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SCsub
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area_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
area_3d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
audio_listener_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_3d.h
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…
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audio_stream_player_3d.cpp
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Only call _update_panning during _physics_process.
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2022-05-25 14:14:22 -07:00 |
audio_stream_player_3d.h
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Only call _update_panning during _physics_process.
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2022-05-25 14:14:22 -07:00 |
bone_attachment_3d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
bone_attachment_3d.h
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…
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camera_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
camera_3d.h
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Improve compilation speed (forward declarations/includes cleanup)
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2022-02-12 02:46:22 +01:00 |
collision_object_3d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
collision_object_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
collision_polygon_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_polygon_3d.h
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…
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collision_shape_3d.cpp
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
collision_shape_3d.h
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Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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2022-05-03 01:43:50 +02:00 |
cpu_particles_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
cpu_particles_3d.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
decal.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
decal.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
fog_volume.cpp
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Add Cone and Cylinder shapes to FogVolume
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2022-05-25 12:35:53 +02:00 |
fog_volume.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
gpu_particles_3d.cpp
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Tweak the GPUParticles3D Transform Align property hint for readability
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2022-05-21 13:13:48 +02:00 |
gpu_particles_3d.h
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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2022-05-02 16:28:25 +02:00 |
gpu_particles_collision_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
gpu_particles_collision_3d.h
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Remove unused `GPUParticlesCollisionHeightField3D.follow_camera_push_ratio` property
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2022-05-13 04:19:28 +02:00 |
importer_mesh_instance_3d.cpp
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…
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importer_mesh_instance_3d.h
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…
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joint_3d.cpp
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Fix Joint3D and Joint2D warning causing a crash
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2022-05-23 12:21:13 +02:00 |
joint_3d.h
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…
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label_3d.cpp
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[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials.
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2022-05-23 18:15:34 +03:00 |
label_3d.h
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[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid materials.
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2022-05-23 18:15:34 +03:00 |
light_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
light_3d.h
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Object: Remove unused category boilerplate
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2022-03-26 15:46:01 +01:00 |
lightmap_gi.cpp
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Fix warnings found by Emscripten 3.1.10
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2022-05-10 13:03:13 +02:00 |
lightmap_gi.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
lightmap_probe.cpp
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…
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lightmap_probe.h
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…
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lightmapper.cpp
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…
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lightmapper.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
mesh_instance_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
mesh_instance_3d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
multimesh_instance_3d.cpp
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
multimesh_instance_3d.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
navigation_agent_3d.cpp
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Process NavigationAgent2D/3D avoidance on demand only
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2022-05-20 23:47:10 +02:00 |
navigation_agent_3d.h
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Process NavigationAgent2D/3D avoidance on demand only
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2022-05-20 23:47:10 +02:00 |
navigation_obstacle_3d.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_obstacle_3d.h
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_region_3d.cpp
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Disable threaded NavigationMesh bake on unsupported OS
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2022-05-16 00:55:15 +02:00 |
navigation_region_3d.h
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Add ability to `bake_navigation_mesh` off thread.
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2022-05-04 23:00:18 +02:00 |
node_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
node_3d.h
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Object: Remove unused category boilerplate
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2022-03-26 15:46:01 +01:00 |
occluder_instance_3d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
occluder_instance_3d.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
path_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
path_3d.h
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Use `switch` consistently in `_notification` (`scene` folder)
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2022-02-15 18:44:55 +01:00 |
physics_body_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
physics_body_3d.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
position_3d.cpp
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…
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position_3d.h
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…
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ray_cast_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
ray_cast_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
reflection_probe.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
reflection_probe.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
remote_transform_3d.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
remote_transform_3d.h
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…
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skeleton_3d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
skeleton_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
skeleton_ik_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
skeleton_ik_3d.h
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Fix cppcheck const parameters
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2022-04-28 11:35:39 +02:00 |
soft_dynamic_body_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
soft_dynamic_body_3d.h
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Create GDExtension clases for PhysicsServer3D
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2022-03-15 18:39:31 +01:00 |
spring_arm_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
spring_arm_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
sprite_3d.cpp
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
sprite_3d.h
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Add autocompletion for AnimatedSprite.play()
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2022-05-05 14:36:35 +08:00 |
vehicle_body_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
vehicle_body_3d.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
velocity_tracker_3d.cpp
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…
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velocity_tracker_3d.h
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…
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visible_on_screen_notifier_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
visible_on_screen_notifier_3d.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
visual_instance_3d.cpp
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Fix errors when materials attached to 3d object are not freed
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2022-05-26 09:42:59 +03:00 |
visual_instance_3d.h
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Fix errors when materials attached to 3d object are not freed
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2022-05-26 09:42:59 +03:00 |
voxel_gi.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
voxel_gi.h
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Discern between virtual and abstract class bindings
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2022-03-10 12:28:11 +01:00 |
voxelizer.cpp
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Fix warnings found by Emscripten 3.1.10
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2022-05-10 13:03:13 +02:00 |
voxelizer.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
world_environment.cpp
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Make `{call,set,notify}_group()` immediate by default
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2022-05-05 16:59:37 +02:00 |
world_environment.h
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…
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xr_nodes.cpp
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Rename Basis get_axis to get_column, remove redundant methods
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2022-05-03 09:37:47 -05:00 |
xr_nodes.h
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Implementing OpenXR driver
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2022-02-23 12:02:24 +01:00 |