Commit Graph

14421 Commits

Author SHA1 Message Date
Rémi Verschelde 172b254687
Merge pull request #88664 from RandomShaper/res_load_modes
Enhance cache modes in resource loading
2024-02-29 13:54:07 +01:00
Rémi Verschelde da916221a7
Merge pull request #88577 from davthedev/itemlist-light-refactor
Fix item positioning, text alignment & unwanted clipping of ItemList items
2024-02-29 13:54:03 +01:00
Rémi Verschelde 440fe26338
Merge pull request #87268 from Wyxaldir/master
Fix for `resource_local_to_scene` in arrays.
2024-02-29 13:53:49 +01:00
Rémi Verschelde 846428e0c6
Merge pull request #86222 from YeldhamDev/give_me_those_strings_baby
Add option to add built-in strings in the POT generation
2024-02-29 13:53:38 +01:00
Hugo Locurcio 3fe01226b7 Use black for font outlines by default instead of white
This makes font outlines more usable out of the box, as black
is one of the most commonly used colors for font outlines.
2024-02-28 20:25:15 +01:00
Michael Alexsander d70c45b5c8
Add option to add built-in strings in the POT generation 2024-02-28 11:34:26 -03:00
Rémi Verschelde df78c0636d
Merge pull request #88798 from Malcolmnixon/xr-body-tracker
XR: Add body tracking support.
2024-02-28 09:34:40 +01:00
Rémi Verschelde b431314e8f
Merge pull request #88794 from ryevdokimov/fix-spinbox
If SpinBox text can't be parsed use last updated text
2024-02-28 09:34:36 +01:00
Malcolm Nixon 57aa734562 Add body tracking support. 2024-02-27 19:51:59 -05:00
Robert Yevdokimov 76a6650fd9 If spinbox text can't be parsed use last updated text 2024-02-27 16:20:51 -05:00
Rémi Verschelde 23191b834e
Merge pull request #88917 from mihe/tree-selection-crash
Fix crash when selecting re-added `TreeItem::Cell`
2024-02-27 21:32:53 +01:00
Rémi Verschelde 3dca3c22fc
Merge pull request #88497 from Sauermann/fix-owner-import
Fix owner when importing meshes
2024-02-27 21:23:00 +01:00
smix8 f556d7a54b Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
Changes ShapeCast3D and RayCast3D debug to use RenderingServer directly.
2024-02-27 20:33:27 +01:00
David Giardi f63728cb9f Fix item positioning & pointer detection areas of ItemList 2024-02-27 20:03:10 +01:00
blackbird806 e2f1af8742
Remove self includes in some files 2024-02-27 17:10:54 +01:00
Rémi Verschelde 21e3b2111e
Merge pull request #88862 from smix8/split_physics_classes
Split monolithic physics class files
2024-02-27 16:37:07 +01:00
Mikael Hermansson f7c1c83daa Fix crash when selecting re-added `Tree` item 2024-02-27 16:34:15 +01:00
A Thousand Ships fe203d7003
Prevent threading problems in `TileMap` 2024-02-27 15:38:25 +01:00
smix8 35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00
Rémi Verschelde a586e860e5
Merge pull request #88895 from smix8/navobstacle2d_debug_transform
Fix NavigationObstacle2D debug being affected by Node2D transform
2024-02-27 10:18:50 +01:00
Rémi Verschelde 10c3b00bd7
Merge pull request #88890 from clayjohn/SurfaceTool-tangent-hash
Include tangent in SurfaceTool vertex compare operator
2024-02-27 10:18:46 +01:00
Rémi Verschelde 592d2cb316
Merge pull request #88856 from AThousandShips/tween_fix
[Animation] Improvements to `Tween` memory management
2024-02-27 10:18:21 +01:00
Rémi Verschelde 4a4937318b
Merge pull request #88825 from adamscott/add-create-folder-icon
Add create folder icon
2024-02-27 10:18:13 +01:00
Rémi Verschelde 8f98ed65f7
Merge pull request #88738 from clayjohn/mesh_compression-tangents
Multiple fixes for compressed meshes
2024-02-27 10:17:43 +01:00
Rémi Verschelde b21328d465
Merge pull request #88725 from clayjohn/GLTF-binormal-sign
Properly calculate binormal when creating SurfaceTool from arrays
2024-02-27 10:17:39 +01:00
smix8 b044905547 Fix NavigationObstacle2D debug being affected by Node2D transform
Fixes NavigationObstacle2D debug being affected by Node2D transform.
2024-02-27 07:13:36 +01:00
clayjohn 2b2f957543 Include tangent in SurfaceTool vertex compare operator 2024-02-26 17:52:24 -08:00
Markus Sauermann c58607c32f Fix owner when importing meshes
Handle the case correctly, that a child of a replaced node has
as owner an ancestor of the replaced node.
2024-02-26 22:24:57 +01:00
A Thousand Ships 92814bafb7
[Animation] Improvements to `Tween` memory management
Using `ObjectID` instead of manually breaking reference cycles.
2024-02-26 18:58:03 +01:00
Adam Scott fd3666298c
Add create folder icon 2024-02-26 09:04:24 -05:00
Pedro J. Estébanez 5e144022e7 Enhance cache modes in resource loading
- Unify documentation, hoping to clear misconcepctions about about propagation of the cache mode across dependant loads.
- Clarify in docs that `CACHE_MODE_REPLACE` now also works on the main resource (from #87008).
- Add two recursive modes, counterparts of `CACHE_MODE_REPLACE` and `CACHE_MODE_IGNORE`, since it seems some need them (see #59669, #82830).
- Let resources, even loaded with one of the ignore-cache modes, get a path, which is useful for tools.
2024-02-26 14:59:04 +01:00
Aaron Franke c399424db9
Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Aaron Franke 1cb531ddb6
Move 2D-only resources to their own folder 2024-02-26 05:22:45 -06:00
Rémi Verschelde 785c69d5e2
Merge pull request #88791 from MajorMcDoom/add-bone-index
Make `Skeleton3D::add_bone` return the new bone index
2024-02-26 10:49:15 +01:00
Rémi Verschelde 10694ea027
Merge pull request #88755 from stoofin/debug-draw-enum-names
Add all `Viewport.debug_draw` enum options to dropdown
2024-02-26 10:49:12 +01:00
Rémi Verschelde 7e567c4777
Merge pull request #88615 from Rindbee/add-h_separation-between-icons-in-CheckButton-and-CheckBox
Add a `h_separation` between icons in `CheckButton`/`CheckBox`
2024-02-26 10:48:54 +01:00
Zi Ye 995bc8d049 Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
Rémi Verschelde 81f3d43cc1
Merge pull request #88785 from KoBeWi/list_cringe
Fix inefficient list iteration in Node
2024-02-25 11:50:16 +01:00
kobewi 75ba837612 Fix inefficient list iteration in Node 2024-02-24 23:18:44 +01:00
stoofin b6c033fc39 Add all Viewport.debug_draw enum options to dropdown 2024-02-23 23:55:01 -08:00
clayjohn f267b2aa87 Properly calculate binormal when creating SurfaceTool from arrays 2024-02-23 21:19:21 -08:00
clayjohn 781cd27fe4 Avoid singularity when generated tangents and validate that tangents are good enough when using compression 2024-02-23 16:25:26 -08:00
Robert Yevdokimov 13e82094ee Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
K. S. Ernest (iFire) Lee 04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
Rémi Verschelde 080f20124a
Merge pull request #88704 from AThousandShips/no_3d_fix_2
Fix some additional errors with 3D disabled
2024-02-23 22:19:15 +01:00
Rémi Verschelde 0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
A Thousand Ships 3a707b1f54
Fix some additional errors with 3D disabled
* Disabled 2D navigation tests as they do not work
* Disabled tests for primitive meshes
* Unbound some `Mesh` methods that rely on 3D resources
* Unexposed `World3D` as it depends on physics (and isn't useful)
* Unexposed some `Viewport` vrs related properties that had unexposed
  methods
2024-02-23 20:58:56 +01:00
David Snopek 2184fa9698 Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
Mounir Tohami 7884d63281 Fix PopupMenu doesn't respect it's ScrollContainer's margins 2024-02-23 15:51:47 +02:00
Rémi Verschelde 87d40ba743
Merge pull request #88701 from smix8/bake_rect_debug
Add debug visual for NavigationRegion2D bake rect
2024-02-23 13:14:05 +01:00