Commit Graph

1444 Commits

Author SHA1 Message Date
Daniel J. Ramirez 7427cbee7b Added some shortcutable actions for animation player editor 2016-06-12 16:39:12 -05:00
Daniel J. Ramirez 7c9e68ed7e Added customizable shortcuts for tile map editor 2016-06-12 16:39:12 -05:00
Juan Linietsky be223c91f9 fixed tile map editor plugin, all previews are now the same size, closes #4983 2016-06-12 17:10:34 -03:00
Juan Linietsky 4667f9e61e Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907 2016-06-12 16:52:22 -03:00
Juan Linietsky d911203829 project history was not being saved after a recent fix, this should fix it 2016-06-12 15:34:58 -03:00
George Marques 68868aabc6
Add subsequence search to tools
Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
2016-06-12 14:53:03 -03:00
Juan Linietsky 83bf8036de rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992 2016-06-12 12:05:21 -03:00
Juan Linietsky 1785f6939f Ability to discard instancing from menu, closes #4903 2016-06-11 23:00:06 -03:00
Juan Linietsky 482b21a5a4 apply built-in scripts when running the game, closes #4987 2016-06-11 21:59:35 -03:00
Juan Linietsky f071c82742 remove (for now) the next/prev instance buttons in debugger, closes #4993 2016-06-11 21:40:51 -03:00
Juan Linietsky 5c5e22b252 Fix the warning message from not using the editor theme, closes #5002 2016-06-11 21:38:25 -03:00
Juan Linietsky 3c21827d13 make sure editor forgets removed settings, closes #5010 2016-06-11 21:16:14 -03:00
Juan Linietsky e8209b9c5c Prevent crash in specific situation of removing a plugin, fixes #5019 2016-06-11 20:51:44 -03:00
Juan Linietsky e88e0607f8 Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, closes #5608 2016-06-11 20:34:31 -03:00
Ignacio Etcheverry 10881802ba ConnectionsDock: Double click to create and go to signal connection 2016-06-12 01:05:54 +02:00
GungnirInd 36d51f21ff Make .app bundle hidpi aware 2016-06-11 13:27:04 -07:00
Ignacio Etcheverry 9a2d5fa1e1 FindReplaceBar: Fix search bug when text is selected 2016-06-11 21:07:04 +02:00
Rémi Verschelde f5aadad7ae Merge pull request #5125 from volzhs/translation-korean-2
update Korean translation
2016-06-10 12:37:28 +02:00
Geequlim 3f3798811d Add support for AtlasTexture resources
Add undo/redo support for texture region of stylebox and atlas texture resources.
2016-06-10 18:31:38 +08:00
Nuno Donato a713188388 * fix messages when modifying on switching the active axis 2016-06-10 10:42:13 +01:00
Juan Linietsky 00bfdc834b Better way to disable asset library 2016-06-09 22:47:43 -03:00
Juan Linietsky f4ff30dff0 If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110
2016-06-09 21:43:28 -03:00
Juan Linietsky d02261fc84 Disable asset library compilation if no openssl exists 2016-06-09 21:20:49 -03:00
Bojidar Marinov c63ec998be Update asset library assets only when opening the respective tab 2016-06-09 23:08:45 +03:00
volzhs 5534ba83dc update Korean translation 2016-06-10 03:47:18 +09:00
Rémi Verschelde a3890594fa Merge pull request #5124 from Paulb23/editor_help_focus_issues
Fixed editor help focus issues and input propagation
2016-06-09 20:43:48 +02:00
Rémi Verschelde 1dadaa4db3 Merge pull request #5123 from zaps166/fix-editorassetlibrary-crash
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
2016-06-09 20:43:37 +02:00
volzhs 990956c4e0 add line spacing option to script and shader editor (#5105) 2016-06-09 20:43:19 +02:00
Paulb23 eb14373d69 Fixed editor help focus issues and input propagation 2016-06-09 18:26:47 +01:00
Błażej Szczygieł 73b93c9110 EditorAssetLibrary: Don't call add_child() on uninitialized pointer
Fixes possible crash and fixes crash when using undefined sanitizer.
The "search_hb" is already added into "library_main" container.
2016-06-09 19:10:06 +02:00
Rémi Verschelde 26d18b74ac i18n: Sync and merge translations with source 2016-06-09 17:33:24 +02:00
Lisandro Lorea 9349e747f6 Add es.po
Right now it's just a copy of es_AR to be used as a 
template for a more neutral version.
2016-06-09 02:41:51 +02:00
Lisandro Lorea be71cb425b Add es_AR.po. First complete draft. 2016-06-09 02:02:29 +02:00
Juan Linietsky f8f30662d9 -Ability to reload (and soft reload) tool scripts. Please test! 2016-06-08 20:00:52 -03:00
Rémi Verschelde 1bdb55831d Assetlib: Update link for renamed repository 2016-06-08 23:48:26 +02:00
Juan Linietsky c170589929 -properly use hidpi icons in hidpi, looks pretty! 2016-06-08 17:49:06 -03:00
Juan Linietsky 1f2ad872cc Fixed some options in assetlib 2016-06-08 10:17:16 -03:00
Juan Linietsky b847aec864 Added asset library on project manager for templates 2016-06-08 09:25:47 -03:00
Juan Linietsky 47944098c2 Merge pull request #5007 from bojidar-bg/asset-store
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky 32fa1e3ee6 Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky 1b3fd498a3 Merge pull request #5089 from Hinsbart/resdock_copy_path
Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky 040c87ea7b Merge pull request #5093 from DimOkGamer/more_translatable_strings
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky 732e5be3ff Merge pull request #5094 from pkowal1982/master
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Daniel J. Ramirez 1d6b0836d3 Regenerated icons with the new faster exporter, Added and fixed some icons 2016-06-08 01:32:09 -05:00
Juan Linietsky d61b91cbe0 -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
Juan Linietsky e6ac3a3f35 Revert "Fix ui layout for EditorFontImportDialog" 2016-06-07 19:01:32 -03:00
Rémi Verschelde c2de978bac Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
Pawel Kowal 101e0c9ec6 Improved Blender/Collada shadeless->unshaded import 2016-06-07 22:07:48 +02:00
DimOkGamer ceae11ee29 Fixed localization in file dialogs
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov e4a24812cd
Update asset library editor plugin - new functionality and fixes 2016-06-07 21:49:19 +03:00
Daniel J. Ramirez a4fd9d1662 listener icons 2016-06-07 13:41:05 -05:00
Paulb23 d66b034bd1 Improved breakpoint marker position, and scales with font size 2016-06-07 16:59:16 +01:00
Rémi Verschelde a21eb2b89d Merge pull request #5057 from pkowal1982/master
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
Geequlim a1ba404cc5 Fix ui layout for EditorFontImportDialog 2016-06-07 16:13:53 +08:00
Juan Linietsky 06bc4e20d3 Merge pull request #4101 from SaracenOne/listener
Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky 9a3ca0eaa2 Merge pull request #4824 from 29jm/pr-3481
Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky 9df4c18853 Merge pull request #5056 from SaracenOne/bitmask_import_plugin
Bitmask import plugin
2016-06-06 20:07:30 -03:00
Daniel J. Ramirez bf4d749f10 Fixed some icons given the feedback, also added some missing icons 2016-06-06 16:40:59 -05:00
Saracen 3a21f98131 Fixed bottom left and right icon order for anchor editor. 2016-06-06 19:38:49 +01:00
Andreas Haas be867f3877 Add a "copy path" item to the filesystem dock context menu.
Copies the path (in "res://" format) of the selected resource to the clipboard.
Useful for preloads/extends etc.
2016-06-06 17:20:03 +02:00
Rémi Verschelde 955ed0a95f HiDPI: Use global/hidpi_mode as property 2016-06-06 07:38:39 +02:00
volzhs 5af475cd3e Better translation for Korean 2016-06-06 13:54:24 +09:00
Juan Linietsky 684a1207c0 make hdpi manually configurable in project settings
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Pawel Kowal 494847f0d1 Improved Blender/Collada -colonly import creating collision shapes for empties 2016-06-05 20:59:21 +02:00
Saracen 1dab0aab7c Bitmask import plugin 2016-06-05 19:14:39 +01:00
Daniel J. Ramirez 7398d696d0 Added missing icons for some nodes, changed instance icons 2016-06-05 12:53:01 -05:00
Rémi Verschelde 673105feb9 Merge pull request #5038 from djrm/new_icons
New icons
2016-06-05 09:29:44 +02:00
Juan Linietsky 007efb6a20 -customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Daniel J. Ramirez 4389388d4e Added 2x PNG versions of the icons 2016-06-04 15:52:35 -05:00
Daniel J. Ramirez 50fd5edb9e Added basic script to convert source svgs to pngs 2016-06-04 14:42:43 -05:00
Daniel J. Ramirez 2ddaf41777 New icons, almost all the icons have an svg version, plus a more consistent look 2016-06-04 14:01:36 -05:00
Geequlim 5894060abb Enhanced StyleBoxTexture:
Add texture region support for StyleBoxTexture.
  Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim 9546b2ffd4 Add plugin to pick texture region and patch margins for Patch9Frame 2016-06-05 00:45:53 +08:00
Juan Linietsky 3ae61f2292 Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
Rémi Verschelde 992a76b41a Merge pull request #5023 from volzhs/deselect-help
deselect in help when click somewhere
2016-06-04 15:58:07 +02:00
Warlaan 987192775a The create dialog starts collapsed now.
The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
Juan Linietsky 26332479d3 Signals became a tab
added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
volzhs bf22e69822 deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
Błażej Szczygieł bff77d731f SampleLibraryEditor: Initialize "is_playing" variable
Fixes crash caused by jumping to wrong place due to uninitialized
variable.

Closes #4703

(cherry picked from commit 9acb666320)
2016-06-03 20:07:46 +02:00
Juan Linietsky 2ca4995a6f Cleaned up remote menu
-Merged fileserver & deploy dumb clients option
-Live Script Reloading can now happen automatically on script save
-Changed Live to Mirror term to differentiate from Unity and Unreal, as
what Godot does is not the same thing.
2016-06-03 12:34:25 -03:00
Dmitriy Salnikov b8d31c5eb5 more fixes in Russian localization (#5006) 2016-06-03 00:07:39 +02:00
Rémi Verschelde fa4a82a867 Merge pull request #5001 from derderder77/master
Add some french translation.
2016-06-02 22:38:40 +02:00
derderder 6829b4b57b Improve french translation 2016-06-02 22:22:37 +02:00
Rémi Verschelde b38ee6b1f9 Merge pull request #4989 from volzhs/fix-texture-atlas-error
fix crash and error with texture atlas
2016-06-02 22:07:05 +02:00
volzhs d9eab56bf0 Add Korean translation 2016-06-03 04:55:31 +09:00
Warlaan fe3a68c4c2 Added classes' short descriptions as tooltips in the create dialog. 2016-06-02 21:02:48 +02:00
volzhs ee7d94bf11 fix invalid texture plugin name
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
2016-06-02 22:13:55 +09:00
volzhs fc73f0c8b0 fix crash and error with texture atlas
- crashes at Project Export Settings > Preview Atlas
- error message when export project

```
ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>()
   At: tools\editor\editor_import_export.cpp:1548
```

it is caused by 8be2fabbe5 (diff-67a74bd708380c6b3baa717bb178dd47R802)
2016-06-02 22:03:58 +09:00
Rémi Verschelde 182ee80b7d Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Added fullscreen and distraction free modes
2016-06-02 08:38:53 +02:00
Juan Linietsky 9e745b920f Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
J08nY 4192d6d551
Sort l18n while building 2016-06-01 15:56:19 +02:00
DimOkGamer 4a1a6c0d06 1 changed string 2016-06-01 14:36:02 +03:00
DimOkGamer f7d0110cdf Added 3 more translatable strings
and fixed russian localization based on user feedback.

Added strings already contained in the current version of the
localization.
2016-06-01 14:32:20 +03:00
hyperglow ec3d23c323 i18n: Improve existing german translations. Merged two po files. 2016-06-01 12:13:29 +02:00
atze 195a76632a i18n: Improve existing german translations 2016-06-01 08:28:00 +02:00
Maxim Lebedev 8f6b5ffdc7 Morphological and stylistic corrections in ru.po
I just corrected a small errors and has added missed signs.
2016-06-01 04:47:55 +06:00
Andreas Hirschauer da25b76aa1 i18n: Add more German translation 2016-05-31 19:27:49 +02:00
Rémi Verschelde 68e35b6beb Merge pull request #4956 from volzhs/fix-error-scene-update
fix error when open scene or switch to another scene
2016-05-31 19:00:45 +02:00
volzhs e4f68d08eb fix error when open scene or switch to another scene
## Error message on console ##
```
no access to ID:18723
ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0
   At: drivers\windows\file_access_windows.cpp:251
```
2016-06-01 01:48:49 +09:00
Rémi Verschelde f4ee46124a i18n: Sort files to parse alphabetically
This should ensure that python produces the same tools.pot for every user,
and thus that the .po will not get useless diffs upon merge.
2016-05-31 18:24:41 +02:00
Geequlim 7e18de6b6a More translation for zh_CN 2016-06-01 00:17:35 +08:00
volzhs c761333ce4 Supports to use non-latin characters in script editor 2016-05-31 15:06:40 +09:00
Rémi Verschelde 4f596e1924 Merge pull request #4946 from volzhs/issue-4927
fix random inifinite loop when open editor
2016-05-31 07:37:28 +02:00
Rémi Verschelde dffbc19c8a Merge pull request #4942 from DimOkGamer/master
Many improvements of Russian translation
2016-05-31 07:36:02 +02:00
volzhs 8804b93953 fix random inifinite loop when open editor 2016-05-31 14:21:13 +09:00
DimOkGamer fb2d52e116 Many improvements of Russian translation 2016-05-31 03:39:10 +03:00
Juan Linietsky 4d6d6fcbfc Merge remote-tracking branch 'origin/master' 2016-05-30 19:53:19 -03:00
Juan Linietsky 0eb6c644b2 changed font system to use fallbacks
this way more than 64k characters can be used
2016-05-30 19:41:32 -03:00
Rémi Verschelde 97b116dfc6 Merge pull request #4897 from djrm/svg_icons
Added first batch of svg icons
2016-05-30 23:27:37 +02:00
Rémi Verschelde 0a21750737 Merge pull request #4934 from paviro/master
Added partial German translation.
2016-05-30 23:26:28 +02:00
Paul-Vincent Roll d1f5c3a5bf
Added partial German translation. 2016-05-30 23:15:17 +02:00
Rémi Verschelde ec9637613f Merge pull request #4932 from vnen/pr-ptbr-translation
Add pt_BR editor translation file
2016-05-30 22:40:33 +02:00
Rémi Verschelde 78b4dcf84d Merge pull request #4920 from neikeq/pr-search-bar-fix
Fixed and improved search bar
2016-05-30 22:33:01 +02:00
Rémi Verschelde 6cd39ed956 i18n: Sync template and PO files with source 2016-05-30 21:56:08 +02:00
DimOkGamer 0fc4f1bcf4 Added more translatable strings in code. Updated template tools.pot.
also improved Russian localization.
2016-05-30 21:47:53 +03:00
George Marques 67d44e18f5
Add pt_BR editor translation file 2016-05-30 15:43:07 -03:00
Paulb23 771b225718 Added fullscreen and distraction free modes 2016-05-30 19:29:43 +01:00
Rémi Verschelde 405094c167 i18n: Enable parsing RTR strings
TTR is used in the editor, and RTR is for content that it shared between
the editor and games (e.g. in scenes/gui)
2016-05-30 19:30:39 +02:00
Rémi Verschelde d0292a68cf i18n: Sync PO files with template 2016-05-30 19:29:03 +02:00
Ignacio Etcheverry 7e4c58c563 Fixed and improved search bar
- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Rémi Verschelde f232782966 Merge pull request #4910 from ZX-WT/master
Incomplete Traditional Chinese translation(zh_HK)
2016-05-30 16:35:58 +02:00
Bonfi96 9845b08f81 Added Italian Localization (#4908)
Full Italian localization of the Godot interface
2016-05-30 15:30:33 +02:00
ZX-WT 889d141ba9 Incomplete Traditional Chinese translation(zh_HK)
probably can be used as zh_TW translation
2016-05-30 21:17:02 +08:00
Rémi Verschelde 8a70c6eaf1 i18n: Sync Russian translation with template 2016-05-30 09:02:44 +02:00
Rémi Verschelde 77d998934c i18n: Convert Russian PO to Unix format 2016-05-30 09:01:44 +02:00
Rémi Verschelde a35ee35785 Merge pull request #4899 from DimOkGamer/master
Added Russian Localization
2016-05-30 08:30:33 +02:00
Daniel J. Ramirez 72c0d6d706 Second batch of icons 2016-05-29 23:43:49 -05:00
Juan Linietsky cf3575e0b4 Merge branch 'master' of https://github.com/godotengine/godot 2016-05-30 00:29:36 -03:00
Juan Linietsky 9b1f8230ec -Some fixes to OSX retina scaling for window functions
-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Daniel J. Ramirez 7dd0b5857a Added first batch of svg icons 2016-05-29 21:30:37 -05:00
DimOkGamer db4948030e Added Russian Localization 2016-05-30 02:01:24 +03:00
Rémi Verschelde e6e878e139 Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
Rémi Verschelde e0e52055bc i18n: Fix parsing bug while adding locations to the template
Also sync the template and PO files to reflect this change
+ the recent TTR additions/removals.
2016-05-30 00:21:36 +02:00
George Marques e623a50be6
Remove translatable strings in comments 2016-05-29 18:37:49 -03:00
Rémi Verschelde c2b1315689 Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde a2fee79459 Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_1690
Added, goto next and previous breakpoint and remove all, issue 1690
2016-05-29 18:35:07 +02:00
Rémi Verschelde d3b46b6bf2 Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
Rémi Verschelde 5bbb67fcac Merge pull request #4814 from neikeq/pr-issue-4805
Debugger: show error message if description is not available
2016-05-29 18:32:35 +02:00
Rémi Verschelde 6a7530c718 Merge pull request #4812 from neikeq/pr-search-bar
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
Geequlim 0a046e6232 Simplified Chinese Translation:
Fix issuse in last commit
Add more translation
2016-05-30 00:08:33 +08:00
Geequlim f9253fa47a Add Simplified Chinese translation 2016-05-30 00:08:33 +08:00
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Ignacio Etcheverry 51be9beec9 ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar 2016-05-29 14:26:19 +02:00
Geequlim cb05e8450d Set more visible string to translatable 2016-05-29 16:10:23 +08:00
Andreas Haas 62de01ae3b Delete unused code in TileMapEditor 2016-05-28 21:50:22 +02:00
Rémi Verschelde 6fefcfd46a Editor: Fix base dir when going back to project manager
This caused the PM to load with the parameters of the previously loaded project.
Was a regression from ea751724a2. Closes #4045.
2016-05-28 14:59:00 +02:00
Rémi Verschelde b2013603b4 i18n: Sync translations with template 2016-05-28 13:01:13 +02:00
Rémi Verschelde 71f18fdaae i18n: Add makefile to handle translation updates 2016-05-28 13:00:57 +02:00
Rémi Verschelde d708afdc1c i18n: Fix typo and sync template 2016-05-28 12:46:17 +02:00