MarianoGNU
85eca7bc93
Explicitly initialize TextureProgress's initial angle value.
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(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
(cherry picked from commit ae4f7cbc2c
)
2016-09-18 23:12:48 +02:00
bebae
2e6ce4b362
fixed wrong placement of AcceptDialog Buttons issue-6143
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(cherry picked from commit dd9189aac4
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2016-09-18 23:12:39 +02:00
Paulb23
a1df4f138c
Document itemlist disable tooltip
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(cherry picked from commit 607d602493
)
2016-09-18 23:12:30 +02:00
Paulb23
0aad82e921
Ability to disable item list tooltip, issue 6240
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(cherry picked from commit 62a968b1c6
)
2016-09-18 23:12:23 +02:00
Paulb23
aae720e488
Added setting to change current script background color, issue 5450
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(cherry picked from commit 9e92fcaef9
)
2016-09-18 23:12:15 +02:00
Geequlim
772a590261
Fix dialogs in ProjectManage don't with editor theme issue
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(cherry picked from commit c1f23bb6af
)
2016-09-18 23:11:50 +02:00
Pedro J. Estébanez
f90370886f
Fix (potentially) Android libs packaging issue ( #5645 )
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(cherry picked from commit e9065632c6
)
2016-09-18 23:11:18 +02:00
Pedro J. Estébanez
c44757c2b7
Expose light shadow color to canvas item shaders
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(cherry picked from commit 0960887625
)
2016-09-18 23:11:08 +02:00
Pedro J. Estébanez
ffe5ecd67d
Rename misleading define
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The macro USE_LIGHT_SHADOW_COLOR actually was being defined when the shader used SHADOW (the output shadow color), not the shadow color set for the light so it's better named USE_OUTPUT_SHADOW_COLOR. In 3D there's not that difference but renaming as well for consistency.
(cherry picked from commit b69e422af9
)
2016-09-18 23:10:26 +02:00
Juan Linietsky
e0ddef3164
Do not expose resource/ properties in sectioned property editor, closes #6396
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(cherry picked from commit 0094c30938
)
2016-09-18 23:10:14 +02:00
Juan Linietsky
7178399548
Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398
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(cherry picked from commit f31400c04d
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2016-09-18 23:09:41 +02:00
supaiku
c007d31e52
Always show output panel when debugging
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(cherry picked from commit 8514eaf34b
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2016-09-18 23:07:06 +02:00
supaiku
3f30a22cb0
Show object string cast instead of object id in debugger
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(cherry picked from commit 0108e7c33a
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2016-09-18 23:06:51 +02:00
volzhs
d6dc8f4644
Select newly created folder on Directory dialog
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(cherry picked from commit 28a0ed75ba
)
2016-09-18 23:06:46 +02:00
Răzvan Cosmin Rădulescu
c4f79716d3
Clean up GDScript template
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(cherry picked from commit 00e743b76a
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2016-09-18 23:05:45 +02:00
Kazuo256
4a9461fded
Add http method and request data parameters
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For HTTPRequest::request
(cherry picked from commit c53e5c555a
)
2016-09-18 23:05:40 +02:00
Rémi Verschelde
49dd7b38bc
Remove tools/script_plugins, demos of the old plugin API
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They are superseded by the official demos in
https://github.com/godotengine/godot-demo-projects/tree/master/plugins
(cherry picked from commit 3b3502b758
)
2016-09-18 23:05:16 +02:00
Rémi Verschelde
bfcfb58efc
Merge tools/docdump in tools/doc
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Reduces clutter in the tools folder.
(cherry picked from commit 6a4ba76836
)
2016-09-18 23:05:07 +02:00
Rémi Verschelde
ed96689d8c
Move various scripts to the "scripts" folder
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Thus cleaning up the "tools" folder a bit.
(cherry picked from commit ae9729b6df
)
2016-09-18 23:05:00 +02:00
Rémi Verschelde
125a9f0b06
Remove obsolete Win32 libraries that everyone had forgotten about
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(cherry picked from commit 08e5e8794a
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2016-09-18 23:04:52 +02:00
Rémi Verschelde
fd58f8dce8
Move templates and distribution stuff to tools/dist
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Also removed the obsolete iOS xcode template.
(cherry picked from commit 3efe1231f0
)
2016-09-18 23:04:26 +02:00
Andreas Haas
adcf45b627
Update gamepad mappings from community db.
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(cherry picked from commit 808bd53934
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2016-09-18 23:03:22 +02:00
Rémi Verschelde
48d1e8bd4e
InputEvent: Fix event comparisons when type is NONE
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Was a regression from 2e5a4cb5ca
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Fixes #6376 .
(cherry picked from commit eff6519aaf
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2016-09-18 23:03:10 +02:00
Waldson Patrício
73b40d1457
Fixes LineEdit text selection with mouse selecting more than intended
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(cherry picked from commit 3d84973184
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2016-09-18 23:02:57 +02:00
Joscha
e7772e43d3
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
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(cherry picked from commit acd41d964a
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2016-09-18 23:02:46 +02:00
Rémi Verschelde
de5f49aac5
i18n: Update list of supported locales based off glibc
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Fixes #5733 , fixes #6214 .
(cherry picked from commit 54e97e5ee6
)
2016-09-18 23:02:14 +02:00
Rémi Verschelde
2ab7e6daab
i18n: Sync translations from Weblate
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Translator credits added manually based on Weblate git log.
Adds Catalan, Danish and Norwegian Bokmål initial translations.
Those were initially translations for the master branch, merged
against the 2.1 template.
2016-09-01 19:33:28 +02:00
Rémi Verschelde
68c7da5a35
classref: Sync with current source
2016-09-01 18:56:48 +02:00
Mark Nokalt
a3a065b458
editor: Add mouse position information in TileMap
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(cherry picked from commit cd71fcb097
)
2016-09-01 08:46:23 +02:00
Mario Schlack
9ea76ff46d
Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
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(cherry picked from commit f0b6a242cc
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2016-09-01 08:46:03 +02:00
Andreas Haas
cd6afd5f1d
Fix crash when trying to access the guid of an unavailable Gamepad.
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Throws an error now.
(cherry picked from commit 02a8604906
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2016-09-01 08:45:51 +02:00
volzhs
265715f5b2
Show last added action on Input Map and implement InputEvent "=="
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(cherry picked from commit 2e5a4cb5ca
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2016-09-01 08:45:37 +02:00
volzhs
cd8beea3bf
Prevent to add node to selection when node is not inside tree
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(cherry picked from commit 4857eabddb
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2016-09-01 08:45:15 +02:00
George Marques
0657d43960
Better document the BaseButton signals
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(cherry picked from commit 141360ed82
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2016-09-01 08:44:52 +02:00
George Marques
a21b9caa2a
Add button_down and button_up signals
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(cherry picked from commit 8a1b1ab6d6
)
2016-09-01 08:44:45 +02:00
caryoscelus
83864514f9
fix string iterator
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Since strings are null-terminated, size() returns incorrect length,
so use length() instead.
fixes #6287
(cherry picked from commit 810fbb70ae
)
2016-09-01 08:44:30 +02:00
Ignacio Etcheverry
b1ea299edf
Matrix32: Add constructor that takes six real_t params
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(cherry picked from commit 3578800230
)
2016-09-01 08:44:22 +02:00
Ignacio Etcheverry
103b04e529
DocData: Fix null reference not detected correctly
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(cherry picked from commit b81725b203
)
2016-09-01 08:44:08 +02:00
Mason Ashbridge
07caf4438d
Slider value accounts for grabber offset
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(cherry picked from commit fb54ba6397
)
2016-09-01 08:43:59 +02:00
volzhs
6df46803a7
Make LineEdit not to cover whole line when rename node
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(cherry picked from commit ff22db3b21
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2016-09-01 08:42:49 +02:00
Pedro J. Estébanez
cccc35e427
Improve/fix GridMap editor
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Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
(cherry picked from commit 7d35973486
)
2016-09-01 08:41:31 +02:00
Gau o fthe Veldt
fa1f5e55de
Documentation for most of ItemList control.
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The icon stuff is incomplete since I haven't used icons.
(cherry picked from commit f9e931bf12
)
2016-09-01 08:41:18 +02:00
Ignacio Etcheverry
6a563949c7
DocData: Fix duplicated parenthesis for default values
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(cherry picked from commit 9e6b53c8dd
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2016-09-01 08:41:12 +02:00
Franklin Sobrinho
f9aeb91850
Implemented UndoRedo mergeable modes
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(cherry picked from commit debf574df3
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2016-09-01 08:41:04 +02:00
Franklin Sobrinho
71a9efe604
Update Globals and EditorSettings docs
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(cherry picked from commit 038e99e107
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2016-09-01 08:40:54 +02:00
Franklin Sobrinho
5f9e6d2b48
Added add_property_info function to Globals and EditorSettings classes
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(cherry picked from commit 9f242ed6e5
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2016-09-01 08:40:49 +02:00
Franklin Sobrinho
6327fc47c8
Better editor settings for the FileSystem dock
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* Save the current display mode when changing it from the dock
(cherry picked from commit f6b39827b1
)
2016-09-01 08:40:23 +02:00
Franklin Sobrinho
3cbd6b8701
Fix editor glitches when the mesh/material preview is shown
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(cherry picked from commit a4c3d2dc89
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2016-09-01 08:40:16 +02:00
Franklin Sobrinho
4890db7fef
Small usability improvements on the TileMap editor tile palette.
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* The column width changes with the zoom, now the icons don't overlap.
* Added a tile hsepation setting.
* Added a setting to show/hide tile names.
(cherry picked from commit 0fa26cd850
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2016-09-01 08:40:08 +02:00
Franklin Sobrinho
df3d2b25d8
Update EditorPlugin doc
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(cherry picked from commit a27d2e4c29
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2016-09-01 08:39:58 +02:00