Commit Graph

5784 Commits

Author SHA1 Message Date
PouleyKetchoupp 8df330bacd Allow Label autowrap to cut words when they exceed line width
Fixes #30832
2019-10-16 09:57:44 +02:00
Marcel Admiraal f34deabd10 Correct change made to joints_2d.cpp by 072e403. 2019-10-15 17:55:35 +02:00
Rémi Verschelde 44293db446
Merge pull request #32820 from qarmin/small_fixes_static_analyzer
Small fixes to redundand code, copy paste bugs
2019-10-15 09:54:58 +02:00
LikeLakers2 68552d9a4b Changes the name of all parameters referring to track indices within Animation, to "track_idx" 2019-10-14 18:08:41 -04:00
Aaron Franke aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
Internal changes only
2019-10-14 16:47:42 -04:00
Yuri Roubinsky 0a0c3f7fe0 Fix color of FileDialog icons 2019-10-14 16:23:56 +03:00
qarmin 616ab4fac2 Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
Paulb23 d579d2bf1d Fix undo / redo scrollbar calulations 2019-10-13 15:34:28 +01:00
Paulb23 aea0761b25 Place caret at 0,0 when setting text not at the end 2019-10-13 15:29:20 +01:00
Gilles Roudiere b27ec4aea7 Fixes Sprite frame_coords 2019-10-13 08:44:44 +02:00
Hugo Locurcio c8a8be6dd1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
Rémi Verschelde 062650860a
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Fixes concaveshape not selecting in viewport
2019-10-11 14:55:47 +02:00
Emmanuel Barroga 29690f6aec Fixes concaveshape not selecting in viewport
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-10-11 03:42:36 -07:00
Rémi Verschelde aad4d8648b
Merge pull request #32742 from Chaosus/fix_samplers
Added sampler port to CubeMap, fixed parsing in expresssions
2019-10-11 11:25:00 +02:00
Paul Trojahn bdaedb601c Fix draw_rect
OpenGL uses the diamond exit rule to rasterize lines. If we don't shift
the points down and to the right by 0.5, the line can sometimes miss a
pixel when it shouldn't. The final fragment of a line isn't drawn. By
drawing the lines clockwise, we can avoid a missing pixel in the rectangle.
See section 3.4.1 in the OpenGL 1.5 specification.
Fixes #32279
2019-10-11 10:26:53 +02:00
Yuri Roubinsky b217babca2 [VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s 2019-10-11 10:36:04 +03:00
Rémi Verschelde be0da31f7a
Merge pull request #32628 from Paulb23/issue_32609_set_text_scrollbar
Fixed inserting text at caret not updating scrollbar size
2019-10-11 08:24:13 +02:00
Rodolfo Ribeiro Gomes 58e5c650d7 fix #32711 : Spatial::look_at wrong re-scaling 2019-10-11 02:22:02 -03:00
Rémi Verschelde 2c84a9651f
Merge pull request #32707 from Chaosus/vs_lod_textures
Uses LoD even if UV slot is not used in visual shader textures
2019-10-10 12:37:12 +02:00
Rémi Verschelde cfc26f53d6
Merge pull request #32705 from qarmin/validate_array_index_stylebox
Validate array indexes in StyleBox
2019-10-10 12:14:09 +02:00
Yuri Roubinsky d2fd2f32fc Uses LoD even if UV slot is not used in visual shader textures 2019-10-10 13:11:04 +03:00
qarmin 00b86b29f1 Validate array indexes in StyleBox 2019-10-10 11:48:58 +02:00
Yuri Roubinsky 0ec352213d Removed "rebuild" function from public interface of VisualShader 2019-10-10 12:15:55 +03:00
Rémi Verschelde 220ee9281f
Merge pull request #32674 from Chaosus/vs_fix_cubemaps
Makes cubemaps to be works in visual shaders
2019-10-10 10:16:50 +02:00
Marcel Admiraal a8836ba28d Remove dependency on the editor directory being in the build's include path.
- Add or remove the necessary subdirectorires to the includes to remove
dependency on the editor directory being in the build's include path.
- Ensure includes in modified files conform to style guideline.
- Remove editor from the build include path.
2019-10-10 08:57:00 +02:00
Yuri Roubinsky fec8da3c5e Makes cube maps to be works in visual shaders 2019-10-09 12:13:53 +03:00
Rémi Verschelde 2d6b9f5034
Merge pull request #32649 from qarmin/another_crash_fix_for_tile_map
Fix crash in TileMap::update_cell_bitmask
2019-10-08 22:52:29 +02:00
Rémi Verschelde f46bf8e721
Merge pull request #32411 from YeldhamDev/fix_grid_overflow
Fix GridContainer's children overflowing it when not all slots of a row are occupied
2019-10-08 17:05:32 +02:00
Rémi Verschelde d34c0571d0
Merge pull request #32559 from YeldhamDev/tooltip_scale
Make tooltips have the same scale as their Controls
2019-10-08 16:33:53 +02:00
Rémi Verschelde 45577e4233
Merge pull request #32571 from DavidSichma/rect_flip
Correctly flip texture src region
2019-10-08 16:15:45 +02:00
Rémi Verschelde e2f1b30565
Merge pull request #32618 from nekomatata/sprite-to-polygon
Sprite to polygon conversion improvements
2019-10-08 16:13:38 +02:00
qarmin bb685147f9 Fix crash in TileMap::update_cell_bitmask 2019-10-08 15:46:38 +02:00
Rémi Verschelde 58dd5d0c78 PopupMenu: Fix missing text/xl_text when using add_shortcut
Use macros to ensure that `text`, `xl_text` and `id` are always set
using the same logic.

Fixes #25519.

Also fixes up #26914 when `p_id == -1` handling was only added for a
couple methods instead of all of them.
2019-10-08 09:33:26 +02:00
Rémi Verschelde 63a19df5e6 PopupMenu: Reorder add_* methods in more natural order
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
Rémi Verschelde a65019f41a
Merge pull request #32606 from cbolgiano/bugfix/32294
Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294
2019-10-08 06:34:25 +02:00
devbox f5bb9a98dc 32294: Changed the default_angular_damp value to a float.
32294: Added hints for both 2d/3d linear/angular.

32294: Added hints for both 2d/3d linear/angular.
2019-10-07 18:15:20 -04:00
Paulb23 e5b18cea63 Fixed inserting text at caret not updating scrollbar size 2019-10-07 19:17:32 +01:00
Paulb23 6025a76c78 Fixed drawing the caret at eol when at eol is not visible 2019-10-07 17:24:58 +01:00
PouleyKetchoupp 1e301479da Sprite to polygon conversion improvements
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate
- Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes
- Error popup only when no polygon could be generated at all
- Added option to shrink pixels (to get rid of small separate islands)
- Fixed polygon preview (lines were sometimes not showing along the borders)

Fixes #32564, #29267
2019-10-07 13:19:30 +02:00
Rémi Verschelde f84bf7e8a8
Merge pull request #32351 from nekomatata/texture-rect-size-update
Update TextureRect when its Texture is modified directly
2019-10-07 08:57:17 +02:00
dankan1890 b469ff17e2 Added missing bind_method to TreeItem::get_custom_color().
Fix #32595
2019-10-06 22:07:50 +02:00
Rémi Verschelde c8f6661459
Merge pull request #32569 from qarmin/fix_control_crash
Fix crash in Control functions
2019-10-06 20:50:18 +02:00
qarmin 17344337a9 Fix crash in Control functions 2019-10-05 19:17:07 +02:00
PouleyKetchoupp c7834ee566 Update TextureRect and Sprite when their Texture is modified directly.
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only).

Fixes #32349
2019-10-05 17:32:46 +02:00
David Sichma f73e1fae37 Correctly flip texture src region 2019-10-05 16:51:06 +02:00
Rémi Verschelde 0a4065e514
Merge pull request #32563 from qarmin/fix_tileset_crash
Fix crash in TileMap::fix_invalid_tiles
2019-10-05 11:54:37 +02:00
qarmin f435a6f0b6 Fix crash in TileMap::fix_invalid_tiles 2019-10-05 11:37:38 +02:00
Michael Alexsander 82863b32de Make tooltips have the same scale as their Controls 2019-10-05 02:04:40 -03:00
Rémi Verschelde ee611d149b
Merge pull request #22834 from lupoDharkael/recursive-item
Add call_recursive method to TreeItem
2019-10-04 15:32:14 +02:00
Yuri Roubinsky b11d15d5c3 Makes Texture and TextureUniform in visual shaders to use UV by default 2019-10-03 16:59:49 +03:00
Rémi Verschelde ff9bbf1818
Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainer
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-03 08:39:38 +02:00
Hugo Locurcio 379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.

This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.

This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
Yuri Roubinsky f9e9cc94cd
Merge pull request #32494 from Chaosus/vs_fix_globals
Fix global code in visual shaders if two or more custom nodes are used
2019-10-02 17:28:34 +03:00
Yuri Roubinsky 31ada3b685 Fix global code in visual shaders if two or more custom nodes are used 2019-10-02 17:13:19 +03:00
MrCdK 03d6291aaf Handle scrolling correctly in Tree controls inside ScrollContainers 2019-10-02 12:34:04 +02:00
Rémi Verschelde 42fca4ba27
Merge pull request #32485 from Calinou/macros-add-semicolons
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02 11:53:19 +02:00
Hugo Locurcio aba157865a
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses 2019-10-02 09:57:12 +02:00
Rémi Verschelde 9327eb226a
Revert "Fixes CPUParticles2D not making use of AtlasTextures" 2019-10-02 09:44:06 +02:00
Rémi Verschelde 09bf1b35c0
Merge pull request #32459 from bitstopper/master
Fixes CPUParticles2D not making use of AtlasTextures
2019-10-02 08:48:19 +02:00
clayjohn afaa68628a updated defaults and documentation for GLES2 glow 2019-10-01 07:55:04 -07:00
Rémi Verschelde 871a9d5d56
Merge pull request #32467 from Ternvein/grid-container-min-size-fix
Fix GridContainer children visibility check for min size evaluation
2019-10-01 15:04:11 +02:00
ternvein 848eeafe29 FIX: GridContainer children visibility check for min size evaluation 2019-10-01 16:13:06 +04:00
bitstopper 9f21fcf879 Fixes CPUParticles2D not making use of AtlasTextures
Fixes CPUParticles2D not making use of AtlasTextures #2
2019-10-01 14:04:37 +02:00
Rémi Verschelde b60fdb21e9
Merge pull request #32461 from Chaosus/vs_sampler_type
Added sampler port type for visual shaders
2019-10-01 13:59:27 +02:00
Chaosus f14bcd8cc5 Added sampler port type for visual shaders 2019-10-01 13:20:08 +03:00
Rémi Verschelde e695ac6e7b
Merge pull request #32364 from Relintai/resizeable-texture-progress
TextureProgress: nine_patch_stretch property -> enable stretching for radial fills.
2019-10-01 10:34:21 +02:00
Rémi Verschelde d735ce80b9
Merge pull request #32440 from Ternvein/control-translation-fix
Fix for WindowDialog and Tabs controls translation
2019-10-01 10:27:10 +02:00
Rémi Verschelde fed1d5151e
Merge pull request #32450 from soumyalahiri/rotation-adjustment
Altered rotation_degrees range
2019-10-01 10:25:37 +02:00
Rémi Verschelde 1f40117caa
Merge pull request #31845 from clayjohn/GLES2-BCS
Implement DOF blur, Glow, and BCS in GLES2
2019-10-01 09:21:31 +02:00
Rémi Verschelde 7e3dcf54ea
Merge pull request #30919 from nekomatata/timer-update-transform-fix
Fix GPU particle transform delay when created on SceneTree timer timeout
2019-10-01 06:54:09 +02:00
Relintai 108068ab41 Make TextureProgress's nine_patch_stretch property to enable stretching for radial fills. 2019-09-30 20:58:29 +02:00
Soumya Lahiri a1b2364dba Altered rotation_degrees range 2019-09-30 20:43:57 +05:30
clayjohn 82f63633d1 Implement DOF blur, Glow, and BCS in GLES2 2019-09-30 08:04:31 -07:00
ternvein 118940e7c5 FIX: Tabs text translation 2019-09-30 13:56:20 +04:00
ternvein efc8314516 FIX: WindowDialog title translation 2019-09-30 13:07:47 +04:00
Rémi Verschelde d4ff03c0e8
Merge pull request #32390 from lupoDharkael/timer-tree
TextEdit: Fix timer inside tree warning
2019-09-30 07:37:59 +02:00
Rodolfo Ribeiro Gomes 20b493f790 fix dynamic font crash if no available font size 2019-09-29 12:05:11 -03:00
Michael Alexsander Silva Dias 24ed6b58e1 Make empty columns automatically expand in GridContainer 2019-09-28 09:49:58 -03:00
Michael Alexsander Silva Dias 07f3a129c6 Fix GridContainer's children overflowing it when not all slots of a row are occupied 2019-09-28 02:57:11 -03:00
Rémi Verschelde d0e45e78a4 doc: Sync classref with current source
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27 22:16:42 +02:00
Rémi Verschelde 5966c6b646
Merge pull request #32379 from Calinou/colorpicker-add-overbright-indicator
Draw an indicator to denote overbright colors in ColorPicker
2019-09-27 22:03:22 +02:00
Rémi Verschelde 34404a4c95
Merge pull request #32380 from fire/skin_registration
Update when the skeleton skin is changed.
2019-09-27 21:51:35 +02:00
Rémi Verschelde 5cb926a001
Merge pull request #29681 from swarnimarun/vs-graph-unification
Visual Script Graph Unification
2019-09-27 15:54:37 +02:00
Hugo Locurcio 70c4e96623
Draw an indicator to denote overbright colors in ColorPicker
This makes it faster to distinguish overbright colors from
"standard" colors.
2019-09-27 15:28:42 +02:00
lupoDharkael cb22a875aa TextEdit: Fix timer inside tree warning 2019-09-27 13:57:20 +02:00
Rémi Verschelde fd0ad20122
Merge pull request #32369 from ndarilek/get_button_tooltip
Implement `TreeItem.get_button_tooltip(column, idx)`.
2019-09-27 08:16:36 +02:00
Rémi Verschelde 17a81a32d8
Merge pull request #32354 from Relintai/rich-text-label-struct-refactor
Implement #32347 - (RichTextLabel's Item's should be structs)
2019-09-27 08:03:55 +02:00
K. S. Ernest Lee ea76f4805b Update when the skeleton skin is changed. 2019-09-26 19:44:51 -07:00
Nils ANDRÉ-CHANG 0024dd7bb5 Merge branch 'master' into tab_key 2019-09-26 20:36:12 +01:00
Nolan Darilek 5629a006d9 #14011: Implement `TreeItem.get_button_tooltip(column, idx)`.
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included.

For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label.
2019-09-26 10:41:02 -05:00
K. S. Ernest (iFIre) Lee 0b48f53905 Restore bone_custom_pose in skeletons 2019-09-26 04:06:47 -07:00
Rémi Verschelde 04032a9445
Merge pull request #32308 from Calinou/meshlibrary-item-preview-editor-only
Mention `MeshLibrary.get_item_preview()` not working in running project
2019-09-26 12:36:52 +02:00
bob 943471dd02 Fix TileMap world_to_map rounding issue for negative integers
The previous code would fail for negative integer values like -3.0
(would return -4 instead of -3).

Fixes #31468.
2019-09-26 08:47:24 +02:00
Relintai 25704e81fa Implement #32347 - RichTextLabel's Item and Item* structs should not inherit Object, it's too expensive 2019-09-26 01:26:02 +02:00
Swarnim Arun 59738e3fa3
Visualscript editor graph unification & refactoring
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
2019-09-26 01:53:58 +05:30
Hugo Locurcio a199e2b263
Mention `MeshLibrary.get_item_preview()` not working in running project 2019-09-25 22:01:59 +02:00
Rémi Verschelde 351c45a461
Merge pull request #32047 from codecustard/fix_scrollwheel_triggering_focus_change
Fix scrollwheel triggering focus change
2019-09-25 15:23:47 +02:00
Rémi Verschelde 076dc9803a
Merge pull request #32119 from Calinou/unify-axis-colors
Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
Rémi Verschelde dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin 17732fe698 Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
Michael Alexsander Silva Dias d24513911d Make LineEdit's minimal size adapt to its icons 2019-09-25 00:46:29 -03:00
Rémi Verschelde 0c3335d1f3
Merge pull request #32309 from clayjohn/particles_tex_scale
Fix particles scale randomization
2019-09-24 18:05:44 +02:00
clayjohn bc94203add fix particles scale randomization 2019-09-24 08:03:53 -07:00
Rémi Verschelde 2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde 823c3def72 Fix copyright headers and style issues 2019-09-24 11:52:06 +02:00
Rémi Verschelde 4f294b958f doc: Sync classref with current source
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde cefa56ef1f
Merge pull request #31935 from aole/Change-minimum-size-when-theme-changed
Change minimum size when theme changed
2019-09-24 11:13:44 +02:00
Rémi Verschelde a7b95d1934
Merge pull request #32267 from YeldhamDev/fix_tab_icons
Fix various problems with tab-related icons
2019-09-24 10:45:40 +02:00
Rémi Verschelde 329c54453e
Merge pull request #32202 from Relintai/fix-crash-in-rich-text-label
Fix crash on some platforms in RichTextLabel.
2019-09-24 09:30:14 +02:00
Rémi Verschelde 0ea54eeb06
Merge pull request #30497 from Calinou/editor-gizmos-change-notify
Notify changes in properties that can be edited by 3D gizmos
2019-09-23 22:22:49 +02:00
Rémi Verschelde 159470df08
Merge pull request #32275 from godotengine/skin_support
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Rémi Verschelde fc47569be9
Merge pull request #32232 from Paulb23/issue_32070_goto_doc_when_selecting
Fixed going to doc reference while selecting text
2019-09-23 15:00:41 +02:00
RaphaelHunter 101f1b802b fix kinematicBody2D jitters when sync_to_physics is turned on, closes #28181 2019-09-23 20:01:01 +08:00
Rémi Verschelde 393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde 791da4cb83
Merge pull request #32048 from YeldhamDev/lineedit_right_icon_fix
Expose LineEdit's 'right_icon' and fix icon size
2019-09-23 09:51:45 +02:00
Rémi Verschelde cf1e914897
Merge pull request #32027 from lupoDharkael/group-order
Preserve group order in scene files
2019-09-23 09:24:56 +02:00
Rémi Verschelde 0782082433
Merge pull request #32003 from codecustard/fix_optionbutton_not_selecting
Fixes OptionButton Not Updating Current Selection
2019-09-23 08:46:09 +02:00
Michael Alexsander Silva Dias 94ad89a5fb Fix various problems with tab-related icons 2019-09-22 23:08:14 -03:00
Rémi Verschelde 0928e82027
Merge pull request #29895 from ptrojahn/menukey
Support menu key in TextEdit and LineEdit controls
2019-09-22 21:21:13 +02:00
qarmin 50be65bf43 Changed some code found by Clang Tidy and Coverity 2019-09-22 18:45:08 +02:00
Paul Trojahn ba24bc1e04 Support menu key in TextEdit and LineEdit controls
Related to #15542
2019-09-22 12:06:24 +02:00
Michael Alexsander Silva Dias 5d03aa12c9 Expose LineEdit's 'right_icon' and fix icon size 2019-09-21 21:14:14 -03:00
Paulb23 ef3455f236 Fixed going to doc reference while selecting text 2019-09-21 13:45:20 +01:00
Rémi Verschelde 2e065d8ad0
Merge pull request #32064 from m4gr3d/propagate_gl_surface_events
Notify for app pause and resume events on Android
2019-09-20 23:18:40 +02:00
Rémi Verschelde f7cd50e900
Merge pull request #32206 from Calinou/remove-unused-tree-constants
Remove an unused icon and constant in Tree
2019-09-20 23:14:50 +02:00
Hugo Locurcio 40a5de97e6
Remove an unused icon and constant in Tree 2019-09-20 17:50:13 +02:00
Rémi Verschelde 48db920f4a
Merge pull request #32190 from KoBeWi/undo_redo_stuff
Fix autocompletion undo
2019-09-20 17:22:11 +02:00
Rémi Verschelde c74b54f229
Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dim
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20 17:13:44 +02:00
Rémi Verschelde fdc2463a1b
Merge pull request #32150 from luzpaz/typos
Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
Tomasz Chabora a28d18f554 Load overrides if getting style from current class 2019-09-20 13:48:24 +02:00
fhuya a7712cc9e4 Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 2019-09-19 13:29:49 -07:00
luz.paz 91ecd7b6a6 Fix misc. source comment typos
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde 1e73a44e24
Merge pull request #31904 from byfron/styleboxflag_uvcoords
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19 20:04:46 +02:00
Rémi Verschelde fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Relintai 838e474e66 Fix crash on some platforms in RichTextLabel. 2019-09-19 19:25:11 +02:00
Michael Alexsander Silva Dias 53c9eaf933 Fix editor dimming being disabled when a dialog is closed even when others are open 2019-09-19 00:46:10 -03:00
Juan Linietsky d81ddaf33e Added skin support and simplified APIs to override bone position. 2019-09-18 19:46:32 -03:00
Yuri Rou 6dcd4379ca Some formatting fixes in visual_shader_nodes.cpp 2019-09-18 19:04:40 +03:00
Tomasz Chabora d630472b98 Fix autocompletion undo 2019-09-18 16:26:33 +02:00
Hugo Locurcio c2bcc3f700
Use the same axis colors consistently in the 2D and 3D editors 2019-09-13 14:08:41 +02:00
Eoin O'Neill ebc6fb9869 Fix Sanitization Bug
From issue #32089 -- I messed up the property hints by putting them
in the wrong location. Should be working as intended now.
2019-09-11 16:39:24 -07:00
Emmanuel Barroga b8007b3947 Fix scrollwheel triggering focus change
Clicking or using the scrollwheel outside of the focused control triggers a focus change. This makes sense for mouse clicks, but scrollwheeling outside the focuses control does not. This PR ignores scrollwheeling outside of the focused control.
2019-09-08 18:13:44 -07:00
lupoDharkael d6269e1bc0 Preserve group order in scene files 2019-09-07 15:54:53 +02:00
Emmanuel Barroga b678d68224 Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection.
2019-09-07 06:06:36 -07:00
Emmanuel Barroga c2b902af4b Fixes OptionButton Not Updating if Current Selection Already Selected
When the option button's current selection is updated to a different text/icon, the selected option does not update until you unselect the option and then select it again.
2019-09-05 22:17:48 -07:00
Fabio Alessandrelli 768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
Add network profiler
2019-09-05 16:34:36 +02:00
jfons 8244f535cd Add network profiler 2019-09-05 09:48:36 +02:00
Rémi Verschelde 8bcf6ca953
Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973
CharFXTransform Type Hint Error
2019-09-05 09:46:34 +02:00
Chaosus89 c188c5597f Removed useless code from Switch in visual shader 2019-09-05 09:07:13 +03:00
Chaosus89 bd507739ea Fix formatting error for bool in resulted code of visual shader 2019-09-05 08:32:24 +03:00
Eoin O'Neill b85b2da988 Bug Fix 31973 Type Hint Error
Fixed a bug introduced in my previous PR involving CharFXTransform not
allowing the use of type hinting. Should now work properly. This should
also help with Godot Mono issues...
2019-09-04 16:42:51 -07:00
Yuri Roubinsky aadbb66dc2
Merge pull request #31926 from Chaosus/vs_switch
Some improvements for Switch node in visual shaders
2019-09-04 19:21:54 +03:00
Chaosus89 bf3024c172 Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders 2019-09-04 18:24:44 +03:00
Chaosus89 54f0889f20 Fix parsing array indexing symbol in visual shader expression 2019-09-04 16:01:41 +03:00
Rémi Verschelde 3d76eb8938
Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plus
RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions
2019-09-04 14:49:55 +02:00
Rémi Verschelde 56123ece32
Merge pull request #31955 from nekomatata/fix-caret-blink-timer
TextEdit & LineEdit caret blink timers run only when focused
2019-09-04 14:48:38 +02:00
Bojidar Marinov 6c4407bae4
Add overriden properties to the documentation
Fixes #31855
2019-09-04 15:21:40 +03:00
PouleyKetchoupp 5fdea32622 TextEdit & LineEdit caret blink timers run only when focused (fixes #31936) 2019-09-04 13:06:15 +02:00
lupoDharkael 306e64a9f5 Add call_recursive method to TreeItem 2019-09-04 12:42:08 +02:00
Rémi Verschelde b679f622d8
Merge pull request #31618 from fjordyo0707/fix_mesh_edges
Fix the edges of the mesh vertex
2019-09-04 08:53:29 +02:00
Eoin O'Neill feedd6c615 Update RichTextLabel to support real time effects and custom BBCodes.
Added a new ItemFX type to RichTextLabel which supports dynamic text
effects.

RichTextEffect Resource Type was added which can be extended for more
real time text effects.
2019-09-03 15:36:19 -07:00
Bhupendra Aole 7a27abae49 Change minimum size when theme changed
Need to call minimum_size_changed on controls whenever the theme is changed.

Fixes godotengine#29816
2019-09-03 14:56:56 -04:00
Rémi Verschelde 750f8d4926
Merge pull request #31844 from 2shady4u/TweenInSceneTree
Timer and Tween check if they are in SceneTree when starting
2019-09-03 18:35:20 +02:00
Chaosus89 a79d8e3b8f Some improvements for Switch node in visual shaders 2019-09-03 15:11:02 +03:00
shaderbeast 5e337b31eb Added is_inside_tree() check in both Timer and Tween
Tween now throws error and doesnt even execute.
2019-09-03 13:26:41 +02:00
Rémi Verschelde 331bb5a8c6
Merge pull request #31295 from fstiewitz/focus-rect-issue
Fix get_meta error and visual bug when editing scene with keyboard
2019-09-03 13:11:41 +02:00
Rémi Verschelde 4dfea5fc9c
Merge pull request #31389 from Calinou/add-node-comments
Add an `editor_description` property to Node for documentation purposes
2019-09-03 12:55:22 +02:00
Rémi Verschelde 720065c721
Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error
Prevent move_and_slide() to generate an error.
2019-09-03 12:51:42 +02:00
Rémi Verschelde ad9f39108f
Merge pull request #31507 from YeldhamDev/button_icon_expand
Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03 12:51:22 +02:00
Rémi Verschelde dd7c4c62ab
Merge pull request #31782 from aole/persist-ColorPicker-color-mode
Persist ColorPicker color mode
2019-09-03 12:36:04 +02:00
Rémi Verschelde a1fe20a57e
Merge pull request #31880 from nekomatata/joystick-ui-navigation
Fixed UI navigation using joy axis inputs
2019-09-03 12:02:18 +02:00
Rémi Verschelde 413db5d8ff
Merge pull request #31889 from Calinou/gradient-editor-add-snapping
Implement snapping in the Gradient editor
2019-09-02 22:12:04 +02:00
byfron b7ed4829ba Computes UV coordinates of the canvas_item vertices of StyleBoxFlat 2019-09-02 20:57:43 +02:00
Tomasz Chabora 892318f5c7 Add autocomplete support for change_scene() 2019-09-02 19:07:02 +02:00
amakarenko 544c39d1e7 Fix editor infinit loop in search_prev
Fixes godotengine#31328
2019-09-02 15:15:55 +03:00
Hugo Locurcio 98a0c2b20f
Implement snapping in the Gradient editor
Holding Ctrl will snap the selected point's position
by increments of 0.1. Holding Ctrl + Shift will snap by increments
of 0.025 instead.

The previous behavior is preserved when holding just Shift (snapping
to other gradient points).
2019-09-02 13:37:27 +02:00
Rémi Verschelde 7e731bbce2
Merge pull request #31878 from aole/Initialize-TileMap-Custom-Transform
Initialize TileMap Custom Transform
2019-09-02 10:35:56 +02:00
Michael Alexsander Silva Dias 5f28a2f978 Fix multiline texts not updating its contents correctly in the inspector 2019-09-02 01:17:11 -03:00
PouleyKetchoupp 01c9ad1cdf Fixed UI navigation using joy axis inputs
Fixes #31879
2019-09-02 04:36:58 +02:00
Bhupendra Aole 0b5a600564 Initialize TileMap Custom Transform
Initialize TileMap Custom Transform to same as Cell Size (64).
Fixes #30948.
2019-09-01 19:33:45 -04:00
Tomasz Chabora aa444453b8 Ignore size of hidden scrollbars in ScrollContainer 2019-09-01 18:31:32 +02:00
Yuri Roubinsky ff65489ddc
Fix semicolon parsing in visual shader expression (#31857)
Fix semicolon parsing in visual shader expression
2019-09-01 14:45:22 +03:00
Rémi Verschelde a02d2fdb84
Merge pull request #31848 from Chaosus/fix_graph_resizer_style
Fix resizer icon visiblity on light theme in GraphNode
2019-09-01 12:30:52 +02:00
Chaosus89 a68ea5721f Fix semicolon parsing in visual shader expression 2019-09-01 13:12:33 +03:00
Yuri Roubinsky 5dd51a5b3b
Fix visual shader expression parsing (#31853)
Fix visual shader expression parsing
2019-09-01 12:29:22 +03:00
Chaosus89 466a9ffdc6 Fix visual shader expression parsing 2019-09-01 12:14:20 +03:00
Rémi Verschelde 979e772947
Merge pull request #31839 from Calinou/canvasitem-update-only-if-needed
Call some CanvasItem property setters only if needed
2019-09-01 10:11:28 +02:00
Chaosus89 8fd8589547 Fix resizer icon visiblity on light theme in GraphNode 2019-09-01 09:12:26 +03:00
Rémi Verschelde 00aabec8bb
Merge pull request #31828 from Paulb23/minimap_drag_less_then_control
Fix minimap drag when height is less then control size
2019-08-31 22:09:53 +02:00
Hugo Locurcio 8c8dc6f026
Call some CanvasItem property setters only if needed
The CanvasItem property setters `set_modulate`, `set_self_modulate`
and `set_light_mask` have some side effects that don't need to be run
if the value hasn't changed.

This closes #31777.
2019-08-31 21:53:02 +02:00
Rémi Verschelde b17b51d970
Merge pull request #31825 from fstiewitz/viewport-container-input
Fix object picking inside ViewportContainers
2019-08-31 17:25:11 +02:00
merumelu 5c7c7dbcb5 HTTPRequest: include faulty URLs in error texts 2019-08-31 16:57:46 +02:00
Paulb23 b1aaeb07ea Fix minimap drag when height is less then control size 2019-08-31 15:43:19 +01:00
Fabian Stiewitz 21b6be28ea process unhandled input in ViewportContainer 2019-08-31 14:51:16 +02:00
Bhupendra Aole 1de3ec911f Default ColorPicker color mode setting
There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
2019-08-31 00:34:33 -04:00
Rémi Verschelde 4f6eb3610f
Merge pull request #31805 from YeldhamDev/collision_object_unneeded_checks
Remove some unneeded checks in CollisionObject(2D)
2019-08-30 20:08:33 +02:00
Rémi Verschelde 9fc359411f
Merge pull request #31803 from KoBeWi/minicursor
Don't change cursor when minimap is disabled
2019-08-30 20:08:21 +02:00
Rémi Verschelde bbaf35c4f5
Merge pull request #31797 from KoBeWi/release_the_lookup
Perform symbol lookup on button release
2019-08-30 20:07:53 +02:00
Michael Alexsander Silva Dias c902066bb5 Remove some unneeded checks in CollisionObject(2D) 2019-08-30 14:22:46 -03:00
Tomasz Chabora b0805a1b53 Don't change cursor when minimap is disabled 2019-08-30 19:13:53 +02:00
Rémi Verschelde ba854bbc7b
Merge pull request #31796 from Chaosus/fix_icons
Fixed GraphEdit header icons to make them update when theme is changed
2019-08-30 16:38:38 +02:00
Tomasz Chabora b55b3d71a8 Perform symbol lookup on button release 2019-08-30 16:19:25 +02:00
Rémi Verschelde efbd2bbf18
Merge pull request #31792 from Calinou/spinbox-expression-ignore-prefix-suffix
Ignore the prefix and suffix in the SpinBox expression
2019-08-30 16:09:06 +02:00
Chaosus89 fde0579ed1 Fixed GraphEdit header icons to make them update when theme is changed 2019-08-30 17:00:25 +03:00
Rémi Verschelde 58e7cbccc0
Merge pull request #30927 from mahubu/console-multi-selection-cursor
Change cursor to multi-selection cursor when selecting text in RichTextLabel
2019-08-30 15:05:54 +02:00
Hugo Locurcio 68f0d21cc4
Ignore the prefix and suffix in the SpinBox expression
This fixes a regression caused by
86a31e9e38.
2019-08-30 14:28:32 +02:00
Rémi Verschelde ca652bbc47
Merge pull request #25353 from azagaya/master
Use also invisible tabs to calculate minimum size of tab container
2019-08-30 13:58:37 +02:00
azagaya fa6f86b886 Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation. 2019-08-30 08:33:32 -03:00
Hugo Locurcio 86a31e9e38
Calculate the SpinBox value using the Expression class
This closes #31780.
2019-08-29 23:50:56 +02:00
Michael Alexsander Silva Dias 9b09daa8c5 Add feature to Button to make its icon expand/shrink with the button's size 2019-08-29 11:25:00 -03:00
Rémi Verschelde 9762372329
Merge pull request #30635 from KoBeWi/billbo_3dns
Add a Billboard property for Sprite3D
2019-08-29 13:06:37 +02:00
Michael Alexsander Silva Dias da5195fc92 Fix wrong offset in Button when alignment is set to left 2019-08-28 23:12:22 -03:00
Tomasz Chabora b055ade1c3 Add a Billboard property for Sprite3D 2019-08-28 23:00:44 +02:00
Rémi Verschelde ebf293d545
Merge pull request #31717 from Calinou/tweak-default-fog-depth-end
Tweak the default fog depth end to use a fixed value
2019-08-28 21:28:39 +02:00
Rémi Verschelde 185072015f
Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type
Fix the return type of NativeScript::new in API json
2019-08-28 09:15:40 +02:00
Hugo Locurcio bc1b2b96e1
Tweak the default fog depth end to use a fixed value
The previous value (0) was a special case in the fog shader.
It made the shader use the Camera's `far` value as the fog depth end
value, which led to an inconsistency in the fog rendering between
the editor and a running project. This is because the editor camera
uses a `far` property of 500 by default, whereas the Camera node's
`far` property is set to 100 by default.

The new fixed value is equal to the default `far` property in Camera,
which leads to a consistent appearance between the editor and a running
project.

This closes #31686.
2019-08-27 18:32:05 +02:00
Robin Hübner 4817595c0e
fix otherwise unitialized variables, found in #31694 2019-08-27 17:13:08 +02:00
Rémi Verschelde 9650531bc5
Merge pull request #31685 from merumelu/referencerect-with-advanced-gui-disabled
Register ReferenceRect when building with ADVANCED_GUI_DISABLED
2019-08-27 08:22:49 +02:00
Rémi Verschelde 2f63811c9a
Merge pull request #25656 from bruvzg/macos_multi_instances
[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26 22:04:37 +02:00
merumelu 32ae896eef Register ReferenceRect when building with ADVANCED_GUI_DISABLED 2019-08-26 19:47:24 +02:00
Michael Alexsander Silva Dias 9c36d893e3 Fix Multiline texts not updating correcly inside arrays 2019-08-26 13:47:33 -03:00
toasteater a919f5e614 Fix return type of Control::get_drag_data in API json
Control::get_drag_data is a virtual method that returns Variant, but have the
Object type in its MethodInfo.

This changes the MethodInfo of Control::get_drag_data
2019-08-26 16:38:16 +00:00
bruvzg db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. 2019-08-26 16:45:49 +03:00
Milan Davidovic c12ce2b4dd Prevent move_and_slide() to generate an error.
When moving KinematicBody2D from one scene to another and not freeing
the old scene, the first call to move_and_slide() in the new scene will
generate an error because KinematicBody2D keeps internaly a
RID on_floor_body of a body resource in the old scene which no more has
a space assigned.

To fix this, on_floor_body is set to empty RID in response to
NOTIFICATION_ENTER_TREE notification of KinematicBody2D and
KinematicBody. Also all other data related to move_and_slide() is reset:
floor, ceiling, wall flags, colliders vector, floor_velocity.

This fixes #31416.
2019-08-26 15:10:15 +02:00
Rémi Verschelde 0985d5fa99
Merge pull request #31496 from nekomatata/fix-text-edit-insert-selection
Update TextEdit selection when inserting line
2019-08-25 22:33:23 +02:00
Rémi Verschelde 41b5c62952
Merge pull request #31654 from Paulb23/minimap_fixes
Viewport highlight, colour cache and minimap scrolling fixes.
2019-08-25 22:32:05 +02:00
Paulb23 32d5427f55 Refactor TextEdit control height calculations 2019-08-25 14:49:13 +01:00
PouleyKetchoupp bc839ed3f3 Update TextEdit selection & cursor when inserting line
Fixes #31458
2019-08-25 15:43:45 +02:00
Paulb23 c5b5c6b49b Minimap scroll now acts similar to scrollbar 2019-08-25 14:43:11 +01:00
Rémi Verschelde 0d37f198f5
Merge pull request #31628 from merumelu/treeitem-icon-modulate
Tree: fix and expose icon modulation
2019-08-25 10:49:26 +02:00
Yuri Roubinski 4efa1b6906 Disallow undo/redo in readonly TextEdit's 2019-08-25 09:57:59 +03:00
merumelu eac0af5892 Tree: fix and expose icon modulation 2019-08-24 17:37:22 +02:00
Paulb23 ec4d2b26ec Fixed syntax highlighting cache not clearing final line 2019-08-24 15:21:45 +01:00
Paulb23 b75c2b6d76 Adjust viewport colour based on background colour 2019-08-24 14:33:55 +01:00
fjordyo 4c28053ead Fix the edges of the mesh vertex 2019-08-24 10:27:22 +08:00
Hugo Locurcio 9eb10f1e4a
Add an `editor_description` property to Node for documentation purposes
It is implemented using editor-only metadata, in a way similar to
edit locking or Position2D gizmo extents.

This closes #2082.
2019-08-23 15:53:07 +02:00
Rémi Verschelde 791d7f78b5
Merge pull request #31593 from SaracenOne/project_theme_shutdown_fix
Fixes issue with project_default_theme not being cleaned up
2019-08-23 11:26:33 +02:00
Saracen 08ceef2e39 Fixes issue with project_default_theme not being dereferenced on cleanup. 2019-08-23 09:18:42 +01:00
Rémi Verschelde 98ccdc0889
Merge pull request #30398 from tomasantunes/master2
Increase color preset slots
2019-08-23 09:19:11 +02:00
Rémi Verschelde bfed4b6a97
Merge pull request #31014 from DavidSichma/kinematic_angle
Fix floor_max_angle comparison for impossible angles
2019-08-23 09:10:38 +02:00
Rémi Verschelde d5675c3996
Merge pull request #31575 from creikey/increase-anchor-precision
Increase control node's anchor precision
2019-08-23 08:22:33 +02:00
Paulb23 a5c1830a43 Fix minimap mouse click resolving to -1 2019-08-22 20:07:16 +01:00
Cameron Reikes 5deb83e041 Increase control node's anchor precision 2019-08-22 11:04:24 -07:00
Rémi Verschelde bff0458bcc
Merge pull request #31386 from raphael10241024/fix_inertia
Fix custom inertia in physics2d
2019-08-22 15:41:35 +02:00
RaphaelHunter 74713fe970 Fix custom inertia in physics2d, closes#30838 2019-08-22 20:30:03 +08:00
Yuri Roubinski 725e5d15ff Added "editable" property to VisualShaderGroupNode 2019-08-22 15:12:18 +03:00
Paulb23 0cea72273f Add minimap to text_edit 2019-08-21 23:48:46 +01:00
Paulb23 895a15b321 Add syntax highlighting cache 2019-08-21 23:36:49 +01:00
Hugo Locurcio e1b9004b0f
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
The custom color introduced in be8d569744
had the same name as the "folder" icon, which could cause conflicts
in the generated documentation.

The new name is also more self-explanatory.
2019-08-21 18:43:01 +02:00
Rémi Verschelde 14c2f2fe28
Merge pull request #31450 from GodotExplorer/fix-31425
Fix filter quotes wraped insert completion options
2019-08-21 17:20:11 +02:00