Hugo Locurcio
a002b93d86
Add explanations for errors related to Vector/Quat normalization
2020-01-24 14:19:23 +01:00
Rémi Verschelde
c2e07db071
Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit
...
Android virtual keyboard respecting LineEdit max length.
2020-01-23 08:20:24 +01:00
Bruno Lourenço
a3bcdbeb78
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
Hugo Locurcio
90a1f8d8a7
Make `OS.execute()` blocking by default if not specified
...
This makes `OS.execute()` calls quicker to set up when calling programs
in a blocking fashion.
2020-01-23 01:26:32 +01:00
Rémi Verschelde
a8460bffd2
Merge pull request #35414 from Ovnuniarchos/AlsaMidiBadPitchBend
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ALSA MIDI: Pitch bend and System Common messages
2020-01-22 22:12:57 +01:00
Rémi Verschelde
37897dba80
Merge pull request #35406 from lawnjelly/ortho-shadow
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Replace CameraMatrix::get_viewport_size with get_viewport_half_extents, shadow culling with ortho camera and other affected issues
2020-01-22 22:02:09 +01:00
Ovnuniarchos
9c48eb1c59
ALSA MIDI driver:
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Pith bend message now has correct size (was 2 bytes instead of 3).
Recognized (but not implemented) 0xF? messages. SysEx messages will be reocognized as such, but their contents will be ignored.
2020-01-22 21:41:48 +01:00
lawnjelly
eaf8e5ce52
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
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Fixes #26637 .
Fixes #19900 .
The viewport_size returned by get_viewport_size was previously incorrect, being half the correct value. The function is renamed to get_viewport_half_extents, and now returns a Vector2.
Code which called this function has also been modified accordingly.
This PR also fixes shadow culling when using ortho cameras, because the correct input for CameraMatrix::set_orthogonal should be the full HEIGHT from get_viewport_half_extents, and not half the width.
It also fixes state.ubo_data.viewport_size in rasterizer_scene_gles3.cpp to be the width and the height of the viewport in pixels as stated in the documentation, rather than the current value which is half the viewport extents in worldspace, presumed to be a bug.
2020-01-22 18:22:00 +00:00
Rémi Verschelde
409de53e72
Merge pull request #35423 from Faless/fix/object_emit_free
...
Make sure we know when deleting an emitting object
2020-01-22 14:52:54 +01:00
Fabio Alessandrelli
41f59ecfca
Make sure we know when deleting an emitting object
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We used a lock signals in the signal_map while emitting, because it was
not allowed to disconnect them while being emitted.
We used that lock to check if we where deleting an object during signal
emission.
Now that we allow to disconnect signals while they are being emitted, if
an object first disconnects, then gets deleted we can't know that a
signal was being emitted during the destructor.
This commit adds a new `_emitting` boolean member to Object to be set
while emitting and checked in the destructor, while removing the old
signal lock which is now unused.
2020-01-22 14:08:16 +01:00
Rémi Verschelde
ff7e7bd260
Thread: Fix typo in destructor error message
2020-01-22 11:17:20 +01:00
Haoyu Qiu
a7368a519e
Fixes leak when importing zip in AssetLib
2020-01-22 09:34:18 +08:00
Rémi Verschelde
79aaafc686
Merge pull request #35408 from Faless/ws/fix_packet_count
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Fix MultiplayerAPI crash when peer implementation misbehave.
2020-01-21 21:06:11 +01:00
Fabio Alessandrelli
50f1b035b8
Fix MultiplayerAPI crash when peer impl misbehave.
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Also fix WebSocketMultiplayer::get_available_packet_count() return value
when peer is not configured to use the multiplayer API.
2020-01-21 20:46:32 +01:00
Eric Rybicki
439e0027ec
Fix AtlasPacker ignoring semi-transparent pixels
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Fixes #33106
2020-01-20 22:43:38 +01:00
Rémi Verschelde
11260fb87f
Merge pull request #35345 from timothyqiu/pck-packer-leak
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Fixes leak when calling PCKPacker::pck_start multiple times
2020-01-20 07:00:11 +01:00
Haoyu Qiu
07941178f0
Fixes leak when pck_start multiple times
2020-01-20 12:16:37 +08:00
Haoyu Qiu
aca0b2a459
Fixes XMLParser leak when open multiple times
2020-01-20 11:29:14 +08:00
Fabio Alessandrelli
534bf89976
PacketPeer use heap buffer for var encoding.
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Used to allocate in stack (via alloca) which causes crashes when trying
to encode big variables.
The buffer grows as needed up to `encode_buffer_max_size` (which is
8MiB by default) and always in power of 2.
2020-01-19 11:49:10 +01:00
Hugo Locurcio
580b8cc012
Improve the console error logging appearance
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This makes secondary information less visually prominent
to improve overall readability.
Various loggers were also tweaked for consistency.
2020-01-19 00:24:17 +01:00
Rémi Verschelde
870ec61417
Merge pull request #35092 from AndreaCatania/frames_exp
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Exposed physics frame count and idle frame count
2020-01-14 08:25:46 +01:00
Rémi Verschelde
0aeb5bbf62
Object: Avoid error on emit_signal with freed target
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As advised by @reduz.
2020-01-13 22:20:18 +01:00
Andrea Catania
9c60502357
Exposed physics frame count and idle frame count
2020-01-13 17:53:10 +01:00
Rémi Verschelde
f38bfccf42
Object: Remove error on disconnect of locked signals
...
According to 22637beb2e (commitcomment-36651823)
and as confirmed by @reduz, this seems not to be necessary now that we
copy-on-write.
This triggered freeze scenarios in cases where a node would be deleted
while being used as a target in a signal emission.
Fixes #34650 .
Fixes #34769 .
Now those two errors go back to reporting:
```
ERROR: emit_signal: Condition ' !target ' is true. Continuing..:
At: core/object.cpp:1191.
```
2020-01-13 17:03:02 +01:00
Rémi Verschelde
ab97f78fa5
Revert "Enable Vsync via Compositor by default"
...
This reverts commit 9600fd5dde
.
Add comment warning about possible implications of using this option.
Fixes #35038 .
2020-01-13 09:33:27 +01:00
bruvzg
d07cdc594f
[macOS] Load PCK from the .app bundle resources, instead of changing working directory.
2020-01-10 18:02:29 +02:00
Rémi Verschelde
83d950b58e
Merge pull request #34968 from Calinou/enable-vsync-via-compositor
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Enable Vsync via Compositor by default
2020-01-10 10:04:55 +01:00
Hugo Locurcio
9600fd5dde
Enable Vsync via Compositor by default
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This feature was added in #33414 but it was disabled by default.
Now that it got some testing, it's probably safe to enable it
by default.
2020-01-09 22:22:11 +01:00
George Marques
3718f8f592
GDScript: Validate object instance on `is` operation
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Avoids crashes on debug mode. Instead it now breaks the execution and
show the error in-editor. Will still crash on release.
Also add a similar check to Marshalls to ensure the debugger doesn't
crash when trying to serialize the invalid instance.
2020-01-09 13:59:33 -03:00
Tomasz Chabora
97273ce378
Check if resource exists before loading
2020-01-08 15:24:43 +01:00
Rémi Verschelde
14b24b6a71
Merge pull request #34875 from neikeq/api-hash-no-underscore-methodbinds
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ClassDB: Exclude method binds starting with '_' from API hash
2020-01-08 08:32:25 +01:00
Ignacio Etcheverry
4be87c6016
ClassDB: Exclude method binds starting with '_' from API hash
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These methods are not meant to be part of the scripting API.
These are not the same as virtual methods starting with '_', e.g.: '_process'.
2020-01-07 00:08:49 +01:00
Rémi Verschelde
8aea5decc6
Merge pull request #34020 from gytsen/unify-pack-version
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PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 14:04:55 +01:00
Rémi Verschelde
e62941fb53
Merge pull request #34296 from timothyqiu/lock-33072
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Fixes crash when using Resource::_take_over_path
2020-01-06 14:04:23 +01:00
Joost Heitbrink
dc61323b2c
PCK: Set VERSION_PATCH in header, factor out header magic
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Unify pack file version and magic to avoid hardcoded literals.
`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00
Rémi Verschelde
8454804972
Merge pull request #33967 from Calinou/add-os-is-window-focused
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Add an `OS.is_window_focused()` getter
2020-01-06 11:39:18 +01:00
Rémi Verschelde
0783874ff2
Merge pull request #34782 from akien-mga/multiplayerapi-set_network_peer-invalid
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MultiplayerAPI: Fix disconnect errors when passing invalid peer
2020-01-03 14:33:25 +01:00
Rémi Verschelde
136846a6ec
Merge pull request #34772 from clayjohn/ETC-support-alpha
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Fallback to RGBA4444 for textures with alpha set to ETC compression
2020-01-03 14:29:19 +01:00
Rémi Verschelde
fa82664419
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
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Fixed antialiasing option for Polygon2D with concave/hollow shapes
2020-01-03 14:17:05 +01:00
Rémi Verschelde
3cbfb11460
MultiplayerAPI: Fix disconnect errors when passing invalid peer
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Fixes #34634 .
2020-01-03 13:34:54 +01:00
Rémi Verschelde
9d3424f61d
Merge pull request #34688 from sheepandshepherd/gdnative_class_ptr
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Expose is_class_ptr to GDNative for dynamic casts
2020-01-03 11:32:01 +01:00
clayjohn
7a9fc69a16
Fallback to RGBA4444 for textures with alpha set to ETC compression
2020-01-02 21:37:48 -08:00
sheepandshepherd
3056c4bd5a
Expose cast_to to GDNative for dynamic casts
2020-01-03 04:27:13 +01:00
Rémi Verschelde
eadf04e1dd
Merge pull request #34476 from volzhs/no-slash-localize_path
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Make sure no additional slash being added with localize_path
2020-01-02 19:11:18 +01:00
Rémi Verschelde
bde52cc688
Merge pull request #34618 from qarmin/vector_please_dont_crash
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Don't use constant reference in Vector push_back, insert and append_array
2020-01-02 15:44:41 +01:00
Rémi Verschelde
a97b08e7d2
Merge pull request #34745 from timothyqiu/vararg-return-nil-34743
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Allows to doc vararg method return type as void
2020-01-02 15:20:58 +01:00
Rémi Verschelde
e772a1241a
Object::disconnect: Better errors when no signal or locked
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It will now give information about the originating object instance
and when locked, the target callback.
This should help debugging editor and game issues that are now being
reported due to adding signal locking in
22637beb2e
.
2020-01-02 14:51:50 +01:00
Haoyu Qiu
4d727f1ee6
Allows to doc vararg method return type as void
2020-01-02 21:37:26 +08:00
PouleyKetchoupp
1591677eb8
Fixed antialiasing option for Polygon2D
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Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.
Fixes #34568
2020-01-01 11:40:14 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Rémi Verschelde
ccedda9c71
Merge pull request #34682 from Calinou/os-exit-code-nonportable-warning
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Print a warning message if `OS.exit_code` is set to a non-portable value
2019-12-30 18:09:32 +01:00
Hugo Locurcio
d441a6aefa
Print a warning message if `OS.exit_code` is set to a non-portable value
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This also improves the related documentation.
2019-12-29 16:56:22 +01:00
Danil Alexeev
134755ebcf
Add ord() function to Expression class
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The ord() function was recently added in GDScript and VisualScript,
but was missed in the Expression class.
2019-12-29 09:20:10 +03:00
Rafał Mikrut
1ac701cc37
Don't use constant reference in Vector push_back, insert and append_array
2019-12-26 17:38:08 +01:00
Fabio Alessandrelli
cbc772d696
Fix buffers size calculation in PacketPeerStream.
...
The calculation used to be wrong when exactly at a power of 2.
`nearest_shift` always return the "next" power of 2
`nearest_shift(4) == 3 # 2^3 = 8`.
On the other hand `next_power_of_2` returns the exact value if that
value is a power of 2 (i.e. `next_power_of_2(4) == 4`).
I.e. :
```
WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4)));
// WARNING: ... : 4 8
```
Is this by design?
2019-12-22 15:35:44 +01:00
volzhs
02d5591d9d
Make sure no additional slash being added with localize_path
2019-12-20 14:49:01 +09:00
Haoyu Qiu
e7e095da3f
Encodes property names properly in project.godot
2019-12-20 10:42:08 +08:00
Rémi Verschelde
791c84bbbb
Merge pull request #34421 from Chaosus/fix_strcpy_warning
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Fix build warning in ustring.cpp on Windows/MSVC platform
2019-12-19 12:19:45 +01:00
Juan Linietsky
28599e6c20
Suggest use of deferred or oneshot on disconnect if the signal is locked. Closes #34443 .
2019-12-18 19:32:00 -03:00
Yuri Roubinsky
8674655a45
Fix build warning in ustring.cpp on Windows/MSVC platform
2019-12-18 17:40:51 +03:00
Rémi Verschelde
7d34d1a85f
Merge pull request #34348 from Catchawink/master
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Fixed issues with using a relative path in the export window.
2019-12-17 22:24:34 +01:00
Juan Linietsky
0dd6079e4e
Improve error message and do not spam forever.
2019-12-17 11:18:47 -03:00
Juan Linietsky
22637beb2e
Restore signal locking, for some reason missing.
2019-12-17 10:43:51 -03:00
Catchawink
b2a14042d5
Fixed issues with using a relative path in the export window.
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Before this fix, opening relative export paths inside of an EditorFileDialog was not possible. This was fixed by modifying String::path_to_file() to save relative paths in EditorExportPreset::set_export_path() more appropriately and changing EditorFileDialog::set_current_dir() to open relative paths.
2019-12-16 09:50:42 -05:00
Aaron Franke
1b8b380993
Document that translated does not behave like rotated or scaled
2019-12-15 12:31:08 -05:00
Rémi Verschelde
d3a07d3550
Merge pull request #33910 from Faless/net/android_mlock
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Acquire MulticastLock on Android when using broadcast/multicast
2019-12-14 21:53:08 +01:00
Fabio Alessandrelli
9269d6be32
UDP sockets broadcast is now disabled by default.
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Add method `set_broadcast_enabled` to allow enabling broadcast via
GDScript.
2019-12-14 17:48:16 +01:00
Rémi Verschelde
f111d1aaed
Drop b2d_convexdecomp. no longer necessary.
...
We now use `thirdparty/misc/triangulator.h` for all physics-related
(collision, navigation) triangulation needs.
Follow-up to #34293 .
2019-12-13 23:29:52 +01:00
Rémi Verschelde
d31ff039ed
Merge pull request #34310 from qarmin/shift_operators
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Don't allow to use too big or too small shift count
2019-12-13 09:47:43 +01:00
Rafał Mikrut
162a64efcd
Don't allow to use too big or too small shift operators
2019-12-12 20:00:26 +01:00
Haoyu Qiu
50c37ed986
Fixes crash when using Resource::_take_over_path
2019-12-12 14:39:03 +08:00
Rémi Verschelde
9abc0ad8a5
Merge pull request #27792 from Giacom/fix_quat
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Fixes being unable to use the Quat(Vector3) constructor
2019-12-11 22:04:09 +01:00
Fabio Alessandrelli
ab1bfb9007
NetSocket set_broadcast_enabled returns Error enum
2019-12-10 12:11:52 +01:00
Rémi Verschelde
2845e6a21a
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
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Removed unused variables, add some constants numbers
2019-12-10 08:25:31 +01:00
Rafał Mikrut
ed1c4bc77d
Removed unused variables, add some constants numbers
2019-12-10 05:13:02 +01:00
Hugo Locurcio
fe06966181
Make some arguments in PCKPacker methods optional
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Those arguments aren't required for most common use cases,
so making them optional should help with code readability.
2019-12-07 01:06:42 +01:00
Rémi Verschelde
95242b7faf
ResourceLoader: Add language code matching for localized resources
...
Near matching was not implemented like in TranslationServer, so a
resource remapped for 'ru' (but not 'ru_RU') would not be used as
fallback if the system locale was 'ru_RU'.
Fixes #34058 .
2019-12-04 16:53:40 +01:00
Rémi Verschelde
0fcb68ffa1
Translation: Refactor locale matching to use proper language code
...
The previous code only parsed the first two characters (potentially reading
out of bounds if input was invalid), but some locales use a 3-letter language
code (e.g. 'nah_MX').
So I refactored the logic a bit to properly parse the locale and extract the
part left of the regional code, if provided (supports both 'en_US' and 'en-US'
style).
I made TranslationServer::get_language_code() public as I'll use it in a
follow up commit.
2019-12-04 16:53:08 +01:00
TerminalJack
e1dda5195c
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
Andrii Doroshenko (Xrayez)
749d917424
Fix severe performance drop while deflating polylines
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Underscaled arc tolerance produced very small values so that changes
to this parameter were negligible when scaled internally, hence significant
performance drop (lots of intermediate points inserted in an arc). Now the
performance is mostly the same compared to other types of offsetting
(SQUARE, MITER).
2019-12-03 15:43:59 +02:00
Rémi Verschelde
c3609eb211
Merge pull request #34072 from arlez80/master
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fixed pitch bend value and MIDI running status on the InputEventMIDI.
2019-12-03 09:45:19 +01:00
あるる / きのもと 結衣
e8410c03f5
fixed set pitch bend value and implemented midi running status
2019-12-03 16:22:02 +09:00
Rémi Verschelde
10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Fabio Alessandrelli
6f38aeef52
Merge pull request #33640 from mewin/http_head_request
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Fix HTTP HEAD requests
2019-12-01 05:50:33 +01:00
PouleyKetchoupp
e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
...
Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.
Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.
Fixes #26823
2019-11-28 22:57:27 +01:00
Hugo Locurcio
21a3923410
Add an `OS.is_window_focused()` getter
...
This makes it possible to know whether the window is focused
at a given time, without having to track the focus state manually
using `NOTIFICATION_WM_FOCUS_IN` and `NOTIFICATION_WM_FOCUS_OUT`.
This partially addresses #33928 .
2019-11-28 16:42:51 +01:00
Patrick Wuttke
2cd68a2566
do not wait for response body when making a HEAD request
2019-11-26 14:17:34 +01:00
Emmanuel Leblond
a1f1a1d798
Revert "Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes"
...
This reverts commit 1342551664
.
2019-11-26 13:42:18 +01:00
Rémi Verschelde
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
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Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e
Add download_chunk_size property to HTTPRequest.
...
This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Fabio Alessandrelli
9b2073aa97
Merge pull request #33652 from Black-Cat/http-client-fix
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Fix HTTPClient::poll crash when connection set to null
2019-11-23 10:15:45 +01:00
Artem Burjachenko
b73073ae36
Fix HTTPClient::poll crash when connection set to null
2019-11-23 11:06:14 +04:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
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Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rafał Mikrut
99d8626f4a
Fix some overflows and unitialized variables
2019-11-20 16:22:16 +01:00
stoofin
8abd64dcbb
Fixed bug caused by a copy/paste error in Face3::get_closest_point_to
...
s * edge0 = -d / a * edge0 = -edge0⋅v0 / (edge0⋅edge0) * edge0 = vector projection of -v0 onto edge0
By incorrectly using -e/c instead of -d/a, Face3::get_closest_point_to was returning the wrong point in certain cases. Specifically, I noticed it returning vertex[0] when it should have been returning vertex[1].
2019-11-19 22:30:28 -08:00
Marcel Admiraal
70b0fad25a
Fix Visual Studio throwing C4996 warning in ustring.cpp.
2019-11-19 14:47:12 +00:00
Fabio Alessandrelli
0d7409adfb
Fix explain message not being stripped in release.
...
Messages coming from ERR_EXPLAIN / ERR_*_MSG macros used to strip the
error explanation in release builds and was changed in a recent
refactoring.
This commit restores the old behaviour (fixing release builds).
2019-11-13 14:21:32 +01:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
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Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Marcel Admiraal
83069a3c0f
Remove ERR_EXPLAIN macros and the scaffolding they needed.
2019-11-11 10:57:00 +01:00
Marcel Admiraal
d18b2e599d
Remove all uses of ERR_EXPLAIN macros.
2019-11-11 10:24:04 +01:00
Marcel Admiraal
b7fdac60f1
Send m_msg directly to _err_print_error().
2019-11-10 08:03:54 +01:00
Hugo Locurcio
e6d53ba75f
Expose the `OS.low_processor_usage_mode_sleep_usec` property
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This makes it possible to change it at runtime in projects.
2019-11-08 18:53:25 +01:00
Rémi Verschelde
9d4e596c69
doc: Sync classref with current source
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Fix incomplete binding.
2019-11-08 16:00:01 +01:00
Rémi Verschelde
0e54b2d43c
Merge pull request #33445 from kawa-yoiko/astar-soft-error
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Emit an error rather than crash in A*
2019-11-08 14:18:26 +01:00
bruvzg
5d6ff7f2a2
Fix MinGW/clang/LLD/UCRT build.
2019-11-08 15:04:35 +02:00
Shiqing
aac7ddf89f
Emit an error rather than crash in A*
2019-11-08 20:32:50 +08:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
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Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
31f327a4a9
Merge pull request #33052 from KoBeWi/naughty_sliders
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Fix analog input in sliders
2019-11-08 09:55:11 +01:00
Rémi Verschelde
665ee70edb
Merge pull request #33376 from jamie-pate/master
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Fix #24137 Different number of leading zeros on MINGW printf("%lg")
2019-11-08 09:42:17 +01:00
Jamie Pate
bdb7adecfb
Fix #24137 Different number of leading zeros on MINGW printf("%lg")
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Use _set_output_format() on MINGW platform to force _snprintf_s() to
conform to the C99 standard and match the other platforms.
Fixes #24137
2019-11-07 16:23:35 -08:00
Tomasz Chabora
a7b202ef18
Fix analog input in sliders
2019-11-07 16:39:14 +01:00
Rémi Verschelde
77816fea8b
Merge pull request #32477 from aaronfranke/equal-approx-separate
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Make is_equal_approx separate and make == exact again
2019-11-07 14:54:15 +01:00
Rémi Verschelde
ed373a60b1
Merge pull request #30556 from kawa-yoiko/astar-directed
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Improve support for directed graphs in A*; docs update included
2019-11-07 12:33:27 +01:00
Rémi Verschelde
99beb9afe6
Merge pull request #33380 from SaracenOne/localise_path_fix
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Fix localise_path method
2019-11-06 22:33:13 +01:00
Marcel Admiraal
24469d9ce4
Remove implicit dependency on String from error_macros.h.
2019-11-06 10:29:53 +01:00
Saracen
1342551664
Fix localise_path method so that uncached scripts don't sometimes get loaded with two backslashes
2019-11-06 03:32:02 +00:00
Rémi Verschelde
68dc6c6c62
Merge pull request #33254 from SneakyFish5/update-zstd
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Update zstd to 1.4.3
2019-11-03 18:07:34 +01:00
unknown
61ad365fc9
Update zstd to 1.4.3
2019-11-03 10:37:48 -06:00
Rémi Verschelde
af4fd9de9c
Merge pull request #33238 from qarmin/other_fixes
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Fix some crashes, overflows and using variables without values
2019-11-01 22:12:47 +01:00
Rafał Mikrut
9ddb3265e1
Fix some crashes, overflows and using variables without values
2019-11-01 16:16:31 +01:00
George Marques
5d5df05ee1
Merge pull request #32643 from mewin/add_global_class
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Check for cyclic inheritance when adding a global script class
2019-11-01 11:45:53 -03:00
Rémi Verschelde
962fc725c0
Merge pull request #33210 from nekomatata/pool-array-empty
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Added empty() function to pool array types
2019-11-01 14:04:16 +01:00
PouleyKetchoupp
475115c0c3
Added empty() function to pool array types
2019-10-31 16:27:32 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00
Andrii Doroshenko (Xrayez)
56925b9c28
Provide and print error messages for JSON parsing
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Core is not touched, only for binding and scripting.
2019-10-31 13:15:44 +02:00
Rémi Verschelde
7b708421b3
Merge pull request #33174 from hbina/fix_srgb_to_linear
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Fixed uinitialized variable in srgb_to_linear table
2019-10-31 09:50:59 +01:00
bruvzg
f675621725
[macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event.
2019-10-30 14:42:21 +02:00
Hanif Bin Ariffin
f8c2b64c99
Fixed uinitialized variable in srgb_to_linear table
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Old array's size was actually 255.
Fixes #33133
2019-10-30 08:34:30 -04:00
PouleyKetchoupp
3a26a0eaa7
Fixed remote inspector for tool scripts
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Fixes #29506
2019-10-28 18:32:00 +01:00
Rémi Verschelde
7d710a745e
Merge pull request #32416 from bojidar-bg/32415-shared-metadata
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Ensure object metadata is unique
2019-10-28 14:49:35 +01:00
Rémi Verschelde
63c5cd7eb8
Merge pull request #33104 from qarmin/fix_some_crashes
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Fix some crashes and using null pointers
2019-10-28 08:37:59 +01:00
Rafał Mikrut
e53e1c566a
Fix some crashes and using null pointers
2019-10-28 08:07:29 +01:00
Rémi Verschelde
c994eaa852
Merge pull request #32719 from nekomatata/dictionary-optimization
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Optimized Dictionary hash() and duplicate() methods
2019-10-26 23:08:27 +02:00
Fabio Alessandrelli
198af06ff6
MultiplayerAPI cleanup cache when peer disconnects
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We used to only cleanup path_get_cache and not path_send_cache causing
issues when a peer disconnects and then reconnects with the same ID.
2019-10-25 18:03:58 +02:00
bruvzg
1a0306abb1
Fix missing `z_verbose` and `z_error` symbols in debug iOS build.
2019-10-25 15:51:17 +03:00
Rémi Verschelde
091c37d921
Merge pull request #33030 from Xrayez/vformat-err-msg
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Display error messages in console when vformat is called
2019-10-24 16:15:57 +02:00
Andrii Doroshenko (Xrayez)
113765b135
Display error messages in console when vformat is called
2019-10-24 15:14:55 +03:00
Marcel Admiraal
ce352ce5b4
Initialise VMap and HashMap values to the default when they are created.
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Assigns a default value in VMap and HashMap when new keys are created using
the array operator so they are the same as the other Map classes.
The non const version of the array operator can be used for both assigning a
value and retrieving a writeable version. In the Map template classes the
assign version is being used to create new keys, but sometimes not assigning
a value when retrieving a writeable version.
This does not address the problem that the default value may not be the
correct one, and it does not address the problem that new keys probably
should not be created when the array operator is used. These problems will
be addressed in a separate commit.
2019-10-24 08:18:34 +02:00
Rémi Verschelde
e96319c7f3
Merge pull request #32670 from aaronfranke/mono-plane
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[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-23 21:44:05 +02:00
Erik
8b0546d93b
Implement game camera override
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Implemented uniform API in Viewport class to override 2D and/or
3D camera.
Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.
Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.
Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00
Cagdas
0088385556
Add request permission automatically at android
2019-10-22 22:52:13 +03:00
Rémi Verschelde
28eca3649d
Merge pull request #30622 from creikey/fix-path-caching
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PackedScene resources are freed before they are saved
2019-10-21 13:53:45 +02:00
Aaron Franke
218f38c7ec
Expose is_equal_approx and restore == to be exact again
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This commit changes behavior for GDScript and C#.
Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
Aaron Franke
aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
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Internal changes only
2019-10-14 16:47:42 -04:00
Aaron Franke
86922ff70b
Make is_equal_approx separate for structures
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This commit adds exposed behavior for C#
2019-10-14 16:46:54 -04:00
qarmin
616ab4fac2
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
qarmin
04c6579fd7
Don't use in some functions empty PoolByteArrays
2019-10-11 11:39:40 +02:00
Rémi Verschelde
7f075e519a
Merge pull request #32741 from qarmin/fix_string_utf_ascii
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Don't use to_utf8() and to_ascii() on empty String
2019-10-11 11:24:40 +02:00
qarmin
c62da553cb
Don't use to_utf8() and to_ascii() on empty String
2019-10-11 09:13:30 +02:00
PouleyKetchoupp
7dc0e68a53
Optimized Dictionary hash() and duplicate() methods
2019-10-10 18:12:20 +02:00
qarmin
684156f711
Fix decompress PoolByteArray crash
2019-10-10 17:15:10 +02:00
Hugo Locurcio
0528ce0a2a
Fix crash when using `Node.get_as_property_path()`
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This closes #32679 .
2019-10-09 15:44:00 +02:00
Aaron Franke
643874f8ca
[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-08 22:47:22 -04:00
Rémi Verschelde
106e21fd5f
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
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Make Rect2.encloses return true on same size
2019-10-08 16:21:45 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
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Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Patrick Wuttke
d8b36a452c
check for cyclic inheritance when adding a global class
2019-10-08 11:54:29 +02:00
Marcel Admiraal
c2aa3e2351
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 11:03:57 +02:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
Marcel Admiraal
40197685bb
Remove circular dependency between Vector3 and Basis.
2019-10-07 16:26:27 +02:00
Hugo Locurcio
3b8004865d
Remove redundant condition in `String::_humanize_digits()`
2019-10-04 18:07:06 +02:00
Andrii Doroshenko (Xrayez)
a0d00c0e99
Bind the `String::humanize_size` method
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The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
Rémi Verschelde
00417675fa
Merge pull request #32524 from qarmin/fix_string_builder_null_memcpy
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Don't add to StringBuilder empty String
2019-10-03 21:24:04 +02:00
qarmin
2bc7f9e545
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03 19:45:41 +02:00
qarmin
df03d9c2c5
Don't add to StringBuilder empty String
2019-10-03 19:14:29 +02:00
Alexander Holland
a681c90009
Make Rect2.encloses return true on same size
2019-10-02 03:27:48 +02:00
Bojidar Marinov
0b251997bb
Ensure object metadata is unique
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Closes #32415
2019-09-28 18:15:23 +03:00
Shiqing
c2b824687d
Reduce memory usage for edges in A* and add tests
2019-09-28 16:17:52 +08:00
Rémi Verschelde
7a67ae01a4
Merge pull request #32249 from hbina/a_star_ignore_disabled
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Add option to consider disable points
2019-09-27 22:41:49 +02:00
Hanif Bin Ariffin
7b3790d2cc
Add option to consider disable points
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Previously, disabled points will not be considered when performing
get_closest_point. This commit changes that by introducing an additional
flag for this behavior. Related issue: #31814
2019-09-27 11:24:59 -04:00
Rémi Verschelde
202440acce
Merge pull request #31932 from huisedenanhai/master
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make core/Reference thread safe
2019-09-26 11:26:05 +02:00
Ruslan Mullayanov
b4c927b514
Added an exit code to the blocking mode of OS::execute
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Updated documentation accordingly.
Fixes #31881 .
2019-09-26 08:12:07 +02:00
Rémi Verschelde
084481b79d
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
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Implement backward shift deletion for OAHashMap
2019-09-26 08:03:46 +02:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
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TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp
2019-09-25 23:45:32 +01:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
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Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
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Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Tomasz Chabora
46e1c0670e
Don't try to slice empty arrays
2019-09-24 21:33:09 +02:00
Rémi Verschelde
823c3def72
Fix copyright headers and style issues
2019-09-24 11:52:06 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
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Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
ef2a7834c9
Merge pull request #31883 from aole/create-string-function-repeat
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Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde
ed18e3f195
Merge pull request #32273 from Calinou/humanize-size-fix-i18n
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Fix i18n in `String::humanize_size()`
2019-09-23 15:57:18 +02:00
Rémi Verschelde
2114898cb5
Merge pull request #31172 from creikey/add-array-slicing
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Add array slice method
2019-09-23 15:26:27 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
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Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Hugo Locurcio
a51e8b1ff0
Fix i18n in `String::humanize_size()`
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Calls to `RTR()` must be added to each string so the PO file generator
can pick them up.
2019-09-23 13:54:10 +02:00
Rémi Verschelde
46f909f8af
Merge pull request #32054 from puthre/variant_ref_optim
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Optimized variant reference function.
2019-09-23 11:36:40 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
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Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
b94460b328
Merge pull request #32032 from nekomatata/encrypted-file-get-path
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Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-23 09:32:58 +02:00
qarmin
50be65bf43
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
Shiqing
78bee16e05
Implement backward shift deletion for OAHashMap
2019-09-21 14:32:40 +08:00
Marios Staikopoulos
11e09e59d1
GLTF2 Import Fixes - Skin(s) to Skeleton - Skin Support
2019-09-20 23:08:58 -07:00
Damian Day
748c9bc205
TCP is_connected_to_host comparison error
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We was returning true when the state was not connected, so we would never return true when the state was connected.
2019-09-21 02:18:46 +01:00
fhuya
a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
2019-09-19 13:29:49 -07:00
Cameron Reikes
757c509437
Add array slice method
2019-09-14 13:08:28 -07:00
Shiqing
98136418ac
Improve support for directed graphs in AStar
2019-09-11 15:41:14 +08:00
Valentin Zagura
6a36779e89
Optimized variant reference function.
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Optimized critical execution path in Variant::reference by removing expensive and unnecessary call to clear for atomic types.
2019-09-09 10:39:40 +01:00
PouleyKetchoupp
afe34344a6
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-07 19:22:33 +02:00
Hugo Locurcio
9a94fe7d26
Improve the `String::humanize_size()` method
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- Use "B" insted of "Bytes" to be more compact
- Use suffixes that denote a binary prefix
- Make suffixes localizable
This removes the need for the custom
`EditorNetworkProfiler:_format_bandwidth()` method.
2019-09-05 19:48:46 +02:00
Fabio Alessandrelli
768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
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Add network profiler
2019-09-05 16:34:36 +02:00
jfons
8244f535cd
Add network profiler
2019-09-05 09:48:36 +02:00
huisedenanhai
124e51fdde
make core/Reference thread safe
2019-09-04 12:17:07 +08:00
iwek7
617797c47c
Adds skip-breakpoints feature
2019-09-03 20:49:09 +02:00
Bhupendra Aole
073f625a91
Create a GDScript String function repeat
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Fixes #30610
2019-09-03 13:06:13 -04:00
Rémi Verschelde
a00a9e868e
Merge pull request #31021 from willnationsdev/script-reflection
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Expose Script reflection methods to scripting API.
2019-09-03 18:33:55 +02:00
Rémi Verschelde
726711d8c5
Merge pull request #31756 from raphael10241024/fast_aabb_transform
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a faster function to transform aabb
2019-09-03 12:26:43 +02:00
Rémi Verschelde
00258684d3
Merge pull request #31915 from KoBeWi/xformers
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Don't transform global position of mouse input
2019-09-03 12:05:27 +02:00
Tomasz Chabora
e21cc3cc8d
Don't transform global position of mouse input
2019-09-03 00:58:10 +02:00
Aaron Franke
f8b4cf0fc4
Check for exact equality before approximate equality
2019-09-01 14:02:14 -04:00
Andrii Doroshenko (Xrayez)
08272585e9
Remove redundant transform method in Geometry singleton
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Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
Rémi Verschelde
c693b5a5bd
Merge pull request #31761 from Xrayez/trans2d-vector2array
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Add transform methods for PoolVector*Array
2019-09-01 13:07:25 +02:00
Rémi Verschelde
69de1eca01
Merge pull request #31667 from YeldhamDev/geometry_point_circle_cleanup
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Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-09-01 12:59:49 +02:00
Rémi Verschelde
c8ae8f2fb1
Revert "Add __atomic_* operators support for atomic operations"
2019-09-01 12:19:44 +02:00
qarmin
b244ab4acc
Fix memory leak in ResourceFormatSaverBinary::save
2019-08-30 13:46:05 +02:00
Andrii Doroshenko (Xrayez)
07cff56f48
Add transform methods for PoolVector*Array
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Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
2019-08-29 14:47:33 +03:00
RaphaelHunter
e7febd72d6
a faster funtion to transform aabb
2019-08-29 14:17:08 +08:00
Hugo Locurcio
5bd01bf637
Add a project description setting
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The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.
This partially addresses #8167 .
2019-08-28 22:34:29 +02:00
Aaron Franke
34ab6549b1
[Mono] Various Color improvements
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I also slid in a fix to C++ Vector3 > and >=
2019-08-27 22:05:18 -04:00
Michael Alexsander Silva Dias
6cc54a5864
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-08-27 18:01:05 -03:00
Rémi Verschelde
6b7117ce3f
Merge pull request #31662 from profan/perf/astar-reserve
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Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27 10:09:08 +02:00
Robin Hübner
1031833fb0
allow to reserve space in OAHashMap explicitly and also in AStar.
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* also handle overflow occurring in _get_probe_length
2019-08-27 00:38:35 +02:00
Rémi Verschelde
2f63811c9a
Merge pull request #25656 from bruvzg/macos_multi_instances
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[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26 22:04:37 +02:00
Andrii Doroshenko (Xrayez)
c362527cb5
Modify outdated comments and error messages regarding indexed images
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Godot doesn't support indexed images anymore (FORMAT_INDEXED),
so those are removed to avoid any confusion.
2019-08-26 18:21:19 +03:00
bruvzg
db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-26 16:45:49 +03:00
qarmin
33c62db7af
Add forgotten pointer checking
2019-08-24 13:34:14 +02:00
Rémi Verschelde
51d50e167d
Merge pull request #31094 from aaronfranke/vector-sign-mod-etc
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Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23 09:07:47 +02:00
Rémi Verschelde
3a53e792ef
Merge pull request #31513 from qarmin/int_overflow
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Prevent int overflow and underflow
2019-08-23 09:05:25 +02:00
Andrii Doroshenko (Xrayez)
f013596760
Allow to define and load script templates per project
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Previously it was only possible to create custom script templates per
editor instance which could lead to certain name collisions, but now one
can create such templates per project tailored for specific use cases.
The default path to search for custom script templates is defined in
project settings via `editor/script_templates_search_path` setting as
`res://script_templates` path, yet this can be configured per project.
Templates have at most two origins now:
1. Project-specific, defined in `ProjectSettings`, for instance:
- res://script_templates/
2. Editor script templates, for instance:
- %APPDATA%/Godot/script_templates/
As script templates can have the same name over different paths,
the override mechanism was also added, enabling project-specific
templates over the editor ones.
2019-08-22 20:51:30 +03:00
qarmin
538405f9c7
Prevent int overflow and underflow
2019-08-22 17:22:35 +02:00
Rémi Verschelde
7402fd2c56
Revert "Feature: Add SHA256 for PoolByteArray"
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This reverts commit e2c3bbabb0
.
This was superseded by #29871 which adds more crypto features with a
dedicated interface.
Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-22 13:44:57 +02:00
Rémi Verschelde
1a4dbd9ee2
Merge pull request #31437 from volzhs/vibrate-mobile
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Support vibration for Android and iOS
2019-08-21 21:10:22 +02:00
Rémi Verschelde
99980d856b
Merge pull request #29871 from Faless/crypto/initial_pr
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More Crypto, SSL server, crt/key as Resource, HashingContext
2019-08-21 18:03:03 +02:00
Fabio Alessandrelli
ce5a3f56a6
Rewrite StreamPeerSSL with SSLContext helper class
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connect_to_stream now accepts optional parameter to specify which
certificates to trust.
Implement accept_stream (SSL server) with key/cert parameters to specify
the RSA key and X509 certificate resources.
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
cb31b8797e
Add hashing context class
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
3495d1bfa0
Add hex_encode function to PoolByteArray
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
1b36aa662c
Add Crypto custom class
2019-08-21 16:59:35 +02:00
volzhs
4061e5bb75
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
Rémi Verschelde
05a4310899
Merge pull request #31402 from profan/perf/astar-improvements
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A* performance improvements, use OAHashMap.
2019-08-21 11:27:12 +02:00
Rémi Verschelde
7b37321ae3
Merge pull request #31499 from nekomatata/fix-new-project-metadata
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Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21 08:54:32 +02:00
Robin Hübner
4bac393549
astar performance improvements, use oahashmap
2019-08-21 08:47:55 +02:00
PouleyKetchoupp
b49226e085
Support for file not found in ConfigFile::Load and handle a few specific cases
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EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist
EditorPlugin::get_config: removed (not used)
Fixes #31444
2019-08-21 08:32:55 +02:00
Rémi Verschelde
a8db4c848d
Merge pull request #31395 from ptrojahn/floatsarenasty
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Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-20 12:54:40 +02:00
Paul Trojahn
7c9c6df7e4
Replace is_zero_approx(A.distance_to(B)) with A==B
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Related to #22988 (Fixes the holes in the shape of
the first comment)
2019-08-19 18:16:58 +02:00
Fabio Alessandrelli
c19871af6d
Move CryptoCore to it's own folder.
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Crypto classes will be placed in core/crypto.
2019-08-19 16:31:05 +02:00
Fabio Alessandrelli
5cb41faece
Fix CryptoCore signatures, add SHA1 context.
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Fix hash size in SHA256 signature
Fix source parameter in hash context update function to be const.
Add SHA1 hash context.
2019-08-19 16:29:37 +02:00
Rémi Verschelde
5c853a45e6
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
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Improve the scene tree signals/groups tooltip
2019-08-18 10:55:16 +02:00
Aaron Franke
092346d82b
Add Vector2/3 sign and posmod functions, misc additions
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Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Rémi Verschelde
ad8746e0de
DirAccessPack: Fix dir_exists and file_exists for res:// paths
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Both methods check against containers using relative paths as index,
so the `res://` part needs to be stripped.
Fixes #26009 .
2019-08-17 19:03:28 +02:00
Hugo Locurcio
c62302a432
Improve the scene tree signals/groups tooltip
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The tooltip now displays the number of connections and groups
that are assigned to the hovered node.
2019-08-17 14:20:16 +02:00
Rémi Verschelde
d3153c28f0
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
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The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is
(conditionally defines the error message).
There are a few ERR_EXPLAINC calls for C-strings where String is not included
which can stay as is to avoid adding additional _MSGC macros just for that.
Part of #31244 .
2019-08-17 13:31:22 +02:00