godot/doc/classes
bruvzg c6ed9bb77e
Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH.
2023-01-16 14:25:32 +02:00
..
@GlobalScope.xml Merge pull request #71339 from raulsntos/dotnet/is_finite 2023-01-13 23:34:51 +03:00
AABB.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AStar2D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStar3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStarGrid2D.xml Divide `AStarGrid2D::default_heuristic` into two different heuristics 2022-12-24 09:31:02 +03:00
AcceptDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
AnimatedSprite3D.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
AnimatedTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Animation.xml Add inspector plugin for key time edit & Change find key argument 2022-12-22 10:03:06 +09:00
AnimationLibrary.xml Add animation_changed signal to AnimationLibrary 2022-11-21 15:39:03 -05:00
AnimationNode.xml Simplify some editor plugin logic and remove dead code 2023-01-05 21:04:54 +03:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml
AnimationNodeStateMachineTransition.xml Change auto_advance flag to advance_mode enum and unify with disabled flag. 2022-12-16 07:42:59 +00:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Split pause() from AnimationPlayer's stop() 2023-01-11 14:03:31 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Add animation_started/finished signals to AnimationTree 2022-12-21 01:20:22 +09:00
Area2D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Area3D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Array.xml Merge pull request #70745 from rcorre/array_dup_doc 2023-01-10 10:45:30 +01:00
ArrayMesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AtlasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml Update AudioStreamGeneratorPlayback.xml 2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamPlayer3D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamRandomizer.xml Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml
BackBufferCopy.xml Fix BackBufferCopy `rect` property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
BaseButton.xml Button shortcuts no longer "press" the Button. 2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
Basis.xml Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
BitMap.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Bone2D.xml
BoneAttachment3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
BoneMap.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ButtonGroup.xml Add configuration warning when ButtonGroup is used with non-toggleable buttons 2022-12-22 06:59:47 +01:00
CPUParticles2D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
CPUParticles3D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
Callable.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
CallbackTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Camera2D.xml Rename Camera2D's `smoothing` to `position_smoothing` 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CanvasGroup.xml Various fixes and documentation for CanvasGroup 2022-12-13 10:22:18 -08:00
CanvasItem.xml Fix scaling issue in `draw_line` and similar methods 2023-01-16 12:49:58 +03:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Merge pull request #59682 from Sauermann/fix-following-viewport-transform 2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml [RichTextEffect] Restore missing `relative_index` property. 2022-12-02 09:50:54 +02:00
CharacterBody2D.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
CharacterBody3D.xml Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity 2023-01-03 12:39:35 +01:00
CheckBox.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CheckButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CodeEdit.xml fix typo 'comleption' -> 'completion' 2023-01-06 19:52:19 +01:00
CodeHighlighter.xml
CollisionObject2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionObject3D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml C#: Synchronize Color with Core 2022-12-16 03:04:05 +01:00
ColorPicker.xml Merge pull request #68255 from jbcolli2/ColorPickerBug 2022-12-21 22:25:14 +01:00
ColorPickerButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
Container.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Control.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Curve.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Curve2D.xml Refactor baking code for Curve2D 2022-12-05 21:22:05 +08:00
Curve3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
CurveTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml Document known issues with CylinderShape3D 2022-10-19 23:43:18 +02:00
DTLSServer.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
DirAccess.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH. 2023-01-16 14:25:32 +02:00
EditorCommandPalette.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorDebuggerPlugin.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml Document EditorExportPlatform 2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml Allow to disable History Dock via feature profile 2022-11-07 13:06:59 +01:00
EditorFileDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorFileSystem.xml Retry loading addons after filesystem scan 2022-12-28 15:40:45 +01:00
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInterface.xml Add EditorInterface.get_selected_paths() 2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
EditorPaths.xml Only support XDG directory path configuration on Linux 2022-12-12 11:43:16 +01:00
EditorPlugin.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
EditorProperty.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
EditorScript.xml Merge pull request #66326 from zak-grumbles/editor_script_reference_docs 2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
EditorSpinSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting 2022-11-15 16:24:56 +01:00
EngineDebugger.xml
EngineProfiler.xml
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml Fixed signal connection examples to use new callable syntax in the docs 2022-10-30 05:26:46 +05:30
FileAccess.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
FlowContainer.xml Add alignment options to flow container 2022-10-23 13:40:17 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FontFile.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
FontVariation.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
GDExtension.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GDExtensionManager.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GPUParticles2D.xml Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 2022-11-07 13:37:40 +01:00
GPUParticles3D.xml Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for `Geometry2D.decompose_polygon_in_convex` 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GradientTexture2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GraphEdit.xml Improve usage of StringNames in GraphEdit 2022-12-02 22:57:23 +01:00
GraphNode.xml Rename (de)selected signals to node_(de)selected in GraphNode 2023-01-12 04:08:06 +01:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HFlowContainer.xml
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml Fill random docs 2022-11-22 17:59:45 +01:00
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
HashingContext.xml
HeightMapShape3D.xml
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Image.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ImageTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImageTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImmediateMesh.xml
ImporterMesh.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ImporterMeshInstance3D.xml
Input.xml Merge pull request #71022 from Sauermann/fix-captured-position-doc 2023-01-10 10:48:58 +01:00
InputEvent.xml
InputEventAction.xml docs: Improve `InputEventAction` reference 2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMIDI.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
InputEventMagnifyGesture.xml
InputEventMouse.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml
IntervalTweener.xml
ItemList.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
JNISingleton.xml
JSON.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
JSONRPC.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
JavaScriptObject.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
Label3D.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
LabelSettings.xml Fill random docs 2022-11-22 17:59:45 +01:00
Light2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
Light3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
LightOccluder2D.xml
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml
LineEdit.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
LinkButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MainLoop.xml
MarginContainer.xml
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
Marshalls.xml
Material.xml
MenuBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MenuButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
Mesh.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
MeshDataTool.xml
MeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MeshInstance3D.xml
MeshLibrary.xml Change GridMap navigation_layers to be per mesh_library item 2022-12-20 20:51:32 +01:00
MeshTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
MethodTweener.xml
MissingNode.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MissingResource.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MovieWriter.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
MultiMesh.xml Remove the global space `get_transformed_aabb` helper method 2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml
MultiplayerAPI.xml
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [MP] Remove connection state signals from MultiplayerPeer. 2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml [MP] Add MultiplayerPeer disconnect_peer, close. 2022-10-28 21:18:01 +02:00
Mutex.xml
NavigationAgent2D.xml Tweak NavigationAgent2D defaults 2023-01-11 23:47:16 +01:00
NavigationAgent3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMesh.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPolygon.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer3D.xml Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x 2023-01-12 10:36:18 +01:00
NinePatchRect.xml
Node.xml Add Node::get_window() method. 2023-01-10 11:10:46 +02:00
Node2D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
NodePath.xml Fill random docs 2022-11-22 17:59:45 +01:00
ORMMaterial3D.xml
OS.xml Merge pull request #70714 from Calinou/doc-os-stdin 2023-01-12 09:24:47 +01:00
Object.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
Occluder3D.xml
OccluderInstance3D.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml [MP] New default multiplayer_peer acting as server. 2022-11-20 14:17:20 +01:00
OmniLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
OptionButton.xml Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
PCKPacker.xml
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Merge pull request #67001 from KoBeWi/🎲 2022-10-19 21:58:03 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
Performance.xml Add NavigationServer Performance Monitor 2023-01-08 22:58:21 +01:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Document PhysicalSkyMaterial's `energy_multiplier` property 2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsDirectBodyState2D.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d 2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Plane.xml Merge pull request #71456 from raulsntos/dotnet/sync-plane 2023-01-16 09:20:30 +01:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml clarify [member polygons] functionality in the Polygon2D class documentation 2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
PopupMenu.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
PopupPanel.xml
PortableCompressedTexture2D.xml Merge pull request #67948 from DeeJayLSP/split_webp 2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ProjectSettings.xml Merge pull request #71328 from reduz/button-shortcuts-no-longer-press 2023-01-14 00:14:51 +03:00
Projection.xml Fully document the Projection class. 2022-10-19 18:30:37 -06:00
PropertyTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Allow getting Quaternion rotation in different Euler orders 2022-11-02 19:20:10 -05:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSPIRV.xml
RDShaderSource.xml
RDTextureFormat.xml Changed `RenderingDevice::TextureUsageBits` type to enum flags 2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
RID.xml Add missing RID operator descriptions 2022-11-04 13:32:52 +01:00
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
RayCast2D.xml
RayCast3D.xml
Rect2.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
Rect2i.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
RectangleShape2D.xml
RefCounted.xml Rename and expose `RefCounted::get_reference_count()` 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags 2022-12-15 14:10:37 +03:00
RenderingServer.xml Fix scaling issue in `draw_line` and similar methods 2023-01-16 12:49:58 +03:00
Resource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ResourceFormatLoader.xml Exposes ResourceFormatLoader.recognize_path to scripting 2022-10-11 12:35:27 +02:00
ResourceFormatSaver.xml Ability to change a resource UID from API 2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml Improve ResourcePreloader description 2022-12-28 14:19:55 +01:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml Renamed RTL remove_line() to remove_paragraph(). 2022-12-21 11:54:18 -06:00
RigidBody2D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RigidBody3D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ScrollContainer.xml Fill random docs 2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Shape2D.xml Expose Shape2D::get_rect to scripting 2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
ShapeCast3D.xml Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
Shortcut.xml
Signal.xml Fix warning in Signal Documentation 2022-11-24 11:34:32 +01:00
Skeleton2D.xml
Skeleton3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
SkeletonProfileHumanoid.xml doc: Add a brief description to SkeletonProfileHumanoid 2023-01-16 09:21:07 +01:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Sprite2D.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Sprite3D.xml Fill random docs 2022-11-22 17:59:45 +01:00
SpriteBase3D.xml
SpriteFrames.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
StandardMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StringName.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StyleBox.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
SyntaxHighlighter.xml
SystemFont.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
TCPServer.xml
TabBar.xml Expose TabBar::clear_tabs to GDScript 2023-01-08 13:52:57 +01:00
TabContainer.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TextEdit.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TextLine.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextMesh.xml
TextParagraph.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextServer.xml Update documentation for TextServer.format_number() when language parameter is omitted. 2022-12-18 23:11:02 -05:00
TextServerDummy.xml
TextServerExtension.xml Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureButton.xml Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
TextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureProgressBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
TextureRect.xml Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml
TileData.xml Fill random docs 2022-11-22 17:59:45 +01:00
TileMap.xml Fix typos with codespell 2023-01-09 08:39:07 +01:00
TileMapPattern.xml
TileSet.xml Merge pull request #67050 from KoBeWi/syrt 2022-12-12 11:40:54 +01:00
TileSetAtlasSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml
TileSetSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml Improve clarity surrounding Timer's time_left variable 2023-01-12 15:10:06 +02:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml Unbind Variant methods that change immutable types. 2023-01-06 17:17:43 +01:00
Transform3D.xml C#: Add missing `Transform{2D,3D}` and `Basis` constructors 2023-01-15 15:45:43 +01:00
Translation.xml [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Merge pull request #70433 from Sauermann/fix-treeitem-id 2023-01-16 09:15:15 +01:00
TreeItem.xml Fix confusion about TreeItem.add_button ambiguity between id and index 2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Add properties to disable top/bottom cap generation in TubeTrailMesh 2022-12-19 17:29:32 +01:00
Tween.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
Tweener.xml
UDPServer.xml
UndoRedo.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
VBoxContainer.xml
VFlowContainer.xml
VScrollBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Variant.xml Move global script class cache to separate file 2023-01-16 10:16:30 +01:00
Vector2.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector2i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector3.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector3i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector4.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector4i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Allow all lossless image formats to be used for VRS texture project setting 2022-11-18 22:21:28 +01:00
ViewportTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml Fill random docs 2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
VisualShader.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNode.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml Merge pull request #71123 from Chaosus/vs_particle_randomness 2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeTextureParameterTriplanar.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
WeakRef.xml
Window.xml Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH. 2023-01-16 14:25:32 +02:00
WorkerThreadPool.xml
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
XRInterface.xml expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript 2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
XRNode3D.xml
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml
XRServer.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
bool.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
float.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
int.xml Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00