Andrea Catania
008e8266bb
Removed two skeleton parameter from compilation width no 3d
2018-07-02 07:35:43 +02:00
George Marques
d56d7299e4
Merge pull request #19875 from willnationsdev/meta-underlined
...
Fix underline_meta not working in RichTextLabel
2018-07-01 23:13:46 -03:00
Juan Linietsky
896e250f2b
-Fix in animationplayback, sound would be cut on loop
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-Fix on scene importer, keeping changes to animation tracks was not working
2018-07-01 17:45:19 -03:00
Paulb23
8f390da422
Center text drawing in LineEdit
2018-07-01 15:46:33 +01:00
Rémi Verschelde
82e03b2066
Merge pull request #19871 from guilhermefelipecgs/fix_performance_ui
...
Fix performance for godot's interface
2018-07-01 15:14:31 +02:00
Guilherme Felipe
b2e78e117c
Fix performance for godot's interface
2018-07-01 09:48:03 -03:00
Rémi Verschelde
05cc7020c0
Merge pull request #19886 from AndreaCatania/no3d
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Fixes #19845 no 3d Compilation issue
2018-07-01 13:39:14 +02:00
Andrea Catania
08009c75a2
Fixes #19845 no 3d Compilation issue
2018-07-01 12:39:24 +02:00
Andrea Catania
16cf262e34
Fixes #19648 Kinematic body move_and_slide compatibility issue
2018-07-01 11:38:13 +02:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
Will Nations
a9ea06e73a
Fix underline_meta not working in RichTextLabel
2018-07-01 00:15:27 -05:00
Juan Linietsky
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
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-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
khairul169
8e03715a5c
Fix duplicate bug
2018-06-30 17:35:51 +07:00
Michael Alexsander Silva Dias
02181292b8
Minor changes to the AnimationPlayer editor.
2018-06-30 00:12:05 -03:00
Hugo Locurcio
6deb1889d0
Fix the DynamicFont hinting setting being ineffective
2018-06-29 21:38:53 +02:00
Juan Linietsky
0ffec7daf7
Small fixes
2018-06-29 09:13:39 -03:00
Hugo Locurcio
53e94a1ce1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Juan Linietsky
9bab5134cf
The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
2018-06-27 16:30:48 -03:00
Răzvan C. Rădulescu
07874292d0
Check "done" state in original loop
...
My first attepmt I added a second loop to check if processing should
stop. This attempts to optimize by using the original loop (one loop).
Also resets `elapsed` time on finish of tween which fixes `tell()`.
2018-06-27 10:17:00 +02:00
Rémi Verschelde
be9731459a
Style: Apply clang-format to animation_tree.cpp
...
Fixes issues introduced in c633b77
and de1ff22
.
2018-06-27 08:36:26 +02:00
Juan Linietsky
de1ff22eae
change node graph property and improved some bindings
2018-06-27 03:00:08 -03:00
Juan Linietsky
c633b770cb
-Add root motion support in AnimationTree.
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-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00
Rémi Verschelde
f036353b93
Merge pull request #19164 from marcelofg55/tilemap_undo2
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Improve TileMap undo operations, second try
2018-06-26 20:57:39 +02:00
Răzvan C. Rădulescu
5c914e2d5b
Fix and make Tween node less confusing
...
I've made the following changes:
- make `is_active` the main way of keeping track of tween
processing/activity, meaning that `is_active` will now return
`false` if all tween actions have finished or if it isn't started
or if it was stopped via `set_active(false)` or any other mode
- removed is_stopped because is redundand now
The above meant that we don't have to keep track of yet another variable
`available` since everything is based on `*processing_internal` so I
removed it, likewise it's own local `processing` variable was removed,
as well as the "double" `_set_process` which it feels more like a hack.
What wasn't changed:
- `tell()` still returns max value (i.e. `== get_runtime()` when all
tweens `finish`)
*More testing is needed*. So far I've tested repeat on/off, delay,
`is_active()` working corretly, `set_active(true), set_active(false)`,
but probably more tests are necessary, all the resets, stops, resume
etc.
2018-06-26 18:16:57 +02:00
Hugo Locurcio
88c23e243f
Fix control pixel snap rounding using floor() instead of round()
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This resulted in small leftwards/upwards movement of controls being
faster than it should be.
This closes #19763 .
2018-06-26 17:55:23 +02:00
Rémi Verschelde
c8617565d8
Merge pull request #19776 from marcelofg55/tilemap_quadrant_opt
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Optimize _recreate_quadrants
2018-06-26 15:37:55 +02:00
Marcelo Fernandez
67a78e020a
Optimize _recreate_quadrants
2018-06-26 00:07:48 -03:00
Thomas Herzog
0f45d0aa7d
ensure BlendSpace1D syncs animations
2018-06-26 02:41:36 +02:00
Juan Linietsky
8c7da84e1e
renamed AnimationGraphPlayer to AnimationTree
2018-06-25 18:40:24 -03:00
Juan Linietsky
87f48e7a3e
Merge pull request #19720 from karroffel/blendspace-1d
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add BlendSpace1D animation node
2018-06-25 16:50:33 -03:00
Juan Linietsky
5b035107e3
removed print
2018-06-25 16:47:09 -03:00
Thomas Herzog
0f7c35f955
added BlendSpace1D editor plugin
...
This commit also fixes a crash in the BlendSpace2D as well as correct
the drawing of the x-zero indicator in the BlendSpace2D editor plugin.
2018-06-25 21:46:12 +02:00
Thomas Herzog
84252f2ec4
added AnimationBlendSpace1D
2018-06-25 21:36:53 +02:00
Thomas Herzog
1ff7aa4c9b
rename BlendSpace to BlendSpace2D
2018-06-25 21:36:10 +02:00
Juan Linietsky
4f5a7ebaec
State machine animation node
2018-06-25 16:22:41 -03:00
Paulb23
8a168637fe
Fixed text drawing too high in TextEdit, issue 15688
2018-06-24 10:38:53 +01:00
Bastiaan Olij
c11735facf
Fight off some error spam in the editor
2018-06-24 11:54:08 +10:00
chanon
2bdac0a5d9
fix can't set AudioStreamPlayer stream to null
2018-06-22 15:00:57 +07:00
Juan Linietsky
2365fe472b
Added auto triangle generation in blend space, using Delaunay.
2018-06-21 22:48:47 -03:00
Juan Linietsky
b80946ee0d
Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key
2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd
Animation Blend Spaces
2018-06-21 15:46:11 -03:00
JFonS
c8cf71753c
Add render mode to ensure correct normals when using non-uniform scaling
2018-06-21 00:12:12 +02:00
Marcelo Fernandez
8c1c7ff131
Add missing NULL checks for add_child_below_node
2018-06-19 22:47:34 -03:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Bojidar Marinov
7b107cb180
Fix bug in animationplayer editor not using subproperties properly
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Fixes #19448
2018-06-18 15:59:13 +03:00
Rémi Verschelde
2fabb81318
Fix property hint for ReflectionProbe extents
2018-06-16 09:28:54 +02:00
robojumper
4ba6755324
Re-enable scrolling via selecting code beyond edges in text_edit.cpp
2018-06-14 21:29:39 +02:00
Guilherme Felipe
5bae3693bf
Fix "find and replace" initializing with wrong size
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Fix the code editor outside the allowed limits.
2018-06-13 14:08:04 -03:00
Rémi Verschelde
ea5512fc25
Merge pull request #19541 from SaracenOne/ime2
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Make LineEdit IME position hook ignore placeholder text
2018-06-13 18:52:43 +02:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
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Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a
Polished 3D selection
2018-06-13 17:52:37 +02:00
Saracen
9d0bdf69c4
LineEdit IME position will now ignore placeholder text.
2018-06-13 16:42:36 +01:00
Rémi Verschelde
d6d8237a5a
Merge pull request #19509 from SaracenOne/ime
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IME context detection.
2018-06-13 15:26:50 +02:00
Guilherme Felipe
b904c37a54
Fix TabContainer not showing tabs on left when resizing.
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Fix #19510 .
2018-06-12 15:59:53 -03:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
clayjohn
fafa197ca5
updated some particlematerial properties
2018-06-10 11:15:02 -07:00
Rémi Verschelde
fc00af99ce
Merge pull request #19459 from clayjohn/primitive_mesh_ranges
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Updated Ranges for Primitive Mesh Properties
2018-06-10 12:48:38 +02:00
Max Hilbrunner
e949230837
Merge pull request #18298 from gabrii/TextEditScaledSelection
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TextEdit scaled selection
2018-06-09 19:35:48 +02:00
clayjohn
14acc61ce1
updated ranges for primitive meshes
2018-06-08 23:49:00 -07:00
Juan Linietsky
9cb17d7af8
Avoid animation length from ever being completely, fixes #19420
2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
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Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
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Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
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Added autotile override
2018-06-08 09:11:49 +02:00
groud
4d78e16bc1
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
Guilherme Felipe
aa53c032ed
Fix regression with cursor shape
2018-06-07 15:12:59 -03:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
Max Hilbrunner
3cd09cd943
Merge pull request #19410 from swarnimarun/tween-stopped
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Adding is_stopped method to Tween
2018-06-07 17:49:06 +02:00
steincodes
d3483d8c1e
Adding is_stopped method to Tween
2018-06-07 17:14:31 +05:30
Pedro J. Estébanez
12a87b257f
Remove default non-zero left margin
2018-06-06 20:10:43 +02:00
Guilherme Felipe
7a3882723c
Fix #16069 , #19292 , #19267 and #18940
2018-06-06 13:16:52 -03:00
Alexander Holland
e3fcb7b011
expose lineedit
2018-06-06 01:19:27 +02:00
danvalho
296af5276f
SpriteFrames: expose method to get array containing animation names
2018-06-05 13:07:30 +02:00
Rémi Verschelde
2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:05:02 +02:00
Marcelo Fernandez
c409fe0597
Pause AudioStreamPlayers when SceneTree pauses
2018-06-03 14:01:47 -03:00
Fabio Alessandrelli
348725dfe0
Add option to disable automatic multiplayer poll
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Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Bojidar Marinov
d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
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Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie
6cbafdea16
Added autotile override
2018-06-02 21:25:09 -04:00
Rémi Verschelde
44b0146953
Revert "Revert "Prevent visibility notification been called twice in object creation""
...
This reverts commit 4d277b96ad
.
Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde
4d277b96ad
Revert "Prevent visibility notification been called twice in object creation"
...
This reverts commit d42b17607e
.
2018-05-31 12:03:40 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Rémi Verschelde
43b7ebf0a0
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
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Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
Marcelo Fernandez
cadd72793b
Improve TileMap undo operations, second try
2018-05-29 19:35:30 -03:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Jeffs
bd29fec042
Issues #19203 and #19204
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- Hinge Joint Inspector:
Motor target velocity range changed from [0,4096] to [-200,200] to allow for negative velocity and a reasonable range.
Params bias now allows a zero value to prevent the bullet message of not supporting a non-zero bias.
2018-05-29 09:03:20 -04:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
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RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Juan Linietsky
c80ac06253
Merge pull request #18691 from Web-eWorks/atlasfixes
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Fix Sprite3d using AtlasTexture... Again.
2018-05-27 12:55:42 -03:00
Mintormo
5d28a21454
Added support Python 3 in "make_header.py" file
2018-05-27 12:51:57 +03:00
Zirak
c329780ea7
Editor autocomplete won't insert unnecessary quotes
...
When autocompleting a string (e.g. emit_signal or connect), e.g.
emit_signal('visibility_c')
^
where "^" is the cursor, hitting <tab> would insert an unnecessary
quote, breaking the string:
emit_signal('visibility_changed'')
This commit adds a small lookahead, so the end result will be as the
user probably expected:
emit_signal('visibility_changed')
2018-05-26 21:13:42 +00:00
Max Hilbrunner
7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
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Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner
140822cc8f
Merge pull request #18885 from Gamblify/AnimationTreeExposePos
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Expose animation pos to user for AnimationNodes in AnimationTree
2018-05-26 18:18:07 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Bastiaan Olij
660bebec94
Check for 0 roll influence
2018-05-26 08:26:39 +10:00
Max Hilbrunner
47cfdfe2ee
Merge pull request #19120 from Keetz/master
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Take tween speed into account when calculating runtime
2018-05-25 16:17:55 +02:00
Rasmus Ketelsen
c518b96362
Take tween speed into account when calculating runtime
2018-05-25 15:05:45 +02:00
Rémi Verschelde
37cda57959
Merge pull request #19151 from Web-eWorks/freelook-fixes
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Revert #14753 , as it is buggy and no longer necessary.
2018-05-25 12:52:14 +02:00
Rémi Verschelde
f5bc7156b7
Merge pull request #19139 from KidRigger/master
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Ensures CMD+left and CMD+right only valid for OSX.
2018-05-25 12:00:57 +02:00
Rémi Verschelde
d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
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Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Webster Sheets
1198662b2b
Revert #14753 , as it is buggy and no longer necessary.
2018-05-24 16:10:25 -04:00
Anish
5d3108acbb
Ensures CMD+left and CMD+right only valid for OSX.
...
Fix in #18370 is now only valid for OSX and is reverted for other OS.
Fixes #19042
2018-05-24 15:04:22 +05:30
danilo2205
dc639d334a
Up vector implementation and OrientedPathFollow.
2018-05-20 19:51:56 -03:00
Ibrahn Sahir
2abec59db9
fix for TextEdit::set_text firing signals it shouldn't.
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Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Rémi Verschelde
d6c15bd96a
Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx
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fixed capital A osx
2018-05-18 20:04:31 +02:00
toger5
6476b708d9
fixed capital A osx
2018-05-18 19:46:40 +02:00
toger5
0e015f6023
fixed scrolling in new ispector when using trackpad pan gesture
2018-05-18 18:47:39 +02:00
Juan Linietsky
9b5275b135
-Hid texture flags by default so they dont take so much space
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-make curve texture preview not so large, so its easier to embed the editor
2018-05-18 12:37:18 -03:00
Rémi Verschelde
b003b7d846
Merge pull request #18978 from Chaosus/cubebugfix
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Fix property bug in CubeMesh which prevent it from changing in inspector
2018-05-18 12:47:55 +02:00
Rémi Verschelde
e8dce91481
Revert "Fix color-picker sliders"
2018-05-18 01:49:45 +02:00
tagcup
1bba6eeeb9
Removed incorrect Basis::set_scale().
...
Also added a missing constructor in Basis, and fixed usage of inverse and affine inverse in Transform.
2018-05-17 19:39:04 -04:00
Mariano Javier Suligoy
7eddb80b27
Merge pull request #18960 from isaacremnant/autotile_3x3_minimal
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Restore support for minimal 3x3 autotile sets
2018-05-17 19:57:55 -03:00
Martin Capitanio
c58e155580
Fix color-picker sliders
2018-05-17 23:27:29 +02:00
Juan Linietsky
4b5227ff77
-Ability to open resources in the same window
...
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Chaosus
b3fccc5778
Fix bug in CubeMesh
2018-05-17 19:46:03 +03:00
isaacremnant
e4f0ac558d
Restore support for minimal 3x3 autotile sets
2018-05-17 09:49:14 -04:00
Marcelo Fernandez
b9023715e2
Fix missing return on Navigation2D::get_closest_point_owner
2018-05-17 09:07:25 -03:00
Rémi Verschelde
802ddc6e94
Merge pull request #18862 from endragor/remove-font-width-ceiling
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Ceil char width within Label instead of Font
2018-05-17 09:31:22 +02:00
Gustav Lund
da8fe2f31d
Expose the animation pos to the user for AnimationNodes in AnimationTrees
2018-05-17 09:15:47 +02:00
Mariano Javier Suligoy
ba134d44b8
Merge pull request #15909 from authenticate/tilemap_fix
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TileMap Navigation Fixes
2018-05-16 20:22:19 -03:00
Rémi Verschelde
2cf36651b9
Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error
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ImageTexture.load returns an error code.
2018-05-16 23:23:08 +02:00
Guilherme Felipe
35024d4e7b
Add missing copyright headers
2018-05-16 14:50:44 -03:00
Rémi Verschelde
93c4274941
Merge pull request #18928 from BastiaanOlij/fix_viewport_flags
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Store flags so it isn't lost when viewport isn't setup yet
2018-05-16 15:11:20 +02:00
Bastiaan Olij
0fc4f22522
Store flags so it isn't lost when viewport isn't setup yet
2018-05-16 22:19:45 +10:00
Juan Linietsky
dfd1331690
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
Juan Linietsky
031a445368
Add note about color picker deferred initialization
2018-05-16 08:04:46 -03:00
Juan Linietsky
66dc73f3ca
Merge pull request #18922 from volzhs/fix-segfault
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Fix segfault at quiting editor
2018-05-16 08:02:09 -03:00
Rémi Verschelde
b49cb7d879
Merge pull request #18917 from ReyAnthony/master
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Fix Camera2D drag margin property is affected by zoom property #18912
2018-05-16 11:06:01 +02:00
volzhs
e639db0529
Fix segfault at quiting editor
2018-05-16 16:54:04 +09:00
Rémi Verschelde
69cafb6044
Merge pull request #18910 from PJB3005/18-05-15-fix-textedit-param
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Fix missing registration for new param of TextEdit::cursor_set_line.
2018-05-16 02:38:21 +02:00
Rémi Verschelde
6f4a90592f
Merge pull request #18909 from ianb96/getcharwidthfix
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fix get_char_width for non-latin characters
2018-05-16 02:32:40 +02:00
James
69ee7945d7
Fixing a bug where tilemap navigation would not be accurate after a tilemap exits and then re-enters the tree. Fixing a bug where deleting a tile and then querying navigation would result in an incorrect path if both happened within the same frame.
2018-05-15 20:14:37 -04:00
Anthony Rey
c8a42f98cc
Fix Camera2D drag margin property is affected by zoom property #18912
2018-05-16 01:53:38 +02:00
Juan Linietsky
005b69cf6e
-New inspector.
...
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
Pieter-Jan Briers
0f303c9f43
Fix missing registration for new param of TextEdit::cursor_set_line.
...
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96
ce434bca82
fix get_char_width for non-latin characters
2018-05-15 15:32:09 -04:00
Ian
e1fff4bc09
TextEdit word wrap
2018-05-14 16:17:48 -04:00
Pieter-Jan Briers
622a754584
ImageTexture.load returns an error code.
2018-05-14 19:11:41 +02:00
Ruslan Mustakov
d5a0b5f35b
Ceil char width within Label instead of Font
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Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d
(PR #17504 ) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.
Fixes #18835 .
2018-05-14 20:32:14 +07:00
Rémi Verschelde
aba499965c
Merge pull request #18851 from groud/fix_animatedsprite
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Updates frame timeout when changing speed scale
2018-05-14 08:30:22 +02:00
Rémi Verschelde
dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
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Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Rémi Verschelde
e036eb648b
Merge pull request #18782 from toger5/fix_no_a_input_script_editor_osx
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fixed 'A' input not registered in osx script editor
2018-05-14 07:24:34 +02:00
Michael Alexsander Silva Dias
7f72d6476b
Fixed some warnings found with Cppcheck.
2018-05-14 02:14:56 -03:00
groud
d7f25f7adb
Updates frame timeout when changing speed scale
2018-05-13 23:29:06 +02:00
Hein-Pieter van Braam
3cfb9df325
Revert "Use fake audio playing property in editor"
2018-05-13 21:37:08 +02:00
Hein-Pieter van Braam
24dbe5e310
Merge pull request #17367 from ShyRed/audio_playing_
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Use fake audio playing property in editor
2018-05-13 21:35:44 +02:00
Juan Linietsky
dc7060973c
Merge pull request #18764 from AndreaCatania/rag
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Improved API to active / deactive ragdoll
2018-05-13 15:34:48 -03:00
Hugo Locurcio
814989e106
Add support for bilinear bars in TextureProgress
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These bars will extend from the center to the left and right of
the node, or from the center to the top and bottom of the node
depending on the option selected.
The Clockwise and Counter Clockwise mode will expand the progress
bar both ways in a circular fashion.
2018-05-12 10:23:06 +02:00
Ruslan Mustakov
f34ea810fe
Update oversampling of outlines after window size change
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Fixes #18774 .
2018-05-11 13:59:56 +07:00
toger5
d927e972d1
fixed a input not registered in osx script editor
2018-05-11 04:30:05 +02:00
AndreaCatania
5f66734d2d
Implemented physics material
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Hidden a function
Fixed travis static check
2018-05-11 03:23:09 +02:00
Andrea Catania
5a0119f9e2
Improved API to active / deactive ragdoll
2018-05-10 21:05:00 +02:00
Gabriel Gavilan
b0069bb118
Apply viewport scale to selection update methods. Changed to propper fix sugested by reduz
2018-05-09 20:37:50 +02:00
Charly Mourglia
b09e0454bb
Consider TextEdit paste operation complex.
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Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.
This fixes issue #18325
2018-05-09 14:07:06 +02:00
Deluvi
215150cfbf
get_word_at_pos considers simple and double quotes
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When using the get_word_at_pos function in TextEdit, the function would
return a full string only if this string is surrounded by double quotes
and not by simple quotes.
With this fix, get_word_at_pos will return the full string, whether be a
string surrounded by simple or double quotes.
Fixes #17437
2018-05-09 08:33:57 +02:00
Marcelo Fernandez
e64bbcc429
Fix some enums missing its bind
2018-05-08 21:14:31 -03:00
Max Hilbrunner
e744d12e56
Merge pull request #18709 from Faless/multiplayer_docs
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Rename multiplayer_api to multiplayer, add docs
2018-05-09 01:41:01 +02:00
Webster Sheets
4b545e3105
Fix AtlasTexture usage in Sprite3D.
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Changes as requested in b484d5c
.
2018-05-08 11:22:56 -04:00
Guilherme Silva
d63cc11bee
Change from "search dialog" to "search bar" on help screen
2018-05-08 12:19:32 +00:00
Juan Linietsky
aacd7f012e
Merge pull request #18374 from JFonS/fix_particles_animation
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Fix particle animation controls
2018-05-08 11:34:34 -03:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
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Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Juan Linietsky
47db64ac00
Merge pull request #15258 from RyanStein/bugfix-15241
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Use exact positioning for the ItemList::get_tooltip method.
2018-05-08 10:36:22 -03:00
Juan Linietsky
d5c3fc1522
Merge pull request #15119 from poke1024/visible-subwindows
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More efficient subwindow handling
2018-05-08 09:49:34 -03:00
Juan Linietsky
c54ac6a15d
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibility_loss
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Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08 09:40:44 -03:00
Ruslan Mustakov
863dd9aa46
Always emit dynamic font change in update_oversampling
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Fixes #15787 .
The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
2018-05-08 19:01:15 +07:00
Fabio Alessandrelli
234914c42c
Rename multiplayer_api to just multiplayer.
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Only the class name retain the MultiplayerAPI name
2018-05-08 10:51:04 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
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Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Rémi Verschelde
d7d20b70af
Merge pull request #18619 from mateusak/master
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Add more flexibility to 3X3 autotiles
2018-05-08 08:57:44 +02:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
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- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Max Hilbrunner
6e8e401359
Merge pull request #18701 from GodotExplorer/fix-#18685
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Fix double free for drag preview control in viewport
2018-05-08 08:17:24 +02:00
Max Hilbrunner
b808798772
Merge pull request #18700 from GodotExplorer/fix-#18686
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Add default paramater value for OptionButton::add_icon_item
2018-05-08 08:15:59 +02:00
Geequlim
56c2463f8c
Fix double free for drag preview control in viewport
2018-05-08 13:52:38 +08:00
Geequlim
9ee8ddcd8d
Add default paramater value for OptionButton::add_icon_item
2018-05-08 13:40:52 +08:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
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Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Max Hilbrunner
bdad359d99
Merge pull request #18453 from groud/add_speed_factor
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Adds a speed factor to AnimatedSprite
2018-05-08 07:13:37 +02:00
Juan Linietsky
9b1fdad035
Merge pull request #16122 from ibrahn/sprite-region-with-frames
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Allow use of frames in sprites with texture region enabled.
2018-05-07 20:38:12 -03:00
Juan Linietsky
7b85c9d0ea
Merge pull request #17295 from eon-s/instance-placeholder
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Make InstancePlaceholder more flexible by allowing to instance without removing it.
2018-05-07 20:23:34 -03:00
Juan Linietsky
9f2d54cd68
Added a simpler way to flip faces, closes #17373 and closes #17369
2018-05-07 18:55:05 -03:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
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Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
7175a7f025
Merge pull request #17504 from endragor/fix-oversampling-autowrap
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Ceil dynamic font glyph size
2018-05-07 18:21:11 -03:00
Juan Linietsky
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
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Add ready signal to Node
2018-05-07 17:56:10 -03:00
Juan Linietsky
2ba8b5b27c
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
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Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07 16:33:12 -03:00
Juan Linietsky
3051bb8a81
Merge pull request #17845 from JFonS/disable_spatial_shadows
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Added flag on SpatialMaterial to disable shadows
2018-05-07 16:18:25 -03:00
Juan Linietsky
6d46f73ec3
Merge pull request #11973 from AndreaCatania/ragdoll
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Ragdoll - Physical bone node
2018-05-07 16:12:27 -03:00
AndreaCatania
9e57a07fb6
Implemented ragdoll
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Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
a
Implemented implicit hierarchy.
Improved
Added some physics properties
Added bone offset to preserve COM, partially fixed scaling
work in progress
WIP
wip
Implemented Joint Gizmos
Implemented pin joint joint
Implemented all joints
2018-05-07 21:03:16 +02:00
Juan Linietsky
dff3a2f378
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
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Add additional macos shortcuts for going to start/end of line
2018-05-07 15:59:22 -03:00
Juan Linietsky
b484d5c2d8
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07 15:44:27 -03:00
groud
89fe7e2f92
Adds a speed factor to AnimatedSprite
2018-05-07 18:53:06 +02:00
Michael Alexsander Silva Dias
863eb0e1e0
Added "play_backwards" to the list o functions to autocomplete.
2018-05-07 12:28:55 -03:00
Max Hilbrunner
fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
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RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Juan Linietsky
35322c0678
Merge pull request #18677 from BastiaanOlij/add_no_blend
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Add no-blend canvas item render_mode
2018-05-07 09:44:17 -03:00
Bastiaan Olij
6103c8d7a3
Add no-blend canvas item render_mode
2018-05-07 22:41:12 +10:00
Juan Linietsky
38aaf78325
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
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Added option to viewport to keep linear color
2018-05-07 09:24:39 -03:00
Max Hilbrunner
e15305721d
Merge pull request #18454 from KidRigger/working_timer
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Allows setting the Timer wait_time in start method.
2018-05-07 09:37:11 +02:00
Bastiaan Olij
6f7fefa489
Added option to viewport to keep linear color
2018-05-06 19:28:09 +10:00
Max Hilbrunner
fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
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Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner
eec38da856
Merge pull request #18407 from danilo2205/get_closest_point
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Add methods get_closest_point and get_closest_offset for both Curve2D and Curve3D
2018-05-05 06:56:26 +02:00
mateusak
ab0220affb
Allow uncommon bitmask for autotile - Fixes #16511
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Removes some conditions that were there to create compatibility from 2X2 to 3X3.
Further dissociates 2X2 and 3X3 but adds more flexibility to 3X3.
2018-05-04 19:58:21 -03:00
Juan Linietsky
bf561c4946
Made bone handling for actual Bone2D a special case. Make custom bones appear like a custom (less important) option now.
2018-05-04 16:46:32 -03:00
Rémi Verschelde
0bc07f8ff3
Merge pull request #18480 from BastiaanOlij/add_custom_aabb_to_primitives
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Added custom aabb to primitives
2018-05-04 15:19:30 +02:00