Commit Graph

13881 Commits

Author SHA1 Message Date
kobewi
a1c32a9462 Only update particle velocity when it changes
(cherry picked from commit cb0a37f61a)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
b20ba6bd12 Fix discrete key retrieval method after start
(cherry picked from commit b438e28509)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
19bb93513a Make unstore AnimationLibrary if AnimationTree is assigned Player
(cherry picked from commit c380b1296a)
2024-01-25 17:19:41 +01:00
kobewi
c285b726bb Fix file disappearing when renaming dependencies
(cherry picked from commit 397f0b31e4)
2024-01-25 17:19:41 +01:00
Michael Wörner
1b8d1048ad Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
(cherry picked from commit 12ce2e33b2)
2024-01-25 17:19:41 +01:00
Nicholas Foo
4d3e25d09d Fix RichTextLabel.remove_paragraph crash by popping current
(cherry picked from commit c0f8e0061d)
2024-01-25 17:03:57 +01:00
Leo Belda
776938f731 Fix PrismMesh::_create_mesh_array division by 0
(cherry picked from commit 83992fd7bd)
2024-01-25 17:03:57 +01:00
Markus Sauermann
ba23081eb7 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.

(cherry picked from commit d3d00c7039)
2024-01-25 17:03:57 +01:00
Haoyu Qiu
f1f56746b9 Make AnimationTree reference AnimationPlayer instead of AnimationMixer
(cherry picked from commit 7946e84187)
2024-01-25 17:03:57 +01:00
kit
29811357a3 fix crash on hiding grandparent on mouse exit
(cherry picked from commit 78e1702adb)
2024-01-25 17:03:56 +01:00
A Thousand Ships
0c00f3ece2 Redraw TreeItem on more changes
* Custom font changes
* Custom draw changes
* Custom as button

(cherry picked from commit 552594ffdc)
2024-01-24 16:38:28 +01:00
jsjtxietian
ce34a9b9a1 Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
(cherry picked from commit 80a488a242)
2024-01-24 16:38:28 +01:00
kleonc
b3977ad4c6 Fix Polygon2D to Skeleton2D transform calculation
(cherry picked from commit 41e4f3c215)
2024-01-24 15:56:50 +01:00
ShirenY
045b1d5990 Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
(cherry picked from commit 27f71c4e78)
2024-01-24 15:56:50 +01:00
kit
c4383c0d47 fix dock visibility issues
(cherry picked from commit a2674463fa)
2024-01-24 15:56:50 +01:00
Silc Lizard (Tokage) Renew
d094b574bb Fix Audio track crossfade in AnimationPlayer does not work 2024-01-03 01:46:18 +09:00
Gilles Roudière
6e043b80f6 Fixes TileMap occluders
(cherry picked from commit fcb8d19de0)
2023-12-11 11:41:58 +01:00
bruvzg
d29aaedd78
Limit window size updates on title translation change.
(cherry picked from commit f9c42d9fff)
2023-12-07 10:27:09 +01:00
Yuri Sizov
511b4f822a
Make sure Window's title is respected before we compute the size
Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.

(cherry picked from commit d9677be0ca)
2023-12-07 10:27:08 +01:00
MewPurPur
bcf09f1d9e
Remove exp hint of a few properties
(cherry picked from commit 09270f9624)
2023-12-07 10:27:07 +01:00
Gilles Roudière
77383e63a6
Keep scene tiles even if the TileMap is invisible
(cherry picked from commit 25e927e56b)
2023-12-07 10:27:06 +01:00
Malcolm Nixon
51816380b5
Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.

(cherry picked from commit bf7cdc5229)
2023-12-07 10:27:05 +01:00
kobewi
492b0c322a
Fix Tween loop initial value
(cherry picked from commit 20aecefd9b)
2023-12-07 10:27:05 +01:00
bruvzg
1fcf635383
Limit window size updates on title change.
(cherry picked from commit 5dd11e8eee)
2023-12-07 10:27:05 +01:00
Silc Lizard (Tokage) Renew
871d00c980
Fix AnimationPlayer seeking for Discrete keys
(cherry picked from commit 7ed7ea53e6)
2023-12-07 10:27:05 +01:00
bruvzg
3ba731f9e1
[RTL] Fix CharFX character offset calculation.
(cherry picked from commit 7a59efac32)
2023-12-07 10:27:05 +01:00
jsjtxietian
2786f0e43e
Prevent a crash when calling AnimationMixer::restore when an invalid reference
(cherry picked from commit 937411e152)
2023-12-07 10:27:04 +01:00
Hugo Locurcio
cff941f138
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
(cherry picked from commit 70959a9c04)
2023-12-07 10:27:04 +01:00
smix8
90f7b2b8cf
Fix NavigationRegion2D transform update
Fixes NavigationRegion2D transform update.

(cherry picked from commit 6fdb16af47)
2023-12-07 10:27:03 +01:00
Rémi Verschelde
e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
Fixes #43917.

(cherry picked from commit 7d0c561e02)
2023-12-07 10:27:03 +01:00
Saracen
dbb86ed144
Fix generating terrain icon with certain image formats.
(cherry picked from commit 35c105e796)
2023-12-07 10:27:03 +01:00
smix8
fc7cc46b02
Fix missing NavigationLink property updates in constructor
Fixes missing NavigationLink property updates in constructor.

(cherry picked from commit 2f1668804c)
2023-12-07 10:27:02 +01:00
smix8
dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
Fixes missing NavigationRegion property updates in constructor.

(cherry picked from commit 25bf20d7a5)
2023-12-07 10:27:02 +01:00
smix8
ece0c0c4a4
Fix missing NavigationAgent property updates in constructor
Fixes missing NavigationAgent property updates in constructor.

(cherry picked from commit 9640179f93)
2023-12-07 10:27:02 +01:00
smix8
5c709cfc7b
Fix missing NavigationObstacle property updates in constructor
Fixes missing NavigationObstacle property updates in constructor.

(cherry picked from commit 618d9492d9)
2023-12-07 10:27:02 +01:00
Roy Berube
0478c7c1cc
Enable scrolling of output with UI scale changes
(cherry picked from commit a7b2e090ad)
2023-12-07 10:27:02 +01:00
Markus Sauermann
ab7b662353 Fix SubViewport physics picking for 4.2
Apply the logic of `handle_input_locally` for physics picking.
2023-12-03 23:35:17 +01:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old cell_quadrant_size property name
Fixes #85423.
2023-11-28 12:44:07 +01:00
Rémi Verschelde
a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
Works around #85365, but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde
a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
Rémi Verschelde
eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
Fix radial inwards velocity clamping incorrectly (regression from #83488)
2023-11-27 21:25:58 +01:00
Rémi Verschelde
a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg
bf19ced15d
Fix crash on late mouse enter/exit event arrival. 2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew
d3a429962f Make AnimationPlaybakTrack keep state when stopping 2023-11-27 12:14:25 +09:00
Silc Lizard (Tokage) Renew
c36200b9a1 Check the seek process immediately after playback as a special case 2023-11-26 07:32:34 +09:00
Yuri Sizov
671c04f89f Fix a crash when trying to restore uncopyable animation tracks 2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c Perform safe copies in AnimatedValuesBackup::get_cache_copy() 2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9 Fix crash when hiding a Control during mouse-entering
gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd Fix TrackCache memory crash 2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d Bind _reset/_restore in AnimationMixer 2023-11-23 22:47:52 +09:00
QbieShay
a879e59581 Fixed radial inwards velocity clamping incorrectly (regression from 83488) 2023-11-23 10:32:56 +01:00
Silc Lizard (Tokage) Renew
9c3104292d Clear seeked/started flag after seeking/advancing in AnimationPlayer 2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18 Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34 Provide more context when scene fails to load 2023-11-20 14:57:00 +01:00
Pedro J. Estébanez
fe4850c0d0 Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
Lera Elvoé
60cb44e84c
Add GraphEdit connection layer child as internal 2023-11-17 15:29:39 +03:00
Rémi Verschelde
4065266119
Merge pull request #84968 from groud/fix_tilemap_reparenting
Update tilemap physics' world2D on reparenting
2023-11-16 14:53:15 +01:00
Rémi Verschelde
6ae6cc0bf5
Merge pull request #84815 from TokageItLab/array-animation
Rework blending method in `Variant` animation for `Int`/`Array`/`String`
2023-11-16 14:52:00 +01:00
Silc Lizard (Tokage) Renew
80c9533810 Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
Gilles Roudière
dae641625a Update tilemap physics' world2D on reparenting
Co-authored-by: Alon Ran <newdefectus@gmail.com>
2023-11-16 11:31:42 +01:00
Alistair Leslie-Hughes
5b6f641e99 Fix sizeof usage for Variant pointers in alloca
Coverity report this as a non portable usage of sizeof
2023-11-16 07:13:14 +11:00
Rémi Verschelde
56a2b143a2
Merge pull request #84942 from TokageItLab/leak-res-track-cache
Fix ValueTrack with Resource is leaking
2023-11-15 18:47:10 +01:00
Silc Lizard (Tokage) Renew
f853d675e8 Fix ValueTrack with Resource is leaking 2023-11-16 02:12:39 +09:00
Mikael Hermansson
a3278c772e Fix transform sync in RigidBody*D::_body_state_changed 2023-11-15 01:45:45 +01:00
Mikael Hermansson
a98b94758b Revert "Fix transform notification not getting sent out for RigidBody2D" 2023-11-14 22:17:26 +01:00
Rémi Verschelde
c26b36e0e5
Merge pull request #84870 from jsjtxietian/add-set-selected-protection
Make Tree's `set_selected` check if the TreeItem belongs to the tree
2023-11-14 19:31:47 +01:00
Rémi Verschelde
9c67a02259
Merge pull request #84856 from mihe/fix-block-transform-notify
Fix transform notification not getting sent out for RigidBody2D
2023-11-14 19:31:43 +01:00
Rémi Verschelde
75e0b90f1d
Merge pull request #84874 from bruvzg/rtl_excessive_draw
[RTL] Fix excessive underline and table border draw calls.
2023-11-14 11:27:55 +01:00
Rémi Verschelde
7c7d9e2169
Merge pull request #83781 from martinfelis/fix-animationplayer-ready-autoplay
Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready
2023-11-14 11:27:44 +01:00
Martin Felis
f04ec34b78 Ensure AnimationPlayer evaluate animations when autoplay is enabled and node becomes ready.
Fixes #83326.

The issue was introduced in the refactoring done in 1b95827d3e.
2023-11-14 08:30:40 +01:00
bruvzg
4a82d3b16d
[RTL] Fix excessive underline and table border draw calls. 2023-11-14 08:31:44 +02:00
jsjtxietian
b79cac6d2d Make Tree's set_selected check if treeitem belongs to the tree 2023-11-14 11:34:00 +08:00
Rémi Verschelde
8b705af9e5
Merge pull request #84832 from alesliehughes/fix_use_after_free
Fix VisualShader connection use after free.
2023-11-14 00:03:45 +01:00
Rémi Verschelde
8d731b17f1
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
2023-11-14 00:03:21 +01:00
Alistair Leslie-Hughes
a30dc67007 Fix VisualShader connection use after free. 2023-11-14 07:34:41 +11:00
Mikael Hermansson
9fb0b52608 Fix transform notification not getting sent out for RigidBody2D 2023-11-13 15:44:32 +01:00
kobewi
4296f0a771 Fill remaining global scope constant descriptions 2023-11-13 15:17:10 +01:00
jsjtxietian
306a8eec58 Add protection in RichTextLabel.update_image to prevent crash 2023-11-13 18:01:14 +08:00
bitsawer
7c4d07c5a0 Fix several ParticleProcessMaterial texture names 2023-11-13 05:51:01 +02:00
Rémi Verschelde
64150060f8
Merge pull request #84799 from mihe/fix-83412
Fix transform changes in `_integrate_forces` being overwritten
2023-11-12 23:01:18 +01:00
Rémi Verschelde
5a5b456fca
Merge pull request #84774 from akien-mga/fix-TTR-in-ERR-WARN-prints
Don't use TTR/RTR for ERR/WARN prints
2023-11-12 22:59:38 +01:00
Mikael Hermansson
21a3ed1715 Fix transform changes in _integrate_forces being overwritten 2023-11-12 19:32:08 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
15b8185c68
Don't use TTR/RTR for ERR/WARN prints
We don't translate those, only editor strings are translated.
2023-11-12 12:00:55 +01:00
biswas08433
92fe4bb693 Fixes Texture2dParameter node filter option
This bug was appending 2 colons in the generated code.  Fixed it.
2023-11-12 01:59:53 +05:30
Rémi Verschelde
7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde
28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
coumcashier
1533292f09 Fix storing invalid item height values in ItemList
The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
bitsawer
0f66bc9ba6 Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
kobewi
a3627b6e37 Assign temporary path to preloaded resources 2023-11-10 00:43:30 +01:00
Rémi Verschelde
0e6160a00f
Merge pull request #81525 from KoBeWi/tweening_the_impossible
Check if property exists before tweening
2023-11-09 20:03:53 +01:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
f7a701587e
Merge pull request #84662 from YuriSizov/gui-warn-about-autowrapping
Warn about autowrapped labels in containers
2023-11-09 18:09:25 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Yuri Sizov
edcad2ea88 Allow auto-generated node names in PopupMenu::add_submenu_item 2023-11-09 17:12:41 +01:00