Poommetee Ketson
d5eba83fd5
Merge pull request #16774 from sudoio/fix-16773
...
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-18 11:25:44 +07:00
Yan Pas
7368978a48
Delete all selected lines using the delete line shortcut in script editor
2018-02-17 17:56:13 +03:00
Artem Varaksa
d35e486228
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
Artem Varaksa
69675463b0
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-17 15:35:40 +03:00
Rémi Verschelde
2caf4aed61
Merge pull request #16748 from Chaosus/fixscriptpreview
...
Fix script previews
2018-02-16 16:26:55 +01:00
Chaosus
a8fbd082fe
Fix script previews
2018-02-16 18:18:12 +03:00
damarindra
cceb176be3
fix crash autotile edit mode
2018-02-16 17:48:01 +07:00
Gilles Roudiere
8dad41e395
2D editor GUI input rework. Changes are:
...
- The input handling is done into several distinct functions, and the
code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
you to move it normally
2018-02-16 10:14:52 +01:00
Rémi Verschelde
133942cfeb
Merge pull request #16693 from marcelofg55/compile_fix
...
Fix for a possible compile error under OS X
2018-02-15 10:01:02 +01:00
Will Nations
dd6313710e
Enable EditorPlugin to add/remove autoloads
2018-02-14 20:15:57 -06:00
Marcelo Fernandez
621d28adef
Fix for a possible compile error under OS X
2018-02-14 19:48:35 -03:00
ianb96
e1778fb921
option to disable sort in script list
2018-02-14 11:38:02 -05:00
BTaskaya
78dba05fc0
PEP3101 applied with changing old type string formatting as new ones
2018-02-14 19:29:25 +03:00
Rémi Verschelde
79f48cde3d
Merge pull request #15193 from poke1024/script-preview
...
Rounded previews (and nicer script previews)
2018-02-14 17:11:38 +01:00
Rémi Verschelde
0ea6f7fa4d
Merge pull request #15260 from sersoong/master-addopeninprojectsettings
...
Add open feature to editor autoload settings
2018-02-14 17:10:58 +01:00
Rémi Verschelde
eb2b04c6eb
Merge pull request #15379 from ianb96/delete_key_fix
...
Filesystem and Visual Script Members delete key fix
2018-02-14 17:06:31 +01:00
Rémi Verschelde
0671035d4f
Merge pull request #15399 from poke1024/load-one-translation
...
Load needed editor translation only on demand
2018-02-14 17:04:44 +01:00
Rémi Verschelde
1e4b3ddfbf
Merge pull request #15492 from vigreco/select-tree-root
...
Select root node if search_box is empty in create_dialog
2018-02-14 17:04:08 +01:00
Rémi Verschelde
a2a216ac56
Merge pull request #15505 from YeldhamDev/type_icons
...
Re-enabled type icons
2018-02-14 16:58:22 +01:00
Rémi Verschelde
8fcbba9326
Merge pull request #15544 from YeldhamDev/script_dialog_label_fix
...
Fixed "Attach Script" dialog's file dialog labeling
2018-02-14 16:44:39 +01:00
Rémi Verschelde
4e111483ae
Merge pull request #15582 from YeldhamDev/script_dialog_fixes
...
Some small fixes for the "Attach Script" dialog
2018-02-14 16:40:18 +01:00
Rémi Verschelde
a8b74ea4da
Merge pull request #15713 from StraToN/fix-15556-resourcepreloader-open-res
...
Display path to preloaded res + button to open it
2018-02-14 16:27:37 +01:00
Chaosus
42fccfb0a5
Maked status bar label fonts updateable
2018-02-14 18:17:59 +03:00
Rémi Verschelde
d71d78b7e7
Merge pull request #15862 from poke1024/esc-close-dock
...
Make KEY_ESCAPE close all output/debugger docks on bottom
2018-02-14 16:12:38 +01:00
Rémi Verschelde
11441e1556
Merge pull request #16176 from vnen/gdscript-default-args
...
Show default values in docs for GDScript built-in functions
2018-02-14 15:48:48 +01:00
Rémi Verschelde
a72f0ecec7
Merge pull request #16288 from guilhermefelipecgs/make_parent_folder_selectable
...
Make parent folder selectable
2018-02-14 15:43:24 +01:00
Rémi Verschelde
aeffa1cd10
Merge pull request #16663 from sudoio/master
...
Fix #16543 (Add ability to copy errors from debugger)
2018-02-14 15:36:45 +01:00
Artem Varaksa
b169b16f98
Fix #16543 (add button to copy error from debugger)
2018-02-14 14:53:20 +03:00
Michael Alexsander Silva Dias
4dbf6ac1b8
Added "allow_reselect" property to ItemList and enabled it for the method/help lists.
2018-02-14 03:38:07 -02:00
Rémi Verschelde
c2d8960c9c
Merge pull request #16659 from vnen/plugin_order
...
Expose priority and order for custom import plugins
2018-02-14 00:28:40 +01:00
Rémi Verschelde
ba106ae51c
Merge pull request #16667 from vnen/remove-container-control
...
Add a function to remove controls from containers
2018-02-13 23:10:38 +01:00
George Marques
da69a06253
Add a function to remove controls from containers
...
Closes #5968
2018-02-13 19:35:10 -02:00
Rémi Verschelde
e8763ef130
Merge pull request #16518 from Paulb23/fix_members_overview_offset
...
Fixed members overview not scrolling to correct line
2018-02-13 22:12:48 +01:00
George Marques
9f0cce840d
Remove unused variable from plugin settings update
...
Fix #16199
2018-02-13 18:33:51 -02:00
Rémi Verschelde
a8edad2128
Merge pull request #16463 from Noshyaar/pr1
...
3DEditor: fix selecting node in viewport not update inspector
2018-02-13 17:06:49 +01:00
Rémi Verschelde
8cfe798877
Merge pull request #16433 from Calinou/remove-assetlib-debugging-prints
...
Remove debugging prints related to the asset library
2018-02-13 15:47:47 +01:00
Rémi Verschelde
fd871b4d4f
Merge pull request #16383 from binbitten/issue_16335
...
Fix spaces and quotes in external editor flags
2018-02-13 15:21:37 +01:00
George Marques
c68948fdfa
Expose priority and order for custom import plugins
2018-02-13 11:59:56 -02:00
Rémi Verschelde
427077a5f6
Merge pull request #16410 from bcr3ative/issue_16406
...
Fix timeline track name overlapping keyframe area
2018-02-13 14:11:52 +01:00
Rémi Verschelde
448076edb6
Merge pull request #16402 from Calinou/fix-camera-gizmo
...
Draw the Camera gizmo more accurately
2018-02-13 13:10:33 +01:00
Rémi Verschelde
dff0c41fe8
Merge pull request #16374 from ianb96/drop_at_mouse
...
Drop path text at mouse pos
2018-02-13 11:25:55 +01:00
Rémi Verschelde
81dee310e0
Merge pull request #16373 from ianb96/scene_shortcut_disable
...
Disable scene tree shortcuts when in a text field
2018-02-13 11:23:58 +01:00
Rémi Verschelde
6179770700
Merge pull request #16321 from JFonS/master
...
Fix gizmo solid box mesh being added twice
2018-02-13 11:01:10 +01:00
Poommetee Ketson
45ab9cdfb5
Merge pull request #16499 from sudoio/master
...
Deselect text when jumping to function
2018-02-12 23:09:19 +07:00
ShyRed
291c1d0f45
Add import option "scale_mesh" to obj file importer
...
The new import option "scale_mesh" allows setting a scale that is applied to the mesh's vertices during import.
2018-02-12 11:36:40 +01:00
Rémi Verschelde
f961ba004b
Merge pull request #16332 from YeldhamDev/capitalize_view_menu
...
Capitalized "View" menu options
2018-02-12 09:00:36 +01:00
Rémi Verschelde
6e4106ace6
Merge pull request #15525 from YeldhamDev/recent_scenes_changes
...
Small changes to the "Recent Scenes" menu
2018-02-12 08:02:06 +01:00
Rémi Verschelde
c3cfc951c7
Merge pull request #15499 from YeldhamDev/recent_scripts_fix
...
Changes for the "Recent Scripts" menu
2018-02-12 08:01:08 +01:00
Rémi Verschelde
5b58040d11
Merge pull request #16328 from bcr3ative/issue_16278
...
Fix UX with project settings search functionality
2018-02-12 07:59:27 +01:00
Paulb23
4d92c5e1c3
Fixed members overview not scrolling to correct line
2018-02-09 17:35:28 +00:00
Artem Varaksa
3094e89782
Fix #16479 (deselect text when jumping to function)
2018-02-08 21:12:08 +03:00
Marcin Zawiejski
b4f1a035e3
download templates to a file using separate thread
2018-02-07 16:18:14 +01:00
Poommetee Ketson
cfac160f9f
3DEditor: fix selecting node in viewport not update inspector
2018-02-07 13:27:39 +07:00
Hugo Locurcio
5513e4e1f9
Remove debugging prints related to the asset library
2018-02-05 22:39:35 +01:00
Paolo Perkovic
398f5b74e3
Fix timeline track name overlapping keyframe area
2018-02-05 13:25:50 +01:00
Hugo Locurcio
0d7d293889
Draw the Camera gizmo more accurately
...
The Camera gizmo no longer looks twice as wide as it actually is.
This fixes #16399 .
2018-02-04 23:28:04 +01:00
binbitten
fb8d2420b5
Fix spaces and quotes in external editor flags
2018-02-04 11:18:54 +01:00
ianb96
06965f2770
drop path text at mouse pos
2018-02-03 22:35:44 -05:00
ianb96
4e96e04389
disable scene tree shortcuts when in a textfield
2018-02-03 19:58:51 -05:00
Chaosus
3ba43ac975
Fix gradient texture preview
2018-02-03 12:10:44 +03:00
Michael Alexsander Silva Dias
b507eeddcc
Capitalized "View" menu options.
2018-02-02 17:27:57 -02:00
Michael Alexsander Silva Dias
08559a68d2
Small changes to the "Recent Scenes" menu.
2018-02-02 17:18:55 -02:00
Michael Alexsander Silva Dias
140340978b
Changes for the "Recent Scripts" menu.
2018-02-02 15:34:36 -02:00
Paolo Perkovic
e7b98119df
Fix UX with project settings search functionality
2018-02-02 17:38:45 +01:00
JFonS
d0a2931cd7
Fix gizmo solid box mesh being added twice
2018-02-02 13:18:28 +01:00
Guilherme Felipe
6e1c02b828
Make parent folder selectable. Fix #16253
2018-02-01 14:00:59 -02:00
Paolo Perkovic
08d4bfacaf
Fix inconsistencies and typos in argument names
2018-02-01 16:47:20 +01:00
Rémi Verschelde
7fdde54586
Merge pull request #16266 from volzhs/expand-root-dir-on-start
...
Expand project root directory on editor start
2018-02-01 14:18:11 +01:00
Rémi Verschelde
7389ee92d3
Merge pull request #16255 from guilhermefelipecgs/fix_button_tree
...
Hide button tree when file system dock isn't in split mode
2018-02-01 14:15:13 +01:00
Rémi Verschelde
5585f011c5
Merge pull request #16251 from guilhermefelipecgs/fix_open_button_for_multiple_select
...
Fixes open button not appearing with multiple selection
2018-02-01 14:14:36 +01:00
volzhs
127d1241bd
Expand project root directory on editor start
...
close #16232
Option for expanding all directories on start up is a bit tricky and buggy.
2018-02-01 11:24:40 +09:00
Guilherme Felipe
bb936b5503
Hide button tree when file system dock isn't in split mode
2018-01-31 17:47:23 -02:00
Guilherme Felipe
09c277693e
Fixes open button not appearing with multiple selection
...
Fix #16231
2018-01-31 16:25:42 -02:00
Rémi Verschelde
e7cf2b2e77
Merge pull request #16188 from Schweigert/master
...
Display set_nodelay to GDScript
2018-01-31 17:26:12 +01:00
Rémi Verschelde
da187c875d
Merge pull request #16206 from Hinsbart/fix_empty_prop
...
ProjectSettings: Disallow adding properties without name.
2018-01-31 17:23:27 +01:00
Chaosus
1ca122c771
Added zoom label to code editor
2018-01-31 18:18:21 +03:00
George Marques
87be0bc110
Add interface for plugins to enable/disable other plugins
2018-01-30 20:25:20 -02:00
Andreas Haas
d664d6e634
ProjectSettings: Disallow adding properties without name.
2018-01-30 20:25:14 +01:00
Marlon Henry Schweigert
87adf9cfba
Display set_nodelay to GDScript
...
Pass enabled arg
Rename set_nodelay to set_no_delay
Add description to the method
Change description
2018-01-30 13:22:15 -02:00
Juan Linietsky
1322ca6fb2
Ability to import .escn files, which is just a .tscn but with forced import.
...
This works together with the new Blender to Godot exporter.
2018-01-30 11:04:22 -03:00
Rémi Verschelde
899e277519
Merge pull request #16111 from Noshyaar/b
...
3DEditor: fix multiple node selection crash the editor
2018-01-30 13:42:11 +01:00
Rémi Verschelde
4f94d4378f
Merge pull request #16091 from Noshyaar/t
...
TemplateManager: hold shift to open link in browser
2018-01-30 13:41:46 +01:00
George Marques
dca2ae78dd
Show default values in docs for GDScript built-in functions
2018-01-30 02:08:12 -02:00
Poommetee Ketson
499a0b77dc
ProjectManager: prevent installing project template in non-empty dir
2018-01-28 21:48:27 +07:00
Poommetee Ketson
25dd1f0681
3DEditor: fix multiple node selection crash the editor
...
I'm not sure about this fix. This seems to also fixes the weird
selection bug where when selecting node 1 to 3 it focuses on
2nd node.
2018-01-27 17:28:01 +07:00
Poommetee Ketson
2bdd8f86e7
TemplateManager: hold shift to open link in browser
2018-01-27 02:40:23 +07:00
Rémi Verschelde
bcbf744b73
i18n: Sync translations with Weblate
2018-01-25 23:29:19 +01:00
Razah
72901936cc
Fix shortcut conflict
...
fix https://github.com/godotengine/godot/issues/16054
The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS
2018-01-25 19:24:51 +03:00
Razah
3455e43a13
maximum recent files increment fix
2018-01-25 00:52:49 +03:00
Rémi Verschelde
bd716cf81e
i18n: Sync translations with Weblate
2018-01-24 21:54:44 +01:00
Rémi Verschelde
925791dd8a
Merge pull request #15869 from guilhermefelipecgs/fix_always_open_output_on_play
...
Fix option run/output/always_open_output_on_play
2018-01-24 11:51:59 +01:00
volzhs
48611afb80
Rotate Control node with respecting pivot offset
2018-01-24 15:44:28 +09:00
Rémi Verschelde
879e5abe05
i18n: Fix typo in translation msgid
2018-01-22 09:19:09 +01:00
Rémi Verschelde
4d1d0e6f62
i18n: Sync translations with Weblate
2018-01-22 09:17:17 +01:00
Poommetee Ketson
70be6848c2
Fix ObjectDB Instances still exist
...
```
WARNING: cleanup: ObjectDB Instances still exist!
At: core/object.cpp:1989.
Leaked Instance: VSeparator:13837 - Node Name:
Leaked Instance: AutotileEditorHelper:13814
Orphan StringName: VSeparator
Orphan StringName: AutotileEditorHelper
StringName: 2 unclaimed string names at exit.
```
2018-01-22 11:46:05 +07:00
Emmanuel Leblond
9fba9e5465
Hide only PluginScript in dialog box
2018-01-21 00:43:57 +01:00
Rémi Verschelde
09732a15a5
i18n: Sync translation templates with current source
2018-01-20 10:10:49 +01:00
Rémi Verschelde
1f70ba5bd9
i18n: Sync translations with Weblate
...
Adds Romanian translation.
2018-01-20 10:10:00 +01:00
Guilherme Silva
9974e86904
Fix option run/output/always_open_output_on_play
2018-01-19 11:56:07 -02:00
Emmanuel Leblond
431ecc2061
Hide Script nodes in dialog box to prevent crash with pluginscript
2018-01-19 09:55:52 +01:00
Bernhard Liebl
2ae2735a7a
Make KEY_ESCAPE close all output/debugger docks on bottom
2018-01-19 09:04:55 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
...
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Rémi Verschelde
7b4e45b794
Merge pull request #15803 from Noshyaar/pm
...
ProjectManager: show error/warning by default
2018-01-18 14:30:18 +01:00
Poommetee Ketson
61d1604da2
ProjectManager: show error/warning by default
...
Deprecate "That's a BINGO" message
2018-01-18 19:11:58 +07:00
bruvzg
2317364ac6
Disallow creating new projects in a non-empty folder.
2018-01-18 12:29:31 +02:00
Rémi Verschelde
945248052c
Merge pull request #15817 from volzhs/icon-color
...
Fix Error/Success/Warning icon color
2018-01-18 10:20:28 +01:00
Rémi Verschelde
92fe1f27ec
Merge pull request #15826 from MarianoGnu/master
...
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-18 09:40:40 +01:00
volzhs
e96a808756
Fix find/replace bar
...
- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n > 0
Fixes #15394
2018-01-18 09:08:01 +09:00
Mariano Suligoy
489eac3f13
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-17 21:07:43 -03:00
volzhs
a5908ada06
Fix Error/Success/Warning icon color
...
Fix #15781
Fix #15757
2018-01-18 04:15:22 +09:00
Juan Linietsky
03475ba197
Filled tutorial field in most relevent classes.
...
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
Rémi Verschelde
d6caf32675
Merge pull request #15701 from groud/changes_default_keep_margin_to_true
...
Changes the keep_margin parameter to true by default
2018-01-15 20:32:18 +01:00
Andreas Haas
122837e73a
PropertyEditor: Add missing MAKE_PROPSELECT.
...
Fixes #15745
2018-01-15 19:43:32 +01:00
Gilles Roudiere
b06c6602c8
Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values
2018-01-15 10:37:13 +01:00
Rémi Verschelde
05b1843818
Merge pull request #15696 from bojidar-bg/15646-assigned-animation
...
Fix an issue with the animation editor not seeking to the target time
2018-01-15 08:54:07 +01:00
Julian Murgia
b766a849ad
Display path to preloaded res + button to open it
2018-01-15 07:49:29 +01:00
Marc Gilleron
6a4e89b6ec
Fix crash when freelook shortcuts are undefined
2018-01-15 00:32:27 +01:00
Paulb23
896a0c5ef5
Fixed member keywords colour not updating on settings change
2018-01-14 16:31:46 +00:00
Rémi Verschelde
515da5b08b
Merge pull request #15706 from groud/remove_unused_class
...
Remove the unused FindReplaceDialog class
2018-01-14 16:57:27 +01:00
Gilles Roudiere
c318cdad66
Remove the unused FindReplaceDialog class
2018-01-14 16:23:01 +01:00
Bernhard Liebl
89057dd289
Fix external editors always opening on scene change
2018-01-14 12:34:00 +01:00
Bojidar Marinov
f2355949c4
Fix an issue with the animation editor not seeking to the target time properly.
...
Fixes #15646 .
2018-01-14 12:28:57 +02:00
Rémi Verschelde
d4fc8c8ea1
Merge pull request #15669 from poke1024/fix-dep-files-size
...
Fix files section size in dependency error dialog
2018-01-13 17:04:14 +01:00
Bernhard Liebl
42d59f4c5d
Fix files section size in dependency error dialog
2018-01-13 17:00:00 +01:00
binbitten
1e9fbcf36c
Fix clicking on sub-resources in a node's right-click menu
2018-01-13 09:05:50 +01:00
Juan Linietsky
702e28f265
Properly save the new save safe setting, avoid crash.
2018-01-12 17:18:40 -03:00
Juan Linietsky
e56b3439a5
Attempt renaming multiple times on safe file save, and make the behavior optional. Fixes #14339 .
2018-01-12 17:03:52 -03:00
Juan Linietsky
46fa9c49cd
Make members a bit more visible color wise
2018-01-12 11:23:45 -03:00
Juan Linietsky
419705db6e
Add special coloring to members, to make shadowing more obvious.
2018-01-12 11:01:09 -03:00
Juan Linietsky
a26e6c8215
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
...
Updated doc accordingly.
2018-01-12 08:29:24 -03:00
Rémi Verschelde
e24f2c6489
Merge pull request #15611 from bojidar-bg/x-bind-more-properties
...
Bind many more properties to scripts
2018-01-12 09:00:20 +01:00
Juan Linietsky
2cde466ebd
-Remove color operator clamping, which is unnecesary. Fixes #15184 , fixes #14686 .
...
-Refresh progress bar less often, makes baking, exporting, etc. faster.
2018-01-12 00:08:32 -03:00
Bojidar Marinov
9b8e8b2220
Bind many more properties to scripts
...
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Gilles Roudiere
ff8fe3d875
Fixes add script button update
2018-01-11 22:22:32 +01:00
Rémi Verschelde
920715b97d
Merge pull request #15571 from RandomShaper/fix-crash-save-branch
...
Fix crash on save-branch-as-scene
2018-01-11 15:47:07 +01:00
Rémi Verschelde
2c17af0509
Merge pull request #15579 from damarindra/add-receptor-tileset
...
fix updating tileset list when assign texture and set autotile true
2018-01-11 11:15:42 +01:00
poke1024
b352b0b88c
Fixes snap button getting out of sync (issue 15366)
2018-01-11 06:52:10 +01:00
Michael Alexsander Silva Dias
2b45d721f9
Some small fixes for the "Attach Script" dialog.
2018-01-10 21:43:35 -02:00
damarindra
bea40343ab
fix updating tileset list when assign texture and set autotile true
2018-01-11 05:50:36 +07:00
Pedro J. Estébanez
1bdde70dd0
Fix crash on save-branch-as-scene
2018-01-10 21:16:25 +01:00
Rémi Verschelde
4a25a4e53f
Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_file
...
Fixes #15470 "Crash on drag and drop scene file on empty scene"
2018-01-10 07:57:35 +01:00
Blazej Floch
9d4afdc372
- Fixes #15470 "Crash on drag and drop scene file on empty scene"
...
- New: Allows for multiple files to be dragged over
- Added error when multiple nodes are dropped in scene **without** scene root
- Removed TTR: "This operation requires a single selected node.", "I see.."
- Introduces TTR: "Can not instaniate multiple nodes without root."
- Fixes "Can't add_child, already got a parent" error
- Reduced multiple resource loading by casting
- Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-09 23:16:47 -05:00
Michael Alexsander Silva Dias
4b8387dd92
Fixed "Attach Script" dialog's file dialog labeling.
2018-01-10 00:36:07 -02:00
Ignacio Etcheverry
1c6269f2dd
External editor fixes
...
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Ignacio Etcheverry
5be356b72f
Mono: Implement stack info for errors and exceptions
2018-01-09 17:19:03 +01:00
Rémi Verschelde
52165fa12d
Fix bindings of EditorSettings.set_initial_value
...
Also ran doctool.
2018-01-09 16:52:46 +01:00
Rémi Verschelde
29ae3e5f33
Revert "Fix "Attach Node Script" inherits popup type"
...
This reverts commit 227238b424
.
This dialog is used to both open and create scripts, so it needs to have
the features of the save dialog.
2018-01-09 16:15:22 +01:00
Michael Alexsander Silva Dias
f7547a7f28
Re-enabled type icons.
2018-01-08 18:46:59 -02:00
Jerome67000
227238b424
Fix "Attach Node Script" inherits popup type
2018-01-08 21:33:51 +01:00
Rémi Verschelde
15cb56122e
Merge pull request #15498 from poke1024/fix15478
...
Don't delete edit menu too early when closing script tabs
2018-01-08 20:08:04 +01:00
Bernhard Liebl
7e1b39245f
Don't delete edit menu too early when closing script tabs
2018-01-08 19:47:47 +01:00
Vincenzo Greco
586e735125
Select root node if search_box is empty in create_dialog
2018-01-08 16:46:36 +01:00
Rémi Verschelde
0df857f9f2
Merge pull request #15294 from poke1024/fix-debug-hangs
...
Fix Godot getting swamped by debug events
2018-01-08 15:36:59 +01:00
Rémi Verschelde
0edca99361
Merge pull request #15377 from mrcdk/wav_correct_loop
...
Fixed loop mode values when importing a wav file.
2018-01-08 14:52:19 +01:00
Rémi Verschelde
8f4140c9c1
Merge pull request #15480 from StateOff/fixes_deleted_nodes_in_history
...
Fixes #15416 - "The deleted nodes are hanging in the inspector."
2018-01-08 14:28:25 +01:00
Rémi Verschelde
11cc703810
Merge pull request #15483 from Noshyaar/pbm
...
Fix imported BitMap dimension flip
2018-01-08 11:05:00 +01:00
Rémi Verschelde
8f814e44bc
Merge pull request #15458 from volzhs/fix-editor-settings-1
...
Fix editor setting value is back to default
2018-01-08 10:55:09 +01:00
Poommetee Ketson
3c6dfbfea5
Fix imported BitMap dimension flip
2018-01-08 16:43:47 +07:00
Blazej Floch
9d3eb3d2b0
Fixes #15416 - "The deleted nodes are hanging in the inspector."
2018-01-08 03:12:41 -05:00
Rémi Verschelde
a385460a6e
Merge pull request #15457 from volzhs/custom-font-source-code
...
Set source code font with ttf, otf
2018-01-08 08:07:13 +01:00
volzhs
797147bd4b
Set source code font with ttf, otf
...
renamed interface/editor/custom_font to interface/editor/main_font
moved text_editor/theme/font to interface/editor/code_font
renamed interface/editor/font_size to interface/editor/main_font_size
renamed interface/editor/source_code_size to interface/editor/code_font_size
2018-01-08 05:12:39 +09:00
volzhs
93a6be0320
Fix editor setting value is back to default
...
Fix #15449
2018-01-08 04:56:40 +09:00
George Marques
37ca542d2b
Merge pull request #15433 from poke1024/fix13957
...
Fix crash due to stale refs to node selection lists
2018-01-07 14:56:43 -02:00
Rémi Verschelde
abcb87bc43
Merge pull request #15357 from damarindra/autotile-behaviour
...
Fixing unconsistent behaviour on autotile editor
2018-01-07 16:00:00 +01:00
Rémi Verschelde
25e942d64f
Merge pull request #15438 from endragor/export-after-import
...
Perform export after import is fully complete
2018-01-07 14:27:03 +01:00
Rémi Verschelde
a2fe9faa64
Merge pull request #15439 from poke1024/fix-debug-break
...
Fixes debugger randomly not pausing
2018-01-07 14:26:52 +01:00
Bernhard Liebl
09dd70878e
Fixes debugger randomly not pausing
2018-01-07 13:00:15 +01:00
Rémi Verschelde
58d3756ec0
Merge pull request #15396 from volzhs/fix-editor-settings
...
Fix editor settings weird behavior
2018-01-07 12:40:40 +01:00
Bernhard Liebl
6c6a0fe840
Fix crash due to stale refs to node selection lists
2018-01-07 09:57:28 +01:00
Ian
bce2d2c297
Filesystem and Visual Script Members keyboard shortcuts fix
2018-01-06 15:46:32 -05:00
Juan Linietsky
50b975548d
Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828
2018-01-06 16:38:36 -03:00
Poommetee Ketson
768fd83e61
Fix typo in new strings
2018-01-06 21:33:11 +07:00
Rémi Verschelde
2a1ce0fbc4
i18n: Sync translation templates with current source
2018-01-06 14:32:21 +01:00
Rémi Verschelde
15a1fe1b76
i18n: Sync translations with Weblate
2018-01-06 14:29:37 +01:00
Bernhard Liebl
7ef4caa691
Load needed translation on demand
2018-01-06 13:18:28 +01:00
volzhs
6ad43757ad
Fix editor settings weird behavior
2018-01-06 20:54:00 +09:00
Juan Linietsky
061db1ca95
Avoid crashing when dependencies on inherited/instanced scenes cant be satisfied, fixes #15298
2018-01-05 19:02:54 -03:00
MrCdK
864b064def
Fixed loop mode values when importing a wav file.
...
Importing a wav file that was exported with a custom loop type was causing it being imported with loop mode ping-pong
2018-01-05 22:29:37 +01:00
Juan Linietsky
bb2341e813
Make sure .import folder exists before importing, in case user deleted it manually. Fixes #15315
2018-01-05 17:30:29 -03:00
Juan Linietsky
380ee87e80
Fixed problem with missing uninitialized last byte on waveform trip, closes #15316
2018-01-05 16:28:08 -03:00
Juan Linietsky
a8a3d5c835
Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow..
2018-01-05 09:53:40 -03:00
damarindra
97b8be7261
Fixing weird behaviour on autotile editor
2018-01-05 17:53:30 +07:00
damarindra
0ae4ca7066
prevent autotile properties out of bounds
2018-01-05 15:28:36 +07:00
Rémi Verschelde
5322ed05c7
Merge pull request #15352 from thomaslynge/anim_drag_key_glitch
...
Visual glitch when dragging keyframes #15285
2018-01-05 08:00:25 +01:00
Bernhard Liebl
66b879726e
Rounded previews (and nicer script previews)
2018-01-05 07:51:38 +01:00
Thomas Lynge
509ac1e0b8
Visual glitch when dragging keyframes #15285 . Changed to int cast.
2018-01-05 06:24:17 +01:00
Rémi Verschelde
34c988cfa9
Drop obsolete bitmap doc fonts
2018-01-05 01:23:55 +01:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
...
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Thomas Lynge
251a017447
Visual glitch when dragging keyframes #15285
2018-01-05 00:11:54 +01:00
Tim Schellenberg
2f7ab58780
forward_canvas_gui_input only takes one parameter
2018-01-04 22:07:32 +01:00
Rémi Verschelde
1b79326c0f
Merge pull request #15341 from volzhs/scene-index-error
...
Fix get_edited_scene_root error at starting editor
2018-01-04 20:42:47 +01:00
Artem Varaksa
928ca10a7b
Clean up \n from end of translation strings
2018-01-04 22:00:39 +03:00
volzhs
1876999b3a
Fix get_edited_scene_root error at starting editor
...
Fix #15300
2018-01-05 03:55:43 +09:00
Juan Linietsky
6e2ed15ff1
Add support from properly exporting shared objects, needed for GDNative export
2018-01-04 15:43:06 -03:00
Rémi Verschelde
d9e254b318
Merge pull request #15323 from poke1024/fix-pm-scroll-glitch
...
Project Manager: fix random breaking of scrolling
2018-01-04 15:47:24 +01:00
Bernhard Liebl
25c5848e7e
Project Manager: fix random breaking of scrolling
2018-01-04 15:24:20 +01:00
Rémi Verschelde
99eb394a5f
Merge pull request #14802 from volzhs/selection-changed
...
Fix "selection_changed" called twice
2018-01-04 15:02:47 +01:00
Rémi Verschelde
9e7fec3329
Merge pull request #14882 from willnationsdev/add-select-file
...
Plugins can select files in the FileSystem Dock
2018-01-04 14:59:34 +01:00
Rémi Verschelde
b997773b26
Merge pull request #15033 from poke1024/shortcuts-mac
...
Alternative keyboard shortcuts for macOS
2018-01-04 14:56:29 +01:00
Rémi Verschelde
dc2cc6bc2b
Merge pull request #15186 from GodotExplorer/default-theme
...
Fix errors with custom theme and custom font in project settings.
2018-01-04 14:50:15 +01:00