.. |
@GlobalScope.xml
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[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
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2022-12-15 23:16:02 +02:00 |
AABB.xml
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AESContext.xml
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AStar2D.xml
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AStar3D.xml
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AStarGrid2D.xml
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Divide `AStarGrid2D::default_heuristic` into two different heuristics
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2022-12-24 09:31:02 +03:00 |
AcceptDialog.xml
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AnimatableBody2D.xml
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AnimatableBody3D.xml
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AnimatedSprite2D.xml
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`AnimatedSprite{2D,3D}` improvements
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2023-01-05 13:13:25 +03:00 |
AnimatedSprite3D.xml
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`AnimatedSprite{2D,3D}` improvements
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2023-01-05 13:13:25 +03:00 |
AnimatedTexture.xml
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Animation.xml
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Add inspector plugin for key time edit & Change find key argument
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2022-12-22 10:03:06 +09:00 |
AnimationLibrary.xml
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AnimationNode.xml
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Simplify some editor plugin logic and remove dead code
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2023-01-05 21:04:54 +03:00 |
AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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AnimationNodeStateMachineTransition.xml
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Change auto_advance flag to advance_mode enum and unify with disabled flag.
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2022-12-16 07:42:59 +00:00 |
AnimationNodeSync.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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AnimationPlayer.xml
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AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Add animation_started/finished signals to AnimationTree
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2022-12-21 01:20:22 +09:00 |
Area2D.xml
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Improve signal documentation for Area2D/3D
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2022-12-12 23:15:14 +03:00 |
Area3D.xml
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Improve signal documentation for Area2D/3D
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2022-12-12 23:15:14 +03:00 |
Array.xml
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ArrayMesh.xml
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changed wording for ArrayMesh::regen_normal_maps' description
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2022-12-23 00:30:13 -08:00 |
ArrayOccluder3D.xml
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AspectRatioContainer.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioListener2D.xml
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AudioListener3D.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamRandomizer.xml
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Add optional arguments to AudioStreamRandomizer
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2022-12-20 18:48:02 -05:00 |
AudioStreamWAV.xml
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BackBufferCopy.xml
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Fix BackBufferCopy `rect` property appearing when not relevant in inspector
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2022-12-08 19:52:48 +01:00 |
BaseButton.xml
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BaseMaterial3D.xml
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Ignore depth draw optimization when using depth draw alpha prepass
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2023-01-03 12:33:07 -08:00 |
Basis.xml
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BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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BoneMap.xml
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BoxContainer.xml
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BoxMesh.xml
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BoxOccluder3D.xml
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BoxShape3D.xml
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Button.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
ButtonGroup.xml
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Add configuration warning when ButtonGroup is used with non-toggleable buttons
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2022-12-22 06:59:47 +01:00 |
CPUParticles2D.xml
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CPUParticles3D.xml
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Callable.xml
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CallbackTweener.xml
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Camera2D.xml
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Camera3D.xml
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CameraAttributes.xml
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CameraAttributesPhysical.xml
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CameraAttributesPractical.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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Various fixes and documentation for CanvasGroup
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2022-12-13 10:22:18 -08:00 |
CanvasItem.xml
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Merge pull request #70219 from bruvzg/msdf_outline_scaling
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2022-12-19 16:26:56 +01:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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Merge pull request #59682 from Sauermann/fix-following-viewport-transform
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2022-12-19 16:26:19 +01:00 |
CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharFXTransform.xml
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[RichTextEffect] Restore missing `relative_index` property.
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2022-12-02 09:50:54 +02:00 |
CharacterBody2D.xml
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CharacterBody3D.xml
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Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocity
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2023-01-03 12:39:35 +01:00 |
CheckBox.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
CheckButton.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
CircleShape2D.xml
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ClassDB.xml
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CodeEdit.xml
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fix typo 'comleption' -> 'completion'
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2023-01-06 19:52:19 +01:00 |
CodeHighlighter.xml
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CollisionObject2D.xml
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Use capitalized ID in the doc
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2022-12-08 09:40:49 +08:00 |
CollisionObject3D.xml
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Use capitalized ID in the doc
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2022-12-08 09:40:49 +08:00 |
CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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C#: Synchronize Color with Core
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2022-12-16 03:04:05 +01:00 |
ColorPicker.xml
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Merge pull request #68255 from jbcolli2/ColorPickerBug
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2022-12-21 22:25:14 +01:00 |
ColorPickerButton.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
ColorRect.xml
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CompressedCubemap.xml
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CompressedCubemapArray.xml
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CompressedTexture2D.xml
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CompressedTexture2DArray.xml
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CompressedTexture3D.xml
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CompressedTextureLayered.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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ConfigFile.xml
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ConfirmationDialog.xml
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Container.xml
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Control.xml
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Restore 'rotation_degrees' properties.
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2022-12-19 10:59:47 +01:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve.xml
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Curve2D.xml
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Refactor baking code for Curve2D
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2022-12-05 21:22:05 +08:00 |
Curve3D.xml
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Fix typos with codespell
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2022-12-15 12:24:08 +01:00 |
CurveTexture.xml
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CurveXYZTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DTLSServer.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Dictionary.xml
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Fix typos with codespell
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2022-12-15 12:24:08 +01:00 |
DirAccess.xml
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DirectionalLight2D.xml
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DirectionalLight3D.xml
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DisplayServer.xml
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Fix doc for position of captured mouse
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2023-01-10 10:26:14 +01:00 |
EditorCommandPalette.xml
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EditorDebuggerPlugin.xml
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EditorDebuggerSession.xml
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EditorExportPlatform.xml
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EditorExportPlugin.xml
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EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorFileSystemImportFormatSupportQuery.xml
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EditorImportPlugin.xml
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EditorInspector.xml
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EditorInspectorPlugin.xml
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EditorInterface.xml
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EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPaths.xml
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Only support XDG directory path configuration on Linux
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2022-12-12 11:43:16 +01:00 |
EditorPlugin.xml
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EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePicker.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneFormatImporter.xml
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Add trimming option to cut un-keyed timeline before first key in gltf
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2022-11-29 13:53:33 +09:00 |
EditorScenePostImport.xml
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updated example documentation for EditorScenePostImport
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2022-12-12 16:06:35 +11:00 |
EditorScenePostImportPlugin.xml
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EditorScript.xml
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EditorScriptPicker.xml
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EditorSelection.xml
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EditorSettings.xml
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Added gl_compatibility as an option to the project creation screen
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2022-12-13 14:11:07 -08:00 |
EditorSpinSlider.xml
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Add inspector plugin for key time edit & Change find key argument
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2022-12-22 10:03:06 +09:00 |
EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorUndoRedoManager.xml
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Add remote history to EditorUndoRedoManager
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2022-12-08 15:06:29 +01:00 |
EditorVCSInterface.xml
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VCS: Fix GDExtension return types for VCS after Array type hardening
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2022-12-20 15:42:31 +05:30 |
EncodedObjectAsID.xml
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Engine.xml
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EngineDebugger.xml
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EngineProfiler.xml
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Environment.xml
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Expression.xml
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FileAccess.xml
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Use system fonts as fallback and improve system font handling.
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2022-12-04 18:44:20 +02:00 |
FileDialog.xml
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FileSystemDock.xml
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FlowContainer.xml
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FogMaterial.xml
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FogVolume.xml
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Font.xml
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Use system fonts as fallback and improve system font handling.
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2022-12-04 18:44:20 +02:00 |
FontFile.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
FontVariation.xml
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GDExtension.xml
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Rename all gdnative occurences to gdextension
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2022-12-12 11:04:57 +01:00 |
GDExtensionManager.xml
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Rename all gdnative occurences to gdextension
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2022-12-12 11:04:57 +01:00 |
GPUParticles2D.xml
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GPUParticles3D.xml
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GPUParticlesAttractor3D.xml
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GPUParticlesAttractorBox3D.xml
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GPUParticlesAttractorSphere3D.xml
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GPUParticlesAttractorVectorField3D.xml
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GPUParticlesCollision3D.xml
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GPUParticlesCollisionBox3D.xml
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GPUParticlesCollisionHeightField3D.xml
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GPUParticlesCollisionSDF3D.xml
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GPUParticlesCollisionSphere3D.xml
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Generic6DOFJoint3D.xml
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Geometry2D.xml
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Geometry3D.xml
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GeometryInstance3D.xml
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Expose GeometryInstance3D.custom_aabb property
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2022-12-15 10:03:40 -08:00 |
Gradient.xml
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GradientTexture1D.xml
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GradientTexture2D.xml
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GraphEdit.xml
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Improve usage of StringNames in GraphEdit
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2022-12-02 22:57:23 +01:00 |
GraphNode.xml
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GridContainer.xml
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GrooveJoint2D.xml
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HBoxContainer.xml
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HFlowContainer.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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HSlider.xml
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HSplitContainer.xml
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HTTPClient.xml
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HTTPRequest.xml
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HashingContext.xml
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HeightMapShape3D.xml
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HingeJoint3D.xml
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IP.xml
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Image.xml
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Merge pull request #65376 from reduz/astc-support
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2022-12-20 12:44:30 +01:00 |
ImageFormatLoader.xml
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ImageFormatLoaderExtension.xml
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ImageTexture.xml
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ImageTexture3D.xml
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ImageTextureLayered.xml
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ImmediateMesh.xml
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ImporterMesh.xml
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ImporterMeshInstance3D.xml
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Input.xml
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Fix doc for position of captured mouse
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2023-01-10 10:26:14 +01:00 |
InputEvent.xml
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InputEventAction.xml
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InputEventFromWindow.xml
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InputEventGesture.xml
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InputEventJoypadButton.xml
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InputEventJoypadMotion.xml
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InputEventKey.xml
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InputEventMIDI.xml
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InputEventMagnifyGesture.xml
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InputEventMouse.xml
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InputEventMouseButton.xml
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InputEventMouseMotion.xml
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InputEventPanGesture.xml
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InputEventScreenDrag.xml
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[iOS] Add Apple Pencil pressure and tilt support.
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2022-12-23 23:44:10 +02:00 |
InputEventScreenTouch.xml
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InputEventShortcut.xml
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InputEventWithModifiers.xml
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InputMap.xml
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InstancePlaceholder.xml
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IntervalTweener.xml
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ItemList.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
JNISingleton.xml
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JSON.xml
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JSONRPC.xml
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JavaClass.xml
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JavaClassWrapper.xml
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JavaScriptBridge.xml
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JavaScriptObject.xml
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Joint2D.xml
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Joint3D.xml
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KinematicCollision2D.xml
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KinematicCollision3D.xml
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Label.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
Label3D.xml
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LabelSettings.xml
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Light2D.xml
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Light3D.xml
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Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
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2022-12-05 21:53:29 +01:00 |
LightOccluder2D.xml
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LightmapGI.xml
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LightmapGIData.xml
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LightmapProbe.xml
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Lightmapper.xml
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LightmapperRD.xml
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Line2D.xml
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LineEdit.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
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2022-12-19 17:17:45 +01:00 |
LinkButton.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
MainLoop.xml
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MarginContainer.xml
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Marker2D.xml
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Marker3D.xml
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Marshalls.xml
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Material.xml
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…
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MenuBar.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
MenuButton.xml
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Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
Mesh.xml
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MeshDataTool.xml
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…
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MeshInstance2D.xml
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…
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MeshInstance3D.xml
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…
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MeshLibrary.xml
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Change GridMap navigation_layers to be per mesh_library item
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2022-12-20 20:51:32 +01:00 |
MeshTexture.xml
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…
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|
MethodTweener.xml
|
…
|
|
MissingNode.xml
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…
|
|
MissingResource.xml
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…
|
|
MovieWriter.xml
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…
|
|
MultiMesh.xml
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…
|
|
MultiMeshInstance2D.xml
|
…
|
|
MultiMeshInstance3D.xml
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…
|
|
MultiplayerAPI.xml
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…
|
|
MultiplayerAPIExtension.xml
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…
|
|
MultiplayerPeer.xml
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…
|
|
MultiplayerPeerExtension.xml
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…
|
|
Mutex.xml
|
…
|
|
NavigationAgent2D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationAgent3D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationLink2D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationLink3D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationMesh.xml
|
Fix typo and ensure backwards compatibility for changed property names
|
2022-12-20 09:57:54 +01:00 |
NavigationMeshGenerator.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationObstacle2D.xml
|
Mark navigation classes and nodes as experimental
|
2022-12-17 11:12:00 -08:00 |
NavigationObstacle3D.xml
|
Mark navigation classes and nodes as experimental
|
2022-12-17 11:12:00 -08:00 |
NavigationPathQueryParameters2D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationPathQueryParameters3D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationPathQueryResult2D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationPathQueryResult3D.xml
|
Add support for emitting a signal when entering a NavLink
|
2022-12-17 16:33:41 -08:00 |
NavigationPolygon.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationRegion2D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationRegion3D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationServer2D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NavigationServer3D.xml
|
Merge pull request #70230 from DarkKilauea/nav-experimental
|
2022-12-18 00:31:27 +01:00 |
NinePatchRect.xml
|
…
|
|
Node.xml
|
Merge pull request #68874 from TokageItLab/fix-unique-path-keying
|
2022-11-28 14:49:34 +01:00 |
Node2D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3D.xml
|
Restore 'rotation_degrees' properties.
|
2022-12-19 10:59:47 +01:00 |
Node3DGizmo.xml
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…
|
|
NodePath.xml
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…
|
|
ORMMaterial3D.xml
|
…
|
|
OS.xml
|
Remove duplicate Month and Weekday enums
|
2022-12-26 15:16:25 -06:00 |
Object.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
Occluder3D.xml
|
…
|
|
OccluderInstance3D.xml
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…
|
|
OccluderPolygon2D.xml
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…
|
|
OfflineMultiplayerPeer.xml
|
…
|
|
OmniLight3D.xml
|
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
|
2022-12-05 21:53:29 +01:00 |
OptimizedTranslation.xml
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…
|
|
OptionButton.xml
|
Add missing OptionButton method descriptions
|
2022-12-28 18:24:46 +01:00 |
PCKPacker.xml
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…
|
|
PackedByteArray.xml
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…
|
|
PackedColorArray.xml
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…
|
|
PackedDataContainer.xml
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…
|
|
PackedDataContainerRef.xml
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…
|
|
PackedFloat32Array.xml
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…
|
|
PackedFloat64Array.xml
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…
|
|
PackedInt32Array.xml
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…
|
|
PackedInt64Array.xml
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…
|
|
PackedScene.xml
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…
|
|
PackedStringArray.xml
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…
|
|
PackedVector2Array.xml
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…
|
|
PackedVector3Array.xml
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…
|
|
PacketPeer.xml
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…
|
|
PacketPeerDTLS.xml
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…
|
|
PacketPeerExtension.xml
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…
|
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PacketPeerStream.xml
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…
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PacketPeerUDP.xml
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…
|
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Panel.xml
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…
|
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PanelContainer.xml
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…
|
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PanoramaSkyMaterial.xml
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…
|
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ParallaxBackground.xml
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…
|
|
ParallaxLayer.xml
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…
|
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ParticleProcessMaterial.xml
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…
|
|
Path2D.xml
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…
|
|
Path3D.xml
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…
|
|
PathFollow2D.xml
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…
|
|
PathFollow3D.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
Performance.xml
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…
|
|
PhysicalBone2D.xml
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…
|
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PhysicalBone3D.xml
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…
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PhysicalSkyMaterial.xml
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…
|
|
PhysicsBody2D.xml
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…
|
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PhysicsBody3D.xml
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…
|
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PhysicsDirectBodyState2D.xml
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…
|
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PhysicsDirectBodyState2DExtension.xml
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…
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PhysicsDirectBodyState3D.xml
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…
|
|
PhysicsDirectBodyState3DExtension.xml
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…
|
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PhysicsDirectSpaceState2D.xml
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…
|
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PhysicsDirectSpaceState2DExtension.xml
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…
|
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PhysicsDirectSpaceState3D.xml
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…
|
|
PhysicsDirectSpaceState3DExtension.xml
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…
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PhysicsMaterial.xml
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…
|
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PhysicsPointQueryParameters2D.xml
|
Use capitalized ID in the doc
|
2022-12-08 09:40:49 +08:00 |
PhysicsPointQueryParameters3D.xml
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…
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PhysicsRayQueryParameters2D.xml
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…
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PhysicsRayQueryParameters3D.xml
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…
|
|
PhysicsServer2D.xml
|
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
|
2023-01-03 12:39:43 +01:00 |
PhysicsServer2DExtension.xml
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…
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PhysicsServer2DManager.xml
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…
|
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PhysicsServer3D.xml
|
Bind methods related to disabling collision between joint bodies
|
2022-12-23 14:16:33 +01:00 |
PhysicsServer3DExtension.xml
|
Bind methods related to disabling collision between joint bodies
|
2022-12-23 14:16:33 +01:00 |
PhysicsServer3DManager.xml
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…
|
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PhysicsServer3DRenderingServerHandler.xml
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…
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PhysicsShapeQueryParameters2D.xml
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…
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PhysicsShapeQueryParameters3D.xml
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…
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PhysicsTestMotionParameters2D.xml
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…
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PhysicsTestMotionParameters3D.xml
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…
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PhysicsTestMotionResult2D.xml
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…
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PhysicsTestMotionResult3D.xml
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…
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PinJoint2D.xml
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…
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PinJoint3D.xml
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…
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PlaceholderCubemap.xml
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…
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PlaceholderCubemapArray.xml
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…
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PlaceholderMaterial.xml
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…
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PlaceholderMesh.xml
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…
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PlaceholderTexture2D.xml
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…
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PlaceholderTexture2DArray.xml
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…
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PlaceholderTexture3D.xml
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…
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PlaceholderTextureLayered.xml
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…
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Plane.xml
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…
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PlaneMesh.xml
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…
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PointLight2D.xml
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…
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PointMesh.xml
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…
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Polygon2D.xml
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…
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PolygonOccluder3D.xml
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…
|
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PolygonPathFinder.xml
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…
|
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Popup.xml
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…
|
|
PopupMenu.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
PopupPanel.xml
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…
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PortableCompressedTexture2D.xml
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…
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PrimitiveMesh.xml
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…
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PrismMesh.xml
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…
|
|
ProceduralSkyMaterial.xml
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…
|
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ProgressBar.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
ProjectSettings.xml
|
GDScript: Make using return of void function an error
|
2022-12-30 13:35:38 -03:00 |
Projection.xml
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…
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PropertyTweener.xml
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…
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QuadMesh.xml
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…
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QuadOccluder3D.xml
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…
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Quaternion.xml
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…
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RDAttachmentFormat.xml
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…
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RDFramebufferPass.xml
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…
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RDPipelineColorBlendState.xml
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…
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RDPipelineColorBlendStateAttachment.xml
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…
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RDPipelineDepthStencilState.xml
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…
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RDPipelineMultisampleState.xml
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…
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RDPipelineRasterizationState.xml
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…
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RDPipelineSpecializationConstant.xml
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…
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RDSamplerState.xml
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…
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RDShaderFile.xml
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…
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RDShaderSPIRV.xml
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…
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RDShaderSource.xml
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RDTextureFormat.xml
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RDTextureView.xml
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RDUniform.xml
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…
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RDVertexAttribute.xml
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RID.xml
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…
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RandomNumberGenerator.xml
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…
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Range.xml
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…
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RayCast2D.xml
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…
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RayCast3D.xml
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…
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Rect2.xml
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…
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Rect2i.xml
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…
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RectangleShape2D.xml
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…
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RefCounted.xml
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…
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ReferenceRect.xml
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…
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ReflectionProbe.xml
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…
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RemoteTransform2D.xml
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…
|
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RemoteTransform3D.xml
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…
|
|
RenderingDevice.xml
|
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
|
2022-12-15 14:10:37 +03:00 |
RenderingServer.xml
|
Merge pull request #69998 from BastiaanOlij/sorting-pivot-4
|
2022-12-23 09:47:24 +01:00 |
Resource.xml
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…
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ResourceFormatLoader.xml
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…
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ResourceFormatSaver.xml
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…
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ResourceImporter.xml
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…
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ResourceLoader.xml
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…
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ResourcePreloader.xml
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…
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ResourceSaver.xml
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…
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ResourceUID.xml
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…
|
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RibbonTrailMesh.xml
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…
|
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RichTextEffect.xml
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…
|
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RichTextLabel.xml
|
Renamed RTL remove_line() to remove_paragraph().
|
2022-12-21 11:54:18 -06:00 |
RigidBody2D.xml
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…
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RigidBody3D.xml
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…
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RootMotionView.xml
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…
|
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SceneState.xml
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…
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SceneTree.xml
|
Add note about GROUP_CALL_UNIQUE not considering arguments
|
2022-12-04 15:05:59 +08:00 |
SceneTreeTimer.xml
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…
|
|
Script.xml
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…
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ScriptCreateDialog.xml
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…
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ScriptEditor.xml
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…
|
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ScriptEditorBase.xml
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…
|
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ScriptExtension.xml
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…
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ScriptLanguage.xml
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…
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ScriptLanguageExtension.xml
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…
|
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ScrollBar.xml
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…
|
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ScrollContainer.xml
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…
|
|
SegmentShape2D.xml
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…
|
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Semaphore.xml
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…
|
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SeparationRayShape2D.xml
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…
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SeparationRayShape3D.xml
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…
|
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Separator.xml
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…
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Shader.xml
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…
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ShaderGlobalsOverride.xml
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…
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ShaderInclude.xml
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…
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ShaderMaterial.xml
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…
|
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Shape2D.xml
|
…
|
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Shape3D.xml
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…
|
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ShapeCast2D.xml
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…
|
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ShapeCast3D.xml
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…
|
|
Shortcut.xml
|
…
|
|
Signal.xml
|
…
|
|
Skeleton2D.xml
|
…
|
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Skeleton3D.xml
|
…
|
|
SkeletonIK3D.xml
|
…
|
|
SkeletonModification2D.xml
|
…
|
|
SkeletonModification2DCCDIK.xml
|
…
|
|
SkeletonModification2DFABRIK.xml
|
…
|
|
SkeletonModification2DJiggle.xml
|
…
|
|
SkeletonModification2DLookAt.xml
|
…
|
|
SkeletonModification2DPhysicalBones.xml
|
…
|
|
SkeletonModification2DStackHolder.xml
|
…
|
|
SkeletonModification2DTwoBoneIK.xml
|
…
|
|
SkeletonModification3D.xml
|
…
|
|
SkeletonModification3DCCDIK.xml
|
…
|
|
SkeletonModification3DFABRIK.xml
|
…
|
|
SkeletonModification3DJiggle.xml
|
…
|
|
SkeletonModification3DLookAt.xml
|
…
|
|
SkeletonModification3DStackHolder.xml
|
…
|
|
SkeletonModification3DTwoBoneIK.xml
|
…
|
|
SkeletonModificationStack2D.xml
|
…
|
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SkeletonModificationStack3D.xml
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…
|
|
SkeletonProfile.xml
|
…
|
|
SkeletonProfileHumanoid.xml
|
…
|
|
Skin.xml
|
…
|
|
SkinReference.xml
|
…
|
|
Sky.xml
|
…
|
|
Slider.xml
|
…
|
|
SliderJoint3D.xml
|
…
|
|
SoftBody3D.xml
|
…
|
|
SphereMesh.xml
|
…
|
|
SphereOccluder3D.xml
|
…
|
|
SphereShape3D.xml
|
…
|
|
SpinBox.xml
|
…
|
|
SplitContainer.xml
|
…
|
|
SpotLight3D.xml
|
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
|
2022-12-05 21:53:29 +01:00 |
SpringArm3D.xml
|
…
|
|
Sprite2D.xml
|
…
|
|
Sprite3D.xml
|
…
|
|
SpriteBase3D.xml
|
…
|
|
SpriteFrames.xml
|
`AnimatedSprite{2D,3D}` improvements
|
2023-01-05 13:13:25 +03:00 |
StandardMaterial3D.xml
|
…
|
|
StaticBody2D.xml
|
…
|
|
StaticBody3D.xml
|
…
|
|
StreamPeer.xml
|
…
|
|
StreamPeerBuffer.xml
|
…
|
|
StreamPeerExtension.xml
|
…
|
|
StreamPeerGZIP.xml
|
…
|
|
StreamPeerTCP.xml
|
…
|
|
StreamPeerTLS.xml
|
…
|
|
String.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
StringName.xml
|
Fix typos with codespell
|
2022-12-15 12:24:08 +01:00 |
StyleBox.xml
|
…
|
|
StyleBoxEmpty.xml
|
…
|
|
StyleBoxFlat.xml
|
…
|
|
StyleBoxLine.xml
|
…
|
|
StyleBoxTexture.xml
|
…
|
|
SubViewport.xml
|
…
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|
SubViewportContainer.xml
|
…
|
|
SurfaceTool.xml
|
…
|
|
SyntaxHighlighter.xml
|
…
|
|
SystemFont.xml
|
Use system fonts as fallback and improve system font handling.
|
2022-12-04 18:44:20 +02:00 |
TCPServer.xml
|
…
|
|
TabBar.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
TabContainer.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
TextEdit.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
TextLine.xml
|
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
|
2022-12-15 23:16:02 +02:00 |
TextMesh.xml
|
…
|
|
TextParagraph.xml
|
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
|
2022-12-15 23:16:02 +02:00 |
TextServer.xml
|
Update documentation for TextServer.format_number() when language parameter is omitted.
|
2022-12-18 23:11:02 -05:00 |
TextServerDummy.xml
|
…
|
|
TextServerExtension.xml
|
Fix String::word_wrap() for long words
|
2022-12-16 13:18:57 +08:00 |
TextServerManager.xml
|
…
|
|
Texture.xml
|
…
|
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Texture2D.xml
|
…
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Texture2DArray.xml
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…
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Texture3D.xml
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…
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TextureButton.xml
|
…
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TextureLayered.xml
|
…
|
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TextureProgressBar.xml
|
…
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TextureRect.xml
|
…
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Theme.xml
|
…
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|
ThemeDB.xml
|
…
|
|
Thread.xml
|
…
|
|
TileData.xml
|
…
|
|
TileMap.xml
|
Remove a confusing TileMap warning
|
2022-12-15 11:27:38 +01:00 |
TileMapPattern.xml
|
…
|
|
TileSet.xml
|
Merge pull request #67050 from KoBeWi/syrt
|
2022-12-12 11:40:54 +01:00 |
TileSetAtlasSource.xml
|
…
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TileSetScenesCollectionSource.xml
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…
|
|
TileSetSource.xml
|
…
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|
Time.xml
|
…
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Timer.xml
|
…
|
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TorusMesh.xml
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…
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TouchScreenButton.xml
|
…
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Transform2D.xml
|
Unbind Variant methods that change immutable types.
|
2023-01-06 17:17:43 +01:00 |
Transform3D.xml
|
…
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Translation.xml
|
…
|
|
TranslationServer.xml
|
…
|
|
Tree.xml
|
Document MDSF font outlines may require `msdf_pixel_range` adjustments
|
2022-12-19 17:17:45 +01:00 |
TreeItem.xml
|
Use capitalized ID in the doc
|
2022-12-08 09:40:49 +08:00 |
TriangleMesh.xml
|
…
|
|
TubeTrailMesh.xml
|
Add properties to disable top/bottom cap generation in TubeTrailMesh
|
2022-12-19 17:29:32 +01:00 |
Tween.xml
|
…
|
|
Tweener.xml
|
…
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UDPServer.xml
|
…
|
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UndoRedo.xml
|
…
|
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VBoxContainer.xml
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…
|
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VFlowContainer.xml
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…
|
|
VScrollBar.xml
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…
|
|
VSeparator.xml
|
…
|
|
VSlider.xml
|
…
|
|
VSplitContainer.xml
|
…
|
|
Variant.xml
|
…
|
|
Vector2.xml
|
Rename `float=64` SCons option to `precision=double`
|
2022-12-10 16:43:45 +01:00 |
Vector2i.xml
|
…
|
|
Vector3.xml
|
Rename `float=64` SCons option to `precision=double`
|
2022-12-10 16:43:45 +01:00 |
Vector3i.xml
|
…
|
|
Vector4.xml
|
Rename `float=64` SCons option to `precision=double`
|
2022-12-10 16:43:45 +01:00 |
Vector4i.xml
|
…
|
|
VehicleBody3D.xml
|
…
|
|
VehicleWheel3D.xml
|
…
|
|
VideoStream.xml
|
…
|
|
VideoStreamPlayer.xml
|
…
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|
Viewport.xml
|
…
|
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ViewportTexture.xml
|
…
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VisibleOnScreenEnabler2D.xml
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VisibleOnScreenEnabler3D.xml
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VisibleOnScreenNotifier2D.xml
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VisibleOnScreenNotifier3D.xml
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VisualInstance3D.xml
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Added options for sorting transparent objects (port of PR 63040)
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2022-12-23 19:30:33 +11:00 |
VisualShader.xml
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Add `uint` type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNode.xml
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Add `uint` type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeBillboard.xml
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VisualShaderNodeBooleanConstant.xml
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VisualShaderNodeBooleanParameter.xml
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VisualShaderNodeClamp.xml
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Add `uint` type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeColorConstant.xml
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VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
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VisualShaderNodeColorParameter.xml
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VisualShaderNodeComment.xml
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…
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VisualShaderNodeCompare.xml
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Add `uint` type support to visual shaders
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2023-01-06 10:35:25 +03:00 |
VisualShaderNodeConstant.xml
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…
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VisualShaderNodeCubemap.xml
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VisualShaderNodeCubemapParameter.xml
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VisualShaderNodeCurveTexture.xml
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VisualShaderNodeCurveXYZTexture.xml
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VisualShaderNodeCustom.xml
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VisualShaderNodeDerivativeFunc.xml
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VisualShaderNodeDeterminant.xml
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VisualShaderNodeDistanceFade.xml
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VisualShaderNodeDotProduct.xml
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VisualShaderNodeExpression.xml
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VisualShaderNodeFaceForward.xml
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VisualShaderNodeFloatConstant.xml
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VisualShaderNodeFloatFunc.xml
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VisualShaderNodeFloatOp.xml
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VisualShaderNodeFloatParameter.xml
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VisualShaderNodeFresnel.xml
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VisualShaderNodeGlobalExpression.xml
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VisualShaderNodeGroupBase.xml
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VisualShaderNodeIf.xml
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VisualShaderNodeInput.xml
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VisualShaderNodeIntConstant.xml
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VisualShaderNodeIntFunc.xml
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VisualShaderNodeIntOp.xml
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VisualShaderNodeIntParameter.xml
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VisualShaderNodeIs.xml
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VisualShaderNodeLinearSceneDepth.xml
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VisualShaderNodeMix.xml
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VisualShaderNodeMultiplyAdd.xml
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VisualShaderNodeOuterProduct.xml
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VisualShaderNodeOutput.xml
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VisualShaderNodeParameter.xml
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VisualShaderNodeParameterRef.xml
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VisualShaderNodeParticleAccelerator.xml
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VisualShaderNodeParticleBoxEmitter.xml
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VisualShaderNodeParticleConeVelocity.xml
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VisualShaderNodeParticleEmit.xml
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VisualShaderNodeParticleEmitter.xml
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VisualShaderNodeParticleMeshEmitter.xml
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VisualShaderNodeParticleMultiplyByAxisAngle.xml
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VisualShaderNodeParticleOutput.xml
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VisualShaderNodeParticleRandomness.xml
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VisualShaderNodeParticleRingEmitter.xml
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VisualShaderNodeParticleSphereEmitter.xml
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VisualShaderNodeProximityFade.xml
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VisualShaderNodeRandomRange.xml
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VisualShaderNodeRemap.xml
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VisualShaderNodeResizableBase.xml
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VisualShaderNodeSDFRaymarch.xml
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VisualShaderNodeSDFToScreenUV.xml
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VisualShaderNodeSample3D.xml
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VisualShaderNodeScreenUVToSDF.xml
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VisualShaderNodeSmoothStep.xml
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VisualShaderNodeStep.xml
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VisualShaderNodeSwitch.xml
|
Add `uint` type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeTexture.xml
|
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VisualShaderNodeTexture2DArray.xml
|
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VisualShaderNodeTexture2DArrayParameter.xml
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VisualShaderNodeTexture2DParameter.xml
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VisualShaderNodeTexture3D.xml
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VisualShaderNodeTexture3DParameter.xml
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VisualShaderNodeTextureParameter.xml
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VisualShaderNodeTextureParameterTriplanar.xml
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VisualShaderNodeTextureSDF.xml
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VisualShaderNodeTextureSDFNormal.xml
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VisualShaderNodeTransformCompose.xml
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VisualShaderNodeTransformConstant.xml
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VisualShaderNodeTransformDecompose.xml
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VisualShaderNodeTransformFunc.xml
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VisualShaderNodeTransformOp.xml
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VisualShaderNodeTransformParameter.xml
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VisualShaderNodeTransformVecMult.xml
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…
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VisualShaderNodeUIntConstant.xml
|
Add `uint` type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntFunc.xml
|
Add `uint` type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntOp.xml
|
Add `uint` type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUIntParameter.xml
|
Add `uint` type support to visual shaders
|
2023-01-06 10:35:25 +03:00 |
VisualShaderNodeUVFunc.xml
|
…
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VisualShaderNodeUVPolarCoord.xml
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VisualShaderNodeVarying.xml
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VisualShaderNodeVaryingGetter.xml
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…
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VisualShaderNodeVaryingSetter.xml
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…
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VisualShaderNodeVec2Constant.xml
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…
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VisualShaderNodeVec2Parameter.xml
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…
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VisualShaderNodeVec3Constant.xml
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…
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VisualShaderNodeVec3Parameter.xml
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…
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VisualShaderNodeVec4Constant.xml
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…
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VisualShaderNodeVec4Parameter.xml
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…
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VisualShaderNodeVectorBase.xml
|
…
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VisualShaderNodeVectorCompose.xml
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…
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VisualShaderNodeVectorDecompose.xml
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…
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VisualShaderNodeVectorDistance.xml
|
…
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VisualShaderNodeVectorFunc.xml
|
…
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VisualShaderNodeVectorLen.xml
|
…
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VisualShaderNodeVectorOp.xml
|
…
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VisualShaderNodeVectorRefract.xml
|
…
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VoxelGI.xml
|
…
|
|
VoxelGIData.xml
|
…
|
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WeakRef.xml
|
…
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|
Window.xml
|
Copy local theme overrides from Control to Window
|
2022-12-07 20:50:51 +03:00 |
WorkerThreadPool.xml
|
…
|
|
World2D.xml
|
…
|
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World3D.xml
|
…
|
|
WorldBoundaryShape2D.xml
|
…
|
|
WorldBoundaryShape3D.xml
|
…
|
|
WorldEnvironment.xml
|
…
|
|
X509Certificate.xml
|
…
|
|
XMLParser.xml
|
…
|
|
XRAnchor3D.xml
|
…
|
|
XRCamera3D.xml
|
…
|
|
XRController3D.xml
|
…
|
|
XRInterface.xml
|
…
|
|
XRInterfaceExtension.xml
|
Use capitalized ID in the doc
|
2022-12-08 09:40:49 +08:00 |
XRNode3D.xml
|
…
|
|
XROrigin3D.xml
|
…
|
|
XRPose.xml
|
…
|
|
XRPositionalTracker.xml
|
…
|
|
XRServer.xml
|
…
|
|
bool.xml
|
…
|
|
float.xml
|
Rename `float=64` SCons option to `precision=double`
|
2022-12-10 16:43:45 +01:00 |
int.xml
|
…
|
|