Rémi Verschelde
acb7107720
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
sersoong
1cf15bb847
Change script list menu item to shortcut and add more item
2017-11-21 08:02:01 +08:00
Dmitry Krutskikh
da1b3bfdcb
Add "View FPS" in 3D->Perspective's popup.
2017-11-20 23:09:09 +03:00
Rémi Verschelde
28f2e5483e
Merge pull request #12985 from sersoong/2.1-test2
...
[2.1]-Add Close All,Close Others Options to script editor
2017-11-20 09:00:49 +01:00
sersoong
19d2ba2b08
Fix TextureRegionEditor's snap mode is not initial bug.
2017-11-20 09:15:49 +08:00
sersoong
88b5287731
Add Close All,Close Other Tabs to script editor
2017-11-17 21:42:01 +08:00
sersoong
66e76236b1
add copy button to sprite_frames_editor
2017-10-26 20:34:22 +08:00
Paulb23
8cc56c16cf
Added members overview (2.1)
2017-10-07 14:41:46 +01:00
Marcelo Fernandez
118dd478e7
Fix crash when editing SampleLibrary with broken dependencies
2017-09-05 00:55:09 -03:00
Rémi Verschelde
4bac719212
Fix previous cherry-picked TileMapEitorPlugin change
...
That part of a362270112
was specific to the master branch.
2017-09-04 07:34:09 +02:00
Daniel J. Ramirez
a362270112
Hide tilemap menu when no tilemap is selected
...
(cherry picked from commit e4a9233a83
)
2017-09-03 11:23:23 +02:00
Juan Linietsky
df173f194f
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
...
(cherry picked from commit dbb6a39722
)
2017-08-30 21:09:08 +02:00
Rémi Verschelde
9d598833d2
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
Jakub Grzesik
da15a1b50d
spatial selection if subscene geometry is far from origin
...
(cherry picked from commit 78e72c8e79
)
2017-08-27 12:23:09 +02:00
Hein-Pieter van Braam
364f2e8082
Correct hash behavior for floating point numbers
...
This backports the work in #7815 and the subsequent fixes in #8393
The following program now works as expected in this branch in both
release_debug and debug mode:
```gdscript
print(sqrt(-1))
print(sqrt(-1))
var simple1=asin(10.0)
var simple2=acos(10.0)
print(simple1)
print(simple2)
```
And successfully prints -nan 4 times
This fixes #9580 and fixes #8925
2017-08-20 23:44:28 +02:00
Marcelo Fernandez
647c4ae5bf
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-18 12:10:21 -03:00
Rémi Verschelde
3552755306
TileMap Editor: Improve tile info setting using signal
...
The event-based approach avoids the need to query editor settings
and call show/hide on the Control at every mouse input.
Improves #9141 .
2017-08-16 20:03:02 +02:00
Rémi Verschelde
29632aadfd
Merge pull request #9141 from pixelpicosean/add-settings-to-hide-tile-info
...
Add setting to hide tile info on the tilemap menu
2017-08-16 19:06:04 +02:00
Jakub Grzesik
295e0b6937
fix crash after click on MeshInstance with no owner
...
cherrypicked from #10258
2017-08-14 10:21:44 +02:00
vipsbpig
a04bb88e46
ability to click on spatial subscene to select it
...
(cherry-picked from d2d62122e2
)
2017-08-13 20:29:46 +02:00
Juan Linietsky
0120f0473f
Clean up canvas item when changing state, closes #5977
...
(cherry picked from commit 950b205609
)
2017-08-13 20:29:46 +02:00
Juan Linietsky
670d07ca0d
Attempt to resolve #4673
...
(cherry picked from commit 1939e83a65
)
2017-08-13 20:29:46 +02:00
Andreas Haas
b694f58959
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
...
Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P
Fixes #10065
(cherry picked from commit 95da12212b
)
2017-08-13 18:00:25 +02:00
Rémi Verschelde
c1f54e1a45
Style: Apply clang-format on all files
...
Thus fixing some invalid changes that had still made it to the 2.1 branch.
2017-07-30 23:00:25 +02:00
Paulb23
4aca27e2fa
Fixed script tab selection on file close, issue 8400
...
(cherry picked from commit 3906134003
)
2017-07-30 21:23:19 +02:00
Andreas Haas
3d95424147
Animation Editor: Fix trying to stop playback without player.
...
Fixes #9280
(cherry picked from commit bb9daaccff
)
2017-07-14 21:55:02 +02:00
Rémi Verschelde
47307453f7
Script editor help: Prevent loading empty instances from layout
...
(cherry picked from commit 71f6c96288
)
2017-07-02 12:31:43 +02:00
Pedro J. Estébanez
2018db093c
Add one-way collision to tile-set/tile-map
2017-06-17 22:26:50 +02:00
Rémi Verschelde
f1af9f380b
Merge pull request #9119 from pixelpicosean/improve-tileset-convert-shape-offset-2.1
...
Subtract body position from shape offset during tileset convert
2017-06-17 12:52:52 +02:00
Hugo Locurcio
db2cb08057
Increase the default perspective camera FOV
...
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b
)
2017-06-17 12:31:27 +02:00
Sean Bohan
e513ecb7a1
Add setting to hide tile info on the tilemap menu
...
Sometimes the tile info label is too long so that the right dock will be pushed off the view if runs Godot in a small screen. It’ll no longer be a problem if this tile info is hide.
2017-06-13 13:02:26 +08:00
Sean Bohan
1028739690
Subtract body position from shape offset during tileset convert
...
To be able to adjust tile offset by changing position of StaticBody instead of modifying it maunally from the tres file or by calling a script.
2017-06-11 11:58:02 +08:00
Rémi Verschelde
fe78ebbcb4
Merge pull request #8920 from pixelpicosean/scroll-to-pan-canvas-item-editor
...
Add settings to pan canvas editor instead of zoom with mouse/touchpad scrolling
2017-06-09 10:49:25 +02:00
Andreas Haas
1033250001
Editor: Make "open 2d/3d/script editor" shortcuts configurable.
...
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor.
(cherry picked from commit 3be8a94868
)
2017-05-27 00:42:59 +02:00
supaiku
fda4911b6e
Fix highlight typo
...
(cherry picked from commit d51fe99a8b
)
2017-05-26 17:43:18 +02:00
Sean Bohan
e3f10f3e93
Add settings to pan canvas item editor instead of zoom with mouse/touchpad scrolling.
...
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to `2d_editor`:
1. `scroll_to_pan`: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
2. `pan_speed`: use this value to change scroll speed
2017-05-26 18:35:39 +08:00
Jon Ross
4ed2722589
Fix #8819 . Adds _import_node() that, when used in conjunction with _import_scene, recurses through the scene tree and exports all available nodes.
2017-05-19 14:01:28 -07:00
Rémi Verschelde
aa046a85dc
Merge pull request #8740 from pixelpicosean/scrollingWithFactor
...
Implemented scrolling factor for precision trackpads for 2.1
2017-05-15 07:57:05 +02:00
Sean Bohan
ee670f3724
Implemented scrolling factor for smooth trackpad scrolling
...
Working platforms platform: OSX, Windows.
Support for almost all ui elements, including project list.
Ported from 304a1f5b5a
(#7864 ).
Fixes #492 and #3913 .
2017-05-15 06:44:00 +08:00
Fabio Alessandrelli
aa167fa04b
Rename debug/debug_port to network/debug_port.
...
Expose it in editor settings.
2017-05-12 20:01:53 +02:00
allkhor
b010b4a85c
ScriptEditor: Fixes bug where menu option would be handled twice (2.1)
...
(cherry picked from commit 97c385d
)
2017-04-21 03:11:32 +06:00
Rémi Verschelde
ebddc57eb1
Merge pull request #8466 from RandomShaper/fix-ik-2.1
...
Fix IK not being solved while dragging a bone (2.1)
2017-04-20 16:32:20 +02:00
Pedro J. Estébanez
f5be049dd8
Fix IK not being solved while dragging a bone
2017-04-20 16:18:47 +02:00
Pedro J. Estébanez
3922407ceb
Fix inability to remove samples from libraries
2017-04-17 00:28:29 +02:00
Rémi Verschelde
e9b045d9e5
Add "Godot Engine contributors" copyright line
2017-04-08 00:45:24 +02:00
Pedro J. Estébanez
9f8f8efa67
Add priority to samples in a library
2017-04-06 23:59:49 +02:00
Rémi Verschelde
2798a85ba7
Merge pull request #8172 from RandomShaper/improve-tile-palette-2.1
...
Several enhancements for the tile map editor (2.1)
2017-03-30 10:29:53 +02:00
Pedro J. Estébanez
bba31fbad7
Several enhancements for the tile map editor
...
Allow sorting tile palette by name
Allow hiding tile ids in tile palette
2017-03-27 10:46:44 +02:00
Rémi Verschelde
e3d6d863af
Merge pull request #8170 from RandomShaper/fix-uniform-move-2.1
...
Include uniform (Shift down) mode in only-one-Node2D dragging (2.1)
2017-03-27 08:57:05 +02:00
Pedro J. Estébanez
3bdb29b077
Include uniform (Shift down) mode in only-one-Node2D dragging
2017-03-27 01:32:16 +02:00