godot/doc/classes
Rémi Verschelde 42424d3b8e
Merge pull request #71758 from adamscott/is_equal_ref
Add `@GlobalScope` `is_same(a, b)` and `Variant::identity_compare()`
2023-01-26 01:07:24 +01:00
..
@GlobalScope.xml Merge pull request #71758 from adamscott/is_equal_ref 2023-01-26 01:07:24 +01:00
AABB.xml
AESContext.xml
AStar2D.xml
AStar3D.xml
AStarGrid2D.xml Divide `AStarGrid2D::default_heuristic` into two different heuristics 2022-12-24 09:31:02 +03:00
AcceptDialog.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Improve `SpriteFrames` docs 2023-01-10 12:13:23 +03:00
AnimatedSprite3D.xml `AnimatedSprite{2D,3D}` improvements 2023-01-05 13:13:25 +03:00
AnimatedTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Animation.xml Add inspector plugin for key time edit & Change find key argument 2022-12-22 10:03:06 +09:00
AnimationLibrary.xml Add animation_changed signal to AnimationLibrary 2022-11-21 15:39:03 -05:00
AnimationNode.xml Allow AnimationNodes to restart when transitioning to the same state 2023-01-19 03:10:59 +09:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml Allow AnimationNodes to restart when transitioning to the same state 2023-01-19 03:10:59 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml Expose fading_from_node from StateMachine 2023-01-22 15:50:53 +09:00
AnimationNodeStateMachineTransition.xml Add next/reset function to AnimationStateMachine 2023-01-19 03:10:45 +09:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml Add missing property and method descriptions to AnimationNodeTransition class 2023-01-24 16:07:39 +02:00
AnimationPlayer.xml Add p_keep_state to AnimationPlayer::stop() 2023-01-19 01:05:46 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Area2D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Area3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
Array.xml Add property usage to array indexer 2023-01-19 14:22:11 +01:00
ArrayMesh.xml Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays` 2023-01-19 10:30:25 +01:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AtlasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackPolyphonic.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamPlayer3D.xml Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
AudioStreamPolyphonic.xml Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code 2023-01-22 16:22:45 +01:00
AudioStreamRandomizer.xml Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml
BackBufferCopy.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
BaseButton.xml Button shortcuts no longer "press" the Button. 2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
Basis.xml
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
BoneMap.xml
BoxContainer.xml
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ButtonGroup.xml Add configuration warning when ButtonGroup is used with non-toggleable buttons 2022-12-22 06:59:47 +01:00
CPUParticles2D.xml
CPUParticles3D.xml
Callable.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
CallbackTweener.xml
Camera2D.xml
Camera3D.xml
CameraAttributes.xml
CameraAttributesPhysical.xml
CameraAttributesPractical.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CanvasGroup.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
CanvasItem.xml CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
CanvasItemMaterial.xml
CanvasLayer.xml Merge pull request #59682 from Sauermann/fix-following-viewport-transform 2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml [RichTextEffect] Restore missing `relative_index` property. 2022-12-02 09:50:54 +02:00
CharacterBody2D.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
CharacterBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
CheckBox.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CheckButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml
CodeEdit.xml Allow unindent without selection 2023-01-18 17:05:15 +01:00
CodeHighlighter.xml
CollisionObject2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionObject3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
ColorPicker.xml Merge pull request #68255 from jbcolli2/ColorPickerBug 2022-12-21 22:25:14 +01:00
ColorPickerButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml
ConfigFile.xml
ConfirmationDialog.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Container.xml
Control.xml Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
Crypto.xml
CryptoKey.xml
Cubemap.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
CubemapArray.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Curve.xml
Curve2D.xml Add Curve2D/tessellate_even_length description class-reference 2023-01-23 22:29:15 +02:00
Curve3D.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
CurveTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml
DTLSServer.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
DirAccess.xml
DirectionalLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml Document changing V-Sync at runtime in the class reference 2023-01-23 19:00:22 +01:00
EditorCommandPalette.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
EditorDebuggerPlugin.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml Document EditorExportPlatform 2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml Clean up EditorFileSystem script parsing 2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml
EditorInspector.xml Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml
EditorInterface.xml Add EditorInterface.get_selected_paths() 2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
EditorPaths.xml Only support XDG directory path configuration on Linux 2022-12-12 11:43:16 +01:00
EditorPlugin.xml Rework EditorPlugin editing logic 2023-01-22 00:20:45 +01:00
EditorProperty.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml Make EditorResourceConversionPlugin usable. 2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
EditorScript.xml
EditorScriptPicker.xml
EditorSelection.xml
EditorSettings.xml Add "Open in External Program" option 2023-01-21 18:33:32 +01:00
EditorSpinSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorUndoRedoManager.xml Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting 2022-11-15 16:24:56 +01:00
EngineDebugger.xml
EngineProfiler.xml
Environment.xml
Expression.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
FileAccess.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FileDialog.xml
FileSystemDock.xml Add handling of script creation/deletion for custom visual shader nodes 2023-01-23 15:30:17 +03:00
FlowContainer.xml
FogMaterial.xml
FogVolume.xml
Font.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FontFile.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
FontVariation.xml
GDExtension.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GDExtensionManager.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GPUParticles2D.xml Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
GPUParticles3D.xml
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox3D.xml
GPUParticlesCollisionHeightField3D.xml
GPUParticlesCollisionSDF3D.xml
GPUParticlesCollisionSphere3D.xml
Generic6DOFJoint3D.xml
Geometry2D.xml
Geometry3D.xml
GeometryInstance3D.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Gradient.xml
GradientTexture1D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GradientTexture2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GraphEdit.xml Improve usage of StringNames in GraphEdit 2022-12-02 22:57:23 +01:00
GraphNode.xml Rename (de)selected signals to node_(de)selected in GraphNode 2023-01-12 04:08:06 +01:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HFlowContainer.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml Fill random docs 2022-11-22 17:59:45 +01:00
HSplitContainer.xml
HTTPClient.xml
HTTPRequest.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
HashingContext.xml
HeightMapShape3D.xml Fix documentation about depth and width of Height map 2023-01-24 17:56:49 +01:00
HingeJoint3D.xml
IP.xml
Image.xml Uppercase references to color constants in documentation 2023-01-13 22:56:22 +00:00
ImageFormatLoader.xml
ImageFormatLoaderExtension.xml
ImageTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ImageTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImageTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImmediateMesh.xml
ImporterMesh.xml Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays` 2023-01-19 10:30:25 +01:00
ImporterMeshInstance3D.xml
Input.xml Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
InputEvent.xml
InputEventAction.xml docs: Improve `InputEventAction` reference 2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
InputEventMIDI.xml
InputEventMagnifyGesture.xml
InputEventMouse.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
InputMap.xml
InstancePlaceholder.xml
IntervalTweener.xml
ItemList.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
JNISingleton.xml
JSON.xml Fixes to JSON as resource 2023-01-14 14:41:51 +01:00
JSONRPC.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
JavaScriptObject.xml
Joint2D.xml
Joint3D.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
Label3D.xml
LabelSettings.xml Fill random docs 2022-11-22 17:59:45 +01:00
Light2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
Light3D.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
LightOccluder2D.xml
LightmapGI.xml Disable navmesh, lightmap, and VoxelGI generation on foreign data 2023-01-06 08:39:27 -08:00
LightmapGIData.xml
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml
LineEdit.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
LinkButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MainLoop.xml
MarginContainer.xml
Marker2D.xml
Marker3D.xml
Marshalls.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Material.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
MenuBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
MenuButton.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
Mesh.xml Merge pull request #70377 from dsnopek/server-export-mk2 2023-01-23 22:13:28 +01:00
MeshDataTool.xml
MeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MeshInstance3D.xml
MeshLibrary.xml Change GridMap navigation_layers to be per mesh_library item 2022-12-20 20:51:32 +01:00
MeshTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
MethodTweener.xml
MissingNode.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MissingResource.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MovieWriter.xml
MultiMesh.xml
MultiMeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml
MultiplayerAPI.xml GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
MultiplayerAPIExtension.xml
MultiplayerPeer.xml
MultiplayerPeerExtension.xml
Mutex.xml
NavigationAgent2D.xml Tweak NavigationAgent2D defaults 2023-01-11 23:47:16 +01:00
NavigationAgent3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationLink3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMesh.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPolygon.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer3D.xml Merge pull request #70731 from smix8/navigationserver_performance_monitor_4.x 2023-01-12 10:36:18 +01:00
NinePatchRect.xml
Node.xml GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
Node2D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
NodePath.xml Fill random docs 2022-11-22 17:59:45 +01:00
ORMMaterial3D.xml
OS.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Object.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Occluder3D.xml
OccluderInstance3D.xml
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml [MP] New default multiplayer_peer acting as server. 2022-11-20 14:17:20 +01:00
OmniLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
OptionButton.xml Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
PCKPacker.xml
PackedByteArray.xml
PackedColorArray.xml
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
PackedFloat64Array.xml
PackedInt32Array.xml
PackedInt64Array.xml
PackedScene.xml
PackedStringArray.xml
PackedVector2Array.xml
PackedVector3Array.xml
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerExtension.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticleProcessMaterial.xml Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
Performance.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
PhysicalBone2D.xml
PhysicalBone3D.xml
PhysicalSkyMaterial.xml Document PhysicalSkyMaterial's `energy_multiplier` property 2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
PhysicsDirectBodyState2D.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml
PhysicsDirectSpaceState3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d 2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml
PhysicsServer3D.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Plane.xml Merge pull request #71456 from raulsntos/dotnet/sync-plane 2023-01-16 09:20:30 +01:00
PlaneMesh.xml
PointLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
PopupMenu.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
PopupPanel.xml
PortableCompressedTexture2D.xml Merge pull request #67948 from DeeJayLSP/split_webp 2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
ProjectSettings.xml Merge pull request #65137 from dalexeev/editor-naming 2023-01-24 22:26:03 +03:00
Projection.xml Fix bind " convergence_dist" containing space 2023-01-23 20:07:59 +01:00
PropertyTweener.xml
QuadMesh.xml
QuadOccluder3D.xml
Quaternion.xml
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSPIRV.xml
RDShaderSource.xml
RDTextureFormat.xml Changed `RenderingDevice::TextureUsageBits` type to enum flags 2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
RID.xml
RandomNumberGenerator.xml
Range.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
RayCast2D.xml
RayCast3D.xml
Rect2.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
Rect2i.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml
RemoteTransform2D.xml Fix incorrect claim in RemoteTransform2D class reference 2023-01-24 10:18:25 +02:00
RemoteTransform3D.xml
RenderingDevice.xml Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags 2022-12-15 14:10:37 +03:00
RenderingServer.xml Merge pull request #71679 from kleonc/draw_polyline_line_strip 2023-01-20 08:48:56 +01:00
Resource.xml Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
ResourceFormatLoader.xml Support script global resource name in EditorFileSystem 2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml Ability to change a resource UID from API 2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml Improve ResourcePreloader description 2022-12-28 14:19:55 +01:00
ResourceSaver.xml
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml Merge pull request #71983 from vmedea/push-customfx 2023-01-25 14:41:01 +01:00
RigidBody2D.xml
RigidBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml
ScriptCreateDialog.xml
ScriptEditor.xml
ScriptEditorBase.xml
ScriptExtension.xml
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ScrollContainer.xml Fill random docs 2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Shape2D.xml
Shape3D.xml
ShapeCast2D.xml
ShapeCast3D.xml
Shortcut.xml
Signal.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Skeleton2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
Skeleton3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml
SkeletonModification2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml
SkeletonModification2DFABRIK.xml
SkeletonModification2DJiggle.xml
SkeletonModification2DLookAt.xml
SkeletonModification2DPhysicalBones.xml
SkeletonModification2DStackHolder.xml
SkeletonModification2DTwoBoneIK.xml
SkeletonModificationStack2D.xml
SkeletonProfile.xml Updated SkeletonProfile's main and property descriptions 2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml doc: Add a brief description to SkeletonProfileHumanoid 2023-01-16 09:21:07 +01:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
SliderJoint3D.xml
SoftBody3D.xml
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
SplitContainer.xml
SpotLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Sprite2D.xml
Sprite3D.xml Fill random docs 2022-11-22 17:59:45 +01:00
SpriteBase3D.xml
SpriteFrames.xml Improve `SpriteFrames` docs 2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamPeer.xml
StreamPeerBuffer.xml
StreamPeerExtension.xml
StreamPeerGZIP.xml
StreamPeerTCP.xml
StreamPeerTLS.xml
String.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StringName.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
StyleBox.xml Clean-up, harmonize, and improve StyleBox API 2023-01-19 20:02:21 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
StyleBoxLine.xml
StyleBoxTexture.xml Clean-up, harmonize, and improve StyleBox API 2023-01-19 20:02:21 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
SyntaxHighlighter.xml
SystemFont.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
TCPServer.xml
TabBar.xml Expose TabBar::clear_tabs to GDScript 2023-01-08 13:52:57 +01:00
TabContainer.xml Document MDSF font outlines may require `msdf_pixel_range` adjustments 2022-12-19 17:17:45 +01:00
TextEdit.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
TextLine.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextMesh.xml
TextParagraph.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextServer.xml Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
TextServerDummy.xml
TextServerExtension.xml Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
TextServerManager.xml
Texture.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Texture2D.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Texture2DArray.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Texture3D.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
TextureButton.xml Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
TextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureProgressBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
TextureRect.xml Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Theme.xml
ThemeDB.xml
Thread.xml
TileData.xml Fill random docs 2022-11-22 17:59:45 +01:00
TileMap.xml Merge pull request #65726 from KoBeWi/cellless 2023-01-21 16:54:53 +01:00
TileMapPattern.xml
TileSet.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
TileSetAtlasSource.xml
TileSetScenesCollectionSource.xml
TileSetSource.xml
Time.xml
Timer.xml Improve clarity surrounding Timer's time_left variable 2023-01-12 15:10:06 +02:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml Unbind Variant methods that change immutable types. 2023-01-06 17:17:43 +01:00
Transform3D.xml C#: Add missing `Transform{2D,3D}` and `Basis` constructors 2023-01-15 15:45:43 +01:00
Translation.xml [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
TranslationServer.xml
Tree.xml Improve clarity of Tree's activated/double-clicked signals 2023-01-24 15:55:09 -06:00
TreeItem.xml Fix confusion about TreeItem.add_button ambiguity between id and index 2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Add properties to disable top/bottom cap generation in TubeTrailMesh 2022-12-19 17:29:32 +01:00
Tween.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Tweener.xml
UDPServer.xml
UndoRedo.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
VBoxContainer.xml
VFlowContainer.xml
VScrollBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSplitContainer.xml
Variant.xml Move global script class cache to separate file 2023-01-16 10:16:30 +01:00
Vector2.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector2i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector3.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector3i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector4.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
Vector4i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
VehicleBody3D.xml
VehicleWheel3D.xml
VideoStream.xml
VideoStreamPlayer.xml
Viewport.xml Allow all lossless image formats to be used for VRS texture project setting 2022-11-18 22:21:28 +01:00
ViewportTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
VisualShader.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNode.xml Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml
VisualShaderNodeClamp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml
VisualShaderNodeParticleAccelerator.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml Merge pull request #71123 from Chaosus/vs_particle_randomness 2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml
VisualShaderNodeTextureParameter.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml
VisualShaderNodeVec4Constant.xml
VisualShaderNodeVec4Parameter.xml
VisualShaderNodeVectorBase.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml
VoxelGIData.xml
WeakRef.xml
Window.xml Reorganize main and sub-window initial position properties. 2023-01-19 13:44:06 +02:00
WorkerThreadPool.xml
World2D.xml
World3D.xml
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00
XRInterface.xml expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript 2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
XRNode3D.xml
XROrigin3D.xml
XRPose.xml
XRPositionalTracker.xml Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00
XRServer.xml
bool.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
float.xml Rename `float=64` SCons option to `precision=double` 2022-12-10 16:43:45 +01:00
int.xml Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00