Pieter-Jan Briers
aedc4a4e80
Explicitly print an error when --export fails.
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Previously this would not explicitly say the export failed.
Sure you might see another error somewhere,
but that's not very reliable/obvious.
(cherry picked from commit 4954982b95
)
2018-04-29 14:57:32 +02:00
Wilson E. Alvarez
7417b6adb4
Comment out some debugging messages when playing Theora files
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(cherry picked from commit 9590282ae8
)
2018-04-29 14:56:52 +02:00
Fabio Alessandrelli
66b36235c9
Fix IPhone and OSX cross compilation
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(cherry picked from commit e7b9e2f970
)
2018-04-29 14:46:03 +02:00
Rémi Verschelde
e317ab9abe
Add --print-fps option to output FPS to stdout
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Works both for the editor and games.
Projects can still use "debug/settings/stdout/print_fps" to enable it
permanently. The --print-fps option takes precedence (so works even if
the project setting is disabled). That setting is also no longer redefined
on the fly based on the verbose flag, that was a mess.
(cherry picked from commit 10fa69285c
)
2018-04-29 14:44:43 +02:00
Brigham Henry Keys
6a48c552e2
Updated thekla_atlas to support arm64
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(cherry picked from commit cd63e699ca
)
2018-04-29 14:43:53 +02:00
Craigory V Coppola
a1fd60f7d2
Docs update for several classes
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Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
(cherry picked from commit 0dd526e062
)
2018-04-29 14:42:13 +02:00
HoratioZEDU
b5ecdd8ce8
Fixed (minor) typo in CapsuleShape2D doc page
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(cherry picked from commit 2dcd499707
)
2018-04-29 14:35:59 +02:00
homer666
20ea59332f
[DOCS] Popup.popup_exclusive description
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(cherry picked from commit d4ce53b9b1
)
2018-04-29 14:35:42 +02:00
krogank9
57b895338b
[DOCS] Add note that Pool*Arrays are passed by value ( #18340 )
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(cherry picked from commit 6b797574a2
)
2018-04-29 14:33:28 +02:00
Poommetee Ketson
2f82b67071
[DOCS] add HTTPRequest.request return values
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(cherry picked from commit f05e24ed18
)
2018-04-29 14:32:44 +02:00
bncastle
56b8c4b0eb
Add descriptions for GroupCall flags
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Add descriptions for GroupCall flags
(cherry picked from commit 7eed3cc199
)
2018-04-29 14:32:13 +02:00
Max Hilbrunner
bae5f9feb8
[DOCS] OS
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(cherry picked from commit 66714a3d29
)
2018-04-29 14:31:56 +02:00
Poommetee Ketson
e95f542204
Add new transform tutorial to appropriate classes
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(cherry picked from commit e83af5dfc6
)
2018-04-29 14:30:45 +02:00
Denis Washington
e7c42f132c
Add Navigation docs
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(cherry picked from commit 89b9e8852e
)
2018-04-29 14:30:25 +02:00
Denis Washington
1608f04851
Add Navigation2D docs
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(cherry picked from commit a7f3933a51
)
2018-04-29 14:30:13 +02:00
Max Hilbrunner
93ebac318b
[DOCS] SceneTree
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(cherry picked from commit bc66869d4c
)
2018-04-29 14:29:25 +02:00
Mel Collins
c4d66d087f
[DOCS] Tweaks and fixes for (Interpolated)Camera
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(cherry picked from commit 99110772c0
)
2018-04-29 14:28:58 +02:00
GaryO
feee8ddd3c
Add detail to doc for add_surface_from_arrays ( #17911 )
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Includes review comments from #17911 from @cbscribe and @Noshyaar
(cherry picked from commit 06c5a9ed5f
)
2018-04-29 14:27:46 +02:00
Michael Alexsander Silva Dias
659df8cbd8
Added missing end points for brief descriptions in the docs.
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(cherry picked from commit d912e10c65
)
2018-04-29 14:27:30 +02:00
Mel Collins
19a010cc3a
[DOCS] Some content for InterpolatedCamera
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(cherry picked from commit c05d12384a
)
2018-04-29 14:27:15 +02:00
mhilbrunner
307fcb2713
[DOCS] Typo fix for CollisionShape[2D]
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(cherry picked from commit 41da122875
)
2018-04-29 14:27:01 +02:00
Max Hilbrunner
ec017f4c01
[DOCS] Node & PackedScene ( #17833 )
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* [DOCS] Node: SceneSaver -> PackedScene
* [DOCS] PackedScene: Code example, resolve TODO
(cherry picked from commit 13d5ee01f9
)
2018-04-29 14:25:17 +02:00
Pieter-Jan Briers
f12db4013e
Improve Input.is_action_just_* docs.
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More clarification.
(cherry picked from commit 11aa330a6f
)
2018-04-29 14:24:52 +02:00
mhilbrunner
e53f01a7af
[DOCS] Node: Networking updates, fix outdated and missing docs
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(cherry picked from commit 5a3e841c60
)
2018-04-29 14:24:26 +02:00
Max Hilbrunner
46de6afc40
[DOCS] Input
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(cherry picked from commit 22cb4a1cf9
)
2018-04-29 14:23:23 +02:00
Max Hilbrunner
90bf0b7aec
[DOCS] Net.MultiplayerEnet: List returned errors
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(cherry picked from commit ec3f5218e8
)
2018-04-29 14:23:04 +02:00
Neil Moore
6cdf6d3044
Update Image format enumeration documentation
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Provides more information about each image format.
(cherry picked from commit 60f1f58158
)
2018-04-29 14:22:40 +02:00
Xavier Cho
1da969736f
Remove duplicated declaration of RoundToInt() from Mathf
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(cherry picked from commit 9e2e6bb1e2
)
2018-04-29 14:15:09 +02:00
Paul Joannon
486f4d2769
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook
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(cherry picked from commit 22606a7bec
)
2018-04-29 13:54:16 +02:00
Ignacio Etcheverry
199a54d5ac
Mono: BindingsGenerator enum fixes
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- Make enums have an unique signature name of int. This means that when generating internal methods, there is no difference between different enums types nor between enums and int. This way enums can re-use internal methods.
- Make type resolver fallback to int if a type is not found and it's an enum.
(cherry picked from commit fbc808012f
)
2018-04-29 13:49:27 +02:00
Xavier Cho
57c281557a
#18051 : Fix indentation issues introduced during clean up
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(cherry picked from commit 6b611e6431
)
2018-04-29 13:40:15 +02:00
Xavier Cho
d330bee1c2
#18051 : Do not use `var` in a for-loop, or where type is not obvious
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(cherry picked from commit e59fad3924
)
2018-04-29 13:40:09 +02:00
Xavier Cho
72bcacf2b6
#18051 : Use common name for Color type argument
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(cherry picked from commit 94edd92248
)
2018-04-29 13:40:04 +02:00
Xavier Cho
3876a8776e
#18051 : Remove redundant verbatim prefixes
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(cherry picked from commit f0bf5532fa
)
2018-04-29 13:39:51 +02:00
Xavier Cho
37ce381e3d
#18051 : Use default parameter value
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(cherry picked from commit 85787776a5
)
2018-04-29 13:39:40 +02:00
Xavier Cho
939d50243b
#18051 : Use array initializer when applicable
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(cherry picked from commit b765c051cb
)
2018-04-29 13:39:34 +02:00
Xavier Cho
57f18194f5
#18051 : Remove redundant parenthesis
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(cherry picked from commit 9097c71255
)
2018-04-29 13:39:28 +02:00
Xavier Cho
58f2953ddf
#18051 : Remove unnecessary variable assignments
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(cherry picked from commit 93dd59d763
)
2018-04-29 13:39:22 +02:00
Xavier Cho
31171ea5a2
#18051 : Use 'var' when applicable
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(cherry picked from commit fdfc478c88
)
2018-04-29 13:39:08 +02:00
Xavier Cho
e7b97af276
#18051 : Remove redundant casts and 'using', 'else', 'this' statements
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(cherry picked from commit 0ef3e0577b
)
2018-04-29 13:38:58 +02:00
Marcelo Fernandez
95004aafb2
Fix use64 used without being initialized
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(cherry picked from commit 9b4d23e898
)
2018-04-28 23:06:24 +02:00
Ignacio Etcheverry
3f6ea30f8d
Mono: Fix '!t' error messages when generating bindings
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This error wasn't affecting the bindings generation process.
(cherry picked from commit ff7fe9e771
)
2018-04-28 22:59:38 +02:00
Ignacio Etcheverry
58918b629d
Mono: Do not spam script class not found error
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Print this error only when trying to instantiate the script. This way we prevent errors being printed for source files which are not meant to be used as scripts.
(cherry picked from commit f8ce412560
)
2018-04-28 22:59:25 +02:00
Ignacio Etcheverry
736d8db007
Mono: Fix crash on script load if the scripts domain isn't loaded
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(cherry picked from commit 89e84185e8
)
2018-04-28 22:59:11 +02:00
Pieter-Jan Briers
1e8ff7460a
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
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(cherry picked from commit 09f79cde69
)
2018-04-28 22:58:29 +02:00
sersoong
b5425e3d87
Fixed context menu TTR bugs
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(cherry picked from commit a1cfc89108
)
2018-04-28 22:57:32 +02:00
George Marques
3acd6fb728
Fix names of Variant operators
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(cherry picked from commit fefee533ae
)
2018-04-28 22:56:33 +02:00
volzhs
94ddb499df
Fix error spam with Sprite has compressed texture
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Fix #18177
(cherry picked from commit 3ecf8eef37
)
2018-04-28 22:54:54 +02:00
volzhs
5a947ebc42
Fix index out of size error on Image
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Fix #18229
(cherry picked from commit af0d547c02
)
2018-04-28 22:54:44 +02:00
Bojidar Marinov
44f4c8e745
Fix crash resulting from bad month check in core_bind.cpp
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Also, make it clear that day is 0-based. This might cause very slight differcies in existing games.
Fixes #18221
(cherry picked from commit 4b9cf93338
)
2018-04-28 22:53:02 +02:00