Commit Graph

4231 Commits

Author SHA1 Message Date
Juan Linietsky 89a8f930d4
Merge pull request #23716 from JFonS/fix_2d_particles_scale
Fix Particles2D animation regression from #23702
2018-11-15 16:29:58 +01:00
Thomas ten Cate 922f2d613f Fix return value of get_total_character_count
Also document that it only counts visible characters.

Fixes #23720
2018-11-15 12:34:08 +01:00
JFonS 1267f92740 Fix Particles2D animation regression from #23702 2018-11-15 09:22:11 +01:00
Juan Linietsky 397b12727c No one seems to like the error icon, so I made it invisible. Fixes #16344 2018-11-14 21:34:39 -03:00
Juan Linietsky 5f4485d4ff Always use default theme for overrides, closes #13071 2018-11-14 21:21:51 -03:00
Juan Linietsky c5656b7468
Merge pull request #23564 from endragor/fix-remove-child-ordering
Notify node's moved children after sibling removed
2018-11-14 20:30:41 +01:00
Juan Linietsky 16022da187 Ensure that array passed to physics is always counter clockwise, fixes #15361. 2018-11-14 15:55:50 -03:00
Juan Linietsky 88bfb27abf Show theme values from default theme always, fixes #16011, fixes #13071 2018-11-14 18:02:21 +01:00
Juan Linietsky 55f5f4757e
Merge pull request #23248 from dlasalle/fog
Add parameters for fog end depth and use alpha as density.
2018-11-14 10:24:55 -03:00
Juan Linietsky 43b9ed64c8
Merge pull request #23702 from JFonS/fix_2d_particles_scale
Make 2D particles work OOTB (again)
2018-11-14 10:16:50 -03:00
Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. 2018-11-14 10:15:58 -03:00
Dominique LaSalle 6eae6247e4 Add parameter for fog max depth and use alpha as density. 2018-11-13 17:19:11 -08:00
Juan Linietsky 37c5aa1084 Add a limit of previously known last element to timer timeout traversal in SceneTree, fixes #15559 2018-11-13 20:11:22 -03:00
JFonS cbfb7bd613 Make 2D particles work OOTB (again) 2018-11-13 23:25:05 +01:00
Juan Linietsky 65111ba996 Ability to remove buses while they are being used on 2D and 3D stream players. Fixes #15115 2018-11-13 18:17:19 -03:00
Rémi Verschelde 5613aa489e
Merge pull request #23299 from FlamyAT/sprite3d-floating-offset
Changed Sprite3D to float based drawing
2018-11-13 21:28:08 +01:00
Rémi Verschelde 4e5ef43dbb ParticlesMaterial: Simplify PARAM_SCALE texture validation
Using the same helper method as other param textures.
2018-11-13 10:31:02 +01:00
Geoffrey Irons e149327be0 Added angular restitution
Adding angular and linear springs

Added getters
2018-11-13 09:24:00 +01:00
Rémi Verschelde 193d695a1a
Merge pull request #17530 from bojidar-bg/17516-detect-delta
Make it possible to call move_and_slide from _process, even if it is not recommended
2018-11-12 21:14:15 +01:00
Rémi Verschelde 2815e708a0
Merge pull request #23090 from DavidSichma/inconsistent-kinematic
Consistency in KinematicBody
2018-11-12 20:30:38 +01:00
Juan Linietsky 4a0f783732 Properly remember EOF when interactive loader is done, fixes #14936 2018-11-12 08:24:05 -03:00
Rémi Verschelde 85f0ce40e1
Merge pull request #23653 from marcelofg55/as_stop
Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop
2018-11-12 08:56:19 +01:00
Ibrahn Sahir ed337085cf Fixed various uninitialised member variables in editor plugins. 2018-11-11 17:32:47 +00:00
Marcelo Fernandez 9c8449a3db Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
Rémi Verschelde c3023e84c2
Merge pull request #23632 from DualMatrix/floating_point
Fixed floating point issue in find() of animation.
2018-11-10 23:25:59 +01:00
DualMatrix b4315abb71 Fixed floating point issue in find() of animation.
Fixes #23504
2018-11-10 23:09:02 +01:00
Hugo Locurcio fd89464d45
Add a property to control DynamicFont anti-aliasing
- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing
  disabled in their DynamicFontData child. Changes will be visible
  upon reloading the scene in the editor.
2018-11-10 22:07:32 +01:00
Kanabenki 44918e214f Fix wrong editor hints for angular_velocity properties 2018-11-10 17:13:21 +01:00
Davide Baldo 672b1b19c0 Fixed tilemap saving, format FORMAT_2 was not correctly written since it was recognized as default value, hence
FORMAT_1 was always the case even when the tile_data was written in FORMAT_2.
2018-11-10 01:40:08 +00:00
Juan Linietsky 6e5872b709 Use a more compatible (and certain to work) mechanism to check default value on scene packing. 2018-11-09 08:16:36 -03:00
Juan Linietsky 531dc2f435 Proper time tracking in AnimationNodeAnimation, closes #22887 2018-11-08 16:51:45 -03:00
Juan Linietsky 555fb3a317 Effectively ensure that surface materials are the right size when setting them, fixes #23596 2018-11-08 15:58:52 -03:00
Bojidar Marinov d94c76a199
Make it possible to call move_and_slide from _process, even if it is not recommended
Previously, it would reuse the _physics_process delta, causing it to move faster on faster framerates

Fixes #17516
2018-11-08 20:34:34 +02:00
Juan Linietsky f2e54057ae -Moved EditorDefaultValue to ClassDB, made it core
-Removed one and zero hints for properties, replaced by default value
2018-11-08 11:30:59 -03:00
Rémi Verschelde c4234b1521
Merge pull request #23576 from groud/fix_itemlist
Fixes icons in itemlist not working
2018-11-08 12:58:07 +01:00
Bastiaan Olij f10a10ca1d Lower minimum margin for collision shapes 2018-11-08 19:26:09 +11:00
Juan Linietsky daa1686772
Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers
Fix picking in CanvasLayer
2018-11-07 17:51:27 -03:00
groud 0ec448d21d Fixes icons in itemlist not working 2018-11-07 18:29:24 +01:00
Ruslan Mustakov 3b02cd3e71 Notify node's moved children after sibling removed
Fixes #16213.
2018-11-07 16:31:25 +07:00
Rémi Verschelde de0d306558
Merge pull request #23383 from groud/better_tilemap_transform
Enhance the tilemap transform buttons
2018-11-06 22:27:29 +01:00
Rémi Verschelde c8700f83a1
Merge pull request #23451 from akien-mga/world_to_map_precision
TileMap: Fix floor precision in world_to_map on tile borders
2018-11-06 22:21:37 +01:00
Rémi Verschelde 1e6537bcc8
Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning
2018-11-06 22:13:19 +01:00
Kanabenki f221bbb387 Fix angular velocity property range in editor for ParticlesMaterial 2018-11-06 13:55:59 +01:00
K. S. Ernest (iFire) Lee 562d241b13 Fix creating a visual script virtual function after minimizing crashes #23536 2018-11-05 13:48:27 -08:00
Rémi Verschelde fcd761e889
Merge pull request #23519 from Rubonnek/remove-unnecessary-assignments
Removed unnecessary assignments
2018-11-05 09:05:03 +01:00
Wilson E. Alvarez 71df4caf8f
Removed unnecessary assignments 2018-11-04 22:19:30 -05:00
JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
Remove animation loop from ParticlesMaterial and move it to
SpatialMaterial for 3D particles and Particles2D for the 2D case.

Added animation to CPUParticles2D as well as the "Convert to
CPUParticles2D" to the PAarticles2D menu.
2018-11-04 15:58:12 +01:00
Marcelo Fernandez ea43218bca Fix possible crash with VideoPlayer _mix_audio function 2018-11-02 13:33:20 -03:00
Rémi Verschelde b9232ce7a3 TileMap: Fix floor precision in world_to_map on tile borders
Fixes #23250, supersedes #23315.
2018-11-02 13:07:57 +01:00
Rémi Verschelde c025f526c8
Merge pull request #23436 from Toshiwoz/primitives_properties
fixed PrismMesh size property
2018-11-02 08:08:17 +01:00
Juan Linietsky 65e3ef705b
Merge pull request #21962 from YeldhamDev/switch_hover_submenu
Fix MenuButton hover switching not happening with submenus open
2018-11-01 17:01:51 -03:00
Rémi Verschelde b573bf8547
Merge pull request #23411 from RandomShaper/fix-same-layer-not-deterministic
Fix canvas stacking not deterministic on same layer
2018-11-01 19:31:09 +01:00
Juan Linietsky 1d301870ac
Merge pull request #23169 from ibrahn/dynamic-fontlist-lifetime
Moved dynamic font list from static to lifetime controlled by main.
2018-11-01 12:58:14 -03:00
Toshiwo b27b1a99a0 fixed issue with PrismMesh size, ignore for VS code .code-workspace 2018-11-01 10:21:16 -05:00
Rémi Verschelde aec8ea4f47
Merge pull request #22780 from samuelpedrajas/fix_texture_button_hovering
Fix hovering on toggled link and texture buttons
2018-11-01 11:22:34 +01:00
Rémi Verschelde 3f46295a76
Merge pull request #22925 from clayjohn/MeshDataToolError
Removed redundant error from MeshDataTool
2018-11-01 10:58:14 +01:00
Rémi Verschelde 200c2e7451
Merge pull request #23294 from gcardozo123/issue-23235-get-collision-exceptions
Add method get_collision_exceptions to PhysicsBody2D
2018-11-01 10:57:28 +01:00
Guilherme Recchi Cardozo 3fb2069d39 Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and
SoftBody. It returns a list of nodes included in
collision exceptions.

Fixes #23235, cheers!
2018-11-01 06:41:34 -03:00
Rémi Verschelde 629294e8f4
Merge pull request #23430 from AndreaCatania/pb_f
Fixed crash on delete physical bone
2018-11-01 09:58:48 +01:00
Andrea Catania 0a4ceb34d3 Fixed crash on delete physical bone 2018-11-01 09:46:46 +01:00
Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer
Fixes #22687.
2018-10-30 21:53:00 +01:00
lupoDharkael f2f81d9703 Fix crash adding point to a Curve2D from the editor
Adding point to a Path2D with null Curve2D from the canvas was
causing a crash after trying to use a null object.
2018-10-30 14:45:37 +01:00
groud bdb5282ea0 Enhance the tilemap transform buttons 2018-10-30 14:43:52 +01:00
Juan Linietsky e647342140 Moved folding outside the resource files, now saved outside the project. 2018-10-29 16:37:09 -03:00
Rémi Verschelde db937abf72
Merge pull request #23360 from bojidar-bg/23178-fix-particles-animation
Fix particle frames being cut off
2018-10-29 10:41:49 +01:00
Bojidar Marinov e4d316fcdc
Fix particle frames being cut off after 0de8309b2c
Fixes #23178
2018-10-28 20:19:46 +02:00
zhagsenkk 67ba4dc8cd Remove no longer necessary "raise_from_completion" in TextEdit
This is no longer needed to fix #1257 because the code-autocomplete hint stops
at the script editor’s edge now.
And #6690 will not arise because it is just caused by "raise_from_completion".

Fixes #22504 and fixes #16064.
2018-10-26 19:29:51 +02:00
FlamyAT 3d07a1c10f
Changed integer based drawing to floating numbers 2018-10-26 11:50:21 +02:00
Sean McCarthy 0ce185629d Fix "fill" justification in RichTextLabel to only affect lines that have automatically wrapped. 2018-10-25 16:19:15 -07:00
Rémi Verschelde 9de724f327
Merge pull request #23091 from aaronfranke/mingw-warnings
Fix some compile warnings for Windows from Linux
2018-10-25 15:09:11 +02:00
Rémi Verschelde 1169196f04
Merge pull request #22779 from Superwaitsum/LimitSettings
Limit several project settings
2018-10-25 11:38:06 +02:00
Superwaitsum e5041ad0f5 Add some limits on the Editor Settings 2018-10-24 19:46:33 -05:00
M. Huri b46ba24e3b Repaired mistyped of 'its' on several files. 2018-10-25 07:19:21 +07:00
Rémi Verschelde bf957a414a
Merge pull request #23083 from Windfisch/pathfollow_configwarn
Add a configuration warning to [Oriented]PathFollow
2018-10-25 00:11:41 +02:00
Florian Jung d67c7487f2 Add a configuration warning to [Oriented]PathFollow
Will update OrientedPathFollows' configuration_warnings if the parent Path changes
2018-10-24 23:39:45 +02:00
Rémi Verschelde 8c37c1e98d
Merge pull request #22920 from DualMatrix/error_already_connect
Fixed error when duplicating a scene which has connection
2018-10-24 19:07:37 +02:00
Rémi Verschelde d42fd8fa79
Merge pull request #23256 from JFonS/fix_17989
Fix editor only lights
2018-10-24 17:39:20 +02:00
JFonS 99a097aff2 Fix editor only lights 2018-10-24 16:47:32 +02:00
PouleyKetchoupp 68270964d4 Get surface material count in MeshInstance for scripts 2018-10-23 15:25:38 +02:00
M. Huri 90efe5be08 Fixed a typo, treshhold to threshold. 2018-10-23 03:46:16 +07:00
Rémi Verschelde 81c2ed61f6
Merge pull request #23196 from Paulb23/scene_tab_errors_issue_22890
Scene tabs closing and thumbnail errors, issue 22890
2018-10-21 18:08:31 +02:00
Paulb23 5c04535e10 Update Tab hover status when adding or removing tabs, issue 22890 2018-10-21 15:55:58 +01:00
Ibrahn Sahir 7bf54d2334 Initialise LineEdit clear_button_status.
Avoiding undefined behaviour and cleaning up Valgrind output.
2018-10-20 11:27:31 +01:00
Ibrahn Sahir 7d82bed4f4 Moved dynamic font list from static to lifetime controlled by main.
Means the list is destroyed before the OS object, allowing it the
opportunity to print an error if there are still dynamic font objects
hanging around.
2018-10-20 10:13:06 +01:00
Aaron Franke dc2e73499a Fix compile warnings for Windows from Linux
At least the ones I got when I compiled it using Mingw64 POSIX on Xubuntu 18.04. Plus use the Size2 of get_window_size() directly, rather than reconstructing it.
2018-10-19 09:11:14 -04:00
Rémi Verschelde bde3e884c7
Merge pull request #23138 from CakHuri/fix-disconect
Repaired mistyped of 'just_disconnected'.
2018-10-19 13:55:31 +02:00
M. Huri 596ba88869 Repaired mistyped of 'just_disconnected'. 2018-10-19 18:31:35 +07:00
Dualtagh Murray b902a2f2a7 Fixing warnings generated by MSVC
Fixes #22684.
2018-10-19 11:45:24 +02:00
David Sichma 6ec4da2e3b Fix inconsistency in KinematicBody
- moved new infinite_inertia argument of move_and_slide and
move_and_slide_with_snap in KinematicBody and KinematicBody2D to the
end if not already there. This makes the order of arguments consistent
and should keep projects from 3.0 compatible as this argument did not
exist in 3.0. Docs updated accordingly.
- renamed max_bounces to max_slides for consistency. Docs updated
accordingly.
- the argument infinite_inertia in test_move is now optional, as it is
in every other movement related method. This closes #22829.
2018-10-17 17:22:14 +02:00
Michael Alexsander Silva Dias cad9e4e692 Remove unnecessary "rings" variable from "draw_rings()" in StyleBox 2018-10-16 14:48:46 -03:00
Rémi Verschelde 47c0aff491
Merge pull request #22894 from OsamaElHariri/prevent-comment-indent
A colon ending a comment line no longer indents the next line
2018-10-16 14:47:33 +02:00
Rémi Verschelde b4dd1afa74
Merge pull request #22922 from mrcdk/fix_area_bus_override
Fixes Area and Area2D audio bus override
2018-10-16 14:46:01 +02:00
M. Huri 967831d9a0 [Docs] Fixed 'get_button_count's link and a typo related to 'button'. 2018-10-13 17:34:57 +07:00
Rémi Verschelde ebdb374d80
Merge pull request #22844 from samgreen/fix_gui_dragging_spam
Fix spam when dragging in the editor
2018-10-11 17:48:19 +02:00
clayjohn b6a23afa80 removed redundant error from meshdatatool 2018-10-10 22:42:14 -07:00
MrCdK 0e8c7f58db Fixes Area and Area2D audio bus override 2018-10-11 05:15:22 +02:00
DualMatrix 6afedaa498 Fixed error when duplicating a scene which has connection
Fixed error when duplicating a scene which has connection
2018-10-11 01:30:12 +02:00
OsamaElHariri 317f7c91a2 A colon ending a comment line no longer indents the next line 2018-10-10 00:36:12 +03:00
Sam Green 24a339245f Swap condition to prevent spam in editor. 2018-10-08 11:05:20 -07:00
Juan Linietsky 328679fddd Ensure CPU particles do not process if not visible 2018-10-08 00:55:43 -03:00