Rémi Verschelde
ffe5723fde
Merge pull request #23614 from DualMatrix/snappy
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AnimationPlayer, snap absolute position instead of motion.
2018-11-09 15:56:32 +01:00
DualMatrix
e4e8fc6314
AnimationPlayer, snap absolute position instead of motion.
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Fixes #22663
2018-11-09 12:35:49 +01:00
Juan Linietsky
6e5872b709
Use a more compatible (and certain to work) mechanism to check default value on scene packing.
2018-11-09 08:16:36 -03:00
Rémi Verschelde
4e1995c29b
Remove junk SCons file
2018-11-09 11:51:38 +01:00
Rémi Verschelde
eef2625ae5
Merge pull request #23059 from groud/change_ci_selection
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Allow the Container children selection but don't allow them to move
2018-11-09 10:04:34 +01:00
Rémi Verschelde
1e8cb1ff47
Merge pull request #23611 from Naryosha/format
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Fix formatting -0.0 by %+f displays +-0.0
2018-11-09 10:03:16 +01:00
Poommetee Ketson
aa311320d9
Fix formatting -0.0 by %+f displays +-0.0
2018-11-09 15:27:06 +07:00
Rémi Verschelde
ef54537b00
Merge pull request #23600 from DualMatrix/advance
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Made AnimationPlayer timeline only advance when keyframing frame variables
2018-11-09 08:13:41 +01:00
Juan Linietsky
da1f53c8d9
User more correct plus file on get_current_dir.
2018-11-08 19:05:12 -03:00
DualMatrix
8286975d16
Made AnimationPlayer timeline only advance when keyframing frame variables
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Fixes #23330
2018-11-08 21:46:34 +01:00
Juan Linietsky
531dc2f435
Proper time tracking in AnimationNodeAnimation, closes #22887
2018-11-08 16:51:45 -03:00
Juan Linietsky
555fb3a317
Effectively ensure that surface materials are the right size when setting them, fixes #23596
2018-11-08 15:58:52 -03:00
Juan Linietsky
d403b4086c
2D Rigid Body CCD should work again, fixes #6664
2018-11-08 15:22:28 -03:00
Ignacio Etcheverry
43e3582058
Merge pull request #23505 from zorbathut/zorbathut/updateproject
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Add option for automatic project updating.
2018-11-08 18:06:24 +01:00
Ignacio Etcheverry
9fa1e0b415
Merge pull request #23595 from neikeq/ff
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Fix assertion fail when loading assembly on project export
2018-11-08 17:10:23 +01:00
Ignacio Etcheverry
0f3fc93070
Fix assertion fail when loading assembly on project export
2018-11-08 16:47:15 +01:00
Juan Linietsky
f2e54057ae
-Moved EditorDefaultValue to ClassDB, made it core
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-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Rémi Verschelde
e7cb47e686
Merge pull request #23463 from hpvb/use-dri-prime-default
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Set DRI_PRIME=1 by default on X11 if not already set
2018-11-08 14:21:12 +01:00
Rémi Verschelde
c4234b1521
Merge pull request #23576 from groud/fix_itemlist
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Fixes icons in itemlist not working
2018-11-08 12:58:07 +01:00
Rémi Verschelde
8d057a04f6
Merge pull request #23472 from BastiaanOlij/min_collision_shape_margin
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Lower minimum margin for collision shapes
2018-11-08 09:34:09 +01:00
Bastiaan Olij
f10a10ca1d
Lower minimum margin for collision shapes
2018-11-08 19:26:09 +11:00
Ignacio Etcheverry
6d7dc9d98b
Merge pull request #23583 from neikeq/ee
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Improve the C# API projects generation
2018-11-08 01:52:27 +01:00
Ignacio Etcheverry
02d5ff4cd0
Improve the C# API projects generation
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- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project
- GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly
- This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>'
2018-11-08 01:05:22 +01:00
Juan Linietsky
daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
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Fix picking in CanvasLayer
2018-11-07 17:51:27 -03:00
groud
0ec448d21d
Fixes icons in itemlist not working
2018-11-07 18:29:24 +01:00
Rémi Verschelde
8ca90d718e
Merge pull request #23571 from marcelofg55/expose_mwtf
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Expose OS::move_window_to_foreground
2018-11-07 16:23:31 +01:00
Marcelo Fernandez
4de0cbba15
Expose OS::move_window_to_foreground
2018-11-07 11:51:15 -03:00
Hein-Pieter van Braam
0aad11a6a7
Set DRI_PRIME=1 by default on X11 if not already set
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This mirrors behavior on Windows and MacOSX where Godot tries to default
to a dGPU if it exists. This doesn't work for Nvidia optimus yet but
this can maybe be added later.
2018-11-06 22:31:35 +01:00
Rémi Verschelde
de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
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Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
Rémi Verschelde
c8700f83a1
Merge pull request #23451 from akien-mga/world_to_map_precision
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TileMap: Fix floor precision in world_to_map on tile borders
2018-11-06 22:21:37 +01:00
Rémi Verschelde
90d43084c2
Merge pull request #23526 from Mintormo/fix-23480
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(#23480 ) Fixed problem with wrong directory path
2018-11-06 22:14:14 +01:00
Rémi Verschelde
1e6537bcc8
Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536
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Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06 22:13:19 +01:00
Rémi Verschelde
a8e79f1a65
Merge pull request #23557 from Kanabenki/fix-angular-velocity-range
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Fix angular velocity property range in editor for ParticlesMaterial
2018-11-06 22:10:23 +01:00
Rémi Verschelde
8739f4b6e2
Merge pull request #23543 from marcelofg55/export_path2
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Preset saved export path is now shown on the Export window
2018-11-06 22:09:33 +01:00
Rémi Verschelde
5099b9d79a
Merge pull request #23561 from groud/fix_scaling
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Fixes uniform scaling issues (for real this time)
2018-11-06 22:07:00 +01:00
groud
742a9d9023
Fixes uniform scaling issues (for real this time)
2018-11-06 21:51:48 +01:00
Rémi Verschelde
8f39b36a1a
Merge pull request #23535 from fire/empty-script-interface-tscn-23495
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Fix empty script interface crash on tscn load. #23495
2018-11-06 20:29:35 +01:00
K. S. Ernest (iFire) Lee
ef78181073
Fix empty script interface crash on tscn load.
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Add fail conditions to protect the visual script function and also fix the initiating cause.
2018-11-06 11:11:23 -08:00
Kanabenki
f221bbb387
Fix angular velocity property range in editor for ParticlesMaterial
2018-11-06 13:55:59 +01:00
Rémi Verschelde
4771b032c4
Merge pull request #23550 from Kanabenki/fix-flag-enum-export
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Add PROPERTY_USAGE_SCRIPT_VARIABLE flag for export(Enum) properties
2018-11-06 11:29:20 +01:00
Kanabenki
30d473689c
Add missing flag for exported enum
2018-11-06 10:00:56 +01:00
Rémi Verschelde
89dd51d433
Merge pull request #23538 from groud/fix_scaling
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Fixes uniform scaling weird behavior
2018-11-06 09:34:15 +01:00
Marcelo Fernandez
4755a3beed
Preset saved export path is now shown on the Export window
2018-11-05 22:01:34 -03:00
groud
c2b6a900fc
Fixes uniform scaling weird behavior
2018-11-05 23:31:57 +01:00
K. S. Ernest (iFire) Lee
34d1cea6b8
On virtual method creation cancel don't do anything.
2018-11-05 14:13:30 -08:00
K. S. Ernest (iFire) Lee
562d241b13
Fix creating a visual script virtual function after minimizing crashes #23536
2018-11-05 13:48:27 -08:00
Ignacio Etcheverry
3cf3c4137a
Merge pull request #23524 from RySchmitt/fix_false_mono_error
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Fix false error when exporting c# enum
2018-11-05 17:59:28 +01:00
Mintormo
69bca28271
( #23480 ) Wrong directory path in filesystem dock when creating script.
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When creating script and file selected in filesystem dock,
between file name and directory path there is no "/" symbol.
This commit fix that bug.
2018-11-05 17:27:48 +03:00
Rémi Verschelde
d4028a3f50
Merge pull request #23522 from YeldhamDev/find_files_dialog_fixup
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General fixup of the "Find in Files" dialog
2018-11-05 14:52:45 +01:00
Rémi Verschelde
b23d7c3b66
Update AUTHORS and DONORS list
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[ci skip]
2018-11-05 14:49:42 +01:00