Rémi Verschelde
35d232b100
Merge pull request #21228 from Noshyaar/docs-bind
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Fix arg name in docs, some copy-paste errors
2018-08-21 00:08:05 +02:00
Marcin Zawiejski
ca1c851dbd
Try closing gracefully before terminating process
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Use a Microsoft recommended way of process termination for the project
process run from the editor. This allows loaded DLLs to receive and handle
DLL_PROCESS_DETACH notification and cleanup any global state before the
process actually exits.
2018-08-20 22:41:06 +02:00
Juan Linietsky
031f763d4f
Crash fixes for material and animtree
2018-08-20 16:35:36 -03:00
Poommetee Ketson
76adef2704
Fix arg name in docs, some copy-paste errors
2018-08-21 01:51:19 +07:00
Juan Linietsky
c7e4527a88
Massive rewrite to AnimationTree. Many APIs changed in order to:
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-Reuse resources
-Expose properties in AnimationTree
2018-08-20 13:39:16 -03:00
Rémi Verschelde
661c9ece7c
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
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Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
Hein-Pieter van Braam
33669a8bca
Remove faces in in QuickHull::build() that we don't need anymore
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We delete the faces for consideration in this loop but we can still
sometimes find an edge that connects to this face. We now interate over
all edges and disconnect edges connecting to this face.
This fixes #16560 and fixes #17569
2018-08-20 00:22:47 +02:00
Thomas Herzog
037f4638ab
add project method to Vector2/3
2018-08-16 12:52:38 +02:00
Rémi Verschelde
040c6be426
Merge pull request #20560 from willnationsdev/class_icons
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Add custom icons to script classes.
2018-08-15 15:16:29 +02:00
Rémi Verschelde
4548ec4a49
Merge pull request #20945 from neikeq/dict-erase-retbool
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Dictionary: remove erase_checked(key), make erase(key) return bool
2018-08-15 01:08:23 +02:00
Rémi Verschelde
5d86b1e155
Merge pull request #21008 from groud/fix_action_init
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Fixes initialization of action list
2018-08-15 01:06:58 +02:00
Juan Linietsky
4e55835e48
Merge pull request #18096 from aaronfranke/master
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[Core] Split up math_2d.h
2018-08-14 18:58:32 -03:00
Juan Linietsky
ef5095720b
-Deprecate ImageTexture::load
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-Add warning to Image::load when loading resources
-Add script binding for get_configuration_warning
2018-08-14 16:53:20 -03:00
Will Nations
6d9cc032e7
Add custom icons to script classes.
2018-08-14 14:18:05 -05:00
Rémi Verschelde
b4f579b5ba
Merge pull request #20583 from neikeq/issue-15371
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Fix case where exported properties value is lost
2018-08-14 21:08:56 +02:00
Rémi Verschelde
66da2ca320
Merge pull request #20856 from KoBeWi/pretty-dictionary-print
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Add some curly braces to make dictionary printing less ambiguous
2018-08-14 20:51:42 +02:00
Ignacio Etcheverry
21d285e30f
Dictionary: remove erase_checked(key), make erase(key) return bool
2018-08-14 19:19:05 +02:00
groud
6ccf3d887c
Fixes initialization of action list
2018-08-14 18:44:22 +02:00
Rémi Verschelde
7718b90d92
Merge pull request #20443 from AlexHolly/add-string-format-no-index
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Added String.format "no index" support
2018-08-14 16:13:34 +02:00
Rémi Verschelde
9a6e4d10b4
Merge pull request #20772 from dragmz/string_copy_oob_read_fix
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Fix out of buffer read when copying from a non-null-terminated string
2018-08-14 15:47:34 +02:00
Rémi Verschelde
240462e998
Merge pull request #20992 from Chaosus/conversion_fix
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Fix int(String) != int(int) conversion
2018-08-14 15:31:10 +02:00
Rémi Verschelde
f33a9db279
Merge pull request #20826 from raphael10241024/mybranch
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fix #20390 : handle time before year 1970
2018-08-14 09:59:05 +02:00
Chaosus
3b10bd1fa2
Fix int(String) != int(int) conversion
2018-08-14 10:56:10 +03:00
Rémi Verschelde
623529ce2f
Merge pull request #20778 from ibrahn/remove-zero-append-typos
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removed some surplus null appends that got typoed in 0e29f7974b59e444…
2018-08-13 12:31:46 +02:00
RaphaelHunter
43825dce47
fix #20390 :get_unix_time_from_datetime and get_date_time_from_unix_time can handle time before year 1970 now
2018-08-13 15:37:27 +08:00
Rémi Verschelde
d29ea4337f
Fix ResourceLoader::exists() false negative and readd deprecated has()
2018-08-12 12:44:38 +02:00
Aaron Franke
cf136a91d6
[Core] Completely kill math_2d.h, change includes
2018-08-11 03:08:34 -05:00
Aaron Franke
14fe7230f4
[Core] Move Vector2i and Rect2i out of math_2d.h
2018-08-11 00:33:01 -05:00
Aaron Franke
2eb8a9749e
[Core] Move Rect2 and Transform2D to their own files
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Math2D includes Transform2D, which includes Rect2, which includes Vector2.
2018-08-10 23:40:50 -05:00
Aaron Franke
9170d932e3
[Core] Grammar, move defs to defs
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Math constant definitions belong in `math_defs.h`. Also, the grammer in these files really needed some updating.
2018-08-10 22:42:02 -05:00
Aaron Franke
28fc195339
[Core] Change math_2d includes to vector2 includes where relevant
2018-08-10 14:59:29 -05:00
Aaron Franke
9d1b5f4e3b
[Core] Move Vector2 to its own file
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Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well.
2018-08-10 14:59:29 -05:00
Juan Linietsky
783fd23dea
Merge pull request #19993 from vnen/gdscript-warnings
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System for GDScript warnings
2018-08-10 16:22:41 -03:00
George Marques
eb48119821
Added system for GDScript warnings
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- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00
Juan Linietsky
852378109f
Added function ResourceLoader.exists(), to check if a resource exists. Closes #19140
2018-08-10 15:57:43 -03:00
Juan Linietsky
ea3d997f9d
Revert "added get_creation_time function for gdscript"
2018-08-10 13:29:49 -03:00
Juan Linietsky
275e0d5ee4
Merge pull request #18914 from notwarp/master
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added get_creation_time function for gdscript
2018-08-10 13:28:47 -03:00
Juan Linietsky
c76f444c4e
Merge pull request #14704 from poke1024/colorconstants
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Allow some non-integer built-in constants in gdscript
2018-08-10 12:57:20 -03:00
Juan Linietsky
b4006f68b3
Merge pull request #15536 from poke1024/fix3327
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Fix SortArray crashing with bad comparison functions
2018-08-10 12:51:11 -03:00
Tomasz Chabora
929b416fdb
Add some curly braces to make dictionary printing less ambiguous
2018-08-09 21:44:41 +02:00
Marcelo Fernandez
da1f1619fe
Fix clang compile error
2018-08-09 08:50:06 -03:00
Juan Linietsky
a71a5fc0c3
Ability to pass custom variables to expression.
2018-08-08 17:47:51 -03:00
Juan Linietsky
934c641a15
-Add Expression class, used to evaluate expressions
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-Added expression evaluation to EditorSpinSlider, fixes #20813 , fixes #18932
2018-08-08 17:35:23 -03:00
Juan Linietsky
e0456f7976
Make sure warn deprecated uses a volatile bool (for multithreading)
2018-08-07 12:25:48 -03:00
Thomas Herzog
6ffd2d3529
Merge pull request #20636 from goodyttoor/hdr_import
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Fix #20564 HDR import fail
2018-08-07 16:37:38 +02:00
Ibrahn Sahir
62f0dd9d57
removed some surplus null appends that got typoed in 0e29f7974b
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A couple of null appends got typoed to append a '0' character instead.
Removed them here since String already takes care of the null terminator for us.
2018-08-07 03:30:14 +01:00
Marcin Zawiejski
f3b2689aa6
fix out of buffer read when copying non-null terminated strings
2018-08-06 23:51:07 +02:00
Juan Linietsky
edde52c8de
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
Hein-Pieter van Braam
b5a20d21f2
Merge pull request #20573 from hpvb/fix-nested-vector-cow
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Fix nested Vectors
2018-08-05 22:31:51 +02:00
willnationsdev
417e5457b8
ResourceFormatLoaderImage::get_resource_type now uses file path
2018-08-04 15:14:28 -05:00
Marcelo Fernandez
05fc12ddb6
Add OS::open_midi_inputs and OS::close_midi_inputs
2018-08-04 10:07:46 -03:00
poke1024
9d27bd3c3b
Fix SortArray crashing with bad comparison functions
2018-08-04 14:08:34 +02:00
Bernhard Liebl
ba974b8d1e
Allow some non-integer built-in constants in gdscript
2018-07-31 17:56:48 +02:00
Unknown
7fbb826422
Fix #20564 HDR import fail
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Token has extra "0" at the end so it fail condition checking.
2018-07-31 21:34:44 +07:00
Juan Linietsky
ac52eb444f
Ensure one shot signals are not disconnected while edited, closes #7776
2018-07-29 21:05:31 -03:00
Ignacio Etcheverry
f3c7527225
Fix case where exported properties value is lost
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Fixes exported property modified values lost when creating a placeholder script instance with a failed script compilation
- Object set/get will call PlaceHolderScriptInstance's new fallback set/get methods as a last resort. This way, placeholder script instances can keep the values for storage or until the script is compiled successfuly.
- Script::can_instance() will only return true if a real script instance can be created. Otherwise, in the case of placeholder script instances, it will return false.
- Object::set_script(script) is now in charge of requesting the creation of placeholder script instances. It's no longer Script::instance_create(owner)'s duty.
- PlaceHolderScriptInstance has a new method set_build_failed(bool) to determine whether it should call into its script methods or not.
- Fixed a few problems during reloading of C# scripts.
2018-07-29 22:40:12 +02:00
Juan Linietsky
317dee95de
It is now possible to import images as a separate resource, closes #5738 and likely many others
2018-07-29 16:45:23 -03:00
Hein-Pieter van Braam
2d98b40d47
Fix nested Vectors
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When a Vector of Vectors gets resized the 'this' pointer of the Vectors
change. This means that the VectorWriteProxy _parent references get
invalidated. Thanks a lot to @ibrahn for finding the root cause of this.
To fix this we now create a pointer to CowData in Vector (which won't
change when the vectors move) and pass that to the write proxy also.
This fixes #20475
2018-07-29 17:03:35 +02:00
Fabio Alessandrelli
feaf03421d
Fix marshalls size checks.
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Yesterday, when playing around with my network code, I realized there is
a security issue in decode_variant, at least when decoding PoolArrays.
Basically, the size of the PoolArray is encoded in a uint32_t, when
decoding it, that value is cast to int when comparing if the packet is
actually that size causing numbers with MSB=1 to be interpreted as
negative thus always passing the check. That same value though, is used
as uint32_t again to resize the output vector. For this reason, sending
a malformed packet with declared type PoolByteArray and size of 2^31(+x)
causes the engine to try to allocate 2+GB of pool memory, causing the
engine to crash.
(cherry picked from commit 5262d1bbcc
)
2018-07-29 03:00:34 +02:00
dragmz
8fd337e2df
fix windows build using python 3.7
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fixes NameError (missing "subprocess_main" and "basestring")
2018-07-28 18:13:48 +02:00
Rémi Verschelde
4e4702e386
Merge pull request #20464 from Calinou/add-editor-standalone-feature-tags
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Add "editor" and "standalone" feature tags
2018-07-28 10:49:27 +02:00
Rémi Verschelde
e6aec27428
Merge pull request #20511 from maksloboda/InputEventActionFix
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Fixed shortcuts not working with InputEventActions
2018-07-28 09:48:44 +02:00
Viktor Ferenczi
c5bd0c37ce
Running builder (content generator) functions in subprocesses on Windows
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- Refactored all builder (make_*) functions into separate Python modules along to the build tree
- Introduced utility function to wrap all invocations on Windows, but does not change it elsewhere
- Introduced stub to use the builders module as a stand alone script and invoke a selected function
There is a problem with file handles related to writing generated content (*.gen.h and *.gen.cpp)
on Windows, which randomly causes a SHARING VIOLATION error to the compiler resulting in flaky
builds. Running all such content generators in a new subprocess instead of directly inside the
build script works around the issue.
Yes, I tried the multiprocessing module. It did not work due to conflict with SCons on cPickle.
Suggested workaround did not fully work either.
Using the run_in_subprocess wrapper on osx and x11 platforms as well for consistency. In case of
running a cross-compilation on Windows they would still be used, but likely it will not happen
in practice. What counts is that the build itself is running on which platform, not the target
platform.
Some generated files are written directly in an SConstruct or SCsub file, before the parallel build starts. They don't need to be written in a subprocess, apparently, so I left them as is.
2018-07-27 21:37:55 +02:00
Max
c2be1a75a0
Fixed shortcuts not working with InputEventActions
2018-07-27 15:09:41 +03:00
Rémi Verschelde
0494bbc5ca
Merge pull request #20478 from mattiascibien/main_Scene_filter
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Fix main scene file filter
2018-07-26 13:45:18 +02:00
Rémi Verschelde
391e46830f
doc: Sync classref with current source
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Fix various missing arguments in bindings.
2018-07-26 11:56:21 +02:00
Mattias Cibien
4462819e63
Fix main scene file filter
2018-07-26 11:48:12 +02:00
Rémi Verschelde
47a7dc7b3c
Merge pull request #18282 from aaronfranke/better-mathf
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[Core] [Mono] Fix Color missing int export methods, added 64-bit
2018-07-26 10:48:47 +02:00
Rémi Verschelde
5c8919aac6
Merge pull request #18955 from tagcup/fix_set_scale
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Removed incorrect Basis::set_scale().
2018-07-26 10:37:03 +02:00
Hein-Pieter van Braam
0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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This commit makes operator[] on Vector const and adds a write proxy to it. From
now on writes to Vectors need to happen through the .write proxy. So for
instance:
Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;
Failing to use the .write proxy will cause a compilation error.
In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.
_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00
Hugo Locurcio
0254a40817
Add "editor" and "standalone" feature tags
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These feature tags can be used to check whether the project was
started from an editor binary or from an export template binary.
2018-07-25 23:27:50 +02:00
Aaron Franke
55d976467d
Expose 64-bit Color methods to GDScript and fix/update Color XML doc
2018-07-25 15:35:29 -05:00
Aaron Franke
de4b096898
[Core] 64-bit int Color methods
2018-07-25 15:34:24 -05:00
Alexander Holland
2290cc6227
Added String.format "no index" support
2018-07-25 13:23:44 +02:00
Alexander Holland
84db7056b7
Fix format ignores case in placeholder
2018-07-25 12:14:48 +02:00
Rémi Verschelde
a501678ba1
Merge pull request #20154 from marcelofg55/midi_driver
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Added a new MIDIDriver class
2018-07-25 01:17:57 +02:00
Rémi Verschelde
540da3683f
Merge pull request #20411 from ibrahn/remove-substr-strlen
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removed redundant strlen calculation from String::substr
2018-07-24 23:53:37 +02:00
Max Hilbrunner
9377f8db55
Merge pull request #20407 from akien-mga/po-newline-eof
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Fix loading PO files with missing newline after last msgstr
2018-07-24 18:12:51 +02:00
Ibrahn Sahir
e0df1221bf
removed redundant strlen calculation from String::substr
2018-07-24 16:08:45 +01:00
Rémi Verschelde
12d69ef53e
Fix loading PO files with missing newline after last msgstr
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Fixes #20375 .
2018-07-24 13:32:37 +02:00
karroffel
7211fd604c
reduce clang warning spam
2018-07-24 12:13:05 +02:00
Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Ignacio Etcheverry
779c9d638e
Merge pull request #15880 from neikeq/better-collections
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Mono: Add Dictionary and Array classes
2018-07-23 23:59:04 +02:00
Juan Linietsky
b66580927e
Merge pull request #19313 from RandomShaper/improve-image
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Image trilinear scaling + Optimization
2018-07-23 16:21:45 -03:00
Pedro J. Estébanez
c09734b401
Optimize image scaling routines
2018-07-23 21:08:10 +02:00
Pedro J. Estébanez
8c05c2830c
Add trilinear filtering to image scaling
2018-07-23 21:08:10 +02:00
Juan Linietsky
dc976cac57
Merge pull request #12678 from AndreaCatania/soft
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Soft body
2018-07-23 16:04:32 -03:00
AndreaCatania
b204389762
Added function append_array to vector
2018-07-23 12:48:00 +02:00
Marcelo Fernandez
ecb071b221
Fix upper/lower case convertion for characters >= 0x80
2018-07-22 14:10:28 -03:00
Marcelo Fernandez
7a5f9fc08e
Added a new MIDIDriver class
2018-07-21 09:09:42 -03:00
George Marques
03746da73f
Add editor highlight for type-safe lines
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The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
Juan Linietsky
6c09cdd136
Merge pull request #20157 from GodotExplorer/image-load-webp
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Add webp buffer loader for Image
2018-07-20 12:00:21 -03:00
Rémi Verschelde
8c9e10553c
Fix build issues and typos after c69de2ba4
2018-07-20 08:37:10 +02:00
volzhs
515c848ba8
Fix unwanted restarting
2018-07-20 10:41:32 +09:00
Juan Linietsky
c69de2ba46
-Project/Editor settings now use new inspector
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-Project/Editor settings now show tooltips properly
-Settings thar require restart now will show a restart warning
-Video driver is now visible all the time, can be changed easily
-Added function to request current video driver
2018-07-19 19:02:04 -03:00
Juan Linietsky
43dc050947
Several improvements to editor inspector usability and style
2018-07-18 19:37:41 -03:00
Ignacio Etcheverry
2f69e36cef
Add Dictionary::erase_checked(key) method
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Same as erase, but it returns a boolean value indicating whether the pair was erased or not.
This method should be removed during the next compatibility breakage, and 'Dictionary::erase(key)' should be changed to return a boolean.
2018-07-18 23:07:31 +02:00
karroffel
43ae1c712f
fix nameclash with MSVC
2018-07-18 19:28:26 +02:00
Rémi Verschelde
7c9f7452f4
Style: Format code with clang-format 6.0.1
2018-07-18 16:27:03 +02:00
matthew1006
25e64ffa20
Fixed OS.has_feature not using custom feature tags.
2018-07-18 09:22:59 +01:00
Ibrahn Sahir
8ff52c5923
reworked ustring.rsplit to fix behaviour.
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Previous problems include failure to remove the splitter from the last
element found and a possible infinite loop dealing with multi-character
splitter strings.
2018-07-17 20:44:17 +01:00
Max Hilbrunner
2ba1f76870
Merge pull request #20195 from Faless/ssl_handshake
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Non-blocking SSL handshake
2018-07-17 12:09:31 +02:00
geequlim
c5efe5d625
Add webp buffer loader for Image
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Cleanup the code memory load related code for Image
Fix jpeg buff load function always returns OK event failed
2018-07-17 12:03:45 +08:00
Fabio Alessandrelli
9ba8f0d2d8
HTTP client now uses non blocking handshake
2018-07-16 13:08:17 +02:00
Fabio Alessandrelli
99d0b7ba14
Implement non blocking-handshake for StreamPeerSSL
2018-07-16 13:08:17 +02:00
Juan Linietsky
a3f1ee5c57
Global class names (and GDScript support for it)
2018-07-15 19:29:00 -03:00
unknown
9cc41a59ac
Added support for extra mouse buttons.
2018-07-09 14:34:19 +03:00
Fabio Alessandrelli
e82f0fefbc
MultiplayerAPI::send_bytes transfer mode support.
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Added as extra parameter, allow you to specify which transfer mode to
use for those specific bytes
2018-07-08 09:47:22 +02:00
Max Hilbrunner
c41d322e11
Merge pull request #19183 from Nallebeorn/rename-main-scene
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Update resource file project settings after renaming/moving the files
2018-07-05 00:44:23 +02:00
Max Hilbrunner
c538f2ff80
Merge pull request #19279 from aaronfranke/core-fposmod-fix
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[Core] [Math] Fix fposmod() function
2018-07-05 00:35:46 +02:00
Max Hilbrunner
dc2d8d4dee
Merge pull request #19229 from RandomShaper/fix-focus-steal
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Fix debugger focus stealing
2018-07-05 00:27:08 +02:00
GagaPete
8a4dccc4ce
Fix CORS problems due to added headers on JS target
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Before this change, missing User-Agent and Accept headers were automatically
added on all platforms. Setting the User-Agent header forces the browser to
do a CORS preflight (see 1) which fails if the HTTP endpoint is not
configured appropriate. It's not neccesary to set either header as the
browser sets them and so this commit disables that functionality on the JS
target.
1: https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS#Simple_requests
2018-07-04 01:56:44 +02:00
Max Hilbrunner
2017119a3d
Merge pull request #19919 from marcelofg55/notif_crash
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Add a new notification to detect crashes on native scripts
2018-07-03 18:42:49 +02:00
Benjamin
4cd69e91fc
Update resource file project settings on rename
2018-07-03 18:08:41 +02:00
Max Hilbrunner
fb838bf1b4
Merge pull request #19192 from marcelofg55/undo_redo_msg
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Add a message when there is nothing to Undo or Redo
2018-07-03 17:32:16 +02:00
Juan Linietsky
e179bf0726
Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
2018-07-03 10:56:31 -03:00
Max Hilbrunner
f276e24ea8
Merge pull request #19802 from matthew1006/custom-feature-tag-fix
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Fixed project settings overrides not using custom feature tags.
2018-07-03 15:37:02 +02:00
Max Hilbrunner
045944f83a
Merge pull request #19819 from MetaSaval/master
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Change the neighbours vector to a set in AStar
2018-07-03 15:32:15 +02:00
Juan Linietsky
d280b14e6e
Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources)
2018-07-03 08:34:06 -03:00
Juan Linietsky
7fc2367508
Added ability for SSAO to affect AO textures too
2018-07-02 16:50:52 -03:00
Marcelo Fernandez
deebeb2742
Add a new notification to detect crashes on native scripts
2018-07-02 16:18:58 -03:00
Juan Linietsky
2dc738ce27
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
...
-Fixes to some duplication scenarios for instanced scenes
2018-07-02 15:08:35 -03:00
Juan Linietsky
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
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-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
Danny
9b60bb2c7c
Change the neighbours vector to a set in AStar
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This fixes an issue where one could not disconnect two points that were connected more than once.
2018-06-27 22:36:38 -07:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
matthew1006
1844704c20
Fixed project settings overrides not using custom feature tags.
2018-06-27 12:37:55 +01:00
Juan Linietsky
4f5a7ebaec
State machine animation node
2018-06-25 16:22:41 -03:00
Juan Linietsky
ad4666f8e0
Merge pull request #19193 from tagcup/quat_norm
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Fixed Basis -> Quat conversions, added a few safety checks.
2018-06-25 10:58:04 -03:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
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Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
Juan Linietsky
2365fe472b
Added auto triangle generation in blend space, using Delaunay.
2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde
Remove error messages
2018-06-21 18:46:17 -03:00
Rhody Lugo
920224a535
add NoCache wrapper to Command
2018-06-21 03:00:33 -04:00
Max
83b98785b3
Fixed float Color conversions to int types
2018-06-19 22:19:08 +03:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Marc Gilleron
4705dc4f00
Expose OS.get_ticks_usec()
2018-06-18 21:03:55 +02:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
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Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a
Polished 3D selection
2018-06-13 17:52:37 +02:00
Rémi Verschelde
d6d8237a5a
Merge pull request #19509 from SaracenOne/ime
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IME context detection.
2018-06-13 15:26:50 +02:00
Michael Alexsander Silva Dias
1971baf8a9
Fixed regression making the logger not respect the max files limit.
2018-06-12 12:57:48 -03:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
Aaron Franke
eebe41b1b0
[Core] [Math] Fix fposmod() function
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ffff
meth
2018-06-10 15:06:44 -05:00
Andrea Catania
0b7c4db5ee
Added functions to get trimesh info
2018-06-07 15:46:17 +02:00
Rémi Verschelde
255d6470ee
Merge pull request #19263 from vnen/fix-get-return
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Fix return type of _get() virtual method
2018-05-31 18:47:55 +02:00
Rémi Verschelde
43b7ebf0a0
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
Juan Linietsky
10cab25f72
Merge pull request #19278 from karroffel/image-rgbe-srgb
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added rgbe_to_srgb method to Image
2018-05-30 18:37:21 -03:00
karroffel
130bf14ac8
added rgbe_to_srgb method to Image
2018-05-30 21:16:45 +02:00
Michael Alexsander Silva Dias
cf9520ba2e
Don't add a period to a log file name if it has no extension.
2018-05-30 11:31:29 -03:00
Max Hilbrunner
63b607257b
Merge pull request #19266 from akien-mga/os-execute-doc
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Improve return value and docs on OS.execute regarding blocking/non-blocking variants
2018-05-30 15:00:10 +02:00
Rémi Verschelde
f392650be2
Improve return value of OS.execute in blocking/non-blocking variants
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Initialized the PID to -2, which will be the value returns in blocking-
mode where the PID is not available. (-1 was already taken to signify an
execution failure).
OS::execute will now properly return a non-OK error code when it fails
to execute the target file.
The documentation was rewritten to be very clear about the differences
between blocking and non-blocking mode.
Fixes #19056 .
2018-05-30 12:55:17 +02:00
George Marques
34e2ccc593
Fix return type of _get() virtual method
2018-05-29 23:30:01 -03:00
Fabio Alessandrelli
4524153b6e
New sync RPC modes to match all combinations
2018-05-29 20:26:41 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
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RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Pedro J. Estébanez
2fcbf9dd81
Fix debugger focus stealing
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At least on Windows, the authorization must be given every time, not only at startup.
2018-05-28 21:49:48 +02:00
Rémi Verschelde
4c5dd51eb9
Sync classref with current source
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Also fix binding of Basis.slerp
2018-05-28 14:53:15 +02:00
Juan Linietsky
5bb412f389
Revert "Make the performance reporting update frequency customizable"
2018-05-28 08:47:09 -03:00
Rémi Verschelde
ced113136b
Merge pull request #19213 from bit-shift-io/master
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Fix for not picking up locale of some .po translation files
2018-05-28 12:50:35 +02:00
Rémi Verschelde
bce002f5c3
Merge pull request #18410 from GodotExplorer/debugger-inherited-variables
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Add inherited variables support for script debugger
2018-05-28 11:59:18 +02:00
Rémi Verschelde
98846b39ee
Merge pull request #18899 from ibrahn/gdscript-license-info
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GDScript access to copyright, license, author and donor information.
2018-05-28 11:58:20 +02:00
Fabian
1065f06eef
Fix for not picking up locale of some .po translation files
2018-05-28 12:51:05 +09:30
tagcup
9d41161596
Fixed Basis -> Quat conversions, added a few safety checks.
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Fixes #19027 .
2018-05-27 14:15:47 -04:00
Marcelo Fernandez
e9db8964e3
Add a message when there is nothing to Undo or Redo
2018-05-27 12:53:52 -03:00
Max Hilbrunner
130fd6bcb8
Merge pull request #18279 from RandomShaper/allow-naive-http
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Allow body-up-to-EOF HTTP responses
2018-05-26 19:58:39 +02:00
Max Hilbrunner
16974d81d8
Merge pull request #18998 from Calinou/customizable-performance-reporting-rate
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Make the performance reporting update frequency customizable
2018-05-26 17:31:52 +02:00
Fabio Alessandrelli
19ba3d5da3
New sync RPC modes to match all combinations
2018-05-26 10:43:43 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Max Hilbrunner
acf6c326fb
Merge pull request #14715 from Krakean/string_add_rsplit2
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Added rsplit() method to String class
2018-05-23 17:19:35 +02:00
Pedro J. Estébanez
2587fcccee
Allow body-up-to-EOF HTTP responses
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Implements the same heuristic as Curl (and web browsers): if no `Content-Length`, no `Connection: keep-alive` and no chunked transfer encoding, assume th rest of the data until EOF is the body, gracefully setting the HTTP client back to the disconnected state.
Theoretically, this is not compliant with HTTP 1.1, by which `keep-alive` is the default, but in practice, an explicit header is sent by servers.
2018-05-22 15:08:31 +02:00
Juan Linietsky
9b567cc549
Dictionary editing support in inspector
2018-05-19 17:57:44 -03:00
Ibrahn Sahir
1433c2cbbb
GDScript access to copyright, license, author and donor information.
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Adds following functions to the Engine singleton:
get_author_info - names of Godot authors
get_copyright_info - detailed source copyright get_license_info
get_donor_info - donor names
get_license_info - full text of licenses used, indexed by license names
get_license_text - the text of the Godot Expat license
2018-05-19 00:40:16 +01:00
Hugo Locurcio
228ae60a63
Make the performance reporting update frequency customizable
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The default update frequency has been changed from 1000ms to 250ms.
2018-05-18 11:49:21 +02:00
tagcup
1bba6eeeb9
Removed incorrect Basis::set_scale().
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Also added a missing constructor in Basis, and fixed usage of inverse and affine inverse in Transform.
2018-05-17 19:39:04 -04:00
nemerle
2bbe6144ff
Fix PoolAllocator::resize for too large p_new_size
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The code had a subtle signed/unsigned bug -
```cpp
if( signed - unsigned < 0)
// signed - unsigned is unsigned in c++, so
if( unsigned < 0)
// and thus the if block will never be executed
```
Thus all the following code would be ran, including unnecessary retries
of compacting the pool.
2018-05-17 00:35:47 +02:00
Rémi Verschelde
36a74696d6
Merge pull request #18804 from tagcup/vec_slerp
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Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
2018-05-16 23:24:56 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Daniele Giuliani
d315b0fb8a
added get_creation_time function for gdscript
2018-05-16 00:50:57 +02:00
Juan Linietsky
005b69cf6e
-New inspector.
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-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
Juan Linietsky
47d4a011d8
Merge pull request #18545 from vnen/editor-autoload
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Enable autoload in editor
2018-05-14 17:59:34 -03:00
Fabio Alessandrelli
c7466eb144
Allow sending raw bytes through MultiplayerAPI
2018-05-12 23:17:24 +02:00
tagcup
ed7aadcd87
Add SLERP to Vector{2,3}, optimize Quat's Vector3 rotation.
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Also even out Basis and Quat APIs a little.
2018-05-12 13:05:04 -04:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
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Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Hein-Pieter van Braam
e668757aa9
Merge pull request #14622 from bruvzg/non-rectangular-windows
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Experimental support for windows with per-pixel transparency.
2018-05-08 16:44:35 +02:00
Juan Linietsky
06b076f687
Merge pull request #15305 from poke1024/checks-peer
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Checks on input_buffer in PacketPeerStream
2018-05-08 10:45:39 -03:00
Juan Linietsky
06f1d1ae23
Merge pull request #15282 from poke1024/check-obj-class
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Check implicit casts on object classes in bound method calls
2018-05-08 10:43:44 -03:00
Fabio Alessandrelli
e391b493d5
Internal methods in MultiplayerAPI start with _
2018-05-08 14:46:52 +02:00
Blazej Floch
c45f44d856
Local debugger fixes and extensions
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- Adds q/quit option to console debugging
- Adds options (variable_prefix)
- Breaks into debugger with Ctrl-C in local debug mode (Unix/Windows)
- Added option to list all breakpoints
- Fixes add/remove breakpoint bug (invalid path parsing)
- Minor cleanup
2018-05-07 23:17:06 -04:00
Juan Linietsky
cb1fc5734b
Merge pull request #17316 from ShyRed/significantdigits
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Adjust decimal precision
2018-05-07 20:25:06 -03:00
Juan Linietsky
633bbdb231
Merge pull request #17353 from zmanuel/timer_hysteresis_multiframe_pr1
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Use hysteresis for smoother physics update frequency
2018-05-07 19:27:32 -03:00
Juan Linietsky
69a96ff4a6
Merge pull request #15943 from poke1024/geometry-line-line
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Add Geometry::line_intersects_line_2d()
2018-05-07 17:54:33 -03:00
Juan Linietsky
cbd849d13f
Merge pull request #16033 from poke1024/marshalls-dict
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Detects crash-related marshalling errors due to NAN values
2018-05-07 17:51:06 -03:00
Juan Linietsky
ff1e7cfbf4
Add is_instance_valid() method to GDScript, ending more than a decade of pain.
2018-05-07 17:30:03 -03:00
Juan Linietsky
80b9edf0f6
Merge pull request #16893 from GodotExplorer/debugger-improvement-3
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Save runtime node as scene from remote scene tree.
2018-05-07 16:41:34 -03:00
Juan Linietsky
3f3b4703e4
Merge pull request #18121 from Crazy-P/Resolves-Freeze-on-change-reflection-probe
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Resolves editor freezes on change of reflection probe
2018-05-07 15:39:25 -03:00
Juan Linietsky
e6b938ef16
Merge pull request #18219 from AlexHolly/fix-image-blit-blend
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blit and blend fix when dst<Vector2
2018-05-07 15:23:54 -03:00
Juan Linietsky
863781dd3c
Merge pull request #18505 from AlexHolly/image-point2-helper
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add Point2 helper for Image.get_pixel and Image.set_pixel
2018-05-07 12:20:32 -03:00
RaphaelHunter
63e258cc8f
add condition check in Imgae::create(...)
2018-05-05 16:46:51 +08:00
Max Hilbrunner
1d47266490
Merge pull request #18501 from touilleMan/clean-variant-_data-RefPtr
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Remove unused Variant._data.RefPtr
2018-05-05 06:53:48 +02:00
Max Hilbrunner
5d529ba2e1
Merge pull request #18488 from AndreaCatania/ie0
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Added method to clear input events of an action
2018-05-05 06:49:46 +02:00
Alexander Alekseev
26963473a9
Vector3::round, Vector2::round & Vector2::ceil methods were added.
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Now both structs (Vector2 & Vector3) have round, floor & ceil methods.
(see #18603 )
2018-05-04 12:43:50 +03:00