Commit Graph

5589 Commits

Author SHA1 Message Date
MarianoGNU 85eca7bc93 Explicitly initialize TextureProgress's initial angle value.
(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344

(cherry picked from commit ae4f7cbc2c)
2016-09-18 23:12:48 +02:00
bebae 2e6ce4b362 fixed wrong placement of AcceptDialog Buttons issue-6143
(cherry picked from commit dd9189aac4)
2016-09-18 23:12:39 +02:00
Paulb23 a1df4f138c Document itemlist disable tooltip
(cherry picked from commit 607d602493)
2016-09-18 23:12:30 +02:00
Paulb23 0aad82e921 Ability to disable item list tooltip, issue 6240
(cherry picked from commit 62a968b1c6)
2016-09-18 23:12:23 +02:00
Paulb23 aae720e488 Added setting to change current script background color, issue 5450
(cherry picked from commit 9e92fcaef9)
2016-09-18 23:12:15 +02:00
Geequlim 772a590261 Fix dialogs in ProjectManage don't with editor theme issue
(cherry picked from commit c1f23bb6af)
2016-09-18 23:11:50 +02:00
Pedro J. Estébanez f90370886f Fix (potentially) Android libs packaging issue (#5645)
(cherry picked from commit e9065632c6)
2016-09-18 23:11:18 +02:00
Pedro J. Estébanez c44757c2b7 Expose light shadow color to canvas item shaders
(cherry picked from commit 0960887625)
2016-09-18 23:11:08 +02:00
Pedro J. Estébanez ffe5ecd67d Rename misleading define
The macro USE_LIGHT_SHADOW_COLOR actually was being defined when the shader used SHADOW (the output shadow color), not the shadow color set for the light so it's better named USE_OUTPUT_SHADOW_COLOR. In 3D there's not that difference but renaming as well for consistency.

(cherry picked from commit b69e422af9)
2016-09-18 23:10:26 +02:00
Juan Linietsky e0ddef3164 Do not expose resource/ properties in sectioned property editor, closes #6396
(cherry picked from commit 0094c30938)
2016-09-18 23:10:14 +02:00
Juan Linietsky 7178399548 Added option for UVs (and tangents) in adding sphere for ImmediateGeometry, closes #6398
(cherry picked from commit f31400c04d)
2016-09-18 23:09:41 +02:00
supaiku c007d31e52 Always show output panel when debugging
(cherry picked from commit 8514eaf34b)
2016-09-18 23:07:06 +02:00
supaiku 3f30a22cb0 Show object string cast instead of object id in debugger
(cherry picked from commit 0108e7c33a)
2016-09-18 23:06:51 +02:00
volzhs d6dc8f4644 Select newly created folder on Directory dialog
(cherry picked from commit 28a0ed75ba)
2016-09-18 23:06:46 +02:00
Răzvan Cosmin Rădulescu c4f79716d3 Clean up GDScript template
(cherry picked from commit 00e743b76a)
2016-09-18 23:05:45 +02:00
Kazuo256 4a9461fded Add http method and request data parameters
For HTTPRequest::request

(cherry picked from commit c53e5c555a)
2016-09-18 23:05:40 +02:00
Rémi Verschelde 49dd7b38bc Remove tools/script_plugins, demos of the old plugin API
They are superseded by the official demos in
https://github.com/godotengine/godot-demo-projects/tree/master/plugins

(cherry picked from commit 3b3502b758)
2016-09-18 23:05:16 +02:00
Rémi Verschelde bfcfb58efc Merge tools/docdump in tools/doc
Reduces clutter in the tools folder.

(cherry picked from commit 6a4ba76836)
2016-09-18 23:05:07 +02:00
Rémi Verschelde ed96689d8c Move various scripts to the "scripts" folder
Thus cleaning up the "tools" folder a bit.

(cherry picked from commit ae9729b6df)
2016-09-18 23:05:00 +02:00
Rémi Verschelde 125a9f0b06 Remove obsolete Win32 libraries that everyone had forgotten about
(cherry picked from commit 08e5e8794a)
2016-09-18 23:04:52 +02:00
Rémi Verschelde fd58f8dce8 Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.

(cherry picked from commit 3efe1231f0)
2016-09-18 23:04:26 +02:00
Andreas Haas adcf45b627 Update gamepad mappings from community db.
(cherry picked from commit 808bd53934)
2016-09-18 23:03:22 +02:00
Rémi Verschelde 48d1e8bd4e InputEvent: Fix event comparisons when type is NONE
Was a regression from 2e5a4cb5ca.
Fixes #6376.

(cherry picked from commit eff6519aaf)
2016-09-18 23:03:10 +02:00
Waldson Patrício 73b40d1457 Fixes LineEdit text selection with mouse selecting more than intended
(cherry picked from commit 3d84973184)
2016-09-18 23:02:57 +02:00
Joscha e7772e43d3 Tilemap editor: Bucket tool - allow deleting and replacing of tiles
(cherry picked from commit acd41d964a)
2016-09-18 23:02:46 +02:00
Rémi Verschelde de5f49aac5 i18n: Update list of supported locales based off glibc
Fixes #5733, fixes #6214.

(cherry picked from commit 54e97e5ee6)
2016-09-18 23:02:14 +02:00
Rémi Verschelde 2ab7e6daab i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
Adds Catalan, Danish and Norwegian Bokmål initial translations.

Those were initially translations for the master branch, merged
against the 2.1 template.
2016-09-01 19:33:28 +02:00
Rémi Verschelde 68c7da5a35 classref: Sync with current source 2016-09-01 18:56:48 +02:00
Mark Nokalt a3a065b458 editor: Add mouse position information in TileMap
(cherry picked from commit cd71fcb097)
2016-09-01 08:46:23 +02:00
Mario Schlack 9ea76ff46d Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
(cherry picked from commit f0b6a242cc)
2016-09-01 08:46:03 +02:00
Andreas Haas cd6afd5f1d Fix crash when trying to access the guid of an unavailable Gamepad.
Throws an error now.

(cherry picked from commit 02a8604906)
2016-09-01 08:45:51 +02:00
volzhs 265715f5b2 Show last added action on Input Map and implement InputEvent "=="
(cherry picked from commit 2e5a4cb5ca)
2016-09-01 08:45:37 +02:00
volzhs cd8beea3bf Prevent to add node to selection when node is not inside tree
(cherry picked from commit 4857eabddb)
2016-09-01 08:45:15 +02:00
George Marques 0657d43960 Better document the BaseButton signals
(cherry picked from commit 141360ed82)
2016-09-01 08:44:52 +02:00
George Marques a21b9caa2a Add button_down and button_up signals
(cherry picked from commit 8a1b1ab6d6)
2016-09-01 08:44:45 +02:00
caryoscelus 83864514f9 fix string iterator
Since strings are null-terminated, size() returns incorrect length,
so use length() instead.

fixes #6287

(cherry picked from commit 810fbb70ae)
2016-09-01 08:44:30 +02:00
Ignacio Etcheverry b1ea299edf Matrix32: Add constructor that takes six real_t params
(cherry picked from commit 3578800230)
2016-09-01 08:44:22 +02:00
Ignacio Etcheverry 103b04e529 DocData: Fix null reference not detected correctly
(cherry picked from commit b81725b203)
2016-09-01 08:44:08 +02:00
Mason Ashbridge 07caf4438d Slider value accounts for grabber offset
(cherry picked from commit fb54ba6397)
2016-09-01 08:43:59 +02:00
volzhs 6df46803a7 Make LineEdit not to cover whole line when rename node
(cherry picked from commit ff22db3b21)
2016-09-01 08:42:49 +02:00
Pedro J. Estébanez cccc35e427 Improve/fix GridMap editor
Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter

(cherry picked from commit 7d35973486)
2016-09-01 08:41:31 +02:00
Gau o fthe Veldt fa1f5e55de Documentation for most of ItemList control.
The icon stuff is incomplete since I haven't used icons.

(cherry picked from commit f9e931bf12)
2016-09-01 08:41:18 +02:00
Ignacio Etcheverry 6a563949c7 DocData: Fix duplicated parenthesis for default values
(cherry picked from commit 9e6b53c8dd)
2016-09-01 08:41:12 +02:00
Franklin Sobrinho f9aeb91850 Implemented UndoRedo mergeable modes
(cherry picked from commit debf574df3)
2016-09-01 08:41:04 +02:00
Franklin Sobrinho 71a9efe604 Update Globals and EditorSettings docs
(cherry picked from commit 038e99e107)
2016-09-01 08:40:54 +02:00
Franklin Sobrinho 5f9e6d2b48 Added add_property_info function to Globals and EditorSettings classes
(cherry picked from commit 9f242ed6e5)
2016-09-01 08:40:49 +02:00
Franklin Sobrinho 6327fc47c8 Better editor settings for the FileSystem dock
* Save the current display mode when changing it from the dock

(cherry picked from commit f6b39827b1)
2016-09-01 08:40:23 +02:00
Franklin Sobrinho 3cbd6b8701 Fix editor glitches when the mesh/material preview is shown
(cherry picked from commit a4c3d2dc89)
2016-09-01 08:40:16 +02:00
Franklin Sobrinho 4890db7fef Small usability improvements on the TileMap editor tile palette.
* The column width changes with the zoom, now the icons don't overlap.
  * Added a tile hsepation setting.
  * Added a setting to show/hide tile names.

(cherry picked from commit 0fa26cd850)
2016-09-01 08:40:08 +02:00
Franklin Sobrinho df3d2b25d8 Update EditorPlugin doc
(cherry picked from commit a27d2e4c29)
2016-09-01 08:39:58 +02:00