Rémi Verschelde
8a47d6eb50
Merge pull request #87790 from nongvantinh/fix-87643
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Fix incorrect condition for error filtering
2024-02-02 12:03:59 +01:00
Rémi Verschelde
24a2560d30
Merge pull request #87682 from zaevi/fix_csharp_stringname_ref
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C#: Fix issues for StringName reference in `CSharpInstanceBridge.Get`.
2024-02-02 12:02:44 +01:00
Paul Joannon
999180d5b5
Delay fs update when populating path bimap
2024-02-01 22:06:40 +01:00
Nông Văn Tình
d81c9c32c5
Fix incorrect condition for error filtering
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Fixes : #87643
The original condition stopped immediately after checking for 'searchText' in the 'Message' field, resulting in premature termination of subsequent checks. This fix ensures that all relevant conditions are appropriately evaluated before determining the filtering outcome.
Additionally, accompanying changes include improved code readability for better comprehension. This adjustment enhances the maintainability of the error filtering mechanism, contributing to a more robust codebase overall.
2024-01-31 23:01:37 +07:00
Aaron Franke
aed5ea9460
Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
Rémi Verschelde
736696b533
Merge pull request #87679 from raulsntos/dotnet/remove-unused
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C#: Remove unused code
2024-01-30 17:48:07 +01:00
Michael Wörner
9d50a486bf
Fixed ~CSharpScript() holding on to a mutex longer than necessary, creating potential for a deadlock.
2024-01-28 21:28:14 +01:00
Zae
1e14503715
C#: Fix issues for StringName reference in `CSharpInstanceBridge.Get`.
2024-01-29 02:04:02 +08:00
Raul Santos
82380ec700
C#: Remove unused code
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- Remove `AotBuilder` that was used for MonoAOT in 3.x.
- Remove `PlaySettings` that was used for IDE support in 3.x.
- Remove `ApiAssembliesInfo` that was used for Project generation in 3.x.
- Remove pieces of the old iOS support from 3.x.
2024-01-28 16:09:59 +01:00
Rémi Verschelde
99ac3d332a
Merge pull request #87597 from zaevi/fix_csharp_aot_initialization
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C#: Fix not assigning `runtime_initialized` when initializing with AOT.
2024-01-26 11:49:53 +01:00
Rémi Verschelde
3bbf4abfaa
Merge pull request #87550 from zaevi/fix_csharp_generic_reloading
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C#: Fix sorting for generic types when reloading assemblies.
2024-01-26 11:48:18 +01:00
Rémi Verschelde
563e385810
Merge pull request #87526 from zaevi/fix_csharp_gc
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C#: Fix incorrect GC handle for non-instantiable types.
2024-01-26 11:47:25 +01:00
Rémi Verschelde
85b2c947b2
Merge pull request #87518 from paulloz/dotnet/fix-warnings
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Clean a number of C# warnings
2024-01-26 11:46:37 +01:00
Rémi Verschelde
849b69828b
Merge pull request #85908 from avilches/fix-must-be-variant-analyzer-fail-with-generic-typed-attributes
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Allow using `[MustBeVariant]` in generic typed attributes
2024-01-26 11:42:34 +01:00
Rémi Verschelde
d36f5cf2ba
Merge pull request #85504 from nongvantinh/fix-csharp-loader
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Fix C# script loader does not work reliably
2024-01-26 11:42:01 +01:00
Zae
18599c0935
C#: Fix sorting for generic types when reloading assemblies.
2024-01-26 18:00:46 +08:00
Paul Joannon
46b3096570
Clean a bunch of C# warnings
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- `[Obsolete]` tag generated in the middle of documentation comments
- Potential `null` values in generators
- Obsolete call to `GetEditorInterface()`
- We don't want `Godot.Collections.Array` to end with `Collection`
- A few culture specifications and use of `AsSpan` instead of `SubString` in `StringExtensions`
- Disable CA1716 in GodotSharp
2024-01-26 09:38:33 +01:00
Zae
e868a9f577
C#: Fix not assigning `runtime_initialized` when initializing with AOT.
2024-01-26 05:44:40 +08:00
Zae
201e946741
C#: Fix incorrect GC handle for non-instantiable types.
2024-01-25 02:40:08 +08:00
Alberto Vilches
692412562d
C#: Fix to allow usage of [MustBeVariant] in generic typed attributes
2024-01-21 22:29:29 +01:00
Nông Văn Tình
7676e389a7
Fixes C# script loader does not work reliably
2024-01-22 04:20:27 +07:00
Rémi Verschelde
0bcc0e92b3
Merge pull request #86730 from reduz/64-bit-cowdata
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Promote CowData to 64 bits
2024-01-19 18:46:11 +01:00
Juan Linietsky
24fe0715b5
Promote CowData to 64 bits
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Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
Yuri Sizov
b6a2c78033
Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
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Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
66736398cd
Merge pull request #87264 from AThousandShips/aabb_fix_cs
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[C#] Fix `Encloses` failing on shared upper bound for `AABB` and `Rect2(I)`
2024-01-17 18:53:22 +01:00
Yuri Sizov
c027aecc2e
Merge pull request #86676 from rune-scape/sparse-script-reload
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GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
Yuri Sizov
7351b5704a
Merge pull request #86528 from avilches/must-be-variant-tests
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Add unit tests for C# diagnostic analyzers
2024-01-17 18:52:45 +01:00
Rémi Verschelde
0a7579b161
Fix `#if *_ENABLED` inconsistencies, should check if defined
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Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
A Thousand Ships
227a165ce4
[C#] Fix `Encloses` failing on shared upper bound for `AABB` and
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`Rect2(I)`
2024-01-16 20:20:53 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Alberto Vilches
7a90c56c00
C# Add test suite for Diagnostic Analyzers: GlobalClass and MustBeVariant
2024-01-15 11:31:12 +01:00
Rémi Verschelde
3dcf9059ae
Merge pull request #86454 from Repiteo/c#-upgrade-TFMs
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C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-11 17:37:19 +01:00
Rémi Verschelde
ba96dbb49a
Merge pull request #85460 from van800/master
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Bump the `JetBrains.Rider.PathLocator` PackageReference to 1.0.8
2024-01-11 17:36:04 +01:00
Rémi Verschelde
cea56336b2
Merge pull request #86972 from zaevi/fix_csharp_method_return_type
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C#: Fix return type hint for methods.
2024-01-10 12:03:33 +01:00
Rémi Verschelde
8a6debd71e
Merge pull request #86592 from emklasson/fix_gd0103_link
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Fix typo in GD0103 error link
2024-01-10 12:03:29 +01:00
Zae
51c54b03d1
C#: Fix return type hint for methods.
2024-01-09 04:28:17 +08:00
Thaddeus Crews
7a06390552
C#: Upgrade TFM for `net472` and some `netstandard2.0` projects
2024-01-06 09:14:33 -06:00
Muller-Castro
96a95cb974
Add const lvalue ref to container parameters
2024-01-05 14:49:57 -03:00
Rémi Verschelde
11d1844e66
Merge pull request #85869 from paulloz/dotnet-warning-out-of-date-properties
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.NET: Add a warning in the inspector when properties might be out of sync
2024-01-03 15:43:41 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
rune-scape
cde478bda6
Hot-reload only changed scripts
2024-01-02 17:56:52 -08:00
Mikael Klasson
a2b183067c
fix: use correct number in GD0103 link
2023-12-27 20:30:59 +09:00
Paul Joannon
0818d015db
Inspector ⚠️ when C# props might be out of date
2023-12-22 23:27:13 +01:00
Raul Santos
abd7927325
C#: Use string literal instead of nameof
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Using `nameof` expressions with method parameters requires C# 11 and we're currently on C# 10.
2023-12-21 03:11:47 +01:00
Yuri Sizov
ef79e5d9dd
Merge pull request #82983 from Repiteo/c#-godotsharp-nullable-classes
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[C#] Enable nullability for variant classes
2023-12-19 20:32:30 +01:00
Yuri Sizov
c8d0325a93
Merge pull request #82955 from paulloz/testing-source-generators
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Add unit tests for C# source generators
2023-12-19 20:32:26 +01:00
msreis
f1cc14d525
Fix missing time for some script functions in profiler
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Fixes the issue by adding a mechanism by which the functions that were
previously disappearing can be profiled too. This is optional with
an editor setting, since collecting more information naturally slows the engine
further while profiling.
Fixes #23715 , #40251 , #29049
2023-12-19 19:42:21 +01:00
Paul Joannon
b352bdc8cb
Add tests for source generators
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- Bootstrap xUnit project to test source generators
- Implement source generator tests
- Better tests structure (put test data in cs files)
- Enable `ScriptSerializationGeneratorTests`
- Enable `ScriptPathAttributeGeneratorTests`
- Fix `NesterClass` -> `NestedClass`
- Use `Path.Combine` when dealing with paths
- Copy test data to the output directory
2023-12-19 18:26:52 +01:00
Yuri Sizov
f478a599fc
Merge pull request #85975 from Repiteo/c#-null-ptr-exception
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C#: Implement function to throw on null pointers
2023-12-19 13:02:24 +01:00
Thaddeus Crews
a0db88335a
Implement function to throw on null pointers
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• Specifically: checks if ptr == IntPtr.Zero
2023-12-17 08:52:20 -06:00
Thaddeus Crews
08e44123cb
[C#] Enable nullability for variant classes
2023-12-09 12:42:10 -06:00
Thaddeus Crews
db7a643e1c
[C#] Enable nullability for variant structs
2023-12-09 12:41:53 -06:00
Rémi Verschelde
d76c1d0e51
Bump version to 4.3-dev
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The essential doesn't change.
-- Samuel Beckett, Waiting for Godot
2023-11-29 23:00:27 +01:00
Ivan Shakhov
7f63f4a6bf
bump the PackageReference "JetBrains.Rider.PathLocator" to 1.0.8
2023-11-28 11:13:30 +01:00
bruvzg
a92511fec3
[iOS] Fix dotnet export.
2023-11-16 15:05:44 +02:00
Raul Santos
3936871077
C#: Fail `callp` silently if script is not valid
2023-11-14 16:56:16 +01:00
Rémi Verschelde
313bffc205
Merge pull request #83357 from raulsntos/dotnet/ConvertCallableToNative(default)
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C#: Fix converting default Callables to native
2023-11-10 21:55:22 +01:00
A Thousand Ships
668761fa8e
Rename `Vector2/3/4I.Min/Max` to `MinValue/MaxValue`
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More consistent with the `Mathf` constants they reference
2023-11-09 14:16:53 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
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Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
ce53362f98
Merge pull request #83670 from raulsntos/notification-predelete-cleanup
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Add `NOTIFICATION_PREDELETE_CLEANUP` notification to fix C# `Dispose()`
2023-11-09 11:45:49 +01:00
Yuri Sizov
b04b546092
Fix node names of submenu items across the editor
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Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
Rémi Verschelde
6afd320984
Merge pull request #78157 from RedworkDE/net-shutting-down-abruptly
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C#: Fix crash with `DisposablesTracker_OnGodotShuttingDown`
2023-10-31 20:52:27 +01:00
Rémi Verschelde
67941551ca
Merge pull request #83809 from raulsntos/dotnet/free-dialogs
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C#: Free dialogs when exiting the editor
2023-10-30 16:26:15 +01:00
Rémi Verschelde
bf41c6bd34
Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node
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C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-27 11:36:33 +02:00
Rémi Verschelde
398b254f27
Merge pull request #83325 from raulsntos/dotnet/find-latest-sdk
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C#: Fallback to the latest SDK
2023-10-24 10:54:04 +02:00
Theraot
8777c05817
Expanded documentation for vector slide and project
2023-10-23 06:16:07 -05:00
Raul Santos
48edcc3b34
C#: Free dialogs when exiting the editor
2023-10-23 02:10:06 +02:00
Raul Santos
9750e49c57
Add `NOTIFICATION_PREDELETE_CLEANUP` notification
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New notification sent after `NOTIFICATION_PREDELETE` to let Objects cleanup at the very end, it should be the last notification sent.
2023-10-20 13:43:42 +02:00
Rémi Verschelde
49f492d54b
Merge pull request #83532 from raulsntos/dotnet/nested-class-generation
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C#: Fix generated nested class order
2023-10-18 16:54:58 +02:00
Raul Santos
fe078219fc
C#: Fix generated nested class order
2023-10-18 03:37:57 +02:00
Raul Santos
e6ebde8408
Fix C# docs to use the proper XML
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Replaces some BBCode that was accidentally left in the C# documentation
with the proper XML syntax.
2023-10-18 01:56:25 +02:00
Rémi Verschelde
dce1aab174
Merge pull request #83514 from kleonc/docs-multiplication-operators-doing-xform_inv-csharp
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Clarify C# docs for operators performing `xform_inv`
2023-10-18 00:06:02 +02:00
Rémi Verschelde
ca09afd530
Merge pull request #80489 from raulsntos/dotnet/diagnostics
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C#: Improve diagnostic messages and add help link
2023-10-17 23:59:17 +02:00
kleonc
408de3b091
Clarify C# docs for operators performing xform_inv
2023-10-17 19:49:42 +02:00
Raul Santos
aa4dba5b56
C#: Improve diagnostic messages and add help link
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- Reword diagnostic messages.
- Add help link to diagnostics.
2023-10-17 19:45:09 +02:00
Raul Santos
be1dfd3b3a
C#: Allow exporting games without C#
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When exporting a game that contains a C# solution, a feature is added so the exported game can check if it should initialize the .NET module. Otherwise, the module initialization is skipped so games without C# won't check for the assemblies and won't show alerts when they're missing.
2023-10-16 05:07:11 +02:00
Raul Santos
d525a45e5c
C#: Fix converting default Callables to native
2023-10-15 02:02:58 +02:00
Raul Santos
a186343abd
C#: Fallback to the latest SDK
2023-10-14 14:21:48 +02:00
Zae
55f74d99f4
C#: Fix lookup for singleton instance types.
2023-10-13 16:40:46 +08:00
Jakub Marcowski
cb954c6bab
Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2023-10-12 13:46:49 +02:00
Raul Santos
cea77d0b48
C#: Add checks to Android export
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- Add .NET 7.0 TFM when the platform is Anroid to the created csproj.
- Prevent exporting to Android when the architecture is not supported.
2023-10-10 00:35:08 +02:00
Rémi Verschelde
9694f1d48c
Merge pull request #83051 from Repiteo/c#-untyped-to-typed-argumentnullexception
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C#: Untyped to typed `ArgumentNullException`
2023-10-09 23:24:52 +02:00
Rémi Verschelde
4a5801b44a
Merge pull request #82729 from shana/shana/ios-csharp
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Add C# iOS support
2023-10-09 23:23:11 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
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Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Andreia Gaita
ee9a735c26
Add C# iOS support
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This support is experimental and requires .NET 8
Known issues:
- Requires macOS due to use of lipo and xcodebuild
- arm64 simulator templates are not currently included
in the official packaging
2023-10-09 18:22:56 +02:00
Thaddeus Crews
d0cd726310
C#: untyped to typed handle null exception
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• Add some missing exception/return documentation
2023-10-09 09:53:21 -05:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85
Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-08 17:23:33 +02:00
Thaddeus Crews
d5d5af653e
C# - Fix inheritdoc links in Compat.cs
2023-10-08 09:14:28 -05:00
Raul Santos
bfe1a93023
C#: Report diagnostic for Node exports in a type that doesn't derive from Node
2023-10-06 19:03:18 +02:00
clayjohn
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
Rémi Verschelde
46b8f4a859
Merge pull request #82740 from raulsntos/dotnet/compat4.2
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Add C# compat members for 4.2 changes
2023-10-04 15:44:05 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
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Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Raul Santos
1dbecc3ff1
Add C# compat members for 4.2 changes
2023-10-03 19:34:39 +02:00
Yuri Sizov
cc0eebd9d8
Validate `code` tags for class and member references
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This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.
Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Raul Santos
404fd0b2dc
Fix C# editor dialogs
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- Use `EditorInterface` to open C# editor dialogs.
- Ensure C# editor dialogs are open after `EditorProgress` finishes.
2023-10-02 17:50:33 +02:00
Rémi Verschelde
6bebd9c961
Merge pull request #82664 from hackerzhuli/master
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Fixed an error in `Vector3.BezierDerivative` in mono module
2023-10-02 13:17:02 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
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Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
朱力
bceba81b54
Fixed an error in Vector3.BezierDerivative in mono module
2023-10-02 15:00:05 +08:00