Commit Graph

9918 Commits

Author SHA1 Message Date
Rémi Verschelde 5c2e858790
Merge pull request #59679 from marstaik/upstream_fix_init
Fix lack of ProjectManager nullptr initializations
2022-03-29 21:48:18 +02:00
Marios Staikopoulos 7af275e2d5 Fix lack of ProjectManager nullptr initializations
Initialize all pointers to nullptr, fixes a crash with asset_library
caused by uninitialized memory.
2022-03-29 11:17:24 -07:00
FireForge efd9b8bc29 Capitalize names in the debugger 2022-03-29 09:07:08 -05:00
Rémi Verschelde 01a3b84545
Merge pull request #59558 from V-Sekai/primitive-indicies 2022-03-29 14:43:26 +02:00
Rémi Verschelde 88299c1589
Merge pull request #59496 from KoBeWi/inspector_teleport 2022-03-29 13:26:49 +02:00
Haoyu Qiu c17d9f05f8 Simplify FBX importer project settings registering 2022-03-29 15:00:43 +08:00
Rémi Verschelde 29a946ee91
Merge pull request #59374 from timothyqiu/extract-refactor-master
Refactor editor `extract.py`
2022-03-29 08:44:37 +02:00
Yuri Roubinsky 509598e8c0 Remove `SHADOW_ATTENUATION` spatial light shader built-in 2022-03-29 08:43:31 +03:00
C.Even 619d9d143b Fix Callable::bind usage in connections_dialog.h and packed_scene.cpp
* Callable::bind takes an array of pointers to Variant
* Fixes #57057
2022-03-29 12:15:36 +08:00
Rémi Verschelde a7a3ff6940 i18n: Sync editor translation template after #59349
(cherry picked from commit 15dc747de8)
2022-03-29 01:23:03 +02:00
Rémi Verschelde c5192d57c6 i18n: Sync editor translations with Weblate
(cherry picked from commit 0db753ef54)
2022-03-29 01:22:58 +02:00
Rémi Verschelde fd0716cba9
Merge pull request #58160 from m4gr3d/android_editor 2022-03-29 00:04:42 +02:00
Fredy Huya-Kouadio 5711037bf6 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 14:04:51 -07:00
Rémi Verschelde f3bd700767
Merge pull request #59619 from Chaosus/vs_input_desc 2022-03-28 22:32:11 +02:00
FireForge 88b09694e7 Fix inspector group name capitalization 2022-03-28 14:02:06 -05:00
Yuri Roubinsky 9edbdc4f36 Add refs to shading language to the desciption of input nodes in vshader 2022-03-28 22:01:10 +03:00
Rémi Verschelde 74b07dd194
Merge pull request #59426 from timothyqiu/name-style-master 2022-03-28 14:19:47 +02:00
Rémi Verschelde 143d13717b
Merge pull request #59553 from reduz/script-extension-support 2022-03-28 13:35:21 +02:00
Haoyu Qiu ccde2bf66f Add property name style toggle to Inspector 2022-03-28 18:52:09 +08:00
Rémi Verschelde 6b2481fcfe
Merge pull request #59565 from SirQuartz/master 2022-03-28 12:28:43 +02:00
Rémi Verschelde 8e7d2826d8
Merge pull request #59453 from DanielKriz/master 2022-03-28 12:20:15 +02:00
Nicholas Huelin 01ca9d3eec Hide "Normal Map" import option when using lossless compression on Texture
This pull request resolves an issue where images being imported with lossless compression allowed you to select a normal map, but the normal map only applies if you're using VRAM compression. Thereby making it redundant to appear when using lossless compression. This pull request hides the normal map option when lossless compression is selected.

Resolves: #59435
2022-03-28 11:36:52 +02:00
Rémi Verschelde b3c35abf92
Merge pull request #59614 from timothyqiu/debug-colors-master 2022-03-28 10:18:40 +02:00
Rémi Verschelde 00e9170812
Merge pull request #59574 from Sauermann/proposal-rename-warp-mouse
Rename warp mouse functions to warp_mouse
2022-03-28 08:52:02 +02:00
Haoyu Qiu af3a5ea7ea Update SceneTree debug colors when settings changed 2022-03-28 10:49:18 +08:00
Rémi Verschelde a0071029f2
Merge pull request #59603 from YeldhamDev/meta_regression_fix
Fix "Script Create" dialog errors with metadata
2022-03-28 00:41:04 +02:00
Rémi Verschelde bff6dc4fb9
Merge pull request #59599 from YeldhamDev/node_picking_lawyer
Fix errors when locking nodes
2022-03-28 00:19:01 +02:00
Michael Alexsander bb5198a5ac Fix "Script Create" dialog errors with metadata 2022-03-27 18:41:41 -03:00
Michael Alexsander c331a3a614 Fix errors when locking nodes 2022-03-27 16:10:57 -03:00
reduz 360dea5348 Add GDExtension support to Script
* Ability to create script languages from GDExtension
* Some additions to gdnative_extension.h to make this happen
* Moved the GDExtension binder to core

This now allows creating scripting languages from GDExtension, with the same ease as if it was a module. It replaces the old PluginScript from Godot 3.x.
Warning: GodotCPP will need to be updated to support this (it may be a bit of work as ScriptInstance needs to be created over there again).
2022-03-27 16:13:00 +02:00
Markus Sauermann 0494e024d8 Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
Rémi Verschelde f2fd325210
Merge pull request #59442 from Vitika9/52287 2022-03-27 12:17:31 +02:00
Rémi Verschelde 27deab49f6
Merge pull request #59546 from timothyqiu/ssl-restart
Mark "Editor SSL Certificates" setting as require restart
2022-03-27 10:38:09 +02:00
Vitika9 eb81ac8fc5 Made reload current project ask for confirmation with unsaved changes 2022-03-27 13:11:19 +05:30
floppyhammer 536d7581ba Fix project manager window size not applying display scale correctly 2022-03-27 11:06:44 +08:00
Haoyu Qiu a33ec7d8a7 Mark Editor SSL Certificates setting as require restart 2022-03-27 09:47:00 +08:00
Rémi Verschelde f0407ad14d
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
K. S. Ernest (iFire) Lee ee954914d9 Clarify what primitives means. 2022-03-26 10:25:13 -07:00
Rémi Verschelde 188ca5470b
Merge pull request #46638 from Ev1lbl0w/feature-hide_gdignored_dirs 2022-03-26 15:54:51 +01:00
C.Even 56d372ef0c Fix project manager window centering in multi-monitor situation
* When main screen's position in not (0,0) and editor scale is larger
  than 1, the project manager window was not centered in main screen
2022-03-26 20:03:04 +08:00
Rémi Verschelde 6fce38d1da
Merge pull request #59489 from adamscott/add-gltf-dae-fbx-blend-shape-mask-array-format-enforcers
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
2022-03-25 22:47:16 +01:00
Rémi Verschelde d3064400c5
Merge pull request #59500 from fire-forge/opentype-button 2022-03-25 18:14:58 +01:00
FireForge 15f4b283bb Make the OpenType "Add Feature..." button full width 2022-03-25 11:18:09 -05:00
Rémi Verschelde c14df99124
Merge pull request #59495 from DanielKriz/feature/better-dir-alert-msgs 2022-03-25 16:22:37 +01:00
Rémi Verschelde fbfa12dd76 Fixup enum compare after #53734 2022-03-25 15:22:53 +01:00
Rémi Verschelde 6d28ff6e23
Merge pull request #53734 from jmb462/fix-missing-action-icons 2022-03-25 14:01:17 +01:00
Rémi Verschelde 283246a9fe
Merge pull request #59452 from reduz/refactor-metadata 2022-03-25 12:30:45 +01:00
Rémi Verschelde aa200d1eef
Merge pull request #59483 from bruvzg/editor_use_mo 2022-03-25 11:26:49 +01:00
bruvzg 78051f93a3
Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
Daniel Kříž 0535ef549a Fix persistent favorites after rename
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
2022-03-25 09:32:10 +01:00
Rémi Verschelde 2066e8e8d7
Merge pull request #59497 from Bitlytic/fix_group_selected
Add _group_selected to callable methods
2022-03-25 09:30:34 +01:00
Rémi Verschelde 277333bd24
Merge pull request #59472 from KoBeWi/data_migration
Make resource unique when pasting to another scene
2022-03-25 09:15:45 +01:00
Daniel Kříž 2a6cb29a0f Add better alert dialogs if directory already exists
Signed-off-by: Daniel Kříž <Daniel.kriz@protonmail.com>
2022-03-25 09:07:24 +01:00
Bitlytic 8ae5c75bf7 Add _group_selected to callable methods 2022-03-24 19:23:55 -05:00
kobewi 6b3c964080 Switch scene when editing foreign resource 2022-03-25 01:17:30 +01:00
Adam Scott 5e6d4baa48 Add GLTF, DAE and FBX importers enforcement for blend shape mask array 2022-03-24 17:15:23 -04:00
FireForge c0f2825f8b Remove space in MeshLibrary editor button 2022-03-24 15:28:19 -05:00
bruvzg 3999897e30
[Editor build] Use smaller .mo files instead of .po, if gettext is available. 2022-03-24 21:17:32 +02:00
kobewi ab21ab80ba Make resource unique when pasting to another scene 2022-03-24 18:52:59 +01:00
reduz 09b951b99b Refactor Object metadata
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.

This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
Rémi Verschelde ac2a19cf24
Merge pull request #59447 from taigi100/Feature-4244-Add-proper-filters-for-picking-export-template 2022-03-24 10:55:33 +01:00
Rémi Verschelde 476b8a2249
Merge pull request #59416 from aaronfranke/export-file 2022-03-24 09:55:24 +01:00
taigi100 d8d73cdd02 Update properties to properly filter for templates. 2022-03-24 10:25:59 +02:00
Haoyu Qiu 81c21ebf39 Add TTR context for pagination button texts 2022-03-24 13:48:07 +08:00
Rémi Verschelde c7bee09bbd
Merge pull request #59424 from fire-forge/icon-theme-color 2022-03-23 11:53:38 +01:00
Haoyu Qiu 680bcef825 Fix crash when exporting projects with shared libraries 2022-03-23 13:53:32 +08:00
FireForge 9544c46e3c Use accent color for some editor icons 2022-03-22 18:47:02 -05:00
Aaron Franke 13392a96e9
Generate export template file names instead of having a fixed set 2022-03-22 10:16:03 -05:00
Rémi Verschelde a30d17fe23
Merge pull request #59029 from bruvzg/help_slanted 2022-03-22 16:06:53 +01:00
bruvzg 803e1ae920
[Help] Add simulated slanted font support to the editor help. 2022-03-22 16:16:04 +02:00
Rémi Verschelde 99139e17e4
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode 2022-03-22 13:26:31 +01:00
Rémi Verschelde 2a116f601b
Merge pull request #59275 from bruvzg/ft_brotli 2022-03-22 12:47:00 +01:00
Michael Alexsander 94b8f38de2 Add visual marker when dragging and dropping tabs 2022-03-21 22:16:29 -03:00
Hugo Locurcio 313c672dc8
Improve the animation track editor drawing
- Draw a background on alternate lines to ease readability of
  animations with many tracks.
- Draw a background on the currently hovered line.
- Use the editor focus stylebox instead of a custom rectangle
  for the focused track.
2022-03-21 23:52:48 +01:00
Aaron Franke f301451fa3
Move extension logic to EditorExportPlatformLinuxBSD 2022-03-21 12:50:31 -05:00
Rémi Verschelde 5a28b1ae51
Merge pull request #59369 from aaronfranke/fixup-embedded-pck 2022-03-21 17:41:23 +01:00
Rémi Verschelde 600ff3a221
Merge pull request #48310 from Blackiris/fix-create-skeleton-physical-bones-4.0 2022-03-21 11:25:41 +01:00
Haoyu Qiu d91c35a325 Refactor editor `extract.py` 2022-03-21 15:56:00 +08:00
Rémi Verschelde 49176bc0fc
Merge pull request #59373 from bruvzg/fix_editor_font_change
[Editor] Fix reloading editor theme on font / font size setting change.
2022-03-21 08:34:09 +01:00
Rémi Verschelde d77d85d23e
Merge pull request #59367 from Calinou/script-editor-decrease-line-spacing
Decrease the default line spacing in the script editor
2022-03-21 08:16:51 +01:00
Rémi Verschelde fbd94dbe88
Merge pull request #59366 from Calinou/editor-pseudolocalization-move-setting
Move the pseudolocalization editor setting to a debug section
2022-03-21 08:13:42 +01:00
Rémi Verschelde e694f209ae
Merge pull request #59351 from taisph/feature/fix-getaddrinfo-failed
Fix getaddrinfo failed with undefined proxy config
2022-03-21 08:11:14 +01:00
bruvzg f80148e3d1
[Editor] Fix reloading editor theme on font / font size setting change. 2022-03-21 08:20:09 +02:00
Aaron Franke e5e697564d
Move fixup_embedded_pck to EditorExportPlatform classes 2022-03-20 21:04:22 -05:00
Hugo Locurcio 6d4514c95e
Decrease the default line spacing in the script editor
This brings the level of line spacing closer to what it was like
in Godot 3.x, which improves usability on small displays.

This also decreases the default line spacing for fixed-width texts
in the About dialog (license text).
2022-03-21 02:00:58 +01:00
Hugo Locurcio 3137487935
Move the pseudolocalization editor setting to a debug section
This moves the setting in question to the bottom of the Editor Settings,
which makes it less likely to be accidentally enabled.
2022-03-21 01:53:30 +01:00
Tais P. Hansen 394f04a2b4
Fix getaddrinfo failed with undefined proxy config
HTTPClientTCP expects proxy host to be empty or port to be -1 to ignore
the proxy. When getting the proxy config from the settings file, the
values will default to U"null" and 0, respectively, making HTTPClientTCP
to attempt to use the values as a proxy, which causes getaddrinfo to
fail looking up a "null" hostname.

Setting the default config values seems like a good approach to prevent
this issue.

Fixes #59037
2022-03-20 17:17:11 +01:00
kobewi 3bd7f82162 Reduce the size of Controls editor toolbar 2022-03-20 17:04:23 +01:00
Haoyu Qiu 46f5cd65a1 More editor `extract.py` improvements and fixes 2022-03-20 20:21:00 +08:00
Fazil Babu 3c53da086f Import settings inspector is cleared when opened 2022-03-20 11:11:22 +05:30
Rémi Verschelde ef24e95f4a
Merge pull request #59268 from Chaosus/shader_renames2
Rename several transform built-ins in shaders
2022-03-18 19:24:38 +01:00
Rémi Verschelde cc1bc09090
Merge pull request #58455 from bruvzg/export_script 2022-03-18 14:34:42 +01:00
Rémi Verschelde 5c8bd6fd71
Merge pull request #58233 from bruvzg/gde_ts 2022-03-18 14:29:58 +01:00
bruvzg e07a8f0aa6
Add brotli decoder and WOFF2 support. 2022-03-18 15:09:38 +02:00
Rémi Verschelde da26fcc91a
Merge pull request #59273 from V-Sekai/import-scene-no-roll 2022-03-18 14:03:02 +01:00
K. S. Ernest (iFire) Lee 5dec64fcad Avoid roll in scene importer camera. 2022-03-18 04:10:07 -07:00
Rémi Verschelde 309cd91ea7 i18n: Sync editor translation template after #59265
(cherry picked from commit 0de7cfc60f)
2022-03-18 11:52:26 +01:00
Rémi Verschelde 38a77fd3ff i18n: Sync editor translations with Weblate
(cherry picked from commit 4228d320bd)
2022-03-18 11:52:22 +01:00
Rémi Verschelde 827094d769
Merge pull request #59264 from timothyqiu/extract-groups 2022-03-18 11:46:21 +01:00
Rémi Verschelde d9382b2216
Merge pull request #59269 from Vitika9/59196 2022-03-18 11:25:45 +01:00
Haoyu Qiu 4d73899352 Improves editor property name extraction 2022-03-18 17:56:45 +08:00
Vitika9 46ca4737f1 Removed extra separator in absence of ChangeType and Rename 2022-03-18 14:42:48 +05:30
Yuri Roubinsky 0d9aecd967 Rename several transform built-ins in shaders 2022-03-18 12:10:55 +03:00
Rémi Verschelde e462e2934d
Merge pull request #59263 from Chaosus/vs_fix_expression_port_name_crash 2022-03-18 09:17:51 +01:00
Rémi Verschelde cb55da5ea7
Merge pull request #59259 from fire-forge/font-import-tab-names
Fix tab names in advanced font importer
2022-03-18 07:55:21 +01:00
Yuri Roubinsky 99e26b6e63 Fix editor crash when renaming visual shader port 2022-03-18 09:52:12 +03:00
Rémi Verschelde 28335b16db
Merge pull request #57996 from Calinou/texture-import-remove-stream-option
Remove unused Streamed option for textures in the Import dock
2022-03-18 07:07:34 +01:00
FireForge 499ab334a2 Fix tab names in advanced font importer 2022-03-17 22:45:33 -05:00
Michael Alexsander deb1342036 Make `TabBar/Container` default their alignments to the left instead of center 2022-03-17 18:12:23 -03:00
Rémi Verschelde e10e7c8ea4 i18n: Sync editor translation POs with template
(cherry picked from commit 93a3d47edc)
2022-03-17 19:53:24 +01:00
Rémi Verschelde a4fc940bfe i18n: Add property paths to editor translation template
(cherry picked from commit 972c6687ff)
2022-03-17 19:53:18 +01:00
Rémi Verschelde 4245f996e5 i18n: Sync editor translations with Weblate
(cherry picked from commit 98b8f4043a)
2022-03-17 19:53:13 +01:00
Rémi Verschelde c0b472dfe2
Merge pull request #58967 from fire-forge/gradient2d_editor 2022-03-17 19:43:29 +01:00
Rémi Verschelde 60e5bf383e
Merge pull request #59163 from timothyqiu/filter-property 2022-03-17 19:19:01 +01:00
Haoyu Qiu 7bdca99d51 Improve inspector filtering 2022-03-18 01:16:25 +08:00
Haoyu Qiu e64cd21f6f Remap property path based on path substrings
Also added captialization caching.
2022-03-18 00:31:13 +08:00
FireForge 9c0261ff85 Add GradientTexture2D editor plugin 2022-03-17 10:32:54 -05:00
bruvzg f19cd44346
Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
Rémi Verschelde 178961a6dc
Merge pull request #59183 from YeldhamDev/assetlib_less_borders
Remove extra borders from the AssetLib plugin
2022-03-16 23:50:18 +01:00
Priyansh Rathi edbf757208
fix axis handle gizmo letters at wrong positions on varying editor scale 2022-03-17 02:20:57 +05:30
Rémi Verschelde 9d732aa0cf
Merge pull request #58973 from bruvzg/gde_export 2022-03-16 11:53:08 +01:00
bruvzg 98d0af7d5c
Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
Markus Sauermann d3af794295 Handle NOTIFICATION_WM_CLOSE_REQUEST in EditorSpinSlider 2022-03-16 08:53:13 +01:00
Michael Alexsander fc0e657e8f Remove extra borders from the AssetLib plugin 2022-03-15 20:40:46 -03:00
Hugo Locurcio bfa2b4c3f5
Add editor icons for all Occluder3D resources
These icons are derived from the Mesh resource icons.
2022-03-15 22:50:46 +01:00
taigi100 6c4dbf92ac
Update to only use select tool on button press
It used to run the code twice, probably once on button press, once on button release.
2022-03-15 20:04:59 +02:00
Hugo Locurcio f269300a7d
Remove unused Streamed option for textures in the Import dock
Godot does not support texture streaming yet (and is only planned
for a future 4.x release), so displaying an option can be misleading.
2022-03-15 18:34:47 +01:00
Rémi Verschelde b389ce5ccd ResourceImporterWAV: Allow configuring loop mode on import
The new `edit/loop_mode` import options lets user choose to either:
- Detect loop points from the WAV (default, same behavior as before)
- Set the loop mode and loop points manually like in AudioStreamSample

Fixes #46164.
2022-03-15 16:16:09 +01:00
Haoyu Qiu 0ac6e6acbe More icon updates on theme change 2022-03-15 23:05:41 +08:00
Rémi Verschelde 51bbcbdec2
Merge pull request #45263 from KoBeWi/😕 2022-03-15 13:18:27 +01:00
Rémi Verschelde d0fee76717
Merge pull request #59135 from EricEzaM/improvement/editor-log-better-button-style 2022-03-15 13:09:34 +01:00
Eric M df2c71efd1 Improve editor log message filter button styles. 2022-03-15 21:25:24 +10:00
Rémi Verschelde 055d775d74
Merge pull request #59158 from akien-mga/editor-properties-array-dict-clean-button_add_item 2022-03-15 09:36:31 +01:00
Rémi Verschelde cf834db44c
Merge pull request #59137 from timothyqiu/sprite-frames-editor 2022-03-15 09:10:48 +01:00
Rémi Verschelde e43fa2d35d Properly clean `button_add_item` ref in Array/Dict property editors
Fixes #59152.
2022-03-15 08:52:02 +01:00
Haoyu Qiu 7cabf49e67 Improves SpriteFrames editor 2022-03-15 14:39:40 +08:00
Haoyu Qiu d07fd739ca Separate 2D grid visibility and grid snap 2022-03-15 08:54:07 +08:00
Yuri Roubinsky 32f2c47356 Remove generating of null comparison operators from documentation 2022-03-14 22:35:23 +03:00
bruvzg f0315c28a8
[Export] Add "export console script" option for Linux, macOS, and Windows exports. 2022-03-14 17:19:18 +02:00
Rémi Verschelde 964908d809
Merge pull request #59121 from fire-forge/capitalizations 2022-03-14 10:37:44 +01:00
bruvzg 4f1660dad7
Generate simulated bold font from the custom font if no custom bold font set. 2022-03-14 08:03:25 +02:00
FireForge 543218fc7c Add missing property name capitalizations 2022-03-14 00:13:41 -05:00
Rémi Verschelde 4f40a71e03
Merge pull request #57436 from AnilBK/change-scopes
Scope Changes for some variables.
2022-03-13 22:10:16 +01:00
Rémi Verschelde cc6d051af2
Merge pull request #59119 from Calinou/3d-editor-improve-indicator-bars 2022-03-13 20:13:03 +01:00
Hugo Locurcio 6f76aaec82
Improve display of freelook/zoom speed indicator bars in the 3D editor
- Use a different color for freelook and zoom speed bars.
- Use an outline for the text to make it readable on any background.
2022-03-13 18:57:28 +01:00
kobewi 3c53752b4a Cleanup embed subwindows getters 2022-03-13 18:20:53 +01:00
Rémi Verschelde 0ce3fff3f8
Merge pull request #58437 from timothyqiu/svg-viewbox 2022-03-13 17:41:35 +01:00
bruvzg e3f7510978
Add simulated bold variant to the editor CJK fonts. 2022-03-13 17:42:20 +02:00
Rémi Verschelde c8fce1661d
Merge pull request #59102 from rcorre/copy-project-config 2022-03-13 15:38:55 +01:00
Ryan Roden-Corrent d271e2517e
Copy full project setting path from dialog.
The EditorProperty UI elements for project settings are created from
SectionedInspector, which has a prefix added to each property path. Each
EditorProperty needs to be made aware of this path so copy_property_path
copies the full path, and not just the suffix.

Fixes #59020.
2022-03-13 09:23:44 -04:00
kobewi c53a84fdfd Improve scene tab close button options 2022-03-13 02:14:32 +01:00
Ricardo Buring ac32535d6e Fix out of bounds crash in particle collision gizmo 2022-03-12 23:57:12 +01:00
Rémi Verschelde 84b358c1d8
Merge pull request #58338 from aaronfranke/bools
Initialize bools in the headers in `editor/`
2022-03-12 22:00:38 +01:00
Rémi Verschelde 71da4c4132
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-editor
Don't store and show current file/directory/path FileDialog properties
2022-03-12 20:48:32 +01:00
Aaron Franke 918b09cabc
Initialize bools in the headers in editor 2022-03-12 13:34:06 -06:00
Rémi Verschelde 38122b8d85
Merge pull request #59050 from KoBeWi/tsal_eht_morf_ssecca 2022-03-12 14:50:56 +01:00
Rémi Verschelde 51505519c1
Merge pull request #59040 from Sauermann/fix-cursorshape-animationnodestatemachineeditor 2022-03-12 14:49:13 +01:00
Rémi Verschelde f5dc2129a0
Merge pull request #59057 from timothyqiu/smart-guide 2022-03-12 13:12:00 +01:00
Yuri Roubinsky 073abe4b9c Add "Add Script" option to project autoload settings 2022-03-12 12:57:05 +03:00
Haoyu Qiu b255efba7c Hide smart snapping line when guideline dragging ends 2022-03-12 14:37:20 +08:00
kobewi 42078dec9f Allow negative indexes in ItemList and PopupMenu 2022-03-12 01:14:03 +01:00
Markus Sauermann 0d96dbcb2a Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.

Fix minor issue with selection order.
2022-03-11 19:10:45 +01:00
Rémi Verschelde e56b69269f
Merge pull request #59013 from bruvzg/fake_bold_italics 2022-03-11 14:24:13 +01:00
Rémi Verschelde 6992c6e2fc
Merge pull request #59026 from Sauermann/fix-cursorshape-animationtrackedittypeaudio 2022-03-11 14:23:39 +01:00
Markus Sauermann 24942214d9 Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 13:17:13 +01:00
bruvzg b32e8d63d8
Add options to embolden and transform font outlines to simulate bold and italic typefaces. 2022-03-11 14:02:30 +02:00
Rémi Verschelde 015fdfc28d
Merge pull request #58986 from akien-mga/diraccessref 2022-03-11 12:51:22 +01:00
Rémi Verschelde 1e099afc8a
Merge pull request #59016 from Sauermann/fix-cursorshape-animationtimelineedit 2022-03-11 11:05:56 +01:00
Rémi Verschelde 952b71a425
Merge pull request #58751 from bruvzg/loc_str_props 2022-03-11 10:45:02 +01:00
Markus Sauermann 4a8a6f892f Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 10:18:27 +01:00
Rémi Verschelde 768f9422bc Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00
Rémi Verschelde af9a60d5b3
Merge pull request #58965 from TechnoPorg/remove-stex-occurrences
Remove more occurrences of "stex"
2022-03-11 08:00:52 +01:00
TechnoPorg f4bc9f5821 Remove more occurrences of "stex" 2022-03-10 18:31:48 -07:00
Haoyu Qiu 6a1e3380f8 Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()` 2022-03-11 07:51:15 +08:00
Rémi Verschelde 7e4a8d3ab3
Merge pull request #58706 from timothyqiu/property-i18n 2022-03-10 21:09:50 +01:00
Rémi Verschelde 8a1c40341c
Merge pull request #58984 from rcorre/export-create 2022-03-10 14:39:44 +01:00
Rémi Verschelde 0a8f8b0e08
Merge pull request #58981 from EricEzaM/improvement/popup-menu-even-spacing 2022-03-10 14:11:14 +01:00
Rémi Verschelde 9b59736473
Merge pull request #58972 from reduz/expose-more-gdextension 2022-03-10 14:09:17 +01:00
Ryan Roden-Corrent 66a278f585
Create parent directories on export.
Fixes #42231.

This works for both the UI and the --export CLI flag.
2022-03-10 07:35:30 -05:00
Eric M 862a88e906 Editor Style: make popup menu vseparation even, and force it to be even. 2022-03-10 21:51:26 +10:00
Rémi Verschelde 90faf04f29
Merge pull request #56476 from gerhean/fix_shortcut_collapse_after_edit 2022-03-10 12:49:27 +01:00
Fabio Alessandrelli 420982dfeb
Merge pull request #58735 from Calinou/editor-visual-profiler-tweak-frame-time-label
Tweak editor visual profiler frame time label for consistency
2022-03-10 12:39:27 +01:00
reduz 6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Rémi Verschelde 83f2942a04
Merge pull request #58969 from timothyqiu/ani-editor-theme
Fix some Animation panel icons not updating after theme change
2022-03-10 08:59:39 +01:00
Haoyu Qiu 83828c7d1b Fix some Animation panel icons not updating after theme change 2022-03-10 14:46:03 +08:00
Haoyu Qiu af16e099ea Fix TextureRegion editor grid color for light themes 2022-03-10 10:59:01 +08:00
Rémi Verschelde 97cb90aa3a
Merge pull request #58907 from novaplusplus/gutter_spam_fix 2022-03-09 21:13:24 +01:00
Rémi Verschelde 33c907f9f5
Merge pull request #58929 from reduz/remove-variant-arg-macros
Remove VARIANT_ARG* macros
2022-03-09 20:48:45 +01:00
Rémi Verschelde f17c5501eb
Merge pull request #58865 from timothyqiu/more-i18n
Add missing i18n to various strings
2022-03-09 20:38:19 +01:00
reduz 21637dfc25 Remove VARIANT_ARG* macros
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
kobewi 39d429e497 Change some math macros to constexpr
Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`.
2022-03-09 16:24:32 +01:00
Rémi Verschelde e78f9da476 i18n: Sync editor translations with Weblate
(cherry picked from commit 751769ed45)
2022-03-09 10:44:18 +01:00
Haoyu Qiu 851ed8886c Fix Autoload capitalization inconsistency 2022-03-09 15:03:03 +08:00
Michael Alexsander 182e038af5 Replace `TabBar`'s `min_width` with `max_tab_width` and expose it 2022-03-09 01:48:18 -03:00
nova++ ce66f8a7a0 Add check to prevent "p_gutter = -1" error spam 2022-03-08 20:23:46 -05:00
Yuri Roubinsky 4d6790e9df Add `_get_func_code/_is_available` virtual functions to custom nodes 2022-03-08 16:23:44 +03:00
Rémi Verschelde f470979732
Merge pull request #58896 from timothyqiu/locks-n-groups 2022-03-08 12:54:59 +01:00
Rémi Verschelde b4ed8885cc
Merge pull request #58892 from groud/avoid_toasters_mise_en_abyme 2022-03-08 12:50:44 +01:00
Haoyu Qiu fb999ebe22 Don't show Lock & Group buttons for nodes hidden by CanvasLayer 2022-03-08 19:43:34 +08:00
Gilles Roudière 0a15706aca Avoid recursive errors in EditorToaster 2022-03-08 11:51:08 +01:00
Silc 'Tokage' Renew 40f2eefe78 fix deselect behavior for Skeleton gizmo 2022-03-08 19:26:27 +09:00
K. S. Ernest (iFire) Lee fd411e580a Avoid gizmo crashes in cases where the points are null.
fix for pose editor
2022-03-08 06:21:04 +09:00
Haoyu Qiu 25d93200c8 Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
Rémi Verschelde d0c614ba74
Merge pull request #58761 from techiepriyansh/fix-multiple-instances 2022-03-07 10:40:19 +01:00
Yuri Roubinsky c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix 2022-03-07 12:14:24 +03:00
Rémi Verschelde 53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess 2022-03-07 08:38:15 +01:00
Yuri Roubinsky 87c7fe69f2 Fix _update_varyings call in visual shader 2022-03-07 10:26:09 +03:00
Rémi Verschelde eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
Rémi Verschelde 1fbd498307
Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedback
Added visual feedback when drag and dropping from scene tree to filesystem
2022-03-06 23:25:39 +01:00
kobewi 2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Igor Kordiukiewicz 2ed334f95f Added visual feedback when drag and dropping from scene tree to file system 2022-03-06 21:36:15 +01:00
kobewi 73fdb22668 Improve some DirAccess usage 2022-03-06 15:01:13 +01:00
Priyansh Rathi d5b8a25195
fix same project opening mutliple times from project manager 2022-03-06 18:24:06 +05:30
Rémi Verschelde 52b6088c1d
Merge pull request #58800 from rcorre/blender-nav
Disable blender-style transforms in freelook.
2022-03-06 10:19:41 +01:00
Rémi Verschelde e3231c3ee7
Merge pull request #58783 from KoBeWi/change_in_peace
Fix color pickers closing in editor settings
2022-03-06 10:18:31 +01:00
Rémi Verschelde 5dd0b02f60
Merge pull request #58821 from IgorKordiukiewicz/extend-script-popup-without-script
Fixed issue where Extend Script option would show up even without script attached to the node
2022-03-06 10:17:31 +01:00
Igor Kordiukiewicz dc361d3201 Fixed issue where Extend Script option would show up even without script attached to the node 2022-03-06 03:19:03 +01:00
kobewi 7d44bb8f06 Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
Rémi Verschelde d37e8586be
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
2022-03-06 00:19:55 +01:00
kobewi bc3aff9b46 Various code and documentation improvements 2022-03-05 22:00:35 +01:00
Ryan Roden-Corrent 34b87772b4
Disable blender-style tranforms in freelook.
It's common to bind instant_scale to s, which conflicts with WASD
bindings in freelook mode.

Fixes #58502.
2022-03-05 15:00:11 -05:00
reduz ccd4cdfd8b Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00
Haoyu Qiu 8dc12135cd Fix animation resource name after duplication 2022-03-05 21:00:34 +08:00
kobewi 3203a2b4bb Fix color pickers closing in editor settings 2022-03-05 13:25:32 +01:00
Rémi Verschelde cdd63fa872
Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Added ability to get list of editor settings changed when saving editor settings. Optimised settings changed notification.
2022-03-05 12:54:38 +01:00
Eric M daceae79e8 Made use of EditorSettings 'settings changed' to optimise settings changed notifications. 2022-03-05 19:26:40 +10:00
Eric M a0ef294ba5 Added ability to retrieve array of changed settings changed when it is saved. 2022-03-05 19:26:40 +10:00
Haoyu Qiu 86c76dca12 Make name of editor file dialog filters translatable 2022-03-05 12:32:38 +08:00
Rémi Verschelde c9d0523302
Merge pull request #58770 from YeldhamDev/some_crumbles_left
Replace some bits of code left to work with the new `TabContainer`
2022-03-04 23:39:25 +01:00
Rémi Verschelde 27377170d2
Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color
Make EditorSpinSlider label color a theme property
2022-03-04 23:38:55 +01:00
Michael Alexsander 917dac78e7 Replace some bits of code left to work with the new `TabContainer` 2022-03-04 19:16:33 -03:00
FireForge 6a4d3859cf Make EditorSpinSlider label color a theme property 2022-03-04 15:27:50 -06:00
Rémi Verschelde 71835906dd
Merge pull request #58758 from timothyqiu/audio-effect-icon
Update audio effect icon when theme changes
2022-03-04 21:36:16 +01:00
Yuri Roubinsky 15a87f8e92 Add varying support to visual shaders 2022-03-04 23:30:47 +03:00
Raul Santos 0d7b4663be
Add icon_normal_color to Button in editor theme 2022-03-04 18:59:43 +01:00
Haoyu Qiu 20ed798e59 Update audio effect icon when theme changes 2022-03-05 01:55:48 +08:00
bruvzg 12cb6386f6
Improve app name and system permission message localization.
Add localizable string (Dictionary<Lang Code, String>) property editor and property hint.
Add localized "app name" property to the project settings.
Add localized permission and copyright properties to the macOS and iOS export settings.
Remove some duplicated ("app name") and deprecated ("info") macOS and iOS export properties.
2022-03-04 18:11:31 +02:00
Rémi Verschelde 7de48982fe
Merge pull request #58691 from miremrie/absolute-file-path-in-file-browser 2022-03-04 12:25:15 +01:00
Rémi Verschelde 9d5d20ae6d
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain 2022-03-04 12:18:55 +01:00
Rémi Verschelde f94233ee53
Merge pull request #58741 from Calinou/editor-visual-profiler-fix-light-font-color
Fix font color in the editor visual profiler when using light theme
2022-03-04 11:34:13 +01:00
Rémi Verschelde 9b94a1dc4a
Merge pull request #58670 from KoBeWi/internal_debugger 2022-03-04 10:44:56 +01:00
Rémi Verschelde 39dc25376e
Merge pull request #58731 from Calinou/editor-theme-clamp-base-colors
Clamp the editor theme's base colors to avoid various issues
2022-03-04 09:46:10 +01:00
Hugo Locurcio 14e34cb950
Fix font color in the editor visual profiler when using light theme
Previously, white text would be drawn on a white background.
2022-03-04 09:41:15 +01:00
Rémi Verschelde dd98e75e76
Merge pull request #58730 from Calinou/editor-visual-profiler-use-background-color
Use the editor background color for the visual profiler graph
2022-03-04 09:23:42 +01:00
Hugo Locurcio 47c23da448
Tweak editor visual profiler frame time label for consistency
This is consistent with the general profiler's frame time label.
2022-03-04 08:50:41 +01:00
Hugo Locurcio 6b003384d7
Clamp the editor theme's base colors to avoid various issues
This fixes the profiler backgrounds being black when using the
light editor theme (which is a regression from using a negative
contrast setting by default for the Light preset).
2022-03-04 08:28:14 +01:00
Hugo Locurcio 6a9995d24a
Use the editor background color for the visual profiler graph
This was already done for the general profiler.
2022-03-04 08:21:58 +01:00
FireForge 1e7108938c Add node icons to the Sprite2D menu 2022-03-04 01:17:35 -06:00
Michael Alexsander a811ebf699 Make `TabContainer` use `TabBar` internally 2022-03-03 21:49:58 -03:00