Gilles Roudiere
bd8a5fba30
Fixes set_anchors_and_margins_preset()
2017-09-27 00:38:41 +02:00
Gilles Roudiere
6f185cc9f7
Remove unecessary anchors&margins set causing bad display (sons of containers)
2017-09-27 00:38:28 +02:00
volzhs
c5f0717053
Fix crash when scene has LineEdit and run from editor
2017-09-26 16:19:02 +09:00
Rémi Verschelde
59c3f61d57
Merge pull request #11587 from Zylann/directional_light_init
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In editor, instance DirectionalLight with an initial orientation
[ci skip]
2017-09-26 08:11:57 +02:00
Rémi Verschelde
f577efd47e
Merge pull request #11424 from groud/control_node_presets
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Implements set_margins_preset(...)
2017-09-26 00:11:46 +02:00
Marc Gilleron
2ac8c2fa91
In editor, instance DirectionalLight with an initial sun-like orientation
2017-09-25 23:17:23 +02:00
Rémi Verschelde
938681724f
Merge pull request #11541 from Paulb23/tree_arrow_goto_parent
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Goto to parent on left arrow in tree with single column
[ci skip]
2017-09-25 23:16:06 +02:00
Rémi Verschelde
5567cbe6ae
Merge pull request #11545 from Paulb23/line_edit_caret_blink_resetting_issue_10764
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Fixed caret blink and speed resetting in scenes, issue 10764
[ci skip]
2017-09-25 23:10:32 +02:00
Rémi Verschelde
7bb9a26de3
Merge pull request #11546 from Paulb23/scrollbar_jitter
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Fixed scrollbar Jitter when clicking
[ci skip]
2017-09-25 23:08:48 +02:00
Elliott Sales de Andrade
ffab67b8da
Use BoolVariable in target/component/advanced options.
2017-09-25 14:36:02 -04:00
Poommetee Ketson
0761efaf36
Merge pull request #11552 from Tetane/master
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Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
2017-09-25 19:20:52 +07:00
Tetane
b3f3a91e15
Add a missing constant binding in SceenTree
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Add missing constant binding "STRETCH_ASPECT_EXPAND"
(I cannot test it because godot does not compile anymore on my pc (windows10))
2017-09-24 20:29:18 +02:00
Paulb23
8b80e97338
Fixed caret blink and speed resetting in scenes, issue 10764
2017-09-24 17:22:47 +01:00
Paulb23
5815aaa035
Fixed scrollbar jitter when clicking
2017-09-24 16:19:52 +01:00
Paulb23
35c5422dc2
Goto to parent on left arrow in tree with single column
2017-09-24 13:33:03 +01:00
damarindra
b786e7877b
Fix: CollisionObject shape owner indexing is inconsistent
2017-09-24 15:55:45 +07:00
Juan Linietsky
81c9cfdc1b
Added light affect parameter to baked AO
2017-09-23 23:10:34 -03:00
Marcelo Fernandez
46af050e93
Rename get_position => get_playback_position and seek_pos => seek on audio classes
2017-09-23 16:55:00 +02:00
Juan Linietsky
fbabef6da3
Fixes to rim parameter in shader
2017-09-23 08:27:48 -03:00
Marcelo Paez
5e50fde3d9
Changed get_audio_bus and set functions to get_audio_bus_name and set
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and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22 15:05:09 -03:00
Juan Linietsky
3237e05c36
Ability to convert from SpatialMaterial to ShaderMaterial
2017-09-22 09:20:52 -03:00
Gilles Roudiere
05bb8e0c10
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
Rémi Verschelde
15042128a6
Merge pull request #11480 from tagcup/button_unpress_fix
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Ensure pressed is set to false in BaseButton::_unpress_group.
[ci skip]
2017-09-22 09:25:08 +02:00
Gilles Roudiere
92f062696a
Implements set_margins_preset(...)
2017-09-22 09:23:07 +02:00
Ferenc Arn
b4417161f5
RichTextLabel: Added get_visible_line_count method.
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Also exposed get_line_count to GDScript.
2017-09-21 21:43:33 -04:00
Ferenc Arn
ca3061d9c2
Ensure pressed is set to false in BaseButton::_unpress_group.
2017-09-21 20:58:32 -04:00
Juan Linietsky
bf371dcb32
Added proximity and distance fade to SpatialMaterial
2017-09-21 15:20:28 -03:00
Rémi Verschelde
a1779c9044
Merge pull request #11013 from MednauN/master
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Fix duplication of node with script
2017-09-21 10:53:58 +02:00
Rémi Verschelde
82f13288dd
Merge pull request #11453 from djrm/pr_visuals
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Visual tweaks.
2017-09-21 10:51:06 +02:00
Rémi Verschelde
2d05e102b7
Merge pull request #11447 from akien-mga/queue_delete
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Let queue_free() work on nodes which are not in the scene tree
2017-09-21 10:42:02 +02:00
Rémi Verschelde
d79ce05b91
Merge pull request #11365 from leezh/freetype_mono
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Added support for FT_PIXEL_MODE_MONO in FreeType
2017-09-21 10:37:21 +02:00
Daniel J. Ramirez
00755ff2c0
Visual tweaks.
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Updated icons
Updated some color
2017-09-20 19:29:52 -05:00
Rémi Verschelde
4820dfc570
Let queue_free() work on nodes which are not in the scene tree
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In practice such nodes could directly be free()'ed, but this little change
prevents users from leaking memory by mistake.
Closes #9074 .
2017-09-20 21:49:56 +02:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Evgeny Zuev
521280ec44
Fix duplication of node with script
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When duplicating node with script, properties of script
weren't copied sometimes.
It happened because properties were copied in arbitrary
order, and properties of the script were setted before the
"script" property itself, i.e. while script is sill NULL.
Also, DUPLICATE_SCRIPTS flag wasn't working - script was
always copied because `_duplicate` looked for
"script/script" property while it should be just "script".
Now "script" property is being set before all others,
and "script/script" changed to
`CoreStringNames::get_singleton()->_script`.
2017-09-20 10:56:31 +07:00
Rémi Verschelde
752a116847
Merge pull request #11256 from djrm/pr_visual_improvements
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Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
Rémi Verschelde
2785444f89
Merge pull request #10437 from groud/2d_editor_enhancements
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Some 2d editor enhancements
2017-09-19 23:24:17 +02:00
Zher Huei Lee
2ca82225b7
Added support for FT_PIXEL_MODE_MONO in FreeType
2017-09-19 14:00:00 +08:00
Gilles Roudiere
b5f29fe073
Add some options and reorganize the 2D editor menus. Makes available forced snapping.
2017-09-18 23:20:18 +02:00
Rémi Verschelde
30ba4076cd
Merge pull request #11372 from volzhs/fix-smooth-scroll
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Fix smooth scrolling in ScrollBar
2017-09-18 20:04:39 +02:00
Rémi Verschelde
cc161dcd6f
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
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autocomplete logic attempt 2, fixes #10695
2017-09-18 08:58:18 +02:00
Rémi Verschelde
a00f19a921
Merge pull request #11328 from Paulb23/left_right_arrow_tree_issue_10737
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Added Left / Right arrow navigation in tree, issue 10737
2017-09-17 22:45:19 +02:00
volzhs
7da0ec01c0
Fix smooth scrolling in ScrollBar
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fixes #11369
2017-09-18 05:31:21 +09:00
Marcelo Fernandez
31ba932e3b
Fix crash when using key+u on a line with only a #
2017-09-17 17:07:42 -03:00
Rémi Verschelde
0953c8fd55
Merge pull request #11314 from marcelofg55/master
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Fix possible crash with ctrl-u on script editor
2017-09-17 12:56:13 +02:00
Rémi Verschelde
317512e2fb
Merge pull request #11301 from volzhs/fix-richtextlabel
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Make clickable properly in editor help
2017-09-17 12:55:47 +02:00
Rémi Verschelde
c74bab66aa
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
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Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17 12:53:48 +02:00
Rémi Verschelde
c24ca2c7a8
Merge pull request #10900 from toger5/theme_tab_border
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Added border for tabs + container.
2017-09-17 12:41:36 +02:00
Daniel J. Ramirez
d84c79d349
Fixed compilation with tools=no
2017-09-16 23:33:44 -05:00
Poommetee Ketson
d8ca7d4405
Merge pull request #11282 from djrm/pr_script_editor_auto_theme
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Added adaptive text editor theme
2017-09-17 08:55:13 +07:00
Poommetee Ketson
69f0d3b663
Merge pull request #11269 from toger5/fix_get_stylebox_parent_class
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also loop for classes if there is no coustom theme fixes #11250
2017-09-17 08:52:26 +07:00
Paulb23
1a0ffe3b64
Added Left / Right arrow navigation in tree, issue 10737
2017-09-16 16:26:05 +00:00
Marcelo Fernandez
a2837360d0
Fix possible crash with ctrl-u on script editor
2017-09-16 04:20:20 -03:00
Daniel J. Ramirez
ba11dc3f48
Added adaptive text editor theme, this includes the shader editor
2017-09-15 16:08:22 -05:00
volzhs
8d1792a294
Make clickable properly in editor help
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fixes #3671
2017-09-16 02:14:45 +09:00
Andreas Haas
6b729726e0
Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid
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joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 10:33:48 +02:00
Thomas Herzog
7dffed485b
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
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Fix enums bindings
2017-09-15 08:43:35 +02:00
BastiaanOlij
c46b8f444a
joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15 09:53:59 +10:00
toger5
10c400c456
Added border for tabs + container.
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- moved tabConetent position to be more reasonable.
- fixed drawing order to allow those kind of styles.
2017-09-15 00:50:34 +02:00
Wilson E. Alvarez
072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
Daniel J. Ramirez
74d028729f
Improved VisualScriptEditor
2017-09-14 12:45:42 -05:00
toger5
202e4c8836
also loop for classes if there is no coustom theme fixes #11250
2017-09-14 18:15:39 +02:00
Rémi Verschelde
57a5548965
Merge pull request #11191 from toger5/slider_highlight_area
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added highlight area to slider
2017-09-13 20:09:28 +02:00
Maxim Sheronov
0fffa45158
Fix enums bindings
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Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Rémi Verschelde
ea25573297
Merge pull request #10995 from GodotExplorer/pr-tree
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Add custom minumus height to TreeItem
2017-09-13 19:25:55 +02:00
Rémi Verschelde
27ae3c839d
Merge pull request #7908 from SaracenOne/recast
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In-editor navmesh generation.
2017-09-13 19:22:29 +02:00
Hein-Pieter van Braam
89c50f73c7
Fix out of bound array indexing (reverb_vol)
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Same issue as in a3f9fe52
. AudioFrame[3] being indexed at [3]
2017-09-13 17:47:51 +02:00
Hein-Pieter van Braam
a3f9fe52ec
Fix out of bound array indexing
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730d36f350
introduced introduced some code that indexes AudioFrame[3],
it is however defined as AudioFrame[3]. This increases the size to [4]
2017-09-13 17:38:09 +02:00
Rémi Verschelde
c2741e2385
Merge pull request #11069 from aroncds/master
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KinematicBody2D api most friendlier
2017-09-13 15:07:17 +02:00
Juan Linietsky
06138bf18c
Renamed play to playing property, but now playing and is_playing is the same, to avoid confusing. Closes #11211
2017-09-13 08:41:26 -03:00
toger5
c2c8aac9a3
added highlight area to slider
2017-09-12 22:55:23 +02:00
Hein-Pieter van Braam
7f40734a1c
Merge pull request #10568 from marcelofg55/surround_fixes
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Fixed issues with surround sound on audio server
2017-09-12 20:59:35 +02:00
Daniel J. Ramirez
1e8048dd45
Improved theme generation, and other fixes
2017-09-12 13:16:38 -05:00
Marcelo Fernandez
730d36f350
Fixed issues with surround sound on audio server
2017-09-12 15:13:28 -03:00
Rémi Verschelde
6aa90e35bb
Merge pull request #11015 from toger5/rtl_default_stylebox_empty
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rtl uses styleBoxEmpty as defualt fixes : #11014
2017-09-12 13:26:18 +02:00
Rémi Verschelde
50eb62ea6e
Merge pull request #11002 from NathanWarden/vehicle_wheel_warning
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Added a warning message when a VehicleWheel is not a child of a VehicleBody.
2017-09-12 13:11:48 +02:00
Juan Linietsky
1c5376ae59
Many fixes to visual script, changed virtuals override for a proper selector.
2017-09-12 07:58:54 -03:00
Rémi Verschelde
aabbd00284
Merge pull request #10908 from hpvb/fix-unused-variables
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Fix unused variable warnings
2017-09-12 12:55:53 +02:00
Rémi Verschelde
0f006994d8
Merge pull request #11007 from saltares/issue-9988
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Renames _add_child_below_node() to add_child_below_node(). Fixes #9988 .
2017-09-12 12:04:03 +02:00
Rémi Verschelde
cf941fdc35
Merge pull request #11026 from hpvb/fix-assign-in-if
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Remove assignment and declarations in if statements
2017-09-12 11:57:49 +02:00
Rémi Verschelde
2b50dc5d4f
Merge pull request #11057 from hpvb/fix-various-warnings
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Fix various assorted warnings
2017-09-12 11:39:47 +02:00
Rémi Verschelde
3941e01a57
Merge pull request #11041 from hpvb/fix-clang-format-error
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Fix serveral recent new clang-format errors
[ci skip]
2017-09-12 11:16:36 +02:00
Poommetee Ketson
fb9f41a071
Merge pull request #11135 from willnationsdev/area2d-docs
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Area2D Documentation + constants in _bind_methods
2017-09-12 13:16:27 +07:00
Will Nations
d441cc9660
Updated Area2D docs and added enum constants to scripting
2017-09-11 22:39:28 -05:00
Poommetee Ketson
88fd69c9bb
Merge pull request #11142 from BastiaanOlij/arvr_signal_id
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Added ID to tracker signals and property for storing hand
2017-09-12 05:10:35 +07:00
Poommetee Ketson
27a848e408
Merge pull request #11152 from SaracenOne/mesh_arrays_access
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Script access to formatted arrays and blend_arrays in meshes.
2017-09-12 04:42:18 +07:00
Poommetee Ketson
5edb3b6ee4
Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication
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Fix duplication of nodes resulting in shared metadata
2017-09-12 04:19:26 +07:00
Poommetee Ketson
1c063abf0d
Material: fix priority not int
2017-09-11 18:13:28 +07:00
Bojidar Marinov
ebee9898ca
Fix duplication of nodes resulting in shared metadata
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Fixes #9547
2017-09-11 12:34:36 +03:00
SaracenOne
92bbd2d713
Script access to formatted arrays and blend_arrays in meshes.
2017-09-11 06:53:34 +01:00
Aron de Castro
6e0892f223
Added to kinematicbody2d the copy and paste of the API friendler of KinematicBody
2017-09-10 13:07:47 -03:00
Bastiaan Olij
de309c426d
Added ID to tracker signals and property for storing hand
2017-09-10 16:25:12 +10:00
Hein-Pieter van Braam
b2a38854fd
Fix unused variable warnings
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The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Hein-Pieter van Braam
8230bf0a2f
Remove assignment and declarations in if statements
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After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
2017-09-08 14:59:15 +02:00
Hein-Pieter van Braam
67a706fc1b
Fix various assorted warnings
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Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-08 14:57:48 +02:00
Juan Linietsky
5ca3af3371
Ability to use a sky for reflection together with a background color.
2017-09-07 20:45:37 -03:00
Hein-Pieter van Braam
5e18967d77
Fix serveral recent new clang-format errors
2017-09-08 00:20:16 +02:00
Juan Linietsky
eedb39091a
Several fixes to directional shadows, closes #10926
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Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
Juan Linietsky
1eeda0f32f
Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true.
2017-09-07 11:22:07 -03:00
Juan Linietsky
98af411a37
Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
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Also disabled the auto shut down of the property when stream ends, to make it easier to animate
2017-09-06 22:03:04 -03:00
Juan Linietsky
36e91b07d8
Check whether stuff is visible before baking it, closes #10525
2017-09-06 18:24:29 -03:00
Paulo Gomes
9b72f08042
second take at autocomplete logic, using a TextOperation check.
2017-09-06 19:23:09 +01:00
toger5
1c07d0e9aa
rtl uses styleBoxEmpty as defualt
2017-09-06 16:29:22 +02:00
Rémi Verschelde
0b8fa1e010
Remove dead ButtonGroup code
2017-09-06 14:41:34 +02:00
Juan Linietsky
308a6f4f99
hide next pass for material types that make it pointless, closes #10686
2017-09-05 20:40:50 -03:00
David Saltares
0549484c77
Renames _add_child_below_node() to add_child_below_node(). Closes #9988 .
2017-09-05 22:43:28 +01:00
Nathan Warden
8370f22b4c
Added a warning message when a VehicleWheel is not a child of a VehicleBody.
2017-09-05 12:32:48 -05:00
Geequlim
f248f06d45
Add custom minumus height to TreeItem
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And expose the method `get_drop_section_at_pos` of Tree
2017-09-05 21:02:13 +08:00
Juan Linietsky
2802dced84
Automatically redraw when shaders using TIME are visible, fixes #10554
2017-09-05 00:30:39 -03:00
Rémi Verschelde
45800413d8
Merge pull request #10978 from Noshyaar/pr-meshlib
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MeshLibrary: remove duplicated line
[ci skip]
2017-09-05 00:33:00 +02:00
Rémi Verschelde
0f63b68336
Merge pull request #10822 from hoelzl/toggle-button
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Fix inconsistent toggle button behavior
2017-09-05 00:14:05 +02:00
Rémi Verschelde
c9593a285b
Merge pull request #10902 from toger5/rtl_copy_and_selection_color
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fixed copy on osx + help selection color
2017-09-04 23:11:12 +02:00
Poommetee Ketson
9301ab5a57
MeshLibrary: remove duplicated line
2017-09-05 04:02:24 +07:00
Rémi Verschelde
6960f8a3b8
Merge pull request #10916 from volzhs/vertical-align-tree-lineedit
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LineEdit in Tree is aligned vertical center
2017-09-04 22:58:32 +02:00
Rémi Verschelde
bba365fab7
Merge pull request #10931 from djrm/pr_style_fixes
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Improved color temperature in script editor
2017-09-04 22:50:54 +02:00
Saracen
92e77d5ff2
Recast integration.
2017-09-04 21:41:57 +01:00
toger5
07d5911c40
fixed copy on osx + help selection color
2017-09-04 18:57:52 +02:00
Juan Linietsky
6d233c651b
-Changed KinematicBody API yet again to make it friendlier
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-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
Rémi Verschelde
df11de72c9
Merge pull request #10932 from djrm/pr_fix_metrics
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Fixed some metrics (some issues caused by the new Noto Sans font).
2017-09-04 08:10:04 +02:00
Rémi Verschelde
fb263b73aa
Merge pull request #10901 from toger5/script_background_cleanup
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StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04 08:05:17 +02:00
Rémi Verschelde
fe3b8b48dd
Merge pull request #10894 from Paulb23/brace_auto_indent
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Added support for brace auto indent and fixed indent above.
2017-09-04 07:59:51 +02:00
Rémi Verschelde
7040a390ad
Merge pull request #10937 from djrm/pr_fix_typo
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Fix. resizeable -> resizable.
2017-09-04 07:37:59 +02:00
Daniel J. Ramirez
d6b664f671
Fix. resizeable -> resizable.
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(not actually a typo, but the rest of the API uses resizable)
2017-09-03 13:12:52 -05:00
Juan Linietsky
adde89e8b1
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
2017-09-03 14:54:15 -03:00
Juan Linietsky
281fb4e4fb
Added transmission shader parameter.
2017-09-03 10:30:37 -03:00
Daniel J. Ramirez
215b110cd3
Improved color temperature in script editor
2017-09-03 02:44:59 -05:00
Daniel J. Ramirez
e298f931a6
Fixed some metrics (some issues caused by the new Noto Sans font).
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plus other minor fixes
2017-09-03 01:49:31 -05:00
volzhs
c1b31aeb94
LineEdit in Tree is aligned vertical center
2017-09-03 12:56:25 +09:00
toger5
b606285219
Unified script panel backgrounds.
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- simplefied it with using the new rtl.
- removed ("ScriptPanel", "EditorStyles") for since rtl now can be used
- unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02 18:28:35 +02:00
toger5
0f62db23ac
richTextLable implemented stylebox support
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- also fixed issue with total_chars ignoring first line
2017-09-02 18:20:04 +02:00
Paulb23
cfa5f37ee7
Added support for brace auto indent and fixed indent above
2017-09-02 15:59:30 +01:00
Rémi Verschelde
0fc342c296
Merge pull request #10887 from Paulb23/fix_scrolling_up_jitter
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Fixed jitter when scrolling up
2017-09-02 16:45:20 +02:00
Poommetee Ketson
459f526119
Fix typos 'a' and 'an'
2017-09-02 21:19:06 +07:00
Juan Linietsky
b4efb832a7
Made triplanar local space by default, world space optionally, closes #10159
2017-09-02 09:57:08 -03:00
Paulb23
93f6fbd7b2
Fixed jitter when scrolling up
2017-09-02 13:45:21 +01:00
Rémi Verschelde
8e75e7311b
Merge pull request #10858 from letheed/add-shadow_filter-variant
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add shadow_filter variant PCF7
2017-09-02 12:13:01 +02:00
Hein-Pieter van Braam
9c63ab99f0
Fix use of unitialized variables
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The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
dac150108a
Merge pull request #10846 from hpvb/fix-sign-compare
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Fix signed and unsigned comparisons
2017-09-01 21:52:55 +02:00
Juan Linietsky
42659b0d9f
Fix freeze on exit on audiostreamplayers when setting invalid stream, closes #10093
2017-09-01 16:43:46 -03:00
Rémi Verschelde
39621bf681
Fix AnimationTreePlayer bogus argument name
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Regression from 6fa6149517
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2017-09-01 21:29:00 +02:00
Juan Linietsky
6fa6149517
Fix some argument ordering, closes #10010
2017-09-01 15:01:17 -03:00
Juan Linietsky
8f30c52a37
Removed ontop property, added a material rendering priority system. Fixes #9935 , closes #10135
2017-09-01 13:01:08 -03:00
Poommetee Ketson
ed606ded52
Fix files header
2017-09-01 21:07:55 +07:00
letheed
3a188015be
add shadow_filter variant PCF7
2017-09-01 15:01:24 +02:00
Hein-Pieter van Braam
f9467ec1ea
Fix signed and unsigned comparisons
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The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Juan Linietsky
d39e79e7ec
Fix issues regarding reload of resources in imported scenes. Closes #10017
2017-08-31 18:57:44 -03:00
Rémi Verschelde
a717083235
Merge pull request #10791 from tuga3d/indent-glitch-attempt-2
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second attempt on fixing the indent glitch.
2017-08-31 19:26:07 +02:00
Rémi Verschelde
4722593448
Merge pull request #10816 from toger5/style_box_texture_set_fill
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unified draw_center naming for (9patch,StyleBoxes)
2017-08-31 19:16:07 +02:00
Rémi Verschelde
c12a1dc53e
Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent
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changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:19:45 +02:00
toger5
afc66f2f90
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31 18:02:38 +02:00