LimestaX
1a8649fc3e
Ensure special characters are escaped in tscn connections and editable hint
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(cherry picked from commit 0a32c160ac
)
2024-03-11 17:58:20 +01:00
Mikael Hermansson
afa50c4d2b
Fix SoftBody3D
for double-precision builds
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(cherry picked from commit 701ecd3a0d
)
2024-03-11 17:28:54 +01:00
jsjtxietian
7c162351c9
Check is the ref shader valid in visual shader's update_option_menu
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(cherry picked from commit ff089f8cea
)
2024-03-11 16:36:30 +01:00
jsjtxietian
cc38139799
Fix visual shader's screen_uv input preview uses position of node
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rather than a sample area like uv
(cherry picked from commit d920bdeda5
)
2024-03-11 16:10:14 +01:00
David Snopek
e46cba13ed
Remove GI methods in parentheses from light baking options
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(cherry picked from commit ce488930ea
)
2024-03-11 15:00:44 +01:00
clayjohn
2ec1d8043c
Store ArrayMesh path in RenderingServer for use in error messages
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(cherry picked from commit ead36fdcc4
)
2024-03-11 15:00:43 +01:00
Danni
138b3ded67
Ensure Camera2D scroll is updated on transform like 3.x
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(cherry picked from commit 734166f796
)
2024-03-11 15:00:43 +01:00
David Zang
d19d2ca307
Fix property hints for parsed collision mask
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In NavigationPolygon use PROPERTY_HINT_LAYERS_2D_PHYSICS instead of PROPERTY_HINT_LAYERS_3D_PHYSICS to display the correct property hints.
Fixes #88154 .
(cherry picked from commit 0831ea0c52
)
2024-03-11 15:00:43 +01:00
clayjohn
6ba9c6bf6d
Avoid singularity when generated tangents and validate that tangents are good enough when using compression
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(cherry picked from commit 781cd27fe4
)
2024-03-11 15:00:43 +01:00
clayjohn
a61a84ff09
Properly calculate binormal when creating SurfaceTool from arrays
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(cherry picked from commit f267b2aa87
)
2024-03-11 15:00:43 +01:00
Markus Sauermann
17e50c629c
Fix owner when importing meshes
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Handle the case correctly, that a child of a replaced node has
as owner an ancestor of the replaced node.
(cherry picked from commit c58607c32f
)
2024-03-11 15:00:43 +01:00
kobewi
3d4c2fa7da
Fix inefficient list iteration in Node
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(cherry picked from commit 75ba837612
)
2024-03-11 15:00:43 +01:00
Markus Sauermann
b254088b7a
Fix global position for InputEventMouse
in viewport::push_input
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Global position doesn't get adjusted within `InputEventMouse::xformed_by()`.
(cherry picked from commit 8de39911c8
)
2024-03-11 15:00:43 +01:00
Rémi Verschelde
2fdeeead5b
Merge pull request #88916 from AThousandShips/tile_thread_fix_4_2
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[4.2] Prevent threading problems in `TileMap`
2024-02-28 13:35:59 +01:00
A Thousand Ships
c17688fa6c
Fix running tests in template builds
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Also fixes some errors with 3D disabled
2024-02-27 16:03:18 +01:00
A Thousand Ships
36e611fa83
Prevent threading problems in TileMap
2024-02-27 16:02:54 +01:00
A Thousand Ships
881d253897
Fix some build errors with disable_3d=Yes
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* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
(cherry picked from commit c6a1ae7875
)
2024-01-25 18:55:00 +01:00
Micky
a92a2015f0
Fix missing autocompletion for inheriting classes
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(cherry picked from commit ca2f340384
)
2024-01-25 18:45:01 +01:00
Micky
873a77d8e9
Add autocompletion options for AnimatedSprite's other play methods
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(cherry picked from commit d5a7c7818c
)
2024-01-25 18:45:01 +01:00
Mika Viskari
c2d38b4388
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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(cherry picked from commit 484c5b5aff
)
2024-01-25 18:32:37 +01:00
Emily
5573f37ff3
Change suffix from m to px
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(cherry picked from commit b7d5f3e984
)
2024-01-25 18:32:36 +01:00
kleonc
6e6d49c68a
Fix ColorPicker's alpha slider arrow offset
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(cherry picked from commit d76d8c5f29
)
2024-01-25 18:32:35 +01:00
Alistair Leslie-Hughes
6777e1b4bf
Replace memory allocation point of ValueTrack correctly in AnimationMixer
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When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
(cherry picked from commit ea84effb84
)
2024-01-25 18:32:35 +01:00
Aitor Guevara
43d24379a5
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
(cherry picked from commit 6b45694836
)
2024-01-25 18:32:35 +01:00
Markus Sauermann
6f6a1dc5e9
Fix D&D viewport position calculation
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It is necessary to transform screen position to viewport position.
(cherry picked from commit 4b6516c843
)
2024-01-25 18:08:46 +01:00
Michael Wörner
d01c60c178
Changed HTML input color_changed logic.
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Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
(cherry picked from commit 21d778b0c3
)
2024-01-25 18:08:45 +01:00
BlueCube3310
b247151af2
Improve Curve3D Debug Drawing
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(cherry picked from commit 982ce34a58
)
2024-01-25 18:08:45 +01:00
Gilles Roudière
032d96042d
Fixes global transform being wrong on entering tree
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(cherry picked from commit 0a726d692a
)
2024-01-25 17:19:42 +01:00
Silc Lizard (Tokage) Renew
209aa9821a
Make default blend_left consider current blend amount
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(cherry picked from commit f8da9460c1
)
2024-01-25 17:19:42 +01:00
kobewi
a1c32a9462
Only update particle velocity when it changes
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(cherry picked from commit cb0a37f61a
)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
b20ba6bd12
Fix discrete key retrieval method after start
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(cherry picked from commit b438e28509
)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
19bb93513a
Make unstore AnimationLibrary if AnimationTree is assigned Player
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(cherry picked from commit c380b1296a
)
2024-01-25 17:19:41 +01:00
kobewi
c285b726bb
Fix file disappearing when renaming dependencies
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(cherry picked from commit 397f0b31e4
)
2024-01-25 17:19:41 +01:00
Michael Wörner
1b8d1048ad
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
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(cherry picked from commit 12ce2e33b2
)
2024-01-25 17:19:41 +01:00
Nicholas Foo
4d3e25d09d
Fix RichTextLabel.remove_paragraph crash by popping current
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(cherry picked from commit c0f8e0061d
)
2024-01-25 17:03:57 +01:00
Leo Belda
776938f731
Fix PrismMesh::_create_mesh_array division by 0
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(cherry picked from commit 83992fd7bd
)
2024-01-25 17:03:57 +01:00
Markus Sauermann
ba23081eb7
Fix crash caused by stale owner
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Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
(cherry picked from commit d3d00c7039
)
2024-01-25 17:03:57 +01:00
Haoyu Qiu
f1f56746b9
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
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(cherry picked from commit 7946e84187
)
2024-01-25 17:03:57 +01:00
kit
29811357a3
fix crash on hiding grandparent on mouse exit
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(cherry picked from commit 78e1702adb
)
2024-01-25 17:03:56 +01:00
A Thousand Ships
0c00f3ece2
Redraw TreeItem
on more changes
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* Custom font changes
* Custom draw changes
* Custom as button
(cherry picked from commit 552594ffdc
)
2024-01-24 16:38:28 +01:00
jsjtxietian
ce34a9b9a1
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
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(cherry picked from commit 80a488a242
)
2024-01-24 16:38:28 +01:00
kleonc
b3977ad4c6
Fix Polygon2D to Skeleton2D transform calculation
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(cherry picked from commit 41e4f3c215
)
2024-01-24 15:56:50 +01:00
ShirenY
045b1d5990
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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(cherry picked from commit 27f71c4e78
)
2024-01-24 15:56:50 +01:00
kit
c4383c0d47
fix dock visibility issues
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(cherry picked from commit a2674463fa
)
2024-01-24 15:56:50 +01:00
Silc Lizard (Tokage) Renew
d094b574bb
Fix Audio track crossfade in AnimationPlayer does not work
2024-01-03 01:46:18 +09:00
Gilles Roudière
6e043b80f6
Fixes TileMap occluders
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(cherry picked from commit fcb8d19de0
)
2023-12-11 11:41:58 +01:00
bruvzg
d29aaedd78
Limit window size updates on title translation change.
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(cherry picked from commit f9c42d9fff
)
2023-12-07 10:27:09 +01:00
Yuri Sizov
511b4f822a
Make sure Window
's title is respected before we compute the size
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Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
(cherry picked from commit d9677be0ca
)
2023-12-07 10:27:08 +01:00
MewPurPur
bcf09f1d9e
Remove exp hint of a few properties
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(cherry picked from commit 09270f9624
)
2023-12-07 10:27:07 +01:00
Gilles Roudière
77383e63a6
Keep scene tiles even if the TileMap is invisible
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(cherry picked from commit 25e927e56b
)
2023-12-07 10:27:06 +01:00