Commit Graph

1555 Commits

Author SHA1 Message Date
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Franklin Sobrinho 9be07081de Implement undo/redo for adding and deleting global properties 2016-07-07 10:10:12 -03:00
Rémi Verschelde 1b9433594e SceneTreeDock: Fix wrong argument in _has_visible_children
Seen while checking for unused variables, which `child` was.
2016-07-07 08:37:38 +02:00
Rémi Verschelde 779bf6eca3 Merge pull request #5577 from vnen/improve-quickopen-listing
Improve quick open sorting
2016-07-07 07:47:10 +02:00
Juan Linietsky 7c1ab42571 Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
Juan Linietsky a78226c32c Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
George Marques 1bc8d1900f
Improve quick open sorting
Perfect matches and substrings will be shown first. Similar matches will
be at the bottom. When they score is the same they're shown in the natural
file system order.
2016-07-06 19:29:15 -03:00
Rémi Verschelde e4b7a45a38 Initialize the SSL certificates in the project manager 2016-07-06 20:50:07 +02:00
Andrii Skrynnyk 0a8d6de0c3
Respect frame property when converting to TileSet. 2016-07-05 11:40:22 -07:00
Rémi Verschelde 628b0a9375 Revert "Fix return type for EditorResourcePreview::check_for_invalidation"
This reverts commit 716dfa67a3, since it was later
fixes differently with c6b55e45e9256bb41b2d045d8c61d1946de881b1...
2016-07-05 07:28:53 +02:00
Juan Linietsky c6b55e45e9 added missing return value 2016-07-04 21:08:44 -03:00
Franklin Sobrinho 3b7b581d63 Added drag and drop to rearrange the autoload order
* Created a new class for autoload settings, in editor_autoload_settings.h
2016-07-04 20:22:28 -03:00
Rémi Verschelde ca6d52cd68 Merge pull request #5548 from TheHX/fix-plugin-spatial-event
Fix EditorPlugin::forward_spatial_input_event in GDScripts addons
2016-07-04 23:37:56 +02:00
Rémi Verschelde 9731da3280 Merge pull request #5547 from TheHX/fix-addons-disabling
Fix addon disabling
2016-07-04 23:36:58 +02:00
Rémi Verschelde 716dfa67a3 Fix return type for EditorResourcePreview::check_for_invalidation 2016-07-04 19:45:14 +02:00
Franklin Sobrinho 22cf80eede Fix EditorPlugin::forward_spatial_input_event in GDScripts addons 2016-07-04 11:03:22 -03:00
Franklin Sobrinho f97ff474d5 Fix addon disabling 2016-07-04 10:43:07 -03:00
Juan Linietsky 1e095cf397 fix to the fix, and removed some conflicting shorcuts 2016-07-03 19:50:52 -03:00
Juan Linietsky 7e50a9a2e8 Avoid settings from being lost when opening project manager.
Probably fixes many issues of this kind, like missing shortcuts or other settings
2016-07-03 19:14:58 -03:00
Rémi Verschelde ac157f8c05 Merge pull request #5530 from Paulb23/shortcut_search
Added search to shortcut config
2016-07-03 19:27:53 +02:00
Rémi Verschelde e0c7ffc65a Merge pull request #5508 from djrm/spatial_editor_shortcuts
Added spatial editor shortcuts
2016-07-03 19:17:01 +02:00
Rémi Verschelde f866a79388 Merge pull request #5506 from vnen/enhance-quickopen-search
Improve Quick Open search
2016-07-03 19:13:28 +02:00
Rémi Verschelde 37ec0ad35c Merge pull request #5504 from djrm/canvas_item_editor_shortcuts
Canvas item editor shortcuts
2016-07-03 19:13:10 +02:00
Juan Linietsky 6442dfb73b Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
Paulb23 bb2a456456 Added search to shortcut config 2016-07-03 14:07:16 +01:00
Juan Linietsky 8cbb154466 Color picker was getting too much focus, made it get not as much focus.
This abuse of focus was the original culprit of #5354
2016-07-01 10:55:35 -03:00
Juan Linietsky a41a70ea3e Many fixes to scene tree node dragging, closes #5341 2016-06-30 23:19:44 -03:00
Juan Linietsky 54571e94ac Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
Juan Linietsky b9326e3f2b Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
Juan Linietsky ffbc2e56c9 Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
Daniel J. Ramirez 96c9f11aad Added spatial editor shortcuts
for now it does not support the emulate numpad setting
2016-06-30 15:54:34 -05:00
George Marques ab93c38335
Improve Quick Open search
Makes it sort by similarity with best match on top
2016-06-30 15:52:30 -03:00
Paulb23 050a514799 Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
Rémi Verschelde 0233c69bdc Merge pull request #5474 from samuelgrigolato/tile-map-idx
Add tile index prefixes in tile map editor plugin
2016-06-30 08:06:54 +02:00
Rémi Verschelde 3fc115e433 Merge pull request #5439 from samuelgrigolato/fix-filesystem-dock-min-size
Fix issue when switching between FileSystem and other editor docks
2016-06-30 08:04:36 +02:00
Rémi Verschelde da2f7e3c38 Merge pull request #5419 from djrm/shortcuts
Shortcuts for script switching in script Mode
2016-06-30 08:04:26 +02:00
Rémi Verschelde a3dec742e9 Merge pull request #5462 from volzhs/fix-pm-warning
remove the warning of instances in use at Project manager exit
2016-06-30 07:58:16 +02:00
Juan Linietsky ff11401441 Allow animation name to be clipped, closes #5246 2016-06-29 20:11:14 -03:00
Juan Linietsky 22d5227663 AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152 2016-06-29 17:51:55 -03:00
Daniel J. Ramirez 66ab096c49 Canvas item editor shortcuts 2016-06-29 15:02:26 -05:00
Rémi Verschelde 72c2cccbe2 assetlib: Connect to the API using SSL
Note: it does not work in the project manager as the latter does not
use the editor-bundled certificates, but that's a bug and should be fixed.
2016-06-29 19:16:20 +02:00
volzhs cd60c11229 Fix main(2D, 3D, Script) panel not updated when start up and select from tool button 2016-06-29 14:49:03 +09:00
MarianoGNU ea8292c1c0 Initialize missing variables. Fixes #5461 2016-06-28 23:51:13 -03:00
Samuel Grigolato afab4168fd Add tile index prefixes in tile map editor plugin. #5420 2016-06-28 20:14:30 -03:00
Juan Linietsky fbdb7a947b Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
Pedro J. Estébanez 83740ab793 Revert "make default extension .tscn"
This reverts commit 29177e1e9b.
2016-06-28 18:27:12 +02:00
Juan Linietsky 5065e46381 Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
George Marques 259e60d283
Fix typo in file dialog shortcut
Also change the shortcut to refresh to F5.
2016-06-28 11:22:31 -03:00
volzhs e453c10ff5 remove the warning of instances in use at Project manager exit 2016-06-28 22:07:24 +09:00
Juan Linietsky 8e1c0f287d Fixed bug in instance state ordering, closes #3904 2016-06-28 09:47:03 -03:00
Juan Linietsky 41a26528e4 Avoid recursion in filesystem scanning, closes #3838 2016-06-28 08:27:54 -03:00
Bonfi96 e4eb025bfe i18n: Corrected a typo (#5460) 2016-06-28 12:00:18 +02:00
Rémi Verschelde 519086af60 i18n: Fix malformed TTR call 2016-06-28 08:07:19 +02:00
Juan Linietsky ba5bc57816 Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
Juan Linietsky 972c2ad09f Ask about selecting a main scene if one has not been selected. 2016-06-27 20:00:18 -03:00
Juan Linietsky efdcf205d2 Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
Juan Linietsky d41b7a66e9 Properly complain when a scene file has not be selected, closes #3811 2016-06-27 10:59:37 -03:00
Juan Linietsky e2d208f122 Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
Samuel Grigolato f55dc6d0b6 Fix issue when switching between FileSystem and other editor docks. #5384 2016-06-26 19:21:40 -03:00
Rémi Verschelde da034f324a Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b.

<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing

Reopens #959..
2016-06-26 23:45:18 +02:00
Juan Linietsky 8baa85d6b4 remove the warning of instances in use at exit 2016-06-26 16:34:28 -03:00
Juan Linietsky 33f1204dc4 Fix error reporting when a scene is not imported properly, closes #3968 2016-06-26 15:37:39 -03:00
Juan Linietsky 3668bdc93e Revert "Fix issue when switching between FileSystem and other editor docks" 2016-06-26 13:32:15 -03:00
Daniel J. Ramirez 8f259ff5ca Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
Rémi Verschelde 544b196d77 Merge pull request #5416 from samuelgrigolato/master
Fix issue when switching between FileSystem and other editor docks
2016-06-26 09:52:39 +02:00
Rémi Verschelde b02d67be30 Merge pull request #5307 from MarianoGnu/master
TextureRegion improvements
2016-06-26 09:43:45 +02:00
samuel.grigolato ee7c1bc235 Fix issue when switching between FileSystem and other docks. #5384 2016-06-25 18:48:33 -03:00
Rémi Verschelde 38faed54ba Merge pull request #5398 from djrm/shortcuts
Configurable shortcuts for tabs switching
2016-06-25 10:36:44 +02:00
Rémi Verschelde e4c5a16a2c Merge pull request #5397 from djrm/gizmos_fix
Added high resolution icons for the Gizmos
2016-06-25 10:28:58 +02:00
Daniel J. Ramirez 24fdf06b2f Configurable shortcuts for tabs switching 2016-06-24 23:42:09 -05:00
Daniel J. Ramirez b8190fbef6 Added high resolution icons for the Gizmos, fixes #1638 2016-06-24 22:42:42 -05:00
volzhs 3dd4cf3fed Fix autosave when run on remote device
Fix #5367
2016-06-24 21:20:43 +09:00
volzhs 515472bc52 Fix network IP setting change
Fix #5368
2016-06-24 15:40:00 +09:00
Rémi Verschelde fe08740989 Merge pull request #5360 from Paulb23/fix_script_save_as_issue_4210
Fixed save as not working with scripts, issue 4210
2016-06-23 07:39:42 +02:00
Rémi Verschelde 3cafcaedd0 Merge pull request #5345 from djrm/fix_#5324
Fixed file name being removed on folder change in save as dialogs fix…
2016-06-23 07:38:46 +02:00
Paulb23 c68e4e8cbe Fixed save as not working with scripts 2016-06-22 17:39:02 +01:00
Rémi Verschelde 87cb3629f2 Merge pull request #5344 from Paulb23/code_completion_colors
Code completion box colors
2016-06-22 07:51:33 +02:00
Rémi Verschelde 5974653307 Merge pull request #5274 from Paulb23/editor_file_dialog_shortcuts
Added editor file dialog shortcuts
2016-06-22 07:50:23 +02:00
Rémi Verschelde 44c37e9b13 Merge pull request #5282 from Hodes/master
editor_node.cpp now takes care of removing plugin after deactivating it
2016-06-22 07:49:37 +02:00
Juan Linietsky 3edf66477a Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
Paulb23 45f0dec55c Added code completion existing color setting 2016-06-21 17:34:38 +01:00
Paulb23 706895a922 Added code completion selected color setting 2016-06-21 17:21:55 +01:00
Rémi Verschelde a3e69b7bab Merge pull request #5336 from bojidar-bg/assetlib-additional-features
Assetlib additional features
2016-06-21 18:05:13 +02:00
Paulb23 a40cb680ca Added code completion background color setting 2016-06-21 16:50:31 +01:00
Bojidar Marinov 1e08387ce0
Fix project manager category list, small enchancements as well 2016-06-21 17:10:02 +03:00
Juan Linietsky ae85543806 Ability to premultiply alpha on font import, fixes #5231 2016-06-21 10:41:56 -03:00
Bojidar Marinov a2e39c8da0
Add support levels to search 2016-06-21 16:29:49 +03:00
Bojidar Marinov 7915db67c5
Check hashes when downloading assets 2016-06-21 15:38:29 +03:00
Rémi Verschelde 67a29bab74 Merge pull request #5326 from MarianoGnu/issues
Don't create outlines from dummy meshes. Fixes #4718
2016-06-21 12:24:44 +02:00
sunnystormy b3b1fdae85 Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) 2016-06-21 12:16:06 +02:00
Juan Linietsky d76ee09774 property remove parent owned nodes when using replace, fixes #4128 2016-06-20 22:57:07 -03:00
Juan Linietsky 9b8f2741ae do not crash when generating preview of very large sound files, fixes #4123 2016-06-20 22:38:31 -03:00
Daniel J. Ramirez 48f9c02289 Fixed file name being removed on folder change in save as dialogs fixes #5324 2016-06-20 18:05:59 -05:00
MarianoGNU 6d19d905cf Don't create outlines from dummy meshes. Fixes #4718 2016-06-20 20:03:16 -03:00
MarianoGNU 79c500bee1 Modify margins with mouse input 2016-06-20 17:06:19 -03:00
Juan Linietsky f1af0fd25c Changed save all scripts shortcut to avoid collision, fixes #4278 2016-06-20 16:18:12 -03:00
MarianoGNU 38843a67a9 Chance Snap for SnapMode and add AutoSlice option. 2016-06-20 14:37:01 -03:00
Juan Linietsky a1e32a6f7d -Improved theme editor, when a new class is added, the members are created empty, closes #4619
-Made theme editor take less vertical space by using a scroll area
2016-06-20 11:33:51 -03:00
Patrick Reh fff4d5867c Added Tile Origin = Bottom Left option to the TileMap 2016-06-20 12:18:53 +02:00
Rémi Verschelde d4359b2d09 Merge pull request #5308 from MarianoGnu/issues
ShaderEditor fixes
2016-06-20 08:35:33 +02:00
Rémi Verschelde 17f7065944 i18n: Improve a couple English strings 2016-06-20 08:08:23 +02:00
MarianoGNU 0f1a717c64 Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.
Fixes #4678 && #4745
2016-06-20 00:50:33 -03:00
Juan Linietsky 6e9e57beaa -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
Juan Linietsky 00bc06b50b Make sure that scripts are reloaded if needed when they enter editing, fixes #4456 2016-06-19 22:07:07 -03:00
Juan Linietsky 0db02f26b6 -Added options for scene import plugin to keep materials and user-added tracks to animations, please test! closes #4425 2016-06-20 00:20:30 -03:00
Juan Linietsky eff0bd2d48 Merge pull request #5304 from djrm/shortcuts
switch tabs using ctrl+tab and ctrl-shift-tab, added shortcuts for scene tree dock
2016-06-19 18:05:53 -03:00
Daniel J. Ramirez bcd55503b4 Added shortcuts to scene tree dock 2016-06-19 14:35:20 -05:00
Daniel J. Ramirez 753d86f27a Switch tabs using CTRL+TAB and CTRL+SHIFT+TAB 2016-06-19 14:32:49 -05:00
Rémi Verschelde 3e0966cfc3 Merge pull request #5303 from vnen/fix-delete-layout
Fix layout menu labels and shortcuts
2016-06-19 20:09:59 +02:00
George Marques 4ee9a10332
Fix layout menu labels and shortcuts 2016-06-19 14:53:27 -03:00
Daniel J. Ramirez 07b6195a33 Added loop interpolation and track trigger icons 2016-06-19 11:36:05 -05:00
Rémi Verschelde 0cf4bba6e2 Merge pull request #5293 from Paulb23/ttr_add_font_extention
Made .fnt warning translatable
2016-06-19 15:57:05 +02:00
Paulb23 0454e1d6cb Made .fnt warning translatable 2016-06-19 14:33:42 +01:00
Paulb23 35ffa56e17 Added editor file dialog shortcuts 2016-06-19 14:22:41 +01:00
Juan Linietsky f84ffb9bed -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
Rémi Verschelde 42cbdc26b8 Merge pull request #5290 from djrm/new_icons
Added missing icons for some nodes
2016-06-19 13:11:07 +02:00
Rémi Verschelde e76f744c36 Merge pull request #5283 from djrm/remove_prints
Removed lots of prints
2016-06-19 13:10:23 +02:00
Rémi Verschelde c7b425ed9c Merge pull request #5259 from neikeq/pr-textedit-zoom
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
2016-06-19 13:04:20 +02:00
Rémi Verschelde c9498e12a5 Merge pull request #5243 from Geequlim/editor-themes
Clean up editor theme creation
2016-06-19 13:01:02 +02:00
Rémi Verschelde f70aa176e5 Merge pull request #5166 from djrm/shortcuts
Added customizable shortcuts for tile map editor
2016-06-19 12:50:35 +02:00
Rémi Verschelde 174b78119b Merge pull request #5039 from jay3d/master
Add "-rigid" postfix import feature to create rigid bodies
2016-06-19 12:43:49 +02:00
Rémi Verschelde 3520902194 Merge pull request #4724 from Cybolic/optional-loop-interpolation
Added toggle for loop interpolation based on adolson's code
2016-06-19 12:30:22 +02:00
Juan Linietsky 7c20c386c5 -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
-Better interpolation of discrete tracks, fixes #4417
2016-06-19 01:43:02 -03:00
Daniel J. Ramirez 939ec36930 Added missing icons for some nodes 2016-06-18 21:33:00 -05:00
Juan Linietsky 29177e1e9b make default extension .tscn 2016-06-18 23:18:10 -03:00
marcelofg55 e71391e7cc Added popup menu for animation key right-click 2016-06-18 22:22:03 -03:00
Rémi Verschelde bd79aa52ab Merge pull request #4158 from Paulb23/add_fnt_extension_issue_162
Adds .fnt extension if not provided, issue #162
2016-06-19 01:04:46 +02:00
Daniel J. Ramirez 422fac5066 Removed lots of prints 2016-06-18 18:01:06 -05:00
Juan Linietsky 17fbf473fd revert previous fix, was a bad idea 2016-06-18 19:32:52 -03:00
Juan Linietsky 935a568444 -Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545
-Fixed a crash in EditorDirDialog
2016-06-18 19:32:52 -03:00
hodes 7544cd6ce2 editor_node.cpp now takes care of removing plugin after deactivating it 2016-06-18 19:29:16 -03:00
Rémi Verschelde 2ca331d959 Merge pull request #5236 from djrm/fix_#5228
Visible path editor icons, fixes #5228
2016-06-19 00:17:31 +02:00
Juan Linietsky 5e7f1fc79b update EditorDirDialog on external change, closes #4629 2016-06-18 16:03:35 -03:00
Rémi Verschelde 81a10795dc Merge pull request #5275 from akien-mga/pr-empty-files
Drop empty or commented out files and classes that are not in use
2016-06-18 20:56:56 +02:00
Juan Linietsky 9b9580f568 -fix bug in scene tree dragndrop reparenting, closes #4712, closes #4633, closes #4628
-avoid editor scrollable areas to scroll if touchscreen ui hint is turned on
2016-06-18 15:30:44 -03:00
Rémi Verschelde c3bf11d4d4 Drop fully commented-out files
Part of #5272
2016-06-18 20:23:49 +02:00
Rémi Verschelde b7dbf9207a Drop empty files that are not used anywhere
Part of #5272
2016-06-18 19:46:30 +02:00
Ignacio Etcheverry bc9f9b1c6a TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
Juan Linietsky adc13e9027 Make ".." always appear even if dir is unlistable (likely lacking permissions), closes #1938 2016-06-18 12:51:27 -03:00
Juan Linietsky 61655d6dc2 Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 2016-06-18 11:13:03 -03:00
Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255)
Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
jay3d 6b74e43a5b Add "-rigid" postfix import feature to create rigid bodies 2016-06-18 02:40:25 -04:00
Geequlim 06690989f1 Clean up editor theme creation 2016-06-18 13:32:03 +08:00
Juan Linietsky f0d9245ecf -added missing .inc files
-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-17 01:13:23 -03:00
Juan Linietsky 816b3fa94d It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme 2016-06-16 20:05:22 -03:00
Daniel J. Ramirez cb013e8703 Visible path editor icons, fixes #5228 2016-06-15 15:26:52 -05:00
UgisBrekis d97e46ffb6 Adds the ability to draw parent-children relationship lines in scene tree editor
Can be turned on/off in editor settings + line color change available as
well
2016-06-15 18:10:19 +01:00
Paulb23 3e50ec71e9 Added fullscreen and distraction free mode shorcuts 2016-06-15 17:25:17 +01:00
Rémi Verschelde 5c135bc0b3 Merge pull request #5219 from Geequlim/fix-5215
Fix endless reimporting for LargeTexture close #5215
2016-06-15 13:50:42 +02:00
Rémi Verschelde 41677df7cf Merge pull request #5218 from djrm/new_icons
Some theme icons and better exporter
2016-06-15 13:43:56 +02:00
Rémi Verschelde f38f5c9e16 Merge pull request #5195 from Ovnuniarchos/Shape2DIcons
New Shape2D* icons.
2016-06-15 11:41:06 +02:00
Rémi Verschelde 2345f7fcae Merge pull request #5163 from Paulb23/script_editor_shortcuts 2016-06-15 08:34:39 +02:00
Geequlim 1a99c5bad8 Fix endless reimporting for LargeTexture close #5215 2016-06-15 12:28:05 +08:00
Daniel J. Ramirez 0537709b39 Added zoom icons for graph edit, and removed old exporter 2016-06-14 21:41:20 -05:00
Juan Linietsky 99e5bb56d1 Merge pull request #5137 from nunodonato/fixaxismessages
show correct message when transforming with axis-constraint (fixes #4870)
2016-06-14 08:34:22 -03:00
Ovnuniarchos 3c09682417 New Shape2D* icons. 2016-06-13 23:25:52 +02:00
Juan Linietsky fc54830f1a Merge pull request #5127 from bojidar-bg/asset-library-update-onshow
Update asset library assets only when opening the respective tab
2016-06-13 15:50:12 -03:00
Juan Linietsky b46bffd7ef Merge pull request #5138 from Geequlim/TextureRegionEditor
Edit the region of AtlasTexture by TextureRegionEditorPlugin
2016-06-13 15:48:54 -03:00
Juan Linietsky 3cee648144 Merge pull request #5160 from neikeq/pr-issue-5136
FindReplaceBar: Fix search bug when text is selected
2016-06-13 15:47:16 -03:00
Juan Linietsky dca382647e Merge pull request #5165 from neikeq/pr-issue-5116
ConnectionsDock: Double click to create and go to signal connection
2016-06-13 15:46:41 -03:00
Juan Linietsky 137464af87 Merge pull request #5187 from volzhs/find-nomatch-notice
change "No matches" noticeable on finder
2016-06-13 15:38:48 -03:00
Juan Linietsky 20b4567829 Merge pull request #5177 from vnen/string-subsequence
Add subsequence search to tools
2016-06-13 13:25:56 -03:00
volzhs b90ecc6e0a change "No matches" noticeable on finder 2016-06-13 23:27:02 +09:00
Paulb23 907100337e Added shader editor shortcuts 2016-06-13 15:14:55 +01:00
Paulb23 52d2d52c31 Added script editor shortcuts 2016-06-13 15:14:55 +01:00
Juan Linietsky 45443a1651 Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756 2016-06-13 10:58:32 -03:00
Juan Linietsky 7f02627290 -Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760 2016-06-13 10:10:50 -03:00
Juan Linietsky f0abda999e resolve numerical error when comparing instancing an inheritance to avoid saving changed properties when they didn't, closes 4759 2016-06-12 19:33:07 -03:00
Daniel J. Ramirez 5524bcd2b5 Completed shortcuts for Tile Map Editor 2016-06-12 17:19:18 -05:00
Daniel J. Ramirez 9b7e21698d Added shortcuts to convert_to/MeshLibrary and convert_to/TileSet (pretty handy), dissabled by default. 2016-06-12 16:39:12 -05:00
Daniel J. Ramirez 7427cbee7b Added some shortcutable actions for animation player editor 2016-06-12 16:39:12 -05:00
Daniel J. Ramirez 7c9e68ed7e Added customizable shortcuts for tile map editor 2016-06-12 16:39:12 -05:00
Juan Linietsky be223c91f9 fixed tile map editor plugin, all previews are now the same size, closes #4983 2016-06-12 17:10:34 -03:00
Juan Linietsky 4667f9e61e Changed how min/max icon size in ItemList works and replaced it by a fixed size. Fixes many issues, closes #4907 2016-06-12 16:52:22 -03:00
Juan Linietsky d911203829 project history was not being saved after a recent fix, this should fix it 2016-06-12 15:34:58 -03:00
George Marques 68868aabc6
Add subsequence search to tools
Add it to the following searches:
- Create node.
- Scene tree.
- Inspector properties.
- Classes list in help.
- Quick open.
2016-06-12 14:53:03 -03:00
Juan Linietsky 83bf8036de rewrote LineEdit window repositioning code so it does not eat the last character, closes #4992 2016-06-12 12:05:21 -03:00
Juan Linietsky 1785f6939f Ability to discard instancing from menu, closes #4903 2016-06-11 23:00:06 -03:00
Juan Linietsky 482b21a5a4 apply built-in scripts when running the game, closes #4987 2016-06-11 21:59:35 -03:00
Juan Linietsky f071c82742 remove (for now) the next/prev instance buttons in debugger, closes #4993 2016-06-11 21:40:51 -03:00
Juan Linietsky 5c5e22b252 Fix the warning message from not using the editor theme, closes #5002 2016-06-11 21:38:25 -03:00
Juan Linietsky 3c21827d13 make sure editor forgets removed settings, closes #5010 2016-06-11 21:16:14 -03:00
Juan Linietsky e8209b9c5c Prevent crash in specific situation of removing a plugin, fixes #5019 2016-06-11 20:51:44 -03:00
Juan Linietsky e88e0607f8 Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, closes #5608 2016-06-11 20:34:31 -03:00
Ignacio Etcheverry 10881802ba ConnectionsDock: Double click to create and go to signal connection 2016-06-12 01:05:54 +02:00
Ignacio Etcheverry 9a2d5fa1e1 FindReplaceBar: Fix search bug when text is selected 2016-06-11 21:07:04 +02:00
Geequlim 3f3798811d Add support for AtlasTexture resources
Add undo/redo support for texture region of stylebox and atlas texture resources.
2016-06-10 18:31:38 +08:00
Nuno Donato a713188388 * fix messages when modifying on switching the active axis 2016-06-10 10:42:13 +01:00
Juan Linietsky 00bfdc834b Better way to disable asset library 2016-06-09 22:47:43 -03:00
Juan Linietsky f4ff30dff0 If a resource is delete from fs dialog, but the resource is currently loaded,
clear the path of the resource. Fixes #5110
2016-06-09 21:43:28 -03:00
Juan Linietsky d02261fc84 Disable asset library compilation if no openssl exists 2016-06-09 21:20:49 -03:00
Bojidar Marinov c63ec998be Update asset library assets only when opening the respective tab 2016-06-09 23:08:45 +03:00
Rémi Verschelde a3890594fa Merge pull request #5124 from Paulb23/editor_help_focus_issues
Fixed editor help focus issues and input propagation
2016-06-09 20:43:48 +02:00
Rémi Verschelde 1dadaa4db3 Merge pull request #5123 from zaps166/fix-editorassetlibrary-crash
EditorAssetLibrary: Don't call add_child() on uninitialized pointer
2016-06-09 20:43:37 +02:00
volzhs 990956c4e0 add line spacing option to script and shader editor (#5105) 2016-06-09 20:43:19 +02:00
Paulb23 eb14373d69 Fixed editor help focus issues and input propagation 2016-06-09 18:26:47 +01:00
Błażej Szczygieł 73b93c9110 EditorAssetLibrary: Don't call add_child() on uninitialized pointer
Fixes possible crash and fixes crash when using undefined sanitizer.
The "search_hb" is already added into "library_main" container.
2016-06-09 19:10:06 +02:00
Juan Linietsky f8f30662d9 -Ability to reload (and soft reload) tool scripts. Please test! 2016-06-08 20:00:52 -03:00
Rémi Verschelde 1bdb55831d Assetlib: Update link for renamed repository 2016-06-08 23:48:26 +02:00
Juan Linietsky c170589929 -properly use hidpi icons in hidpi, looks pretty! 2016-06-08 17:49:06 -03:00
Juan Linietsky 1f2ad872cc Fixed some options in assetlib 2016-06-08 10:17:16 -03:00
Juan Linietsky b847aec864 Added asset library on project manager for templates 2016-06-08 09:25:47 -03:00
Juan Linietsky 47944098c2 Merge pull request #5007 from bojidar-bg/asset-store
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky 32fa1e3ee6 Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky 1b3fd498a3 Merge pull request #5089 from Hinsbart/resdock_copy_path
Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky 040c87ea7b Merge pull request #5093 from DimOkGamer/more_translatable_strings
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky 732e5be3ff Merge pull request #5094 from pkowal1982/master
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Daniel J. Ramirez 1d6b0836d3 Regenerated icons with the new faster exporter, Added and fixed some icons 2016-06-08 01:32:09 -05:00
Juan Linietsky d61b91cbe0 -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
Juan Linietsky e6ac3a3f35 Revert "Fix ui layout for EditorFontImportDialog" 2016-06-07 19:01:32 -03:00
Rémi Verschelde c2de978bac Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
Pawel Kowal 101e0c9ec6 Improved Blender/Collada shadeless->unshaded import 2016-06-07 22:07:48 +02:00
DimOkGamer ceae11ee29 Fixed localization in file dialogs
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov e4a24812cd
Update asset library editor plugin - new functionality and fixes 2016-06-07 21:49:19 +03:00
Daniel J. Ramirez a4fd9d1662 listener icons 2016-06-07 13:41:05 -05:00
Paulb23 d66b034bd1 Improved breakpoint marker position, and scales with font size 2016-06-07 16:59:16 +01:00
Rémi Verschelde a21eb2b89d Merge pull request #5057 from pkowal1982/master
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
Geequlim a1ba404cc5 Fix ui layout for EditorFontImportDialog 2016-06-07 16:13:53 +08:00
Juan Linietsky 06bc4e20d3 Merge pull request #4101 from SaracenOne/listener
Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky 9a3ca0eaa2 Merge pull request #4824 from 29jm/pr-3481
Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky 9df4c18853 Merge pull request #5056 from SaracenOne/bitmask_import_plugin
Bitmask import plugin
2016-06-06 20:07:30 -03:00
Daniel J. Ramirez bf4d749f10 Fixed some icons given the feedback, also added some missing icons 2016-06-06 16:40:59 -05:00
Saracen 3a21f98131 Fixed bottom left and right icon order for anchor editor. 2016-06-06 19:38:49 +01:00
Andreas Haas be867f3877 Add a "copy path" item to the filesystem dock context menu.
Copies the path (in "res://" format) of the selected resource to the clipboard.
Useful for preloads/extends etc.
2016-06-06 17:20:03 +02:00
Rémi Verschelde 955ed0a95f HiDPI: Use global/hidpi_mode as property 2016-06-06 07:38:39 +02:00
Juan Linietsky 684a1207c0 make hdpi manually configurable in project settings
also added hidpi support to project manager
2016-06-05 18:43:56 -03:00
Pawel Kowal 494847f0d1 Improved Blender/Collada -colonly import creating collision shapes for empties 2016-06-05 20:59:21 +02:00
Saracen 1dab0aab7c Bitmask import plugin 2016-06-05 19:14:39 +01:00
Daniel J. Ramirez 7398d696d0 Added missing icons for some nodes, changed instance icons 2016-06-05 12:53:01 -05:00
Rémi Verschelde 673105feb9 Merge pull request #5038 from djrm/new_icons
New icons
2016-06-05 09:29:44 +02:00
Juan Linietsky 007efb6a20 -customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
2016-06-04 21:31:47 -03:00
Daniel J. Ramirez 4389388d4e Added 2x PNG versions of the icons 2016-06-04 15:52:35 -05:00
Daniel J. Ramirez 50fd5edb9e Added basic script to convert source svgs to pngs 2016-06-04 14:42:43 -05:00
Daniel J. Ramirez 2ddaf41777 New icons, almost all the icons have an svg version, plus a more consistent look 2016-06-04 14:01:36 -05:00
Geequlim 5894060abb Enhanced StyleBoxTexture:
Add texture region support for StyleBoxTexture.
  Quick region(texture region and scale region) selection for StyleBoxTexture with TextureRegionEditorPlugin.
2016-06-05 00:45:53 +08:00
Geequlim 9546b2ffd4 Add plugin to pick texture region and patch margins for Patch9Frame 2016-06-05 00:45:53 +08:00
Juan Linietsky 3ae61f2292 Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
Rémi Verschelde 992a76b41a Merge pull request #5023 from volzhs/deselect-help
deselect in help when click somewhere
2016-06-04 15:58:07 +02:00
Warlaan 987192775a The create dialog starts collapsed now.
The original behavior can be reactivated in the editor settings.
2016-06-04 10:26:58 +02:00
Juan Linietsky 26332479d3 Signals became a tab
added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
volzhs bf22e69822 deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
Błażej Szczygieł bff77d731f SampleLibraryEditor: Initialize "is_playing" variable
Fixes crash caused by jumping to wrong place due to uninitialized
variable.

Closes #4703

(cherry picked from commit 9acb666320)
2016-06-03 20:07:46 +02:00
Juan Linietsky 2ca4995a6f Cleaned up remote menu
-Merged fileserver & deploy dumb clients option
-Live Script Reloading can now happen automatically on script save
-Changed Live to Mirror term to differentiate from Unity and Unreal, as
what Godot does is not the same thing.
2016-06-03 12:34:25 -03:00
Rémi Verschelde b38ee6b1f9 Merge pull request #4989 from volzhs/fix-texture-atlas-error
fix crash and error with texture atlas
2016-06-02 22:07:05 +02:00
Warlaan fe3a68c4c2 Added classes' short descriptions as tooltips in the create dialog. 2016-06-02 21:02:48 +02:00
volzhs ee7d94bf11 fix invalid texture plugin name
EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
2016-06-02 22:13:55 +09:00
volzhs fc73f0c8b0 fix crash and error with texture atlas
- crashes at Project Export Settings > Preview Atlas
- error message when export project

```
ERROR: EditorImportExport::get_import_plugin_by_name: Condition ' !by_idx.has(p_string) ' is true. returned: Ref<EditorImportPlugin>()
   At: tools\editor\editor_import_export.cpp:1548
```

it is caused by 8be2fabbe5 (diff-67a74bd708380c6b3baa717bb178dd47R802)
2016-06-02 22:03:58 +09:00
Rémi Verschelde 182ee80b7d Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Added fullscreen and distraction free modes
2016-06-02 08:38:53 +02:00
Juan Linietsky 9e745b920f Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00