c00 C# Add test suite for Diagnostic Analyzers: GlobalClass and MustBeVariant 2024-01-15 11:31:12 +01:00
Fabio Alessandrelli 754036f82f [MP] Fix auth not waiting for confirmation in some cases
The auth implementation was treating any received packet as a remote
confirmation after the peer was confirmed locally.

It now correctly awaits for the remote confirmation packet before
admitting new peers.
2024-01-14 21:38:06 +01:00
Fabio Alessandrelli 89dacb88ec [MP] Fix remote net ID cleanup
Synchronizers for spawned nodes were not correctly keeping track of the
net ID assigned by the remote, preventing the replication from
performing the proper cleanup.

This resulted in errors being thrown when sync messages were received
after despawn (which is possible due to their unreliable nature).
2024-01-14 21:04:03 +01:00
Fabio Alessandrelli cb08f2a968 [MP] Fix spawned nodes not working after reset
Ensures that spawnable nodes (i.e. spawned nodes over which the local
instance has authority) always have a network ID, since they may lose it
after the multiplayer is reset (e.g. when changing the multiplayer peer).
2024-01-14 20:54:41 +01:00
BlueCube3310 381d6348df Use ETC2 compression for grayscale images 2024-01-13 13:27:00 +01:00
Ricardo Subtil a06e5f70bc Simplify script paths to ensure proper resource path checks 2024-01-12 17:53:59 +00:00
Aaron Franke d36a34edb7
Misc changes to the GLTF module before audio PR 2024-01-11 20:33:51 -06:00
Rémi Verschelde 8616487ece
Merge pull request #86916 from BlueCube3310/basisu-etc2-ra-rg
Fix `BasisUniversal` ETC RA as RG transcoding
2024-01-11 20:45:38 +01:00
Rémi Verschelde 5cdd0c6cd6
Merge pull request #84613 from Calinou/glslang-build-only-vulkan
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
2024-01-11 20:44:50 +01:00
Rémi Verschelde 4b305cd903
Merge pull request #86982 from BastiaanOlij/openxr_touch_plus
OpenXR: Add Meta touch plus interaction profile
2024-01-11 17:41:26 +01:00
Rémi Verschelde 9e967ebdf9
Merge pull request #86583 from reduz/lightmapper-dda-fix
Tiny fix for lightmapper DDA
2024-01-11 17:37:45 +01:00
Rémi Verschelde 3dcf9059ae
Merge pull request #86454 from Repiteo/c#-upgrade-TFMs
C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-11 17:37:19 +01:00
Rémi Verschelde 087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
Rémi Verschelde ba96dbb49a
Merge pull request #85460 from van800/master
Bump the `JetBrains.Rider.PathLocator` PackageReference to 1.0.8
2024-01-11 17:36:04 +01:00
Rémi Verschelde 2c83241f8a
Merge pull request #85204 from BastiaanOlij/openxr_hand_tracking_datasource
OpenXR: Add support for hand tracking source extension
2024-01-11 17:35:38 +01:00
Bastiaan Olij f2ef41b853 Add Meta controller extension 2024-01-11 15:29:38 +11:00
Hugo Locurcio 2aaa4cd645
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
glslang isn't needed for OpenGL rendering, which includes the web export.
This reduces the web release export template's `.wasm` size by about 20 KB,
since web builds use `vulkan=no`.
2024-01-11 00:42:56 +01:00
Rémi Verschelde cea56336b2
Merge pull request #86972 from zaevi/fix_csharp_method_return_type
C#: Fix return type hint for methods.
2024-01-10 12:03:33 +01:00
Rémi Verschelde 8a6debd71e
Merge pull request #86592 from emklasson/fix_gd0103_link
Fix typo in GD0103 error link
2024-01-10 12:03:29 +01:00
Juan Linietsky caef2be758 Tiny fix for lightmapper DDA
- Ensures only one axis advances at a time
- This fixes extremely corner cases where the DDA may skip over geometry
2024-01-10 10:39:56 +01:00
Bastiaan Olij 4c806c03df OpenXR: Add support for hand tracking source extension 2024-01-10 16:58:40 +11:00
Rémi Verschelde b7f7ca1412
Merge pull request #85783 from TheSofox/regex-lookahead-fix
Fix RegEx `search_all` for zero length matches/lookahead
2024-01-09 17:47:14 +01:00
kobewi 0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
Rémi Verschelde 78fadf45ca
Merge pull request #85335 from zinefer/bugfix-blend-importer-on-windows-network-share
Replace `//` with `\\` before sending path to Blender
2024-01-09 15:30:50 +01:00
A Thousand Ships cae3b822c3
Improve error message when a GDScript instance fails to be constructed
Co-authored-by: Slashscreen <SlashScreen@users.noreply.github.com>
2024-01-09 13:32:22 +01:00
Rémi Verschelde 6f118b8c4a
Merge pull request #86985 from timothyqiu/zip-packer-attributes
Fix ZIPPacker storing file permissions unexpectedly
2024-01-09 11:30:02 +01:00
Rémi Verschelde 079f1c154d
Merge pull request #86269 from aaronfranke/detect-module
Allow detecting when building as an engine module
2024-01-09 11:27:24 +01:00
Rémi Verschelde e9695d9fa2
Merge pull request #84976 from DarioSamo/rd_common_render_graph
Acyclic Command Graph for Rendering Device
2024-01-09 11:27:19 +01:00
Rémi Verschelde 1edcf9a405
Merge pull request #81345 from anvilfolk/gdoverview
GDScript: Add module description in markdown
2024-01-09 11:27:05 +01:00
Haoyu Qiu 7a833c9b2e Fix ZIPPacker storing file permissions unexpectedly 2024-01-09 13:55:34 +08:00
HolonProduction 92a7c26806 Allow specifying a scene in completion tests 2024-01-08 22:38:41 +01:00
Zae 51c54b03d1 C#: Fix return type hint for methods. 2024-01-09 04:28:17 +08:00
Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
Rémi Verschelde c6671d9961
Merge pull request #86906 from Malcolmnixon/avatar-capable-openxrhand
Add ability to drive full-body avatars using OpenXRHand
2024-01-08 14:53:20 +01:00
Silc Lizard (Tokage) Renew a51958a2a0 Remove Object pointer/solve types conflict in AnimationTrackCache
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde 01f8ce6e3d
Merge pull request #86846 from capnm/240105_thorvg_from_v0.11.6_to_v0.12.0
ThorVG: update from v0.11.6 to v0.12.0
2024-01-08 11:58:19 +01:00
Rémi Verschelde c10d268974
Merge pull request #86787 from ryevdokimov/code-spell-check
Fix various spelling errors across engine solution
2024-01-08 11:55:55 +01:00
Rémi Verschelde 60f557c0c5
Merge pull request #86016 from demolke/master
Import step interpolation for loc/rot/scale from GLTF as nearest
2024-01-08 11:52:16 +01:00
Rémi Verschelde b88535fe23
Merge pull request #85178 from HolonProduction/completion-tests
Add unit test runner for autocompletion
2024-01-08 11:51:03 +01:00
Yaohua Xiong 0e344f0d0b Path3D notify transform change to CSGPolygon 2024-01-08 18:29:18 +08:00
Martin Capitanio e090b112ef ThorVG: update from v0.11.6 to v0.12.0
https://github.com/thorvg/thorvg/releases/tag/v0.12.0

Godot-related SVG bug fixes:

+ [SwEngine] Fixed a linear filling scaling issue.
      thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
      it doesn't start with MoveTo.
      thorvg/thorvg#1848

Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Malcolm Nixon 5b8b2a4e70 Add ability to drive full-body avatars using OpenXRHand
This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
BlueCube3310 51ad937532 Fix BasisUniversal ETC RA_AS_RG transcoding 2024-01-07 12:53:01 +01:00
Thaddeus Crews 7a06390552
C#: Upgrade TFM for `net472` and some `netstandard2.0` projects 2024-01-06 09:14:33 -06:00
Aaron Franke 91b24b2780
Use GODOT_MODULE define in TextServer modules 2024-01-06 01:19:29 -06:00
Aaron Franke e2b3c588e1
Allow detecting when building as an engine module 2024-01-06 01:19:29 -06:00
demolke 3749cbb3ca Import step interpolation for loc/rot/scale from GLTF as nearest
Currently all object transform animation tracks get imported and baked
as linear. For step interpolation mark the resulting animation track
with Nearest interpolation to make sure there are no in-betweens
generated. This is useful for camera cuts or similar.
2024-01-05 22:03:57 +01:00
Danil Alexeev b31acb0cd5
GDScript: Allow utility functions to be used as `Callable` 2024-01-05 21:16:53 +03:00
Muller-Castro 96a95cb974 Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
HolonProduction af4cbaf751 Add unit test runner for autocompletion 2024-01-05 17:49:51 +01:00
Rémi Verschelde bf1de980e5
Merge pull request #86569 from rune-scape/rune-fix-lambda-hotswap2
GDScript: Lambda hotswap fixes
2024-01-05 12:05:32 +01:00
rune-scape 49bce5c9ef GDScript: Lambda hotswap fixes 2024-01-04 16:33:54 -08:00
Aaron Franke 9753a35c76
Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
Rémi Verschelde 5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde 150f2a75b2
Merge pull request #83120 from dalexeev/gds-allow-property-getter-empty-parentheses
GDScript: Allow empty parentheses for property getter declaration
2024-01-04 16:39:16 +01:00
Rémi Verschelde 2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Robert Yevdokimov f9826a1dd7 Fix various spelling errors 2024-01-04 09:56:43 -05:00
Rémi Verschelde 525e0bb37c
Merge pull request #86667 from HolonProduction/completion-enum-sorting
Improve sorting of enum autocompletion
2024-01-04 14:26:25 +01:00
Rémi Verschelde 2a4eaa4cd8
Merge pull request #86555 from RandomShaper/fix_warn
Fix LightmapperRD division warning in MSVC
2024-01-04 14:26:20 +01:00
Rémi Verschelde bfbe145457
Merge pull request #84546 from Rubonnek/fix-jpg-save-bugs
Do not mutate source Image in `Image::save_jpg` and use encoder return value
2024-01-04 14:26:04 +01:00
Rémi Verschelde 6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde 11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
Rémi Verschelde 9b2686c333
Merge pull request #84289 from bruvzg/icu741
ICU4C: Update to version 74.1
2024-01-03 15:41:59 +01:00
Rémi Verschelde 8be3c4b73f
Merge pull request #86341 from Vilcrow/fix-self-completion
Fix the autocomplete function for the 'self' keyword.
2024-01-03 10:00:19 +01:00
Rémi Verschelde ca7fb29203
Merge pull request #84800 from gshadows/fix_options_range
Fix unlimited project option ranges that could cause crashes.
2024-01-03 09:59:31 +01:00
Rémi Verschelde 22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
rune-scape cde478bda6 Hot-reload only changed scripts 2024-01-02 17:56:52 -08:00
S.V.I. Vilcrow c8fc824608 Fix the autocomplete function for the 'self' keyword. 2024-01-02 20:47:41 +03:00
Rémi Verschelde a1d45858e0
Merge pull request #86504 from lyuma/gltf_reimport_textures_merry_xmas
gltf: Fix three bugs which prevented extracted textures from being refreshed
2024-01-02 18:05:19 +01:00
Rémi Verschelde 2e1725bef6
Merge pull request #86088 from dalexeev/gds-fix-static-func-as-callable-in-static-context
GDScript: Fix accessing static function as `Callable` in static context
2024-01-02 18:05:16 +01:00
Rémi Verschelde b5c6e870e8
Merge pull request #82264 from dalexeev/core-builtin-methods-as-callables
Core: Allow methods of built-in `Variant` types to be used as Callables
2024-01-02 18:05:05 +01:00
Rémi Verschelde 06bb9f28e7
Merge pull request #86704 from AThousandShips/len_fix
[GDScript] Add `StringName` support to `@GDScript.len`
2024-01-02 15:09:09 +01:00
Rémi Verschelde ac83ad1e65
Merge pull request #80390 from EddieBreeg/issue_80358
Fix potential integer underflow in rounded up divisions
2024-01-02 15:08:37 +01:00
A Thousand Ships 045d921044 [GDScript] Add `StringName` support to `@GDScript.len` 2024-01-02 14:28:34 +01:00
EddieBreeg 8747c67d9e
Fix potential integer underflow in rounded up divisions
A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.

Fixes #80358.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
HolonProduction 76fd7ec394 Improve sorting of enum autocompletion 2023-12-31 14:35:08 +01:00
Aaron Franke 8acef03cb5
Add export settings to the export dialog for GLTF 2023-12-30 19:57:39 -06:00
Pedro J. Estébanez fe8c217b7c Fix warning in MSVC 2023-12-27 17:50:45 +01:00
HolonProduction 54742f7c60 Fix symbol lookup in index subscript 2023-12-27 17:46:17 +01:00
Mikael Klasson a2b183067c fix: use correct number in GD0103 link 2023-12-27 20:30:59 +09:00
rune-scape e4242f9b40 GDScript: Include lambda dependencies 2023-12-26 13:02:03 -08:00
Lyuma fea4165ca8 gltf: fix three bugs which prevented extracted textures from being refreshed.
1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
2023-12-25 01:03:40 -08:00
Danil Alexeev e07ec89bdf
GDScript: Fix POT generator skips some nodes (part 2) 2023-12-23 20:55:16 +03:00
Paul Joannon 0818d015db
Inspector ⚠️ when C# props might be out of date 2023-12-22 23:27:13 +01:00
G-Shadow cbc8ae660c Fix unlimited project option ranges that could cause crashes. 2023-12-22 09:14:45 +03:00
Raul Santos abd7927325
C#: Use string literal instead of nameof
Using `nameof` expressions with method parameters requires C# 11 and we're currently on C# 10.
2023-12-21 03:11:47 +01:00
Yuri Sizov c28a091a09 Merge pull request #86336 from LunaticInAHat/dds_implicit_linearsize
Support unspecified linear size in DDS files
2023-12-20 15:08:17 +01:00
Yuri Sizov 1183bdefe4 Merge pull request #86257 from Faless/mp/fix_complete_auth
[MP] Fix `complete_auth` notifying the wrong peer
2023-12-20 15:08:02 +01:00
LunaticInAHat a344d7f906 Support unspecified linear size in DDS files
Not all exporters choose to populate that (optional) header field.
2023-12-19 16:42:10 -05:00
Yuri Sizov fc082dd735 Merge pull request #86091 from dalexeev/gds-fix-pot-gen-skips-some-nodes
GDScript: Fix POT generator skips some nodes
2023-12-19 20:33:09 +01:00
Yuri Sizov dee2604d99 Merge pull request #84729 from nickyfoo/add-navigationserver-getters
Add missing getters to navigation servers
2023-12-19 20:32:46 +01:00
Yuri Sizov ef79e5d9dd Merge pull request #82983 from Repiteo/c#-godotsharp-nullable-classes
[C#] Enable nullability for variant classes
2023-12-19 20:32:30 +01:00
Yuri Sizov c8d0325a93 Merge pull request #82955 from paulloz/testing-source-generators
Add unit tests for C# source generators
2023-12-19 20:32:26 +01:00
Yuri Sizov e18659c69d Merge pull request #82872 from jsjtxietian/require-editor-restart-when-csg-gizmo-color-changed
Prompt require editor restart to user when gizmo color changed
2023-12-19 20:32:20 +01:00
Nicholas Foo e7ee672120 Add getters to navigation servers
Add virtual functions and bind to navigation servers
Implement getters
Add documentation
2023-12-19 19:51:49 +01:00
msreis f1cc14d525 Fix missing time for some script functions in profiler
Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.

Fixes #23715, #40251, #29049
2023-12-19 19:42:21 +01:00
Paul Joannon b352bdc8cb
Add tests for source generators
- Bootstrap xUnit project to test source generators
- Implement source generator tests
- Better tests structure (put test data in cs files)
- Enable `ScriptSerializationGeneratorTests`
- Enable `ScriptPathAttributeGeneratorTests`
- Fix `NesterClass` -> `NestedClass`
- Use `Path.Combine` when dealing with paths
- Copy test data to the output directory
2023-12-19 18:26:52 +01:00
BlueCube3310 50d33aac6c Implement ETC2_R and ETC2_RG compression to `etcpak` 2023-12-19 17:49:05 +01:00
Yuri Sizov f478a599fc Merge pull request #85975 from Repiteo/c#-null-ptr-exception
C#: Implement function to throw on null pointers
2023-12-19 13:02:24 +01:00
Yuri Sizov 38d8ca0dc1 Merge pull request #85703 from TitanNano/jovan/gdscript_foreign_script_properties
Make GDScriptAnalyzer aware of properties from other languages
2023-12-19 13:02:19 +01:00
Yuri Sizov a6f806f8da Merge pull request #85487 from vnen/gdscript-static-register-annotations
GDScript: Make annotations register statically in parser
2023-12-19 13:02:09 +01:00
Yuri Sizov ec648fcfd8 Merge pull request #85447 from smix8/gridmap_navlayer_leftover
Remove GridMap navigation_layers leftover
2023-12-19 13:01:49 +01:00
Yuri Sizov d4806d2d84 Merge pull request #85253 from sandygk/fix-reachable-polygon-closest-to-end-point
[Navigation] Do not use travel cost for minimum when re-selecting end point
2023-12-19 13:01:45 +01:00
Yuri Sizov 714e27393a Merge pull request #84652 from timothyqiu/enum-pun
Avoid punning enum names in documentation
2023-12-19 13:01:10 +01:00
Jovan Gerodetti 030aa41a99 GDScriptAnalyzer is unaware of properties from other Languages
Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-18 22:03:30 +01:00
Thaddeus Crews a0db88335a
Implement function to throw on null pointers
• Specifically: checks if ptr == IntPtr.Zero
2023-12-17 08:52:20 -06:00
Fabio Alessandrelli 4826c14d20 [MP] Fix complete_auth notifying the wrong peer
The SceneMultiplayer complete_auth method was not configuring the
multiplayer peer correctly, causing it to potentially send the
notification to the wrong peer, on the wrong channel, and/or with an
incorrect transfer mode.
2023-12-17 12:27:24 +01:00
Wilson E. Alvarez a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov 30e77a6321 Merge pull request #86209 from YuriSizov/main-fix-editor-only-module-classes
Correctly register editor-only module classes with the API
2023-12-16 17:50:07 +01:00
Yuri Sizov 4e29b16166 Merge pull request #85967 from BlueCube3310/squish-ra-as-rg-fix
Fix `squish` DXT5 RA-As-RG channel swapping
2023-12-16 17:49:54 +01:00