Rémi Verschelde
5976e8d7de
Merge pull request #10625 from Rubonnek/fixed-leaks
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Fixed several memory leaks
2017-08-27 02:10:32 +02:00
Wilson E. Alvarez
7a07895920
Added/Fixed null pointer checks
2017-08-26 16:58:47 -04:00
Hein-Pieter van Braam
9a1d9a41eb
Add several missing Null checks in _notification
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This fixes #6118
2017-08-26 22:50:15 +02:00
Rémi Verschelde
565600e844
Cleanup tons of obsolete commented out code
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Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Juan Linietsky
dd7145b778
-Split EditorPlugin into EditorPlugin and EditorInterface
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-Added EditorInterface to EditorScript
-Added functions to save the scene to EditorInterface
2017-08-26 10:33:07 -03:00
Juan Linietsky
fbfed97a1b
Changed camera interpolation to work when LMB is pressed and no modifiers are pressed
2017-08-26 09:10:57 -03:00
Bernhard Liebl
1ea2b9be72
polygon2d realtime editing
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editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
2017-08-26 11:57:54 +02:00
Juan Linietsky
1894157c9f
-Massive clean up to gizmos
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-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
2017-08-26 00:47:28 -03:00
Andreas Haas
6134d8741d
Editor: Add some more translatable strings.
2017-08-25 18:49:45 +02:00
Wilson E. Alvarez
1577f41653
Fixed several memory leaks
2017-08-25 08:47:05 -04:00
Hein-Pieter van Braam
cacced7e50
Convert Object::cast_to() to the static version
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Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Juan Linietsky
36e0a72c77
-Code completion for enumerations
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-Disabled GDNative and GDNativeScript so build compiles again
2017-08-24 00:06:56 -03:00
Rémi Verschelde
78d9936f8d
Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order
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Fix the order of transformations for selection bounding box in spatial editor.
2017-08-23 08:10:53 +02:00
Ferenc Arn
d9d9571c8c
Fix the order of transformations for selection bounding box in spatial editor.
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This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly.
Fixes #9894 .
2017-08-22 20:05:41 -04:00
Pedro J. Estébanez
c2a1f3b814
Add ability to undo auto-indent
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Closes #10420 .
2017-08-22 19:52:17 +02:00
Rémi Verschelde
b759fc47e6
Merge pull request #10538 from groud/fix_useless_separator
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Fix unneeded separator in Script Editor's Debug menu
2017-08-22 08:49:11 +02:00
Gilles Roudiere
5ea403c0ce
Fix uneeded separator
2017-08-22 08:43:23 +02:00
Rémi Verschelde
c2346b92b2
Merge pull request #10507 from toger5/override_code_them_bg
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added setting to override the theme background with editor theme color
2017-08-22 08:14:46 +02:00
Hein-Pieter van Braam
24bc47b179
Add null check to ScriptEditor get_current_tab_control() call
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This fixes #10517
2017-08-22 02:35:04 +02:00
toger5
ce4eb30778
added setting to override the theme background with editor theme color
2017-08-21 23:19:27 +02:00
Wilson E. Alvarez
738d2ab969
Removed unnecessary assignments
2017-08-21 15:15:55 -04:00
Juan Linietsky
541fdffc0a
Merge pull request #10319 from neikeq/pr-engine-editor-hint
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Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
Rémi Verschelde
f4e2baae7f
Merge pull request #10476 from Paulb23/delete_current_line_issue_9643
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Delete current line, issue 9643
2017-08-20 15:25:28 +02:00
Rémi Verschelde
dca8df47b4
Merge pull request #10460 from Zylann/orbit_sensitivity
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Added option for mouse orbit sensitivity
2017-08-20 15:24:35 +02:00
Rémi Verschelde
5627047c32
Merge pull request #10455 from groud/control_margin_fixes
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Some control fixes and removed other useless lines
2017-08-20 15:24:00 +02:00
Paulb23
de95e65d10
Delete current line, issue 9643
2017-08-20 13:31:30 +01:00
Marc Gilleron
a88c759ff1
Added option for mouse orbit sensitivity
2017-08-19 21:57:43 +02:00
Gilles Roudiere
06256cd778
Some control fixes and removed useless lines
2017-08-19 19:10:00 +02:00
toger5
475502e638
Removed style box border for script panel. Fixes #10410
2017-08-19 17:30:48 +02:00
Ignacio Etcheverry
90b8a5b71e
Removes editor_hint from SceneTree
2017-08-19 01:29:45 +02:00
Juan Linietsky
cbcf40bd31
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
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-Fixed tree reselect, makes reselecting an audio bux FX work
2017-08-18 18:21:53 -03:00
Juan Linietsky
b20952ebff
Update script signals in real-time when script changes. Fixes #8980
2017-08-18 16:44:03 -03:00
Juan Linietsky
72be8876ea
Properly manage drawing of primitives when they lack an area, fixes #8930
2017-08-18 15:12:48 -03:00
Marcelo Fernandez
eab850524e
Add closest_power_of_2 func and implement mix_rate/latency on OS X
2017-08-17 19:51:13 -03:00
Rémi Verschelde
19aff15a1a
Tilemap Editor: Setting to hide tile info in the menu bar
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Based on e513ecb7a1
.
2017-08-16 19:51:55 +02:00
Rémi Verschelde
5485233549
Merge pull request #10300 from H4kor/anchor
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Show Anchor even when Control-Node is hidden
2017-08-16 17:34:33 +02:00
Rémi Verschelde
b1ecaaa22b
Merge pull request #10307 from Rubonnek/update-argument-names
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Updated function argument names
2017-08-16 17:17:56 +02:00
Rémi Verschelde
6345347190
Merge pull request #10326 from kubecz3k/spatial-click-improve
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spatial selection if subscene geometry is far from origin
2017-08-16 17:13:27 +02:00
Juan Linietsky
6380975ee2
Merge pull request #10166 from toger5/asset_lib_style_overrides
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fixed loading old theme styleboxes.
2017-08-15 20:00:44 -03:00
Juan Linietsky
1ecb48b8c2
Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
2017-08-15 19:49:28 -03:00
kubecz3k
129ebca41d
Merge pull request #9889 from groud/control_enhancements
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Control node enhancements
2017-08-15 22:55:49 +02:00
Juan Linietsky
cb0e357d0b
Converting to MeshLibrary works again, fixes #8092
2017-08-15 11:41:17 -03:00
Jakub Grzesik
78e72c8e79
spatial selection if subscene geometry is far from origin
2017-08-14 09:53:46 +02:00
Gilles Roudiere
0041e08f74
Avoids inverted anchors
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Add a push_opposite_anchor argument pushing the opposite anchor if
needed
2017-08-13 21:20:14 +02:00
Gilles Roudiere
c26af6f2b7
Adds a function to set Anchors with a layout preset
2017-08-13 21:20:14 +02:00
Gilles Roudiere
e8c83b31bd
Added the possibility to move all anchors at once when they are clustered
2017-08-13 21:20:13 +02:00
Gilles Roudiere
f5ff7e9fa0
Make anchors snap to each other
2017-08-13 21:20:13 +02:00
Gilles Roudiere
b73613e1eb
Displays percentages when dragging anchors
2017-08-13 21:20:13 +02:00
Gilles Roudiere
2032cb2522
Simplifies the canvas editor code
2017-08-13 21:20:13 +02:00
Gilles Roudiere
3264cea7ae
Add lines to make understandable when anchors are snapped
2017-08-13 21:20:13 +02:00
Gilles Roudiere
b329cb9c71
Snap anchors when dragged, depending on the zoom level
2017-08-13 21:20:13 +02:00
Gilles Roudiere
fcff42dcb7
Make anchors draggable
2017-08-13 21:20:13 +02:00
Gilles Roudiere
bd0384a9e9
Add anchor visualization
2017-08-13 21:20:13 +02:00
Gilles Roudiere
0d35d4d53b
Replace GUI anchor type by a float between 0 and 1
2017-08-13 21:20:13 +02:00
Niko Abeler
07809c162f
Showing anchor icon in editor if control-node is hidden ( fixes #9542 )
2017-08-13 17:35:59 +02:00
Wilson E. Alvarez
428f03cf06
Updated function argument names
2017-08-12 15:12:49 -04:00
Jakub Grzesik
be8ae8df93
fix crash after click on MeshInstance with no owner
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Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
2017-08-11 19:59:30 +02:00
Rémi Verschelde
c231bda520
Merge pull request #10240 from djrm/pr_hidden_tilemap_menu
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Hide tilemap menu when no tilemap is selected
2017-08-11 10:43:07 +02:00
Rémi Verschelde
bed66afee4
Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841
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Fixed undo when converting indent with no changes, issue 9841
2017-08-11 10:41:32 +02:00
Rémi Verschelde
fd6b9d9ac7
Merge pull request #10231 from djrm/pr_fix_add_sprite_dialog
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Improved add texture as node dialog
2017-08-11 10:40:46 +02:00
Daniel J. Ramirez
e4a9233a83
Hide tilemap menu when no tilemap is selected
2017-08-10 14:48:48 -05:00
Paulb23
e91bde6521
Fixed undo when converting indent with no changes, issue 9841
2017-08-10 19:23:45 +01:00
Daniel J. Ramirez
03f62495ca
Improved add texture as node dialog
2017-08-10 11:40:28 -05:00
Jakub Grzesik
d2d62122e2
ability to click on spatial subscene to select it
2017-08-09 18:40:02 +02:00
Juan Linietsky
dbb6a39722
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
2017-08-08 22:46:26 -03:00
Juan Linietsky
950b205609
Clean up canvas item when changing state, closes #5977
2017-08-08 21:12:32 -03:00
toger5
a9da258a65
fixed loading old theme styleboxes
2017-08-08 18:36:35 +02:00
Juan Linietsky
5e1116da4c
Added proper local transform snapping, closes #4985
2017-08-08 07:55:21 -03:00
Juan Linietsky
1939e83a65
Attempt to resolve #4673
2017-08-08 07:13:17 -03:00
Juan Linietsky
a0d969c560
Revert "fixed loading old theme styleboxes"
2017-08-07 16:00:34 -03:00
Rémi Verschelde
3121b3a4f4
Merge pull request #10141 from ISylvox/lower_case_godot_api
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Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
b31ba2f187
Merge pull request #10097 from toger5/asset_lib_style_overrides
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fixed loading old theme styleboxes
2017-08-07 14:47:27 +02:00
Rémi Verschelde
722011bb75
Merge pull request #10082 from Noshyaar/pr-viewport2
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SpatialEditor: fix "Top", overflow preview button
2017-08-07 14:42:31 +02:00
Rémi Verschelde
307a04268b
Merge pull request #10078 from Noshyaar/pr-viewport
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SpatialEditor: uniform min/max of fov,znear,zfar
2017-08-07 14:42:03 +02:00
Rémi Verschelde
ebf19d72b5
Merge pull request #9878 from toger5/theme_border_settings_change
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Theme border settings change + updating styles
2017-08-07 14:07:57 +02:00
Indah Sylvia
5ae78fdf6a
Makes all Godot API's methods Lower Case
2017-08-07 18:24:35 +07:00
toger5
f035e4a24a
fixed loading old theme styleboxes
2017-08-05 01:33:46 +02:00
Poommetee Ketson
1cc655a40d
SpatialEditor: fix "Top", overflow preview button
2017-08-04 20:46:22 +07:00
toger5
3b2a4cc52a
editor: update helps and script panel on theme could change.
2017-08-04 14:57:15 +02:00
Poommetee Ketson
b8feae4db6
SpatialEditor: uniform min/max of fov,znear,zfar
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Clamp FOV to [0.01, 179], Znear and Zfar to [0.01, 10000]
2017-08-04 18:23:10 +07:00
Andreas Haas
95da12212b
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
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Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P
Fixes #10065
2017-08-03 20:46:13 +02:00
Andreas Haas
708ddb05af
ScriptEditor: ctrl+click can open scenes/resources.
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Closes #9654
2017-08-02 19:23:57 +02:00
Rémi Verschelde
85088275c5
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
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Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Poommetee Ketson
6dde105be7
SpatialEditor: fix transform dialog
2017-07-31 20:00:02 +07:00
Rémi Verschelde
76005a8e75
Style: Apply clang-format on all files
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Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
Jakub Grzesik
ff5ffeafeb
ScriptEditor -> 'script_close' signal hint correction
2017-07-29 14:22:06 +02:00
Rémi Verschelde
a4c150d26c
Merge pull request #9906 from Noshyaar/pr-theme
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ThemeEditor: fix broken dialog
2017-07-28 11:14:21 +02:00
Poommetee Ketson
8350e4853e
ThemeEditor: fix broken dialog
2017-07-27 14:17:02 +07:00
Rémi Verschelde
f5c3ee595d
Merge pull request #9852 from groud/canvas_editor_update
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Some more CanvasItemEditor improvements
2017-07-27 08:52:07 +02:00
Marc Gilleron
754679da0a
Initialize freelook shortcuts properly
2017-07-27 04:00:23 +02:00
Gilles Roudiere
ffe2072741
Change the grid offset when the snap is set as relative
2017-07-25 21:10:43 +02:00
Rémi Verschelde
303370d03d
Merge pull request #9702 from groud/canvas_editor_update
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[WIP] Canvas editor code clean-up (and improvements)
2017-07-25 08:40:39 +02:00
Juan Linietsky
66009706c9
-Ability to set default import presets for type
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-More presets for scene importer
-Option in scene importer to export root nodes as separate scenes
-Fixed MeshInstance preview
2017-07-23 18:50:25 -03:00
Rémi Verschelde
bde84112d8
Merge pull request #9788 from Zylann/freelook_modifier
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Added configurable modifier key to activate freelook
2017-07-23 13:15:46 +02:00
Rémi Verschelde
ba7fdcfd02
Merge pull request #9762 from Paulb23/_scipt_close_tab_selection_issue_8400
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Fixed script tab selection on file close, issue 8400
2017-07-23 13:09:59 +02:00
Rémi Verschelde
50ab88bf15
Merge pull request #9761 from Noshyaar/pr-fix
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ScriptEditor: suppress get_child errors
2017-07-23 13:09:47 +02:00
Marc Gilleron
9d970b11ae
Added configurable modifier key to activate freelook
2017-07-23 02:13:08 +02:00
Rémi Verschelde
f0ab3283c0
Merge pull request #9749 from kubecz3k/animtree-slider-fix
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AnimationTree nodes sliders fixes
2017-07-22 13:46:36 +02:00
Rémi Verschelde
c4918ca76b
Merge pull request #9717 from kubecz3k/plugin-methods-rename
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Rename of two EditorPlugin methods
2017-07-22 13:35:05 +02:00
Paulb23
3906134003
Fixed script tab selection on file close, issue 8400
2017-07-22 10:23:19 +01:00