Rémi Verschelde
dba8c65fab
Merge pull request #96688 from matheusmdx/fix-environment-tree-error
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Fix `is_inside_tree` error when inspecting an Environment resource
2024-09-08 23:22:12 +02:00
Rémi Verschelde
4d42b2235e
Merge pull request #96651 from KoBeWi/path_sweeping
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Cleanup Path3D editor
2024-09-08 23:22:05 +02:00
Rémi Verschelde
5a92e27bfd
Merge pull request #96343 from passivestar/dock-scale
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Fix dock width not respecting editor scale
2024-09-08 23:21:48 +02:00
Rémi Verschelde
b4dc87db9d
Merge pull request #96189 from SaracenOne/disable_placeholder_toggle
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Add Instance Placeholder validation check.
2024-09-08 23:21:41 +02:00
Rémi Verschelde
466b4b9ff8
Merge pull request #96164 from Giganzo/signal-dialog-align-fix
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Fix Connect Signal Dialog control alignment
2024-09-08 23:21:36 +02:00
Rémi Verschelde
7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
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Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
Rémi Verschelde
82688e9e2e
Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer
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Add 3D Skeleton Preview to Advanced Importer
2024-09-08 23:21:28 +02:00
aXu-AP
ec8374643e
Allow opening of polygon editor without texture
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There's no reason to deny access to polygon editor when there's no texture set.
2024-09-08 23:24:13 +03:00
Elliot Fontaine
86762f0a03
Code Editor: Add button to toggle between search and search+replace modes
2024-09-08 10:39:06 +02:00
Harsche
7d8e8e7854
Fix tooltip description to be more precise
2024-09-08 00:48:04 -03:00
Saracen
86ce15fb7a
Make reimported models reimport their owner.
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Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
matheusmdx
1eacd1fd0e
Fix is_inside_tree error when inspecting an Environment resource
2024-09-07 12:45:07 -03:00
Saracen
6532eff7a7
Various improvements to advanced importer skeleton preview.
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Better size calculation in advanced importer preview.
Uses the skeleton mesh to calculate the scene's bounding box.
This improves some situations where a mesh instances' scale
does not match its visual representation when a skeleton
is applied.
Advanced importer skeletal preview UX improvement.
Make the visibility of the skeletal preview in the advanced importer
when selecting an animation dependent on a new dedicated toggle button
rather than carrying over whether a skeletal node was or was not previously
selected before selecting the animation.
Advanced importer skeletal preview fix.
Fixes the preview on scaled skeletons in the advanced importer by applying the node's scale
to the preview and generating a skin for it.
2024-09-07 02:09:47 +01:00
kobewi
a49dbdcbef
Cleanup Path3D editor
2024-09-07 00:12:45 +02:00
Rémi Verschelde
90801dff0c
Merge pull request #96646 from RedMser/reparent-internal
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Fix "reparent to new node" when node has internal children
2024-09-06 22:39:02 +02:00
Rémi Verschelde
1723fd98d6
Merge pull request #96632 from timothyqiu/spin-slider-read-only
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Remove duplicated read only checks in `EditorSpinSlider`
2024-09-06 22:38:54 +02:00
Rémi Verschelde
a8692c0c25
Merge pull request #96619 from KoBeWi/curve-inator
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Add Create Curve button to Path2D editor
2024-09-06 22:38:46 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
kobewi
19975b1548
Add Create Curve button to Path2D editor
2024-09-06 15:28:55 +02:00
bruvzg
da4f5fb953
[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-06 14:55:07 +03:00
ajreckof
dee0453b57
fix clear button on Array[Node]
2024-09-06 13:39:25 +02:00
RedMser
8da49ab947
Fix "reparent to new node" when node has internal children
2024-09-06 13:13:40 +02:00
Rémi Verschelde
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
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[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
Rémi Verschelde
d06a10c252
Merge pull request #96581 from Hilderin/fix-editor-layout-reset-on-startup
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Fix editor layout reset on startup
2024-09-06 10:09:32 +02:00
Rémi Verschelde
1476578a5c
Merge pull request #96276 from KoBeWi/deprecated_on_arrival
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Deprecate `set_min_buttons_width_from_icons`
2024-09-06 10:09:24 +02:00
Rémi Verschelde
61df6ff689
Merge pull request #79209 from RedMser/reparent-remember-position
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Fix "reparent to new node" not remembering index
2024-09-06 10:09:04 +02:00
Haoyu Qiu
8c5121d445
Remove duplicated read only checks in EditorSpinSlider
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Also made read only checks in EditorSpinSlider's implementation to use
`read_only` directly for consistency.
2024-09-06 08:13:46 +08:00
Giganzo
96aa2f285c
Fix double lock/group buttons when starting editor with empty scene
2024-09-05 21:42:12 +02:00
kobewi
c8a0766930
Don't use EditorSettings metadata
2024-09-05 19:05:18 +02:00
RedMser
b11ccf3c77
Fix "reparent to new node" not remembering index
2024-09-05 18:48:00 +02:00
Rémi Verschelde
88ed6af1e6
Merge pull request #96609 from detomon/prevent-changing-readonly-property
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Prevent editing value on focus when `EditorSpinSlider` is read-only
2024-09-05 17:44:48 +02:00
Rémi Verschelde
80b1cbbb63
Merge pull request #96582 from Giganzo/add-sun-and-env-with-shift
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Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 17:44:33 +02:00
Rémi Verschelde
721852b325
Merge pull request #96579 from Hilderin/fix-selection-stuck-after-saving-scene
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Fix selection stuck after saving scene
2024-09-05 17:44:30 +02:00
Rémi Verschelde
ddef729fb2
Merge pull request #96569 from AThousandShips/fix_tree_button
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[Editor] Prevent duplicate `Open in Editor` buttons in scene tree dock
2024-09-05 17:44:19 +02:00
Rémi Verschelde
f5aac22b10
Merge pull request #96530 from ev13bird/issue-96527
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Fix instant transformations not being committed when used in succession
2024-09-05 17:44:15 +02:00
bruvzg
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
A Thousand Ships
62d98c6f02
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 16:09:58 +02:00
kobewi
bde64c4633
Deprecate set_min_buttons_width_from_icons
2024-09-05 15:43:54 +02:00
detomon
88f1b679f3
Prevent editing value on focus when `EditorSpinSlider` is read-only
2024-09-05 15:26:09 +02:00
ev13bird
060a1a0899
Fix instant transformations not being committed when used in succession
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Also:
- Fix holding down keys repeatedly committing instant transformations, and disallow starting instant during non-instant
- Fix echoed inputs starting new instant transformations after clicking to confirm, and disallow left mouse release committing instant transformations
2024-09-05 21:34:31 +10:00
Giganzo
1b6af3acd3
Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 12:06:29 +02:00
Hilderin
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
Hilderin
613d4d10cb
Fix selection stuck after saving scene
2024-09-04 19:12:30 -04:00
Rémi Verschelde
b6223c0df0
Merge pull request #96571 from AThousandShips/fix_fave_crash
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[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 18:55:52 +02:00
Rémi Verschelde
cb21a207b3
Merge pull request #96555 from dalexeev/doc-theme-items-deprecated-experimental
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Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 18:55:49 +02:00
Rémi Verschelde
4ab358481b
Merge pull request #96340 from m4gr3d/update_pip_mode_options
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[Android Editor] Update the options for launching the Play window in PiP mode
2024-09-04 18:55:35 +02:00
A Thousand Ships
d2a8b330d8
[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 17:37:43 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
c12d86a350
Merge pull request #96559 from Calinou/editor-animation-bezier-antialias-lines
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Use antialiased line drawing in animation Bezier editor
2024-09-04 17:12:19 +02:00
Rémi Verschelde
df44d6a2e7
Merge pull request #96551 from DCTewi/fix-editor-progress-error
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Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 17:12:13 +02:00
Rémi Verschelde
0c707d4fd3
Merge pull request #96543 from Giganzo/visualshader-frame-title
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Fix frame title popup position in the VisualShader editor
2024-09-04 17:12:09 +02:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Rémi Verschelde
8d120a5d08
Merge pull request #95965 from Hilderin/update-script-documentation-file-remove-on-startup
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Update script documentation removed files on startup
2024-09-04 17:11:54 +02:00
Rémi Verschelde
de2f50777e
Merge pull request #95343 from Giganzo/unique-name-dialog
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Add ConfirmationDialog when clicking on % button in SceneTree
2024-09-04 17:11:46 +02:00
A Thousand Ships
ab04d76e0e
[Editor] Prevent duplicate `Open in Editor` buttons in scene tree dock
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Duplicate buttons were added when editor description changed
2024-09-04 17:00:57 +02:00
Danil Alexeev
2dd043d1f6
Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 17:49:05 +03:00
Hilderin
1c3bc2f980
Update script documentation removed files on startup
2024-09-04 06:12:22 -04:00
Giganzo
89c009b105
Add ConfirmationDialog when clicking on % button in SceneTree
2024-09-04 12:08:32 +02:00
Hugo Locurcio
ef35ca2d8f
Use antialiased line drawing in animation Bezier editor
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This applies both to tangents and general line drawing, making the
animation Bezier editor match the Curve editor inspector.
2024-09-04 11:54:38 +02:00
Rémi Verschelde
906a4e9db9
Merge pull request #96525 from bruvzg/rem_gl_renderer_incl
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Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-04 11:16:48 +02:00
Rémi Verschelde
3e8ebb9a99
Merge pull request #96554 from bruvzg/mac_title_dblc
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[macOS] Make gaps between editor titlebar buttons unclickabe to prevent accidental window move/resize.
2024-09-04 11:16:45 +02:00
Rémi Verschelde
52838efaad
Merge pull request #95179 from DanielKinsman/profiler-target-fps
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Add target fps editor setting to visual profiler
2024-09-04 11:16:39 +02:00
Rémi Verschelde
7881dc2b11
Merge pull request #94945 from ArshPanesar/fix-anim-player-root-crash
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Fix `AnimationPlayer` crash when it's made the scene root
2024-09-04 11:16:36 +02:00
Rémi Verschelde
7f6e1693dd
Merge pull request #92407 from timothyqiu/section-dropping
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Remove unused member variable in `EditorInspectorSection`
2024-09-04 11:16:28 +02:00
Arsh Panesar
e905be8249
Fix `AnimationPlayer` crash when it's made the scene root
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When an AnimationPlayer is made root of a scene,
the track links may become broken and clicking on
them will crash.
Current master branch also breaks node links when
AnimationPlayer is made scene root, and can also
crash the engine if another node was made scene
root prior to the AnimationPlayer.
This happens because when made root, the editor
loses track of AnimPlayer's root node. By keeping
a copy of the AnimPlayer's root_node, the track
links remain functional.
Fixes #91043 .
2024-09-04 10:45:07 +02:00
bruvzg
8009d7c6da
[macOS] Make gaps between editor titlebar buttons unclickabe to prevent accidental window move/resize.
2024-09-04 10:48:42 +03:00
DCTewi
5bfd8db7b7
Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 14:26:48 +08:00
Giganzo
7d78d753b5
Fix Set Frame Title popup position
2024-09-04 01:52:07 +02:00
Daniel Kinsman
5e04f0760a
Add target fps editor setting to visual profiler
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Use same max fps as project setting
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-04 09:47:26 +10:00
kobewi
ecc0ab8061
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
Rémi Verschelde
e2dd56bea7
Merge pull request #95902 from kitbdev/remove-forced-mouse-focus
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Clean up Viewport's `forced_mouse_focus`
2024-09-03 17:38:17 +02:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
514c564a8c
Merge pull request #96520 from Giganzo/fix-make-floating-tooltip
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Mention screen selector in Make Floating button tooltip
2024-09-03 16:14:08 +02:00
Rémi Verschelde
d0a7dcd8c0
Merge pull request #96371 from KoBeWi/mentos
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Improve dropping code in script editor
2024-09-03 16:14:02 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
Rémi Verschelde
b104f21841
Merge pull request #96237 from KoBeWi/you_expected_path_to_even_less_bugs_branch_but_it_was_me,_dio
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Fix Path2D splitting
2024-09-03 16:13:51 +02:00
Rémi Verschelde
79da448d5f
Merge pull request #94582 from citizenll/feat_context_menu_plugin4.x
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Add support for custom items to editor right-click context menus
2024-09-03 16:13:47 +02:00
Rémi Verschelde
5a374548fa
Merge pull request #94263 from Arnklit/collapse_expand_remote_scene_view
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Add Expand/Collapse Branch right click option to remote scene view
2024-09-03 16:13:41 +02:00
Gilles Roudière
d75c5ec7ba
Implement multiple occlusion polygons within each TileSet occlusion layer
2024-09-03 15:38:51 +02:00
bruvzg
d4e78b8db5
Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-03 16:11:59 +03:00
citizenl
6b2348adac
Add support for custom items to editor right-click context menus
2024-09-03 20:14:14 +08:00
Rémi Verschelde
f4cc60fe0c
Merge pull request #96446 from Hilderin/fix-missing-material-override-after-two-glb-reimports
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Fix missing material override after two glb reimports
2024-09-03 11:43:56 +02:00
Rémi Verschelde
8eb106e318
Merge pull request #96388 from passivestar/quick-open-shortcut-conflict
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[macOS] Fix Quick Open shortcut conflict
2024-09-03 11:43:45 +02:00
Rémi Verschelde
69888aabb8
Merge pull request #96179 from passivestar/mac-breakpoint-shortcuts
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[macOS] Change breakpoint shortcuts to avoid conflicts
2024-09-03 11:43:31 +02:00
Rémi Verschelde
262c8da104
Merge pull request #95887 from bruvzg/sysinfo_drv
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Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-03 11:43:12 +02:00
Rémi Verschelde
c282e17373
Merge pull request #94323 from Naros/GH-94322
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Pass current value to `EditorInterface` node/property popups
2024-09-03 11:43:04 +02:00
Rémi Verschelde
5633080147
Merge pull request #93624 from EAinsley/complete#3942
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Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
Rémi Verschelde
866099684c
Merge pull request #92667 from Hilderin/fix-addon-requires-editor-restart
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Fix Addon requires editor restart to become functional
2024-09-03 11:42:52 +02:00
Chris Cranford
9122be6474
Pass current value to `EditorInterface` node/property popups
2024-09-03 00:54:55 -04:00
Hilderin
7dd235905e
Fix Addon requires editor restart to become functional
2024-09-02 16:54:45 -04:00
Rémi Verschelde
7cd095dea1
Merge pull request #96401 from SaracenOne/filter_improvement
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Enforce correct type for silhouette filter.
2024-09-02 18:08:12 +02:00
Rémi Verschelde
36f95ef3db
Merge pull request #95815 from DeeJayLSP/qoa-def
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ResourceImporterWAV: Enable QOA compression by default
2024-09-02 18:08:03 +02:00
Kasper Arnklit Frandsen
88a866fb5a
Add separate timeline snapping control to Animation Editor
2024-09-02 15:57:50 +02:00
Hristo Iliev
dabeaa6a4b
Fix polygon node losing its UV toolbar by adding a call to the show method when assinging a node.
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Fixes #96238
2024-09-02 15:39:29 +03:00
Rémi Verschelde
71091f14ac
Merge pull request #96428 from SaracenOne/timeline_display_fix
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Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
Rémi Verschelde
1474bd7401
Merge pull request #96411 from larspet/uv-editor-error
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Fix Polygon2D UV editor error when opening grid settings
2024-09-02 12:13:46 +02:00
Rémi Verschelde
3801b354bf
Merge pull request #96363 from Hilderin/fix-no-unsaved-indicator-save-as-resource
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Fix no unsaved indicator Save As resource
2024-09-02 12:13:23 +02:00
Rémi Verschelde
d06579f47a
Merge pull request #96260 from basicer/preview-keep-looking
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Keep looking when a preview plugin returns an empty image.
2024-09-02 12:13:16 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
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Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Rémi Verschelde
2312345be8
Merge pull request #94698 from aaronp64/current_gizmos_hashset
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Improve time to close scene with many 3D gizmos
2024-09-02 12:12:51 +02:00
Rob Blanckaert
28e7069ee0
Keep looking when a preview plugin returns an empty image.
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EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."
This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Giganzo
edba5edcb8
Fix Make floating tooltip mention screen selector
2024-09-02 00:00:14 +02:00
Hilderin
79d0254a2d
Fix missing material override after two glb reimports
2024-09-01 17:12:15 -04:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
Ainsley Su
57bc1d7574
Add duplicate animation
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Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
Saracen
32e1143bfc
Fix overlapping in animation timeline display.
2024-09-01 09:41:19 +01:00
passivestar
a7abbe5e9e
Allow jumping to previous/next keyframe in animation player
2024-09-01 04:57:58 +04:00
Lars Pettersson
5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings
2024-08-31 23:22:48 +02:00
Lars Pettersson
608d5598e8
Fix Path2D editor not updating gizmos on selection
2024-08-31 21:38:15 +02:00
Saracen
107f2aea88
Enforce correct type for silhouette filter.
2024-08-31 20:35:09 +01:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
passivestar
8befcc1113
[macOS] Fix Quick Open shortcut conflict
2024-08-31 18:08:23 +04:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Hilderin
b97c128b34
Fix no unsaved indicator Save As resource
2024-08-31 08:47:35 -04:00
kobewi
731fd1f0b9
Improve dropping code in script editor
2024-08-31 11:35:59 +02:00
DeeJayLSP
d3b51c4efb
ResourceImporterWAV: Enable QOA compression by default
2024-08-31 00:42:56 -03:00
Rémi Verschelde
6489013675
Merge pull request #96331 from timothyqiu/offline-templates
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Disable export template downloading in offline mode
2024-08-30 23:38:06 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
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Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
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Fix floating window corner radius
2024-08-30 23:37:53 +02:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
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WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
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Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
DeeJayLSP
5a50b3a6c5
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 16:31:57 -03:00
passivestar
8ff190b065
Fix dock width not respecting editor scale
2024-08-30 22:00:36 +04:00
Fredia Huya-Kouadio
11d4df4bc3
Update the options for launching the Play window in PiP mode
2024-08-30 10:31:33 -07:00
Hristo Iliev
fcc8518bce
Add modf function and fix snap behavior
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Fixes #96159
2024-08-30 17:49:57 +03:00
Haoyu Qiu
5e473b8584
Disable export template downloading in offline mode
2024-08-30 22:17:36 +08:00
Rémi Verschelde
ed8baa378a
Merge pull request #96236 from kleonc/scene_tree_dock_fix_trying_to_remove_internal_node
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Fix `SceneTreeDock` invalid state after trying to remove internal Node
2024-08-30 11:43:09 +02:00
Rémi Verschelde
1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
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Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde
7f86ca057a
Merge pull request #96308 from SaracenOne/attempt_to_reset_imported_scene
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Attempt applying RESET pose during import.
2024-08-30 09:59:59 +02:00
Rémi Verschelde
84ad611565
Merge pull request #96280 from CreatedBySeb/fix-tileset-scattering
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Fix TileSet Scattering setting vanishing when changing tools
2024-08-30 09:59:43 +02:00
Rémi Verschelde
228a4e7a1d
Merge pull request #96212 from Maran23/theme-type-dialog-navigatable
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Make `ThemeTypeDialog` List navigatable when the `LineEdit` has focus
2024-08-30 09:59:30 +02:00
Rémi Verschelde
b128e71383
Merge pull request #96208 from m4gr3d/cleanup_immersive_logic
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Restore fullscreen toggle menu for the Android editor and clean up the immersive mode logic
2024-08-30 09:59:27 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
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Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
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Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
Rémi Verschelde
66dd06837c
Merge pull request #90782 from bruvzg/export_platform_extension
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Allow adding custom export platforms using scripts / GDExtension.
2024-08-30 09:58:52 +02:00
Saracen
31253257b3
Attempt applying RESET pose during import.
2024-08-29 22:58:26 +01:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
kobewi
ad7a2d19a6
Expose EditorUndoRedoManager's clear_history()
2024-08-29 19:23:39 +02:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
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This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships
e33fdb4296
Use `MutexLock` in more places
2024-08-29 14:12:59 +02:00
Sébastien Dunne Fulmer
aaa157f929
Fix TileSet Scattering setting vanishing when changing tools
2024-08-29 12:17:38 +01:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
ad0edb8bb6
Merge pull request #96196 from SaracenOne/bone_editor_revert
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Add Revert support to SkeletonEditor.
2024-08-29 10:36:34 +02:00
Rémi Verschelde
c1605e47c1
Merge pull request #62524 from AThousandShips/help_search
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`EditorHelpSearch` improvements
2024-08-29 10:36:04 +02:00
Giganzo
308186a89e
Fix floating window corner radius
2024-08-29 10:27:27 +02:00
kobewi
7e7a4f238b
Fix Path2D splitting
2024-08-28 19:29:23 +02:00
kleonc
5ae85a4fb9
Fix SceneTreeDock invalid state after trying to remove internal Node
2024-08-28 19:06:50 +02:00
Fredia Huya-Kouadio
923b0f2e56
Restore 'Toggle fullscreen' menu for the Android editor and clean up the immersive mode logic
2024-08-28 09:50:34 -07:00
A Thousand Ships
5c9cd6a604
`EditorHelpSearch` improvements
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* Adds all member types to empty search
* Nests hierarchy adding constructors, methods, operators, etc. under a
nested entry to reduce clutter
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2024-08-28 18:32:21 +02:00