godot/editor
Hugo Locurcio fe8e7a0b22 Use bullet points in shader editor creation dialog
This is consistent with the script creation dialog.

(cherry picked from commit bce2985615)
2023-07-10 17:46:07 +02:00
..
debugger Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints 2023-06-19 21:39:10 +02:00
export Fix export options of scripted EditorExportPlugins 2023-07-10 17:11:22 +02:00
gui Fix cursor behaviour in Tree while holding CTRL 2023-07-10 17:26:15 +02:00
icons Merge pull request #78350 from ajreckof/you-know-when-you-want-to-search-this-member-you-don't-know-and-then-you-have-the-script-editor-all-over-the-place-now-it-should-not-happen-anymore-hopefully 2023-06-21 03:03:19 +02:00
import Merge pull request #79050 from capnm/fix_teststr_what 2023-07-05 15:59:44 +02:00
plugins Fix comments and indentation in .gdshaderinc files 2023-07-10 17:26:15 +02:00
translations i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00
SCsub Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
action_map_editor.cpp
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp Merge pull request #74948 from AThousandShips/animation_key 2023-06-09 15:30:16 +02:00
animation_track_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
animation_track_editor_plugins.cpp Fix `draw_multiline_colors` usage 2023-05-15 09:56:13 +03:00
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Translate "No match" message in FindReplaceBar 2023-07-10 17:26:13 +02:00
code_editor.h Move convert_indent into CodeEdit 2023-05-07 13:08:37 +01:00
connections_dialog.cpp Focus current node after connecting 2023-07-10 17:26:15 +02:00
connections_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
create_dialog.cpp Merge pull request #63732 from DarkMessiah/create-new-node-arrow-navigation 2023-05-29 12:21:29 +02:00
create_dialog.h
dependency_editor.cpp Fix missing UID handling in Dependency Editor 2023-06-13 11:09:56 +02:00
dependency_editor.h Fix DependecyEditorOwners not acknowledging non-scene resources 2023-06-02 20:18:33 +02:00
directory_create_dialog.cpp Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
directory_create_dialog.h Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
doc_tools.cpp Fix missing GDExtension in-editor API reference 2023-06-29 12:48:10 +02:00
doc_tools.h Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH 2023-05-08 11:00:29 -05:00
editor_about.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_about.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp Bounds fixes in `TextureAtlas` import 2023-06-22 19:20:56 +02:00
editor_atlas_packer.h
editor_audio_buses.cpp Revert "Remember only permanent bottom tabs" 2023-06-23 15:23:36 +02:00
editor_audio_buses.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_autoload_settings.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_autoload_settings.h
editor_build_profile.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_build_profile.h
editor_builders.py CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
editor_command_palette.cpp Merge pull request #57894 from Sauermann/fix-subviewport-1 2023-05-09 10:43:49 +02:00
editor_command_palette.h
editor_data.cpp Fix node selection not handled correctly at launch 2023-07-03 14:43:15 +02:00
editor_data.h Fix node selection not handled correctly at launch 2023-07-03 14:43:15 +02:00
editor_feature_profile.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_feature_profile.h
editor_file_system.cpp Fix filesystem cache split error 2023-06-16 13:13:30 +02:00
editor_file_system.h Use reimport_append api for importing embedded gltf images 2023-02-06 07:11:45 -08:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Improve startup benchmarking 2023-05-23 13:22:35 -07:00
editor_fonts.h
editor_help.cpp Fix regression with enum descriptions now showing up in documentation. 2023-07-10 17:26:14 +02:00
editor_help.h Display `BitField[Enum]` in docs to distinguish from `Enum` 2023-06-15 17:23:02 +03:00
editor_help_search.cpp Add multi window code and shader editors 2023-05-10 09:14:21 +02:00
editor_help_search.h
editor_inspector.cpp Fix enum tooltip with no description 2023-07-10 17:26:15 +02:00
editor_inspector.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_interface.cpp Let editor workaround a case of inconsistency in compound scenes 2023-06-13 11:05:57 +02:00
editor_interface.h Let editor workaround a case of inconsistency in compound scenes 2023-06-13 11:05:57 +02:00
editor_layouts_dialog.cpp Use defined key mapping for closing popups and dialogs 2023-05-20 17:39:59 -07:00
editor_layouts_dialog.h
editor_locale_dialog.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
editor_locale_dialog.h
editor_log.cpp Fix editor log flicker. 2023-06-12 20:15:23 +03:00
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Improve script icon cache 2023-06-26 14:03:21 +02:00
editor_node.h Revert "Remember only permanent bottom tabs" 2023-06-23 15:23:36 +02:00
editor_paths.cpp Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
editor_paths.h
editor_plugin.cpp Add relative path support for `EditorPlugin::add_autoload_singleton` 2023-06-12 21:27:46 +09:00
editor_plugin.h Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
editor_plugin_settings.cpp Add tooltip description wrapping in scene tree and plugin settings 2023-07-10 17:26:14 +02:00
editor_plugin_settings.h
editor_properties.cpp Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node 2023-06-01 00:40:40 +02:00
editor_properties.h Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node 2023-06-01 00:40:40 +02:00
editor_properties_array_dict.cpp Revert "Fix paste value not updated in dictionaries/arrays" 2023-06-24 10:59:35 +02:00
editor_properties_array_dict.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_properties_vector.cpp Preserve vector ratio when dragging through 0 2023-06-02 19:35:18 +02:00
editor_properties_vector.h Preserve vector ratio when dragging through 0 2023-06-02 19:35:18 +02:00
editor_property_name_processor.cpp Add TextFile to editor property capitalizations 2023-06-09 14:27:46 +02:00
editor_property_name_processor.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_quick_open.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_quick_open.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_resource_picker.cpp Fix Image -> Texture2D inspector auto-conversion 2023-06-04 15:21:52 +02:00
editor_resource_picker.h
editor_resource_preview.cpp Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe 2023-05-16 00:31:56 +02:00
editor_resource_preview.h Merge pull request #77000 from reduz/make-more-base-nodes-thread-safe 2023-05-16 00:31:56 +02:00
editor_run.cpp Merge pull request #75444 from lpriebe/editor-run-arg-split-fix 2023-06-21 10:18:37 +02:00
editor_run.h Merge pull request #75444 from lpriebe/editor-run-arg-split-fix 2023-06-21 10:18:37 +02:00
editor_run_native.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_run_native.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_scale.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_scale.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_script.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_script.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_sectioned_inspector.cpp Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
editor_sectioned_inspector.h Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
editor_settings.cpp Merge pull request #75200 from Calinou/debugger-editor-settings-add-property-hints 2023-06-19 21:39:10 +02:00
editor_settings.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_settings_dialog.cpp Translate undo/redo messages in settings dialogs 2023-04-23 17:49:55 +08:00
editor_settings_dialog.h
editor_themes.cpp Make main editor window border margin controllable by theme 2023-05-30 19:19:39 +02:00
editor_themes.h
editor_translation.cpp Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp add backward_undo_ops as property for action 2023-06-13 15:32:05 +02:00
editor_undo_redo_manager.h add backward_undo_ops as property for action 2023-06-13 15:32:05 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h
event_listener_line_edit.cpp Fix missing translations in EventListenerLineEdit 2023-06-27 23:08:41 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp FBX: Disable importer when canceling FBX2glTF setup 2023-03-03 13:53:03 +01:00
fbx_importer_manager.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
filesystem_dock.cpp Fix dropping files from res:// to res:// 2023-07-10 17:26:14 +02:00
filesystem_dock.h Permits the renaming of files and folders inline for items in the FileSystemDock. 2023-06-02 16:29:07 -04:00
find_in_files.cpp
find_in_files.h
groups_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
groups_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
history_dock.cpp
history_dock.h
import_defaults_editor.cpp Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
import_defaults_editor.h
import_dock.cpp Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
import_dock.h
input_event_configuration_dialog.cpp [Input Map] Generate missing values instead of disabling options. 2023-06-06 10:55:00 +03:00
input_event_configuration_dialog.h
inspector_dock.cpp Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
inspector_dock.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.h Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Focus current node after connecting 2023-07-10 17:26:15 +02:00
node_dock.h Focus current node after connecting 2023-07-10 17:26:15 +02:00
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
pot_generator.h
progress_dialog.cpp Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
progress_dialog.h Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
project_converter_3_to_4.cpp Merge pull request #74567 from Garym3/3-to-4-converter-brace-aggregate-fix 2023-06-20 09:19:33 +02:00
project_converter_3_to_4.h Merge pull request #76179 from Maran23/pause-mode-convert-fix 2023-06-19 22:34:43 +02:00
project_manager.cpp Project converter: Use same rendering driver as Project Manager 2023-07-10 17:26:15 +02:00
project_manager.h Add project tags 2023-05-30 00:53:02 +02:00
project_settings_editor.cpp fix errors while reordering input maps 2023-05-12 16:15:16 -03:00
project_settings_editor.h clear filter input in Project Settings when opening Layers 2023-03-10 20:18:37 +08:00
property_selector.cpp Delay initialization of the visual shader editor UI 2023-05-23 15:20:42 +02:00
property_selector.h
register_editor_types.cpp Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
register_editor_types.h
register_exporters.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
rename_dialog.cpp properly update nodepath with batch rename 2023-06-14 15:12:46 +02:00
rename_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
renames_map_3_to_4.cpp Add navigation renames to 3to4 converter 2023-03-30 23:50:02 +02:00
renames_map_3_to_4.h Add conversion for common Theme Overrides 2023-03-10 16:32:35 +01:00
reparent_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
reparent_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
scene_create_dialog.cpp Fix missing translation in SceneCreateDialog 2023-06-26 19:19:36 +02:00
scene_create_dialog.h
scene_tree_dock.cpp Fix drag-dropping nodes at the end of children list 2023-06-19 20:42:33 +08:00
scene_tree_dock.h Prompt to confirm anim track delete on node delete 2023-04-25 17:55:05 +02:00
script_create_dialog.cpp Merge pull request #72288 from MewPurPur/use-string-repeat 2023-05-05 09:56:48 -07:00
script_create_dialog.h
shader_create_dialog.cpp Use bullet points in shader editor creation dialog 2023-07-10 17:46:07 +02:00
shader_create_dialog.h
shader_globals_editor.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_globals_editor.h
template_builders.py
window_wrapper.cpp Fix wrong placement of the Make Floating Button. 2023-06-21 01:00:37 +02:00
window_wrapper.h Add multi window code and shader editors 2023-05-10 09:14:21 +02:00