Juan Linietsky
17fbf473fd
revert previous fix, was a bad idea
2016-06-18 19:32:52 -03:00
Juan Linietsky
935a568444
-Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545
...
-Fixed a crash in EditorDirDialog
2016-06-18 19:32:52 -03:00
hodes
7544cd6ce2
editor_node.cpp now takes care of removing plugin after deactivating it
2016-06-18 19:29:16 -03:00
Rémi Verschelde
2ca331d959
Merge pull request #5236 from djrm/fix_#5228
...
Visible path editor icons, fixes #5228
2016-06-19 00:17:31 +02:00
Juan Linietsky
5e7f1fc79b
update EditorDirDialog on external change, closes #4629
2016-06-18 16:03:35 -03:00
Rémi Verschelde
81a10795dc
Merge pull request #5275 from akien-mga/pr-empty-files
...
Drop empty or commented out files and classes that are not in use
2016-06-18 20:56:56 +02:00
Juan Linietsky
9b9580f568
-fix bug in scene tree dragndrop reparenting, closes #4712 , closes #4633 , closes #4628
...
-avoid editor scrollable areas to scroll if touchscreen ui hint is turned on
2016-06-18 15:30:44 -03:00
Rémi Verschelde
c3bf11d4d4
Drop fully commented-out files
...
Part of #5272
2016-06-18 20:23:49 +02:00
Rémi Verschelde
b7dbf9207a
Drop empty files that are not used anywhere
...
Part of #5272
2016-06-18 19:46:30 +02:00
Ignacio Etcheverry
bc9f9b1c6a
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-18 18:47:11 +02:00
Juan Linietsky
adc13e9027
Make ".." always appear even if dir is unlistable (likely lacking permissions), closes #1938
2016-06-18 12:51:27 -03:00
Juan Linietsky
61655d6dc2
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
2016-06-18 11:13:03 -03:00
Rémi Verschelde
a7fc04626a
Add missing license headers in our source files ( #5255 )
...
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
jay3d
6b74e43a5b
Add "-rigid" postfix import feature to create rigid bodies
2016-06-18 02:40:25 -04:00
Geequlim
06690989f1
Clean up editor theme creation
2016-06-18 13:32:03 +08:00
Juan Linietsky
f0d9245ecf
-added missing .inc files
...
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-17 01:13:23 -03:00
Juan Linietsky
816b3fa94d
It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme
2016-06-16 20:05:22 -03:00
Daniel J. Ramirez
cb013e8703
Visible path editor icons, fixes #5228
2016-06-15 15:26:52 -05:00
UgisBrekis
d97e46ffb6
Adds the ability to draw parent-children relationship lines in scene tree editor
...
Can be turned on/off in editor settings + line color change available as
well
2016-06-15 18:10:19 +01:00
Paulb23
3e50ec71e9
Added fullscreen and distraction free mode shorcuts
2016-06-15 17:25:17 +01:00
Rémi Verschelde
5c135bc0b3
Merge pull request #5219 from Geequlim/fix-5215
...
Fix endless reimporting for LargeTexture close #5215
2016-06-15 13:50:42 +02:00
Rémi Verschelde
41677df7cf
Merge pull request #5218 from djrm/new_icons
...
Some theme icons and better exporter
2016-06-15 13:43:56 +02:00
Rémi Verschelde
f38f5c9e16
Merge pull request #5195 from Ovnuniarchos/Shape2DIcons
...
New Shape2D* icons.
2016-06-15 11:41:06 +02:00
Rémi Verschelde
2345f7fcae
Merge pull request #5163 from Paulb23/script_editor_shortcuts
2016-06-15 08:34:39 +02:00
Rémi Verschelde
1c1f17e72b
Merge pull request #5162 from GungnirInd/app_bundle_retina
...
Make .app bundle high resolution aware
2016-06-15 08:30:02 +02:00
Dmitriy Salnikov
9cf8b23570
Update russian translation from Weblate ( #5140 )
2016-06-15 07:56:24 +02:00
Geequlim
1a99c5bad8
Fix endless reimporting for LargeTexture close #5215
2016-06-15 12:28:05 +08:00
Daniel J. Ramirez
c43008d200
Added new svgs to pngs exporter
2016-06-14 21:42:02 -05:00
Daniel J. Ramirez
0537709b39
Added zoom icons for graph edit, and removed old exporter
2016-06-14 21:41:20 -05:00
Juan Linietsky
99e5bb56d1
Merge pull request #5137 from nunodonato/fixaxismessages
...
show correct message when transforming with axis-constraint (fixes #4870 )
2016-06-14 08:34:22 -03:00
Ovnuniarchos
3c09682417
New Shape2D* icons.
2016-06-13 23:25:52 +02:00
Juan Linietsky
fc54830f1a
Merge pull request #5127 from bojidar-bg/asset-library-update-onshow
...
Update asset library assets only when opening the respective tab
2016-06-13 15:50:12 -03:00
Juan Linietsky
b46bffd7ef
Merge pull request #5138 from Geequlim/TextureRegionEditor
...
Edit the region of AtlasTexture by TextureRegionEditorPlugin
2016-06-13 15:48:54 -03:00
Juan Linietsky
3cee648144
Merge pull request #5160 from neikeq/pr-issue-5136
...
FindReplaceBar: Fix search bug when text is selected
2016-06-13 15:47:16 -03:00
Juan Linietsky
dca382647e
Merge pull request #5165 from neikeq/pr-issue-5116
...
ConnectionsDock: Double click to create and go to signal connection
2016-06-13 15:46:41 -03:00
Juan Linietsky
137464af87
Merge pull request #5187 from volzhs/find-nomatch-notice
...
change "No matches" noticeable on finder
2016-06-13 15:38:48 -03:00
Juan Linietsky
20b4567829
Merge pull request #5177 from vnen/string-subsequence
...
Add subsequence search to tools
2016-06-13 13:25:56 -03:00
volzhs
b90ecc6e0a
change "No matches" noticeable on finder
2016-06-13 23:27:02 +09:00
Paulb23
907100337e
Added shader editor shortcuts
2016-06-13 15:14:55 +01:00
Paulb23
52d2d52c31
Added script editor shortcuts
2016-06-13 15:14:55 +01:00
Juan Linietsky
45443a1651
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756
2016-06-13 10:58:32 -03:00
Juan Linietsky
7f02627290
-Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760
2016-06-13 10:10:50 -03:00
Juan Linietsky
f0abda999e
resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759
2016-06-12 19:33:07 -03:00
Daniel J. Ramirez
5524bcd2b5
Completed shortcuts for Tile Map Editor
2016-06-12 17:19:18 -05:00
Daniel J. Ramirez
9b7e21698d
Added shortcuts to convert_to/MeshLibrary and convert_to/TileSet (pretty handy), dissabled by default.
2016-06-12 16:39:12 -05:00
Daniel J. Ramirez
7427cbee7b
Added some shortcutable actions for animation player editor
2016-06-12 16:39:12 -05:00
Daniel J. Ramirez
7c9e68ed7e
Added customizable shortcuts for tile map editor
2016-06-12 16:39:12 -05:00
Juan Linietsky
be223c91f9
fixed tile map editor plugin, all previews are now the same size, closes #4983
2016-06-12 17:10:34 -03:00
Juan Linietsky
4667f9e61e
Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907
2016-06-12 16:52:22 -03:00
Juan Linietsky
d911203829
project history was not being saved after a recent fix, this should fix it
2016-06-12 15:34:58 -03:00
George Marques
68868aabc6
Add subsequence search to tools
...
Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
2016-06-12 14:53:03 -03:00
Juan Linietsky
83bf8036de
rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992
2016-06-12 12:05:21 -03:00
Juan Linietsky
1785f6939f
Ability to discard instancing from menu, closes #4903
2016-06-11 23:00:06 -03:00
Juan Linietsky
482b21a5a4
apply built-in scripts when running the game, closes #4987
2016-06-11 21:59:35 -03:00
Juan Linietsky
f071c82742
remove (for now) the next/prev instance buttons in debugger, closes #4993
2016-06-11 21:40:51 -03:00
Juan Linietsky
5c5e22b252
Fix the warning message from not using the editor theme, closes #5002
2016-06-11 21:38:25 -03:00
Juan Linietsky
3c21827d13
make sure editor forgets removed settings, closes #5010
2016-06-11 21:16:14 -03:00
Juan Linietsky
e8209b9c5c
Prevent crash in specific situation of removing a plugin, fixes #5019
2016-06-11 20:51:44 -03:00
Juan Linietsky
e88e0607f8
Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, closes #5608
2016-06-11 20:34:31 -03:00
Ignacio Etcheverry
10881802ba
ConnectionsDock: Double click to create and go to signal connection
2016-06-12 01:05:54 +02:00
GungnirInd
36d51f21ff
Make .app bundle hidpi aware
2016-06-11 13:27:04 -07:00
Ignacio Etcheverry
9a2d5fa1e1
FindReplaceBar: Fix search bug when text is selected
2016-06-11 21:07:04 +02:00
Rémi Verschelde
f5aadad7ae
Merge pull request #5125 from volzhs/translation-korean-2
...
update Korean translation
2016-06-10 12:37:28 +02:00
Geequlim
3f3798811d
Add support for AtlasTexture resources
...
Add undo/redo support for texture region of stylebox and atlas texture resources.
2016-06-10 18:31:38 +08:00
Nuno Donato
a713188388
* fix messages when modifying on switching the active axis
2016-06-10 10:42:13 +01:00
Juan Linietsky
00bfdc834b
Better way to disable asset library
2016-06-09 22:47:43 -03:00
Juan Linietsky
f4ff30dff0
If a resource is delete from fs dialog, but the resource is currently loaded,
...
clear the path of the resource. Fixes #5110
2016-06-09 21:43:28 -03:00
Juan Linietsky
d02261fc84
Disable asset library compilation if no openssl exists
2016-06-09 21:20:49 -03:00
Bojidar Marinov
c63ec998be
Update asset library assets only when opening the respective tab
2016-06-09 23:08:45 +03:00
volzhs
5534ba83dc
update Korean translation
2016-06-10 03:47:18 +09:00
Rémi Verschelde
a3890594fa
Merge pull request #5124 from Paulb23/editor_help_focus_issues
...
Fixed editor help focus issues and input propagation
2016-06-09 20:43:48 +02:00
Rémi Verschelde
1dadaa4db3
Merge pull request #5123 from zaps166/fix-editorassetlibrary-crash
...
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
2016-06-09 20:43:37 +02:00
volzhs
990956c4e0
add line spacing option to script and shader editor ( #5105 )
2016-06-09 20:43:19 +02:00
Paulb23
eb14373d69
Fixed editor help focus issues and input propagation
2016-06-09 18:26:47 +01:00
Błażej Szczygieł
73b93c9110
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
...
Fixes possible crash and fixes crash when using undefined sanitizer.
The "search_hb" is already added into "library_main" container.
2016-06-09 19:10:06 +02:00
Rémi Verschelde
26d18b74ac
i18n: Sync and merge translations with source
2016-06-09 17:33:24 +02:00
Lisandro Lorea
9349e747f6
Add es.po
...
Right now it's just a copy of es_AR to be used as a
template for a more neutral version.
2016-06-09 02:41:51 +02:00
Lisandro Lorea
be71cb425b
Add es_AR.po. First complete draft.
2016-06-09 02:02:29 +02:00
Juan Linietsky
f8f30662d9
-Ability to reload (and soft reload) tool scripts. Please test!
2016-06-08 20:00:52 -03:00
Rémi Verschelde
1bdb55831d
Assetlib: Update link for renamed repository
2016-06-08 23:48:26 +02:00
Juan Linietsky
c170589929
-properly use hidpi icons in hidpi, looks pretty!
2016-06-08 17:49:06 -03:00
Juan Linietsky
1f2ad872cc
Fixed some options in assetlib
2016-06-08 10:17:16 -03:00
Juan Linietsky
b847aec864
Added asset library on project manager for templates
2016-06-08 09:25:47 -03:00
Juan Linietsky
47944098c2
Merge pull request #5007 from bojidar-bg/asset-store
...
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky
32fa1e3ee6
Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
...
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky
1b3fd498a3
Merge pull request #5089 from Hinsbart/resdock_copy_path
...
Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky
040c87ea7b
Merge pull request #5093 from DimOkGamer/more_translatable_strings
...
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky
732e5be3ff
Merge pull request #5094 from pkowal1982/master
...
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Daniel J. Ramirez
1d6b0836d3
Regenerated icons with the new faster exporter, Added and fixed some icons
2016-06-08 01:32:09 -05:00
Juan Linietsky
d61b91cbe0
-Heavily improved editor startup and exit performance
2016-06-07 22:10:09 -03:00
Juan Linietsky
e6ac3a3f35
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:32 -03:00
Rémi Verschelde
c2de978bac
Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
...
Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
Pawel Kowal
101e0c9ec6
Improved Blender/Collada shadeless->unshaded import
2016-06-07 22:07:48 +02:00
DimOkGamer
ceae11ee29
Fixed localization in file dialogs
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and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov
e4a24812cd
Update asset library editor plugin - new functionality and fixes
2016-06-07 21:49:19 +03:00
Daniel J. Ramirez
a4fd9d1662
listener icons
2016-06-07 13:41:05 -05:00
Paulb23
d66b034bd1
Improved breakpoint marker position, and scales with font size
2016-06-07 16:59:16 +01:00
Rémi Verschelde
a21eb2b89d
Merge pull request #5057 from pkowal1982/master
...
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
Geequlim
a1ba404cc5
Fix ui layout for EditorFontImportDialog
2016-06-07 16:13:53 +08:00
Juan Linietsky
06bc4e20d3
Merge pull request #4101 from SaracenOne/listener
...
Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky
9a3ca0eaa2
Merge pull request #4824 from 29jm/pr-3481
...
Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky
be830d10c2
Merge pull request #5026 from Geequlim/patch9frame-extension
...
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky
9df4c18853
Merge pull request #5056 from SaracenOne/bitmask_import_plugin
...
Bitmask import plugin
2016-06-06 20:07:30 -03:00
Daniel J. Ramirez
bf4d749f10
Fixed some icons given the feedback, also added some missing icons
2016-06-06 16:40:59 -05:00
Saracen
3a21f98131
Fixed bottom left and right icon order for anchor editor.
2016-06-06 19:38:49 +01:00
Andreas Haas
be867f3877
Add a "copy path" item to the filesystem dock context menu.
...
Copies the path (in "res://" format) of the selected resource to the clipboard.
Useful for preloads/extends etc.
2016-06-06 17:20:03 +02:00
Rémi Verschelde
955ed0a95f
HiDPI: Use global/hidpi_mode as property
2016-06-06 07:38:39 +02:00
volzhs
5af475cd3e
Better translation for Korean
2016-06-06 13:54:24 +09:00
Juan Linietsky
684a1207c0
make hdpi manually configurable in project settings
...
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Pawel Kowal
494847f0d1
Improved Blender/Collada -colonly import creating collision shapes for empties
2016-06-05 20:59:21 +02:00
Saracen
1dab0aab7c
Bitmask import plugin
2016-06-05 19:14:39 +01:00
Daniel J. Ramirez
7398d696d0
Added missing icons for some nodes, changed instance icons
2016-06-05 12:53:01 -05:00
Rémi Verschelde
673105feb9
Merge pull request #5038 from djrm/new_icons
...
New icons
2016-06-05 09:29:44 +02:00
Juan Linietsky
007efb6a20
-customizable shortcuts in editor
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-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Daniel J. Ramirez
4389388d4e
Added 2x PNG versions of the icons
2016-06-04 15:52:35 -05:00
Daniel J. Ramirez
50fd5edb9e
Added basic script to convert source svgs to pngs
2016-06-04 14:42:43 -05:00
Daniel J. Ramirez
2ddaf41777
New icons, almost all the icons have an svg version, plus a more consistent look
2016-06-04 14:01:36 -05:00
Geequlim
5894060abb
Enhanced StyleBoxTexture:
...
Add texture region support for StyleBoxTexture.
Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim
9546b2ffd4
Add plugin to pick texture region and patch margins for Patch9Frame
2016-06-05 00:45:53 +08:00
Juan Linietsky
3ae61f2292
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
Rémi Verschelde
992a76b41a
Merge pull request #5023 from volzhs/deselect-help
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deselect in help when click somewhere
2016-06-04 15:58:07 +02:00
Warlaan
987192775a
The create dialog starts collapsed now.
...
The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
Juan Linietsky
26332479d3
Signals became a tab
...
added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
volzhs
bf22e69822
deselect in help when click somewhere
2016-06-04 03:11:34 +09:00
Błażej Szczygieł
bff77d731f
SampleLibraryEditor: Initialize "is_playing" variable
...
Fixes crash caused by jumping to wrong place due to uninitialized
variable.
Closes #4703
(cherry picked from commit 9acb666320
)
2016-06-03 20:07:46 +02:00
Juan Linietsky
2ca4995a6f
Cleaned up remote menu
...
-Merged fileserver & deploy dumb clients option
-Live Script Reloading can now happen automatically on script save
-Changed Live to Mirror term to differentiate from Unity and Unreal, as
what Godot does is not the same thing.
2016-06-03 12:34:25 -03:00
Dmitriy Salnikov
b8d31c5eb5
more fixes in Russian localization ( #5006 )
2016-06-03 00:07:39 +02:00
Rémi Verschelde
fa4a82a867
Merge pull request #5001 from derderder77/master
...
Add some french translation.
2016-06-02 22:38:40 +02:00
derderder
6829b4b57b
Improve french translation
2016-06-02 22:22:37 +02:00
Rémi Verschelde
b38ee6b1f9
Merge pull request #4989 from volzhs/fix-texture-atlas-error
...
fix crash and error with texture atlas
2016-06-02 22:07:05 +02:00
volzhs
d9eab56bf0
Add Korean translation
2016-06-03 04:55:31 +09:00
Warlaan
fe3a68c4c2
Added classes' short descriptions as tooltips in the create dialog.
2016-06-02 21:02:48 +02:00
volzhs
ee7d94bf11
fix invalid texture plugin name
...
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
2016-06-02 22:13:55 +09:00
volzhs
fc73f0c8b0
fix crash and error with texture atlas
...
- crashes at Project Export Settings > Preview Atlas
- error message when export project
```
ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>()
At: tools\editor\editor_import_export.cpp:1548
```
it is caused by 8be2fabbe5 (diff-67a74bd708380c6b3baa717bb178dd47R802)
2016-06-02 22:03:58 +09:00
Rémi Verschelde
182ee80b7d
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
...
Added fullscreen and distraction free modes
2016-06-02 08:38:53 +02:00
Juan Linietsky
9e745b920f
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
J08nY
4192d6d551
Sort l18n while building
2016-06-01 15:56:19 +02:00
DimOkGamer
4a1a6c0d06
1 changed string
2016-06-01 14:36:02 +03:00
DimOkGamer
f7d0110cdf
Added 3 more translatable strings
...
and fixed russian localization based on user feedback.
Added strings already contained in the current version of the
localization.
2016-06-01 14:32:20 +03:00
hyperglow
ec3d23c323
i18n: Improve existing german translations. Merged two po files.
2016-06-01 12:13:29 +02:00
atze
195a76632a
i18n: Improve existing german translations
2016-06-01 08:28:00 +02:00
Maxim Lebedev
8f6b5ffdc7
Morphological and stylistic corrections in ru.po
...
I just corrected a small errors and has added missed signs.
2016-06-01 04:47:55 +06:00
Andreas Hirschauer
da25b76aa1
i18n: Add more German translation
2016-05-31 19:27:49 +02:00
Rémi Verschelde
68e35b6beb
Merge pull request #4956 from volzhs/fix-error-scene-update
...
fix error when open scene or switch to another scene
2016-05-31 19:00:45 +02:00
volzhs
e4f68d08eb
fix error when open scene or switch to another scene
...
## Error message on console ##
```
no access to ID:18723
ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed, returning: 0
At: drivers\windows\file_access_windows.cpp:251
```
2016-06-01 01:48:49 +09:00
Rémi Verschelde
f4ee46124a
i18n: Sort files to parse alphabetically
...
This should ensure that python produces the same tools.pot for every user,
and thus that the .po will not get useless diffs upon merge.
2016-05-31 18:24:41 +02:00
Geequlim
7e18de6b6a
More translation for zh_CN
2016-06-01 00:17:35 +08:00
volzhs
c761333ce4
Supports to use non-latin characters in script editor
2016-05-31 15:06:40 +09:00
Rémi Verschelde
4f596e1924
Merge pull request #4946 from volzhs/issue-4927
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fix random inifinite loop when open editor
2016-05-31 07:37:28 +02:00
Rémi Verschelde
dffbc19c8a
Merge pull request #4942 from DimOkGamer/master
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Many improvements of Russian translation
2016-05-31 07:36:02 +02:00
volzhs
8804b93953
fix random inifinite loop when open editor
2016-05-31 14:21:13 +09:00
DimOkGamer
fb2d52e116
Many improvements of Russian translation
2016-05-31 03:39:10 +03:00
Juan Linietsky
4d6d6fcbfc
Merge remote-tracking branch 'origin/master'
2016-05-30 19:53:19 -03:00
Juan Linietsky
0eb6c644b2
changed font system to use fallbacks
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this way more than 64k characters can be used
2016-05-30 19:41:32 -03:00
Rémi Verschelde
97b116dfc6
Merge pull request #4897 from djrm/svg_icons
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Added first batch of svg icons
2016-05-30 23:27:37 +02:00
Rémi Verschelde
0a21750737
Merge pull request #4934 from paviro/master
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Added partial German translation.
2016-05-30 23:26:28 +02:00
Paul-Vincent Roll
d1f5c3a5bf
Added partial German translation.
2016-05-30 23:15:17 +02:00
Rémi Verschelde
ec9637613f
Merge pull request #4932 from vnen/pr-ptbr-translation
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Add pt_BR editor translation file
2016-05-30 22:40:33 +02:00
Rémi Verschelde
78b4dcf84d
Merge pull request #4920 from neikeq/pr-search-bar-fix
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Fixed and improved search bar
2016-05-30 22:33:01 +02:00
Rémi Verschelde
6cd39ed956
i18n: Sync template and PO files with source
2016-05-30 21:56:08 +02:00
DimOkGamer
0fc4f1bcf4
Added more translatable strings in code. Updated template tools.pot.
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also improved Russian localization.
2016-05-30 21:47:53 +03:00
George Marques
67d44e18f5
Add pt_BR editor translation file
2016-05-30 15:43:07 -03:00
Paulb23
771b225718
Added fullscreen and distraction free modes
2016-05-30 19:29:43 +01:00
Rémi Verschelde
405094c167
i18n: Enable parsing RTR strings
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TTR is used in the editor, and RTR is for content that it shared between
the editor and games (e.g. in scenes/gui)
2016-05-30 19:30:39 +02:00
Rémi Verschelde
d0292a68cf
i18n: Sync PO files with template
2016-05-30 19:29:03 +02:00
Ignacio Etcheverry
7e4c58c563
Fixed and improved search bar
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- Search no longer selects the results
- Return focus to the text editor when hiding the bar
- Fix connecting to invalid signal
- Update/redraw the text editor after searching
2016-05-30 18:15:41 +02:00
Rémi Verschelde
f232782966
Merge pull request #4910 from ZX-WT/master
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Incomplete Traditional Chinese translation(zh_HK)
2016-05-30 16:35:58 +02:00
Bonfi96
9845b08f81
Added Italian Localization ( #4908 )
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Full Italian localization of the Godot interface
2016-05-30 15:30:33 +02:00
ZX-WT
889d141ba9
Incomplete Traditional Chinese translation(zh_HK)
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probably can be used as zh_TW translation
2016-05-30 21:17:02 +08:00
Rémi Verschelde
8a70c6eaf1
i18n: Sync Russian translation with template
2016-05-30 09:02:44 +02:00
Rémi Verschelde
77d998934c
i18n: Convert Russian PO to Unix format
2016-05-30 09:01:44 +02:00
Rémi Verschelde
a35ee35785
Merge pull request #4899 from DimOkGamer/master
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Added Russian Localization
2016-05-30 08:30:33 +02:00
Daniel J. Ramirez
72c0d6d706
Second batch of icons
2016-05-29 23:43:49 -05:00
Juan Linietsky
cf3575e0b4
Merge branch 'master' of https://github.com/godotengine/godot
2016-05-30 00:29:36 -03:00
Juan Linietsky
9b1f8230ec
-Some fixes to OSX retina scaling for window functions
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-Implemented HiDPI detection and support for Godot Editor!
2016-05-30 00:28:29 -03:00
Daniel J. Ramirez
7dd0b5857a
Added first batch of svg icons
2016-05-29 21:30:37 -05:00
DimOkGamer
db4948030e
Added Russian Localization
2016-05-30 02:01:24 +03:00
Rémi Verschelde
e6e878e139
Icon: Remove more grey capsules behind official logo
2016-05-30 00:41:42 +02:00
Rémi Verschelde
e0e52055bc
i18n: Fix parsing bug while adding locations to the template
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Also sync the template and PO files to reflect this change
+ the recent TTR additions/removals.
2016-05-30 00:21:36 +02:00
George Marques
e623a50be6
Remove translatable strings in comments
2016-05-29 18:37:49 -03:00
Rémi Verschelde
c2b1315689
Merge pull request #4847 from Hinsbart/fix_icon_scale_new
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Proper alignment and fixed scaling for TileMapEditor tile icons.
2016-05-29 18:39:05 +02:00
Rémi Verschelde
a2fee79459
Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_1690
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Added, goto next and previous breakpoint and remove all, issue 1690
2016-05-29 18:35:07 +02:00
Rémi Verschelde
d3b46b6bf2
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
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Added breakpoint markers, issue 4750
2016-05-29 18:34:13 +02:00
Rémi Verschelde
5bbb67fcac
Merge pull request #4814 from neikeq/pr-issue-4805
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Debugger: show error message if description is not available
2016-05-29 18:32:35 +02:00
Rémi Verschelde
6a7530c718
Merge pull request #4812 from neikeq/pr-search-bar
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 18:32:06 +02:00
Geequlim
0a046e6232
Simplified Chinese Translation:
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Fix issuse in last commit
Add more translation
2016-05-30 00:08:33 +08:00
Geequlim
f9253fa47a
Add Simplified Chinese translation
2016-05-30 00:08:33 +08:00
Juan Linietsky
3e8eb396d7
Finalized DynamicFont implementation
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Ignacio Etcheverry
51be9beec9
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29 14:26:19 +02:00
Geequlim
cb05e8450d
Set more visible string to translatable
2016-05-29 16:10:23 +08:00
Andreas Haas
62de01ae3b
Delete unused code in TileMapEditor
2016-05-28 21:50:22 +02:00
Rémi Verschelde
6fefcfd46a
Editor: Fix base dir when going back to project manager
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This caused the PM to load with the parameters of the previously loaded project.
Was a regression from ea751724a2
. Closes #4045 .
2016-05-28 14:59:00 +02:00
Rémi Verschelde
b2013603b4
i18n: Sync translations with template
2016-05-28 13:01:13 +02:00
Rémi Verschelde
71f18fdaae
i18n: Add makefile to handle translation updates
2016-05-28 13:00:57 +02:00
Rémi Verschelde
d708afdc1c
i18n: Fix typo and sync template
2016-05-28 12:46:17 +02:00
Mariano Javier Suligoy
b6fdac80cb
Merge pull request #4852 from MarianoGnu/master
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Remove focus from Sprite Region Editor dialog. Fixes #4751
2016-05-28 04:40:27 +02:00
MarianoGNU
e7b7dfefd3
Remove focus from Sprite Region Editor dialog. Fixes #4751
2016-05-27 22:53:26 -03:00
Juan Linietsky
bccdc11dde
Added translation support to Godot
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included is a French translation!
2016-05-27 19:58:28 -03:00
Bojidar Marinov
ab97718d8a
Reorder tiles into nice columns
2016-05-27 22:42:51 +03:00
Juan Linietsky
8be2fabbe5
Changed import workflow
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-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00