Commit Graph

3078 Commits

Author SHA1 Message Date
luz.paz 08bde5b2de Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12 21:39:17 -04:00
Rémi Verschelde f438d311ae
Merge pull request #22002 from akien-mga/doc-unify-editor-rst
Doc: Use same headers and order in-editor and online
2018-09-13 02:07:22 +02:00
Fabio Alessandrelli cdc5264a3e
Merge pull request #21692 from Faless/sockets_rebase
New NetSocket interface with common BSD/Win implementation
2018-09-12 18:25:28 +02:00
Rémi Verschelde ba64ea2283 Doc: Use same headers and order in-editor and online 2018-09-12 17:12:23 +02:00
Rémi Verschelde 68cc2cf3bf
Merge pull request #21997 from akien-mga/fix-script-name
Fix default script name in ScriptCreateDialog
2018-09-12 16:42:54 +02:00
Fabio Alessandrelli 30327872e0 Unify StreamPeerTCP/TCP_Server with NetSocket API 2018-09-12 15:56:20 +02:00
Rémi Verschelde c4311b62c4
Merge pull request #21884 from RyanStein/feature-error-tree
Resurrect integrated error display for the Debugger.
2018-09-12 14:53:32 +02:00
Rémi Verschelde f98d946cd9
Merge pull request #21934 from groud/add_scale_mode
Add a scale mode to the 2D editor
2018-09-12 14:24:33 +02:00
Rémi Verschelde cc5ab22204
Merge pull request #21935 from goodyttoor/gltf_cubic
Fix cubic spline interpolation in glTF importer
2018-09-12 14:12:32 +02:00
Rémi Verschelde fb77cdf2f2 Fix default script name in ScriptCreateDialog
It would default either to '.gd' when created from the script editor,
or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12 12:29:50 +02:00
Rémi Verschelde c7fc3dcab3
Merge pull request #21878 from RyanStein/bugfix-14400
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12 11:18:10 +02:00
Rémi Verschelde 1db4b307f9
Merge pull request #21984 from groud/fix_2D_selection
Fix 2D selection
2018-09-12 11:13:36 +02:00
Rémi Verschelde ecefd07bcb
Merge pull request #21985 from Calinou/fix-osx-open-editor-path
Fix project and editor data paths not being opened correctly on macOS
2018-09-12 10:58:14 +02:00
Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud 9dc81e6ca7 Fix 2D selection 2018-09-11 20:58:01 +02:00
Hugo Locurcio ff9d3e569f
Fix project and editor data paths not being opened correctly on macOS
This closes #21904.
2018-09-11 20:32:08 +02:00
groud 2f316bc608 Add a scale mode to the 2D editor 2018-09-11 17:48:57 +02:00
Rémi Verschelde ed8b75a3e1 Drop obsolete PropertyEditor and SectionedPropertyEditor code
Replaced by EditorInspector.
2018-09-11 16:16:11 +02:00
Rémi Verschelde 45b609f46a Replace last occurrences of PropertyEditor by EditorInspector
Updates the following plugins:
- ConnectionsDialog
- ScriptEditorDebugger
- ItemListEditorPlugin

Also drop now unnecessary compatibility methods.
2018-09-11 16:09:19 +02:00
Rémi Verschelde 4c37ea59be
Merge pull request #21971 from scayze/window_title_update
Update window title when switching scenes
2018-09-11 13:03:11 +02:00
Manuel Strey 909885642a update window title when switching scenes 2018-09-11 12:28:32 +02:00
Rémi Verschelde 0471386a97
Revert "Fix selection of spatial nodes after selecting a non-spatial one." 2018-09-11 11:30:48 +02:00
Rémi Verschelde 96014b6391
Merge pull request #21911 from groud/fix_locked_nodes
Fixes 2D nodes lock not working
2018-09-10 23:43:25 +02:00
Rémi Verschelde efeb88b102
Merge pull request #21907 from JFonS/concave_collision_gizmo
Fix SoftBody gizmo slowness, add ConcaveShape wireframe
2018-09-10 23:36:07 +02:00
Rémi Verschelde fe4c893c88
Merge pull request #21871 from DualMatrix/recent_select
Fixed favorites and recent nodes selecting wrong node
2018-09-10 22:52:08 +02:00
DualMatrix 6ec28de584 Fixed favorites and recent nodes selecting wrong node
Fixed favorites and recent nodes selecting wrong node and fixed a typo.

Fixes #6535
2018-09-10 20:58:29 +02:00
Rémi Verschelde 772b398ad8
Merge pull request #21886 from RyanStein/bugfix-15509
Check for double-colon on open recent script.
2018-09-10 19:06:41 +02:00
Rémi Verschelde ec788e1ac4
Merge pull request #21879 from willnationsdev/script-name-empty
Fix ScriptCreateDialog passing script w/ no filename
2018-09-10 18:58:21 +02:00
Rémi Verschelde fcabf95934
Merge pull request #21835 from DualMatrix/save_branch
Prevent overwriting open scenes when saving
2018-09-10 16:00:25 +02:00
Rémi Verschelde 04eb6046c5
Merge pull request #21831 from JFonS/fix_13849
Fix selection of spatial nodes after selecting a non-spatial one.
2018-09-10 15:39:31 +02:00
Vivatchai Kaveeta 463ead1eb7 Fix cubic spline interpolation in glTF importer
Should solve #21001 #14636
2018-09-10 20:02:39 +07:00
groud 1d83f36a26 Fixes 2D nodes lock not working 2018-09-09 22:17:54 +02:00
JFonS 216ba4cc8b Fix SoftBody gizmo slowness, add ConcaveShape wireframe 2018-09-09 19:39:34 +02:00
Ryan Stein 13370e3e09 Merge debugger's error and stack trace lists into one tree interface. 2018-09-08 22:36:40 -04:00
Ryan Stein 1cdc04c9c4 Check for double-colon on open recent script. 2018-09-08 22:26:05 -04:00
willnationsdev 69c09ab2fd Fix ScriptCreateDialog passing script w/ no filename 2018-09-08 15:04:55 -05:00
Ryan Stein 7fdb8f72c0 Make `_sort_list_on_update` true before opening new help or script files in the ScriptEditor. 2018-09-08 14:33:54 -04:00
Michael Alexsander Silva Dias dff7366c86 Fix error when reimporting an Image resource 2018-09-07 16:43:11 -03:00
DualMatrix c43ffc8917 Prevent overwriting open scenes when saving
Prevent overwriting open scenes when saving, this fixes #17628
2018-09-07 15:54:26 +02:00
JFonS b82f037818 Fix selection of spatial nodes after selecting a non-spatial one.
Fixes #13849
2018-09-07 10:49:40 +02:00
DualMatrix 3f672307d7 Made editor automatically open scenes of built in scripts.
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-07 00:34:39 +02:00
Rémi Verschelde 8804eb8c06
Merge pull request #21707 from JFonS/fix_instanced_selection
Fix selection of instanced scenes in 3D
2018-09-05 18:11:56 +02:00
Rémi Verschelde 2f4912ec69
Merge pull request #21767 from volzhs/expand-collapse-all
Make expand/collapse all properties menu working
2018-09-05 18:04:44 +02:00
Rémi Verschelde 021159330c
Merge pull request #21766 from volzhs/bitmask-color
Make better look for bitmask
2018-09-05 18:03:40 +02:00
volzhs ce4067e38b Make expand/collapse all properties menu working 2018-09-05 11:03:10 +09:00
volzhs 192beed068 Make better look for bitmask 2018-09-05 10:49:48 +09:00
Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense
to have as a common resource. It also allowed to disable compilation of
Particles (3D) when using 'disable_3d'.

Also cleaned up includes in SpatialEditorGizmos and some other places,
as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04 11:32:56 +02:00
Rafael Reis d1d1f4a776 #21500 Fixing key shortcut 2018-09-03 11:39:07 -03:00
JFonS 4a412943d4 Fix selection of instanced scenes in 3D 2018-09-02 22:31:03 +02:00
Guilherme Felipe 4356af2a68 [Texture Import] Fix invert color 2018-09-02 11:35:48 -03:00
Hugo Locurcio 9c5ce5cf58
Fix the project manager window size on hiDPI displays on macOS
This closes #21525.
2018-09-02 11:52:26 +02:00
Rémi Verschelde 737c90963f
Merge pull request #21636 from akien-mga/docdata-variant
DocData: Fix return type listed as "var" instead of "Variant"
2018-09-01 23:40:11 +02:00
Rémi Verschelde ab60283798
Merge pull request #21663 from Calinou/fix-editor-shortcut-defaults
Fix some editor shortcuts' default values not being set properly
2018-09-01 20:40:29 +02:00
Hugo Locurcio af139af69e
Fix some editor shortcuts' default values not being set properly
This also changes the uppercase/lowercase/capitalize shortcuts
to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts
with the new Find Next shortcut.

This closes #21612.
2018-09-01 16:20:47 +02:00
Ibrahn Sahir 02693b9af6 Removed some unneeded generated headers from the editor directory SCsub.
These headers are currently built in (and included from) the core directory.
Removing the editor directory versions to avoid confusion.
2018-09-01 13:00:04 +01:00
Michael Alexsander Silva Dias 8c74257d68 Make "Search Classes" dialog have relationship lines if the setting is enabled 2018-08-31 21:48:56 -03:00
Rémi Verschelde f92b87e5f8 DocData: Fix return type listed as "var" instead of "Variant" 2018-08-31 22:41:14 +02:00
Kelly Thomas e00baaf6ce emit more detailed type information for signal parameters 2018-08-31 22:34:22 +02:00
Rémi Verschelde 51dfdf549e ExportDialog: Validate path before allowing export
Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.

Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.

Also fixed being able to click "Export project" without selecting
a preset.
2018-08-31 11:19:13 +02:00
Will Nations dee0ee749d Fix Script Classes not instancing with custom name. 2018-08-30 16:01:39 -05:00
JFonS 07d9b7af7a Fix regression #21262 in Path Gizmo
closes #21262
2018-08-30 14:24:24 +02:00
Rémi Verschelde 9eb4d4ab2d Add missing copyright headers 2018-08-29 22:41:17 +02:00
Rémi Verschelde 6003cf70b1
Merge pull request #21578 from volzhs/font-hindi
Add Hindi font for editor
2018-08-29 22:41:09 +02:00
volzhs 1dc6d47df9 Add Hindi font for editor 2018-08-30 05:11:09 +09:00
Juan Linietsky cf834a22dc Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
Rémi Verschelde 39cbb992c3
Merge pull request #21516 from elasota/fix-bptc
Fix BPTC regressions
2018-08-29 16:35:34 +02:00
Marcelo Fernandez 20bea1e231 Unexpose TileMap set_celld 2018-08-29 09:00:00 -03:00
Rémi Verschelde 6c8aa939e4
Merge pull request #21539 from yurchor/master
Fix minor typos and word puzzles
2018-08-29 12:21:33 +02:00
Yuri Chornoivan 06e73522dc Fix vformat(), minor typos and word puzzles 2018-08-29 11:50:39 +03:00
Bernhard M. Wiedemann 83b856c046 BuildSystem: Sort input file lists
so that godot package builds reproducibly
in spite of indeterministic filesystem readdir order
and http://bugs.python.org/issue30461

See https://reproducible-builds.org/ for why this is good.

Sort font input file list, so that builtin_fonts.gen.h
is created in a reproducible way

Sort list of platforms, so that editor/register_exporters.gen.cpp
is created in a reproducible way

Sort list of source files, so that .a files and resulting godot binaries
are created in a reproducible way
2018-08-29 10:24:07 +02:00
Bernhard M. Wiedemann f312582326 BuildSystem: Fix font list
We want to add the individual strings to the list
and not add a list object to the list.

Without this patch, sorting failed because "str < list"
is not a valid operation in python.
2018-08-29 10:24:07 +02:00
Rémi Verschelde b6c170165c
Merge pull request #21485 from JFonS/fix_selection
Saner selection code for instanced scenes in 3D,  should close #21447
2018-08-29 10:08:41 +02:00
Rémi Verschelde 7e79fb80db Fix z-fighting on origin grid lines in spatial editor
Fixes #21264.
2018-08-29 09:27:50 +02:00
Will Nations ca14766e3a Fix making _editor_icon meta during CLEAR_SCRIPT 2018-08-28 15:32:35 -05:00
Tommi Komulainen aded18104b Scale the Item List Editor window size with the editor scale
Makes the dialog bigger and more usable on HiDPI screens.

Fixes #21520
2018-08-28 19:17:29 +02:00
Marcin Zawiejski eaa0dbc7d8 Fix for p_width - 1=-1 out of size
Fixes a zero-size image creation by moving the profiler plot update call
to the Clear button handler so it is not called during initialization.
2018-08-28 11:49:12 +02:00
Rémi Verschelde ac38b7e97b
Merge pull request #21496 from tko/macos-complete
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-28 07:40:55 +02:00
Rémi Verschelde cda5a56808
Merge pull request #21495 from tko/macos-replace
[macOS] fix conflicting keybindings for (Find and) Replace...
2018-08-28 07:38:30 +02:00
elasota 084cbdefa2 Fix BPTC and fix importing HDR images with LDR compression 2018-08-27 23:05:04 -04:00
K. S. Ernest (iFire) Lee fa62037ff6 In the GLTF importer normalize Quaternions after every operation and when reading from the format. 2018-08-27 14:59:28 -07:00
Tommi Komulainen c2f0b4c9c6 [macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
The default shortcut for Spotlight search is Command+Space so try not to
use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27 20:39:43 +02:00
Tommi Komulainen 464756ec0f [macOS] fix conflicting keybindings for (Find and) Replace...
```
Play Scene        Command+R           (no change)
Replace...        Command+R        => Option+Command+F
Find Function...  Option+Command+F =>   Ctrl+Command+J
```

On macOS Option+Command+F is commonly used for Find and Replace so use
it instead to avoid conflicting with "Play Scene"

And as Option+Command+F is currently used by "Find Function..." rebind
the latter to Control+Command+J which is the Xcode shortcut for
"Jump to Definition"

Fixes #19817
2018-08-27 20:28:24 +02:00
Juan Linietsky 0565adb20f Removed fallback system and merged bptc into s3tc 2018-08-27 13:47:35 -03:00
Rémi Verschelde 9df5ddae29
Merge pull request #21456 from MarianoGnu/tileset_editor
TileSet editor Fixes
2018-08-27 17:49:02 +02:00
Rémi Verschelde 72996df656
Revert "Try closing gracefully before terminating process" 2018-08-27 17:32:43 +02:00
Omicron 71397e0e17
Typo in text string
reported by Yuri Chornoivan on weblate
2018-08-27 16:12:48 +02:00
JFonS b58bb95c86 Saner selection code for instanced scenes in 3D, should close #21447
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes.
I will probably work on fixing all the shenanigans around selection, but that will take some time.
This part of the code should work better for the moment.
2018-08-27 16:02:49 +02:00
Rémi Verschelde fc1d464f1f
Merge pull request #21381 from YeldhamDev/members_help_overview_fix
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27 09:43:00 +02:00
Rémi Verschelde 0f4ba4481a
Merge pull request #21432 from JFonS/fix_material_convert
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27 08:55:41 +02:00
Rémi Verschelde a543c68959
Merge pull request #21466 from elasota/fix-layered-texture-import
Fix crash when importing layered textures
2018-08-27 08:00:15 +02:00
Michael Alexsander Silva Dias df4f3aecd8 Fix Members/Help Overview getting their items deselected when a tooltip appears 2018-08-26 23:55:45 -03:00
elasota 02d3d4c2ce Fix crash when importing layered textures 2018-08-26 20:21:27 -04:00
Mariano Javier Suligoy c64ab97063 TileSet editor Fixes
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398
Add some checks for TileID validation before accessing to it's properties. Fixes #21397
Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402
Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26 17:10:01 -03:00
JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 2018-08-26 12:25:41 +02:00
Andrea Catania 2e722caead Fixed physics bone crash: #20397 2018-08-26 11:55:58 +02:00
Mariano Suligoy 1f4a891a9c Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
Rémi Verschelde 0b67d1665d Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
Rémi Verschelde f733c6470d
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24 15:31:31 +02:00
Rémi Verschelde cd945e28de
Merge pull request #21272 from paulloz/tilemap-tools-enhancements
tilemap_editor: change move and duplicate tools
2018-08-24 15:18:06 +02:00
Rémi Verschelde 571dab7d1e
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24 15:02:26 +02:00
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Rémi Verschelde d442f3d0aa
Merge pull request #21351 from akien-mga/print_verbose
Add print_verbose to print to stdout only in verbose mode
2018-08-24 14:58:36 +02:00
Rémi Verschelde 548c262399
Merge pull request #21359 from dragmz/fix-plot-clear-when-stopped
Fix clear button not clearing plot when stopped
2018-08-24 13:50:22 +02:00
Juan Linietsky 0161e95f01 some checks for node removed, may fix #20863 2018-08-24 08:29:40 -03:00
Marcin Zawiejski 92a9a8969d Fix clear button not clearing plot when stopped
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
2018-08-24 12:41:25 +02:00
Paul Joannon 3f1b977263
tilemap_editor: change move and duplicate tools
* Move now behaves like a Cut
* Duplicate now behaves like a Copy
* You can continue Pasting after Cut or Copy
2018-08-24 11:58:01 +02:00
Rémi Verschelde e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
Rémi Verschelde de59fe04e7 Add print_verbose to print to stdout only in verbose mode
Equivalent of the cumbersome:
if (OS::get_singleton()->is_stdout_verbose())
	print_line(msg);
2018-08-24 09:23:20 +02:00
Juan Linietsky bffaa835fc -Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
2018-08-23 16:44:10 -03:00
Rémi Verschelde 2c5b409407
Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selection
Fix update 2D view on selections in scene tree
2018-08-23 18:07:25 +02:00
Juan Linietsky 0d0cf2e948 Change how path properties are presented, so they can be edited. Fixes #20709 2018-08-23 11:45:54 -03:00
Rémi Verschelde d1497b720e i18n: Fix extract.py after #17440
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
2018-08-23 14:43:41 +02:00
Rémi Verschelde 87958e7ada i18n: Merge translation catalogs with updated template 2018-08-23 14:37:31 +02:00
Rémi Verschelde 2f721d1245 i18n: Sync translation template with current source
Finally unlocking translations for the master/3.1 branch on Weblate
to prepare for the stable release.
2018-08-23 14:35:40 +02:00
Alexander Holland b7db3a69b8 Fix update 2D view on selections in scene tree 2018-08-23 14:27:06 +02:00
Rémi Verschelde 32a6542672 i18n: Sync translations with Weblate
(cherry picked from commit f16f9b2b8a)

Also adds initial Georgian and Latvian translations.
2018-08-23 13:38:37 +02:00
JFonS 927f9f283f Remove material errors after opening new project, fixes #21073 2018-08-23 10:50:30 +02:00
Rémi Verschelde 18e1268cd7
Merge pull request #21254 from YeldhamDev/tile_grid_map_side
Add option to move Tile/GridMap editors to another side
2018-08-23 09:04:12 +02:00
Rémi Verschelde 0c0aa5fc6f
Merge pull request #21290 from elasota/texture-import-options
Hide unused options when not using "Video RAM" compression mode
2018-08-23 09:01:46 +02:00
elasota 7ad1ca525e Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import. 2018-08-22 18:31:12 -04:00
Michael Alexsander Silva Dias 6fa1b5eca7 Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
Rémi Verschelde 61f15878de
Merge pull request #21283 from YeldhamDev/gridmap_meshlib_rename
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 22:41:40 +02:00
Rémi Verschelde a752e2f4a3
Merge pull request #21150 from Calinou/more-window-placement-options
Add more project window placement options
2018-08-22 22:26:52 +02:00
Michael Alexsander Silva Dias 5c6be1aea5 Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
Hugo Locurcio 475a46c59c
Add more project window placement options
It is now possible to use the previous or next monitor (relative to
the editor) to display running projects. If either end is reached,
it will wrap around to the last or first monitor (respectively).

This closes #20283.
2018-08-22 20:21:03 +02:00
Mariano Javier Suligoy 810b73c01e Display tile ID along with name
Fixes #20895.
2018-08-22 14:35:50 +02:00
Poommetee Ketson a327a0078b Fix crash when previewing null AudioStream 2018-08-22 17:03:51 +07:00
elasota 35f6ba5c5d BPTC support 2018-08-21 22:56:04 -04:00
Rémi Verschelde 0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Laurent Van Acker 4d6a6e0813 Add modulation of tiles from tileset in palette and editor draw 2018-08-22 01:36:43 +02:00
Michael Alexsander Silva Dias d0f55ab6e4 Fix MeshLibrary editor 2018-08-21 19:06:52 -03:00
Rémi Verschelde a3fe19dd10
Merge pull request #21252 from vnen/remove-autoload-init
Disable scripting and physics early in EditorNode
2018-08-21 23:42:26 +02:00
Rémi Verschelde 4bf15d8090
Merge pull request #21236 from dragmz/windows-graceful-close
Try closing gracefully before terminating process
2018-08-21 22:47:21 +02:00
Juan Linietsky 0a8ac1a57c display some constants as hex 2018-08-21 17:13:16 -03:00
Rémi Verschelde 404ee1a56b Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
Juan Linietsky e20864c340 Clipped camera implementation, a camera that avoids going into geometry. 2018-08-21 11:48:48 -03:00
George Marques ed3776c6a4
Disable scripting and physics early in EditorNode
This avoids issues with scripts being instanced before this is set, like
autoloads.
2018-08-20 21:55:01 -03:00
Rémi Verschelde 5dc2b12efa
Merge pull request #21241 from dragmz/reset-debugger-reason
Reset reason text when no longer connected
2018-08-21 00:12:25 +02:00
Rémi Verschelde ad8a6b10b5
Merge pull request #21220 from Noshyaar/import-crash
Fix crash while importing corrupt wav
2018-08-21 00:10:06 +02:00
Rémi Verschelde 35d232b100
Merge pull request #21228 from Noshyaar/docs-bind
Fix arg name in docs, some copy-paste errors
2018-08-21 00:08:05 +02:00
Rémi Verschelde cc3ccf7caa
Merge pull request #21234 from guilhermefelipecgs/fix_inspector_capitalize
[EditorInspector] Fix ImportDock and ProjectExport capitalize
2018-08-21 00:07:15 +02:00
Marcin Zawiejski ca1c851dbd Try closing gracefully before terminating process
Use a Microsoft recommended way of process termination for the project
process run from the editor. This allows loaded DLLs to receive and handle
DLL_PROCESS_DETACH notification and cleanup any global state before the
process actually exits.
2018-08-20 22:41:06 +02:00
Guilherme Felipe 50326a0077 [EditorInspector] Fix ImportDock and ProjectExport capitalize 2018-08-20 17:07:02 -03:00
Poommetee Ketson ec68822cd7 Fix crash while importing corrupted wav
Line 199 does division with 'bits per sample' but the check for
0 is missing.
2018-08-21 02:06:22 +07:00
Poommetee Ketson 76adef2704 Fix arg name in docs, some copy-paste errors 2018-08-21 01:51:19 +07:00
Marcin Zawiejski ce73b56adb Reset reason text when no longer connected
Resets the "Child Process Connected" when the child process is no longer
connected.
2018-08-20 20:46:14 +02:00
Hugo Locurcio dd4fe8588b
Fix occasional crash when downloading assets from the Asset Library
This is caused by GitHub not publishing a Content-Length header in
all cases (it only does so if the file was requested recently),
which in turn made `String.humanize_size()` try to humanize a size of
-1 byte (as returned by HTTPRequest when no Content-Length
is contained in the response).
This crashed the editor due to a division by zero.

This closes #21200.
2018-08-20 20:21:56 +02:00
Juan Linietsky c1bd768ca2
Merge pull request #18822 from QbieShay/master
Added spring arm node
2018-08-20 14:21:04 -03:00
Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Rémi Verschelde 75e540ce72
Merge pull request #21148 from akien-mga/placeholder_text_hint
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
2018-08-20 17:15:03 +02:00
Hein-Pieter van Braam e9a35c2c6b Remove a stray semicolon
This was causing a lot of compiler warnings for no good reason.
2018-08-20 15:02:09 +02:00
Rémi Verschelde 661c9ece7c Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
Rémi Verschelde e7c5aca040 Port ImportDock and ProjectExport to new property editor (2nd try)
Thanks to @ibrahn for helping debug the crashes caused in ProjectExportDialog
by the stray `update_tree()` call, no longer needed in the new inspector.
2018-08-20 10:07:06 +02:00
Rémi Verschelde 15433cffe7
Merge pull request #21195 from AlexHolly/search-help-selection-color
changed search help selection color
2018-08-20 09:17:41 +02:00
Rémi Verschelde e746be7aa9
Merge pull request #21166 from Zylann/find_in_files_improvement
Find in Files improvements
2018-08-20 09:13:03 +02:00
Alexander Holland 5ba083ea1b changed search help selection color 2018-08-19 22:06:20 +02:00
Marc Gilleron 09c55f43cf Find in Files improvements
- Search results are now grouped by file using a Tree control
- You can opt out occurences when using replace mode
- Double-check search results in case files have been tampered with, so occurrences don't get badly replaced
- Fixed replace bug when an occurrence is found twice in one line
2018-08-19 19:24:39 +01:00
Rémi Verschelde 5d09877da8
Merge pull request #21154 from Chaosus/grid_2d_color
Added setting to change color of 2d editor grid
2018-08-19 14:17:55 +02:00
Rémi Verschelde 88cb039f39
Merge pull request #21129 from Calinou/fix-3d-grid-origin-flicker
Fix the 3D grid flickering when the origin is enabled
2018-08-19 14:15:24 +02:00
Rémi Verschelde 94908f08e5
Merge pull request #20893 from guilhermefelipecgs/invert_depth_map
Add option to convert from height map to depth map
2018-08-19 09:57:30 +02:00
Chaosus 66c25d4829 Added possibility to change color of 2d editor grid 2018-08-19 10:04:16 +03:00
Rémi Verschelde 8bc9986db4
Merge pull request #21155 from ordigdug/fix-colorpicker-popup
Fixes colorpicker popup immeditately closing when interacting with co…
2018-08-18 22:48:29 +02:00
Poommetee Ketson f19446622a Fix args count mismatch in property_changed signal
...when editing Dictionary/Array property
2018-08-19 03:35:51 +07:00
DualMatrix 8ad251b331 Fixed text entry is going in reverse
Fixed text entry is going in reverse, this undoes what seems to be a mistake in #20400 and fixes #21061
2018-08-18 20:23:54 +02:00
ordigdug 17b439844d Fixes colorpicker popup immeditately closing when interacting with colorpicker property in a subinspector. Fixes #19559 2018-08-18 11:47:14 -04:00
Rémi Verschelde b3246f13d1
Revert "Port ImportDock and ProjectExport to new property editor" 2018-08-18 15:24:31 +02:00
Rémi Verschelde 0a3d874efd Port ImportDock and ProjectExport to new property editor 2018-08-18 15:07:23 +02:00
QbieShay bb14ef5623 added spring arm node. 2018-08-18 14:34:42 +02:00
Hugo Locurcio 442029b1c0
Fix the 3D grid flickering when the origin is enabled 2018-08-17 23:22:03 +02:00
Guilherme Felipe 72104161db [Texture Importer] Add option to invert color 2018-08-17 13:55:33 -03:00
Natrim 6ad0f4ebe8 Particles2D: fix editing Visibility Rect from inspector
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
2018-08-17 12:25:48 +02:00
Rémi Verschelde 5542d4a830 Export dialog: Fix error color and link alignment
Also fix extraneous "- " line when there are more than 2 messages.
2018-08-17 11:35:05 +02:00
Chaosus 0d16ffbcaa Fix error icon color 2018-08-17 09:19:44 +03:00
Markar e46c2dbf74 Fix bucket fill behaviour when selecting multiple tiles 2018-08-17 01:55:21 +02:00
Rémi Verschelde 134d071ca7
Merge pull request #21046 from DualMatrix/recent_custom_type
Fixed custom nodes not working with favorites and recently used
2018-08-16 18:28:03 +02:00
Rémi Verschelde e06825ba4b
Merge pull request #21067 from natrim/Particles2D_AABB
Particles2D: set emitting if not set before generating Visibility Rect
2018-08-16 18:27:23 +02:00
DualMatrix 9896b7bbf9 Fixed custom nodes not working properly with favorites and recently used in create node window. 2018-08-16 17:14:52 +02:00
Rémi Verschelde ba47f15b78 Fix crash assigning script to a Resource
We were dereferencing the wrong identifier, which could be NULL.
Fixes #19289, supersedes and closes #20985.
2018-08-16 15:40:06 +02:00
Natrim e11e080fa2 Particles2D: set emitting if not set before generating Visibility Rect
and removed not needed running zeroing
 in ParticlesEditor::_generate_aabb
2018-08-16 15:35:12 +02:00
Chaosus 4fdb8ebdec Fix debugger icon for warnings 2018-08-16 08:50:42 +03:00
Rémi Verschelde 1c17c2b9b3
Merge pull request #21023 from Paulb23/fix_reopening_text_file
Fix re-opening of TextFiles when its already being edited.
2018-08-15 23:16:19 +02:00
Rémi Verschelde bec8c7770c
Merge pull request #21022 from Paulb23/create_text_files
Ability to create TextFiles.
2018-08-15 23:15:14 +02:00
Paulb23 6741e7a15d Added method to create TextFiles 2018-08-15 21:09:34 +01:00
Will Nations 3ed9231117 Fix error spam from loading script class icons 2018-08-15 10:17:28 -05:00
Rémi Verschelde d006aa0abb
Merge pull request #21021 from DualMatrix/new_node_warning
Fixed error spam in create node dialog with custom types.
2018-08-15 16:10:12 +02:00
DualMatrix 8591a1bd80 Fixed error spam in create node dialog with custom types.
This should fix #20789
2018-08-15 15:35:14 +02:00
Rémi Verschelde 040c6be426
Merge pull request #20560 from willnationsdev/class_icons
Add custom icons to script classes.
2018-08-15 15:16:29 +02:00
Rémi Verschelde 2f20836e52
Merge pull request #19837 from willnationsdev/plugin-utilities
Add PluginConfigDialog.
2018-08-15 11:42:51 +02:00
Rémi Verschelde e92777c1ee
Merge pull request #21007 from guilhermefelipecgs/disable_camera_interpolation
Disable camera interpolation when switching scene tabs
2018-08-15 09:03:53 +02:00
Rémi Verschelde eef39bcb84
Merge pull request #21010 from YeldhamDev/tile_editors_changes
Changes to the TileSet and TextureRegion editors
2018-08-15 01:14:53 +02:00
Rémi Verschelde 859f3bf5a9
Merge pull request #20873 from ttencate/master
Allow middle-click to close scripts
2018-08-15 01:10:21 +02:00
Paulb23 81bf150cdc Fix re-opening of TextFiles when its already being edited 2018-08-14 23:44:55 +01:00
Guilherme Felipe ae788125a0 Disable camera interpolation when switching scene tabs
Fix #11764
2018-08-14 19:25:27 -03:00
Rémi Verschelde 1e49b2d720
Merge pull request #20997 from Gamblify/add_files_to_tree_view
Add a way to disable the split view in the FileSystem dock
2018-08-14 22:50:51 +02:00
Will Nations 6d9cc032e7 Add custom icons to script classes. 2018-08-14 14:18:05 -05:00
Juan Linietsky e6a64b1888 Avoid scripts from being opened in same inspector, closes #20111 2018-08-14 15:44:23 -03:00
Juan Linietsky c72cab1293
Revert "Open visual editor when "open editor" button in the inspector is pressed" 2018-08-14 15:35:21 -03:00
Rémi Verschelde 78a6cd9e09
Merge pull request #20977 from malbach/Particles3D_AABB
Particles3D: set emitting if not set before generating AABB
2018-08-14 20:20:28 +02:00
Michael Alexsander Silva Dias 609d97b6d4 Changes to the TileSet and TextureRegion editors 2018-08-14 14:02:47 -03:00
Thomas ten Cate d867f11820 Allow middle-click to close scripts
Fixes #20871
2018-08-14 18:01:06 +02:00