Rémi Verschelde
513b7ddab6
Remove unused variable after aab8f44
2019-02-22 16:51:16 +01:00
Juan Linietsky
aab8f443f9
-Support DEPTH_TEXTURE in GLES2, fixes #25106
...
-Fix use of transparent framebuffers in GLES2
-Fix use of ambient color clearing in GLES2 when no environment exists.
2019-02-22 11:35:39 -03:00
Rémi Verschelde
8b9ec8bc88
Document that ViewportTexture is flipped on Y
...
Fixes #26141 .
2019-02-22 15:11:32 +01:00
Juan Linietsky
edbf1d0ea4
Check that area is inside tree besides checking that queries are flushed, fixes #26148
2019-02-22 09:05:34 -03:00
Rémi Verschelde
258bc03857
Merge pull request #26153 from godotengine/revert-26111-areaopti
...
Revert "Optimized area check"
2019-02-22 12:48:14 +01:00
Rémi Verschelde
e22f6e9ace
Revert "Optimized area check"
2019-02-22 12:46:54 +01:00
Rémi Verschelde
2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
...
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde
793ffd942e
Improve error message on project export failure
...
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00
Rémi Verschelde
5f5f338e3f
Merge pull request #26146 from YeldhamDev/splitcont_hover_fix
...
Fix 'SplitContainer's showing their handles when they shouldn't
2019-02-22 10:02:06 +01:00
Rémi Verschelde
0c7c800880
Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions
...
Make translatable some undo/redo operations in the editor
2019-02-22 09:58:51 +01:00
Rémi Verschelde
7e69c160a4
Merge pull request #26129 from YeldhamDev/undoredo_merge_all_fix
...
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
2019-02-22 09:57:23 +01:00
Rémi Verschelde
726f31e992
Merge pull request #26132 from marxin/fix-Wignored-qualifiers
...
Fix warnings seen with -Wignored-qualifiers.
2019-02-22 09:55:27 +01:00
Rémi Verschelde
c700d714bb
Merge pull request #26130 from karroffel/gdnative-dictionary-fix
...
added godot_dictionary_get_with_default to GDNative
2019-02-22 09:54:20 +01:00
Rémi Verschelde
c4b736d7ad
Fix code style issues
2019-02-22 09:52:27 +01:00
Rémi Verschelde
60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
...
Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Michael Alexsander Silva Dias
f2f09f00b7
Fix 'SplitContainer's showing their handles when they shouldn't
...
Fixes #25735 .
2019-02-21 23:01:30 -03:00
Juan Linietsky
8b231b96e3
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
2019-02-21 20:49:42 -03:00
Juan Linietsky
5784caae73
Make alpha 1.0 when using texscreen, fixes #25850
2019-02-21 19:43:34 -03:00
Juan Linietsky
30a4723d9c
Fix audio previews, closes #25979
2019-02-21 17:50:02 -03:00
Juan Linietsky
d13ac2a413
Request to use load when cyclic reference is found, closes #26119
2019-02-21 17:27:07 -03:00
Juan Linietsky
87b303aa95
Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968
2019-02-21 17:21:36 -03:00
Michael Alexsander Silva Dias
3ef8238c1c
Make translatable some undo/redo operations in the editor
2019-02-21 16:41:01 -03:00
marxin
c11e7ffd0e
Fix warnings seen with -Wignored-qualifiers.
2019-02-21 20:24:29 +01:00
karroffel
56bb22c988
added godot_dictionary_get_with_default to GDNative
...
Recently, Dictionary::get() was introduced, which acts like a index
operator but allows the caller to specify a default value to return
instead of issuing an error.
This commit adds a new GDNative function that includes the default value.
2019-02-21 20:12:57 +01:00
Michael Alexsander Silva Dias
79f1d8b4fb
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
...
It seems that the merge operation validation is only useful to the 'MERGE_ENDS' mode, causing problems when in 'MERGE_ALL'.
Fixes #26118 .
2019-02-21 15:36:45 -03:00
marxin
7de7f0ef17
Fix all -Wtype-limits warnings.
2019-02-21 19:34:35 +01:00
Rémi Verschelde
a01dca79e2
Merge pull request #26125 from JFonS/revert_light_vec_shadows
...
Revert back to ignoring LIGHT_VEC for 2D shadows
2019-02-21 18:49:14 +01:00
Juan Linietsky
8fd2eb6234
Many fixes regarding depth buffer clearing, closes #25994 , closes #25975
2019-02-21 12:31:41 -03:00
Rémi Verschelde
b52088a64b
Merge pull request #26121 from YeldhamDev/undo_redo_merge_docs
...
Add descriptions for the 'MergeMode's in 'UndoRedo' docs
2019-02-21 15:39:01 +01:00
Michael Alexsander Silva Dias
5dc4893f2e
Add descriptions for the 'MergeMode's in 'UndoRedo' docs
2019-02-21 11:07:41 -03:00
Rémi Verschelde
47c4ec7f1d
Merge pull request #26105 from nekomatata/texture-button-mask-fix
...
TextureButton with click mask only can be clicked
2019-02-21 14:48:43 +01:00
Rémi Verschelde
cac1a93d1b
Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix
...
Fixed Area2d input events ignoring the top and left edge of rectangle shape
2019-02-21 14:39:26 +01:00
Rémi Verschelde
ced77db950
Merge pull request #26111 from AndreaCatania/areaopti
...
Optimized area check
2019-02-21 13:58:38 +01:00
Rémi Verschelde
b970c4187d
Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null
...
Fix return value for Dictionary.erase(key) in script
2019-02-21 13:54:34 +01:00
Rémi Verschelde
d2e4363ac0
Merge pull request #26113 from akien-mga/VariantWriter-int64_t
...
Fix VariantWriter overflow on 64-bit int
2019-02-21 13:47:31 +01:00
Rémi Verschelde
5585420e79
Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
...
Fixes #26116 and fixes #22004 , thanks @kiidmale.
2019-02-21 13:30:29 +01:00
JFonS
32e7641667
Revert back to ignoring LIGHT_VEC for 2D shadows
2019-02-21 12:16:10 +01:00
Windy Darian
7d4a653223
Fix return value for Dictionary.erase()
2019-02-21 18:52:29 +08:00
Rémi Verschelde
b39e1df704
Fix VariantWriter overflow on 64-bit int
...
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.
Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
Andrea Catania
b1934cfd0d
Optimized area check
2019-02-21 08:41:31 +01:00
PouleyKetchoupp
f07dfe8a3f
Fixed TextureButton click mask when no other texture is set
2019-02-21 01:11:56 +01:00
PouleyKetchoupp
edcfe41bd5
Area2d rectangle collision check doesn't ignore the first pixel row and column ( fix #25462 )
2019-02-21 00:34:57 +01:00
Rémi Verschelde
16934c7411
Merge pull request #26068 from luizcarlos1405/master
...
Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 22:30:41 +01:00
Rémi Verschelde
8107fc98b6
Merge pull request #25853 from marxin/fix-25316-wshadow-local
...
Add -Wshadow=local to warnings and fix reported issues (#25316 ).
2019-02-20 22:24:58 +01:00
Luiz
e27bbb075a
Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 14:58:53 -04:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
...
Fixes #25316 .
2019-02-20 19:44:12 +01:00
Rémi Verschelde
132e2f458d
Merge pull request #26015 from hedin-hiervard/master
...
fixed AStar improper point deletion (leads to crash)
2019-02-20 18:20:23 +01:00
Rémi Verschelde
643af210b1
Merge pull request #26096 from Faless/net/enet_id_check
...
Add check to validate client IDs in ENet.
2019-02-20 17:49:12 +01:00
Rémi Verschelde
5023cc111b
Merge pull request #26095 from lupoDharkael/right-left
...
Fix wrong bounds check in String::right
2019-02-20 17:48:53 +01:00
Rémi Verschelde
6d0ec870e3
Merge pull request #26090 from aqnuep/ray_shape_fix2
...
Fix RayShape collision jitter when used with a RigidBody
2019-02-20 17:28:31 +01:00