Commit Graph

16554 Commits

Author SHA1 Message Date
Rémi Verschelde 7e62565f1e
Merge pull request #95787 from timothyqiu/domestic
Add translation domain
2024-09-20 16:06:23 +02:00
Thaddeus Crews b37fc1014a
Style: Apply new `clang-format` changes 2024-09-20 08:09:48 -05:00
Rémi Verschelde 0a4aedb360
Merge pull request #97187 from KoBeWi/do_not
Don't store project metadata when loading
2024-09-19 17:13:56 +02:00
Rémi Verschelde c8d76c1edd
Merge pull request #97185 from KoBeWi/ID_war
Fix FileSystemDock's EditorContextMenuPlugins
2024-09-19 17:13:53 +02:00
Rémi Verschelde d788205826
Merge pull request #97173 from timothyqiu/drag-preview-translation
Set auto translate mode for drag previews
2024-09-19 17:13:50 +02:00
Rémi Verschelde d427a60970
Merge pull request #97145 from KoBeWi/supersecretsettings
Don't show project settings starting with underscore
2024-09-19 17:13:43 +02:00
Rémi Verschelde ff2b5a5422
Merge pull request #97075 from KoBeWi/better_new_folder_(not_to_be_confused_with_new_better_folder)
Rework creating new folders in editor
2024-09-19 17:13:39 +02:00
Rémi Verschelde 71a7e37a43
Merge pull request #96766 from ryevdokimov/hide-white-circle-outline
Hide white circle outline during instant transformations
2024-09-19 17:13:20 +02:00
kobewi b277a2985d Don't store project metadata when loading 2024-09-19 16:01:53 +02:00
kobewi 5901a7a3d1 Fix FileSystemDock's EditorContextMenuPlugins 2024-09-19 15:33:11 +02:00
Haoyu Qiu 14321b8ed5 Set auto translate mode for drag previews
- Controls
  - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
  - `TabBar`: Use the same auto translate mode as the node.
  - `RichTextLabel`: Always disable since auto translation is done
    differently from other controls (selection text you get
    programmatically is always after auto translation).
- Editor
  - Disable drag preview auto translation if the text is user input,
    filename, or class name.
  - Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
Dowsley 5aa8f8dfee Fix Undo/Redo not working in Bezier Animation Editor when moving keys 2024-09-18 20:45:08 -03:00
Rémi Verschelde 7b1d169e0e
Merge pull request #96683 from elliotfontaine/toggle-replace-button
Code Editor: Add button to toggle between search and search+replace
2024-09-18 17:40:59 +02:00
Rémi Verschelde 8ba3c2aeb4
Merge pull request #92972 from ogapo/pr/warn-on-duplicate-uids
Editor: Warn on UID duplicates
2024-09-18 17:40:49 +02:00
kobewi 8ab9205617 Don't show project settings starting with underscore 2024-09-18 15:16:42 +02:00
Haoyu Qiu 8a7713eb2d Fix inconsistency in FileSystem naming in shader editor menu 2024-09-18 10:59:31 +08:00
Rémi Verschelde 922ae7e7b5
Merge pull request #97113 from Giganzo/audio-corners
Fix EditorAudioBus corner radius
2024-09-17 21:02:34 +02:00
Rémi Verschelde 71b3221607
Merge pull request #97112 from KoBeWi/image_not_found
Fix generic conversion icon
2024-09-17 21:02:30 +02:00
Rémi Verschelde a9dc9c3792
Merge pull request #97104 from detomon/fix-viewport-zoom-with-pan-gesture
Fix inconsistency in 3D editor navigation
2024-09-17 21:02:16 +02:00
Rémi Verschelde 7da3f81f9c
Merge pull request #96467 from KoBeWi/finally_we_can_add_editor_setting_for_everything_because_it_will_be_hidden_behind_advanced_toggle_anyway_lol
Add Advanced Settings switch to Editor Settings
2024-09-17 21:01:59 +02:00
Rémi Verschelde 353bc4d08f
Merge pull request #97111 from WhalesState/animation-track-editor
Fix animation `BezierEditor` uses only half the view.
2024-09-17 21:01:35 +02:00
Rémi Verschelde 48486eae30
i18n: Sync translations with Weblate
Adds Irish (ga) doc translations, and Bengali (bg) editor translations.

(cherry picked from commit 53cde2eb85)
2024-09-17 20:47:16 +02:00
kobewi 514bbbfde3 Fix generic conversion icon 2024-09-17 13:59:21 +02:00
Mounir Tohami 3af4eb9207 Fix animation `bezierEditor` uses only half the view. 2024-09-17 11:59:12 +00:00
Giganzo 5d62e12fcb Fix EditorAudioBus corner radius 2024-09-17 13:00:11 +02:00
kobewi ad99c79472 Rework creating new folders in editor 2024-09-17 12:40:25 +02:00
kobewi 4023ace08d Add Advanced Settings switch to Editor Settings 2024-09-17 12:20:55 +02:00
detomon 4e1ae8b768 Fix inconsistency in 3D editor navigation
- Fix typo in orbit/zoom shortcut name
- Fix zoom when using trackpad
2024-09-17 11:40:02 +02:00
Rémi Verschelde 6bd833d2b8
Merge pull request #97028 from Hilderin/fix-error-reopening-non-existing-scene-on-startup
Fix error reopening non existing scene on startup
2024-09-17 09:17:57 +02:00
Rémi Verschelde 4ee5630a4b
Merge pull request #96909 from aXu-AP/script-list-default-width
Make script list default wider, minimum narrower
2024-09-17 09:17:46 +02:00
Rémi Verschelde 0eea8728b5
Merge pull request #88803 from raulsntos/dotnet/android-monovm
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-17 09:17:39 +02:00
Rémi Verschelde e72a70de8e
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
Rémi Verschelde 13064c4ac8
Merge pull request #65585 from SaracenOne/filesystem_dock_conversion
Add support for resource conversion plugins in filesystem dock
2024-09-17 09:17:32 +02:00
Haoyu Qiu 818acb4290 Make editor use translation domains
How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.

Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Raul Santos 0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.

Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
demolke 0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
SaracenOne f44bce2ee0 Add support for resource conversion plugins in filesystem dock. 2024-09-16 15:11:40 +01:00
Rémi Verschelde 6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
Joel Fortier a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde 2b9ea12068
Merge pull request #97037 from aaronfranke/epnp-4d
Add "4D" to EditorPropertyNameProcessor
2024-09-16 13:35:58 +02:00
Rémi Verschelde 46d9db565b
Merge pull request #96904 from RandomShaper/fix_previewer_deadlock
ResourceLoader: Fix deadlocks caused by the resource changed feature
2024-09-16 13:35:21 +02:00
Rémi Verschelde 86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde d4735ebd97
Merge pull request #96776 from aXu-AP/detach-script-undo
Make detach script non-destructive operation
2024-09-16 13:34:58 +02:00
Rémi Verschelde 6b67d440ce
Merge pull request #96731 from aXu-AP/uv-editor-no-texture
Allow opening of polygon editor without texture
2024-09-16 13:34:54 +02:00
Rémi Verschelde 55ab2f7174
Merge pull request #96404 from larspet/path2d-selection
Fix Path2D editor not updating gizmos on selection in scene tree
2024-09-16 13:34:42 +02:00
Rémi Verschelde 4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde 9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde 5b2eececfd
Merge pull request #93372 from KoBeWi/instant_folders,_like_instant_noodles,_but_for_storing_files
Don't rescan filesystem when adding new directory
2024-09-16 13:34:09 +02:00
Saracen 86fc8ef99b Fix selection box + scrolling in animation editor. 2024-09-15 15:09:13 +01:00
Aaron Franke 461b4dd614
Add "4D" to EditorPropertyNameProcessor 2024-09-15 04:19:45 -07:00