Michael Alexsander
383e8919e0
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-03 11:36:03 -03:00
volzhs
d89677442b
Update page value properly of ScrollContainer
2020-12-01 11:52:37 +09:00
Yuri Sizov
999ce610a2
Add a minimap to the GraphEdit
2020-11-30 16:48:52 +03:00
Rémi Verschelde
72366c1858
Merge pull request #43971 from volzhs/fix-tab-container
...
Fix TabContainer crashes
2020-11-30 09:41:30 +01:00
FIF15
96fb9eeca4
fix #43695 by revert part of #41576
...
Note that #42109 already reverted the change of MenuButton,
and actually fixed #43695 .
As a result, this commit only reverts the change to LinkButton,
in order to prevent unpredictable consequences.
2020-11-30 12:28:45 +08:00
volzhs
f1eab4afbd
Fix TabContainer crashes
2020-11-30 11:05:59 +09:00
Eric M
12ded391f5
Exposed shortcut_context property to scripting and added documentation.
...
I didn't expose this as a property or add documentation in the original PR #42109 .
2020-11-30 00:11:40 +10:00
Yuri Roubinsky
4a3588a51a
Merge pull request #43828 from Chaosus/restore_line_antialiasing
...
Restored antialiased lines by emulation using triangle strips
2020-11-28 11:32:16 +03:00
Rémi Verschelde
a09846e015
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
...
Shortcuts rework - fixed issues with input propagation and triggering of unwanted shortcuts.
2020-11-28 09:04:25 +01:00
Yuri Roubinsky
3ec972fc95
Restored antialiased lines by emulation using triangle strips
2020-11-27 20:45:59 +03:00
bruvzg
3be31c4960
[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.
2020-11-26 14:25:50 +02:00
bruvzg
d66eb77c9c
[Complex Text Layouts] Refactor Label and LineEdit controls.
2020-11-26 14:25:49 +02:00
bruvzg
99666de00f
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
...
Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
2020-11-26 14:25:48 +02:00
Rémi Verschelde
a8c2cc9028
Merge pull request #43807 from Xrayez/aspect-ratio-container
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Add `AspectRatioContainer` class
2020-11-26 12:20:15 +01:00
Eric M
4d10524f7f
Removed unused property 'pending_resize' from Control
2020-11-26 15:30:13 +10:00
Andrii Doroshenko (Xrayez)
ba68383706
Add AspectRatioContainer
class
...
Co-authored-by: Ugis Brekis <ugis.brekis@productmadness.com>
2020-11-25 15:06:40 +02:00
Rémi Verschelde
8c713fa9bf
Merge pull request #43833 from volzhs/fix-scrollcontainer-bar-max-value
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Fix to update scroll bar has correct max value in ScrollContainer
2020-11-25 13:27:36 +01:00
Tomasz Chabora
836b78f329
Update clear button when clicked
2020-11-25 00:42:07 +01:00
volzhs
67c2f2445f
Fix to update scroll bar has correct max value in ScrollContainer
2020-11-25 05:30:55 +09:00
Eric M
7941235e06
Add is_valid() check for InputEventKey in CanvasItemEditor.
2020-11-23 21:52:15 +10:00
Eric M
efe5c250d5
Implement new shortcuts system.
...
unhandled_key_input changed to unhandled_button_input. Controls can set a 'shortcut_context' which they can then use to determine if their shortcuts should be triggered or not, based on if the viewport's focused GUI control is a child of their 'shortcut context'.
2020-11-23 21:14:26 +10:00
Eric M
9d7d20a978
Added accept_event() calls for SceneTreeDock and BaseButton
2020-11-23 21:14:25 +10:00
Aaron Franke
02161aad5a
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
Danil Alexeev
01d0addf56
Unified named colors in RichTextLabel
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Now the BB tag `[color]` uses the color names from the `Color` class.
Also, the use of the `#` symbol in an HTML color code has become optional.
2020-11-17 02:55:36 +03:00
Rémi Verschelde
fc70f986b9
Merge pull request #42008 from Calinou/theme-rename-node-type
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Rename the `type` parameter to `node_type` in Theme and Control
2020-11-16 13:20:24 +01:00
Rémi Verschelde
94875f5f48
Merge pull request #41851 from EricEzaM/PR/popup-menu-hysteresis
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Added hysteresis for popup sub-menus
2020-11-16 09:34:28 +01:00
Sergey Minakov
8894c64e54
GUI: send cursor data from TextEdit
2020-11-15 16:03:21 +03:00
Rémi Verschelde
acb7d99fce
Merge pull request #43449 from nekomatata/line_edit_window_pos
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Expose LineEdit scroll offset to scripts
2020-11-11 13:18:55 +01:00
PouleyKetchoupp
4775db1600
Expose LineEdit scroll offset to scripts
2020-11-11 10:07:31 +01:00
Eric M
c482e8ec85
Added hysteresis for popup sub-menus
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This adds a small lag effect when opening submenus which allow the user to move directly to an item on the submenu without worrying about avoiding the autohide regions.
2020-11-08 13:28:23 +10:00
reduz
127458ed17
Reorganized core/ directory, it was too fatty already
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-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
Rémi Verschelde
52c1b5fc41
Merge pull request #43283 from Calinou/color-remove-contrasted
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Remove `Color.contrasted()` as its behavior is barely useful
2020-11-06 10:17:12 +01:00
Hugo Locurcio
7adb6b91b3
Remove Color.contrasted()
as its behavior is barely useful
...
Returning the most contrasting color isn't a trivial task, as there
are often many possible choices. It's usually best left for the user
to implement using a script.
2020-11-03 04:46:08 -05:00
Rémi Verschelde
c5d8dafec4
Tooltips: Improve code clarity and docs
...
The return type for `_make_custom_tooltip` is clarified as Control, and users
should make sure to return a visible node for proper size calculations.
Moreover in the current master branch, a PopupPanel will be added as parent
to the provided tooltip to make it a sub-window.
Clarifies documentation for `Control._make_custom_tooltip`, and shows how to
use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types
to style tooltips.
Fixes #39677 .
2020-11-03 09:19:03 +01:00
volzhs
8a588343db
Fix crash in TabContainer in case of no content at all
2020-10-29 19:52:21 +09:00
Yuri Roubinsky
c3df61a602
Removed redundant line from TextEdit
...
introduced in https://github.com/godotengine/godot/pull/43026
2020-10-28 12:56:20 +03:00
Rémi Verschelde
60ad64a101
Merge pull request #42766 from volzhs/tab-container
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Put unselected tabs back in TabContainer control
2020-10-28 09:51:41 +01:00
Hugo Locurcio
c3b246e6af
Rename the type
parameter to node_type
in Theme and Control
...
This makes it clearer that it expects a node type as a string
(such as "Label") instead of a type like "TYPE_ARRAY".
This is backwards-compatible since only the name of the parameter
is changed, not its order.
2020-10-27 14:58:52 +01:00
Devin Curry
b9c35af15d
ScriptEditor: Fix line number gutter drag select
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Fixes issue #42722
2020-10-25 12:13:54 -07:00
Aaron Franke
961ee3a1d7
Rename button group property to button_group
2020-10-24 01:30:18 -04:00
Yuri Roubinsky
4c65dc975c
Shows ColorRect in Color constants autocompletion
2020-10-23 19:03:50 +03:00
Rémi Verschelde
f0f8864c9c
Merge pull request #42907 from Xrayez/add-ref-rect-border-width
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Add `border_width` to `ReferenceRect`
2020-10-22 15:58:12 +02:00
Yuri Roubinsky
f2b98b4106
Remove printing of windowpos/screenpos in MenuButton
2020-10-21 09:58:37 +03:00
Andrii Doroshenko (Xrayez)
aef00021a9
Add border_width
to ReferenceRect
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Exposes a hidden parameter behind `CanvasItem.draw_rect()`.
2020-10-20 13:58:50 +03:00
Yuri Roubinsky
4f4287243c
Removed underscore from GraphEdit begin/end_node_move signals
2020-10-20 09:22:40 +03:00
Rémi Verschelde
970d0d433b
Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
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Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-20 07:48:06 +02:00
Gabriel Van Eyck
fbc095dc78
Fix emit_signal timing for GraphEdit's begin/end node move
2020-10-19 18:25:07 -07:00
Rémi Verschelde
ff48a6a3bc
Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fix
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TextEdit - fix valid bounds in 'set_line'.
2020-10-19 22:37:41 +02:00
Andrii Doroshenko (Xrayez)
9c3a33a4e8
Fixup ColorRect
and TextureRect
renames
2020-10-19 19:34:35 +03:00
reduz
ee06a70ea6
Refactor MethodBind to use variadic templates
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Removed make_binders and the old style generated binders.
2020-10-18 12:28:44 +02:00
Dominik 'dreamsComeTrue' Jasiński
99c8a07919
TextEdit - fix valid bounds in 'set_line'. Fixes #41967
2020-10-17 17:59:15 +02:00
Paulb23
0d0a856ad5
Fixed main gutter not drawing on item toggle
2020-10-13 18:01:59 +01:00
volzhs
9eaa5ffab5
Put unselected tabs back in TabContainer control
2020-10-13 22:05:26 +09:00
FIF15
0e7e25d488
Remove redundant property "enabled_focus_mode"
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Fixes #41529 .
2020-10-13 10:04:37 +02:00
volzhs
cac4fedb2a
Respect Tree.set_icon_max_width size for drawing selection box
2020-10-13 10:38:32 +09:00
Duroxxigar
4834e14493
Updated getters and setters names for toplevel
2020-10-02 19:09:01 -04:00
Rémi Verschelde
19f72beebb
Merge pull request #42451 from Duroxxigar/rename-toplevel
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Renamed toplevel to be top_level
2020-10-02 10:57:23 +02:00
Rémi Verschelde
12091b39d2
Merge pull request #38743 from arrowinaknee/node-config-warnings
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Update all get_configuration_warning() to retrieve warnings from the parent
2020-10-01 14:03:29 +02:00
Duroxxigar
b687ace7f9
Renamed toplevel to be top_level
2020-10-01 03:17:33 -04:00
Rémi Verschelde
c217498aa6
Merge pull request #41895 from 11thPenguin/master
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Fix minor typo, gui_hid -> gui_hide
2020-09-29 10:35:12 +02:00
Rémi Verschelde
77ca3c20d8
Merge pull request #42092 from DashCell/dropping_file_on_parrent_directory_fix
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Dropping file on parent directory fixed
2020-09-28 10:36:47 +02:00
Rémi Verschelde
915ac7360a
Merge pull request #42066 from dalexeev/output_copy
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Improvement for the Copy button in the Output Log
2020-09-24 15:18:59 +02:00
PouleyKetchoupp
54eaaf456f
Fix popup menu item selected when opening the menu
...
In order to allow selecting items by either holding left click, or click
to open and click again to select, mouse button release was invalidated
based on the amount of mouse motion.
This was causing issues in some scenarios where an item could be
selected while opening the menu if the mouse moved enough between button
press and release.
This case could happen in the language selection of the project manager,
especially on linux, because of the order and timing of the mouse
events on x11.
This change invalidates mouse release based on a timing condition rather
than moved distance to handle any case from the display server properly.
2020-09-18 20:45:59 +02:00
Dashcell
1ac936f035
Dropping file on parrent dirrectory fixed
2020-09-16 14:53:22 -03:00
Rémi Verschelde
6f0fa8519f
Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes
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Tooltip flickering and targeting fixes.
2020-09-15 10:24:17 +02:00
Eric M
07cb95bbda
Tooltip flickering and targeting fixes.
2020-09-15 17:34:29 +10:00
Danil Alexeev
fb6eb21afc
Improvement for the Copy button in the Output Log
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Now if no text is selected, pressing the Copy button copies the entire text.
2020-09-14 21:57:54 +03:00
Rémi Verschelde
463879db56
Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed
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Disconnect item_rect_changed removing a child of GraphEdit
2020-09-12 15:26:46 +02:00
Wilson E. Alvarez
d370ae9e1f
Disconnect item_rect_changed when removing a child of GraphEdit
2020-09-11 17:37:20 -04:00
Marcel Admiraal
1bb65b2618
Remove bit fields and use fixed width integers instead.
2020-09-11 11:02:00 +01:00
Rémi Verschelde
9d9ee2d4c2
Merge pull request #41971 from nekomatata/richtextlabel-align-pointer
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Fix RichTextLabel alignment for clickable regions
2020-09-11 09:39:48 +02:00
PouleyKetchoupp
b783fa1416
Fix RichTextLabel alignment for clickable regions
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Fixes #41006 (regression from #39164 ).
The original alignment fix was limited to PROCESS_DRAW mode, which
caused some discrepancies with PROCESS_POINTER mode.
Now only PROCESS_CACHE is excluded with a condition a few lines above.
2020-09-11 08:14:26 +02:00
Paulb23
33ab9cd621
Move safe line color into editor
2020-09-10 20:35:28 +01:00
Paulb23
d18a90b8f0
Move ConnectionGutter to editor code_editor
2020-09-10 20:35:28 +01:00
Paulb23
7829fdc1d0
Add folding gutter to code_edit
2020-09-10 20:35:28 +01:00
Paulb23
4d7df24d46
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
2020-09-10 20:35:28 +01:00
Paulb23
907f9f2a84
Changed line_edited_from(from) to lines_edit_from(from, to)
2020-09-10 20:35:28 +01:00
Paulb23
1353ed5e44
Added Line numbers to CodeEdit
2020-09-10 20:35:28 +01:00
Paulb23
c13d9eb6e5
Added gutter system to TextEdit
2020-09-10 20:35:28 +01:00
Paulb23
a0b409cb14
Add and convert editor to use CodeEdit
2020-09-10 20:35:27 +01:00
Rémi Verschelde
1d70912080
Merge pull request #41890 from YeldhamDev/tabs_previous
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Add 'get_previous_tab()' to 'Tabs'
2020-09-10 11:20:11 +02:00
Rémi Verschelde
0942af841c
Merge pull request #41920 from Chaosus/fix_colorpicker
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Fix ColorPickerButton to apply changes after picker popup closed
2020-09-10 10:02:14 +02:00
Hugo Locurcio
3e0226515e
Rename ShortCut to Shortcut which is more grammatically correct
...
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980 .
2020-09-09 21:54:54 +02:00
Yuri Roubinsky
993ae871c7
Fix ColorPickerButton to apply changes after picker popup closed
2020-09-09 21:38:29 +03:00
Jonah Stich
f6b14238c7
Fixed minor typo, gui_hid -> gui_hide.
2020-09-08 18:08:21 -07:00
Michael Alexsander
2b319889cb
Add 'get_previous_tab()' to 'Tabs'
2020-09-08 17:35:49 -03:00
Marcel Admiraal
79802b31a9
Check if old mouse column is still available.
2020-09-08 10:24:57 +01:00
Rémi Verschelde
0a8c5845e3
Merge pull request #41870 from nekomatata/fix-line-edit-enter-regression
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Fix LineEdit not consuming enter events
2020-09-08 11:14:33 +02:00
PouleyKetchoupp
5c63dec36e
Fix LineEdit not consuming enter events
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LineEdit should not return early when processing KEY_ENTER, so it can
consume the event properly.
Regression introduced by mistake while fixing enter events for Android
(PR #40487 - c0b394572f
)
2020-09-08 10:22:37 +02:00
Marcel Admiraal
f515e72348
Use != 0 instead of > 0 when checking bit mask.
2020-09-07 10:36:22 +01:00
Eric M
13fd60572b
Fixed get_usable_parent_rect() errors when initialising popup menus.
2020-09-06 13:59:40 +10:00
Rémi Verschelde
ff9195a905
Merge pull request #40649 from themvl/master
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Fix bug where leading and trailing spaces werent taken into account with center and right allignment
2020-09-05 12:38:26 +02:00
Rémi Verschelde
21da779aee
Merge pull request #41689 from nathanfranke/fix-popupmenu-unresponsive
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Fix PopupMenu unresponsive on right side of menu
2020-09-04 13:53:37 +02:00
bruvzg
80b8eff6aa
[Complex Test Layouts] Change String
to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
Rémi Verschelde
2a8531cc56
Merge pull request #41456 from nekomatata/x11-fix-popups
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Popup fixes for X11 display server
2020-09-03 00:09:19 +02:00
Nathan Franke
034e123c1d
Fix PopupMenu unresponsive on right side of menu
2020-09-02 01:24:10 -05:00
Rémi Verschelde
7844775a76
Revert "Updated LineEdit to address #41278 "
...
This reverts commit 71febfd6e2
.
2020-09-01 14:04:37 +02:00
EricEzaM
73c7fb2118
PopupMenu rework and enhancements
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Many scrolling behaviour improvements and the ability to limit popup size.
2020-09-01 17:56:38 +10:00
mvl
4318ad94ac
Fix bug where leading and trailing spaces werent taken into account with center and right allignment.
2020-08-31 20:09:28 +02:00
Tony-Goat
71febfd6e2
Updated LineEdit to address #41278
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Updated set_max_length() function to actually pull a substring of the current text so it's not all thrown away when the new max length is shorter than the current length.
2020-08-26 11:19:24 -06:00
PouleyKetchoupp
6d1ef8efac
Fix popup closed when an ancestor window is focused
...
Previously, only the direct parent were taken into account.
Popups like contextual menus could stay open if an ancestor which is
not a direct parent was focused.
Reproduction steps (any platform):
- Select a node in the scene tree
- Left click the node to start renaming
- Right click to open the copy/paste contextual menu
- Left click in the scene tree to deselect the node
Also closing popup when focusing out of the application, without waiting
for the parent to get focus to do so.
2020-08-22 18:42:42 +02:00
Cheeseness
1f159306ed
Skip indentation of empty lines when indenting a selection.
2020-08-14 23:53:34 +10:00
Rémi Verschelde
044b3d0ed3
Merge pull request #37769 from HellonLegs/master
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solved ctrl + alt + special character Issue #6851
2020-08-14 13:03:07 +02:00
Rémi Verschelde
fac2bb99ac
Merge pull request #38223 from EricEzaM/spinbox-update-lineedit-after-bad-input
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Fixed bug where spinbox would not update to it's actual value after non-numeric input
2020-08-14 12:16:32 +02:00
Umang Kalra
cec21ab82c
Fix RichTextLabel center alignment bug
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Fixes #40207 .
2020-08-11 12:11:38 +02:00
PouleyKetchoupp
095331fae4
Add option to disable virtual keyboard for TextEdit
...
Adding support for disabling virtual keyboard on mobile platforms, in
order to make it consistent with LineEdit.
It allows implementing a custom virtual keyboard.
2020-08-09 11:06:36 +02:00
Paulb23
51dd4792d7
Fix TextEdit line width cache not being updated
2020-07-29 21:42:38 +01:00
Aaron Franke
56e2c6c704
Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
PouleyKetchoupp
8c05dadcff
Fix Return key events in LineEdit & TextEdit on Android
...
Depending on the device implementation, editor actions could be
received with different action ids or not at all for multi-line.
Added a parameter to virtual keyboards to properly handle single-line
and multi-line cases in all situations.
Single-line:
Input type set to text without multiline to make sure actions are sent.
IME options are set to DONE action to force action id consistency.
Multi-line:
Input type set to text and multiline to make sure enter triggers new lines.
Actions are disabled by the multiline flag, so '\n' characters are
handled in text changed callbacks.
2020-07-26 20:06:07 +02:00
Sergey Minakov
6e550e90bf
GUI ScrollBar: possible fix for scrolling
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Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled
2020-07-25 21:54:56 +02:00
Rémi Verschelde
27d1209282
Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks
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Small naming and tooltip tweaks
2020-07-24 13:57:13 +02:00
Rémi Verschelde
513b39882a
Merge pull request #40436 from DanielZTing/master
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Evenly distribute stretched Nodes in BoxContainer
2020-07-24 13:47:18 +02:00
Michael Alexsander
5643d2e3fe
Small naming and tooltip tweaks
2020-07-23 20:17:43 -03:00
Rémi Verschelde
a30bac94cc
Merge pull request #39737 from Cevantime/add_force_caret_displayed_to_line_edit
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add force caret display to line edit
2020-07-23 18:02:51 +02:00
Rémi Verschelde
1ab0644532
Merge pull request #40217 from theoway/visible_line_count_fix
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Fixes the get_visible_line_count() of rich text label
2020-07-22 09:50:26 +02:00
Rémi Verschelde
d8c3fba1d4
Merge pull request #40588 from nekomatata/virtual-keyboard-disable
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Add option to disable virtual keyboard for LineEdit
2020-07-22 09:33:47 +02:00
PouleyKetchoupp
0aa56e3ab8
Add option to disable virtual keyboard for LineEdit
...
Co-authored-by: Alexander Holland <alexander.holland@live.de>
2020-07-22 08:19:05 +02:00
Rémi Verschelde
a5fb445121
Merge pull request #40450 from asmaloney/spelling
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Fix spelling & grammar in comments, docs, and messages
2020-07-21 22:14:04 +02:00
Andy Maloney
4dda62f591
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
Tomasz Chabora
c0479496fa
Prevent infinite loop in Tree incremental search
2020-07-20 13:22:00 +02:00
Daniel Ting
04ea6ec88d
Evenly distribute stretched Nodes in BoxContainer
...
Add any leftover fractional pixels to an error accumulator. When the
accumulator is greater or equal to one, add one pixel to the current
Node's size and subtract one from the accumulator.
Closes #36522
2020-07-16 12:24:57 -05:00
Cevantime
dc46bc8857
add force caret display to line edit
2020-07-15 13:00:25 +02:00
Rémi Verschelde
6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
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Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
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Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Emmanuel Leblond
1f02ff8a76
Correct RichTextLabel.custom_effects property type metadata
2020-07-14 17:33:50 +02:00
Stijn Hinlopen
526e060b73
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
2020-07-14 14:35:22 +02:00
Paulb23
bc4cee4458
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
...
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
Paulb23
2f1080be9b
Convert syntax highlighters into a resource
2020-07-11 15:26:58 +01:00
Daniel Ting
9605fc54c7
Fix cancel/OK button order on macOS
...
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Marcel Admiraal
26fcf2b04c
Add override keywords.
2020-07-10 13:56:54 +01:00
Maganty Rushyendra
c1d5c7727c
Emit signals for GraphEdit multi-node selection and unselection
...
Emit `node_selected` and `node_deselected` signals where appropriate
when selecting or unselecting multiple GraphEdit nodes at once.
2020-07-09 19:15:27 +08:00
Umang Kalra
bd32c273ff
Fixes the get_visible_line_count() of rich text label
2020-07-09 01:32:11 +05:30
Yuri Roubinsky
d131bbaf15
Fix GraphEdit reconnecting to disconnected port
2020-07-05 09:47:58 +03:00
Yuri Roubinsky
de1117f5ad
Prevents incorrect connection attempt on port clicking in GraphEdit
...
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-04 08:05:37 +03:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
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Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Stijn Hinlopen
929b98d24b
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
Rémi Verschelde
a6f1714612
Merge pull request #37218 from lrgilbert/graphnode-port-separation
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Fixed GraphNode port separation.
2020-07-03 12:46:11 +02:00
Rémi Verschelde
9a82c3d6a5
Merge pull request #40081 from nekomatata/richtextlabel-fill-regression
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Fix RichTextLabel fill alignment regression
2020-07-03 12:43:20 +02:00
Rémi Verschelde
ad04cf0bfa
Merge pull request #32907 from georgikoemdzhiev/FixPressedIssue
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Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03 12:01:34 +02:00
lrgilbert
47c929c972
Fixed separation of ports on GraphNode
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Fixes #32474 .
2020-07-03 11:28:08 +02:00
PouleyKetchoupp
44f88999c7
Fix RichTextLabel fill alignment regression
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Fixes #40068 (regression from #39164 ) by not applying the line offset
change in the case of fill alignment mode.
2020-07-03 10:30:24 +02:00
Juan Linietsky
ac7e9479ce
Fix content scale mode, closes #37941
2020-07-02 17:16:13 -03:00
georgikoemdzhiev
8674e5c0bd
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-02 19:14:10 +01:00
Haoyu Qiu
45d0799b5b
Prevent dragging from SceneTree buttons
2020-07-02 15:27:59 +08:00
Rémi Verschelde
0636e2a877
Merge pull request #40020 from reduz/fix-tree-edit-focus
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Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02 07:26:13 +02:00
Rémi Verschelde
b11da7b703
Merge pull request #40028 from reduz/fix-popups1
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Fix some popup menus missing screen transform.
2020-07-02 07:21:24 +02:00
Rémi Verschelde
1ae40793c7
Merge pull request #40022 from reduz/fix-subwindow-clamp
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Add ability to clamp embedded subwindows to parent
2020-07-02 07:20:45 +02:00
Juan Linietsky
f0e320decf
Fix some popups menu missing screen transform.
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Closes #38591
2020-07-01 14:44:19 -03:00
Pawel Lampe
c36be14e3c
ItemList's add_(icon_)item method returns id of added item
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- docs updated
2020-07-01 19:23:51 +02:00
Rémi Verschelde
0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
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Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Juan Linietsky
39a77735bd
Add ability to clamp embedded subwindows to parent, fixes #37792
2020-07-01 12:49:35 -03:00
Juan Linietsky
058166fb6c
Fix doubleclick on tree item, restore input focus on previous windows.
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Closes #37335
2020-07-01 12:46:39 -03:00
Rémi Verschelde
372136fe75
Environment: Refactor code for readability + more
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- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
PouleyKetchoupp
5f1d94bb7d
Added flip_h and flip_v properties in TextureButton
2020-07-01 11:31:27 +02:00
Rémi Verschelde
719609522a
Merge pull request #40003 from YeldhamDev/tree_scroll_fix
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Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-07-01 08:52:08 +02:00
Michael Alexsander
144a4cc39f
Fix Tree's 'scroll_to_item()' not working correctly on some cases
2020-06-30 18:22:26 -03:00
Juan Linietsky
b19ab945ac
Make dialogs exclusive by default, fixes #37732
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Also fix on set_visible, not creating exclusive children as it should.
2020-06-30 14:02:37 -03:00
Juan Linietsky
438c380458
Add a separate application focus/in notification out from Window focus notification.
2020-06-30 10:40:06 -03:00
Mark Kuo
e435d57758
VideoPlayer: fix possible race condition
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In set_stream() we write to 'playback' while accessing the same object
in _mix_audio() in audio thread. Protect the 'write' part in
set_stream() to avoid possible crash in _mix_audio() function.
2020-06-29 13:01:54 +10:00
Pedro J. Estébanez
b5e44a123c
Handle gone TabContainer popup nicely
2020-06-24 19:34:32 +02:00
Stijn Hinlopen
5f7499beac
No longer scroll vertically when scrollbars are unavailable
2020-06-20 20:56:17 +02:00
Hugo Locurcio
31b7f02a29
Remove ToolButton in favor of Button
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ToolButton has no redeeming differences with Button;
it's just a Button with the Flat property enabled by default.
Removing it avoids some confusion when creating GUIs.
Existing ToolButtons will be converted to Buttons, but the Flat
property won't be enabled automatically.
This closes https://github.com/godotengine/godot-proposals/issues/1081 .
2020-06-19 20:49:49 +02:00
Rémi Verschelde
1cd8e835be
Merge pull request #39659 from asmaloney/macos-command-backspace
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[macOS] Command-backspace in line edit
2020-06-19 13:19:39 +02:00
Rémi Verschelde
a8132b2fab
Merge pull request #33235 from nekomatata/rich-text-label-fit-height
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Option in RichTextLabel for height to fit content
2020-06-19 12:52:25 +02:00
Andy Maloney
7433c9d40c
[macOS] Command-backspace in line edit
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Make command-backspace in line edit work like other macOS applications.
If there is a selection, command-backspace deletes the selection.
If there isn't a selection, command-backspace deletes from the cursor to the beginning of the line edit.
This addresses part of godotengine/godot#23548
2020-06-18 17:45:40 -04:00
Rémi Verschelde
c6f48f5bfc
Merge pull request #39485 from theoway/append_bbcode_animation_bug
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Fixes the stopping of animation effects in bbcode text after appending
2020-06-15 11:03:46 +02:00
Rémi Verschelde
2ffc570417
Merge pull request #39522 from noidexe/fix-tabcontainer-tabselected-misfire
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Fix TabContainer emitting spurious tab_selected signals when a theme …
2020-06-15 10:57:32 +02:00
Tomasz Chabora
46fd51056a
Re-enable scroll follow on RichTextLabel clear
2020-06-14 01:23:32 +02:00
Lisandro Lorea
5123006f06
Fix TabContainer emitting spurious tab_selected signals when a theme is changed
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- The repaint code was moved outside of set_current_tab() and to a "_repaint()" private function
- _on_theme_changed() will now only call _repaint() and update()
This means _on_theme_changed() will do only what it needs (repainting the TabContainer to account for the new theme)
fixes #39498
2020-06-13 20:06:19 -03:00
Umang Kalra
88b30a29bf
Fixes the stopping of animation effects in bbcode after appending
2020-06-13 00:20:52 +05:30
Rémi Verschelde
fcf14da8d0
Merge pull request #39337 from Cevantime/add-text-deletion-methods-to-line-edit
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Make text deletion methods public for LineEdit
2020-06-11 09:33:27 +02:00
Thibault Truffert
2bb44ea5bd
Make text deletion methods public for LineEdit
2020-06-10 22:16:48 +02:00
Rémi Verschelde
8b79f2aad4
Merge pull request #39350 from giulianob/improve-tree-redraw
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Tree: Calling update in _gui_input less frequently
2020-06-10 10:49:54 +02:00
Michael Alexsander
637927f803
Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
Giuliano Barberi
d443a13244
Tree: Calling update in _gui_input less frequently
2020-06-06 17:02:22 -04:00
Rémi Verschelde
7c3dc855ca
Merge pull request #39164 from theoway/richlabeltext_align_bug
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Fixes the right and center alignment bug of rich text label
2020-06-03 22:46:13 +02:00
Dominik 'dreamsComeTrue' Jasiński
8f11a91917
Allow scroll_to_line when scroll_active is 'false'
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Fix #36134
2020-06-03 19:55:27 +02:00
Umang Kalra
b2a32d007d
Fixes the right and center alignment bug of rich text label
2020-06-03 21:37:48 +05:30
Rémi Verschelde
901832e21c
Merge pull request #39113 from nekomatata/bbcode-image-color
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Add color option for img bbcode tag in RichTextLabel to tint images
2020-06-03 13:16:13 +02:00
PouleyKetchoupp
7b7d4ef079
Add color option for img bbcode tag in RichTextLabel to tint images
2020-05-30 19:13:16 +02:00
Rémi Verschelde
1620669f4e
Merge pull request #39051 from Xrayez/geometry-split
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Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-29 12:10:37 +02:00
Andrii Doroshenko (Xrayez)
69d5de632e
Split Geometry
singleton into Geometry2D
and Geometry3D
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Extra `_2d` suffixes are removed from 2D methods accoringly.
2020-05-27 14:28:34 +03:00
Thakee Nathees
9d224ac429
colorpicker margin bug fixed
2020-05-26 08:50:29 +05:30
Rémi Verschelde
57d21ebeda
Merge pull request #38396 from nekomatata/unexpose-sort-children
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Fix Container sorting not working when overriding _sort_children in gdscript
2020-05-23 20:22:44 +02:00
PouleyKetchoupp
ad8081216c
Option in RichTextLabel for height to fit content
2020-05-22 09:20:49 +02:00
Dominik 'dreamsComeTrue' Jasiński
08377b3f04
Clarifies 'icon_separation' in TabContainer (instead of 'hseparation')
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Fixes : #38911
2020-05-21 21:53:17 +02:00
Eric M
707cf278a5
Fixed issues with slider focus and scroll input
2020-05-21 21:29:03 +10:00
Rémi Verschelde
d3612d04c7
Merge pull request #38794 from nekomatata/text-edit-search-result
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TextEdit search returns Dictionary instead of Vector
2020-05-20 13:28:29 +02:00
Rémi Verschelde
aec07538f4
Merge pull request #38309 from SkyLucilfer/AndroidLineEdit
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Fix Android LineEdit editing bugs
2020-05-20 11:45:59 +02:00
Hugo Locurcio
c9abc63108
Allow searching with keyboard input by default in PopupMenu
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See discussion in https://github.com/godotengine/godot-proposals/issues/43 .
2020-05-17 23:28:24 +02:00
PouleyKetchoupp
242b94af1a
TextEdit search returns a dictionary instead of Vector
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Easier to use than accessing elements in a Vector using indices given by an enum.
Breaks compatibility on existing scripts using this functionality.
2020-05-16 23:46:14 +02:00
PouleyKetchoupp
3ad694018f
Fix Container sorting not working when overriding _sort_children in gdscript
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Remove _sort_children from script bindings:
_sort_children is an internal method which shouldn't be exposed to scripts.
Added support for non-bound methods in MessageQueue:
So we can use deferred calls without exposing internal methods to scripts.
Added debug checks in CallableCustomMethodPointer:
Adding method pointer callables to the message queue was causing crashes
in case an object was destroyed and the same memory was allocated for
another one. The new object had a valid object id but the call was erroneous.
Release will be fixed later, along with Variant which has the same problem and
is also fixed for debug only.
2020-05-16 18:13:25 +02:00
SkyJJ
cc473b948f
Fix Android LineEdit editing bugs
2020-05-16 17:55:27 +02:00
Marcus Brummer
b048eb05ad
Fixed text editor drawing if smooth scrolling is disabled.
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Fixes #38778
2020-05-16 16:31:43 +02:00
ArrowInAKnee
9fc2b0fddc
Update all get_configuration_warning to retrieve warnings from the parent
2020-05-16 16:07:42 +03:00
smartin015
00457c68bc
Remove get_local_mouse_position() hack in GraphEdit
2020-05-16 13:22:52 +02:00
Rémi Verschelde
0ee0fa42e6
Style: Enforce braces around if blocks and loops
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Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
2020-05-14 21:57:34 +02:00
Rémi Verschelde
07bc4e2f96
Style: Enforce separation line between function definitions
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I couldn't find a tool that enforces it, so I went the manual route:
```
find -name "thirdparty" -prune \
-o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \
-o -name "*.glsl" > files
perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files)
misc/scripts/fix_style.sh -c
```
This adds a newline after all `}` on the first column, unless they
are followed by `#` (typically `#endif`). This leads to having lots
of places with two lines between function/class definitions, but
clang-format then fixes it as we enforce max one line of separation.
This doesn't fix potential occurrences of function definitions which
are indented (e.g. for a helper class defined in a .cpp), but it's
better than nothing. Also can't be made to run easily on CI/hooks so
we'll have to be careful with new code.
Part of #33027 .
2020-05-14 16:54:55 +02:00
Rémi Verschelde
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.
This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.
There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).
Part of #33027 .
2020-05-14 16:54:55 +02:00
Rémi Verschelde
1a8167867b
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
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Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
2020-05-14 13:45:01 +02:00
Rémi Verschelde
1f6f364a56
Port member initialization from constructor to declaration (C++11)
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Using `clang-tidy`'s `modernize-use-default-member-init` check and
manual review of the changes, and some extra manual changes that
`clang-tidy` failed to do.
Also went manually through all of `core` to find occurrences that
`clang-tidy` couldn't handle, especially all initializations done
in a constructor without using initializer lists.
2020-05-14 10:01:56 +02:00
Rémi Verschelde
6dfea347b0
Merge pull request #38655 from ice-blaze/minimap-shifted-selection-by-one-line#38532
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Fix minimap selection offset
2020-05-12 18:02:21 +02:00
Eduardo Nunes Pereira
d8f8a3c606
Using the common behaviour when use command+shift on text line for osx
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* On press left+command+shift or right+command+shift it should behave like shift+home or shift+end and select the text
* Using home and end events as reference
2020-05-11 10:25:07 +02:00
etienne.frank
72ab355945
Fix minimap selection offset
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The minimap selection was shifted of 1 line too late.
2020-05-11 10:02:16 +02:00
Rémi Verschelde
69de7ce38c
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
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Part of #33027 .
2020-05-10 13:13:54 +02:00
Rémi Verschelde
e956e80c1f
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
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Part of #33027 , also discussed in #29848 .
Enforcing the use of brackets even on single line statements would be
preferred, but `clang-format` doesn't have this functionality yet.
2020-05-10 13:12:16 +02:00
Rémi Verschelde
03b13e0c69
Style: Add missing copyright headers
2020-05-10 13:12:16 +02:00
Rémi Verschelde
d7b85fbaa1
Merge pull request #31086 from volzhs/underline
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Use underline position and thickness value in font file
2020-05-07 21:18:41 +02:00
Rémi Verschelde
b62218bbac
Merge pull request #38385 from ThakeeNathees/method-bind-text_edit-set_line
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method bind TextEdit::set_line() added
2020-05-07 13:43:34 +02:00
nobuyuki_nyuu
35f30086de
PopupMenu.get_current_index() bound to ClassDB
2020-05-06 15:27:35 -05:00
Rémi Verschelde
aca9cfa76c
Merge pull request #38495 from DarkMessiah/tree-bind-suffix
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Bind set_suffix and get_suffix in Tree
2020-05-06 13:58:34 +02:00
Rémi Verschelde
ca289f4d6f
Merge pull request #38488 from EricEzaM/adjust-stretch-ratio-value-range-and-documentation
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Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range
2020-05-06 10:06:53 +02:00
Stanislav Labzyuk
ac8814624d
Bind set_suffix/get_suffix in Tree
2020-05-06 14:47:19 +07:00
Eric M
915ab50673
Updated editor spin slider to have better behaviour and adjusted control's size_flags_stretch_ratio value range
2020-05-06 17:43:31 +10:00
Rémi Verschelde
4d50f747d5
Merge pull request #37293 from Janglee123/ctrl-click-improvements
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Improved go-to definition (Ctrl + Click)
2020-05-05 16:49:15 +02:00
janglee
be7a353c70
Improved go-to definition (Ctrl + Click)
...
Co-Authored-By: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-05-05 10:46:12 +05:30
Thakee Nathees
b9acf1cedf
method bind TextEdit::set_line() added
2020-05-01 18:37:12 +05:30
Darenn
b4e3042cba
Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
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RichTextEffect can now have a bbcode string starting like one of the built-in.
It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start.
Example : [fade] would take precedence over [fade_in]
2020-04-30 11:56:40 +02:00
Rémi Verschelde
f6e29addd4
Merge pull request #37846 from CaptainProton42/text-edit-undo-stack-size
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Add "undo_max_stack_size" property to TextEdit
2020-04-29 15:56:08 +02:00
volzhs
9f1de2cfdd
Use underline position and thickness value in font file
2020-04-29 21:56:15 +09:00
John Wigg
4a82390aaf
Limit undo stack size
...
The stack size of the undo history of a TextEdit was not limited leading
to potential memory leaks when doing lots of operations on a TextEdit.
This commit adds the option gui/common/text_edit_undo_stack_max_size
to the project settings. The first element of the undo stack is popped
if the stack's size exceeds this value ensuring limited memory usage.
The default stack size setting is 1024.
Fixes #37838 .
2020-04-29 11:31:01 +02:00
Aaron Franke
540156b387
[Core] Rename linear_interpolate to lerp
2020-04-29 04:02:49 -04:00
Tomasz Chabora
9dfb231e00
Remove unneccessary increment in TextEdit
2020-04-29 00:16:48 +02:00
Rémi Verschelde
fdf58a5858
Rename InputFilter back to Input
...
It changed name as part of the DisplayServer and input refactoring
in #37317 , with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.
But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.
Fixes godotengine/godot-proposals#639 .
Fixes #37319 .
Fixes #37690 .
2020-04-28 15:19:49 +02:00
Eric M
e76e39d5f5
Fixed bug where spinbox would not update to it's actual value after non-numeric input
2020-04-26 22:10:11 +10:00
Rémi Verschelde
51d86c9112
Merge pull request #37047 from YeldhamDev/tabcontainer_doc_control_fix
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Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-04-16 12:36:42 +02:00
asheraryam
67c98cb438
Add "node_unselected" signal for GraphEdit
2020-04-15 18:06:21 +03:00
janglee
5e64c146bc
Fixed 0 width issue of rich text label
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Fixes #37746
2020-04-13 14:59:38 +05:30
Zak Grumbles
a8de034f78
Fix OptionButton docs godotengine#36803
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* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to
'index'.
* Fix parameter name in ADD_SIGNAL callin code.
2020-04-10 20:35:40 -05:00
HellonLegs
f412237f38
solved control + alt issue
2020-04-10 19:49:51 +02:00
Tomasz Chabora
3a40c268a6
Add disabled theme icons for CheckBox
2020-04-10 15:10:29 +02:00
Rémi Verschelde
5566c5eb8d
Merge pull request #37517 from nekomatata/slider-grab-area-highlight
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Add style for highlighted Slider grab area
2020-04-10 12:08:02 +02:00
theludovyc
875c994109
Remove unused ofs variable
2020-04-08 20:00:43 +02:00
theludovyc
7e2de76236
erase : if ( i < offset ) { continue;} in for loops
2020-04-08 11:14:46 +02:00
janglee
9c2c2ab2b0
Fixed underlines and striketrough not respecting visible character
2020-04-07 19:04:13 +05:30
Rémi Verschelde
3586f21519
Merge pull request #37591 from Anutrix/remove_reduntant_class
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Removed redundant class LineEditFileChooser from file_dialog
2020-04-07 09:14:53 +02:00
Rémi Verschelde
2c6affe084
Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fix
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Calculate strike-through y-position correctly (RichTexteLabel)
2020-04-07 09:14:29 +02:00
Rémi Verschelde
5d82fa74d9
Merge pull request #37615 from guilhermefelipecgs/fix_37526
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Fix TextureRect::flip_* when used with atlas texture
2020-04-07 09:10:44 +02:00
Dominik 'dreamsComeTrue' Jasiński
06a79f260c
Calculate strike-through position correctly
...
Fixes : #37637
2020-04-06 22:26:58 +02:00
Rémi Verschelde
0d4d96d4b0
Merge pull request #37639 from qarmin/no_more_leaks
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Fixes leaks when running editor
2020-04-06 21:25:36 +02:00
qarmin
5cbab81564
Fixes leaks when running editor
2020-04-06 20:07:08 +02:00
Guilherme Felipe
fb2d2dd5d0
Fix TextureRect::flip_* when used with atlas texture
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Fix #37526
2020-04-06 08:36:36 -03:00
Rémi Verschelde
6b07c72d76
Merge pull request #37556 from KoBeWi/kill_get_index
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Remove Node.get_position_in_parent()
2020-04-06 09:44:38 +02:00
Tomasz Chabora
c1023157eb
Remove Node.get_position_in_parent()
2020-04-06 01:19:20 +02:00
Rémi Verschelde
de1d021574
Merge pull request #37397 from Eoin-ONeill-Yokai/Bug37081
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Correction to RichTextLabel Tabulation (Bug 37081)
2020-04-05 10:07:47 +02:00
unknown
0fa7703565
Removed reduntant class LineEditFileChooser.
2020-04-05 02:50:32 +05:30
unknown
4413c562d6
Fix file dialog not showing icons
2020-04-04 17:18:43 +05:30
unknown
7e4db6174d
Remove redundant vbx variable in FileDialog
2020-04-04 14:58:57 +05:30
Rémi Verschelde
59d44ee872
Merge pull request #37505 from YeldhamDev/viewcont_rename
...
Rename ViewportContainer to SubViewportContainer
2020-04-03 15:53:35 +02:00
PouleyKetchoupp
4c8173af0f
Add style for highlighted Slider grab area
2020-04-02 15:05:46 +02:00
Rémi Verschelde
ea7b497065
Replace more occurrences of NULL with nullptr
2020-04-02 14:56:01 +02:00
lupoDharkael
95a1400a2a
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
Rémi Verschelde
5f11e15571
Merge pull request #37504 from qarmin/out_of_bound_cursor
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Fix array out of bounds access caused by uninitialised variables
2020-04-02 13:07:55 +02:00
Michael Alexsander
0c6851ae53
Rename ViewportContainer to SubViewportContainer
2020-04-01 16:11:44 -03:00
Rafał Mikrut
359bebd8c0
Fix out of bound array access caused by unassigned variable
2020-04-01 19:29:35 +02:00
Rémi Verschelde
2e84b7b916
Merge pull request #37443 from Leleat/master
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Fix PopupMenu's letter jumping on any InputEventKey (instead of just a press)
2020-04-01 16:51:10 +02:00
Rémi Verschelde
e5033d3952
doc: Sync classref with DisplayServer/Window changes
2020-03-31 11:56:58 +02:00
Leleat
8a5660f3d1
fixed PopupMenus letterjumping on any InputEvent
2020-03-30 21:45:56 +02:00
Rémi Verschelde
cd4e46ee65
SCons: Format buildsystem files with psf/black
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Configured for a max line length of 120 characters.
psf/black is very opinionated and purposely doesn't leave much room for
configuration. The output is mostly OK so that should be fine for us,
but some things worth noting:
- Manually wrapped strings will be reflowed, so by using a line length
of 120 for the sake of preserving readability for our long command
calls, it also means that some manually wrapped strings are back on
the same line and should be manually merged again.
- Code generators using string concatenation extensively look awful,
since black puts each operand on a single line. We need to refactor
these generators to use more pythonic string formatting, for which
many options are available (`%`, `format` or f-strings).
- CI checks and a pre-commit hook will be added to ensure that future
buildsystem changes are well-formatted.
2020-03-30 09:05:53 +02:00
Eoin O'Neill
2000e110a9
Correction to RichTextLabel Tabulation
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Correct backtrack assignment to prevent excessive tabulation. Worth
noting that tabulation is treated differently in RichTextLabel because
of custom user-asignable tab variable which creates problems with
dynamic fonts specifically.
2020-03-29 14:33:17 -07:00
Juan Linietsky
a6f3bc7c69
Renaming of servers for coherency.
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VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
2020-03-27 15:21:27 -03:00
Rémi Verschelde
d1acbbce7f
Rename more 2D and 3D nodes to follow convention
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Rename editor plugins to match the new node names.
2020-03-27 16:26:34 +01:00
bruvzg
15a9f94346
Add macOS DisplayServer implementation.
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Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00
Juan Linietsky
197cb4e771
Fixes to X11, still pretty broken
2020-03-26 15:50:00 +01:00
Mateo Kuruk Miccino
f387b9b4f4
Multiple changes to DisplayServerX11
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- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
map, all the changes from that erased windows are sending to the main
window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
where it belongs
+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
2020-03-26 15:49:54 +01:00
Juan Linietsky
047e0b7de5
Reworked tooltips to use the popup system.
2020-03-26 15:49:45 +01:00
Juan Linietsky
b3080bc2f4
Popups have also been converted to windows
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Controls using the old modal API have been replaced to use popups.
2020-03-26 15:49:44 +01:00
Juan Linietsky
c7b4dcae2f
Open sub-windows as embedded if the OS does not support them
2020-03-26 15:49:43 +01:00
Juan Linietsky
441f1a5fe9
Popups are now windows also (broken!)
2020-03-26 15:49:42 +01:00
Juan Linietsky
4758057f20
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
Juan Linietsky
8e6960a69e
Refactored input, goes all via windows now.
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Also renamed Input to InputFilter because all it does is filter events.
2020-03-26 15:49:39 +01:00
Juan Linietsky
9e08742de8
Added a Window node, and made it the scene root.
...
Still a lot of work to do.
2020-03-26 15:49:38 +01:00
Juan Linietsky
f8a79a97c7
Effective DisplayServer separation, rename X11 -> LinuxBSD
2020-03-26 15:49:34 +01:00
Juan Linietsky
4396e98834
Refactored Input, create DisplayServer and DisplayServerX11
2020-03-26 15:49:32 +01:00
Rémi Verschelde
4d5705eefa
Merge pull request #37274 from Janglee123/corrected-text-selection-in-color-picker
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Corrected text selection in color picker
2020-03-26 09:29:18 +01:00
janglee
77b70aa79d
Corrected text selection in color picker
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Fixes #35603
2020-03-25 08:13:31 +00:00
Rémi Verschelde
4d7ab010db
Merge pull request #37281 from ThakeeNathees/fix-project-manager-don't-consume-Enter
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Fix: project manager don't consume Enter key #17620
2020-03-25 08:13:04 +01:00
Thakee Nathees
b98153886f
fix project manager don't consume Enter key #17620
2020-03-25 07:09:36 +05:30
Rémi Verschelde
e9ecb06cf3
Merge pull request #37280 from KoBeWi/n
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Make search in RichTextLabel case-insensitive
2020-03-24 21:31:57 +01:00
Rémi Verschelde
b587f98fcc
Merge pull request #37176 from dkaste/line-edit-secret-fix-2
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Use LineEdit secret character width everywhere
2020-03-24 21:27:44 +01:00
Tomasz Chabora
b3f83ac115
Make search in RichTextLabel case-insensitive
2020-03-24 20:03:09 +01:00
Rémi Verschelde
ca4e4506db
Fix potential divisions by 0 reported by MSVC
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The `TextEdit` one was indeed a potential bug.
The `PCKPacker` one seems to be a false positive, it's already in a
`for` loop that depends on `files.size()`.
2020-03-21 11:54:08 +01:00
Darren Kaste
c7c47410aa
Use LineEdit secret character width everywhere
2020-03-19 19:06:14 -04:00
Rémi Verschelde
cf50ee4fa4
Merge pull request #37094 from dkaste/line-edit-secret-select
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Calculate LineEdit selection with secret character
2020-03-18 21:50:14 +01:00
simpuid
43b2f75d64
Remove update condition from LineEdit::update_placeholder_width
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Placeholder with length greater than `max_length` are allowed, so there is no reason for those update condition.
It fixes the odd alignment of placeholder when it's length is greater than `max_length`
2020-03-18 02:22:45 +05:30
Rémi Verschelde
cb282c6ef0
Style: Set clang-format Standard to Cpp11
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For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.
Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
2020-03-17 07:36:24 +01:00
Darren Kaste
395a038c85
Calculate LineEdit selection with secret character
2020-03-16 12:22:13 -04:00
Michael Alexsander
8f925b1970
Fix incorrect TabContainer documentation for 'get_tab_control()'
2020-03-14 10:53:21 -03:00
Rémi Verschelde
951ecc4f79
Merge pull request #36518 from Janglee123/no-underlined-keywords
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Removed underlining of not clickable symbols
2020-03-12 22:24:43 +01:00
janglee
50a570c9c1
Removed underlining for not clickable symbols
2020-03-11 08:57:21 +00:00
Rémi Verschelde
e80da4a920
Merge pull request #36715 from dreamsComeTrue/fix-text-edit-comment-quotes
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Allow single quotes [',"] in comments in TextEdit
2020-03-11 07:32:24 +01:00
Dominik 'dreamsComeTrue' Jasiński
ab6456d1bc
Allow single quotes in comments
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Fixes : #36638
2020-03-11 06:27:28 +01:00
Pedro J. Estébanez
aee586553a
Improve UX of drive letters
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Namely, move the drive dropdown to just the left of the path text box and don't include the former
in the latter.
This improves the UX on Windows.
In the UNIX case, since its concept of drives is (ab)used to provide shortcuts to useful paths, its
dropdown is kept at the original location.
2020-03-03 10:38:34 +01:00
Rémi Verschelde
e2b66cacf7
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
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Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
2020-03-01 23:00:42 +01:00
Gil Arasa Verge
c27811ee68
Double click on a folder didn't open it
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There is a deferred call to _update_file_list inside _tree_item_activated but it was not bound.
2020-02-29 21:11:03 +01:00
Rémi Verschelde
09a6a2d8f8
Signals: Port more uses of connect_compat
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Those were problematic as they call a method of their parent class,
but callable_mp does not allow that unless it's public.
To solve it, we declare a local class that calls the parent class'
method, which now needs to be protected to be accessible in the
derived class.
2020-02-28 14:24:09 +01:00
Rémi Verschelde
f742dabafe
Signals: Manually port most of remaining connect_compat uses
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It's tedious work...
Some can't be ported as they depend on private or protected methods
of different classes, which is not supported by callable_mp (even if
it's a class inherited by the current one).
2020-02-28 14:24:09 +01:00
Rémi Verschelde
01afc442c7
Signals: Port connect calls to use callable_mp
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Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.
No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
Rémi Verschelde
5a025d3ce8
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
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Clicking backgrd. dimming of editor popup stops input event propagation
2020-02-28 10:09:04 +01:00
Gil Arasa Verge
35bc88ca34
Clicking backgrd. dimming of editor popup stops input event propagation
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A click on the dimmed background of a popup in the editor should stop the input event from propagating to the background.
This solution reuses the system introduced in commit efc3ffb8
, taking advantage of the hide() notifications from the modal where we will set the flag "pass_on_modal_close_click(false)" to stop event handling at the viewport input event handling.
The viewport first hides the modal and after marks the input as handled if the flag mentioned above is set.
Fixes #36341
2020-02-28 00:02:06 +01:00
Mateo Dev .59
7ea690b94f
Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:27:52 +01:00
Rémi Verschelde
2d904d2f80
Merge pull request #36232 from Calinou/add-soft-line-length-guideline
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Add a soft line length guideline to the script editor
2020-02-27 21:10:42 +01:00
Rémi Verschelde
d94155e10b
Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect
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Use left/right arrow to move cursor when unselecting in LineEdit
2020-02-27 14:04:19 +01:00
Juan Linietsky
33b5c57199
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
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- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-25 12:55:53 +01:00
bruvzg
1af06d3d46
Rename scancode
to keycode
.
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Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2020-02-25 12:30:33 +02:00
Rémi Verschelde
194fd2d5a5
Merge pull request #36089 from dreamsComeTrue/fix-autocomplete-quotes
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Fix: auto brace complete for quoted strings
2020-02-23 22:13:27 +01:00
Rémi Verschelde
2cf6ac6c50
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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This attribute is now part of the standard we target so we no longer
need compiler-specific hacks.
Also enables -Wimplicit-fallthrough for Clang now that we can properly
support it. It's already on by default for GCC's -Wextra.
Fixes new warnings raised by Clang's -Wimplicit-fallthrough.
2020-02-23 00:52:50 +01:00
Dominik 'dreamsComeTrue' Jasiński
6a404a88e4
Fix: auto brace complete for quoted strings
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Fixes #36002
2020-02-21 23:01:13 +01:00
Juan Linietsky
3c0059650d
Added StringName as a variant type.
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Also changed all relevant properties defined manually to StringName.
2020-02-21 14:25:29 +01:00
Juan Linietsky
69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
Juan Linietsky
3205a92ad8
PoolVector is gone, replaced by Vector
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Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
Rémi Verschelde
c92c434299
Merge pull request #36229 from dreamsComeTrue/rich-text-label-key-events
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RichTextLabel: proper handling of internal key events
2020-02-17 09:56:38 +01:00
Ed Swartz
ee39093ce3
Use left/right arrow to move cursor when unselecting in LineEdit
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-- useful for rename dialog (the filename portion is selected by
default, and usually, want to change the end of the name, not the
beginning)
2020-02-15 09:24:20 -06:00
Juan Linietsky
867d073b98
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
2020-02-15 08:36:04 -03:00
Michael Alexsander
5f5ccfc361
Fix hiding ColorPicker's presets not fully hiding its controls
2020-02-15 02:19:28 -03:00
Hugo Locurcio
3e4b508c3b
Add a soft line length guideline to the script editor
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The default value is 80. The hard line length guideline's
default column has been moved to 100 to account for the new
soft line length guideline.
It can be disabled by setting its value to the same column as the
hard line length guideline.
This closes https://github.com/godotengine/godot-proposals/issues/347 .
2020-02-15 03:02:40 +01:00
Dominik 'dreamsComeTrue' Jasiński
ff030afc93
RichTextLabel: proper handling of internal key events
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Fixes #36211
2020-02-14 23:15:38 +01:00
Juan Linietsky
cf8c679a23
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
2020-02-12 14:24:54 -03:00
Juan Linietsky
e1b3444415
Bugfixes and ability to better specify filter and repeat modes everywhere.
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Removes antialiased flag for draw_* methods.
2020-02-11 11:53:28 +01:00
Juan Linietsky
1b4281b895
basic 2D engine is more or less working with Vulkan, including editor.
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Still a lot to do
2020-02-11 11:53:27 +01:00
Juan Linietsky
3f335ce3d4
Texture refactor
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-Texture renamed to Texture2D
-TextureLayered as base now inherits 2Darray, cubemap and cubemap array
-Removed all references to flags in textures (they will go in the shader)
-Texture3D gone for now (will come back later done properly)
-Create base rasterizer for RenderDevice, RasterizerRD
2020-02-11 11:53:26 +01:00
Rémi Verschelde
9d8e095946
Merge pull request #34288 from bojidar-bg/33425-always-suggest-subsequence
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Always display subsequence autocompletion matches
2020-02-10 11:25:35 +01:00
Rémi Verschelde
ad2ceaade2
Merge pull request #35768 from Eoin-ONeill-Yokai/hiddenRichText
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Fix to RichTextEffect `visibility` - Label Now Accounts for Skipped Characters.
2020-02-09 12:57:04 +01:00
Rémi Verschelde
e420b85ba5
Merge pull request #35840 from timothyqiu/groups-match
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Fixes add group in Group Editor dialog
2020-02-09 12:53:37 +01:00
Rémi Verschelde
7f95e027b4
Merge pull request #35814 from timothyqiu/line-edit-shortcut
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Adds CTRL-A CTRL-E support to LineEdit on macOS
2020-02-09 12:51:59 +01:00
Rémi Verschelde
480bfbd42e
Merge pull request #36039 from YeldhamDev/tree_text_clip_fix
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Fix text clipping in Tree items not working with negative values
2020-02-09 12:51:26 +01:00
Michael Alexsander
830dd5cd8d
Fix text clipping in Tree items not working with negative values
2020-02-08 20:08:18 -03:00
Rémi Verschelde
3e68d318c4
Merge pull request #35714 from sumit0190/lineEditWidth
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Update cached_width of the line_edit element (#35699 )
2020-02-08 23:43:32 +01:00
sumit0190
2e08578985
Update cached_width of the line_edit element when setting it to be secret
2020-02-08 10:49:08 -05:00
Haoyu Qiu
206b9f2d23
Uses split cursor for SplitContainer
2020-02-08 09:23:38 +08:00
Rémi Verschelde
f3726ee994
Use modules_enabled.gen.h to improve inter dependency checks
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- Fix build with gdscript module disabled. Fixes #31011 .
- Remove unused `gdscript` compile option.
- Fix build with regex module disabled.
- Fix ImageLoaderSVG to forward declare thirdparty structs.
2020-02-07 11:50:40 +01:00
Rémi Verschelde
e18c65634f
GraphEdit: Fix regression with GraphNode mouse filter
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PR #35068 made Container (which GraphNode inherits) default to
MOUSE_FILTER_PASS, so I removed the manual override, but it turns out
that GraphNode's constructor still overrides it to MOUSE_FILTER_STOP.
Another fix could be to remove the STOP in the constructor, but I don't
know if it's there for a specific reason (e.g. to have GraphNodes STOP
by default, but PASS in a specific case).
Fixes #35978 .
2020-02-07 10:09:44 +01:00
Rémi Verschelde
f003b3efaa
Merge pull request #35068 from akien-mga/containers-mouse-filter-pass
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Use MOUSE_FILTER_PASS for all containers
2020-02-06 12:23:39 +01:00
Rémi Verschelde
dc9774b17b
Merge pull request #32959 from georgwacker/control-node-anim-fix
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Fix control node transform animation jitter with pivot offset
2020-02-05 17:06:49 +01:00
Marcel Admiraal
f0db13502a
Remove duplicate WARN_PRINT macro.
2020-02-05 11:13:24 +01:00
Haoyu Qiu
421ea09195
Fixes add group in Group Editor dialog
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Before this fix, new group can't be created if any existing group starts
with the new name.
2020-02-02 11:11:20 +08:00
Haoyu Qiu
4774043f8e
Adds CTRL-A CTRL-E support to LineEdit on macOS
2020-02-01 13:35:16 +08:00
Rémi Verschelde
5da20d6cf2
Merge pull request #35612 from timothyqiu/option-button-arrow
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Fixes OptionButton minimum size
2020-01-31 11:25:13 +01:00
Eoin O'Neill
b3fd4884d7
Fix RichTextEffect visibility
to Account for Skipped Characters.
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A picture is easier to describe this issue than words. Basically, rich
text effects allowed for character visibility changes. While doing so
would work properly, the rich text label would render the next `word` in
an offset accounting for the hidden characters (leaving a huge space.)
This patch fixes this issue by keeping track of the amount of
`backtrack` necessary per line.
2020-01-30 21:05:52 -08:00
nathanwfranke
c0a84f747e
Fix tab container too large when tabs are hidden
2020-01-30 22:45:37 -06:00
Rémi Verschelde
11d28b2d10
Revert "make Label consider spaces for visible_characters"
...
This reverts commit 695980a0f2
.
Fixes #35668 .
2020-01-28 19:37:04 +01:00
Haoyu Qiu
ddc397d9ff
Fixes OptionButton min size
2020-01-27 14:52:04 +08:00
Haoyu Qiu
71b1a1c7d9
Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:56 +08:00
Rémi Verschelde
c2e07db071
Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit
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Android virtual keyboard respecting LineEdit max length.
2020-01-23 08:20:24 +01:00
Bruno Lourenço
a3bcdbeb78
Android virtual keyboard respecting LineEdit max length.
2020-01-23 01:52:49 +00:00
Ricardo Buring
40542b0b0f
Fix Control::_window_find_focus_neighbor
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Due to a typo, the size of a candidate neighbor was confused with the
size of the control itself.
Fixes #34936 .
2020-01-19 23:38:50 +01:00
Rémi Verschelde
dd3779c12e
Merge pull request #35183 from YeldhamDev/scrollbar_regression
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Fix scrollbar regression on large scales
2020-01-16 07:56:05 +01:00
Michael Alexsander
76e03f9b4d
Fix scrollbar regression on large scales
2020-01-16 00:59:46 -03:00
Haoyu Qiu
574918f344
Updates ScrollContainer min size when toggle scrollbars
2020-01-16 09:42:31 +08:00
Haoyu Qiu
26e3b4a58a
Updates LineEdit's min size when necessary
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These properties will affect the minimum size of LineEdit:
* The right icon (`set_right_icon`)
* The clear button (`set_editable` and `set_clear_button_enabled`)
* The text, when "expand to text length" is enabled (`set_text`)
2020-01-15 10:15:32 +08:00
Michael Alexsander
db8c4c2a22
Fix regression on scrollbar raising in ScrollContainer
2020-01-14 19:55:12 -03:00
Michael Alexsander
34bf81fa7c
Cleanup unnecessary code from before the scrollbar overlapping fixes
2020-01-14 18:19:12 -03:00
Rémi Verschelde
57986208f3
Merge pull request #35130 from qarmin/crash_item_bad_index
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Don't allow to use too big index in ItemList
2020-01-14 21:03:25 +01:00
Rafał Mikrut
724f5f3178
Don't allow to use too big index in ItemList
2020-01-14 20:17:48 +01:00
Rémi Verschelde
63112b5090
Merge pull request #35106 from YeldhamDev/scrollbar_overlap_fixes
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Fix more instances of overlapping scrollbars
2020-01-14 08:12:20 +01:00
Michael Alexsander
712cd8a97e
Fix more instances of overlapping scrollbars
2020-01-13 22:49:17 -03:00
Haoyu Qiu
66a54582ee
Updates min size on CenterContainer::set_use_top_left
2020-01-14 08:35:21 +08:00
Rémi Verschelde
04a1ae90df
Merge pull request #35080 from malbach/scrollbars_overlap
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Fix #33309 Overlapping Scrollbars in ScrollContainer
2020-01-13 16:10:12 +01:00
Rémi Verschelde
e2bebfbd4c
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
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Containers are meant to forward mouse input to their the Controls
they contain.
PanelContainer has a visible Panel stylebox, so it still defaults
to STOP.
Fixes #34933 .
2020-01-13 14:49:01 +01:00
malbach
bc8ce836e3
Fix overlapping scrollbars in ScrollContainer ( #33309 )
2020-01-13 14:37:55 +01:00
Rémi Verschelde
100f50b7df
Control/Light2D: Preventing setting 0 as scale as for Node2D
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Triggers errors in `Transform2D::affine_invert()`.
Fixes #26510 .
Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639 .
2020-01-13 12:20:15 +01:00
Rémi Verschelde
478ab8b45b
Merge pull request #34960 from johannesgunnar/spin_box-apply-method
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Spinbox apply input method
2020-01-12 14:16:14 +01:00
Paulb23
22c15083af
Fix empty LineEdit crash on ctrl+backspace
2020-01-11 17:57:36 +00:00
Jóhannes Gunnar Þorsteinsson
083637a901
Add apply method to SpinBox
2020-01-11 10:47:51 +00:00
Tomasz Chabora
60cd3df337
Add signal for LineEdit overflow event
2020-01-10 21:07:00 +01:00
Rémi Verschelde
59a2fed1e6
Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-press
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Fixes BaseButton not triggering the pressed signal on "Button Press"…
2020-01-10 10:35:11 +01:00
Haoyu Qiu
fbd937bd30
Update minimum size on Label::set_autowrap
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If `clip_text` is true, the minimum height is one line if `autowrap` is
true , or one pixel otherwise.
2020-01-10 17:08:27 +08:00
Gilles Roudière
b5251eb00f
Don't compile editor-only function when tools=no
2020-01-09 22:15:48 +01:00
OverloadedOrama
bf4a0242ff
Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action Mode
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This should fix #34935
2020-01-09 02:17:53 +02:00
Haoyu Qiu
4293f76cf1
Emits meta_hover_ended when mouse exit RichTextLabel
2020-01-08 21:01:08 +08:00
Rémi Verschelde
1de54bb388
Merge pull request #34874 from wingedadventurer/bugfix-label-visible-characters
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Make Label node consider spaces for visible_characters property
2020-01-08 08:18:59 +01:00
Rémi Verschelde
033fb72c03
Merge pull request #34871 from lentsius-bark/textEdit-vertical-horizontal-scroll-expose
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expose scroll_vertical and scroll_horizontal in TextEdit
2020-01-08 08:18:12 +01:00
Rémi Verschelde
90c487ebf3
Merge pull request #34900 from timothyqiu/rtl-cell-wrap
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Fixes RichTextLabel click issue when cell text wraps
2020-01-08 07:08:02 +01:00
Michael Alexsander
8b5992f665
Make possible to edit the GraphEdit's selection rect colors
2020-01-07 23:20:48 -03:00
Haoyu Qiu
d17a4efc43
Fixes RichTextLabel click issue when cell text wraps
2020-01-08 09:08:03 +08:00
Kanabenki
d79f0e7d40
Check if cursor is inside meta when getting cursor shape
2020-01-07 15:46:11 +01:00
Krystof Klestil
c475f11018
expose scroll_vertical and scroll_horizontal in TextEdit + documentation
2020-01-07 15:16:07 +01:00
wingedadventurer
695980a0f2
make Label consider spaces for visible_characters
2020-01-06 23:29:00 +01:00
volzhs
e5a0018621
Calculate label size more accurately
2020-01-07 04:21:02 +09:00
volzhs
3f0c7b89ec
Fix calculating label size
2020-01-06 01:06:26 +09:00
Haoyu Qiu
78e9ca58af
Makes more strings translatable
2020-01-04 13:46:38 +08:00
Rémi Verschelde
6f279ed6eb
Merge pull request #34781 from fossegutten/button-flash
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Fixes button flashing when releasing mousebutton outside
2020-01-03 16:23:57 +01:00
fossegutten
b728d3bd18
Fixes button flashing when releasing mousebutton outside
2020-01-03 14:55:27 +01:00
Haoyu Qiu
229b398146
Better horizontal scroll for Tree
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* Adds pan gesture support for horizontal scroll.
* Scrolls horizontally when needed to ensure cursor visiblility.
2020-01-03 20:16:32 +08:00
Haoyu Qiu
e539b187a5
Clears button mask before activating menu item
2020-01-03 09:35:00 +08:00
Rémi Verschelde
1788b22b11
Merge pull request #34737 from timothyqiu/tree-item-offset
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Fixes Tree item offset when root is hidden
2020-01-02 08:17:29 +01:00
Rémi Verschelde
ca38190363
Merge pull request #34735 from YeldhamDev/texturerect_code_format
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Minor code formatting in TextureRect file
2020-01-02 08:01:55 +01:00
Haoyu Qiu
0ee93257e8
Fixes Tree item offset when root is hidden
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Before this fix, one vseparation is counted for a hidden root item.
2020-01-02 09:20:43 +08:00
Michael Alexsander
7b86688ddf
Minor code formatting in TextureRect file
2020-01-01 21:56:12 -03:00
Haoyu Qiu
a77e869b87
Ensures cursor visible for Tree with title
2020-01-01 22:47:42 +08:00
Rémi Verschelde
f7715b58bd
Merge pull request #34724 from timothyqiu/tree-right
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Fixes behavior of right arrow key in Tree
2020-01-01 12:13:28 +01:00
Rémi Verschelde
5b173c4bf1
Merge pull request #34654 from Calinou/colorpicker-move-preview-under-picker
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Move the ColorPicker preview under the picker area
2020-01-01 11:38:04 +01:00
Rémi Verschelde
a7f49ac9a1
Update copyright statements to 2020
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Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
Haoyu Qiu
838d9519bc
Fixes behavior of right arrow key in Tree
2020-01-01 17:57:40 +08:00
Rémi Verschelde
406dac1917
Merge pull request #34633 from qarmin/lineedit_signal
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Don't try to connect "text_entered" signal to nodes other than LineEdit
2019-12-31 12:54:48 +01:00
Rémi Verschelde
1bed049ed5
Merge pull request #34612 from timothyqiu/item-list
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Improves ItemList documentation
2019-12-31 12:45:40 +01:00
Haoyu Qiu
7a752215ba
Improves ItemList
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* Adds range hint for integer properties
* Adds missing descriptions in documentation
* Updates some method descriptions to match the actual behavior
* Fixes second param name of `set_item_icon_transposed` from `rect` to `transposed`
2019-12-31 08:44:55 +08:00
Tomasz Chabora
54f70b6b50
Fix argument type in set_follow_focus()
2019-12-30 23:42:39 +01:00
Rémi Verschelde
97ebde45d5
Merge pull request #34572 from KoBeWi/I_give_up
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Make new ScrollContainer focus behavior optional
2019-12-30 19:00:57 +01:00
Rémi Verschelde
7b412eb839
Merge pull request #34653 from YeldhamDev/optionbutton_margin_auto
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Make OptionButton itself take into account the arrow margin instead of relying on the theme
2019-12-30 18:00:37 +01:00