godot/editor/translations/he.po

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# Hebrew translation of the Godot Engine editor
# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Daniel <lorddaniel09@gmail.com>, 2018.
# Ben Golan <golanben4@gmail.com>, 2017.
# Luc Stepniewski <lior@gradstein.info>, 2017.
# Yaron Shahrabani <sh.yaron@gmail.com>, 2018, 2019, 2020.
2018-12-13 12:49:46 +00:00
# RaikaRakka <shaiyatta@gmail.com>, 2018.
# Ido Dana <idodana01@gmail.com>, 2019.
2019-07-02 11:22:39 +00:00
# Daniel Dovgun <daniel.dovgun@gmail.com>, 2019.
# MordechaiHadad <Mordechai.hadad01@gmail.com>, 2019.
# Daniel <danielharush5252@gmail.com>, 2020.
# test test <ugbdvwpeikvyzwaadt@awdrt.org>, 2020.
# Anonymous <noreply@weblate.org>, 2020.
# Daniel Kariv <danielkariv98@gmail.com>, 2020.
# Ziv D <wizdavid@gmail.com>, 2020, 2021.
# yariv benj <yariv4400@gmail.com>, 2020, 2021.
# Guy Dadon <guydadon14@gmail.com>, 2020.
# bruvzg <bruvzg13@gmail.com>, 2020.
# Omer I.S. <omeritzicschwartz@gmail.com>, 2021.
# Ram Tourgeman <ramtorgeman@gmail.com>, 2021.
# Shailee Eliyahu <dev.sle.il@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2021-11-29 20:38+0000\n"
"Last-Translator: Shailee Eliyahu <dev.sle.il@gmail.com>\n"
"Language-Team: Hebrew <https://hosted.weblate.org/projects/godot-engine/"
"godot/he/>\n"
"Language: he\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
2018-02-22 17:42:07 +00:00
"Plural-Forms: nplurals=4; plural=(n == 1) ? 0 : ((n == 2) ? 1 : ((n > 10 && "
"n % 10 == 0) ? 2 : 3));\n"
"X-Generator: Weblate 4.10-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Clipboard"
msgstr "לוח העתקה ריק!"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Current Screen"
msgstr "שם סצנה נוכחית"
#: core/bind/core_bind.cpp
msgid "Exit Code"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "V-Sync Enabled"
msgstr "הפעלה"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
msgstr ""
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Low Processor Usage Mode"
msgstr "ייצוא מיזם"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
msgstr ""
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Keep Screen On"
msgstr "להשאיר את מנפה השגיאות פתוח"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Min Window Size"
msgstr "מבט קדמי"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Max Window Size"
msgstr "מבט קדמי"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Screen Orientation"
msgstr "פתיחת התיעוד"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "חלון חדש"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Borderless"
msgstr ""
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
msgstr ""
#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "הפעלת/ביטול מסך מלא"
#: core/bind/core_bind.cpp
msgid "Maximized"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Minimized"
msgstr "הגדלת אות ראשונה"
#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#, fuzzy
msgid "Position"
msgstr "מיקום הפנל"
#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
#, fuzzy
msgid "Size"
msgstr "מבט קדמי"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Editor Hint"
msgstr "עורך"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Iterations Per Second"
msgstr "מצב אינטרפולציה"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Target FPS"
msgstr "נתיב המשאב"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Time Scale"
msgstr "מפרק TimeScale"
#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
msgid "Physics Jitter Fix"
msgstr "שקופית פיזיקלית %"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr ""
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Error String"
msgstr "שגיאה בשמירה"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Error Line"
msgstr "שגיאה בשמירה"
#: core/bind/core_bind.cpp
#, fuzzy
msgid "Result"
msgstr "חיפוש בעזרה"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
msgstr ""
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: servers/visual_server.cpp
msgid "Limits"
msgstr ""
#: core/command_queue_mt.cpp
#, fuzzy
msgid "Command Queue"
msgstr "Ctrl: הטייה"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
msgstr ""
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Function"
msgstr "פונקציות"
#: core/image.cpp core/packed_data_container.cpp
#: modules/minimp3/audio_stream_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/visual_script/visual_script.cpp scene/2d/polygon_2d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
msgstr ""
#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Network"
msgstr "מאפיין רשת"
#: core/io/file_access_network.cpp
#, fuzzy
msgid "Remote FS"
msgstr "מרוחק "
#: core/io/file_access_network.cpp
msgid "Page Size"
msgstr ""
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
msgstr ""
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
msgstr ""
#: core/io/http_client.cpp
#, fuzzy
msgid "Connection"
msgstr "התחברות"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
msgstr ""
#: core/io/marshalls.cpp
msgid "Object ID"
msgstr ""
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
msgid "Allow Object Decoding"
msgstr "הפעלת שכבות בצל"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
msgstr ""
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Network Peer"
msgstr "מאפיין רשת"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
#, fuzzy
msgid "Root Node"
msgstr "שינוי שם מפרק השורש"
#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
msgid "Refuse New Connections"
msgstr "התחברות"
#: core/io/networked_multiplayer_peer.cpp
#, fuzzy
msgid "Transfer Mode"
msgstr "מפרק מעברון"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
msgstr ""
#: core/io/packet_peer.cpp
msgid "Input Buffer Max Size"
msgstr ""
#: core/io/packet_peer.cpp
msgid "Output Buffer Max Size"
msgstr ""
#: core/io/packet_peer.cpp
msgid "Stream Peer"
msgstr ""
#: core/io/stream_peer.cpp
msgid "Big Endian"
msgstr ""
#: core/io/stream_peer.cpp
msgid "Data Array"
msgstr ""
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
msgstr ""
#: core/io/udp_server.cpp
#, fuzzy
msgid "Max Pending Connections"
msgstr "עריכת חיבור:"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr "סוג משתנה לא חוקי לפונקציית convert(), יש להשתמש בקבועי TYPE_*."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
msgstr "היתה צפויה מחרוזת באורך 1 (תו)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
2019-07-02 11:22:39 +00:00
msgstr "אין מספיק בתים לפענוח בתים, או פורמט לא תקין‭‭."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
msgstr "קלט שגוי %i (לא הועבר) בתוך הביטוי"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr "'self' לא ניתן לשימוש כי המופע הינו 'null' ( לא הועבר)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
msgstr "אופרנדים לא תקינים לאופרטור %s, %s ו %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
msgstr "שם מאפיין האינדקס מסוג %s עבור בסיס %s שגוי"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
msgstr "שם אינדקס לא תקין '%s' לסוג בסיס %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
msgstr "פרמטרים שגויים לבניית '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
msgstr "בקריאה ל־‚%s:"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
msgstr ""
#: core/math/random_number_generator.cpp
#, fuzzy
msgid "State"
msgstr "הטיית מצולע"
#: core/message_queue.cpp
msgid "Message Queue"
msgstr ""
#: core/message_queue.cpp
msgid "Max Size (KB)"
msgstr ""
#: core/os/input.cpp editor/editor_help.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript_editor.cpp
#: modules/gdscript/language_server/gdscript_text_document.cpp
#: modules/mono/csharp_script.cpp scene/animation/animation_player.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp scene/main/node.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Text Editor"
msgstr "פתיחת עורך דו־ממד"
#: core/os/input.cpp editor/editor_settings.cpp
#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript.cpp
#: modules/gdscript/gdscript_editor.cpp
#: modules/gdscript/language_server/gdscript_text_document.cpp
#: scene/animation/animation_player.cpp scene/gui/control.cpp
#: scene/main/node.cpp scene/resources/material.cpp
#, fuzzy
msgid "Completion"
msgstr "העתקת בחירה"
#: core/os/input.cpp editor/editor_settings.cpp
#: editor/plugins/script_text_editor.cpp modules/gdscript/gdscript_editor.cpp
#: modules/gdscript/language_server/gdscript_text_document.cpp
#: scene/animation/animation_player.cpp scene/gui/control.cpp
#: scene/main/node.cpp scene/resources/material.cpp
msgid "Use Single Quotes"
msgstr ""
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
msgstr "התקן"
#: core/os/input_event.cpp
#, fuzzy
msgid "Alt"
msgstr "הכל"
#: core/os/input_event.cpp
msgid "Shift"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Control"
msgstr "בקרת גירסאות"
#: core/os/input_event.cpp
msgid "Meta"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Command"
msgstr "קהילה"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#, fuzzy
msgid "Pressed"
msgstr "ערכה מוגדרת…"
#: core/os/input_event.cpp
#, fuzzy
msgid "Scancode"
msgstr "סריקת מקורות"
#: core/os/input_event.cpp
msgid "Physical Scancode"
msgstr ""
#: core/os/input_event.cpp
msgid "Unicode"
msgstr ""
#: core/os/input_event.cpp
msgid "Echo"
msgstr ""
#: core/os/input_event.cpp scene/gui/base_button.cpp
#, fuzzy
msgid "Button Mask"
msgstr "כפתור"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
#, fuzzy
msgid "Global Position"
msgstr "קבוע"
#: core/os/input_event.cpp
#, fuzzy
msgid "Factor"
msgstr "חוקר"
#: core/os/input_event.cpp
#, fuzzy
msgid "Button Index"
msgstr "מפתח כפתורי עכבר:"
#: core/os/input_event.cpp
msgid "Doubleclick"
msgstr ""
#: core/os/input_event.cpp
msgid "Tilt"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Pressure"
msgstr "ערכה מוגדרת…"
#: core/os/input_event.cpp
#, fuzzy
msgid "Relative"
msgstr "GDNative"
#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/resources/environment.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed"
msgstr "מהירות (FPS):"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: scene/3d/sprite_3d.cpp
msgid "Axis"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Axis Value"
msgstr "(ערך)"
#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Index"
msgstr "הזחה אוטומטית"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Action"
msgstr "כל הבחירה"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
msgstr ""
#: core/os/input_event.cpp
msgid "Delta"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Channel"
msgstr "שינוי"
#: core/os/input_event.cpp main/main.cpp
#, fuzzy
msgid "Message"
msgstr "סנכרון השינויים בסקריפט"
#: core/os/input_event.cpp
#, fuzzy
msgid "Pitch"
msgstr "קנה מידה:"
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity"
msgstr "הגדלת אות ראשונה"
#: core/os/input_event.cpp
msgid "Instrument"
msgstr ""
#: core/os/input_event.cpp
#, fuzzy
msgid "Controller Number"
msgstr "שורה מספר:"
#: core/os/input_event.cpp
msgid "Controller Value"
msgstr ""
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Application"
msgstr "כל הבחירה"
#: core/project_settings.cpp main/main.cpp
#, fuzzy
msgid "Config"
msgstr "הגדרת הצמדה"
#: core/project_settings.cpp
#, fuzzy
msgid "Project Settings Override"
msgstr "הגדרות מיזם..."
#: core/project_settings.cpp core/resource.cpp
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
#: modules/gdnative/nativescript/nativescript.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
#: scene/main/node.cpp
msgid "Name"
msgstr "שם"
#: core/project_settings.cpp editor/editor_help.cpp
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
msgid "Description"
msgstr "תיאור"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: main/main.cpp
msgid "Run"
msgstr "הרצה"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/run_settings_dialog.cpp main/main.cpp
msgid "Main Scene"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "Disable stdout"
msgstr "כפתור אמצעי"
#: core/project_settings.cpp
#, fuzzy
msgid "Disable stderr"
msgstr "מושבת"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
msgstr ""
#: core/project_settings.cpp
msgid "Use Custom User Dir"
msgstr ""
#: core/project_settings.cpp
msgid "Custom User Dir Name"
msgstr ""
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
msgstr "שמע"
#: core/project_settings.cpp
#, fuzzy
msgid "Default Bus Layout"
msgstr "טעינת בררת המחדל של פריסת אפיקי השמע."
#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
msgid "Editor"
msgstr "עורך"
#: core/project_settings.cpp
msgid "Main Run Args"
msgstr ""
#: core/project_settings.cpp
msgid "Search In File Extensions"
msgstr ""
#: core/project_settings.cpp
msgid "Script Templates Search Path"
msgstr ""
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
msgstr "בקרת גירסאות"
#: core/project_settings.cpp
msgid "Autoload On Startup"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "Plugin Name"
msgstr "שם המפרק:"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
#, fuzzy
msgid "Input"
msgstr "הוספת קלט"
#: core/project_settings.cpp
msgid "UI Accept"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "UI Select"
msgstr "בחירה"
#: core/project_settings.cpp
msgid "UI Cancel"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "UI Focus Next"
msgstr "מיקוד נתיב"
#: core/project_settings.cpp
#, fuzzy
msgid "UI Focus Prev"
msgstr "מיקוד נתיב"
#: core/project_settings.cpp
#, fuzzy
msgid "UI Left"
msgstr "שמאל"
#: core/project_settings.cpp
#, fuzzy
msgid "UI Right"
msgstr "ימין"
#: core/project_settings.cpp
msgid "UI Up"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "UI Down"
msgstr "הורדה"
#: core/project_settings.cpp
msgid "UI Page Up"
msgstr ""
#: core/project_settings.cpp
msgid "UI Page Down"
msgstr ""
#: core/project_settings.cpp
msgid "UI Home"
msgstr ""
#: core/project_settings.cpp
#, fuzzy
msgid "UI End"
msgstr "בסוף"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp
#, fuzzy
msgid "Physics"
msgstr "שקופית פיזיקלית %"
#: core/project_settings.cpp editor/editor_settings.cpp
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
#: scene/3d/physics_body.cpp scene/resources/world.cpp
#: servers/physics/space_sw.cpp
msgid "3D"
msgstr ""
#: core/project_settings.cpp
msgid "Smooth Trimesh Collision"
msgstr ""
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Rendering"
msgstr ""
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
#: scene/main/scene_tree.cpp scene/resources/environment.cpp
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
msgstr ""
#: core/project_settings.cpp scene/animation/animation_tree.cpp
#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
#: servers/visual_server.cpp
#, fuzzy
msgid "Filters"
msgstr "מסננים..."
#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
msgstr ""
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
msgstr "ניפוי שגיאות"
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Settings"
msgstr "הגדרות"
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Profiler"
msgstr "מאפיין"
#: core/project_settings.cpp
#, fuzzy
msgid "Max Functions"
msgstr "יצירת פונקציה"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Compression"
msgstr "גרסה נוכחית:"
#: core/project_settings.cpp
#, fuzzy
msgid "Formats"
msgstr "תבנית"
#: core/project_settings.cpp
msgid "Zstd"
msgstr ""
#: core/project_settings.cpp
msgid "Long Distance Matching"
msgstr ""
#: core/project_settings.cpp
msgid "Compression Level"
msgstr ""
#: core/project_settings.cpp
msgid "Window Log Size"
msgstr ""
#: core/project_settings.cpp
msgid "Zlib"
msgstr ""
#: core/project_settings.cpp
msgid "Gzip"
msgstr ""
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
msgstr ""
#: core/project_settings.cpp
msgid "Modules"
msgstr ""
#: core/register_core_types.cpp
msgid "TCP"
msgstr ""
#: core/register_core_types.cpp
#, fuzzy
msgid "Connect Timeout Seconds"
msgstr "התחברות למפרק:"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
msgstr ""
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
msgstr ""
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
msgstr ""
#: core/register_core_types.cpp main/main.cpp
#, fuzzy
msgid "Certificates"
msgstr "קודקודים"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource"
msgstr "משאב"
#: core/resource.cpp
#, fuzzy
msgid "Local To Scene"
msgstr "סגירת סצנה"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Path"
msgstr "נתיב"
#: core/script_language.cpp
#, fuzzy
msgid "Source Code"
msgstr "משאב"
#: core/translation.cpp
#, fuzzy
msgid "Messages"
msgstr "סנכרון השינויים בסקריפט"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
msgstr ""
#: core/translation.cpp
#, fuzzy
msgid "Test"
msgstr "בבדיקה"
#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
msgstr ""
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
msgstr "B"
#: core/ustring.cpp
msgid "KiB"
msgstr "KiB"
#: core/ustring.cpp
msgid "MiB"
msgstr "MiB"
#: core/ustring.cpp
msgid "GiB"
msgstr "GiB"
#: core/ustring.cpp
msgid "TiB"
msgstr "TiB"
#: core/ustring.cpp
msgid "PiB"
msgstr "PiB"
#: core/ustring.cpp
msgid "EiB"
msgstr "EiB"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
#: main/main.cpp scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
#: servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
msgid "2D"
msgstr ""
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Snapping"
msgstr "הגדרות הצמדה"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
#, fuzzy
msgid "Use GPU Pixel Snap"
msgstr "מצב מרחב מקומי (%s)"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
msgstr ""
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
#, fuzzy
msgid "Lightmapping"
msgstr "אפיית Lightmaps"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
#, fuzzy
msgid "Max Renderable Reflections"
msgstr "GridMap מחיקת הבחירה"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale"
msgstr "קנה מידה:"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Follow Surface"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
msgstr ""
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
msgstr ""
#: editor/animation_bezier_editor.cpp
msgid "Free"
msgstr "חופשי"
#: editor/animation_bezier_editor.cpp
msgid "Balanced"
msgstr "מאוזן"
#: editor/animation_bezier_editor.cpp
msgid "Mirror"
msgstr "מראה"
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
msgid "Time:"
msgstr "זמן:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
msgstr "ערך:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
msgstr "הכנס כאן מפתח"
#: editor/animation_bezier_editor.cpp
msgid "Duplicate Selected Key(s)"
msgstr "שכפול מפתח(ות) שנבחרו"
#: editor/animation_bezier_editor.cpp
msgid "Delete Selected Key(s)"
msgstr "מחיקת מפתח(ות) שנבחרו"
#: editor/animation_bezier_editor.cpp
msgid "Add Bezier Point"
msgstr "הוסף נקודת בזייה"
#: editor/animation_bezier_editor.cpp
msgid "Move Bezier Points"
msgstr "הזזת נקודות בזייה"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
msgstr "שכפול מפתחות הנפשה"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
msgstr "מחיקת מפתחות הנפשה"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
msgstr "שינוי זמן פריים-מפתח אנימציה"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
msgstr "החלפת הנפשת אפקט החלפה"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
msgstr "החלפת הנפשת אפקט שינוי צורה"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
msgstr "שינוי ערך פריים-מפתח אנימציה"
#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
msgstr "שינוי קריאת אנימציה"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
msgstr "שינוי זמן פריים-מפתח אנימציה רבים"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transition"
msgstr "שינוי מיקומי אנימציה רבים"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transform"
msgstr "שינוי מיקומי אנימציה רבים"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Value"
msgstr "שינוי ערכי פריים-מפתח אנימציה רבים"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Call"
msgstr "שינוי מיקומים אנימציה רבים"
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
msgstr "שנה אורך אנימציה"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
msgstr "שינוי לולאת אנימציה"
#: editor/animation_track_editor.cpp
msgid "Property Track"
msgstr "רצועת מאפיין"
#: editor/animation_track_editor.cpp
msgid "3D Transform Track"
msgstr "רצועת שינוי 3D"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
msgstr "רצועת קריאת פונקציה"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
msgstr "רצועת עקום בזייה"
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
msgstr "רצועת שמע"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
msgstr "רצועת הנפשה"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
msgstr "משך ההנפשה (פריימים)"
#: editor/animation_track_editor.cpp
msgid "Animation length (seconds)"
msgstr "משך ההנפשה (שניות)"
#: editor/animation_track_editor.cpp
msgid "Add Track"
msgstr "הוספת רצועה"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
msgstr "לולאת הנפשה"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
msgstr "פונקציות:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
msgstr "קטעי שמע:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
msgstr "קטעי הנפשה:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
msgstr "החלפת נתיב רצועה"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
msgstr "הפעלת/כיבוי רצועה זו."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
msgstr "עדכן מצב (איך המאפיין הזה נקבע)"
#: editor/animation_track_editor.cpp
msgid "Interpolation Mode"
msgstr "מצב אינטרפולציה"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
msgstr "מצב לולאה Wrap (אינטרפולציה של הסוף עם ההתחלה בלולאה)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
msgstr "הסרת רצועה."
#: editor/animation_track_editor.cpp
msgid "Time (s): "
msgstr "זמן (שניות): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
msgstr "הפעלת/ביטול רצועה"
#: editor/animation_track_editor.cpp
msgid "Continuous"
msgstr "מתמשך"
#: editor/animation_track_editor.cpp
msgid "Discrete"
msgstr "בדיד"
#: editor/animation_track_editor.cpp
msgid "Trigger"
msgstr "הדק/מפעיל"
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
msgid "Capture"
msgstr "לכידה"
#: editor/animation_track_editor.cpp
msgid "Nearest"
msgstr "הקרוב ביותר"
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp
msgid "Linear"
msgstr "ליניארי"
#: editor/animation_track_editor.cpp
msgid "Cubic"
msgstr "מעוקב"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
msgstr "אינטרפולצית לולאה מסוג Clamp"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
msgstr "אינטרפולצית לולאה מסוג Wrap"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
msgstr "הכנס מפתח"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
msgstr "שכפול מפתח(ות)"
#: editor/animation_track_editor.cpp
msgid "Add RESET Value(s)"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
msgstr "מחיקת מפתח(ות)"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
msgstr "שינוי מצב עדכון הנפשה"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
msgstr "שינוי מצב אינטרפולציה בהנפשה"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
msgstr "שינוי מצב לולאת הנפשה"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
msgstr "מחיקת רצועת הנפשה"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Editors"
msgstr "עורך"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
#: scene/animation/animation_blend_tree.cpp
#: scene/resources/particles_material.cpp
msgid "Animation"
msgstr "הנפשה"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Confirm Insert Track"
msgstr "הכנס רצועה & מפתח לאנימציה"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
msgid "Create NEW track for %s and insert key?"
msgstr "האם ליצור רצועה חדשה ל%s ולהכניס מפתח?"
#: editor/animation_track_editor.cpp
msgid "Create %d NEW tracks and insert keys?"
msgstr "האם ליצור %d רצועות חדשות ולהכניס מפתחות?"
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/mesh_instance_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Create"
msgstr "יצירה"
2019-12-21 11:24:10 +00:00
#: editor/animation_track_editor.cpp
msgid "Anim Insert"
msgstr "הוסף הנפשה"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "node '%s'"
msgstr "המפרק '%s'"
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "animation"
msgstr "הנפשה"
#: editor/animation_track_editor.cpp
msgid "AnimationPlayer can't animate itself, only other players."
msgstr "נגן ההנפשות לא יכול להנפיש את עצמו, רק שחקנים אחרים."
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
#: editor/animation_track_editor.cpp
msgid "property '%s'"
msgstr "מאפיין '%s'"
#: editor/animation_track_editor.cpp
msgid "Anim Create & Insert"
msgstr "יצירה והוספה של הנפשה"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Track & Key"
msgstr "הכנס רצועה & מפתח לאנימציה"
#: editor/animation_track_editor.cpp
msgid "Anim Insert Key"
msgstr "הכנס מפתח לאנימציה"
#: editor/animation_track_editor.cpp
msgid "Change Animation Step"
msgstr "שנה מרווח הנפשה"
#: editor/animation_track_editor.cpp
msgid "Rearrange Tracks"
msgstr "סדר רצועות מחדש"
#: editor/animation_track_editor.cpp
msgid "Transform tracks only apply to Spatial-based nodes."
msgstr "רצועות שינוי-צורה חלות רק על מפרקים מבוססי-מרחב."
#: editor/animation_track_editor.cpp
msgid ""
"Audio tracks can only point to nodes of type:\n"
"-AudioStreamPlayer\n"
"-AudioStreamPlayer2D\n"
"-AudioStreamPlayer3D"
msgstr ""
"רצועת אודיו יכולה להצביע על חוליות מסוג:\n"
"- AudioStreamPlayer\n"
"- AudioStreamPlayer2D\n"
"- AudioStreamPlayer3D"
#: editor/animation_track_editor.cpp
msgid "Animation tracks can only point to AnimationPlayer nodes."
msgstr "רצועות הנפשה יכולות להצביע רק על איברי AnimationPlayer."
#: editor/animation_track_editor.cpp
msgid "Not possible to add a new track without a root"
msgstr "אי אפשר להוסיף רצועה חדשה בלי שורש"
#: editor/animation_track_editor.cpp
msgid "Invalid track for Bezier (no suitable sub-properties)"
msgstr "רצועה לא תקינה עבור Bezier (תת מאפיינים אינם תואמים)"
#: editor/animation_track_editor.cpp
msgid "Add Bezier Track"
msgstr "הוספת רצועת Bezier"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a key."
msgstr "נתיב הרצועה אינו תקין, לכן אי אפשר להוסיף מפתח."
#: editor/animation_track_editor.cpp
msgid "Track is not of type Spatial, can't insert key"
msgstr "רצועה אינה מסוג מרחבי, אין אפשרות להכניס מפתח"
#: editor/animation_track_editor.cpp
msgid "Add Transform Track Key"
msgstr "הוסף מפתח שינוי צורה לרצועה"
#: editor/animation_track_editor.cpp
msgid "Add Track Key"
msgstr "הוספת מפתח רצועה"
#: editor/animation_track_editor.cpp
msgid "Track path is invalid, so can't add a method key."
msgstr "נתיב הרצועה אינו תקין, לכן לא ניתן להוסיף מפתח שיטה."
#: editor/animation_track_editor.cpp
msgid "Add Method Track Key"
msgstr "הוסף מפתח רצועת שיטה"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr "לא נמצאה מתודה בעצם: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
msgstr "מפתחות הזזת אנימצייה"
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Transform"
msgstr "התמרה"
#: editor/animation_track_editor.cpp editor/editor_help.cpp
msgid "Methods"
msgstr "מתודות"
#: editor/animation_track_editor.cpp
msgid "Bezier"
msgstr ""
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Clipboard is empty!"
msgstr "לוח העתקה ריק!"
#: editor/animation_track_editor.cpp
msgid "Paste Tracks"
msgstr "הדבקת רצועות"
#: editor/animation_track_editor.cpp
msgid "Anim Scale Keys"
msgstr "הנפשה - שנה גודל של רצועות מפתח"
#: editor/animation_track_editor.cpp
msgid ""
"This option does not work for Bezier editing, as it's only a single track."
msgstr "אפשרות זו אינה פעילה לעריכת בזייה, כי זאת רק רצועה אחת."
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Anim Add RESET Keys"
msgstr "הנפשה - שנה גודל של רצועות מפתח"
#: editor/animation_track_editor.cpp
msgid ""
"This animation belongs to an imported scene, so changes to imported tracks "
"will not be saved.\n"
"\n"
"To enable the ability to add custom tracks, navigate to the scene's import "
"settings and set\n"
"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom "
"Tracks\", then re-import.\n"
"Alternatively, use an import preset that imports animations to separate "
"files."
msgstr ""
"ההנפשה שייכת לסצנה מיובאת, לכן שינויים לרצועות המיובאות לא ישמרו.\n"
"\n"
"להפעלת האפשרות להוספת רצועות מותאמות-אישית, יש לקבוע בהגדרות ייבוא של הסצנה "
"את\n"
"\"הנפשה > אחסון\" ל-\"קבצים\", להפעיל את \"הנפשה > השאר רצועות "
"מותאמות-אישית\", ולבסוף לייבא מחדש.\n"
"דרך אחרת, להשתמש בהגדרות ייבוא אשר מייבאים הנפשות לקבצים נפרדים."
#: editor/animation_track_editor.cpp
msgid "Warning: Editing imported animation"
msgstr "אזהרה: עריכת הנפשה מיובאת"
#: editor/animation_track_editor.cpp
msgid "Select an AnimationPlayer node to create and edit animations."
msgstr "יש לבחור במפרק AnimationPlayer כדי ליצור ולערוך הנפשות."
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr "הצגת רצועות רק של מפרקים שנבחרו בעץ."
#: editor/animation_track_editor.cpp
msgid "Group tracks by node or display them as plain list."
msgstr "קיבוץ רצועות לפי מפרק או הצגה כרשימה פשוטה."
#: editor/animation_track_editor.cpp
msgid "Snap:"
msgstr "הצמדה:"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "ערך צעד של הנפשה."
#: editor/animation_track_editor.cpp
msgid "Seconds"
msgstr "שניות"
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
#: scene/resources/texture.cpp
msgid "FPS"
msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "עריכה"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
msgstr "מאפייני ההנפשה."
#: editor/animation_track_editor.cpp
msgid "Copy Tracks"
msgstr "העתקת רצועות"
#: editor/animation_track_editor.cpp
msgid "Scale Selection"
msgstr "שינוי גודל של הבחירה"
#: editor/animation_track_editor.cpp
msgid "Scale From Cursor"
msgstr "שינוי גודל מהמצביע"
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Duplicate Selection"
msgstr "שכפול בחירה"
#: editor/animation_track_editor.cpp
msgid "Duplicate Transposed"
msgstr "שכפול מהרצועה שנבחרה"
#: editor/animation_track_editor.cpp
msgid "Delete Selection"
msgstr "מחיקת הבחירה"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
msgstr "מעבר לצעד הבא"
#: editor/animation_track_editor.cpp
msgid "Go to Previous Step"
msgstr "מעבר לצעד הקודם"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
msgstr "החל איפוס"
#: editor/animation_track_editor.cpp
msgid "Optimize Animation"
msgstr "מיטוב ההנפשה"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation"
msgstr "ניקוי ההנפשה"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
msgstr "בחירת המפרק להנפשה:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
msgstr "שימוש בעקומות בזייה"
#: editor/animation_track_editor.cpp
msgid "Create RESET Track(s)"
msgstr "יצירת רצועה(ות) איפוס"
#: editor/animation_track_editor.cpp
msgid "Anim. Optimizer"
msgstr "ממטב הנפשה"
#: editor/animation_track_editor.cpp
msgid "Max. Linear Error:"
msgstr "שגיאה ליניארית מקסימלית:"
#: editor/animation_track_editor.cpp
msgid "Max. Angular Error:"
msgstr "שגיאת זווית מקסימלית:"
#: editor/animation_track_editor.cpp
msgid "Max Optimizable Angle:"
msgstr "זווית מיטוב מקסימלית:"
#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp
#: servers/visual_server.cpp
msgid "Optimize"
msgstr "מיטוב"
#: editor/animation_track_editor.cpp
msgid "Remove invalid keys"
msgstr "הסרת מפתחות שגויים"
#: editor/animation_track_editor.cpp
msgid "Remove unresolved and empty tracks"
msgstr "הסרת רצועות עם שגיאות או ריקות"
#: editor/animation_track_editor.cpp
msgid "Clean-up all animations"
msgstr "ניקוי כל ההנפשות"
#: editor/animation_track_editor.cpp
msgid "Clean-Up Animation(s) (NO UNDO!)"
msgstr "ניקוי הנפשות (ללא ביטול!)"
#: editor/animation_track_editor.cpp
msgid "Clean-Up"
msgstr "ניקוי"
#: editor/animation_track_editor.cpp
msgid "Scale Ratio:"
msgstr "יחס מתיחה:"
#: editor/animation_track_editor.cpp
msgid "Select Tracks to Copy"
msgstr "בחירת רצועות להעתקה"
#: editor/animation_track_editor.cpp editor/editor_log.cpp
#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Copy"
msgstr "העתקה"
#: editor/animation_track_editor.cpp
msgid "Select All/None"
msgstr "בחירת הכל/כלום"
#: editor/animation_track_editor_plugins.cpp
msgid "Add Audio Track Clip"
msgstr "הוספת קטע רצועת שמע"
#: editor/animation_track_editor_plugins.cpp
msgid "Change Audio Track Clip Start Offset"
msgstr "שינוי מיקום התחלת קטע רצועת שמע"
#: editor/animation_track_editor_plugins.cpp
msgid "Change Audio Track Clip End Offset"
msgstr "שינוי מיקום סיום קטע רצועת שמע"
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "שינוי גודל המערך"
#: editor/array_property_edit.cpp
msgid "Change Array Value Type"
msgstr "החלפת סוג ערך המערך"
#: editor/array_property_edit.cpp
msgid "Change Array Value"
msgstr "החלפת ערך המערך"
#: editor/code_editor.cpp
msgid "Go to Line"
msgstr "מעבר לשורה"
#: editor/code_editor.cpp
msgid "Line Number:"
msgstr "שורה מספר:"
#: editor/code_editor.cpp
msgid "%d replaced."
msgstr "%d הוחלף."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d match."
msgstr "%d התאמה."
#: editor/code_editor.cpp editor/editor_help.cpp
msgid "%d matches."
msgstr "%d התאמות."
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Match Case"
msgstr "התאמת רישיות"
#: editor/code_editor.cpp editor/find_in_files.cpp
msgid "Whole Words"
msgstr "מילים שלמות"
#: editor/code_editor.cpp
msgid "Replace"
msgstr "החלף"
#: editor/code_editor.cpp
msgid "Replace All"
msgstr "להחליף הכול"
#: editor/code_editor.cpp
msgid "Selection Only"
msgstr "בחירה בלבד"
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Standard"
msgstr "רגיל"
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
msgid "Toggle Scripts Panel"
msgstr "החלפת תצוגת חלונית סקריפטים"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom In"
msgstr "התקרבות"
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Out"
msgstr "התרחקות"
#: editor/code_editor.cpp
msgid "Reset Zoom"
msgstr "איפוס זום"
#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
msgid "Warnings"
msgstr "אזהרות"
#: editor/code_editor.cpp
msgid "Line and column numbers."
msgstr "מספרי שורה ועמודה."
#: editor/connections_dialog.cpp
msgid "Method in target node must be specified."
msgstr "מתודה במפרק המטרה חייבת להיות מוגדרת."
#: editor/connections_dialog.cpp
msgid "Method name must be a valid identifier."
msgstr "שם מתודה חייב להיות מזהה חוקי."
#: editor/connections_dialog.cpp
msgid ""
"Target method not found. Specify a valid method or attach a script to the "
"target node."
msgstr "מתודת היעד לא נמצאה. יש לציין מתודה תקינה או לצרף סקריפט למפרק היעד."
#: editor/connections_dialog.cpp
msgid "Connect to Node:"
msgstr "התחברות למפרק:"
#: editor/connections_dialog.cpp
msgid "Connect to Script:"
msgstr "התחברות לסקריפט:"
#: editor/connections_dialog.cpp
msgid "From Signal:"
msgstr "מאות:"
#: editor/connections_dialog.cpp
msgid "Scene does not contain any script."
msgstr "הסצנה לא מכילה סקריפט."
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
msgid "Add"
msgstr "הוספה"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
#: editor/project_settings_editor.cpp
msgid "Remove"
msgstr "הסרה"
#: editor/connections_dialog.cpp
msgid "Add Extra Call Argument:"
msgstr "הוספת פרמטר נוסף לקריאה:"
#: editor/connections_dialog.cpp
msgid "Extra Call Arguments:"
msgstr "פרמטרי קריאה נוספים:"
#: editor/connections_dialog.cpp
msgid "Receiver Method:"
msgstr "שיטת המקלט:"
#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
#: servers/visual_server.cpp
msgid "Advanced"
msgstr "מתקדם"
#: editor/connections_dialog.cpp
msgid "Deferred"
msgstr "דחוי"
#: editor/connections_dialog.cpp
msgid ""
"Defers the signal, storing it in a queue and only firing it at idle time."
msgstr "דחיית האות ואחסונו בתור, השידור יהיה רק כשאין פעילות (idle)."
#: editor/connections_dialog.cpp scene/resources/texture.cpp
msgid "Oneshot"
msgstr "חד פעמי"
#: editor/connections_dialog.cpp
msgid "Disconnects the signal after its first emission."
msgstr "ניתוק האות אחרי השידור הראשון."
#: editor/connections_dialog.cpp
msgid "Cannot connect signal"
msgstr "אין אפשרות לחבר אות"
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
#: editor/export_template_manager.cpp editor/groups_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Close"
msgstr "סגירה"
#: editor/connections_dialog.cpp
msgid "Connect"
msgstr "התחברות"
#: editor/connections_dialog.cpp
msgid "Signal:"
msgstr "אות:"
#: editor/connections_dialog.cpp
msgid "Connect '%s' to '%s'"
msgstr "חיבור '%s' ל- '%s'"
#: editor/connections_dialog.cpp
msgid "Disconnect '%s' from '%s'"
msgstr "ניתוק '%s' מ-'%s'"
#: editor/connections_dialog.cpp
msgid "Disconnect all from signal: '%s'"
msgstr "נתק הכל מהאות '%s'"
#: editor/connections_dialog.cpp
msgid "Connect..."
msgstr "התחבר..."
#: editor/connections_dialog.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Disconnect"
msgstr "ניתוק"
#: editor/connections_dialog.cpp
msgid "Connect a Signal to a Method"
msgstr "חבר אות לשיטה (מתודה)"
#: editor/connections_dialog.cpp
msgid "Edit Connection:"
msgstr "עריכת חיבור:"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות \"%s\"?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
msgstr "אותות"
#: editor/connections_dialog.cpp
msgid "Filter signals"
msgstr "סנן אותות"
#: editor/connections_dialog.cpp
msgid "Are you sure you want to remove all connections from this signal?"
msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות הזה?"
#: editor/connections_dialog.cpp
msgid "Disconnect All"
msgstr "נתק הכל"
#: editor/connections_dialog.cpp
msgid "Edit..."
msgstr "עריכה..."
#: editor/connections_dialog.cpp
msgid "Go to Method"
msgstr "מעבר לשיטה (מתודה)"
#: editor/create_dialog.cpp
msgid "Change %s Type"
msgstr "שנה את הסוג של %s"
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
msgid "Change"
msgstr "שינוי"
#: editor/create_dialog.cpp
msgid "Create New %s"
msgstr "יצירת %s חדש"
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "No results for \"%s\"."
msgstr "אין תוצאות עבור \"%s\"."
#: editor/create_dialog.cpp editor/property_selector.cpp
msgid "No description available for %s."
msgstr "לא קיים תיאור עבור %s."
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp
msgid "Favorites:"
msgstr "מועדפים:"
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
msgid "Recent:"
msgstr "אחרונים:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search:"
msgstr "חיפוש:"
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Matches:"
msgstr "התאמות:"
#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Description:"
msgstr "תיאור:"
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "חיפוש חלופה עבור:"
#: editor/dependency_editor.cpp
msgid "Dependencies For:"
msgstr "תלויות עבור:"
#: editor/dependency_editor.cpp
msgid ""
"Scene '%s' is currently being edited.\n"
"Changes will only take effect when reloaded."
msgstr ""
"סצנה '%s' נמצאת כרגע בעריכה.\n"
"שינויים יכנסו לתוקף בטעינה מחדש."
#: editor/dependency_editor.cpp
msgid ""
"Resource '%s' is in use.\n"
"Changes will only take effect when reloaded."
msgstr ""
"משאב '%s' נמצא בשימוש.\n"
"שינויים יכנסו לתוקף רק בטעינה מחדש."
#: editor/dependency_editor.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dependencies"
msgstr "תלויות"
#: editor/dependency_editor.cpp
msgid "Dependencies:"
msgstr "תלויות:"
#: editor/dependency_editor.cpp
msgid "Fix Broken"
msgstr "תיקון פגומים"
#: editor/dependency_editor.cpp
msgid "Dependency Editor"
msgstr "עורך תלויות"
#: editor/dependency_editor.cpp
msgid "Search Replacement Resource:"
msgstr "חיפוש משאב חלופי:"
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#: editor/property_selector.cpp editor/quick_open.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_property_selector.cpp
#: scene/gui/file_dialog.cpp
msgid "Open"
msgstr "פתיחה"
#: editor/dependency_editor.cpp
msgid "Owners Of:"
msgstr "בעלים של:"
#: editor/dependency_editor.cpp
msgid ""
"Remove the selected files from the project? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"להסיר את הקבצים שנבחרו מהפרוייקט? (זו פעולה בלתי הפיכה)\n"
"בהתאם להגדרות מערכת הקבצים שלך, הקבצים יועברו לסל המחזור או יימחקו לצמיתות."
#: editor/dependency_editor.cpp
msgid ""
"The files being removed are required by other resources in order for them to "
"work.\n"
"Remove them anyway? (Cannot be undone.)\n"
"Depending on your filesystem configuration, the files will either be moved "
"to the system trash or deleted permanently."
msgstr ""
"הקבצים שברצונך למחוק נדרשים לשימוש ע\"י משאבים אחרים לפעולתם התקינה.\n"
"למחוק אותם בכל מקרה? (זו פעולה בלתי הפיכה)\n"
"בהתאם להגדרות מערכת הקבצים שלך, הקבצים יועברו לסל המחזור או יימחקו לצמיתות."
#: editor/dependency_editor.cpp
msgid "Cannot remove:"
msgstr "לא ניתן להסיר:"
#: editor/dependency_editor.cpp
msgid "Error loading:"
msgstr "שגיאה בטעינה:"
#: editor/dependency_editor.cpp
msgid "Load failed due to missing dependencies:"
msgstr "הטעינה נכשלה עקב תלויות חסרות:"
#: editor/dependency_editor.cpp editor/editor_node.cpp
msgid "Open Anyway"
msgstr "לפתוח בכל זאת"
#: editor/dependency_editor.cpp
msgid "Which action should be taken?"
msgstr "באיזו פעולה יש לנקוט?"
#: editor/dependency_editor.cpp
msgid "Fix Dependencies"
msgstr "תיקון תלויות"
#: editor/dependency_editor.cpp
msgid "Errors loading!"
msgstr "שגיאה בטעינה!"
#: editor/dependency_editor.cpp
msgid "Permanently delete %d item(s)? (No undo!)"
msgstr "למחוק לצמיתות d% פריט(ים)? (בלתי הפיך!)"
#: editor/dependency_editor.cpp
msgid "Show Dependencies"
msgstr "הצג תלויות"
#: editor/dependency_editor.cpp
msgid "Orphan Resource Explorer"
msgstr "דפדפן משאבים יתומים"
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
msgid "Delete"
msgstr "מחיקה"
#: editor/dependency_editor.cpp
msgid "Owns"
msgstr "בעליו של"
#: editor/dependency_editor.cpp
msgid "Resources Without Explicit Ownership:"
msgstr "משאבים נטולי בעלות מפורשת:"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Key"
msgstr "החלפת מפתח מילון"
#: editor/dictionary_property_edit.cpp
msgid "Change Dictionary Value"
msgstr "החלפת ערך מילון"
#: editor/editor_about.cpp
msgid "Thanks from the Godot community!"
msgstr "תודה רבה מקהילת Godot!"
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
msgid "Click to copy."
msgstr "לחץ להעתקה."
#: editor/editor_about.cpp
msgid "Godot Engine contributors"
msgstr "מתנדבי מנוע גודו"
#: editor/editor_about.cpp
msgid "Project Founders"
msgstr "מקימי המיזם"
#: editor/editor_about.cpp
msgid "Lead Developer"
msgstr "מפתחים ראשיים"
#. TRANSLATORS: This refers to a job title.
#: editor/editor_about.cpp
#, fuzzy
msgctxt "Job Title"
msgid "Project Manager"
msgstr "מנהל המיזמים"
#: editor/editor_about.cpp
msgid "Developers"
msgstr "מפתחים"
#: editor/editor_about.cpp
msgid "Authors"
msgstr "יוצרים"
#: editor/editor_about.cpp
msgid "Platinum Sponsors"
msgstr "מממני פלטינה"
#: editor/editor_about.cpp
msgid "Gold Sponsors"
msgstr "מממני זהב"
#: editor/editor_about.cpp
msgid "Silver Sponsors"
msgstr "תורמים בדרגת כסף"
#: editor/editor_about.cpp
msgid "Bronze Sponsors"
msgstr "תורמים בדרגת ארד"
#: editor/editor_about.cpp
msgid "Mini Sponsors"
msgstr "מממנים קטנים"
#: editor/editor_about.cpp
msgid "Gold Donors"
msgstr "תורמים בדרגת זהב"
#: editor/editor_about.cpp
msgid "Silver Donors"
msgstr "תורמים בדרגת כסף"
#: editor/editor_about.cpp
msgid "Bronze Donors"
msgstr "תורמים בדרגת ארד"
#: editor/editor_about.cpp
msgid "Donors"
msgstr "תורמים"
#: editor/editor_about.cpp
msgid "License"
msgstr "רישיון"
#: editor/editor_about.cpp
msgid "Third-party Licenses"
msgstr "רשיונות צד שלישי"
#: editor/editor_about.cpp
msgid ""
"Godot Engine relies on a number of third-party free and open source "
"libraries, all compatible with the terms of its MIT license. The following "
"is an exhaustive list of all such third-party components with their "
"respective copyright statements and license terms."
msgstr ""
"מנוע Godot מסתמך על מספר ספריות צד-שלישי חינמיות בעלות קוד פתוח, כולן תואמות "
"את דרישות רישיון ה MIT של המנוע. לפניכם רשימה ממצה של כל רכיבי הצד-שלישי "
"במנוע עם הצהרות זכויות היוצרים ותנאי הרישיון שלהם."
#: editor/editor_about.cpp
msgid "All Components"
msgstr "כל הרכיבים"
#: editor/editor_about.cpp
msgid "Components"
msgstr "רכיבים"
#: editor/editor_about.cpp
msgid "Licenses"
msgstr "רישיונות"
#: editor/editor_asset_installer.cpp
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
msgstr "שגיאה בפתיחת קובץ המשאב עבור \"%s\" (אינו בפורמט ZIP)."
#: editor/editor_asset_installer.cpp
msgid "%s (already exists)"
msgstr "%s (כבר קיים)"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
msgstr "תוכן המשאב \"%s\" - %d קובץ(ים) מתנגשים עם הפרוייקט שלך:"
#: editor/editor_asset_installer.cpp
msgid "Contents of asset \"%s\" - No files conflict with your project:"
msgstr "תוכן המשאב \"%s\" -אין התנגשויות עם הפרוייקט שלך:"
#: editor/editor_asset_installer.cpp
msgid "Uncompressing Assets"
msgstr "פורס משאבים"
#: editor/editor_asset_installer.cpp
msgid "The following files failed extraction from asset \"%s\":"
msgstr "הקבצים הבאים נכשלו בחילוצם מהמשאב \"%s\":"
#: editor/editor_asset_installer.cpp
msgid "(and %s more files)"
msgstr "(וגם %s קבצים נוספים)"
#: editor/editor_asset_installer.cpp
msgid "Asset \"%s\" installed successfully!"
msgstr "המשאב \"%s\" הותקן בהצלחה!"
#: editor/editor_asset_installer.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Success!"
msgstr "הצלחה!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
msgid "Install"
msgstr "התקנה"
#: editor/editor_asset_installer.cpp
msgid "Asset Installer"
msgstr "מתקין המשאבים"
#: editor/editor_audio_buses.cpp
msgid "Speakers"
msgstr "רמקולים"
#: editor/editor_audio_buses.cpp
msgid "Add Effect"
msgstr "הוספת אפקט"
#: editor/editor_audio_buses.cpp
msgid "Rename Audio Bus"
msgstr "שינוי שם אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Change Audio Bus Volume"
msgstr "שינוי עצמה לאפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Solo"
msgstr "מתג אפיק שמע בודד"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Mute"
msgstr "החלפת מצב השתקה על אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Toggle Audio Bus Bypass Effects"
msgstr "מתג אפקטיי מעקף באפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Select Audio Bus Send"
msgstr "בחר שליחת אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus Effect"
msgstr "הוספת אפקט על אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Move Bus Effect"
msgstr "העברת אפקט אפיק"
#: editor/editor_audio_buses.cpp
msgid "Delete Bus Effect"
msgstr "מחיקת אפקט אפיק"
#: editor/editor_audio_buses.cpp
msgid "Drag & drop to rearrange."
msgstr "גרור ושחרר לסידור מחדש."
#: editor/editor_audio_buses.cpp
msgid "Solo"
msgstr "יחיד"
#: editor/editor_audio_buses.cpp
msgid "Mute"
msgstr "השתקה"
#: editor/editor_audio_buses.cpp
msgid "Bypass"
msgstr "מעקף"
#: editor/editor_audio_buses.cpp
msgid "Bus Options"
msgstr "אפשרויות אפיק"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "שכפול"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
msgstr "איפוס עצמת השמע"
#: editor/editor_audio_buses.cpp
msgid "Delete Effect"
msgstr "מחיקת אפקט"
#: editor/editor_audio_buses.cpp
msgid "Add Audio Bus"
msgstr "הוספת אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Master bus can't be deleted!"
msgstr "אי אפשר למחוק את האפיק הראשי!"
#: editor/editor_audio_buses.cpp
msgid "Delete Audio Bus"
msgstr "מחיקת אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Duplicate Audio Bus"
msgstr "שכפול אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Reset Bus Volume"
msgstr "איפוס עצמת שמע האפיק"
#: editor/editor_audio_buses.cpp
msgid "Move Audio Bus"
msgstr "הזזת אפיק שמע"
#: editor/editor_audio_buses.cpp
msgid "Save Audio Bus Layout As..."
msgstr "שמירת פריסת אפיקי השמע בתור…"
#: editor/editor_audio_buses.cpp
msgid "Location for New Layout..."
msgstr "מיקום לפריסה החדשה…"
#: editor/editor_audio_buses.cpp
msgid "Open Audio Bus Layout"
msgstr "פתיחת פריסת אפיקי שמע"
#: editor/editor_audio_buses.cpp
msgid "There is no '%s' file."
msgstr "קובץ '%s' אינו קיים."
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
msgid "Layout"
msgstr "פריסה"
#: editor/editor_audio_buses.cpp
msgid "Invalid file, not an audio bus layout."
msgstr "קובץ שגוי, לא פריסה של אפיקי שמע."
#: editor/editor_audio_buses.cpp
msgid "Error saving file: %s"
msgstr "שגיאה בשמירת קובץ: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
msgstr "הוספת אפיק"
#: editor/editor_audio_buses.cpp
msgid "Add a new Audio Bus to this layout."
msgstr "הוסף אפיק שמע חדש לפריסה זו."
#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Load"
msgstr "טעינה"
#: editor/editor_audio_buses.cpp
msgid "Load an existing Bus Layout."
msgstr "טעינת פריסת אפיקי שמע."
#: editor/editor_audio_buses.cpp
msgid "Save As"
msgstr "שמירה בשם"
#: editor/editor_audio_buses.cpp
msgid "Save this Bus Layout to a file."
msgstr "שמירת פריסת האפיקים הזאת לקובץ."
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
msgid "Load Default"
msgstr "טעינת בררת המחדל"
#: editor/editor_audio_buses.cpp
msgid "Load the default Bus Layout."
msgstr "טעינת בררת המחדל של פריסת אפיקי השמע."
#: editor/editor_audio_buses.cpp
msgid "Create a new Bus Layout."
msgstr "יצירת פריסת אפיקים חדשה."
#: editor/editor_audio_buses.cpp
#, fuzzy
msgid "Audio Bus Layout"
msgstr "פתיחת פריסת אפיקי שמע"
#: editor/editor_autoload_settings.cpp
msgid "Invalid name."
msgstr "שם שגוי."
#: editor/editor_autoload_settings.cpp
msgid "Cannot begin with a digit."
msgstr ""
#: editor/editor_autoload_settings.cpp
msgid "Valid characters:"
msgstr "תווים תקפים:"
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing engine class name."
msgstr "אינו יכול להתנגש עם שם מחלקה קיימת במנוע."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing built-in type name."
msgstr "אינו יכול להתנגש עם סוג שם מובנה שכבר קיים."
#: editor/editor_autoload_settings.cpp
msgid "Must not collide with an existing global constant name."
msgstr "אינו יכול להתנגש עם שם קבוע גלובלי שכבר קיים."
#: editor/editor_autoload_settings.cpp
msgid "Keyword cannot be used as an autoload name."
msgstr "מילת המפתח לא יכולה לתפקד כשם שנטען-אוטומטית."
#: editor/editor_autoload_settings.cpp
msgid "Autoload '%s' already exists!"
msgstr "הטעינה האוטומטית %s כבר קיימת!"
#: editor/editor_autoload_settings.cpp
msgid "Rename Autoload"
msgstr "שינוי שם טעינה אוטומטית"
#: editor/editor_autoload_settings.cpp
msgid "Toggle AutoLoad Globals"
msgstr "מתג משתנים גלובאליים נטענים-אוטומטית"
#: editor/editor_autoload_settings.cpp
msgid "Move Autoload"
msgstr "הזזת טעינה אוטומטית"
#: editor/editor_autoload_settings.cpp
msgid "Remove Autoload"
msgstr "הסרת טעינה אוטומטית"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
msgstr "הפעלה"
#: editor/editor_autoload_settings.cpp
msgid "Rearrange Autoloads"
msgstr "סידור טעינות אוטומטית מחדש"
#: editor/editor_autoload_settings.cpp
msgid "Can't add autoload:"
msgstr "לא ניתן להוסיף טעינה-אוטומטית:"
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. File does not exist."
msgstr "הנתיב %s אינו תקין. קובץ לא קיים."
#: editor/editor_autoload_settings.cpp
msgid "%s is an invalid path. Not in resource path (res://)."
msgstr "הנתיב %s אינו תקין. אינו בנתיב המשאב (res://)."
#: editor/editor_autoload_settings.cpp
msgid "Add AutoLoad"
msgstr "הוספת טעינה אוטומטית"
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
msgid "Path:"
msgstr "נתיב:"
#: editor/editor_autoload_settings.cpp
msgid "Node Name:"
msgstr "שם המפרק:"
#: editor/editor_autoload_settings.cpp
msgid "Global Variable"
msgstr "משתנה גלובלי"
#: editor/editor_data.cpp
msgid "Paste Params"
msgstr "הדבקת משתנים"
#: editor/editor_data.cpp
msgid "Updating Scene"
msgstr "הסצנה מתעדכנת"
#: editor/editor_data.cpp
msgid "Storing local changes..."
msgstr "השינויים המקומיים מאוחסנים…"
#: editor/editor_data.cpp
msgid "Updating scene..."
msgstr "הסצנה מתעדכנת…"
#: editor/editor_data.cpp editor/editor_resource_picker.cpp
msgid "[empty]"
msgstr "[ריק]"
#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "[unsaved]"
msgstr "[לא נשמר]"
#: editor/editor_dir_dialog.cpp
msgid "Please select a base directory first."
msgstr "נא לבחור תחילה את תיקיית הבסיס."
#: editor/editor_dir_dialog.cpp
msgid "Choose a Directory"
msgstr "נא לבחור תיקייה"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
#: scene/gui/file_dialog.cpp
msgid "Create Folder"
msgstr "יצירת תיקייה"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
#: editor/script_create_dialog.cpp
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
msgid "Name:"
msgstr "שם:"
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
msgid "Could not create folder."
msgstr "לא ניתן ליצור תיקייה."
#: editor/editor_dir_dialog.cpp
msgid "Choose"
msgstr "בחירה"
#: editor/editor_export.cpp
msgid "Storing File:"
msgstr "קובץ אחסון:"
#: editor/editor_export.cpp
msgid "No export template found at the expected path:"
msgstr "לא נמצאה תבנית ייצוא בנתיב המצופה:"
#: editor/editor_export.cpp
msgid "Packing"
msgstr "אורז"
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
"Etc' in Project Settings."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'ETC' בשביל GLES2. הפעל 'ייבוא Etc' בהגדרות "
"הפרויקט."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
"'Import Etc 2' in Project Settings."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'ETC2' בשביל GLES3. הפעל את 'יבוא Etc 2' "
"בהגדרות הפרויקט."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC' texture compression for the driver fallback "
"to GLES2.\n"
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'ETC' בכדי לאפשר נסיגת דרייבר ל GLES2.\n"
"הפעל את 'יבוא Etc' בהגדרות הפרויקט, או השבת את 'הפעל נסיגת דרייבר'."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
"'Import Pvrtc' in Project Settings."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'PVRTC' עבור GLES2. הפעל את 'ייבוא Pvrtc' "
"בהגדרות הפרויקט."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'ETC2' או 'PVRTC' עבור GLES3. הפעל את 'ייבוא "
"Etc 2' או 'ייבוא Pvrtc' בהגדרות הפרויקט."
#: editor/editor_export.cpp
msgid ""
"Target platform requires 'PVRTC' texture compression for the driver fallback "
"to GLES2.\n"
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
"Enabled'."
msgstr ""
"פלטפורמת היעד דורשת דחיסת מרקם 'PVRTC' בכדי לאפשר נסיגת דרייבר ל GLES2.\n"
"הפעל את 'יבוא Pvrtc' בהגדרות הפרויקט, או השבת את 'הפעל נסיגת דרייבר'."
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Custom Template"
msgstr "חברים"
#: editor/editor_export.cpp editor/project_export.cpp
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp
msgid "Release"
msgstr ""
#: editor/editor_export.cpp
#, fuzzy
msgid "Binary Format"
msgstr "התמרה"
#: editor/editor_export.cpp
msgid "64 Bits"
msgstr ""
#: editor/editor_export.cpp
msgid "Embed PCK"
msgstr ""
#: editor/editor_export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Texture Format"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/editor_export.cpp
msgid "BPTC"
msgstr ""
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
msgstr ""
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
msgstr ""
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
msgstr ""
#: editor/editor_export.cpp
msgid "No BPTC Fallbacks"
msgstr ""
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "תבנית ניפוי שגיאות מותאמת אישית לא נמצאה."
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom release template not found."
msgstr "תבנית שחרור מותאמת-אישית לא נמצאה."
#: editor/editor_export.cpp platform/javascript/export/export.cpp
msgid "Template file not found:"
msgstr "קובץ התבנית לא נמצא:"
#: editor/editor_export.cpp
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
msgstr "בייצוא ארכיטקטורת 32 ביט, ה PCK המובנה לא יכול לחרוג מעבר ל 4 GiB."
#: editor/editor_export.cpp
msgid "Convert Text Resources To Binary On Export"
msgstr ""
#: editor/editor_feature_profile.cpp
msgid "3D Editor"
msgstr "עורך תלת-מימד"
#: editor/editor_feature_profile.cpp
msgid "Script Editor"
msgstr "עורך סקריפטים"
#: editor/editor_feature_profile.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Library"
msgstr "ספריית משאבים"
#: editor/editor_feature_profile.cpp
msgid "Scene Tree Editing"
msgstr "עריכת עץ הסצנות"
#: editor/editor_feature_profile.cpp
msgid "Node Dock"
msgstr "חלון איברים"
#: editor/editor_feature_profile.cpp
msgid "FileSystem Dock"
msgstr "חלון מערכת הקבצים"
#: editor/editor_feature_profile.cpp
msgid "Import Dock"
msgstr "חלון ייבוא"
#: editor/editor_feature_profile.cpp
msgid "Allows to view and edit 3D scenes."
msgstr "מאפשר צפייה ועריכה של סצנות תלת-מימד."
#: editor/editor_feature_profile.cpp
msgid "Allows to edit scripts using the integrated script editor."
msgstr "מאפשר עריכת סקריפטים בעזרת עורך הסקריפטים המובנה."
#: editor/editor_feature_profile.cpp
msgid "Provides built-in access to the Asset Library."
msgstr "מספק גישה מובנית לספריית המשאבים."
#: editor/editor_feature_profile.cpp
msgid "Allows editing the node hierarchy in the Scene dock."
msgstr "מאפשר עריכה של היררכיית המפרקים בחלון הסצנה."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to work with signals and groups of the node selected in the Scene "
"dock."
msgstr "מאפשר לעבוד עם אותות וקבוצות של המפרק שנבחר בחלון הסצנה."
#: editor/editor_feature_profile.cpp
msgid "Allows to browse the local file system via a dedicated dock."
msgstr "מאפשר עיון בקבצי המערכת המקומית ע\"י שימוש בחלון ייעודי."
#: editor/editor_feature_profile.cpp
msgid ""
"Allows to configure import settings for individual assets. Requires the "
"FileSystem dock to function."
msgstr ""
"מאפשר התאמת הגדרות ייבוא עבור משאבים בודדים. דורש את השימוש בחלון "
"מערכת-הקבצים."
#: editor/editor_feature_profile.cpp
msgid "(current)"
msgstr "(נוכחי)"
#: editor/editor_feature_profile.cpp
msgid "(none)"
msgstr "(ריק)"
#: editor/editor_feature_profile.cpp
msgid "Remove currently selected profile, '%s'? Cannot be undone."
msgstr "להסיר את הפרופיל שנבחר, '%s'? זו פעולה בלתי הפיכה."
#: editor/editor_feature_profile.cpp
msgid "Profile must be a valid filename and must not contain '.'"
msgstr "הפרופיל חייב להיות שם קובץ תקין ואינו יכול להכיל '.'"
#: editor/editor_feature_profile.cpp
msgid "Profile with this name already exists."
msgstr "פרופיל בשם זה כבר קיים."
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled, Properties Disabled)"
msgstr "(העורך הושבת, המאפיינים הושבתו)"
#: editor/editor_feature_profile.cpp
msgid "(Properties Disabled)"
msgstr "(המאפיינים הושבתו)"
#: editor/editor_feature_profile.cpp
msgid "(Editor Disabled)"
msgstr "(העורך הושבת)"
#: editor/editor_feature_profile.cpp
msgid "Class Options:"
msgstr "אפשרויות מחלקה:"
#: editor/editor_feature_profile.cpp
msgid "Enable Contextual Editor"
msgstr "הפעל עורף מבוסס הקשר"
#: editor/editor_feature_profile.cpp
msgid "Class Properties:"
msgstr "מאפייני מחלקה:"
#: editor/editor_feature_profile.cpp
msgid "Main Features:"
msgstr "תכונות מרכזיות:"
#: editor/editor_feature_profile.cpp
msgid "Nodes and Classes:"
msgstr "איברים ומחלקות:"
#: editor/editor_feature_profile.cpp
msgid "File '%s' format is invalid, import aborted."
msgstr "פורמט קובץ 's%' אינו תקין, הייבוא בוטל."
#: editor/editor_feature_profile.cpp
msgid ""
"Profile '%s' already exists. Remove it first before importing, import "
"aborted."
msgstr "הפרופיל '%s' כבר קיים. הסר אותו תחילה לפני הייבוא, הייבוא בוטל."
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
msgstr "שגיאה בשמירת פרופיל לנתיב '%s'."
#: editor/editor_feature_profile.cpp
msgid "Reset to Default"
msgstr "איפוס לברירת מחדל"
#: editor/editor_feature_profile.cpp
msgid "Current Profile:"
msgstr "פרופיל נוכחי:"
#: editor/editor_feature_profile.cpp
msgid "Create Profile"
msgstr "צור פרופיל"
#: editor/editor_feature_profile.cpp
msgid "Remove Profile"
msgstr "הסר פרופיל"
#: editor/editor_feature_profile.cpp
msgid "Available Profiles:"
msgstr "פרופילים זמינים:"
#: editor/editor_feature_profile.cpp
msgid "Make Current"
msgstr "הפוך לנוכחי"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr "ייבוא"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
#: platform/android/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
msgid "Export"
msgstr "ייצוא"
#: editor/editor_feature_profile.cpp
msgid "Configure Selected Profile:"
msgstr "הגדר את הפרופיל הנבחר:"
#: editor/editor_feature_profile.cpp
msgid "Extra Options:"
msgstr "אפשרויות נוספות:"
#: editor/editor_feature_profile.cpp
msgid "Create or import a profile to edit available classes and properties."
msgstr "צור או ייבא פרופיל כדי לערוך מחלקות ומאפיינים זמינים."
#: editor/editor_feature_profile.cpp
msgid "New profile name:"
msgstr "שם פרופיל חדש:"
#: editor/editor_feature_profile.cpp
msgid "Godot Feature Profile"
msgstr "פרופיל התכונות של Godot"
#: editor/editor_feature_profile.cpp
msgid "Import Profile(s)"
msgstr "ייבוא פרופיל(ים)"
#: editor/editor_feature_profile.cpp
msgid "Export Profile"
msgstr "ייצא פרופיל"
#: editor/editor_feature_profile.cpp
msgid "Manage Editor Feature Profiles"
msgstr "נהל פרופילי תכונות העורך"
#: editor/editor_feature_profile.cpp
#, fuzzy
msgid "Default Feature Profile"
msgstr "פרופיל התכונות של Godot"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Select Current Folder"
msgstr "נא לבחור את התיקייה הנוכחית"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "File exists, overwrite?"
msgstr "הקובץ קיים, האם להחליף?"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Select This Folder"
msgstr "בחירת התיקייה"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Copy Path"
msgstr "העתקת נתיב"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "Open in File Manager"
msgstr "פתיחה במנהל הקבצים"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/filesystem_dock.cpp editor/project_manager.cpp
msgid "Show in File Manager"
msgstr "הצגה במנהל הקבצים"
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "New Folder..."
msgstr "תיקייה חדשה…"
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
msgid "Refresh"
msgstr "רענון"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Recognized"
msgstr "כל המוכרים"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "All Files (*)"
msgstr "כל הקבצים (*)"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File"
msgstr "פתיחת קובץ"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open File(s)"
msgstr "פתיחת קבצים"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a Directory"
msgstr "פתיחת תיקייה"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Open a File or Directory"
msgstr "פתיחת קובץ או תיקייה"
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "Save"
msgstr "שמירה"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Save a File"
msgstr "שמירת קובץ"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Access"
msgstr "הצלחה!"
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Display Mode"
msgstr "מצב ניגון:"
#: editor/editor_file_dialog.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#: servers/audio/effects/audio_effect_distortion.cpp
#, fuzzy
msgid "Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Dir"
msgstr "נוכחי:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current File"
msgstr "פרופיל נוכחי:"
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
#, fuzzy
msgid "Current Path"
msgstr "נוכחי:"
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Show Hidden Files"
msgstr "הצג/הסתר קבצים מוסתרים"
#: editor/editor_file_dialog.cpp
msgid "Disable Overwrite Warning"
msgstr ""
#: editor/editor_file_dialog.cpp
msgid "Go Back"
msgstr "מעבר אחורה"
#: editor/editor_file_dialog.cpp
msgid "Go Forward"
msgstr "מעבר קדימה"
#: editor/editor_file_dialog.cpp
msgid "Go Up"
msgstr "מעבר מעלה"
#: editor/editor_file_dialog.cpp
msgid "Toggle Hidden Files"
msgstr "הצג/הסתר קבצים מוסתרים"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
msgstr "הוספת/ביטול מועדף"
#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
#: scene/gui/base_button.cpp
msgid "Toggle Mode"
msgstr "שינוי מצב"
#: editor/editor_file_dialog.cpp
msgid "Focus Path"
msgstr "מיקוד נתיב"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Up"
msgstr "העברת מועדף מעלה"
#: editor/editor_file_dialog.cpp
msgid "Move Favorite Down"
msgstr "העברת מועדף מטה"
#: editor/editor_file_dialog.cpp
msgid "Go to previous folder."
msgstr "מעבר לתיקיה הקודמת."
#: editor/editor_file_dialog.cpp
msgid "Go to next folder."
msgstr "מעבר לתיקיה הבאה."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Go to parent folder."
msgstr "מעבר לתיקיית העל."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Refresh files."
msgstr "רענן קבצים."
#: editor/editor_file_dialog.cpp
msgid "(Un)favorite current folder."
msgstr "(בטל) העדפת תיקייה נוכחית."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Toggle the visibility of hidden files."
msgstr "הצג/הסתר קבצים מוסתרים."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a grid of thumbnails."
msgstr "הצג פריטים כרשת של תמונות ממוזערות."
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
msgid "View items as a list."
msgstr "הצג פריטים כרשימה."
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
msgid "Directories & Files:"
msgstr "תיקיות וקבצים:"
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
msgid "Preview:"
msgstr "תצוגה מקדימה:"
#: editor/editor_file_dialog.cpp
#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
msgid "File:"
msgstr "קובץ:"
#: editor/editor_file_system.cpp
msgid "ScanSources"
msgstr "סריקת מקורות"
#: editor/editor_file_system.cpp
msgid ""
"There are multiple importers for different types pointing to file %s, import "
"aborted"
msgstr "יש מספר מייבאים לסוגים שונים המצביעים לקובץ %s, הייבוא בוטל"
#: editor/editor_file_system.cpp
msgid "(Re)Importing Assets"
msgstr "ייבוא משאבים (מחדש)"
#: editor/editor_file_system.cpp
msgid "Reimport Missing Imported Files"
msgstr ""
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
#: scene/resources/style_box.cpp
msgid "Top"
msgstr "עליון"
#: editor/editor_help.cpp
msgid "Class:"
msgstr "מחלקה:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
msgstr "ירושה:"
#: editor/editor_help.cpp
msgid "Inherited by:"
msgstr "מוריש אל:"
#: editor/editor_help.cpp
msgid "Online Tutorials"
msgstr "הדרכות מקוונות"
#: editor/editor_help.cpp
msgid "Properties"
msgstr "מאפיינים"
#: editor/editor_help.cpp
#, fuzzy
msgid "overrides %s:"
msgstr "דריסה:"
#: editor/editor_help.cpp
msgid "default:"
msgstr "ברירת מחדל:"
#: editor/editor_help.cpp
msgid "Theme Properties"
msgstr "מאפייני ערכת עיצוב"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/gradient.cpp
#, fuzzy
msgid "Colors"
msgstr "בחירת צבע"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "קבועים"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Fonts"
msgstr ""
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: platform/iphone/export/export.cpp
msgid "Icons"
msgstr ""
#: editor/editor_help.cpp
msgid "Styles"
msgstr ""
#: editor/editor_help.cpp
msgid "Enumerations"
msgstr "מונים"
#: editor/editor_help.cpp
msgid "Property Descriptions"
msgstr "תיאורי מאפיינים"
#: editor/editor_help.cpp
msgid "(value)"
msgstr "(ערך)"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this property. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"כרגע אין תיאור למאפיין זה. בבקשה עזור לנו על-ידי [color=$color]"
"[url=$url]כתיבת תיאור[/url][/color]!"
#: editor/editor_help.cpp
msgid "Method Descriptions"
msgstr "תיאורי מתודות"
#: editor/editor_help.cpp
msgid ""
"There is currently no description for this method. Please help us by "
"[color=$color][url=$url]contributing one[/url][/color]!"
msgstr ""
"כרגע אין תיאור למתודה זו. בבקשה עזור לנו על-ידי [color=$color]"
"[url=$url]כתיבת תיאור [/url][/color]!"
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Help"
msgstr "עזרה"
#: editor/editor_help.cpp
msgid "Sort Functions Alphabetically"
msgstr ""
#: editor/editor_help_search.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp
msgid "Search Help"
msgstr "חיפוש בעזרה"
#: editor/editor_help_search.cpp
msgid "Case Sensitive"
msgstr "תלוי רישיות"
#: editor/editor_help_search.cpp
msgid "Show Hierarchy"
msgstr "הצג היררכיה"
#: editor/editor_help_search.cpp
msgid "Display All"
msgstr "הצג הכל"
#: editor/editor_help_search.cpp
msgid "Classes Only"
msgstr "מחלקות בלבד"
#: editor/editor_help_search.cpp
msgid "Methods Only"
msgstr "מתודות בלבד"
#: editor/editor_help_search.cpp
msgid "Signals Only"
msgstr "אותות בלבד"
#: editor/editor_help_search.cpp
msgid "Constants Only"
msgstr "קבועים בלבד"
#: editor/editor_help_search.cpp
msgid "Properties Only"
msgstr "מאפיינים בלבד"
#: editor/editor_help_search.cpp
msgid "Theme Properties Only"
msgstr "מאפייני ערכת עיצוב בלבד"
#: editor/editor_help_search.cpp
msgid "Member Type"
msgstr "סוג שדה"
#: editor/editor_help_search.cpp
msgid "Class"
msgstr "מחלקה"
#: editor/editor_help_search.cpp
msgid "Method"
msgstr "מתודה"
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Signal"
msgstr "אות"
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Constant"
msgstr "קבוע"
#: editor/editor_help_search.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Property"
msgstr "מאפיין"
#: editor/editor_help_search.cpp
msgid "Theme Property"
msgstr "מאפיין ערכת עיצוב"
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
msgid "Property:"
msgstr "מאפיין:"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#, fuzzy
msgid "Label"
msgstr "ערך"
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
#, fuzzy
msgid "Read Only"
msgstr "מתודות בלבד"
#: editor/editor_inspector.cpp
msgid "Checkable"
msgstr ""
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Checked"
msgstr "בחירת מיקוד"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Draw Red"
msgstr "קריאות"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Keying"
msgstr "הרצה"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Pin value"
msgstr "(ערך)"
#: editor/editor_inspector.cpp
msgid ""
"Pinning a value forces it to be saved even if it's equal to the default."
msgstr ""
#: editor/editor_inspector.cpp
msgid "Pin value [Disabled because '%s' is editor-only]"
msgstr ""
#: editor/editor_inspector.cpp
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Set %s"
msgstr "קביעת %s"
#: editor/editor_inspector.cpp
msgid "Set Multiple:"
msgstr "קביעה מרובה:"
#: editor/editor_inspector.cpp
msgid "Pinned %s"
msgstr ""
#: editor/editor_inspector.cpp
msgid "Unpinned %s"
msgstr ""
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Copy Property"
msgstr "מאפיינים"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Paste Property"
msgstr "מאפיינים"
#: editor/editor_inspector.cpp
#, fuzzy
msgid "Copy Property Path"
msgstr "העתקת נתיב הסקריפט"
#: editor/editor_log.cpp
msgid "Output:"
msgstr "פלט:"
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
msgid "Copy Selection"
msgstr "העתקת בחירה"
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
#: editor/script_editor_debugger.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
#: scene/gui/text_edit.cpp
msgid "Clear"
msgstr "ניקוי"
#: editor/editor_log.cpp
msgid "Clear Output"
msgstr "ניקוי פלט"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: editor/editor_profiler.cpp
msgid "Stop"
msgstr "עצירה"
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
msgid "Start"
msgstr "התחלה"
#: editor/editor_network_profiler.cpp
msgid "%s/s"
msgstr "%s לשנייה"
#: editor/editor_network_profiler.cpp
msgid "Down"
msgstr "הורדה"
#: editor/editor_network_profiler.cpp
msgid "Up"
msgstr "העלאה"
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
#: scene/main/node.cpp
msgid "Node"
msgstr "מפרק"
#: editor/editor_network_profiler.cpp
msgid "Incoming RPC"
msgstr "RPC נכנס"
#: editor/editor_network_profiler.cpp
msgid "Incoming RSET"
msgstr "RSET נכנס"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RPC"
msgstr "RPC יוצא"
#: editor/editor_network_profiler.cpp
msgid "Outgoing RSET"
msgstr "RSET יוצא"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "New Window"
msgstr "חלון חדש"
#: editor/editor_node.cpp
msgid ""
"Spins when the editor window redraws.\n"
"Update Continuously is enabled, which can increase power usage. Click to "
"disable it."
msgstr ""
#: editor/editor_node.cpp
msgid "Spins when the editor window redraws."
msgstr "מסתובב כאשר חלון העורך מצויר מחדש."
#: editor/editor_node.cpp
msgid "Imported resources can't be saved."
msgstr "משאבים מיובאים לא נשמרו."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
msgid "OK"
msgstr "אישור"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
msgstr "שגיאה בשמירת המשאב!"
#: editor/editor_node.cpp
msgid ""
"This resource can't be saved because it does not belong to the edited scene. "
"Make it unique first."
msgstr ""
"המשאב לא יכול להישמר מפני שאינו שייך לסצנה שנערכה, הפוך אותו קודם לייחודי."
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Save Resource As..."
msgstr "שמירת המשאב בתור…"
#: editor/editor_node.cpp
msgid "Can't open file for writing:"
msgstr "לא ניתן לפתוח קובץ לכתיבה:"
#: editor/editor_node.cpp
msgid "Requested file format unknown:"
msgstr "סוג הקובץ המבוקש לא ידוע:"
#: editor/editor_node.cpp
msgid "Error while saving."
msgstr "שגיאה בעת השמירה."
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Can't open '%s'. The file could have been moved or deleted."
msgstr "לא יכול לפתוח את '%s'. יכול להיות שהקובץ הועבר או נמחק."
#: editor/editor_node.cpp
msgid "Error while parsing '%s'."
msgstr "שגיאה בפענוח '%s'."
#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
msgstr "סוף קובץ בלתי צפוי '%s'."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
msgstr "חסר '%s' או תלות שלו."
#: editor/editor_node.cpp
msgid "Error while loading '%s'."
msgstr "שגיאה בטעינת '%s'."
#: editor/editor_node.cpp
msgid "Saving Scene"
msgstr "שומר סצנה"
#: editor/editor_node.cpp
msgid "Analyzing"
msgstr "מתבצע ניתוח"
#: editor/editor_node.cpp
msgid "Creating Thumbnail"
msgstr "יצירת תמונה ממוזערת"
#: editor/editor_node.cpp
msgid "This operation can't be done without a tree root."
msgstr "לא ניתן לבצע פעולה זו ללא שורש העץ."
#: editor/editor_node.cpp
msgid ""
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
"Please resolve it and then attempt to save again."
msgstr ""
"סצנה זו לא יכולה להישמר מפני שיש הכללת מופע מעגלית.\n"
"בבקשה פתור זאת ואז נסה לשמור שוב."
#: editor/editor_node.cpp
msgid ""
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
"be satisfied."
msgstr "לא ניתן לשמור את הסצנה. כנראה עקב תלות (מופע או ירושה) שלא מסופקת."
#: editor/editor_node.cpp
#, fuzzy
msgid "Could not save one or more scenes!"
msgstr "לא ניתן להפעיל תהליך משנה!"
#: editor/editor_node.cpp
msgid "Save All Scenes"
msgstr "שמירת כל הסצנות"
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
msgid "Can't overwrite scene that is still open!"
msgstr "לא ניתן להחליף סצנה שעדיין פתוחה!"
#: editor/editor_node.cpp
msgid "Can't load MeshLibrary for merging!"
msgstr "לא ניתן לטעון את MeshLibrary למיזוג!"
#: editor/editor_node.cpp
msgid "Error saving MeshLibrary!"
msgstr "שגיאה בשמירת MeshLibrary!"
#: editor/editor_node.cpp
msgid "Can't load TileSet for merging!"
msgstr "לא ניתן לטעון TileSet למיזוג!"
#: editor/editor_node.cpp
msgid "Error saving TileSet!"
msgstr "שגיאה בשמירת TileSet!"
#: editor/editor_node.cpp
msgid ""
"An error occurred while trying to save the editor layout.\n"
"Make sure the editor's user data path is writable."
msgstr ""
#: editor/editor_node.cpp
msgid ""
"Default editor layout overridden.\n"
"To restore the Default layout to its base settings, use the Delete Layout "
"option and delete the Default layout."
msgstr ""
#: editor/editor_node.cpp
msgid "Layout name not found!"
msgstr "שם הפריסה לא נמצא!"
#: editor/editor_node.cpp
#, fuzzy
msgid "Restored the Default layout to its base settings."
msgstr "פריסת ברירת המחדל שוחזרה להגדרות הבסיס."
#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was imported, so it's not editable.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"משאב זה שייך לסצנה שיובאה ולא ניתן לעריכה.\n"
"בבקשה קרא/י את התיעוד הקשור לייבוא סצנות כדי להבין טוב יותר את שיטת עבודה."
#: editor/editor_node.cpp
msgid ""
"This resource belongs to a scene that was instanced or inherited.\n"
"Changes to it won't be kept when saving the current scene."
msgstr ""
"משאב זה שייך לסצנה שנוצר לה מופע או שעברה ירושה.\n"
"שינויים במשאב לא יישמרו בשמירת הסצינה הנוכחית."
#: editor/editor_node.cpp
msgid ""
"This resource was imported, so it's not editable. Change its settings in the "
"import panel and then re-import."
msgstr ""
"משאב זה מיובא ואין אפשרות לערוך אותו. יש לשנות את הגדרותיו בחלון הייבוא "
"ולייבא מחדש."
#: editor/editor_node.cpp
msgid ""
"This scene was imported, so changes to it won't be kept.\n"
"Instancing it or inheriting will allow making changes to it.\n"
"Please read the documentation relevant to importing scenes to better "
"understand this workflow."
msgstr ""
"סצנה זו מיובאת, כל שינוי בה לא יישמר.\n"
"יצירת מופע או ירושה תאפשר לעשות בה שינויים.\n"
"בבקשה קרא/י את התיעוד הקשור לייבוא סצנות כדי להבין טוב יותר את שיטת העבודה."
#: editor/editor_node.cpp
msgid ""
"This is a remote object, so changes to it won't be kept.\n"
"Please read the documentation relevant to debugging to better understand "
"this workflow."
msgstr ""
"זהו אובייקט מרוחק לכן שינויים בו לא יישמרו.\n"
"בבקשה קרא/י את התיועד הקשור לניפוי שגיאות כדי להבין טוב יותר את שיטת העבודה."
#: editor/editor_node.cpp
msgid "There is no defined scene to run."
msgstr "אין סצנה מוגדרת להרצה."
#: editor/editor_node.cpp
msgid "Save scene before running..."
msgstr ""
#: editor/editor_node.cpp
msgid "Could not start subprocess!"
msgstr "לא ניתן להפעיל תהליך משנה!"
#: editor/editor_node.cpp editor/filesystem_dock.cpp
msgid "Open Scene"
msgstr "פתיחת סצנה"
#: editor/editor_node.cpp
msgid "Open Base Scene"
msgstr "פתיחת סצנת בסיס"
#: editor/editor_node.cpp
msgid "Quick Open..."
msgstr "פתיחה מהירה…"
#: editor/editor_node.cpp
msgid "Quick Open Scene..."
msgstr "פתיחת סצנה מהירה…"
#: editor/editor_node.cpp
msgid "Quick Open Script..."
msgstr "פתיחת סקריפט מהירה…"
#: editor/editor_node.cpp
#, fuzzy
msgid "Save & Reload"
msgstr "שמירה והפעלה מחדש"
#: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to '%s' before reloading?"
msgstr "לשמור את השינויים ל־'%s' לפני הסגירה?"
#: editor/editor_node.cpp
msgid "Save & Close"
msgstr "שמירה וסגירה"
#: editor/editor_node.cpp
msgid "Save changes to '%s' before closing?"
msgstr "לשמור את השינויים ל־'%s' לפני הסגירה?"
#: editor/editor_node.cpp
msgid "%s no longer exists! Please specify a new save location."
msgstr ""
#: editor/editor_node.cpp
msgid ""
"The current scene has no root node, but %d modified external resource(s) "
"were saved anyway."
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"A root node is required to save the scene. You can add a root node using the "
"Scene tree dock."
msgstr "דרוש מפרק שורש כדי לשמור את הסצינה."
#: editor/editor_node.cpp
msgid "Save Scene As..."
msgstr "שמירת סצנה בשם…"
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "This operation can't be done without a scene."
msgstr "לא ניתן לבצע פעולה זו ללא סצנה."
#: editor/editor_node.cpp
msgid "Export Mesh Library"
msgstr "ייצוא Mesh Library"
#: editor/editor_node.cpp
msgid "This operation can't be done without a root node."
msgstr "לא ניתן לבצע פעולה זו ללא מפרק שורש."
#: editor/editor_node.cpp
msgid "Export Tile Set"
msgstr "ייצוא Tile Set"
#: editor/editor_node.cpp
msgid "This operation can't be done without a selected node."
msgstr "לא ניתן לבצע פעולה זו ללא בחירה של מפרק."
#: editor/editor_node.cpp
msgid "Current scene not saved. Open anyway?"
msgstr "הסצנה הנוכחית לא נשמרה. לפתוח בכל זאת?"
#: editor/editor_node.cpp
msgid "Can't undo while mouse buttons are pressed."
msgstr ""
#: editor/editor_node.cpp
msgid "Nothing to undo."
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Undo: %s"
msgstr "ביטול"
#: editor/editor_node.cpp
msgid "Can't redo while mouse buttons are pressed."
msgstr ""
#: editor/editor_node.cpp
msgid "Nothing to redo."
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Redo: %s"
msgstr "ביצוע חוזר"
#: editor/editor_node.cpp
msgid "Can't reload a scene that was never saved."
msgstr "לא ניתן לרענן סצנה שמעולם לא נשמרה."
#: editor/editor_node.cpp
msgid "Reload Saved Scene"
msgstr "טעינה מחדש של סצינה שמורה"
#: editor/editor_node.cpp
msgid ""
"The current scene has unsaved changes.\n"
"Reload the saved scene anyway? This action cannot be undone."
msgstr ""
"הסצינה הנוכחית כוללת שינויים שלא נשמרו.\n"
"האם לטעון מחדש את הסצינה? לא ניתן לבטל פעולה זו."
#: editor/editor_node.cpp
msgid "Quick Run Scene..."
msgstr "הפעלה מהירה של הסצנה..."
#: editor/editor_node.cpp
msgid "Quit"
msgstr "יציאה"
#: editor/editor_node.cpp
msgid "Yes"
msgstr "כן"
#: editor/editor_node.cpp
msgid "Exit the editor?"
msgstr "לצאת מהעורך?"
#: editor/editor_node.cpp
msgid "Open Project Manager?"
msgstr "לפתוח את מנהל המיזמים?"
#: editor/editor_node.cpp
#, fuzzy
msgid "Save changes to the following scene(s) before reloading?"
msgstr "לשמור את השינויים לסצנות הבאות לפני היציאה?"
#: editor/editor_node.cpp
msgid "Save & Quit"
msgstr "לשמור ולצאת"
#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before quitting?"
msgstr "לשמור את השינויים לסצנות הבאות לפני היציאה?"
#: editor/editor_node.cpp
msgid "Save changes to the following scene(s) before opening Project Manager?"
msgstr "לשמור את הסצנות הבאות לפני פתיחת מנהל המיזמים?"
#: editor/editor_node.cpp
msgid ""
"This option is deprecated. Situations where refresh must be forced are now "
"considered a bug. Please report."
msgstr ""
"אפשרות זו אינה זמינה עוד. מצבים בהם יש לאלץ רענון נחשבים לבאגים. נא לדווח "
"עליהם."
#: editor/editor_node.cpp
msgid "Pick a Main Scene"
msgstr "נא לבחור סצנה ראשית"
#: editor/editor_node.cpp
msgid "Close Scene"
msgstr "סגירת סצנה"
#: editor/editor_node.cpp
msgid "Reopen Closed Scene"
msgstr "פתיחה מחדש של סצנה סגורה"
#: editor/editor_node.cpp
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
msgstr "לא ניתן לפתוח את תוסף ההרחבות בנתיב: '%s' פענוח ההגדרות נכשל."
#: editor/editor_node.cpp
#, fuzzy
msgid "Unable to find script field for addon plugin at: '%s'."
msgstr "לא ניתן למצוא שדה סקריפט עבור תוסף הרחבה בנתיב 'res://addons/%s'."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s'."
msgstr "לא ניתן לטעון סקריפט הרחבה מנתיב: '%s'."
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"לא ניתן לטעון סקריפט הרחבה מנתיב: '%s' נראה שיש שגיאה בקוד, אנא בדוק את "
"התחביר."
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
msgstr "לא ניתן לטעון סקריפט הרחבה מנתיב: '%s' סוג הבסיס אינו EditorPlugin."
#: editor/editor_node.cpp
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
msgstr "לא ניתן לטעון סקריפט הרחבה מנתיב: '%s' סקריפט אינו מוגדר ככלי (tool)."
#: editor/editor_node.cpp
msgid ""
"Scene '%s' was automatically imported, so it can't be modified.\n"
"To make changes to it, a new inherited scene can be created."
msgstr ""
"הסצינה '%s' יובאה באופן אוטומטי ואין אפשרות לשנות אותה.\n"
"כדי לבצע בה שינויים, ניתן ליצור סצינה חדשה בירושה."
#: editor/editor_node.cpp
msgid ""
"Error loading scene, it must be inside the project path. Use 'Import' to "
"open the scene, then save it inside the project path."
msgstr ""
"שגיאה בטעינת הסצנה, היא חייבת להיות בתוך נתיב המיזם. השתמש ב'ייבוא' כדי "
"לפתוח את הסצינה, ואז שמור אותה בנתיב המיזם."
#: editor/editor_node.cpp
msgid "Scene '%s' has broken dependencies:"
msgstr "לסצינה '%s' יש תלות חסרה:"
#: editor/editor_node.cpp
msgid "Clear Recent Scenes"
msgstr "נקה סצינות אחרונות"
#: editor/editor_node.cpp
msgid ""
"No main scene has ever been defined, select one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"לא הוגדרה סצנה ראשית, לבחור אחת?\n"
"אפשר לשנות זאת מאוחר יותר ב-\"הגדרות מיזם\" תחת הקטגוריה 'יישום'."
#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' does not exist, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"הסצינה שנבחרה '%s' לא קיימת, לבחור סצנה קיימת?\n"
"אפשר לשנות זאת מאוחר יותר ב\"הגדרות מיזם\" תחת הקטגוריה 'יישום'."
#: editor/editor_node.cpp
msgid ""
"Selected scene '%s' is not a scene file, select a valid one?\n"
"You can change it later in \"Project Settings\" under the 'application' "
"category."
msgstr ""
"הסצינה שנבחרה '%s' אינה קובץ סצינה, לבחור קובץ סצינה אחר?\n"
"אפשר לשנות זאת מאוחר יותר ב-\"הגדרות מיזם\" תחת הקטגוריה 'יישום'."
#: editor/editor_node.cpp
msgid "Save Layout"
msgstr "שמירת פריסה"
#: editor/editor_node.cpp
msgid "Delete Layout"
msgstr "מחיקת פריסה"
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
msgstr "בחירת מחדל"
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
msgid "Show in FileSystem"
msgstr "הצגה בחלון הקבצים"
#: editor/editor_node.cpp
msgid "Play This Scene"
msgstr "הרצת הסצנה"
#: editor/editor_node.cpp
msgid "Close Tab"
msgstr "סגירת לשונית"
#: editor/editor_node.cpp
msgid "Undo Close Tab"
msgstr "ביטול סגירת לשונית"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Close Other Tabs"
msgstr "סגירת לשוניות אחרות"
#: editor/editor_node.cpp
msgid "Close Tabs to the Right"
msgstr "סגירת לשוניות מימין"
#: editor/editor_node.cpp
msgid "Close All Tabs"
msgstr "סגירת כל הלשוניות"
#: editor/editor_node.cpp
msgid "Switch Scene Tab"
msgstr "החלפת לשונית סצנה"
#: editor/editor_node.cpp
msgid "%d more files or folders"
msgstr "%d קבצים או תיקיות נוספים"
#: editor/editor_node.cpp
msgid "%d more folders"
msgstr "%d תיקיות נוספות"
#: editor/editor_node.cpp
msgid "%d more files"
msgstr "%d קבצים נוספים"
#: editor/editor_node.cpp
msgid ""
"Unable to write to file '%s', file in use, locked or lacking permissions."
msgstr ""
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Scene"
msgstr "סצנה"
#: editor/editor_node.cpp
#, fuzzy
msgid "Scene Naming"
msgstr "נתיב סצנות:"
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
#: servers/arvr/arvr_interface.cpp
#, fuzzy
msgid "Interface"
msgstr "ממשק משתמש"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Scene Tabs"
msgstr "החלפת לשונית סצנה"
#: editor/editor_node.cpp
msgid "Always Show Close Button"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Resize If Many Tabs"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Minimum Width"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Output"
msgstr "פלט"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Always Clear Output On Play"
msgstr "ניקוי פלט"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Open Output On Play"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Always Close Output On Stop"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Auto Save"
msgstr "לא לשמור"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Save Before Running"
msgstr ""
#: editor/editor_node.cpp
msgid "Save On Focus Loss"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Save Each Scene On Quit"
msgstr "שמירת ענף כסצנה"
#: editor/editor_node.cpp editor/editor_settings.cpp
#, fuzzy
msgid "Quit Confirmation"
msgstr "הצגת מידע"
#: editor/editor_node.cpp
#, fuzzy
msgid "Show Update Spinner"
msgstr "הסתרת מחוון העדכון"
#: editor/editor_node.cpp
msgid "Update Continuously"
msgstr "עדכון רציף"
#: editor/editor_node.cpp
#, fuzzy
msgid "Update Vital Only"
msgstr "שינויי חומרים"
#: editor/editor_node.cpp
#, fuzzy
msgid "Localize Settings"
msgstr "הגדרות"
#: editor/editor_node.cpp
#, fuzzy
msgid "Restore Scenes On Load"
msgstr "מפרק TimeSeek"
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Show Thumbnail On Hover"
msgstr ""
#: editor/editor_node.cpp editor/editor_settings.cpp
msgid "Inspector"
msgstr "מפקח"
#: editor/editor_node.cpp
#, fuzzy
msgid "Default Property Name Style"
msgstr "תצוגה מקדימה:"
#: editor/editor_node.cpp
msgid "Default Float Step"
msgstr ""
#: editor/editor_node.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Disable Folding"
msgstr "כפתור אמצעי"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
msgstr ""
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
msgstr ""
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Open Resources In Current Inspector"
msgstr "פתיחה במפקח"
#: editor/editor_node.cpp
#, fuzzy
msgid "Resources To Open In New Inspector"
msgstr "פתיחה במפקח"
#: editor/editor_node.cpp
msgid "Default Color Picker Mode"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Username"
msgstr "שינוי שם"
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Public Key Path"
msgstr ""
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Private Key Path"
msgstr ""
#: editor/editor_node.cpp
msgid "Dock Position"
msgstr "מיקום הפנל"
#: editor/editor_node.cpp editor/editor_plugin.cpp
msgid "Distraction Free Mode"
msgstr "מצב ללא הסחות דעת"
#: editor/editor_node.cpp
msgid "Toggle distraction-free mode."
msgstr "הפעל/בטל מצב ללא הסחות דעת."
#: editor/editor_node.cpp
msgid "Add a new scene."
msgstr "הוספת סצנה חדשה."
#: editor/editor_node.cpp
msgid "Go to previously opened scene."
msgstr "מעבר לסצנה הקודמת."
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr "העתקת טקסט"
#: editor/editor_node.cpp
msgid "Next tab"
msgstr "הלשונית הבאה"
#: editor/editor_node.cpp
msgid "Previous tab"
msgstr "הלשונית הקודמת"
#: editor/editor_node.cpp
msgid "Filter Files..."
msgstr "סנן קבצים..."
#: editor/editor_node.cpp
msgid "Operations with scene files."
msgstr "פעולות עם קובצי סצנות."
#: editor/editor_node.cpp
msgid "New Scene"
msgstr "סצנה חדשה"
#: editor/editor_node.cpp
msgid "New Inherited Scene..."
msgstr "סצנה חדשה בירושה…"
#: editor/editor_node.cpp
msgid "Open Scene..."
msgstr "פתיחת סצנה…"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
msgid "Open Recent"
msgstr "פתיחה מהאחרונים"
#: editor/editor_node.cpp
msgid "Save Scene"
msgstr "שמירת סצנה"
#: editor/editor_node.cpp
msgid "Convert To..."
msgstr "המרה אל…"
#: editor/editor_node.cpp
msgid "MeshLibrary..."
msgstr "MeshLibrary..."
#: editor/editor_node.cpp
msgid "TileSet..."
msgstr "TileSet..."
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Undo"
msgstr "ביטול"
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Redo"
msgstr "ביצוע חוזר"
#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "כלים שונים למיזם או למגוון סצנות."
#: editor/editor_node.cpp editor/project_manager.cpp
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
msgid "Project"
msgstr "מיזם"
#: editor/editor_node.cpp
msgid "Project Settings..."
msgstr "הגדרות מיזם..."
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Set Up Version Control"
msgstr "קביעת בקרת גירסאות"
#: editor/editor_node.cpp
msgid "Shut Down Version Control"
msgstr "סגור בקרת גירסאות"
#: editor/editor_node.cpp
msgid "Export..."
msgstr "ייצוא..."
#: editor/editor_node.cpp
msgid "Install Android Build Template..."
msgstr "התקנת תבנית בנייה לאנדרואיד..."
#: editor/editor_node.cpp
#, fuzzy
msgid "Open User Data Folder"
msgstr "פתיחת תיקיית נתוני העורך"
#: editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Tools"
msgstr "כלים"
#: editor/editor_node.cpp
msgid "Orphan Resource Explorer..."
msgstr "סייר משאבים יתומים ..."
#: editor/editor_node.cpp
#, fuzzy
msgid "Reload Current Project"
msgstr "גרסה נוכחית:"
#: editor/editor_node.cpp
msgid "Quit to Project List"
msgstr "יציאה לרשימת מיזמים"
#: editor/editor_node.cpp
msgid "Deploy with Remote Debug"
msgstr "הטעמה עם ניפוי שגיאות מרחוק"
#: editor/editor_node.cpp
msgid ""
"When this option is enabled, using one-click deploy will make the executable "
"attempt to connect to this computer's IP so the running project can be "
"debugged.\n"
"This option is intended to be used for remote debugging (typically with a "
"mobile device).\n"
"You don't need to enable it to use the GDScript debugger locally."
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Small Deploy with Network Filesystem"
msgstr "הטמעה קטנה עם מערכת קבצים ברשת"
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, using one-click deploy for Android will only "
"export an executable without the project data.\n"
"The filesystem will be provided from the project by the editor over the "
"network.\n"
"On Android, deploying will use the USB cable for faster performance. This "
"option speeds up testing for projects with large assets."
msgstr ""
"כאשר אפשרות זו מופעלת, ייצוא או פריסה יפיקו קובץ הפעלה מינימלי.\n"
"מערכת הקבצים תסופק מהמיזם על ידי העורך ברשת.\n"
"באנדרואיד, הפריסה תשתמש בכבל USB לביצועים מהירים יותר. אפשרות זו מזרזת בדיקה "
"של משחקים עם קובץ הרצה גדול."
#: editor/editor_node.cpp
msgid "Visible Collision Shapes"
msgstr "צורות התנגשות גלויים"
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
"3D) will be visible in the running project."
msgstr ""
"צורות התנגשויות ומפרקי קרניים (עבור דו ותלת מימד) יהיו גלויים בהרצת המשחק אם "
"אפשרות זאת מופעלת."
#: editor/editor_node.cpp
msgid "Visible Navigation"
msgstr "ניווט גלוי"
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, navigation meshes and polygons will be visible "
"in the running project."
msgstr "רשתות ניווט ומצולעים יהיו גלויים בהרצת המשחק אם אפשרות זאת מופעלת."
#: editor/editor_node.cpp
msgid "Force Shader Fallbacks"
msgstr ""
#: editor/editor_node.cpp
msgid ""
"When this option is enabled, shaders will be used in their fallback form "
"(either visible via an ubershader or hidden) during all the run time.\n"
"This is useful for verifying the look and performance of fallbacks, which "
"are normally displayed briefly.\n"
"Asynchronous shader compilation must be enabled in the project settings for "
"this option to make a difference."
msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Scene Changes"
msgstr "סנכרון השינויים בסצנה"
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, any changes made to the scene in the editor "
"will be replicated in the running project.\n"
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
"כאשר אפשרות זו מופעלת, כל השינויים שיבוצעו בסצנה בעורך יוצגו בהרצת המשחק.\n"
"בשימוש עם מכשיר מרוחק, מערכת קבצים ברשת (NFS) תהיה יעילה יותר ."
#: editor/editor_node.cpp
#, fuzzy
msgid "Synchronize Script Changes"
msgstr "סנכרון השינויים בסקריפט"
#: editor/editor_node.cpp
#, fuzzy
msgid ""
"When this option is enabled, any script that is saved will be reloaded in "
"the running project.\n"
"When used remotely on a device, this is more efficient when the network "
"filesystem option is enabled."
msgstr ""
"כאשר אפשרות זו מופעלת, כל סקריפט שנשמר יטען מחדש בהרצת המשחק.\n"
"בשימוש עם מכשיר מרוחק, מערכת קבצים ברשת (NFS) תהיה יעילה יותר ."
#: editor/editor_node.cpp
msgid "Editor Settings..."
msgstr "הגדרות העורך..."
#: editor/editor_node.cpp
msgid "Editor Layout"
msgstr "פריסת עורך"
#: editor/editor_node.cpp
msgid "Take Screenshot"
msgstr "שמירת צילום מסך"
#: editor/editor_node.cpp
msgid "Screenshots are stored in the Editor Data/Settings Folder."
msgstr "צילומי מסך נשמרים בתיקיית נתוני/הגדרות העורך."
#: editor/editor_node.cpp
msgid "Toggle Fullscreen"
msgstr "הפעלת/ביטול מסך מלא"
#: editor/editor_node.cpp
msgid "Open Editor Data/Settings Folder"
msgstr "פתיחת תיקיית נתוני/הגדרות העורך"
#: editor/editor_node.cpp
msgid "Open Editor Data Folder"
msgstr "פתיחת תיקיית נתוני העורך"
#: editor/editor_node.cpp
msgid "Open Editor Settings Folder"
msgstr "פתיחת תיקיית הגדרות העורך"
#: editor/editor_node.cpp
msgid "Manage Editor Features..."
msgstr "ניהול תכונות העורך..."
#: editor/editor_node.cpp
msgid "Manage Export Templates..."
msgstr "ניהול תבניות ייצוא..."
#: editor/editor_node.cpp
#, fuzzy
msgid "Online Documentation"
msgstr "פתיחת התיעוד"
#: editor/editor_node.cpp
msgid "Questions & Answers"
msgstr ""
#: editor/editor_node.cpp
msgid "Report a Bug"
msgstr "דיווח על תקלה (באג)"
#: editor/editor_node.cpp
msgid "Suggest a Feature"
msgstr ""
#: editor/editor_node.cpp
msgid "Send Docs Feedback"
msgstr "שליחת משוב על התיעוד"
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
msgid "Community"
msgstr "קהילה"
#: editor/editor_node.cpp
#, fuzzy
msgid "About Godot"
msgstr "על אודות"
#: editor/editor_node.cpp
msgid "Support Godot Development"
msgstr ""
#: editor/editor_node.cpp
msgid "Play the project."
msgstr "הרצת המיזם."
#: editor/editor_node.cpp
msgid "Play"
msgstr "הרצה"
#: editor/editor_node.cpp
msgid "Pause the scene execution for debugging."
msgstr "הפסקת הרצת הסצנה לניפוי שגיאות."
#: editor/editor_node.cpp
msgid "Pause Scene"
msgstr "השהיית סצנה"
#: editor/editor_node.cpp
msgid "Stop the scene."
msgstr "עצירת הסצנה."
#: editor/editor_node.cpp
msgid "Play the edited scene."
msgstr "הרצת הסצנה שנערכה."
#: editor/editor_node.cpp
msgid "Play Scene"
msgstr "הרצת הסצנה"
#: editor/editor_node.cpp
msgid "Play custom scene"
msgstr "הרצת סצנה מותאמת אישית"
#: editor/editor_node.cpp
msgid "Play Custom Scene"
msgstr "הרצת סצנה בהתאמה אישית"
#: editor/editor_node.cpp
msgid "Changing the video driver requires restarting the editor."
msgstr "שינוי מנהל התקן הווידאו דורש הפעלת העורך מחדש."
#: editor/editor_node.cpp editor/project_settings_editor.cpp
#: editor/settings_config_dialog.cpp
msgid "Save & Restart"
msgstr "שמירה והפעלה מחדש"
#: editor/editor_node.cpp
#, fuzzy
msgid "Update All Changes"
msgstr "עדכון בעת שינוי"
#: editor/editor_node.cpp
#, fuzzy
msgid "Update Vital Changes"
msgstr "שינויי חומרים"
#: editor/editor_node.cpp
msgid "Hide Update Spinner"
msgstr "הסתרת מחוון העדכון"
#: editor/editor_node.cpp
msgid "FileSystem"
msgstr "מערכת קבצים"
#: editor/editor_node.cpp
msgid "Expand Bottom Panel"
msgstr "הרחבת פאנל תחתון"
#: editor/editor_node.cpp
msgid "Don't Save"
msgstr "לא לשמור"
#: editor/editor_node.cpp
msgid "Android build template is missing, please install relevant templates."
msgstr "חסרה תבנית בנייה לאנדרואיד, נא להתקין תבניות רלוונטיות."
#: editor/editor_node.cpp
msgid "Manage Templates"
msgstr "ניהול תבניות"
#: editor/editor_node.cpp
#, fuzzy
msgid "Install from file"
msgstr "התקנה מקובץ"
#: editor/editor_node.cpp
#, fuzzy
msgid "Select android sources file"
msgstr "לא מבוסס על קובץ משאב"
#: editor/editor_node.cpp
msgid ""
"This will set up your project for custom Android builds by installing the "
"source template to \"res://android/build\".\n"
"You can then apply modifications and build your own custom APK on export "
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
"Note that in order to make custom builds instead of using pre-built APKs, "
"the \"Use Custom Build\" option should be enabled in the Android export "
"preset."
msgstr ""
"פעולה זו תגדיר את המיזם שלך לבניית אנדרואיד מותאמת אישית על ידי התקנת תבנית "
"המקור ל- \"res://android/build\".\n"
"לאחר מכן אפשר להחיל שינויים ולבנות APK מותאם אישית בייצוא (הוספת מודולים, "
"שינוי AndroidManifest.xml, וכו').\n"
"כדי לערוך בנייה מותאמת אישית במקום שימוש בתבנית קיימת, יש לאפשר את \"השתמש "
"בבניה מותאמת אישית\" בהגדרות הייצוא לאנדרואיד."
#: editor/editor_node.cpp
msgid ""
"The Android build template is already installed in this project and it won't "
"be overwritten.\n"
"Remove the \"res://android/build\" directory manually before attempting this "
"operation again."
msgstr ""
#: editor/editor_node.cpp
msgid "Import Templates From ZIP File"
msgstr "ייבוא תבניות מקובץ ZIP"
#: editor/editor_node.cpp
#, fuzzy
msgid "Template Package"
msgstr "מנהל ייצוא תבניות"
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
msgid "Export Library"
msgstr "ייצוא ספריה"
#: editor/editor_node.cpp
msgid "Merge With Existing"
msgstr "מיזוג עם נוכחיים"
#: editor/editor_node.cpp
#, fuzzy
msgid "Apply MeshInstance Transforms"
msgstr "החלפת הנפשת אפקט שינוי צורה"
#: editor/editor_node.cpp
msgid "Open & Run a Script"
msgstr "פתיחה והרצה של סקריפט"
#: editor/editor_node.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?"
msgstr ""
"הקבצים הבאים הם חדשים בכונן.\n"
"באילו פעולות לנקוט?"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Reload"
msgstr "רענון"
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Resave"
msgstr "שמירה מחדש"
#: editor/editor_node.cpp
msgid "New Inherited"
msgstr "חדש בירושה"
#: editor/editor_node.cpp
msgid "Load Errors"
msgstr "שגיאות טעינה"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Select"
msgstr "בחירה"
#: editor/editor_node.cpp
#, fuzzy
msgid "Select Current"
msgstr "נא לבחור את התיקייה הנוכחית"
#: editor/editor_node.cpp
msgid "Open 2D Editor"
msgstr "פתיחת עורך דו־ממד"
#: editor/editor_node.cpp
msgid "Open 3D Editor"
msgstr "פתיחת עורך תלת־ממד"
#: editor/editor_node.cpp
msgid "Open Script Editor"
msgstr "פתיחת עורך סקריפטים"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
msgstr ""
#: editor/editor_node.cpp
msgid "Open the next Editor"
msgstr "פתיחת העורך הבא"
#: editor/editor_node.cpp
msgid "Open the previous Editor"
msgstr "פתיחת העורך הקודם"
#: editor/editor_node.h
msgid "Warning!"
msgstr "אזהרה!"
#: editor/editor_path.cpp
msgid "No sub-resources found."
msgstr ""
#: editor/editor_path.cpp
msgid "Open a list of sub-resources."
msgstr ""
#: editor/editor_plugin.cpp
msgid "Creating Mesh Previews"
msgstr ""
#: editor/editor_plugin.cpp
msgid "Thumbnail..."
msgstr "תמונה ממוזערת…"
#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Main Script:"
msgstr "הרצת סקריפט"
#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Edit Plugin"
msgstr "עריכת מצולע"
#: editor/editor_plugin_settings.cpp
msgid "Installed Plugins:"
msgstr "תוספים מותקנים:"
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
msgid "Update"
msgstr "עדכון"
#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Version"
msgstr "גרסה:"
#: editor/editor_plugin_settings.cpp
#, fuzzy
msgid "Author"
msgstr "יוצרים"
#: editor/editor_plugin_settings.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Status"
msgstr ""
#: editor/editor_profiler.cpp
msgid "Measure:"
msgstr "מדידה:"
#: editor/editor_profiler.cpp
#, fuzzy
msgid "Frame Time (ms)"
msgstr "זמן שקופית (שניות)"
#: editor/editor_profiler.cpp
#, fuzzy
msgid "Average Time (ms)"
msgstr "זמן ממוצע (שניות)"
#: editor/editor_profiler.cpp
msgid "Frame %"
msgstr "שקופית %"
#: editor/editor_profiler.cpp
msgid "Physics Frame %"
msgstr "שקופית פיזיקלית %"
#: editor/editor_profiler.cpp
msgid "Inclusive"
msgstr ""
#: editor/editor_profiler.cpp
msgid "Self"
msgstr "עצמי"
#: editor/editor_profiler.cpp
msgid ""
"Inclusive: Includes time from other functions called by this function.\n"
"Use this to spot bottlenecks.\n"
"\n"
"Self: Only count the time spent in the function itself, not in other "
"functions called by that function.\n"
"Use this to find individual functions to optimize."
msgstr ""
#: editor/editor_profiler.cpp
msgid "Frame #:"
msgstr "שקופית מס׳:"
#: editor/editor_profiler.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#: scene/resources/particles_material.cpp servers/visual_server.cpp
msgid "Time"
msgstr "זמן"
#: editor/editor_profiler.cpp
msgid "Calls"
msgstr "קריאות"
#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
msgid "Debugger"
msgstr "ניפוי שגיאות"
#: editor/editor_profiler.cpp
msgid "Profiler Frame History Size"
msgstr ""
#: editor/editor_profiler.cpp
#, fuzzy
msgid "Profiler Frame Max Functions"
msgstr "שינוי שם פונקציה"
#: editor/editor_properties.cpp
#, fuzzy
msgid "Edit Text:"
msgstr "חברים"
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
msgid "On"
msgstr ""
#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/main/canvas_layer.cpp
msgid "Layer"
msgstr ""
#: editor/editor_properties.cpp
msgid "Bit %d, value %d"
msgstr ""
#: editor/editor_properties.cpp
msgid "[Empty]"
msgstr ""
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
msgid "Assign..."
msgstr ""
#: editor/editor_properties.cpp
#, fuzzy
msgid "Invalid RID"
msgstr "שם שגוי."
#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on resources saved as a file.\n"
"Resource needs to belong to a scene."
msgstr ""
#: editor/editor_properties.cpp
msgid ""
"Can't create a ViewportTexture on this resource because it's not set as "
"local to scene.\n"
"Please switch on the 'local to scene' property on it (and all resources "
"containing it up to a node)."
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Pick a Viewport"
msgstr ""
#: editor/editor_properties.cpp editor/property_editor.cpp
msgid "Selected node is not a Viewport!"
msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "Size: "
msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "Page: "
msgstr ""
#: editor/editor_properties_array_dict.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Item"
msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "New Key:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "New Value:"
msgstr ""
#: editor/editor_properties_array_dict.cpp
msgid "Add Key/Value Pair"
msgstr ""
#: editor/editor_resource_picker.cpp
msgid ""
"The selected resource (%s) does not match any type expected for this "
"property (%s)."
msgstr ""
#: editor/editor_resource_picker.cpp
msgid "Quick Load"
msgstr ""
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "Make Unique"
msgstr ""
#: editor/editor_resource_picker.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Paste"
msgstr "הדבקה"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
#, fuzzy
msgid "Convert to %s"
msgstr "המרה לאותיות גדולות"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New %s"
msgstr ""
#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
#: modules/visual_script/visual_script_flow_control.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Base Type"
msgstr "שינוי סוג בסיס"
#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Edited Resource"
msgstr "הוספת משאב"
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
#, fuzzy
msgid "Editable"
msgstr "הפעלה"
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
msgid "New Script"
msgstr ""
#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Extend Script"
msgstr "הרצת סקריפט"
#: editor/editor_resource_picker.cpp
#, fuzzy
msgid "Script Owner"
msgstr "סקריפט"
#: editor/editor_run_native.cpp
msgid ""
"No runnable export preset found for this platform.\n"
"Please add a runnable preset in the Export menu or define an existing preset "
"as runnable."
msgstr ""
#: editor/editor_run_script.cpp
msgid "Write your logic in the _run() method."
msgstr "ניתן לכתוב את הלוגיקה שלך בשיטה _run()."
#: editor/editor_run_script.cpp
msgid "There is an edited scene already."
msgstr "כבר יש סצנה בעריכה."
#: editor/editor_run_script.cpp
msgid "Couldn't instance script:"
msgstr ""
#: editor/editor_run_script.cpp
msgid "Did you forget the 'tool' keyword?"
msgstr "יכול להיות ששכחת את מילת המפתח tool?"
#: editor/editor_run_script.cpp
msgid "Couldn't run script:"
msgstr "לא ניתן להריץ את הסקריפט:"
#: editor/editor_run_script.cpp
msgid "Did you forget the '_run' method?"
msgstr "שכחת את השיטה _run?"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Editor Language"
msgstr "פריסת עורך"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Display Scale"
msgstr "הצג הכל"
#: editor/editor_settings.cpp
msgid "Custom Display Scale"
msgstr ""
#: editor/editor_settings.cpp
msgid "Main Font Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Code Font Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Font Antialiased"
msgstr ""
#: editor/editor_settings.cpp
msgid "Font Hinting"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Main Font"
msgstr "תכונות מרכזיות:"
#: editor/editor_settings.cpp
msgid "Main Font Bold"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Code Font"
msgstr "הזזת נקודה"
#: editor/editor_settings.cpp
msgid "Dim Editor On Dialog Popup"
msgstr ""
#: editor/editor_settings.cpp main/main.cpp
msgid "Low Processor Mode Sleep (µsec)"
msgstr ""
#: editor/editor_settings.cpp
msgid "Unfocused Low Processor Mode Sleep (µsec)"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Separate Distraction Mode"
msgstr "מצב ללא הסחות דעת"
#: editor/editor_settings.cpp
msgid "Automatically Open Screenshots"
msgstr ""
#: editor/editor_settings.cpp
msgid "Max Array Dictionary Items Per Page"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
#: scene/register_scene_types.cpp
msgid "Theme"
msgstr ""
#: editor/editor_settings.cpp editor/import_dock.cpp
#, fuzzy
msgid "Preset"
msgstr "ערכה מוגדרת…"
#: editor/editor_settings.cpp
msgid "Icon And Font Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Base Color"
msgstr "בחירת צבע"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Accent Color"
msgstr "בחירת צבע"
#: editor/editor_settings.cpp scene/resources/environment.cpp
msgid "Contrast"
msgstr ""
#: editor/editor_settings.cpp
msgid "Relationship Line Opacity"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Highlight Tabs"
msgstr "נוצרות מפות תאורה"
#: editor/editor_settings.cpp
msgid "Border Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Use Graph Node Headers"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Additional Spacing"
msgstr "לולאת הנפשה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Custom Theme"
msgstr "חברים"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Script Button"
msgstr "כפתור ימני"
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#, fuzzy
msgid "Filesystem"
msgstr "מערכת קבצים"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Directories"
msgstr "כיוונים"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Autoscan Project Path"
msgstr "מיזם"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Project Path"
msgstr "תצוגה מקדימה:"
#: editor/editor_settings.cpp
#, fuzzy
msgid "On Save"
msgstr "שמירה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Compress Binary Resources"
msgstr "העתקת משאב"
#: editor/editor_settings.cpp
msgid "Safe Save On Backup Then Rename"
msgstr ""
#: editor/editor_settings.cpp
msgid "File Dialog"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Thumbnail Size"
msgstr "תמונה ממוזערת…"
#: editor/editor_settings.cpp
msgid "Docks"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Scene Tree"
msgstr "עריכת עץ הסצנות"
#: editor/editor_settings.cpp
msgid "Start Create Dialog Fully Expanded"
msgstr ""
#: editor/editor_settings.cpp
msgid "Always Show Folders"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Property Editor"
msgstr "פתיחת עורך סקריפטים"
#: editor/editor_settings.cpp
msgid "Auto Refresh Interval"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Subresource Hue Tint"
msgstr "תת-משאבים"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Color Theme"
msgstr "חברים"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: editor/plugins/text_editor.cpp
msgid "Line Spacing"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
#: modules/gdscript/editor/gdscript_highlighter.cpp
#, fuzzy
msgid "Highlighting"
msgstr "כיוונים"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Syntax Highlighting"
msgstr "הזחה מימין"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight All Occurrences"
msgstr ""
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Highlight Current Line"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Highlight Type Safe Lines"
msgstr ""
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
#: modules/mono/csharp_script.cpp
#, fuzzy
msgid "Indent"
msgstr "הזחה משמאל"
#: editor/editor_settings.cpp editor/script_editor_debugger.cpp
#: modules/gdscript/gdscript_editor.cpp modules/gltf/gltf_accessor.cpp
#: modules/gltf/gltf_light.cpp modules/mono/csharp_script.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/3d/physics_body.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Type"
msgstr "סוג"
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "הזחה אוטומטית"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Convert Indent On Save"
msgstr "המרת הזחות לרווחים"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Tabs"
msgstr "קריאות"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw Spaces"
msgstr "קריאות"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Navigation"
msgstr "עריכת מצולע"
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "Smooth Scrolling"
msgstr ""
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
msgid "V Scroll Speed"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Minimap"
msgstr "הצגה בחלון הקבצים"
#: editor/editor_settings.cpp
msgid "Minimap Width"
msgstr ""
#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
msgstr ""
#: editor/editor_settings.cpp
msgid "Appearance"
msgstr ""
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Show Line Numbers"
msgstr "שורה מספר:"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Line Numbers Zero Padded"
msgstr "שורה מספר:"
#: editor/editor_settings.cpp
msgid "Show Bookmark Gutter"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Breakpoint Gutter"
msgstr "דילוג על נקודות עצירה"
#: editor/editor_settings.cpp
msgid "Show Info Gutter"
msgstr ""
#: editor/editor_settings.cpp
msgid "Code Folding"
msgstr ""
#: editor/editor_settings.cpp
msgid "Word Wrap"
msgstr ""
#: editor/editor_settings.cpp
msgid "Show Line Length Guidelines"
msgstr ""
#: editor/editor_settings.cpp
msgid "Line Length Guideline Soft Column"
msgstr ""
#: editor/editor_settings.cpp
msgid "Line Length Guideline Hard Column"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script List"
msgstr "עורך סקריפטים"
#: editor/editor_settings.cpp
msgid "Show Members Overview"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
#, fuzzy
msgid "Files"
msgstr "קובץ"
#: editor/editor_settings.cpp
msgid "Trim Trailing Whitespace On Save"
msgstr ""
#: editor/editor_settings.cpp
msgid "Autosave Interval Secs"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
msgid "Restore Scripts On Load"
msgstr ""
#: editor/editor_settings.cpp
msgid "Create Signal Callbacks"
msgstr ""
#: editor/editor_settings.cpp
msgid "Sort Members Outline Alphabetically"
msgstr ""
#: editor/editor_settings.cpp scene/gui/line_edit.cpp
msgid "Cursor"
msgstr ""
#: editor/editor_settings.cpp
msgid "Scroll Past End Of File"
msgstr ""
#: editor/editor_settings.cpp
msgid "Block Caret"
msgstr ""
#: editor/editor_settings.cpp scene/gui/line_edit.cpp
msgid "Caret Blink"
msgstr ""
#: editor/editor_settings.cpp scene/gui/line_edit.cpp
msgid "Caret Blink Speed"
msgstr ""
#: editor/editor_settings.cpp
msgid "Right Click Moves Caret"
msgstr ""
#: editor/editor_settings.cpp
msgid "Idle Parse Delay"
msgstr ""
#: editor/editor_settings.cpp
msgid "Auto Brace Complete"
msgstr ""
#: editor/editor_settings.cpp
msgid "Code Complete Delay"
msgstr ""
#: editor/editor_settings.cpp
msgid "Put Callhint Tooltip Below Current Line"
msgstr ""
#: editor/editor_settings.cpp
msgid "Callhint Tooltip Offset"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Complete File Paths"
msgstr "העתקת נתיב המפרק"
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
#, fuzzy
msgid "Add Type Hints"
msgstr "סוג"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Show Help Index"
msgstr "הזחה אוטומטית"
#: editor/editor_settings.cpp
msgid "Help Font Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Help Source Font Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Help Title Font Size"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/mesh_library_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Grid Map"
msgstr "מפת רשת"
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Pick Distance"
msgstr "בחירת מרחק:"
#: editor/editor_settings.cpp
msgid "Primary Grid Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Secondary Grid Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Selection Box Color"
msgstr "בחירה בלבד"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Primary Grid Steps"
msgstr "שלב רשת:"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid Size"
msgstr "שלב רשת:"
#: editor/editor_settings.cpp
msgid "Grid Division Level Max"
msgstr ""
#: editor/editor_settings.cpp
msgid "Grid Division Level Min"
msgstr ""
#: editor/editor_settings.cpp
msgid "Grid Division Level Bias"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid XZ Plane"
msgstr "GridMap צביעה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid XY Plane"
msgstr "GridMap צביעה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Grid YZ Plane"
msgstr "GridMap צביעה"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Default FOV"
msgstr "בחירת מחדל"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Default Z Near"
msgstr "בחירת מחדל"
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Default Z Far"
msgstr "בחירת מחדל"
#: editor/editor_settings.cpp
msgid "Lightmap Baking Number Of CPU Threads"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Navigation Scheme"
msgstr "עריכת מצולע"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Invert Y Axis"
msgstr "עריכת ציר Y"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Invert X Axis"
msgstr "עריכת ציר X"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Zoom Style"
msgstr "התרחקות"
#: editor/editor_settings.cpp
msgid "Emulate Numpad"
msgstr ""
#: editor/editor_settings.cpp
msgid "Emulate 3 Button Mouse"
msgstr ""
#: editor/editor_settings.cpp
msgid "Orbit Modifier"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Pan Modifier"
msgstr "מצב ניגון:"
#: editor/editor_settings.cpp
msgid "Zoom Modifier"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
msgid "Warped Mouse Panning"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Navigation Feel"
msgstr "עריכת מצולע"
#: editor/editor_settings.cpp
msgid "Orbit Sensitivity"
msgstr ""
#: editor/editor_settings.cpp
msgid "Orbit Inertia"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Translation Inertia"
msgstr "המעברון קיים!"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Zoom Inertia"
msgstr "התקרבות"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Freelook"
msgstr "החלפת מצב מבט חופשי"
#: editor/editor_settings.cpp
msgid "Freelook Navigation Scheme"
msgstr ""
#: editor/editor_settings.cpp
msgid "Freelook Sensitivity"
msgstr ""
#: editor/editor_settings.cpp
msgid "Freelook Inertia"
msgstr ""
#: editor/editor_settings.cpp
msgid "Freelook Base Speed"
msgstr ""
#: editor/editor_settings.cpp
msgid "Freelook Activation Modifier"
msgstr ""
#: editor/editor_settings.cpp
msgid "Freelook Speed Zoom Link"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Grid Color"
msgstr "בחירת צבע"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Guides Color"
msgstr "בחירת צבע"
#: editor/editor_settings.cpp
msgid "Smart Snapping Line Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Bone Width"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Color 1"
msgstr "שינוי שם מפרק"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Color 2"
msgstr "שינוי שם מפרק"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Bone Selected Color"
msgstr "הגדר את הפרופיל הנבחר:"
#: editor/editor_settings.cpp
msgid "Bone IK Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Bone Outline Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Bone Outline Size"
msgstr ""
#: editor/editor_settings.cpp
msgid "Viewport Border Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Constrain Editor View"
msgstr ""
#: editor/editor_settings.cpp
msgid "Simple Panning"
msgstr ""
#: editor/editor_settings.cpp
msgid "Scroll To Pan"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Pan Speed"
msgstr "מהירות (FPS):"
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Poly Editor"
msgstr "עורך"
#: editor/editor_settings.cpp
msgid "Point Grab Radius"
msgstr ""
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Show Previous Outline"
msgstr "המישור הקודם"
#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Autorename Animation Tracks"
msgstr "שינוי שם הנפשה"
#: editor/editor_settings.cpp
msgid "Default Create Bezier Tracks"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Default Create Reset Tracks"
msgstr "יצירת רצועה(ות) איפוס"
#: editor/editor_settings.cpp
msgid "Onion Layers Past Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Onion Layers Future Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Visual Editors"
msgstr "פתיחת עורך סקריפטים"
#: editor/editor_settings.cpp
msgid "Minimap Opacity"
msgstr ""
#: editor/editor_settings.cpp
msgid "Window Placement"
msgstr ""
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
#: scene/gui/control.cpp
msgid "Rect"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Rect Custom Position"
msgstr "הסרת מצולע ונקודה"
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Font Size"
msgstr "מבט קדמי"
#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Remote Host"
msgstr "מרוחק "
#: editor/editor_settings.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Remote Port"
msgstr "הסרת נקודה בנתיב"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Editor SSL Certificates"
msgstr "הגדרות עורך"
#: editor/editor_settings.cpp
msgid "HTTP Proxy"
msgstr ""
#: editor/editor_settings.cpp
msgid "Host"
msgstr ""
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Port"
msgstr ""
#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "מנהל המיזמים"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Sorting Order"
msgstr "שינוי שם התיקייה:"
#: editor/editor_settings.cpp
msgid "Symbol Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Keyword Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Control Flow Keyword Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Base Type Color"
msgstr "שינוי סוג בסיס"
#: editor/editor_settings.cpp
msgid "Engine Type Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "User Type Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Comment Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "String Color"
msgstr "קובץ אחסון:"
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Background Color"
msgstr "צבע רקע לא חוקי."
#: editor/editor_settings.cpp
#, fuzzy
msgid "Completion Background Color"
msgstr "צבע רקע לא חוקי."
#: editor/editor_settings.cpp
#, fuzzy
msgid "Completion Selected Color"
msgstr "ייבוא סצנה"
#: editor/editor_settings.cpp
msgid "Completion Existing Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Completion Scroll Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Completion Font Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Text Color"
msgstr "הקומה הבאה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Line Number Color"
msgstr "שורה מספר:"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Safe Line Number Color"
msgstr "שורה מספר:"
#: editor/editor_settings.cpp
msgid "Caret Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Caret Background Color"
msgstr "צבע רקע לא חוקי."
#: editor/editor_settings.cpp
#, fuzzy
msgid "Text Selected Color"
msgstr "מחיקת הנבחר"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Selection Color"
msgstr "בחירה בלבד"
#: editor/editor_settings.cpp
msgid "Brace Mismatch Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Current Line Color"
msgstr "שם סצנה נוכחית"
#: editor/editor_settings.cpp
msgid "Line Length Guideline Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Word Highlighted Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Number Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Function Color"
msgstr "פונקציות"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Member Variable Color"
msgstr "שינוי שם משתנה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Mark Color"
msgstr "בחירת צבע"
#: editor/editor_settings.cpp
msgid "Bookmark Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Breakpoint Color"
msgstr "מחיקת נקודות"
#: editor/editor_settings.cpp
msgid "Executing Line Color"
msgstr ""
#: editor/editor_settings.cpp
msgid "Code Folding Color"
msgstr ""
#: editor/editor_settings.cpp
#, fuzzy
msgid "Search Result Color"
msgstr "חיפוש בעזרה"
#: editor/editor_settings.cpp
#, fuzzy
msgid "Search Result Border Color"
msgstr "חיפוש בעזרה"
#: editor/editor_spin_slider.cpp
#, fuzzy
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
msgstr ""
"החזק את %s כדי להוסיף Getter. החזק את מקש Shift כדי להוסיף חתימה גנרית."
#: editor/editor_spin_slider.cpp scene/gui/button.cpp
msgid "Flat"
msgstr ""
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "נא לבחור מפרקים לייצוא"
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
msgid "Browse"
msgstr ""
#: editor/editor_sub_scene.cpp
msgid "Scene Path:"
msgstr "נתיב סצנות:"
#: editor/editor_sub_scene.cpp
msgid "Import From Node:"
msgstr "ייבוא ממפרק:"
#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
#: editor/editor_vcs_interface.cpp
#, fuzzy
msgid "%s Error"
msgstr "שגיאה!"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Uninstall these templates."
msgstr ""
#: editor/export_template_manager.cpp
msgid "There are no mirrors available."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Retrieving the mirror list..."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Starting the download..."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "שגיאה בבקשת כתובת:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Connecting to the mirror..."
msgstr "התחברות למפרק:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't resolve the requested address."
msgstr "לא נמצאה כתובת המארח:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't connect to the mirror."
msgstr "לא ניתן להתחבר למארח:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "No response from the mirror."
msgstr "אין תגובה מהמארח:"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed."
msgstr "הבקשה נכשלה."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Request ended up in a redirect loop."
msgstr "הבקשה נכשלה, יותר מדי הפניות מחדש"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Request failed:"
msgstr "הבקשה נכשלה."
#: editor/export_template_manager.cpp
msgid "Download complete; extracting templates..."
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Cannot remove temporary file:"
msgstr "לא ניתן להסיר:"
#: editor/export_template_manager.cpp
msgid ""
"Templates installation failed.\n"
"The problematic templates archives can be found at '%s'."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Error getting the list of mirrors."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
msgstr ""
#: editor/export_template_manager.cpp
msgid "Best available mirror"
msgstr ""
#: editor/export_template_manager.cpp
msgid ""
"No download links found for this version. Direct download is only available "
"for official releases."
msgstr "לא נמצאו קישורי הורדה לגרסה זו. הורדה ישירה זמינה רק במהדורות הרשמיות."
#: editor/export_template_manager.cpp
msgid "Disconnected"
msgstr "מנותק"
#: editor/export_template_manager.cpp
msgid "Resolving"
msgstr "פותר"
#: editor/export_template_manager.cpp
msgid "Can't Resolve"
msgstr "לא ניתן לפתור"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connecting..."
msgstr "מתבצעת התחברות…"
#: editor/export_template_manager.cpp
msgid "Can't Connect"
msgstr "לא ניתן להתחבר"
#: editor/export_template_manager.cpp
msgid "Connected"
msgstr "מחובר"
#: editor/export_template_manager.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Requesting..."
msgstr "מוגשת בקשה…"
#: editor/export_template_manager.cpp
msgid "Downloading"
msgstr "מתבצעת הורדה"
#: editor/export_template_manager.cpp
msgid "Connection Error"
msgstr "שגיאת חיבור"
#: editor/export_template_manager.cpp
msgid "SSL Handshake Error"
msgstr "שגיאת לחיצת יד SSL"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Can't open the export templates file."
msgstr "לא ניתן לייצא zip של תבניות."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Invalid version.txt format inside the export templates file: %s."
msgstr "תבנית ה־version.txt שגויה בתוך התבניות."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "No version.txt found inside the export templates file."
msgstr "לא נמצא version.txt בתוך התבניות."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Error creating path for extracting templates:"
msgstr "שגיאת ביצירת נתיב לתבניות:"
#: editor/export_template_manager.cpp
msgid "Extracting Export Templates"
msgstr "תבניות הייצוא מחולצות"
#: editor/export_template_manager.cpp
msgid "Importing:"
msgstr "ייבוא:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Remove templates for the version '%s'?"
msgstr "להסיר את גרסת התבנית %s?"
#: editor/export_template_manager.cpp
msgid "Uncompressing Android Build Sources"
msgstr ""
#: editor/export_template_manager.cpp
msgid "Export Template Manager"
msgstr "מנהל ייצוא תבניות"
#: editor/export_template_manager.cpp
msgid "Current Version:"
msgstr "גרסה נוכחית:"
#: editor/export_template_manager.cpp
msgid "Export templates are missing. Download them or install from a file."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Export templates are installed and ready to be used."
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Open Folder"
msgstr "פתיחת קובץ"
#: editor/export_template_manager.cpp
msgid "Open the folder containing installed templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Uninstall"
msgstr "הסרה"
#: editor/export_template_manager.cpp
msgid "Uninstall templates for the current version."
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Download from:"
msgstr "שגיאת הורדה"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Open in Web Browser"
msgstr "הפעלה בדפדפן"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Copy Mirror URL"
msgstr "שגיאת העתקה"
#: editor/export_template_manager.cpp
msgid "Download and Install"
msgstr ""
#: editor/export_template_manager.cpp
msgid ""
"Download and install templates for the current version from the best "
"possible mirror."
msgstr ""
#: editor/export_template_manager.cpp
msgid "Official export templates aren't available for development builds."
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Install from File"
msgstr "התקנה מקובץ"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Install templates from a local file."
msgstr "ייבוא תבניות מקובץ ZIP"
#: editor/export_template_manager.cpp editor/find_in_files.cpp
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
msgid "Cancel"
msgstr ""
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Cancel the download of the templates."
msgstr "לא ניתן לייצא zip של תבניות."
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Other Installed Versions:"
msgstr "גרסאות מותקנות:"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Uninstall Template"
msgstr "הסרה"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Select Template File"
msgstr "בחירת קובץ תבנית"
#: editor/export_template_manager.cpp
#, fuzzy
msgid "Godot Export Templates"
msgstr "ניהול תבניות ייצוא"
#: editor/export_template_manager.cpp
msgid ""
"The templates will continue to download.\n"
"You may experience a short editor freeze when they finish."
msgstr ""
#: editor/fileserver/editor_file_server.cpp
msgid "File Server"
msgstr ""
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Password"
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Favorites"
msgstr "מועדפים:"
#: editor/filesystem_dock.cpp
msgid "Status: Import of file failed. Please fix file and reimport manually."
msgstr "מצב: ייבוא הקובץ נכשל. נא לתקן את הקובץ ולייבא מחדש ידנית."
#: editor/filesystem_dock.cpp
msgid ""
"Importing has been disabled for this file, so it can't be opened for editing."
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Cannot move/rename resources root."
msgstr "לא ניתן להעביר/לשנות שם למקור של משאבים."
#: editor/filesystem_dock.cpp
msgid "Cannot move a folder into itself."
msgstr "לא ניתן להעביר תיקייה לתוך עצמה."
#: editor/filesystem_dock.cpp
msgid "Error moving:"
msgstr "שגיאה בהעברה:"
#: editor/filesystem_dock.cpp
msgid "Error duplicating:"
msgstr "שגיאה בשכפול:"
#: editor/filesystem_dock.cpp
msgid "Unable to update dependencies:"
msgstr "לא ניתן לעדכן את התלויות:"
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
msgid "No name provided."
msgstr "לא צוין שם."
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Provided name contains invalid characters."
msgstr "השם שסופק מכיל תווים שגויים"
#: editor/filesystem_dock.cpp
msgid "A file or folder with this name already exists."
msgstr "כבר קיימים קובץ או תיקייה בשם הזה."
#: editor/filesystem_dock.cpp
msgid "Name contains invalid characters."
msgstr "השם מכיל תווים שגויים."
#: editor/filesystem_dock.cpp
msgid ""
"This file extension is not recognized by the editor.\n"
"If you want to rename it anyway, use your operating system's file manager.\n"
"After renaming to an unknown extension, the file won't be shown in the "
"editor anymore."
msgstr ""
#: editor/filesystem_dock.cpp
msgid ""
"The following files or folders conflict with items in the target location "
"'%s':\n"
"\n"
"%s\n"
"\n"
"Do you wish to overwrite them?"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Renaming file:"
msgstr "שינוי שם הקובץ:"
#: editor/filesystem_dock.cpp
msgid "Renaming folder:"
msgstr "שינוי שם התיקייה:"
#: editor/filesystem_dock.cpp
msgid "Duplicating file:"
msgstr "קובץ משוכפל:"
#: editor/filesystem_dock.cpp
msgid "Duplicating folder:"
msgstr "תיקייה משוכפלת:"
#: editor/filesystem_dock.cpp
msgid "New Inherited Scene"
msgstr "סצנה חדשה יורשת"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Set As Main Scene"
msgstr "נא לבחור סצנה ראשית"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Open Scenes"
msgstr "פתיחת סצנה"
#: editor/filesystem_dock.cpp
msgid "Instance"
msgstr "עותק"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Add to Favorites"
msgstr "מועדפים:"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Remove from Favorites"
msgstr "הסרה מקבוצה"
#: editor/filesystem_dock.cpp
msgid "Edit Dependencies..."
msgstr "עריכת תלויות…"
#: editor/filesystem_dock.cpp
msgid "View Owners..."
msgstr "צפייה בבעלים…"
#: editor/filesystem_dock.cpp
msgid "Move To..."
msgstr "העברה אל…"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Scene..."
msgstr "סצנה חדשה"
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "New Script..."
msgstr "פתיחת סקריפט מהירה…"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "New Resource..."
msgstr "שמירת המשאב בתור…"
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Expand All"
msgstr "להרחיב הכול"
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Collapse All"
msgstr "לצמצם הכול"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Sort files"
msgstr "חיפוש במחלקות"
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Ascending)"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Sort by Name (Descending)"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Ascending)"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Sort by Type (Descending)"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Sort by Last Modified"
msgstr ""
#: editor/filesystem_dock.cpp
msgid "Sort by First Modified"
msgstr ""
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate..."
msgstr "שכפול…"
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Rename..."
msgstr "שינוי שם…"
#: editor/filesystem_dock.cpp
msgid "Focus the search box"
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Previous Folder/File"
msgstr "המישור הקודם"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Next Folder/File"
msgstr "יצירת תיקייה"
#: editor/filesystem_dock.cpp
msgid "Re-Scan Filesystem"
msgstr "סריקת מערכת הקבצים מחדש"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Toggle Split Mode"
msgstr "החלפת מצב"
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Search files"
msgstr "חיפוש במחלקות"
#: editor/filesystem_dock.cpp
msgid ""
"Scanning Files,\n"
"Please Wait..."
msgstr ""
"הקבצים נסרקים,\n"
"נא להמתין…"
#: editor/filesystem_dock.cpp
msgid "Move"
msgstr "העברה"
#: editor/filesystem_dock.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/project_manager.cpp editor/rename_dialog.cpp
#: editor/scene_tree_dock.cpp
msgid "Rename"
msgstr "שינוי שם"
#: editor/filesystem_dock.cpp
msgid "Overwrite"
msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Create Scene"
msgstr "שמירת סצנה"
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
msgid "Create Script"
msgstr "יצירת סקריפט"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
msgid "Find in Files"
msgstr "איתור בקבצים"
#: editor/find_in_files.cpp
#, fuzzy
msgid "Find:"
msgstr "איתור"
#: editor/find_in_files.cpp editor/rename_dialog.cpp
#, fuzzy
msgid "Replace:"
msgstr "להחליף "
#: editor/find_in_files.cpp
#, fuzzy
msgid "Folder:"
msgstr "יצירת תיקייה"
#: editor/find_in_files.cpp
msgid "Filters:"
msgstr ""
#: editor/find_in_files.cpp
msgid ""
"Include the files with the following extensions. Add or remove them in "
"ProjectSettings."
msgstr ""
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find..."
msgstr "איתור…"
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
msgid "Replace..."
msgstr "החלפה…"
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Replace in Files"
msgstr "להחליף הכול"
#: editor/find_in_files.cpp
msgid "Find: "
msgstr "איתור "
#: editor/find_in_files.cpp
msgid "Replace: "
msgstr "להחליף "
#: editor/find_in_files.cpp
#, fuzzy
msgid "Replace All (NO UNDO)"
msgstr "להחליף הכול"
#: editor/find_in_files.cpp
#, fuzzy
msgid "Searching..."
msgstr "שמירה…"
#: editor/find_in_files.cpp
#, fuzzy
msgid "%d match in %d file."
msgstr "%d התאמות."
#: editor/find_in_files.cpp
#, fuzzy
msgid "%d matches in %d file."
msgstr "%d התאמות."
#: editor/find_in_files.cpp
#, fuzzy
msgid "%d matches in %d files."
msgstr "%d התאמות."
#: editor/groups_editor.cpp
msgid "Add to Group"
msgstr "הוספה לקבוצה"
#: editor/groups_editor.cpp
msgid "Remove from Group"
msgstr "הסרה מקבוצה"
#: editor/groups_editor.cpp
msgid "Group name already exists."
msgstr "שם הקבוצה כבר קיים."
#: editor/groups_editor.cpp
#, fuzzy
msgid "Invalid group name."
msgstr "שם שגוי."
#: editor/groups_editor.cpp
#, fuzzy
msgid "Rename Group"
msgstr "קבוצות"
#: editor/groups_editor.cpp
#, fuzzy
msgid "Delete Group"
msgstr "מחיקת שורה"
#: editor/groups_editor.cpp editor/node_dock.cpp
msgid "Groups"
msgstr "קבוצות"
#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes Not in Group"
msgstr "הוספה לקבוצה"
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
#: editor/scene_tree_editor.cpp
msgid "Filter nodes"
msgstr ""
#: editor/groups_editor.cpp
#, fuzzy
msgid "Nodes in Group"
msgstr "הוספה לקבוצה"
#: editor/groups_editor.cpp
msgid "Empty groups will be automatically removed."
msgstr ""
#: editor/groups_editor.cpp
#, fuzzy
msgid "Group Editor"
msgstr "פתיחת עורך סקריפטים"
#: editor/groups_editor.cpp
#, fuzzy
msgid "Manage Groups"
msgstr "קבוצות"
#: editor/import/editor_import_collada.cpp
msgid "Collada"
msgstr ""
#: editor/import/editor_import_collada.cpp
msgid "Use Ambient"
msgstr ""
#: editor/import/resource_importer_bitmask.cpp
#, fuzzy
msgid "Create From"
msgstr "יצירת תיקייה"
#: editor/import/resource_importer_bitmask.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Threshold"
msgstr ""
#: editor/import/resource_importer_csv_translation.cpp
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_scene.cpp
#: editor/import/resource_importer_texture.cpp
#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
#, fuzzy
msgid "Compress"
msgstr "רכיבים"
#: editor/import/resource_importer_csv_translation.cpp
msgid "Delimiter"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/texture.cpp
msgid "Flags"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
#: scene/resources/texture.cpp
msgid "Repeat"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Filter"
msgstr "מסננים..."
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Mipmaps"
msgstr "אותות"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "Anisotropic"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
msgid "Slices"
msgstr "התקן"
#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Horizontal"
msgstr "יצירת תיקייה"
#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Vertical"
msgstr "קודקודים"
#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Generate Tangents"
msgstr "מחיקת נקודה"
#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Scale Mesh"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/import/resource_importer_obj.cpp
#, fuzzy
msgid "Offset Mesh"
msgstr "היסט רשת:"
#: editor/import/resource_importer_obj.cpp
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Octahedral Compression"
msgstr "גרסה נוכחית:"
#: editor/import/resource_importer_obj.cpp
msgid "Optimize Mesh Flags"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "ייבוא כסצנה בודדת"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Animations"
msgstr "ייבוא עם הנפשות נפרדות"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials"
msgstr "ייבוא עם חומרים נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects"
msgstr "ייבוא עם פריטים נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials"
msgstr "ייבוא עם פריטי+חומרים נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Animations"
msgstr "ייבוא עם פריטים+הנפשות נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Materials+Animations"
msgstr "ייבוא עם חומרים+הנפשות נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import with Separate Objects+Materials+Animations"
msgstr "ייבוא עם פריטים+חומרים+הנפשות נפרדים"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes"
msgstr "ייבוא כמספר סצנות"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Multiple Scenes+Materials"
msgstr "ייבוא כמספר סצנות+חומרים"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Nodes"
msgstr "מפרק"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Type"
msgstr "סוג שדה"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Name"
msgstr "מרוחק "
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Root Scale"
msgstr "קנה מידה:"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Custom Script"
msgstr "גזירת מפרקים"
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Storage"
msgstr "קובץ אחסון:"
#: editor/import/resource_importer_scene.cpp
msgid "Use Legacy Names"
msgstr ""
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Materials"
msgstr "שינויי חומרים"
#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Location"
msgstr "צעד סיבוב:"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep On Reimport"
msgstr "ייבוא מחדש"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Meshes"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Ensure Tangents"
msgstr ""
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Light Baking"
msgstr "אפיית Lightmaps"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Lightmap Texel Size"
msgstr "אפיית Lightmaps"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Skins"
msgstr ""
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Use Named Skins"
msgstr "מצב מרחב מקומי (%s)"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "External Files"
msgstr "פתיחת קובץ"
#: editor/import/resource_importer_scene.cpp
msgid "Store In Subdir"
msgstr ""
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Filter Script"
msgstr "סינון סקריפטים"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Keep Custom Tracks"
msgstr "התמרה"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Optimizer"
msgstr "מיטוב"
#: editor/import/resource_importer_scene.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
#: scene/resources/curve.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Enabled"
msgstr "הפעלה"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Linear Error"
msgstr "שגיאה ליניארית מקסימלית:"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Angular Error"
msgstr "שגיאת זווית מקסימלית:"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Max Angle"
msgstr "ערך"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Remove Unused Tracks"
msgstr "מחיקת רצועת הנפשה"
#: editor/import/resource_importer_scene.cpp
#, fuzzy
msgid "Clips"
msgstr "קטעי הנפשה"
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
#: scene/3d/particles.cpp scene/resources/environment.cpp
#, fuzzy
msgid "Amount"
msgstr "כמות:"
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
msgstr "ייבוא סצנה"
#: editor/import/resource_importer_scene.cpp
msgid "Importing Scene..."
msgstr "סצנה מיובאת…"
#: editor/import/resource_importer_scene.cpp
msgid "Generating Lightmaps"
msgstr "נוצרות מפות תאורה"
#: editor/import/resource_importer_scene.cpp
msgid "Generating for Mesh: "
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Running Custom Script..."
msgstr "מופעל סקריפט מותאם אישית…"
#: editor/import/resource_importer_scene.cpp
msgid "Couldn't load post-import script:"
msgstr "לא ניתן לטעון סקריפט שלאחר ייבוא:"
#: editor/import/resource_importer_scene.cpp
msgid "Invalid/broken script for post-import (check console):"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Error running post-import script:"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Did you return a Node-derived object in the `post_import()` method?"
msgstr ""
#: editor/import/resource_importer_scene.cpp
msgid "Saving..."
msgstr "שמירה…"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "HDR Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/import/resource_importer_texture.cpp
msgid "BPTC LDR"
msgstr ""
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
msgid "Normal Map"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Process"
msgstr "גרסה נוכחית:"
#: editor/import/resource_importer_texture.cpp
msgid "Fix Alpha Border"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Premult Alpha"
msgstr "עריכת מצולע"
#: editor/import/resource_importer_texture.cpp
msgid "Hdr As Srgb"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Invert Color"
msgstr "קודקודים"
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Normal Map Invert Y"
msgstr "תבנית"
#: editor/import/resource_importer_texture.cpp
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
msgid "Stream"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "Size Limit"
msgstr "מצב ניגון:"
#: editor/import/resource_importer_texture.cpp
msgid "Detect 3D"
msgstr ""
#: editor/import/resource_importer_texture.cpp
#, fuzzy
msgid "SVG"
msgstr "HSV"
#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""
#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Atlas File"
msgstr "קובץ ZIP של נכסים"
#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Import Mode"
msgstr "חלון ייבוא"
#: editor/import/resource_importer_texture_atlas.cpp
#, fuzzy
msgid "Crop To Region"
msgstr "מצב גולמי"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Trim Alpha Border From Region"
msgstr ""
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
#, fuzzy
msgid "Force"
msgstr "נתיב המשאב"
#: editor/import/resource_importer_wav.cpp
msgid "8 Bit"
msgstr ""
#: editor/import/resource_importer_wav.cpp main/main.cpp
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Mono"
msgstr ""
#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Max Rate"
msgstr "מפרק ערבוב"
#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Max Rate Hz"
msgstr "מפרק ערבוב"
#: editor/import/resource_importer_wav.cpp
msgid "Trim"
msgstr ""
#: editor/import/resource_importer_wav.cpp
#, fuzzy
msgid "Normalize"
msgstr "תבנית"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop Begin"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
#, fuzzy
msgid "Loop End"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Select Importer"
msgstr "נא לבחור מפרקים לייצוא"
#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Importer:"
msgstr "ייבוא"
#: editor/import_defaults_editor.cpp
#, fuzzy
msgid "Reset to Defaults"
msgstr "טעינת בררת המחדל"
#: editor/import_dock.cpp
msgid "Keep File (No Import)"
msgstr ""
#: editor/import_dock.cpp
msgid "%d Files"
msgstr "%d קבצים"
#: editor/import_dock.cpp
msgid "Set as Default for '%s'"
msgstr "הגדרה כבררת מחדל עבור %s"
#: editor/import_dock.cpp
msgid "Clear Default for '%s'"
msgstr "מחיקת בררת מחדל עבור %s"
#: editor/import_dock.cpp
msgid "Reimport"
msgstr "ייבוא מחדש"
#: editor/import_dock.cpp
msgid ""
"You have pending changes that haven't been applied yet. Click Reimport to "
"apply changes made to the import options.\n"
"Selecting another resource in the FileSystem dock without clicking Reimport "
"first will discard changes made in the Import dock."
msgstr ""
#: editor/import_dock.cpp
msgid "Import As:"
msgstr "ייבוא בתור:"
#: editor/import_dock.cpp
msgid "Save Scenes, Re-Import, and Restart"
msgstr ""
#: editor/import_dock.cpp
msgid "Changing the type of an imported file requires editor restart."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"WARNING: Assets exist that use this resource, they may stop loading properly."
msgstr ""
#: editor/import_dock.cpp
msgid ""
"Select a resource file in the filesystem or in the inspector to adjust "
"import settings."
msgstr ""
#: editor/inspector_dock.cpp
msgid "Failed to load resource."
msgstr "טעינת המשאב נכשלה."
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Property Name Style"
msgstr "רצועת מאפיין"
#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
msgid "Raw"
msgstr "Raw"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Capitalized"
msgstr "הגדלת אות ראשונה"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Localized"
msgstr "תבנית"
#: editor/inspector_dock.cpp
msgid "Localization not available for current language."
msgstr ""
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Copy Properties"
msgstr "מאפיינים"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Paste Properties"
msgstr "מאפיינים"
#: editor/inspector_dock.cpp
msgid "Make Sub-Resources Unique"
msgstr ""
#: editor/inspector_dock.cpp
msgid "Create a new resource in memory and edit it."
msgstr "יצירת משאב חדש בזיכרון ועריכתו."
#: editor/inspector_dock.cpp
msgid "Load an existing resource from disk and edit it."
msgstr "טעינת משאב קיים מהכונן ועריכתו."
#: editor/inspector_dock.cpp
msgid "Save the currently edited resource."
msgstr "שמירת המשאב שנערך כרגע."
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Save As..."
msgstr "שמירה בשם…"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Extra resource options."
msgstr "לא בנתיב המשאב."
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Edit Resource from Clipboard"
msgstr "ערוך לוח העתקת משאבים"
#: editor/inspector_dock.cpp
msgid "Copy Resource"
msgstr "העתקת משאב"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Make Resource Built-In"
msgstr "הדבקת משאב"
#: editor/inspector_dock.cpp
msgid "Go to the previous edited object in history."
msgstr "מעבר לפריט האחרון שנערך מההיסטוריה."
#: editor/inspector_dock.cpp
msgid "Go to the next edited object in history."
msgstr "מעבר לפריט הבא שנערך מההיסטוריה."
#: editor/inspector_dock.cpp
msgid "History of recently edited objects."
msgstr "היסטוריה של הפריטים שנערכו לאחרונה."
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Open documentation for this object."
msgstr "פתיחת התיעוד"
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
msgid "Open Documentation"
msgstr "פתיחת התיעוד"
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Filter properties"
msgstr "מאפייני פריט."
#: editor/inspector_dock.cpp
#, fuzzy
msgid "Manage object properties."
msgstr "מאפייני פריט."
#: editor/inspector_dock.cpp
msgid "Changes may be lost!"
msgstr "השינויים עשויים ללכת לאיבוד!"
#: editor/multi_node_edit.cpp
msgid "MultiNode Set"
msgstr ""
#: editor/node_dock.cpp
#, fuzzy
msgid "Select a single node to edit its signals and groups."
msgstr "יש לבחור מפרק כדי לערוך אותות וקבוצות."
#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Edit a Plugin"
msgstr "עריכת מצולע"
#: editor/plugin_config_dialog.cpp
#, fuzzy
msgid "Create a Plugin"
msgstr "יצירת פתרון C#"
#: editor/plugin_config_dialog.cpp
msgid "Plugin Name:"
msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Subfolder:"
msgstr ""
#: editor/plugin_config_dialog.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Author:"
msgstr "יוצר:"
#: editor/plugin_config_dialog.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Version:"
msgstr "גרסה:"
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
msgid "Language:"
msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Script Name:"
msgstr ""
#: editor/plugin_config_dialog.cpp
msgid "Activate now?"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon"
msgstr "יצירת מצולע"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Create points."
msgstr "מחיקת נקודות"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid ""
"Edit points.\n"
"LMB: Move Point\n"
"RMB: Erase Point"
msgstr ""
#: editor/plugins/abstract_polygon_2d_editor.cpp
#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Erase points."
msgstr "מחיקת נקודות"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/abstract_polygon_2d_editor.cpp
msgid "Insert Point"
msgstr "הוספת נקודה"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Edit Polygon (Remove Point)"
msgstr "עריכת מצולע (הסרת נקודה)"
#: editor/plugins/abstract_polygon_2d_editor.cpp
#, fuzzy
msgid "Remove Polygon And Point"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Animation"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Add %s"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Load..."
msgstr "טעינה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Move Node Point"
msgstr "הזזת נקודה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Change BlendSpace1D Limits"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Change BlendSpace1D Labels"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "This type of node can't be used. Only root nodes are allowed."
msgstr "לא ניתן להשתמש בסוג מפרק זה. רק מפרקי שורש מותרים."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Node Point"
msgstr "הזזת נקודה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Animation Point"
msgstr "תקריב הנפשה."
#: editor/plugins/animation_blend_space_1d_editor.cpp
#, fuzzy
msgid "Remove BlendSpace1D Point"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/animation_blend_space_1d_editor.cpp
msgid "Move BlendSpace1D Node Point"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"AnimationTree is inactive.\n"
"Activate to enable playback, check node warnings if activation fails."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Set the blending position within the space"
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Select and move points, create points with RMB."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
msgid "Enable snap and show grid."
msgstr ""
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Point"
msgstr "הזזת נקודה"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Open Editor"
msgstr "פתיחת עורך דו־ממד"
#: editor/plugins/animation_blend_space_1d_editor.cpp
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Open Animation Node"
msgstr "שם הנפשה חדשה:"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Triangle already exists."
msgstr "המשולש כבר קיים."
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Add Triangle"
msgstr "הוספת רצועות חדשות."
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Change BlendSpace2D Limits"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Change BlendSpace2D Labels"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Remove BlendSpace2D Point"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Remove BlendSpace2D Triangle"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "BlendSpace2D does not belong to an AnimationTree node."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "No triangles exist, so no blending can take place."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
#, fuzzy
msgid "Toggle Auto Triangles"
msgstr "החלפת מצב מועדפים"
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Create triangles by connecting points."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Erase points and triangles."
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
msgid "Generate blend triangles automatically (instead of manually)"
msgstr ""
#: editor/plugins/animation_blend_space_2d_editor.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend:"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Parameter Changed:"
msgstr "משתנה השתנה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Filters"
msgstr "עריכת מסננים"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Output node can't be added to the blend tree."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Add Node to BlendTree"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Node Moved"
msgstr "שם המפרק:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Unable to connect, port may be in use or connection may be invalid."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Nodes Connected"
msgstr "מחובר"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Nodes Disconnected"
msgstr "מנותק"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Set Animation"
msgstr "קביעת הנפשה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Node"
msgstr "מחק מפרק"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/scene_tree_dock.cpp
msgid "Delete Node(s)"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "החלפת מצב מועדפים"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Change Filter"
msgstr "שינוי"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "No animation player set, so unable to retrieve track names."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Player path set is invalid, so unable to retrieve track names."
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
msgid ""
"Animation player has no valid root node path, so unable to retrieve track "
"names."
msgstr ""
"לנגן ההנפשה אין נתיב מפרק שורש חוקי, ואין אפשרות לשחזר את שמות הרצועות."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Anim Clips"
msgstr "קטעי הנפשה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Audio Clips"
msgstr "קטעי שמע"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Functions"
msgstr "פונקציות"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "שם המפרק שונה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node..."
msgstr "הוספת מפרק..."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "Edit Filtered Tracks:"
msgstr "עריכת סינון רצועות:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Enable Filtering"
msgstr "איפשור סינון"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Toggle Autoplay"
msgstr "הפעלת/ביטול הפעלה אוטומטית"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Animation Name:"
msgstr "שם הנפשה חדשה:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "New Anim"
msgstr "הנפשה חדשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "שינוי שם הנפשה:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "מחיקת אנימציה?"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Remove Animation"
msgstr "הסרת הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Invalid animation name!"
msgstr "שם הנפשה לא חוקי!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation name already exists!"
msgstr "שם ההנפשה כבר קיים!"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Rename Animation"
msgstr "שינוי שם הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr "שכפול הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Next Changed"
msgstr "המיזוג הבא השתנה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Blend Time"
msgstr "שינוי זמן מיזוג"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Load Animation"
msgstr "טעינת הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to copy!"
msgstr "אין הנפשה להעתקה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation resource on clipboard!"
msgstr "אין משאב הנפשה בלוח ההעתקה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pasted Animation"
msgstr "הנפשה הודבקה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Paste Animation"
msgstr "הדבקת הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "No animation to edit!"
msgstr "אין הנפשה לעריכה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from current pos. (A)"
msgstr "ניגון לאחור של ההנפשה שנבחרה מהמיקום הנוכחי. (A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation backwards from end. (Shift+A)"
msgstr "ניגון לאחור של ההנפשה שנבחרה מהסוף. (Shift+A)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Stop animation playback. (S)"
msgstr "עצירת ניגון ההנפשה. (S)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from start. (Shift+D)"
msgstr "ניגון ההנפשה שנבחרה מההתחלה. (Shift+D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Play selected animation from current pos. (D)"
msgstr "ניגון ההנפשה שנבחרה מהמיקום הנוכחי. (D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation position (in seconds)."
msgstr "מיקום הנפשה (בשניות)."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Scale animation playback globally for the node."
msgstr "שינוי קנה מידה לניגון הנפשה באופן גלובלי עבור המפרק."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Tools"
msgstr "כלי הנפשה"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "New"
msgstr "חדש"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
msgstr "עריכת מעברים..."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Open in Inspector"
msgstr "פתיחה במפקח"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Display list of animations in player."
msgstr "הצגת רשימת הנפשות בנגן."
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Autoplay on Load"
msgstr "הפעלה אוטומטית בטעינה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Enable Onion Skinning"
msgstr "הפעלת שכבות בצל"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Onion Skinning Options"
msgstr "הגדרות שכבות בצל"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Directions"
msgstr "כיוונים"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Past"
msgstr "עבר"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Future"
msgstr "עתיד"
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
#: scene/resources/material.cpp servers/audio/effects/audio_effect_phaser.cpp
msgid "Depth"
msgstr "עומק"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "1 step"
msgstr "צעד 1"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "2 steps"
msgstr "2 צעדים"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "3 steps"
msgstr "3 צעדים"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Differences Only"
msgstr "רק הבדלים"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Force White Modulate"
msgstr "אילוץ ציור לבן"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Include Gizmos (3D)"
msgstr "הכללת גיזמו (3D)"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Pin AnimationPlayer"
msgstr "הצמדת AnimationPlayer"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Create New Animation"
msgstr "יצירת הנפשה חדשה"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr "שם הנפשה:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
msgid "Error!"
msgstr "שגיאה!"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Blend Times:"
msgstr "זמני מיזוג:"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Next (Auto Queue):"
msgstr "הבא (תור אוטומטי):"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Cross-Animation Blend Times"
msgstr "זמני מיזוג בין הנפשות"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Move Node"
msgstr "הזזת מפרק"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Transition exists!"
msgstr "המעברון קיים!"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Add Transition"
msgstr "הוספת מעברון"
#: editor/plugins/animation_state_machine_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node"
msgstr "הוספת מפרק"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "End"
msgstr "סוף"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Immediate"
msgstr "מיידי"
#: editor/plugins/animation_state_machine_editor.cpp
#: scene/animation/animation_blend_tree.cpp
msgid "Sync"
msgstr "סנכרון"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "At End"
msgstr "בסוף"
#: editor/plugins/animation_state_machine_editor.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: scene/3d/vehicle_body.cpp
msgid "Travel"
msgstr "טיול"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Start and end nodes are needed for a sub-transition."
msgstr "יש צורך במפרקי התחלה וסוף למעברון משנה."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "No playback resource set at path: %s."
msgstr "לא נקבע משאב לניגון בנתיב: %s."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Removed"
msgstr "הוסר מפרק"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Transition Removed"
msgstr "הוסר מעברון"
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set Start Node (Autoplay)"
msgstr "קביעת מפרק התחלה (ניגון אוטומטי)"
#: editor/plugins/animation_state_machine_editor.cpp
msgid ""
"Select and move nodes.\n"
"RMB to add new nodes.\n"
"Shift+LMB to create connections."
msgstr ""
"בחירת והזזת מפרקים.\n"
"RMB להוספת מפרקים חדשים.\n"
"Shift + LMB ליצירת חיבורים."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Create new nodes."
msgstr "יצירת מפרקים חדשים."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Connect nodes."
msgstr "חיבור מפרקים."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Remove selected node or transition."
msgstr "הסרת מפרק או מעברון שנבחרו."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Toggle autoplay this animation on start, restart or seek to zero."
msgstr "הפעלה/ביטול ניגון אוטומטי של הנפשה זו בהפעלה, הפעלה מחדש או מעבר לאפס."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Set the end animation. This is useful for sub-transitions."
msgstr "קביעת הנפשת הסיום. זה שימושי למעברי משנה."
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Transition: "
msgstr "מעברון: "
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Play Mode:"
msgstr "מצב ניגון:"
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
msgstr "עץ הנפשה"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "New name:"
msgstr "שם חדש:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Scale:"
msgstr "קנה מידה:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Fade In (s):"
msgstr "דהייה/יות:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#, fuzzy
msgid "Fade Out (s):"
msgstr "עמעום/ים:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: scene/resources/style_box.cpp
msgid "Blend"
msgstr "מיזוג"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Mix"
msgstr "עירבוב"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Auto Restart:"
msgstr "התחלה מחדש אוטומטית:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Restart (s):"
msgstr "התחלה(ות) מחדש:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Random Restart (s):"
msgstr "התחלה(ות) מחדש באקראי:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Start!"
msgstr "התחלה!"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Amount:"
msgstr "כמות:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 0:"
msgstr "מיזוג 0:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend 1:"
msgstr "מיזוג 1:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "X-Fade Time (s):"
msgstr "זמן עמעום/ים (X-Fade):"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Current:"
msgstr "נוכחי:"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Input"
msgstr "הוספת קלט"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Clear Auto-Advance"
msgstr "הפסקת קידום אוטומטי"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Set Auto-Advance"
msgstr "קביעת קידום אוטומטי"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Delete Input"
msgstr "מחיקת קלט"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is valid."
msgstr "עץ הנפשה חוקי."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation tree is invalid."
msgstr "עץ הנפשה לא חוקי."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Animation Node"
msgstr "מפרק הנפשה"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "OneShot Node"
msgstr "מפרק חד-פעמי"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Mix Node"
msgstr "מפרק ערבוב"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend2 Node"
msgstr "מפרק Blend2"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend3 Node"
msgstr "מפרק Blend3"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Blend4 Node"
msgstr "מפרק Blend4"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeScale Node"
msgstr "מפרק TimeScale"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "TimeSeek Node"
msgstr "מפרק TimeSeek"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Transition Node"
msgstr "מפרק מעברון"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Import Animations..."
msgstr "ייבוא הנפשות..."
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Edit Node Filters"
msgstr "עריכת מסנני המפרק"
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "Filters..."
msgstr "מסננים..."
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
msgid "Use Threads"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Contents:"
msgstr "תוכן:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "View Files"
msgstr "הצגת קבצים"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download"
msgstr "הורדה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Connection error, please try again."
msgstr "שגיאת חיבור, אנא נסה שוב."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect."
msgstr "לא ניתן להתחבר."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't connect to host:"
msgstr "לא ניתן להתחבר למארח:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response from host:"
msgstr "אין תגובה מהמארח:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "No response."
msgstr "אין תגובה."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve hostname:"
msgstr "לא נמצאה כתובת המארח:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Can't resolve."
msgstr "לא ניתן לפתור."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, return code:"
msgstr "בקשה נכשלה, הוחזר קוד:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Cannot save response to:"
msgstr "לא ניתן לשמור התגובה ל:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Write error."
msgstr "שגיאת כתיבה."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
msgstr "הבקשה נכשלה, יותר מדי הפניות מחדש"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Redirect loop."
msgstr "לולאת הפניות מחדש."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, timeout"
msgstr "הבקשה נכשלה, עבר הזמן"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Timeout."
msgstr "עבר הזמן."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed:"
msgstr "נכשל:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Bad download hash, assuming file has been tampered with."
msgstr "ההאש (hash) שירד לא טוב, כנראה שהקובץ שונה."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Expected:"
msgstr "צפוי:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Got:"
msgstr "התקבל:"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Failed SHA-256 hash check"
msgstr "בדיקת האש sha256 נכשלה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Asset Download Error:"
msgstr "שגיאת הורדת נכס:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading (%s / %s)..."
msgstr "הורדה (%s% / s)..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Downloading..."
msgstr "הורדה…"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Resolving..."
msgstr "מברר כתובת..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Error making request"
msgstr "שגיאה בביצוע בקשה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Idle"
msgstr "סרק"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr "התקנה..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr "ניסיון חוזר"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download Error"
msgstr "שגיאת הורדה"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Available URLs"
msgstr "פרופילים זמינים:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Download for this asset is already in progress!"
msgstr "הורדה של נכס זה כבר מתבצעת!"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Recently Updated"
msgstr "עודכן לאחרונה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Least Recently Updated"
msgstr "הכי פחות מעודכן"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Name (A-Z)"
msgstr "שם (א-ת)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Name (Z-A)"
msgstr "שם (ת-א)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "License (A-Z)"
msgstr "רישיון (א-ת)"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "License (Z-A)"
msgstr "רישיון (ת-א)"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "First"
msgstr "ראשון"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Previous"
msgstr "הקודם"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Next"
msgstr "הבא"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgctxt "Pagination"
msgid "Last"
msgstr "אחרון"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "All"
msgstr "הכל"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search templates, projects, and demos"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Search assets (excluding templates, projects, and demos)"
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Import..."
msgstr "ייבוא..."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Plugins..."
msgstr "תוספים..."
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
msgid "Sort:"
msgstr "מיון:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Category:"
msgstr "קטגוריה:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "אתר:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Support"
msgstr "תמיכה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Official"
msgstr "רשמי"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Testing"
msgstr "בבדיקה"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Loading..."
msgstr "בטעינה…"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
msgstr "קובץ ZIP של נכסים"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
"Can't determine a save path for lightmap images.\n"
"Save your scene and try again."
msgstr ""
"אין אפשרות לקבוע נתיב שמירה עבור תמונות lightmap.\n"
"שמור/י את הסצינה שלך (כדי שתמונות יישמרו באותה תיקייה), או בחר/י נתיב שמירה "
"ממאפייני BakedLightmap."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
"In Baked Light' and 'Generate Lightmap' flags are on."
msgstr "אין רשתות לאפייה. ודא/י שהם מכילים ערוץ UV2 והדגל 'Bake Light' מאופשר."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed creating lightmap images, make sure path is writable."
msgstr "יצירת תמונות lightmap נכשלה, ודא/י שהנתיב ניתן לכתיבה."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
"the [0.0,1.0] square region."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
msgstr "אפיית Lightmaps"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "LightMap Bake"
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid "Select lightmap bake file:"
msgstr "בחירת קובץ תבנית"
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Preview"
msgstr "תצוגה מקדימה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Configure Snap"
msgstr "הגדרת הצמדה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Offset:"
msgstr "היסט רשת:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Grid Step:"
msgstr "שלב רשת:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Primary Line Every:"
msgstr "קו ראשי כל:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "steps"
msgstr "צעדים"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "היסט סיבוב:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Step:"
msgstr "צעד סיבוב:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Step:"
msgstr "צעד קנה מידה:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Vertical Guide"
msgstr "יצירת תיקייה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "הסרת מפתחות שגויים"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "יצירת תיקייה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "הסרת מפתחות שגויים"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotate %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotate CanvasItem \"%s\" to %d degrees"
msgstr "הטיה של %s מעלות."
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem \"%s\" Anchor"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale Node2D \"%s\" to (%s, %s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Resize Control \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move %d CanvasItems"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move CanvasItem \"%s\" to (%d, %d)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Locked"
msgstr "בחירת מיקוד"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Grouped"
msgstr "קבוצות"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Children of containers have their anchors and margins values overridden by "
"their parent."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Presets for the anchors and margins values of a Control node."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"When active, moving Control nodes changes their anchors instead of their "
"margins."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Top Left"
msgstr "שמאל"
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Top Right"
msgstr "ימין"
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Bottom Right"
msgstr "הטיית מצולע"
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Bottom Left"
msgstr "מבט תחתי"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Left"
msgstr "הזחה משמאל"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Top"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Right"
msgstr "הזחה מימין"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Center Bottom"
msgstr "מתחת"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Left Wide"
msgstr "מבט שמאלי"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Top Wide"
msgstr "מבט על"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Right Wide"
msgstr "מבט ימני"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Bottom Wide"
msgstr "מבט תחתי"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "VCenter Wide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "HCenter Wide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Full Rect"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Keep Ratio"
msgstr "יחס מתיחה:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Anchors only"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors and Margins"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Change Anchors"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Project Camera Override\n"
"Overrides the running project's camera with the editor viewport camera."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Project Camera Override\n"
"No project instance running. Run the project from the editor to use this "
"feature."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "בחירת מיקוד"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Unlock Selected"
msgstr "בחירת מיקוד"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Group Selected"
msgstr "הסרת הבחירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Ungroup Selected"
msgstr "הסרת הבחירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Paste Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Guides"
msgstr "נגינת סצנה בהתאמה אישית"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Custom Bone(s) from Node(s)"
msgstr "נגינת סצנה בהתאמה אישית"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Bones"
msgstr "נגינת סצנה בהתאמה אישית"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make IK Chain"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear IK Chain"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Warning: Children of a container get their position and size determined only "
"by their parent."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Zoom Reset"
msgstr "איפוס התקריב"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp
#: scene/gui/tree.cpp
msgid "Select Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Drag: Rotate selected node around pivot."
msgstr "הסרת מפרק או מעברון שנבחרו."
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Alt+Drag: Move selected node."
msgstr "מחיקת המרובע שנבחר."
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Alt+Drag: Scale selected node."
msgstr "מחיקת המרובע שנבחר."
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "V: Set selected node's pivot position."
msgstr "הסרת מפרק או מעברון שנבחרו."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "RMB: Add node at position clicked."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Move Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Scale Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Shift: Scale proportionally."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Show a list of all objects at the position clicked\n"
"(same as Alt+RMB in select mode)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Click to change object's rotation pivot."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Pan Mode"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Ruler Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle smart snapping."
msgstr "החלפת מצב נקודת עצירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Smart Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle grid snapping."
msgstr "החלפת מצב נקודת עצירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Grid Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snapping Options"
msgstr "הגדרות הצמדה"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Use Scale Snap"
msgstr "מצב מרחב מקומי (%s)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Use Pixel Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Smart Snapping"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Configure Snap..."
msgstr "הגדרת הצמדה…"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Parent"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Node Anchor"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Node Sides"
msgstr "מצב הצמדה (%s)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap to Node Center"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Other Nodes"
msgstr "הדבקת מפרקים"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Snap to Guides"
msgstr "מצב הצמדה (%s)"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock the selected object in place (can't be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected Node(s)"
msgstr "בחירת מיקוד"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unlock the selected object (can be moved)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Unlock Selected Node(s)"
msgstr "בחירת מיקוד"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Makes sure the object's children are not selectable."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Group Selected Node(s)"
msgstr "הסרת הבחירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Restores the object's children's ability to be selected."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Ungroup Selected Node(s)"
msgstr "הסרת הבחירה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Skeleton Options"
msgstr "יחידני"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Bones"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Make Custom Bone(s) from Node(s)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Clear Custom Bones"
msgstr "נגינת סצנה בהתאמה אישית"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show When Snapping"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Hide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Toggle Grid"
msgstr "שינוי מצב"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid"
msgstr "רשת"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Helpers"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Rulers"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Origin"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Viewport"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Show Group And Lock Icons"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Center Selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Frame Selection"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Preview Canvas Scale"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Translation mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Scale mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert keys (based on mask)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Auto Insert Key"
msgstr "הכנס מפתח"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Animation Key and Pose Options"
msgstr "משך ההנפשה (שניות)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Copy Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Clear Pose"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Add Node Here"
msgstr "הוספת מפרק"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Instance Scene Here"
msgstr "יצירת מופע לסצנה (סצנות)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Multiply grid step by 2"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Divide grid step by 2"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Pan View"
msgstr "מבט אחורי"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 3.125%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 6.25%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 12.5%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 25%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 50%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 100%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 200%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 400%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Zoom to 800%"
msgstr "התרחקות"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Zoom to 1600%"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Adding %s..."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Cannot instantiate multiple nodes without root."
msgstr "לא ניתן ליצור מפרקים מרובים ללא שורש."
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Create Node"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Error instancing scene from %s"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Change Default Type"
msgstr "שינוי ערך בררת המחדל"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
"Drag & drop + Shift : Add node as sibling\n"
"Drag & drop + Alt : Change node type"
msgstr ""
#: editor/plugins/collision_polygon_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon3D"
msgstr "יצירת מצולע"
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly"
msgstr "עריכת מצולע"
#: editor/plugins/collision_polygon_editor_plugin.cpp
msgid "Edit Poly (Remove Point)"
msgstr "עריכת מצולע (הסרת נקודה)"
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
msgid "Set Handle"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Load Emission Mask"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Restart"
msgstr "להפעיל מחדש כעת"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Clear Emission Mask"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
msgid "Particles"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generated Point Count:"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Mask"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Solid Pixels"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Border Pixels"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Directed Border Pixels"
msgstr "תיקיות וקבצים:"
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Capture from Pixel"
msgstr ""
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Emission Colors"
msgstr ""
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
msgstr "קודקודים"
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Mesh"
msgstr ""
#: editor/plugins/cpu_particles_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emission Points From Node"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 0"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Flat 1"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease In"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
msgid "Ease Out"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Smoothstep"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Point"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Modify Curve Tangent"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Load Curve Preset"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Add Point"
msgstr "הזזת נקודה"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Remove Point"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Left Linear"
msgstr "ליניארי"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Right Linear"
msgstr "מבט ימני"
#: editor/plugins/curve_editor_plugin.cpp
#, fuzzy
msgid "Load Preset"
msgstr "טעינת משאב"
#: editor/plugins/curve_editor_plugin.cpp
msgid "Remove Curve Point"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Toggle Curve Linear Tangent"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Hold Shift to edit tangents individually"
msgstr ""
#: editor/plugins/curve_editor_plugin.cpp
msgid "Right click to add point"
msgstr ""
#: editor/plugins/gi_probe_editor_plugin.cpp
msgid "Bake GI Probe"
msgstr ""
#: editor/plugins/gradient_editor_plugin.cpp
msgid "Gradient Edited"
msgstr ""
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap GradientTexture2D Fill Points"
msgstr ""
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
msgid "Swap Gradient Fill Points"
msgstr ""
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
#, fuzzy
msgid "Toggle Grid Snap"
msgstr "שינוי מצב"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr ""
#: editor/plugins/item_list_editor_plugin.cpp scene/gui/item_list.cpp
#: scene/gui/menu_button.cpp scene/gui/option_button.cpp
#: scene/gui/popup_menu.cpp
msgid "Items"
msgstr ""
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item List Editor"
msgstr ""
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
msgid "Create Occluder Polygon"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh is empty!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a Trimesh collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Static Trimesh Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "This doesn't work on scene root!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Shape"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create a single convex collision shape for the scene root."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Couldn't create a single convex collision shape."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Simplified Convex Shape"
msgstr "יצירת %s חדש"
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Single Convex Shape"
msgstr "יצירת %s חדש"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Can't create multiple convex collision shapes for the scene root."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Couldn't create any collision shapes."
msgstr "לא ניתן ליצור תיקייה."
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Multiple Convex Shapes"
msgstr "יצירת %s חדש"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Navigation Mesh"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Contained Mesh is not of type ArrayMesh."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "UV Unwrap failed, mesh may not be manifold?"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "No mesh to debug."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has no UV in layer %d."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "MeshInstance lacks a Mesh!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh has not surface to create outlines from!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Could not create outline!"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/mesh_instance.cpp scene/resources/multimesh.cpp
#: scene/resources/texture.cpp
msgid "Mesh"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Static Body"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a StaticBody and assigns a polygon-based collision shape to it "
"automatically.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Trimesh Collision Sibling"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
"This is the most accurate (but slowest) option for collision detection."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Single Convex Collision Sibling"
msgstr "יצירת מצולע"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a single convex collision shape.\n"
"This is the fastest (but least accurate) option for collision detection."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
msgstr "יצירת מצולע"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a simplified convex collision shape.\n"
"This is similar to single collision shape, but can result in a simpler "
"geometry in some cases, at the cost of accuracy."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Multiple Convex Collision Siblings"
msgstr "יצירת מצולע"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a polygon-based collision shape.\n"
"This is a performance middle-ground between a single convex collision and a "
"polygon-based collision."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh..."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
"Creates a static outline mesh. The outline mesh will have its normals "
"flipped automatically.\n"
"This can be used instead of the SpatialMaterial Grow property when using "
"that property isn't possible."
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV1"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV2"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Unwrap UV2 for Lightmap/AO"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Create Outline Mesh"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "Outline Size:"
msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "UV Channel Debug"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove item %d?"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid ""
"Update from existing scene?:\n"
"%s"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "MeshLibrary"
msgstr "ייצוא ספריה"
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Add Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Remove Selected Item"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import from Scene (Ignore Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import from Scene (Apply Transforms)"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Update from Scene"
msgstr ""
#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Apply without Transforms"
msgstr "החלפת הנפשת אפקט שינוי צורה"
#: editor/plugins/mesh_library_editor_plugin.cpp
#, fuzzy
msgid "Apply with Transforms"
msgstr "החלפת הנפשת אפקט שינוי צורה"
#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Preview Size"
msgstr "תצוגה מקדימה"
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and no MultiMesh set in node)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (invalid path)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (not a MeshInstance)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh source is invalid (contains no Mesh resource)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "No surface source specified."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (invalid path)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no geometry)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Surface source is invalid (no faces)."
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Source Mesh:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Select a Target Surface:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate Surface"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate MultiMesh"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Target Surface:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Source Mesh:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "X-Axis"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Y-Axis"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Z-Axis"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Mesh Up Axis:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Rotation:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Tilt:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Random Scale:"
msgstr ""
#: editor/plugins/multimesh_editor_plugin.cpp
msgid "Populate"
msgstr ""
#: editor/plugins/navigation_polygon_editor_plugin.cpp
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create Navigation Polygon"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
msgstr "המרה לאותיות גדולות"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generating Visibility Rect"
msgstr "חולל נראות ריבוע"
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Generate Visibility Rect"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles2D"
msgstr "המרה לאותיות גדולות"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "The geometry's faces don't contain any area."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "The geometry doesn't contain any faces."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't inherit from Spatial."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't contain geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "\"%s\" doesn't contain face geometry."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Create Emitter"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Points:"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Surface Points+Normal (Directed)"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp
msgid "Volume"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Emission Source: "
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generating AABB"
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
msgid "Generate Visibility AABB"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Out-Control from Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove In-Control from Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point to Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Split Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Point in Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move In-Control in Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Move Out-Control in Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Select Points"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Shift+Drag: Select Control Points"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Click: Add Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Left Click: Split Segment (in curve)"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Right Click: Delete Point"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Select Control Points (Shift+Drag)"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Add Point (in empty space)"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Delete Point"
msgstr "מחיקת נקודה"
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Close Curve"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/theme_editor_preview.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
#: main/main.cpp servers/visual_server.cpp
msgid "Options"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Mirror Handle Angles"
msgstr ""
#: editor/plugins/path_2d_editor_plugin.cpp
#: editor/plugins/path_editor_plugin.cpp
msgid "Mirror Handle Lengths"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Curve Point #"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Point Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve In Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Set Curve Out Position"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Path"
msgstr "פיצול נתיב"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Path Point"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove Out-Control Point"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Remove In-Control Point"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
msgid "Split Segment (in curve)"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
#: modules/csg/csg_gizmos.cpp
msgid "3D Gizmos"
msgstr ""
#: editor/plugins/path_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
#: modules/csg/csg_gizmos.cpp
#, fuzzy
msgid "Gizmo Colors"
msgstr "בחירת צבע"
#: editor/plugins/physical_bone_plugin.cpp
#, fuzzy
msgid "Move Joint"
msgstr "הזזת נקודה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
msgstr "מאפיין 'skeleton' של Polygon2D אינו מצביע על מפרק Skeleton2D"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones"
msgstr "שינוי קנה מידה של מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"No texture in this polygon.\n"
"Set a texture to be able to edit UV."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Polygon 2D has internal vertices, so it can no longer be edited in the "
"viewport."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon & UV"
msgstr "יצירת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Remove Internal Vertex"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Invalid Polygon (need 3 different vertices)"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Add Custom Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Remove Custom Polygon"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Transform UV Map"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Transform Polygon"
msgstr "התמרה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Paint Bone Weights"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Open Polygon 2D UV editor."
msgstr "פתיחת עורך דו־ממד"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Polygon 2D UV Editor"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
msgid "UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
#: scene/resources/convex_polygon_shape_2d.cpp
#, fuzzy
msgid "Points"
msgstr "הזזת נקודה"
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/navigation_polygon.cpp
#: scene/2d/polygon_2d.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Polygons"
msgstr "עריכת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
msgid "Bones"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Move Points"
msgstr "הזזת נקודה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Command: Rotate"
msgstr "Ctrl: הטייה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift: Move All"
msgstr "Shift: הזזת הכול"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Shift+Command: Scale"
msgstr "Shift+Ctrl: קנה מידה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Ctrl: Rotate"
msgstr "Ctrl: הטייה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Shift+Ctrl: Scale"
msgstr "Shift+Ctrl: קנה מידה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Move Polygon"
msgstr "הזזת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Rotate Polygon"
msgstr "הטיית מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Scale Polygon"
msgstr "שינוי קנה מידה של מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Create a custom polygon. Enables custom polygon rendering."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid ""
"Remove a custom polygon. If none remain, custom polygon rendering is "
"disabled."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Paint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Unpaint weights with specified intensity."
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Radius:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Copy Polygon to UV"
msgstr "יצירת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Copy UV to Polygon"
msgstr "הזזת מצולע"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Clear UV"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Grid Settings"
msgstr "הגדרות"
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
#: scene/animation/animation_blend_space_1d.cpp
#: scene/animation/animation_blend_space_2d.cpp
msgid "Snap"
msgstr "הצמדה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Enable Snap"
msgstr "הפעלת הצמדה"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Show Grid"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Configure Grid:"
msgstr "הגדר רשת:"
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset X:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Offset Y:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Step X:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
msgid "Grid Step Y:"
msgstr ""
#: editor/plugins/polygon_2d_editor_plugin.cpp
#, fuzzy
msgid "Sync Bones to Polygon"
msgstr "שינוי קנה מידה של מצולע"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
msgstr "שגיאה: לא ניתן לטעון משאב!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Add Resource"
msgstr "הוספת משאב"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Rename Resource"
msgstr "שינוי שם משאב"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Resource"
msgstr "מחיקת משאב"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Resource clipboard is empty!"
msgstr "לוח גזירי המשאבים ריק!"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Paste Resource"
msgstr "הדבקת משאב"
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_editor.cpp
msgid "Instance:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Type:"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Open in Editor"
msgstr ""
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "Load Resource"
msgstr "טעינת משאב"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ResourcePreloader"
msgstr ""
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portals"
msgstr ""
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Room Generate Points"
msgstr "הזזת נקודות בזייה"
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Generate Points"
msgstr "מחיקת נקודה"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Flip Portal"
msgstr ""
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Occluder Set Transform"
msgstr "התמרה"
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Center Node"
msgstr "מפרק אחר"
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "AnimationTree has no path set to an AnimationPlayer"
msgstr ""
#: editor/plugins/root_motion_editor_plugin.cpp
msgid "Path to AnimationPlayer is invalid"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Clear Recent Files"
msgstr "מחיקת קבצים אחרונים"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close and save changes?"
msgstr "לסגור ולשמור את השינויים?"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Auto Reload Scripts On External Change"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Error writing TextFile:"
msgstr "שגיאה בייבוא ערכת הנושא"
#: editor/plugins/script_editor_plugin.cpp
msgid "Could not load file at:"
msgstr "לא ניתן לטעון קובץ מהמיקום:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving file!"
msgstr "שגיאה בשמירת קובץ!"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme."
msgstr "שגיאה בשמירת ערכת העיצוב."
#: editor/plugins/script_editor_plugin.cpp
msgid "Error Saving"
msgstr "שגיאה בשמירה"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error importing theme."
msgstr "שגיאה בייבוא ערכת העיצוב."
#: editor/plugins/script_editor_plugin.cpp
msgid "Error Importing"
msgstr "שגיאה בייבוא"
#: editor/plugins/script_editor_plugin.cpp
msgid "New Text File..."
msgstr "קובץ טקסט חדש…"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open File"
msgstr "פתיחת קובץ"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save File As..."
msgstr "שמירת קובץ בשם…"
#: editor/plugins/script_editor_plugin.cpp
msgid "Can't obtain the script for running."
msgstr "לא ניתן לקבל את הסקריפט להרצה."
#: editor/plugins/script_editor_plugin.cpp
msgid "Script failed reloading, check console for errors."
msgstr "רענון הסקריפט נכשל, נא לחפש את השגיאות במסוף."
#: editor/plugins/script_editor_plugin.cpp
msgid "Script is not in tool mode, will not be able to run."
msgstr "הסקריפט אינו במצב כלים, לא תהיה לו אפשרות לרוץ."
#: editor/plugins/script_editor_plugin.cpp
msgid ""
"To run this script, it must inherit EditorScript and be set to tool mode."
msgstr ""
"כדי להריץ את הסקריפט הזה, עליו לרשת EditorScript ולהגדיר אותו למצב כלים."
#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr "ייבוא ערכת עיצוב"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme"
msgstr "שגיאה בשמירת ערכת העיצוב"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving"
msgstr "שגיאה בשמירה"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme As..."
msgstr "שמירת ערכת עיצוב בשם…"
#: editor/plugins/script_editor_plugin.cpp
msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Auto Reload And Parse Scripts On Save"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Next"
msgstr "איתור הבא"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
msgid "Find Previous"
msgstr "איתור הקודם"
#: editor/plugins/script_editor_plugin.cpp
msgid "Filter scripts"
msgstr "סינון סקריפטים"
#: editor/plugins/script_editor_plugin.cpp
msgid "Toggle alphabetical sorting of the method list."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Filter methods"
msgstr "מאפייני פריט."
#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp
msgid "Sort"
msgstr "מיון"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Up"
msgstr "העברה למעלה"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Move Down"
msgstr "העברה למטה"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Next Script"
msgstr "הסקריפט הבא"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Previous Script"
msgstr "הסקריפט הקודם"
#: editor/plugins/script_editor_plugin.cpp
#: modules/gdnative/videodecoder/video_stream_gdnative.cpp
#: modules/theora/video_stream_theora.cpp modules/webm/video_stream_webm.cpp
msgid "File"
msgstr "קובץ"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open..."
msgstr "פתיחה"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Reopen Closed Script"
msgstr "הרצת סקריפט"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save All"
msgstr "לשמור הכול"
#: editor/plugins/script_editor_plugin.cpp
msgid "Soft Reload Script"
msgstr "סקריפט רענון רך"
#: editor/plugins/script_editor_plugin.cpp
msgid "Copy Script Path"
msgstr "העתקת נתיב הסקריפט"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "History Previous"
msgstr "הקודם בהיסטוריה"
#: editor/plugins/script_editor_plugin.cpp
msgid "History Next"
msgstr "הבא בהיסטוריה"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Import Theme..."
msgstr "ייבוא ערכת עיצוב"
#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
msgstr "רענון ערכת העיצוב"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme"
msgstr "שמירת ערכת העיצוב"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close All"
msgstr "לסגור הכול"
#: editor/plugins/script_editor_plugin.cpp
msgid "Close Docs"
msgstr "סגירת מסמכים"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
#: editor/plugins/visual_shader_editor_plugin.cpp
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Search"
msgstr "חיפוש"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Into"
msgstr "לצעוד לתוך"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Step Over"
msgstr "לצעוד מעל"
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
msgid "Break"
msgstr "עצירה"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: editor/script_editor_debugger.cpp
msgid "Continue"
msgstr "המשך"
#: editor/plugins/script_editor_plugin.cpp
msgid "Keep Debugger Open"
msgstr "להשאיר את מנפה השגיאות פתוח"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Debug with External Editor"
msgstr "ניפוי שגיאות עם עורך חיצוני"
#: editor/plugins/script_editor_plugin.cpp
#: editor/plugins/shader_editor_plugin.cpp
msgid "Online Docs"
msgstr "מסמכים מקוונים"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Open Godot online documentation."
msgstr "פתיחת התיעוד המקוון של Godot"
#: editor/plugins/script_editor_plugin.cpp
msgid "Search the reference documentation."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to previous edited document."
msgstr "מעבר למסמך הקודם שנערך."
#: editor/plugins/script_editor_plugin.cpp
msgid "Go to next edited document."
msgstr "מעבר למסמך הבא שנערך."
#: editor/plugins/script_editor_plugin.cpp
msgid "Discard"
msgstr "התעלמות"
#: editor/plugins/script_editor_plugin.cpp
msgid ""
"The following files are newer on disk.\n"
"What action should be taken?:"
msgstr ""
"הקבצים הבאים הם חדשים בכונן.\n"
"באילו פעולות לנקוט?:"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Search Results"
msgstr "חיפוש בעזרה"
#: editor/plugins/script_editor_plugin.cpp
msgid "Open Dominant Script On Scene Change"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "External"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Use External Editor"
msgstr "ניפוי שגיאות עם עורך חיצוני"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Exec Path"
msgstr "ייצוא מיזם"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Script Temperature Enabled"
msgstr "בחירת קובץ תבנית"
#: editor/plugins/script_editor_plugin.cpp
msgid "Highlight Current Script"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Script Temperature History Size"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Current Script Background Color"
msgstr "צבע רקע לא חוקי."
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Group Help Pages"
msgstr "הסרת הבחירה"
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Sort Scripts By"
msgstr "יצירת סקריפט"
#: editor/plugins/script_editor_plugin.cpp
msgid "List Script Names As"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
msgid "Exec Flags"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
#, fuzzy
msgid "Clear Recent Scripts"
msgstr "מחיקת קבצים אחרונים"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Connections to method:"
msgstr "התחברות למפרק:"
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Source"
msgstr "משאב"
#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid ""
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "[Ignore]"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Line"
msgstr "שורה:"
#: editor/plugins/script_text_editor.cpp
msgid "Go to Function"
msgstr "עבור לפונקציה"
#: editor/plugins/script_text_editor.cpp
msgid "Only resources from filesystem can be dropped."
msgstr "ניתן להשמיט משאבים ממערכת הקבצים בלבד."
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't drop nodes because script '%s' is not used in this scene."
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Lookup Symbol"
msgstr ""
#: editor/plugins/script_text_editor.cpp
msgid "Pick Color"
msgstr "בחירת צבע"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Convert Case"
msgstr "החלפת מצב רשיות"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
#: scene/gui/label.cpp
msgid "Uppercase"
msgstr "אותיות גדולות"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Lowercase"
msgstr "אותיות קטנות"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Capitalize"
msgstr "הגדלת אות ראשונה"
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
msgid "Syntax Highlighter"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Bookmarks"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Breakpoints"
msgstr "מחיקת נקודות"
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
msgid "Go To"
msgstr ""
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Cut"
msgstr "גזירה"
#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Select All"
msgstr "לבחור הכול"
#: editor/plugins/script_text_editor.cpp
msgid "Delete Line"
msgstr "מחיקת שורה"
#: editor/plugins/script_text_editor.cpp
msgid "Indent Left"
msgstr "הזחה משמאל"
#: editor/plugins/script_text_editor.cpp
msgid "Indent Right"
msgstr "הזחה מימין"
#: editor/plugins/script_text_editor.cpp
msgid "Toggle Comment"
msgstr "החלפת מצב הערה"
#: editor/plugins/script_text_editor.cpp
msgid "Fold/Unfold Line"
msgstr "צמצום/הרחבה של שורה"
#: editor/plugins/script_text_editor.cpp
msgid "Fold All Lines"
msgstr "צמצום כל השורות"
#: editor/plugins/script_text_editor.cpp
msgid "Unfold All Lines"
msgstr "הרחבת כל השורות"
#: editor/plugins/script_text_editor.cpp
msgid "Complete Symbol"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Evaluate Selection"
msgstr "בחירת מיקוד"
#: editor/plugins/script_text_editor.cpp
msgid "Trim Trailing Whitespace"
msgstr ""
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Spaces"
msgstr "המרת הזחות לרווחים"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Convert Indent to Tabs"
msgstr "המרת הזחות לטאבים"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Find in Files..."
msgstr "איתור…"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Replace in Files..."
msgstr "החלפה…"
#: editor/plugins/script_text_editor.cpp
msgid "Contextual Help"
msgstr "עזרה תלוית הקשר"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Toggle Bookmark"
msgstr "החלפת מצב מבט חופשי"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Next Bookmark"
msgstr "מעבר לנקודת העצירה הבאה"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Previous Bookmark"
msgstr "מעבר לנקודת העצירה הקודמת"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Remove All Bookmarks"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Function..."
msgstr "מעבר לפונקציה…"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Line..."
msgstr "מעבר לשורה…"
#: editor/plugins/script_text_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Toggle Breakpoint"
msgstr "החלפת מצב נקודת עצירה"
#: editor/plugins/script_text_editor.cpp
msgid "Remove All Breakpoints"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Next Breakpoint"
msgstr "מעבר לנקודת העצירה הבאה"
#: editor/plugins/script_text_editor.cpp
#, fuzzy
msgid "Go to Previous Breakpoint"
msgstr "מעבר לנקודת העצירה הקודמת"
#: editor/plugins/shader_editor_plugin.cpp
msgid ""
"This shader has been modified on on disk.\n"
"What action should be taken?"
msgstr ""
"הקבצים הבאים הם חדשים בכונן.\n"
"באילו פעולות לנקוט?"
#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp
msgid "Shader"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "This skeleton has no bones, create some children Bone2D nodes."
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Set Rest Pose to Bones"
msgstr ""
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Create Rest Pose from Bones"
msgstr "נגינת סצנה בהתאמה אישית"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Skeleton2D"
msgstr "יחידני"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Reset to Rest Pose"
msgstr "טעינת בררת המחדל"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
#, fuzzy
msgid "Overwrite Rest Pose"
msgstr "דריסה"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
msgstr ""
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
#, fuzzy
msgid "Skeleton"
msgstr "יחידני"
#: editor/plugins/skeleton_editor_plugin.cpp
#, fuzzy
msgid "Create physical skeleton"
msgstr "יצירת פתרון C#"
#: editor/plugins/skeleton_ik_editor_plugin.cpp
#, fuzzy
msgid "Play IK"
msgstr "נגינה"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Bottom Perspective"
msgstr "מבט תחתי"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Left Orthogonal"
msgstr "כפתור שמאלי"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Left Perspective"
msgstr "מבט תחתי"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Right Orthogonal"
msgstr "כפתור ימני"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front Perspective"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear Orthogonal"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear Perspective"
msgstr ""
#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
#: editor/plugins/spatial_editor_plugin.cpp
msgid " [auto]"
msgstr ""
#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
#: editor/plugins/spatial_editor_plugin.cpp
msgid " [portals active]"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Aborted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "X-Axis Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Y-Axis Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Z-Axis Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Plane Transform."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#: editor/plugins/texture_region_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
msgid "None"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
#, fuzzy
msgid "Rotate"
msgstr "הטיית מצולע"
#. TRANSLATORS: This refers to the movement that changes the position of an object.
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scaling: "
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translating: "
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotating %s degrees."
msgstr "הטיה של %s מעלות."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Keying is disabled (no key inserted)."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Animation Key Inserted."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pitch:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Yaw:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Size:"
msgstr "מבט קדמי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Objects Drawn:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Material Changes:"
msgstr "שינויי חומרים"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Shader Changes:"
msgstr "שינויי חומרים"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Surface Changes:"
msgstr "שינויי חומרים"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Draw Calls:"
msgstr "קריאות"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Vertices:"
msgstr "קודקודים"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "FPS: %d (%s ms)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View."
msgstr "מבט על."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View."
msgstr "מבט מתחת."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View."
msgstr "מבט משמאל."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View."
msgstr "מבט מימין."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View."
msgstr "מבט קדמי."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View."
msgstr "מבט אחורי."
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Transform with View"
msgstr "יישור עם התצוגה"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Align Rotation with View"
msgstr "יישור עם התצוגה"
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "No parent to instance a child at."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "This operation requires a single selected node."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Auto Orthogonal Enabled"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock View Rotation"
msgstr "הצגת מידע"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Normal"
msgstr "הצגה נורמלית"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Wireframe"
msgstr "הצגת מסגרת קווים"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Overdraw"
msgstr "הצגת שכבת פירוט"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Display Unshaded"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Environment"
msgstr "צפייה בסביבה"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Gizmos"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Information"
msgstr "הצגת מידע"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View FPS"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Half Resolution"
msgstr "חצי רזולוציה"
#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp
msgid "Audio Listener"
msgstr "מאזין לשמע"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Enable Doppler"
msgstr "שינוי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Cinematic Preview"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "(Not in GLES2)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Debug draw modes are only available when using the GLES3 renderer, not GLES2."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Left"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Right"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Forward"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Backwards"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Up"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Down"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Speed Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Freelook Slow Modifier"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Toggle Camera Preview"
msgstr "שינוי גודל מצלמה"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Rotation Locked"
msgstr "הצגת מידע"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"To zoom further, change the camera's clipping planes (View -> Settings...)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Convert Rooms"
msgstr "החלפת מצב רשיות"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "XForm Dialog"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
"Click to toggle between visibility states.\n"
"\n"
"Open eye: Gizmo is visible.\n"
"Closed eye: Gizmo is hidden.\n"
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Snap Nodes to Floor"
msgstr "הקומה הבאה"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Couldn't find a solid floor to snap the selection to."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Use Local Space"
msgstr "מצב מרחב מקומי (%s)"
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
msgid "Use Snap"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Converts rooms for portal culling."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
msgstr "מבט תחתי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Top View"
msgstr "מבט על"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rear View"
msgstr "מבט אחורי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Front View"
msgstr "מבט קדמי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Left View"
msgstr "מבט שמאלי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Right View"
msgstr "מבט ימני"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Down"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Left"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View Right"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Orbit View Up"
msgstr "מבט קדמי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orbit View 180"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Switch Perspective/Orthogonal View"
msgstr "החלפה בין תצוגה פרספקטיבה/אנכית"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Insert Animation Key"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Origin"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Focus Selection"
msgstr "בחירת מיקוד"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Toggle Freelook"
msgstr "החלפת מצב מבט חופשי"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Decrease Field of View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Increase Field of View"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Reset Field of View to Default"
msgstr "איפוס לברירת מחדל"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Object to Floor"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Dialog..."
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "1 Viewport"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "2 Viewports (Alt)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "3 Viewports (Alt)"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "4 Viewports"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Gizmos"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Origin"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Grid"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Portal Culling"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "View Occlusion Culling"
msgstr "עריכת מצולע"
#: editor/plugins/spatial_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Settings..."
msgstr "הגדרות"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Snap Settings"
msgstr "הגדרות הצמדה"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate Snap:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate Snap (deg.):"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale Snap (%):"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Viewport Settings"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Perspective FOV (deg.):"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Near:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "View Z-Far:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Change"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Translate:"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Rotate (deg.):"
msgstr "הטיה (מעלות):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Scale (ratio):"
msgstr "שינוי קנה מידה (יחס):"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Transform Type"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Pre"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Post"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Size"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Manipulator Gizmo Opacity"
msgstr ""
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Show Viewport Rotation Gizmo"
msgstr "הצגת מידע"
#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Instanced"
msgstr "עותק"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Unnamed Gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Mesh2D"
msgstr "יצירת %s חדש"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Mesh2D Preview"
msgstr "תצוגה מקדימה:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create Polygon2D"
msgstr "יצירת מצולע"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Polygon2D Preview"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D"
msgstr "יצירת מצולע"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "CollisionPolygon2D Preview"
msgstr "יצירת מצולע"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create LightOccluder2D"
msgstr "יצירת תיקייה"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "LightOccluder2D Preview"
msgstr "יצירת תיקייה"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Can't convert a sprite using animation frames to mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Convert to Mesh2D"
msgstr "המרה לאותיות גדולות"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create polygon."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Convert to Polygon2D"
msgstr "הזזת מצולע"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create collision polygon."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Create CollisionPolygon2D Sibling"
msgstr "יצירת מצולע"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Invalid geometry, can't create light occluder."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Shrink (Pixels): "
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Grow (Pixels): "
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Update Preview"
msgstr "תצוגה מקדימה:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Settings:"
msgstr "הגדרות"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "No Frames Selected"
msgstr "מחובר"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add %d Frame(s)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Unable to load images"
msgstr "טעינת המשאב נכשלה."
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "ERROR: Couldn't load frame resource!"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Resource clipboard is empty or not a texture!"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Paste Frame"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Empty"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation FPS"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "(empty)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Move Frame"
msgstr "מצב הזזה (W)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Animations:"
msgstr "אנימציות"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "New Animation"
msgstr "שם הנפשה חדשה:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Speed:"
msgstr "מהירות (FPS):"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr "לולאה"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Animation Frames:"
msgstr "שקופיות ההנפשה"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Add a Texture from File"
msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Add Frames from a Sprite Sheet"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (Before)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Insert Empty (After)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (Before)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Move (After)"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Select Frames"
msgstr "בחירה"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Horizontal:"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Vertical:"
msgstr "קודקודים"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#, fuzzy
msgid "Select/Clear All Frames"
msgstr "לבחור הכול"
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Create Frames from Sprite Sheet"
msgstr ""
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "SpriteFrames"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Region Rect"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Set Margin"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Snap Mode:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Pixel Snap"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Grid Snap"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Auto Slice"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Offset:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "Step:"
msgstr ""
#: editor/plugins/texture_region_editor_plugin.cpp
#, fuzzy
msgid "Separation:"
msgstr "מונים:"
#: editor/plugins/texture_region_editor_plugin.cpp
msgid "TextureRegion"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Styleboxes"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} color(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No colors found."
msgstr "לא נמצא!"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "{num} constant(s)"
msgstr "קבועים"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No constants found."
msgstr "קבוע"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} font(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No fonts found."
msgstr "לא נמצא!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} icon(s)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No icons found."
msgstr "לא נמצא!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} stylebox(es)"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "No styleboxes found."
msgstr "לא נמצא!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "{num} currently selected"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Nothing was selected for the import."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Importing Theme Items"
msgstr "ייבוא ערכת עיצוב"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Importing items {n}/{n}"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Updating the editor"
msgstr "לצאת מהעורך?"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Finalizing"
msgstr "מתבצע ניתוח"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Filter:"
msgstr "מסננים..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select by data type:"
msgstr "בחר מפרק"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible color items."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible color items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible color items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible constant items."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible constant items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible constant items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible font items."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible font items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible font items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible icon items."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all visible icon items and their data."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Deselect all visible icon items."
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all visible stylebox items and their data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all visible stylebox items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Caution: Adding icon data may considerably increase the size of your Theme "
"resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Collapse types."
msgstr "לצמצם הכול"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Expand types."
msgstr "להרחיב הכול"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select all Theme items."
msgstr "בחירת קובץ תבנית"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select With Data"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select all Theme items with item data."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Deselect All"
msgstr "לבחור הכול"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Deselect all Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Import Selected"
msgstr "ייבוא סצנה"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Import Items tab has some items selected. Selection will be lost upon "
"closing this window.\n"
"Close anyway?"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Color Items"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Item"
msgstr "שינוי שם מפרק"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Constant Items"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Font Items"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All Icon Items"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove All StyleBox Items"
msgstr "הסרת כל נקודות העצירה"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"This theme type is empty.\n"
"Add more items to it manually or by importing from another theme."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Color Item"
msgstr "מועדפים:"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Constant Item"
msgstr "קבוע"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Font Item"
msgstr "הזזת נקודה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Icon Item"
msgstr "הוספת קלט"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Color Item"
msgstr "שינוי שם מפרק"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Rename Constant Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Font Item"
msgstr "שינוי שם מפרק"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Rename Icon Item"
msgstr "שינוי שם מפרק"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Rename Stylebox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Invalid file, not a Theme resource."
msgstr "קובץ שגוי, לא פריסה של אפיקי שמע."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Invalid file, same as the edited Theme resource."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Manage Theme Items"
msgstr "ניהול תבניות"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Edit Items"
msgstr "עריכת מסננים"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Types:"
msgstr "סוג"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Type:"
msgstr "סוג"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Item:"
msgstr "הוספת קלט"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add StyleBox Item"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Items:"
msgstr "פריטי מנשק משתמש של ערכת העיצוב:"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove Class Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Remove Custom Items"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Items"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Theme Item"
msgstr "פריטי מנשק משתמש של ערכת העיצוב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Old Name:"
msgstr "שם המפרק:"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Import Items"
msgstr "ייבוא ערכת עיצוב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Default Theme"
msgstr "בחירת מחדל"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Editor Theme"
msgstr "חברים"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select Another Theme Resource:"
msgstr "מחיקת משאב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme Resource"
msgstr "שינוי שם משאב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Another Theme"
msgstr "ייבוא ערכת עיצוב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Type"
msgstr "סוג"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Filter the list of types or create a new custom type:"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Available Node-based types:"
msgstr "פרופילים זמינים:"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Type name is empty!"
msgstr "שם הקובץ ריק."
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Are you sure you want to create an empty type?"
msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות הזה?"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Confirm Item Rename"
msgstr "הגדרת הצמדה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Cancel Item Rename"
msgstr "שינוי שם"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Override Item"
msgstr "דריסה"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Unpin this StyleBox as a main style."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Pin this StyleBox as a main style. Editing its properties will update the "
"same properties in all other StyleBoxes of this type."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item Type"
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Set Variation Base Type"
msgstr "קביעת סוג משתנה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Set Base Type"
msgstr "שינוי סוג בסיס"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Show Default"
msgstr "טעינת בררת המחדל"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Show default type items alongside items that have been overridden."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Override All"
msgstr "דריסה"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Override all default type items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"A type associated with a built-in class cannot be marked as a variation of "
"another type."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Theme:"
msgstr "שמירת ערכת העיצוב"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Manage Items..."
msgstr "ניהול תבניות ייצוא..."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add, remove, organize and import Theme items."
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Add Preview"
msgstr "תצוגה מקדימה"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Default Preview"
msgstr "תצוגה מקדימה:"
#: editor/plugins/theme_editor_plugin.cpp
#, fuzzy
msgid "Select UI Scene:"
msgstr "שחזור סצנה"
#: editor/plugins/theme_editor_preview.cpp
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Toggle Button"
msgstr "כפתור עכבר"
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled Button"
msgstr "כפתור אמצעי"
#: editor/plugins/theme_editor_preview.cpp
msgid "Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled Item"
msgstr "מושבת"
#: editor/plugins/theme_editor_preview.cpp
msgid "Check Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Checked Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Radio Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Checked Radio Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Named Separator"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Submenu"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Subitem 1"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Subitem 2"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Has"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Many"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Disabled LineEdit"
msgstr "מושבת"
#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 1"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 2"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Tab 3"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Editable Item"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Subtree"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Has,Many,Options"
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid path, the PackedScene resource was probably moved or removed."
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
msgid "Invalid PackedScene resource, must have a Control node at its root."
msgstr ""
#: editor/plugins/theme_editor_preview.cpp
#, fuzzy
msgid "Invalid file, not a PackedScene resource."
msgstr "קובץ שגוי, לא פריסה של אפיקי שמע."
#: editor/plugins/theme_editor_preview.cpp
msgid "Reload the scene to reflect its most actual state."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase Selection"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Fix Invalid Tiles"
msgstr "שם שגוי."
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Cut Selection"
msgstr "בחירת מיקוד"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint TileMap"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Line Draw"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Bucket Fill"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase TileMap"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Find Tile"
msgstr "איתור הבא"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Transpose"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Enable Priority"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Filter tiles"
msgstr "מאפייני פריט."
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Give a TileSet resource to this TileMap to use its tiles."
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Paint Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Command+LMB: Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid ""
"Shift+LMB: Line Draw\n"
"Shift+Ctrl+LMB: Rectangle Paint"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Pick Tile"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate Left"
msgstr "הטיית מצולע"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Rotate Right"
msgstr "הטיית מצולע"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Flip Horizontally"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Flip Vertically"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Clear Transform"
msgstr "התמרה"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Tile Map"
msgstr "מפת רשת"
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Palette Min Width"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Palette Item Hseparation"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Show Tile Names"
msgstr "צמצום כל השורות"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Show Tile Ids"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Sort Tiles By Name"
msgstr "חיפוש במחלקות"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Bucket Fill Preview"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "Editor Side"
msgstr "עורך"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Display Grid"
msgstr "הצגת שכבת פירוט"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Axis Color"
msgstr "בחירת צבע"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Add Texture(s) to TileSet."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected Texture from TileSet."
msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from Scene"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "New Single Tile"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "New Autotile"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "New Atlas"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Next Coordinate"
msgstr "הסקריפט הבא"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Select the next shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Previous Coordinate"
msgstr "הסקריפט הקודם"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Select the previous shape, subtile, or Tile."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Region"
msgstr "מצב גולמי"
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
#: scene/resources/shape_2d.cpp
#, fuzzy
msgid "Collision"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Occlusion"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Bitmask"
msgstr "מצב גולמי"
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp
#: scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Priority"
msgstr "ייצוא מיזם"
#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#: scene/gui/button.cpp scene/gui/item_list.cpp
msgid "Icon"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
msgid "Z Index"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Region Mode"
msgstr "מצב גולמי"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Collision Mode"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Occlusion Mode"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Navigation Mode"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Bitmask Mode"
msgstr "מצב גולמי"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Priority Mode"
msgstr "ייצוא מיזם"
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp
#, fuzzy
msgid "Icon Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Z Index Mode"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Copy bitmask."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste bitmask."
msgstr "הדבקת משתנים"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Erase bitmask."
msgstr "מחיקת נקודות"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create a new rectangle."
msgstr "יצירת %s חדש"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Rectangle"
msgstr "סצנה חדשה"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create a new polygon."
msgstr "יצירת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "New Polygon"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete Selected Shape"
msgstr "מחיקת הנבחר"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Keep polygon inside region Rect."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Enable snap and show grid (configurable via the Inspector)."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Display Tile Names (Hold Alt Key)"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Add or select a texture on the left panel to edit the tiles bound to it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove selected texture? This will remove all tiles which use it."
msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "You haven't selected a texture to remove."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Create from scene? This will overwrite all current tiles."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Merge from scene?"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Texture"
msgstr "הסרת תבנית"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "%s file(s) were not added because was already on the list."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Drag handles to edit Rect.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Delete selected Rect."
msgstr "מחיקת המרובע שנבחר."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select current edited sub-tile.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Delete polygon."
msgstr "מחיקת נקודות"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"LMB: Set bit on.\n"
"RMB: Set bit off.\n"
"Shift+LMB: Set wildcard bit.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to use as icon, this will be also used on invalid autotile "
"bindings.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to change its priority.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid ""
"Select sub-tile to change its z index.\n"
"Click on another Tile to edit it."
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Set Tile Region"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Tile"
msgstr "יצירת תיקייה"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Set Tile Icon"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Tile Bitmask"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Collision Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Occlusion Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Edit Navigation Polygon"
msgstr "עריכת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Paste Tile Bitmask"
msgstr "הדבקת משתנים"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Clear Tile Bitmask"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Polygon Concave"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Polygon Convex"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Tile"
msgstr "הסרת תבנית"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Collision Polygon"
msgstr "הסרת מצולע ונקודה"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Occlusion Polygon"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Remove Navigation Polygon"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Tile Priority"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Edit Tile Z Index"
msgstr ""
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Convex"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Make Concave"
msgstr "הזזת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Collision Polygon"
msgstr "יצירת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "Create Occlusion Polygon"
msgstr "יצירת מצולע"
#: editor/plugins/tile_set_editor_plugin.cpp
#, fuzzy
msgid "This property can't be changed."
msgstr "לא ניתן לבצע פעולה זו ללא סצנה."
#: editor/plugins/tile_set_editor_plugin.cpp
msgid "TileSet"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "No VCS plugins are available."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid ""
"Remote settings are empty. VCS features that use the network may not work."
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "No commit message was provided."
msgstr "לא צוין שם."
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit"
msgstr "קהילה"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Staged Changes"
msgstr "שינויי חומרים"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Unstaged Changes"
msgstr "שינויי חומרים"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit:"
msgstr "קהילה"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Date:"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Subtitle:"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Do you want to remove the %s branch?"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Do you want to remove the %s remote?"
msgstr "האם אתה בטוח שאתה רוצה להסיר את כל החיבורים מהאות הזה?"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Apply"
msgstr "החל איפוס"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control System"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Initialize"
msgstr "הגדלת אות ראשונה"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote Login"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Select SSH public key path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Select SSH private key path"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Passphrase"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Detect new changes"
msgstr "יצירת %s חדש"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Discard all changes"
msgstr "לסגור ולשמור את השינויים?"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Stage all changes"
msgstr "השינויים המקומיים מאוחסנים…"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Unstage all changes"
msgstr "שינויי חומרים"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Message"
msgstr "סנכרון השינויים בסקריפט"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit Changes"
msgstr "סנכרון השינויים בסקריפט"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Commit List"
msgstr "קהילה"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Commit list size"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Branches"
msgstr "התאמות:"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Create New Branch"
msgstr "יצירת %s חדש"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remove Branch"
msgstr "מחיקת רצועת הנפשה"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Branch Name"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remotes"
msgstr "מרוחק"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Create New Remote"
msgstr "יצירת %s חדש"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remove Remote"
msgstr "הסרת תבנית"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote Name"
msgstr "מרוחק "
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Remote URL"
msgstr "מרוחק "
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Fetch"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Pull"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Push"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Force Push"
msgstr "נתיב המשאב"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Modified"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Renamed"
msgstr "שינוי שם"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Deleted"
msgstr "למחוק"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Typechange"
msgstr "שינוי"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Unmerged"
msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "View:"
msgstr "תצוגה מקדימה:"
#: editor/plugins/version_control_editor_plugin.cpp
#, fuzzy
msgid "Split"
msgstr "פיצול נתיב"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Unified"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add Output"
msgstr "פלט"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vector"
msgstr "חוקר"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Sampler"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Add input port"
msgstr "מועדפים:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add output port"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change input port type"
msgstr "שינוי שם קלט"
#: editor/plugins/visual_shader_editor_plugin.cpp
2020-01-23 22:19:54 +00:00
#, fuzzy
msgid "Change output port type"
msgstr "שינוי שם קלט"
2020-01-23 22:19:54 +00:00
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change input port name"
msgstr "שינוי שם קלט"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Change output port name"
msgstr "שינוי שם קלט"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Remove input port"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Remove output port"
msgstr "הסרת נקודה בנתיב"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Set expression"
msgstr "גרסה נוכחית:"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Resize VisualShader node"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Set Uniform Name"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Set Input Default Port"
msgstr "הגדרה כבררת מחדל עבור %s"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Add Node to Visual Shader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Node(s) Moved"
msgstr "שם המפרק:"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Duplicate Nodes"
msgstr "שכפול"
#: editor/plugins/visual_shader_editor_plugin.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Paste Nodes"
msgstr "הדבקת מפרקים"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Delete Nodes"
msgstr "מחיקת שורה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "UniformRef Name Changed"
msgstr "משתנה השתנה"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Vertex"
msgstr "קודקודים"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Fragment"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: scene/3d/light.cpp
#, fuzzy
msgid "Light"
msgstr "ימין"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Show resulted shader code."
msgstr "יצירת תיקייה"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Create Shader Node"
msgstr "יצירת תיקייה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color function."
msgstr "פונקציית צבע."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Color operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Grayscale function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts HSV vector to RGB equivalent."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts RGB vector to HSV equivalent."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Sepia function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Burn operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Darken operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Difference operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "HardLight operator."
msgstr "שינוי קנה מידה (יחס):"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Overlay operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Screen operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "SoftLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color constant."
msgstr "קבוע"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Color uniform."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns an associated vector if the provided scalars are equal, greater or "
"less."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns an associated scalar if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for all shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Input parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex and fragment shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for fragment and light shader modes."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for light shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "'%s' input parameter for vertex and fragment shader mode."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Scalar function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar operator."
msgstr "שינוי קנה מידה (יחס):"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "E constant (2.718282). Represents the base of the natural logarithm."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Phi constant (1.618034). Golden ratio."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi/4 constant (0.785398) or 45 degrees."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi/2 constant (1.570796) or 90 degrees."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Pi constant (3.141593) or 180 degrees."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Tau constant (6.283185) or 360 degrees."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Sqrt2 constant (1.414214). Square root of 2."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the absolute value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the arc-tangent of the parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Finds the nearest integer that is greater than or equal to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Constrains a value to lie between two further values."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in radians to degrees."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-e Exponential."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-2 Exponential."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest integer less than or equal to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Computes the fractional part of the argument."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the inverse of the square root of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Natural logarithm."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Base-2 logarithm."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the greater of two values."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the lesser of two values."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Linear interpolation between two scalars."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the opposite value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "1.0 - scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the value of the first parameter raised to the power of the second."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Converts a quantity in degrees to radians."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "1.0 / scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the nearest even integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Clamps the value between 0.0 and 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Extracts the sign of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the square root of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Step function( scalar(edge), scalar(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Finds the truncated value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Divides scalar by scalar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies scalar by scalar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the remainder of the two scalars."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Subtracts scalar from scalar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Scalar constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Scalar uniform."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Perform the cubic texture lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Perform the texture lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform function."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
"whose number of rows is the number of components in 'c' and whose number of "
"columns is the number of components in 'r'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Composes transform from four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Decomposes transform to four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the determinant of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the inverse of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the transpose of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies transform by transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies vector by transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform constant."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Transform uniform."
msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector function."
msgstr "פונקציה וקטורית."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Composes vector from three scalars."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Decomposes vector to three scalars."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the cross product of two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the distance between two points."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the dot product of two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the length of a vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Linear interpolation between two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Linear interpolation between two vectors using scalar."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Calculates the normalize product of vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "1.0 - vector"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "1.0 / vector"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the vector that points in the direction of refraction."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
"using Hermite polynomials."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Step function( vector(edge), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Step function( scalar(edge), vector(x) ).\n"
"\n"
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds vector to vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Divides vector by vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Multiplies vector by vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the remainder of the two vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Subtracts vector from vector."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector constant."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vector uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Custom Godot Shader Language expression, with custom amount of input and "
"output ports. This is a direct injection of code into the vertex/fragment/"
"light function, do not use it to write the function declarations inside."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns falloff based on the dot product of surface normal and view "
"direction of camera (pass associated inputs to it)."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Custom Godot Shader Language expression, which is placed on top of the "
"resulted shader. You can place various function definitions inside and call "
"it later in the Expressions. You can also declare varyings, uniforms and "
"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "A reference to an existing uniform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "VisualShader"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Edit Visual Property:"
msgstr "הוספת מאפיין גלובלי"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Mode Changed"
msgstr ""
#: editor/project_export.cpp
msgid "Runnable"
msgstr ""
#: editor/project_export.cpp
msgid "Delete preset '%s'?"
msgstr ""
#: editor/project_export.cpp
msgid ""
"Failed to export the project for platform '%s'.\n"
"Export templates seem to be missing or invalid."
msgstr ""
#: editor/project_export.cpp
msgid ""
"Failed to export the project for platform '%s'.\n"
"This might be due to a configuration issue in the export preset or your "
"export settings."
msgstr ""
#: editor/project_export.cpp
#, fuzzy
msgid "Exporting All"
msgstr "ייצוא"
#: editor/project_export.cpp
msgid "The given export path doesn't exist:"
msgstr ""
#: editor/project_export.cpp
msgid "Export templates for this platform are missing/corrupted:"
msgstr ""
#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "ייצוא מיזם"
#: editor/project_export.cpp
msgid "Presets"
msgstr ""
#: editor/project_export.cpp editor/project_settings_editor.cpp
msgid "Add..."
msgstr ""
#: editor/project_export.cpp
msgid ""
"If checked, the preset will be available for use in one-click deploy.\n"
"Only one preset per platform may be marked as runnable."
msgstr ""
#: editor/project_export.cpp scene/main/resource_preloader.cpp
msgid "Resources"
msgstr ""
#: editor/project_export.cpp
msgid "Export all resources in the project"
msgstr ""
#: editor/project_export.cpp
msgid "Export selected scenes (and dependencies)"
msgstr ""
#: editor/project_export.cpp
msgid "Export selected resources (and dependencies)"
msgstr ""
#: editor/project_export.cpp
msgid "Export Mode:"
msgstr ""
#: editor/project_export.cpp
msgid "Resources to export:"
msgstr ""
#: editor/project_export.cpp
msgid ""
"Filters to export non-resource files/folders\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
#: editor/project_export.cpp
msgid ""
"Filters to exclude files/folders from project\n"
"(comma-separated, e.g: *.json, *.txt, docs/*)"
msgstr ""
#: editor/project_export.cpp
msgid "Features"
msgstr ""
#: editor/project_export.cpp
msgid "Custom (comma-separated):"
msgstr ""
#: editor/project_export.cpp
msgid "Feature List:"
msgstr ""
#: editor/project_export.cpp
msgid "Script"
msgstr "סקריפט"
#: editor/project_export.cpp
#, fuzzy
msgid "GDScript Export Mode:"
msgstr "ייצוא מיזם"
#: editor/project_export.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
msgid "Text"
msgstr ""
#: editor/project_export.cpp
msgid "Compiled Bytecode (Faster Loading)"
msgstr ""
#: editor/project_export.cpp
msgid "Encrypted (Provide Key Below)"
msgstr ""
#: editor/project_export.cpp
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
msgstr ""
#: editor/project_export.cpp
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
msgstr ""
#: editor/project_export.cpp
msgid ""
"Note: Encryption key needs to be stored in the binary,\n"
"you need to build the export templates from source."
msgstr ""
#: editor/project_export.cpp
#, fuzzy
msgid "More Info..."
msgstr "העברה אל…"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
msgstr ""
#: editor/project_export.cpp
msgid "Export Project"
msgstr "ייצוא מיזם"
#: editor/project_export.cpp
msgid "Export mode?"
msgstr "מצב הייצוא?"
#: editor/project_export.cpp
#, fuzzy
msgid "Export All"
msgstr "ייצוא"
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
msgstr "קובץ ZIP"
#: editor/project_export.cpp
msgid "Godot Game Pack"
msgstr ""
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
msgstr ""
#: editor/project_export.cpp
msgid "Manage Export Templates"
msgstr "ניהול תבניות ייצוא"
#: editor/project_export.cpp
msgid "Export With Debug"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "The path specified doesn't exist."
msgstr "הקובץ לא קיים."
#: editor/project_manager.cpp
#, fuzzy
msgid "Error opening package file (it's not in ZIP format)."
msgstr "פתיחת קובץ החבילה נכשלה, המבנה אינו zip."
#: editor/project_manager.cpp
msgid ""
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
msgstr ""
#: editor/project_manager.cpp
msgid "Please choose an empty folder."
msgstr ""
#: editor/project_manager.cpp
msgid "Please choose a \"project.godot\" or \".zip\" file."
msgstr ""
#: editor/project_manager.cpp
msgid "This directory already contains a Godot project."
msgstr ""
#: editor/project_manager.cpp
msgid "New Game Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Imported Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Invalid project name."
msgstr "שם שגוי."
#: editor/project_manager.cpp
msgid "Couldn't create folder."
msgstr ""
#: editor/project_manager.cpp
msgid "There is already a folder in this path with the specified name."
msgstr ""
#: editor/project_manager.cpp
msgid "It would be a good idea to name your project."
msgstr ""
#: editor/project_manager.cpp
msgid "Invalid project path (changed anything?)."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Couldn't load project.godot in project path (error %d). It may be missing or "
"corrupted."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't edit project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
msgid "Couldn't create project.godot in project path."
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Error opening package file, not in ZIP format."
msgstr "פתיחת קובץ החבילה נכשלה, המבנה אינו zip."
#: editor/project_manager.cpp
msgid "The following files failed extraction from package:"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Package installed successfully!"
msgstr "החבילה הותקנה בהצלחה!"
#: editor/project_manager.cpp
msgid "Rename Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Import Existing Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Import & Edit"
msgstr ""
#: editor/project_manager.cpp
msgid "Create New Project"
msgstr ""
#: editor/project_manager.cpp
msgid "Create & Edit"
msgstr ""
#: editor/project_manager.cpp
msgid "Install Project:"
msgstr ""
#: editor/project_manager.cpp
msgid "Install & Edit"
msgstr ""
#: editor/project_manager.cpp
msgid "Project Name:"
msgstr ""
#: editor/project_manager.cpp
msgid "Project Path:"
msgstr ""
#: editor/project_manager.cpp
msgid "Project Installation Path:"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer:"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
msgstr ""
#: editor/project_manager.cpp
msgid "Not supported by your GPU drivers."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Higher visual quality\n"
"All features available\n"
"Incompatible with older hardware\n"
"Not recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Lower visual quality\n"
"Some features not available\n"
"Works on most hardware\n"
"Recommended for web games"
msgstr ""
#: editor/project_manager.cpp
msgid "Renderer can be changed later, but scenes may need to be adjusted."
msgstr ""
#: editor/project_manager.cpp
msgid "Unnamed Project"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Missing Project"
msgstr "מיזם"
#: editor/project_manager.cpp
msgid "Error: Project is missing on the filesystem."
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Can't open project at '%s'."
msgstr "לא ניתן לפתוח את %s."
#: editor/project_manager.cpp
msgid "Are you sure to open more than one project?"
msgstr ""
#: editor/project_manager.cpp
msgid ""
"The following project settings file does not specify the version of Godot "
"through which it was created.\n"
"\n"
"%s\n"
"\n"
"If you proceed with opening it, it will be converted to Godot's current "
"configuration file format.\n"
"Warning: You won't be able to open the project with previous versions of the "
"engine anymore."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"The following project settings file was generated by an older engine "
"version, and needs to be converted for this version:\n"
"\n"
"%s\n"
"\n"
"Do you want to convert it?\n"
"Warning: You won't be able to open the project with previous versions of the "
"engine anymore."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"The project settings were created by a newer engine version, whose settings "
"are not compatible with this version."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Can't run project: no main scene defined.\n"
"Please edit the project and set the main scene in the Project Settings under "
"the \"Application\" category."
msgstr ""
#: editor/project_manager.cpp
msgid ""
"Can't run project: Assets need to be imported.\n"
"Please edit the project to trigger the initial import."
msgstr ""
#: editor/project_manager.cpp
msgid "Are you sure to run %d projects at once?"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Remove %d projects from the list?"
msgstr "נא לבחור התקן מהרשימה"
#: editor/project_manager.cpp
#, fuzzy
msgid "Remove this project from the list?"
msgstr "נא לבחור התקן מהרשימה"
#: editor/project_manager.cpp
msgid ""
"Remove all missing projects from the list?\n"
"The project folders' contents won't be modified."
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid ""
"Language changed.\n"
"The interface will update after restarting the editor or project manager."
msgstr ""
"השפה הוחלפה.\n"
"מנשק המשתמש יתעדכן בפעם הבאה שהעורך או מנהל המיזמים מתחיל."
#: editor/project_manager.cpp
msgid ""
"Are you sure to scan %s folders for existing Godot projects?\n"
"This could take a while."
msgstr ""
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
#, fuzzy
msgctxt "Application"
msgid "Project Manager"
msgstr "מנהל המיזמים"
#: editor/project_manager.cpp
#, fuzzy
msgid "Local Projects"
msgstr "מיזם"
#: editor/project_manager.cpp
#, fuzzy
msgid "Loading, please wait..."
msgstr ""
"הקבצים נסרקים,\n"
"נא להמתין…"
#: editor/project_manager.cpp
msgid "Last Modified"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Edit Project"
msgstr "ייצוא מיזם"
#: editor/project_manager.cpp
#, fuzzy
msgid "Run Project"
msgstr "מיזם"
#: editor/project_manager.cpp
msgid "Scan"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Scan Projects"
msgstr "מיזם"
#: editor/project_manager.cpp
msgid "Select a Folder to Scan"
msgstr "נא לבחור תיקייה לסריקה"
#: editor/project_manager.cpp
msgid "New Project"
msgstr "מיזם חדש"
#: editor/project_manager.cpp
#, fuzzy
msgid "Import Project"
msgstr "ייצוא מיזם"
#: editor/project_manager.cpp
#, fuzzy
msgid "Remove Project"
msgstr "הסרת נקודה בנתיב"
#: editor/project_manager.cpp
#, fuzzy
msgid "Remove Missing"
msgstr "הסרת תבנית"
#: editor/project_manager.cpp
msgid "About"
msgstr "על אודות"
#: editor/project_manager.cpp
#, fuzzy
msgid "Asset Library Projects"
msgstr "ספריית משאבים"
#: editor/project_manager.cpp
msgid "Restart Now"
msgstr "להפעיל מחדש כעת"
#: editor/project_manager.cpp
msgid "Remove All"
msgstr ""
#: editor/project_manager.cpp
msgid "Also delete project contents (no undo!)"
msgstr ""
#: editor/project_manager.cpp
msgid "Can't run project"
msgstr "לא ניתן להריץ מיזם"
#: editor/project_manager.cpp
msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
#: editor/project_manager.cpp
#, fuzzy
msgid "Filter projects"
msgstr "מאפייני פריט."
#: editor/project_manager.cpp
msgid ""
"This field filters projects by name and last path component.\n"
"To filter projects by name and full path, the query must contain at least "
"one `/` character."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Physical Key"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Key "
msgstr "מקש "
#: editor/project_settings_editor.cpp
msgid "Joy Button"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Joy Axis"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Mouse Button"
msgstr "כפתור עכבר"
#: editor/project_settings_editor.cpp
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "An action with the name '%s' already exists."
msgstr "פעולה עם השם '%s' כבר קיימת."
#: editor/project_settings_editor.cpp
msgid "Rename Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Change Action deadzone"
msgstr "החלפת ערך מילון"
#: editor/project_settings_editor.cpp
msgid "Add Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "All Devices"
msgstr "התקן"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "נא ללחוץ על מקש…"
#: editor/project_settings_editor.cpp
msgid "Mouse Button Index:"
msgstr "מפתח כפתורי עכבר:"
#: editor/project_settings_editor.cpp
msgid "Left Button"
msgstr "כפתור שמאלי"
#: editor/project_settings_editor.cpp
msgid "Right Button"
msgstr "כפתור ימני"
#: editor/project_settings_editor.cpp
msgid "Middle Button"
msgstr "כפתור אמצעי"
#: editor/project_settings_editor.cpp
msgid "Wheel Up Button"
msgstr "כפתור גלגלת למעלה"
#: editor/project_settings_editor.cpp
msgid "Wheel Down Button"
msgstr "כפתור גלגלת למטה"
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Left Button"
msgstr "כפתור גלגלת למעלה"
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Wheel Right Button"
msgstr "כפתור ימני"
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 1"
msgstr "כפתור 6"
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "X Button 2"
msgstr "כפתור 6"
#: editor/project_settings_editor.cpp
msgid "Joypad Axis Index:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Joypad Button Index:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Erase Input Action"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Erase Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Add Event"
msgstr "הוספת אירוע"
#: editor/project_settings_editor.cpp
msgid "Button"
msgstr "כפתור"
#: editor/project_settings_editor.cpp
msgid "Left Button."
msgstr "כפתור שמאלי."
#: editor/project_settings_editor.cpp
msgid "Right Button."
msgstr "כפתור ימני."
#: editor/project_settings_editor.cpp
msgid "Middle Button."
msgstr "כפתור אמצעי."
#: editor/project_settings_editor.cpp
msgid "Wheel Up."
msgstr "גלגלת למעלה."
#: editor/project_settings_editor.cpp
msgid "Wheel Down."
msgstr "גלגלת למטה."
#: editor/project_settings_editor.cpp
msgid "Add Global Property"
msgstr "הוספת מאפיין גלובלי"
#: editor/project_settings_editor.cpp
msgid "Select a setting item first!"
msgstr "יש לבחור פריט הגדרה קודם כל!"
#: editor/project_settings_editor.cpp
msgid "No property '%s' exists."
msgstr "לא קיים מאפיין %s."
#: editor/project_settings_editor.cpp
msgid "Setting '%s' is internal, and it can't be deleted."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Delete Item"
msgstr "מחיקת פריט"
#: editor/project_settings_editor.cpp
msgid ""
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
"'\"'."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Add Input Action"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Error saving settings."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Settings saved OK."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Moved Input Action Event"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Override for Feature"
msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Add %d Translations"
msgstr "הוספת מעברון"
#: editor/project_settings_editor.cpp
msgid "Remove Translation"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Translation Resource Remap: Add %d Path(s)"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Translation Resource Remap: Add %d Remap(s)"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Change Resource Remap Language"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Remove Resource Remap Option"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Changed Locale Filter Mode"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Project Settings (project.godot)"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "General"
msgstr "כללי"
#: editor/project_settings_editor.cpp
msgid "Override For..."
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "The editor must be restarted for changes to take effect."
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Input Map"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Action:"
msgstr ""
#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
msgid "Deadzone"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Device:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Index:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Localization"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Translations"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Translations:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Remaps"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Resources:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Remaps by Locale:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Locales Filter"
msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Show All Locales"
msgstr "צמצום כל השורות"
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Show Selected Locales Only"
msgstr "בחירה בלבד"
#: editor/project_settings_editor.cpp
msgid "Filter mode:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Locales:"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "AutoLoad"
msgstr ""
#: editor/project_settings_editor.cpp
msgid "Plugins"
msgstr ""
#: editor/project_settings_editor.cpp
#, fuzzy
msgid "Import Defaults"
msgstr "טעינת בררת המחדל"
#: editor/property_editor.cpp
msgid "Preset..."
msgstr "ערכה מוגדרת…"
#: editor/property_editor.cpp
msgid "Zero"
msgstr ""
#: editor/property_editor.cpp
msgid "Easing In-Out"
msgstr ""
#: editor/property_editor.cpp
msgid "Easing Out-In"
msgstr ""
#: editor/property_editor.cpp
msgid "File..."
msgstr ""
#: editor/property_editor.cpp
msgid "Dir..."
msgstr ""
#: editor/property_editor.cpp
msgid "Assign"
msgstr ""
#: editor/property_editor.cpp
msgid "Select Node"
msgstr ""
#: editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
msgstr ""
#: editor/property_editor.cpp
msgid "Pick a Node"
msgstr ""
#: editor/property_editor.cpp
msgid "Bit %d, val %d."
msgstr ""
#: editor/property_selector.cpp
msgid "Select Property"
msgstr ""
#: editor/property_selector.cpp
msgid "Select Virtual Method"
msgstr ""
#: editor/property_selector.cpp
msgid "Select Method"
msgstr ""
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
#, fuzzy
msgid "Batch Rename"
msgstr "שינוי שם"
#: editor/rename_dialog.cpp
msgid "Prefix:"
msgstr ""
#: editor/rename_dialog.cpp
msgid "Suffix:"
msgstr ""
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Use Regular Expressions"
msgstr "גרסה נוכחית:"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Advanced Options"
msgstr "הגדרות הצמדה"
#: editor/rename_dialog.cpp
msgid "Substitute"
msgstr ""
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node name"
msgstr "שם המפרק:"
#: editor/rename_dialog.cpp
msgid "Node's parent name, if available"
msgstr ""
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Node type"
msgstr "איתור סוג מפרק"
#: editor/rename_dialog.cpp
msgid "Current scene name"
msgstr "שם סצנה נוכחית"
#: editor/rename_dialog.cpp
msgid "Root node name"
msgstr "שינוי שם מפרק השורש"
#: editor/rename_dialog.cpp
msgid ""
"Sequential integer counter.\n"
"Compare counter options."
msgstr ""
#: editor/rename_dialog.cpp
msgid "Per-level Counter"
msgstr ""
#: editor/rename_dialog.cpp
msgid "If set, the counter restarts for each group of child nodes."
msgstr ""
#: editor/rename_dialog.cpp
msgid "Initial value for the counter"
msgstr ""
#: editor/rename_dialog.cpp scene/gui/range.cpp scene/resources/animation.cpp
#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
#, fuzzy
msgid "Step"
msgstr "צעד/ים:"
#: editor/rename_dialog.cpp
msgid "Amount by which counter is incremented for each node"
msgstr ""
#: editor/rename_dialog.cpp
msgid "Padding"
msgstr ""
#: editor/rename_dialog.cpp
msgid ""
"Minimum number of digits for the counter.\n"
"Missing digits are padded with leading zeros."
msgstr ""
#: editor/rename_dialog.cpp
msgid "Post-Process"
msgstr ""
#: editor/rename_dialog.cpp
msgid "Style"
msgstr ""
#: editor/rename_dialog.cpp
msgid "Keep"
msgstr ""
#: editor/rename_dialog.cpp
msgid "PascalCase to snake_case"
msgstr ""
#: editor/rename_dialog.cpp
msgid "snake_case to PascalCase"
msgstr ""
#: editor/rename_dialog.cpp
msgid "Case"
msgstr ""
#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Lowercase"
msgstr "אותיות קטנות"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "To Uppercase"
msgstr "אותיות גדולות"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Reset"
msgstr "איפוס התקריב"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "Regular Expression Error:"
msgstr "גרסה נוכחית:"
#: editor/rename_dialog.cpp
#, fuzzy
msgid "At character %s"
msgstr "תווים תקפים:"
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent Node"
msgstr ""
#: editor/reparent_dialog.cpp
msgid "Reparent Location (Select new Parent):"
msgstr ""
#: editor/reparent_dialog.cpp
msgid "Keep Global Transform"
msgstr ""
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
msgid "Reparent"
msgstr ""
#: editor/run_settings_dialog.cpp
msgid "Run Mode:"
msgstr ""
#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp
msgid "Current Scene"
msgstr ""
#: editor/run_settings_dialog.cpp
msgid "Main Scene Arguments:"
msgstr ""
#: editor/run_settings_dialog.cpp
msgid "Scene Run Settings"
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "No parent to instance the scenes at."
msgstr "אין הורה שאפשר לשייך אליו את מופעי הסצנות."
#: editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
msgstr "שגיאה בטעינת סצינה מ-%s"
#: editor/scene_tree_dock.cpp
msgid ""
"Cannot instance the scene '%s' because the current scene exists within one "
"of its nodes."
msgstr ""
"אין אפשרות לעשות מופע לסצינה '%s' כי הסצנה הנוכחית קיימת בתוך אחד המפרקים "
"שלה."
#: editor/scene_tree_dock.cpp
msgid "Instance Scene(s)"
msgstr "יצירת מופע לסצנה (סצנות)"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Replace with Branch Scene"
msgstr "החלפה בסצינה אחרת"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Instance Child Scene"
msgstr "יצירת מופע לסצנה הצאצאית"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Can't paste root node into the same scene."
msgstr "לא יכול לפעול על מפרקים מסצנה זרה!"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Paste Node(s)"
msgstr "הדבקת מפרקים"
#: editor/scene_tree_dock.cpp
msgid "Detach Script"
msgstr "ניתוק סקריפט"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
msgstr "פעולה זו לא יכולה להתבצע על שורש העץ."
#: editor/scene_tree_dock.cpp
msgid "Move Node In Parent"
msgstr "העברת מפרק בהורה"
#: editor/scene_tree_dock.cpp
msgid "Move Nodes In Parent"
msgstr "העברת מפרקים בהורה"
#: editor/scene_tree_dock.cpp
msgid "Duplicate Node(s)"
msgstr "שכפול מפרק(ים)"
#: editor/scene_tree_dock.cpp
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
msgstr "לא ניתן לשנות הורה למפרקים בסצנות יורשות, סדר המפרקים לא ניתן לשינוי."
#: editor/scene_tree_dock.cpp
msgid "Node must belong to the edited scene to become root."
msgstr "המפרק חייב להיות שייך לסצנה הערוכה כדי להפוך לשורש."
#: editor/scene_tree_dock.cpp
msgid "Instantiated scenes can't become root"
msgstr "מופעים של סצנות לא יכולים להפוך לשורש"
#: editor/scene_tree_dock.cpp
msgid "Make node as Root"
msgstr "הפיכת מפרק לשורש"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes and any children?"
msgstr "מחיקת %d מפרקים וכל צאצאיהם?"
#: editor/scene_tree_dock.cpp
msgid "Delete %d nodes?"
msgstr "מחק %d מפרקים?"
#: editor/scene_tree_dock.cpp
msgid "Delete the root node \"%s\"?"
msgstr "למחוק את מפרק השורש \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid "Delete node \"%s\" and its children?"
msgstr "למחוק את מפרק \"%s\" ואת צאצאיו?"
#: editor/scene_tree_dock.cpp
msgid "Delete node \"%s\"?"
msgstr "מחק מפרק \"%s\"?"
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires having a scene open in the editor."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid ""
"Saving the branch as a scene requires selecting only one node, but you have "
"selected %d nodes."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid ""
"Can't save the root node branch as an instanced scene.\n"
"To create an editable copy of the current scene, duplicate it using the "
"FileSystem dock context menu\n"
"or create an inherited scene using Scene > New Inherited Scene... instead."
2020-01-19 22:07:20 +00:00
msgstr ""
#: editor/scene_tree_dock.cpp
msgid ""
"Can't save the branch of an already instanced scene.\n"
"To create a variation of a scene, you can make an inherited scene based on "
"the instanced scene using Scene > New Inherited Scene... instead."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid ""
"Can't save a branch which is a child of an already instantiated scene.\n"
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid ""
"Can't save a branch which is part of an inherited scene.\n"
"To save this branch into its own scene, open the original scene, right click "
"on this branch, and select \"Save Branch as Scene\"."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Save New Scene As..."
msgstr "שמירת סצנה חדשה בשם…"
#: editor/scene_tree_dock.cpp
msgid ""
"Disabling \"editable_instance\" will cause all properties of the node to be "
"reverted to their default."
msgstr ""
"ביטול \"editable_instance\" תחזיר את כל מאפייני המפרק לברירת המחדל שלהם."
#: editor/scene_tree_dock.cpp
msgid ""
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
"cause all properties of the node to be reverted to their default."
msgstr ""
"הפעלת \"Load As Placeholder\" תבטל את \"Editable Children\" ותגרום להחזרת כל "
"מאפייני המפרק לברירת המחדל שלהם."
#: editor/scene_tree_dock.cpp
msgid "Make Local"
msgstr "הפיכה למקומי"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
msgstr "שורש סצינה חדש"
#: editor/scene_tree_dock.cpp
msgid "Create Root Node:"
msgstr "יצירת מפרק שורש:"
#: editor/scene_tree_dock.cpp
msgid "2D Scene"
msgstr "סצנה דו ממדית"
#: editor/scene_tree_dock.cpp
msgid "3D Scene"
msgstr "סצנה תלת ממדית"
#: editor/scene_tree_dock.cpp
msgid "User Interface"
msgstr "ממשק משתמש"
#: editor/scene_tree_dock.cpp
msgid "Other Node"
msgstr "מפרק אחר"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes from a foreign scene!"
msgstr "לא יכול לפעול על מפרקים מסצנה זרה!"
#: editor/scene_tree_dock.cpp
msgid "Can't operate on nodes the current scene inherits from!"
msgstr "לא יכול לפעול על מפרקים שהסצנה הנוכחית יורשת מהם!"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on instanced scenes."
msgstr "לא ניתן לבצע פעולה זו על מופעים של סצינות."
#: editor/scene_tree_dock.cpp
msgid "Attach Script"
msgstr "חיבור סקריפט"
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Cut Node(s)"
msgstr "גזירת מפרקים"
#: editor/scene_tree_dock.cpp
msgid "Remove Node(s)"
msgstr "הסרת מפרק(ים)"
#: editor/scene_tree_dock.cpp
msgid "Change type of node(s)"
msgstr "שינוי סוג מפרק(ים)"
#: editor/scene_tree_dock.cpp
msgid ""
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
"satisfied."
msgstr "לא ניתן לשמור את הסצנה החדשה. כנראה עקב תלות (מופעים) שלא מסופקת."
#: editor/scene_tree_dock.cpp
msgid "Error saving scene."
msgstr "שגיאה בשמירת הסצנה."
#: editor/scene_tree_dock.cpp
msgid "Error duplicating scene to save it."
msgstr "שגיאה בשכפול הסצנה בזמן השמירה."
#: editor/scene_tree_dock.cpp
msgid "Sub-Resources"
msgstr "תת-משאבים"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
msgstr "ניקוי קשר ירושה"
#: editor/scene_tree_dock.cpp
msgid "Editable Children"
msgstr "צאצאים הניתנים לעריכה"
#: editor/scene_tree_dock.cpp
msgid "Load As Placeholder"
msgstr "טען כשומר מקום"
#: editor/scene_tree_dock.cpp
msgid ""
"Cannot attach a script: there are no languages registered.\n"
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""
"לא ניתן לחבר סקריפט: אין שפות רשומות.\n"
"כנראה כי עורך זה נבנה עם כל מודולי השפה מושבתים."
#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "הוספת מפרק צאצא"
#: editor/scene_tree_dock.cpp
msgid "Expand/Collapse All"
msgstr "להראות/להסתיר הכל"
#: editor/scene_tree_dock.cpp
msgid "Change Type"
msgstr "שינוי סוג"
#: editor/scene_tree_dock.cpp
msgid "Reparent to New Node"
msgstr "חיבור מפרק חדש כהורה"
#: editor/scene_tree_dock.cpp
msgid "Make Scene Root"
msgstr "קביעה כשורש הסצנה"
#: editor/scene_tree_dock.cpp
msgid "Merge From Scene"
msgstr "מיזוג מסצנה"
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Save Branch as Scene"
msgstr "שמירת ענף כסצנה"
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
msgid "Copy Node Path"
msgstr "העתקת נתיב המפרק"
#: editor/scene_tree_dock.cpp
msgid "Delete (No Confirm)"
msgstr "מחיקה (ללא אישור)"
#: editor/scene_tree_dock.cpp
msgid "Add/Create a New Node."
msgstr "הוספה/יצירה של מפרק חדש."
#: editor/scene_tree_dock.cpp
msgid ""
"Instance a scene file as a Node. Creates an inherited scene if no root node "
"exists."
msgstr "המופע של קובץ הסצנה יהיה מפרק. תיווצר סצנה יורשת אם לא קיים מפרק שורש."
#: editor/scene_tree_dock.cpp
msgid "Attach a new or existing script to the selected node."
msgstr "חיבור סקריפט חדש או קיים למפרק שנבחר."
#: editor/scene_tree_dock.cpp
msgid "Detach the script from the selected node."
msgstr "ניתוק הסקריפט מהמפרק שנבחר."
#: editor/scene_tree_dock.cpp
msgid "Remote"
msgstr "מרוחק"
#: editor/scene_tree_dock.cpp
msgid ""
"If selected, the Remote scene tree dock will cause the project to stutter "
"every time it updates.\n"
"Switch back to the Local scene tree dock to improve performance."
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr "מקומי"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance? (No Undo!)"
msgstr "ניקוי קשר ירושה? (ללא ביטול!)"
#: editor/scene_tree_dock.cpp
msgid "Show Scene Tree Root Selection"
msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Derive Script Globals By Name"
msgstr ""
#: editor/scene_tree_dock.cpp
#, fuzzy
msgid "Use Favorites Root Selection"
2018-02-22 17:42:07 +00:00
msgstr "בחירת מיקוד"
#: editor/scene_tree_editor.cpp
msgid "Toggle Visible"
msgstr "הצגה/הסתרה"
#: editor/scene_tree_editor.cpp
msgid "Unlock Node"
msgstr "ביטול נעילת מפרק"
#: editor/scene_tree_editor.cpp
msgid "Button Group"
msgstr "קבוצת לחצנים"
#: editor/scene_tree_editor.cpp
msgid "(Connecting From)"
msgstr "(מתחבר מ)"
#: editor/scene_tree_editor.cpp
msgid "Node configuration warning:"
msgstr "אזהרת תצורת מפרק:"
#: editor/scene_tree_editor.cpp
msgid ""
"Node has %s connection(s) and %s group(s).\n"
"Click to show signals dock."
msgstr ""
"למפרק יש %s חיבורים ו-%s קבוצות.\n"
"לחיצה תציג את פנל האותות."
#: editor/scene_tree_editor.cpp
msgid ""
"Node has %s connection(s).\n"
"Click to show signals dock."
msgstr ""
"למפרק יש %s חיבור(ים).\n"
"לחיצה תציג את פנל האותות."
#: editor/scene_tree_editor.cpp
msgid ""
"Node is in %s group(s).\n"
"Click to show groups dock."
msgstr ""
"הצומת נמצא ב-%s קבוצות.\n"
"לחיצה תציג את פנל הקבוצות."
#: editor/scene_tree_editor.cpp
msgid "Open Script:"
msgstr "פתיחת סקריפט:"
#: editor/scene_tree_editor.cpp
msgid ""
"Node is locked.\n"
"Click to unlock it."
msgstr ""
"המפרק נעול.\n"
"לחיצה תבטל את הנעילה."
#: editor/scene_tree_editor.cpp
msgid ""
"Children are not selectable.\n"
"Click to make selectable."
msgstr ""
"צאצאים אינם ניתנים לבחירה.\n"
"יש ללחוץ לאפשור הבחירה."
#: editor/scene_tree_editor.cpp
msgid "Toggle Visibility"
msgstr "הצגה/הסתרה"
#: editor/scene_tree_editor.cpp
msgid ""
"AnimationPlayer is pinned.\n"
"Click to unpin."
msgstr ""
"ה-AnimationPlayer מוצמד.\n"
"לחיצה תבטל את ההצמדה."
#: editor/scene_tree_editor.cpp
msgid "Invalid node name, the following characters are not allowed:"
msgstr "שם מפרק לא חוקי, התווים הבאים אינם מותרים:"
#: editor/scene_tree_editor.cpp
msgid "Rename Node"
msgstr "שינוי שם מפרק"
#: editor/scene_tree_editor.cpp
msgid "Scene Tree (Nodes):"
msgstr "עץ סצינה (מפרקים):"
#: editor/scene_tree_editor.cpp
msgid "Node Configuration Warning!"
msgstr "אזהרת תצורת מפרק!"
#: editor/scene_tree_editor.cpp
msgid "Select a Node"
msgstr "בחר מפרק"
#: editor/script_create_dialog.cpp
msgid "Path is empty."
msgstr "הנתיב ריק."
#: editor/script_create_dialog.cpp
msgid "Filename is empty."
msgstr "שם הקובץ ריק."
#: editor/script_create_dialog.cpp
msgid "Path is not local."
msgstr "הנתיב אינו מקומי."
#: editor/script_create_dialog.cpp
msgid "Invalid base path."
msgstr "נתיב בסיס לא חוקי."
#: editor/script_create_dialog.cpp
msgid "A directory with the same name exists."
msgstr "תיקייה בשם זה כבר קיימת."
#: editor/script_create_dialog.cpp
msgid "File does not exist."
msgstr "הקובץ לא קיים."
#: editor/script_create_dialog.cpp
msgid "Invalid extension."
msgstr "סיומת לא חוקית."
#: editor/script_create_dialog.cpp
msgid "Wrong extension chosen."
msgstr "נבחרה הרחבה לא נכונה."
#: editor/script_create_dialog.cpp
msgid "Error loading template '%s'"
msgstr "שגיאה בטעינת תבנית '%s'"
#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
msgstr "שגיאה - לא ניתן היה ליצור סקריפט במערכת הקבצים."
#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
msgstr "שגיאה בטעינת סקריפט מ-%s"
#: editor/script_create_dialog.cpp
msgid "Overrides"
msgstr "דריסה"
#: editor/script_create_dialog.cpp
msgid "N/A"
msgstr "לא זמין"
#: editor/script_create_dialog.cpp
msgid "Open Script / Choose Location"
msgstr "פתיחת סקריפט / בחירת מיקום"
#: editor/script_create_dialog.cpp
msgid "Open Script"
msgstr "פתיחת סקריפט"
#: editor/script_create_dialog.cpp
msgid "File exists, it will be reused."
msgstr "הקובץ קיים, יעשה בו שימוש חוזר."
#: editor/script_create_dialog.cpp
msgid "Invalid path."
msgstr "נתיב לא חוקי."
#: editor/script_create_dialog.cpp
msgid "Invalid class name."
msgstr "שם מחלקה לא חוקי."
#: editor/script_create_dialog.cpp
msgid "Invalid inherited parent name or path."
msgstr "שם או נתיב ההורה להורשה לא חוקי."
#: editor/script_create_dialog.cpp
msgid "Script path/name is valid."
msgstr "נתיב/שם הסקריפט תקף."
#: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "מותר: a-z, A-Z, 0-9, _ ו-."
#: editor/script_create_dialog.cpp
msgid "Built-in script (into scene file)."
msgstr "סקריפט מובנה (בקובץ סצנה)."
#: editor/script_create_dialog.cpp
msgid "Will create a new script file."
msgstr "יצירת קובץ סקריפט חדש."
#: editor/script_create_dialog.cpp
msgid "Will load an existing script file."
msgstr "טעינת קובץ סקריפט קיים."
#: editor/script_create_dialog.cpp
msgid "Script file already exists."
msgstr "קובץ סקריפט כבר קיים."
#: editor/script_create_dialog.cpp
msgid ""
"Note: Built-in scripts have some limitations and can't be edited using an "
"external editor."
msgstr ""
"הערה: לסקריפטים מובנים יש מגבלות מסוימות ולא ניתן לערוך אותם באמצעות עורך "
"חיצוני."
#: editor/script_create_dialog.cpp
msgid ""
"Warning: Having the script name be the same as a built-in type is usually "
"not desired."
msgstr ""
#: editor/script_create_dialog.cpp
msgid "Class Name:"
msgstr "שם מחלקה:"
#: editor/script_create_dialog.cpp
msgid "Template:"
msgstr "תבנית:"
#: editor/script_create_dialog.cpp
msgid "Built-in Script:"
msgstr "סקריפט מובנה:"
#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
msgstr "חיבור סקריפט למפרק"
#: editor/script_editor_debugger.cpp
msgid "Remote "
msgstr "מרוחק "
#: editor/script_editor_debugger.cpp
msgid "Bytes:"
msgstr "בתים:"
#: editor/script_editor_debugger.cpp
msgid "Warning:"
msgstr "אזהרה:"
#: editor/script_editor_debugger.cpp
msgid "Error:"
msgstr "שגיאה:"
#: editor/script_editor_debugger.cpp
msgid "C++ Error"
msgstr "שגיאת C++"
#: editor/script_editor_debugger.cpp
msgid "C++ Error:"
msgstr "שגיאת C++ :"
#: editor/script_editor_debugger.cpp
msgid "C++ Source"
msgstr "מקור C++"
#: editor/script_editor_debugger.cpp
msgid "Source:"
msgstr "מקור:"
#: editor/script_editor_debugger.cpp
msgid "C++ Source:"
msgstr "מקור C++ :"
#: editor/script_editor_debugger.cpp
msgid "Stack Trace"
msgstr "מחסנית מעקב"
#: editor/script_editor_debugger.cpp
msgid "Errors"
msgstr "שגיאות"
#: editor/script_editor_debugger.cpp
msgid "Child process connected."
msgstr "תהליך ילד מחובר."
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
msgstr "שגיאת העתקה"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Video RAM"
msgstr "זיכרון וידאו"
#: editor/script_editor_debugger.cpp
msgid "Skip Breakpoints"
msgstr "דילוג על נקודות עצירה"
#: editor/script_editor_debugger.cpp
msgid "Inspect Previous Instance"
msgstr "בדיקת המופע הקודם"
#: editor/script_editor_debugger.cpp
msgid "Inspect Next Instance"
msgstr "בדיקת המופע הבא"
#: editor/script_editor_debugger.cpp
msgid "Stack Frames"
msgstr "מחסנית מסגרות"
#: editor/script_editor_debugger.cpp
#, fuzzy
msgid "Filter stack variables"
msgstr "מאפייני פריט."
#: editor/script_editor_debugger.cpp
msgid "Auto Switch To Remote Scene Tree"
msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Remote Scene Tree Refresh Interval"
msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Remote Inspect Refresh Interval"
msgstr ""
#: editor/script_editor_debugger.cpp
msgid "Network Profiler"
msgstr "מאפיין רשת"
#: editor/script_editor_debugger.cpp
msgid "Monitor"
msgstr "צג"
#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
msgid "Value"
msgstr "ערך"
#: editor/script_editor_debugger.cpp
msgid "Monitors"
msgstr "צגים"
#: editor/script_editor_debugger.cpp
msgid "Pick one or more items from the list to display the graph."
msgstr "להצגת הגרף יש לבחור פריט אחד או יותר מהרשימה."
#: editor/script_editor_debugger.cpp
msgid "List of Video Memory Usage by Resource:"
msgstr "רשימת השימוש בזיכרון וידאו לפי משאב:"
#: editor/script_editor_debugger.cpp
msgid "Total:"
msgstr "סה\"כ:"
#: editor/script_editor_debugger.cpp
msgid "Export list to a CSV file"
msgstr "ייצוא רשימה לקובץ CSV"
#: editor/script_editor_debugger.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource Path"
msgstr "נתיב המשאב"
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_effect_record.cpp
msgid "Format"
msgstr "תבנית"
#: editor/script_editor_debugger.cpp scene/main/viewport.cpp
msgid "Usage"
msgstr "שימוש"
#: editor/script_editor_debugger.cpp servers/visual_server.cpp
msgid "Misc"
msgstr "שונות"
#: editor/script_editor_debugger.cpp
msgid "Clicked Control:"
msgstr "בקר שנלחץ:"
#: editor/script_editor_debugger.cpp
msgid "Clicked Control Type:"
msgstr "סוג הבקר שנלחץ:"
#: editor/script_editor_debugger.cpp
msgid "Live Edit Root:"
msgstr "עריכת שורש בזמן ריצה:"
#: editor/script_editor_debugger.cpp
msgid "Set From Tree"
msgstr "קביעה מהעץ"
#: editor/script_editor_debugger.cpp
msgid "Export measures as CSV"
msgstr "ייצוא נתוני מדידה כ-CSV"
#: editor/settings_config_dialog.cpp
msgid "Erase Shortcut"
msgstr "מחיקת מקש קיצור"
#: editor/settings_config_dialog.cpp
msgid "Restore Shortcut"
msgstr "שחזור מקש קיצור"
#: editor/settings_config_dialog.cpp
msgid "Change Shortcut"
msgstr "שינוי מקש קיצור"
#: editor/settings_config_dialog.cpp
msgid "Editor Settings"
msgstr "הגדרות עורך"
#: editor/settings_config_dialog.cpp
msgid "Shortcuts"
msgstr "מקשי קיצור"
#: editor/settings_config_dialog.cpp
msgid "Binding"
msgstr "קישור"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
msgstr "שינוי רדיוס תאורה"
#: editor/spatial_editor_gizmos.cpp
msgid "Stream Player 3D"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "שינוי זווית הפליטה של AudioStreamPlayer3D"
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
#: platform/osx/export/export.cpp
msgid "Camera"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
msgstr "שינוי שדה הראייה של מצלמה"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Camera Size"
msgstr "שינוי גודל מצלמה"
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Joint"
msgstr "הזזת נקודה"
#: editor/spatial_editor_gizmos.cpp scene/2d/collision_shape_2d.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Shape"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Visibility Notifier"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Change Notifier AABB"
msgstr "שינוי מודיע AABB"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Particles AABB"
msgstr "שינוי חלקיקים AABB"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Reflection Probe"
msgstr "בחירה בלבד"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Probe Extents"
msgstr "שינוי הרחבות בדיקה"
#: editor/spatial_editor_gizmos.cpp
msgid "GI Probe"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Baked Indirect Light"
msgstr "הזחה מימין"
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Sphere Shape Radius"
msgstr "שינוי רדיוס לצורת כדור"
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
msgid "Change Box Shape Extents"
msgstr "שינוי הרחבות של צורת תיבה"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Radius"
msgstr "שינוי רדיוס לצורת קפסולה"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Capsule Shape Height"
msgstr "שינוי גובה לצורת קפסולה"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Cylinder Shape Radius"
msgstr "שינוי רדיוס לצורת גליל"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Cylinder Shape Height"
msgstr "שינוי גובה לצורת גליל"
#: editor/spatial_editor_gizmos.cpp
msgid "Change Ray Shape Length"
msgstr "שינוי אורך לצורת קרן"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Edge"
msgstr "עריכת מצולע"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Edge Disabled"
msgstr "עריכת מצולע"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Solid"
msgstr "עריכת מצולע"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Navigation Solid Disabled"
msgstr "עריכת מצולע"
#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body A"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Joint Body B"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Room Edge"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Room Overlap"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Set Room Point Position"
msgstr ""
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
msgid "Portal Margin"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Edge"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Arrow"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Set Portal Point Position"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Front"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Portal Back"
msgstr "מעבר אחורה"
#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Occluder"
msgstr "עריכת מצולע"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Set Occluder Sphere Radius"
msgstr "שינוי רדיוס לצורת גליל"
#: editor/spatial_editor_gizmos.cpp
msgid "Set Occluder Sphere Position"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Set Occluder Polygon Point Position"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
msgid "Set Occluder Hole Point Position"
msgstr ""
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Occluder Polygon Front"
msgstr "שינוי קנה מידה של מצולע"
#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Occluder Polygon Back"
msgstr "שינוי קנה מידה של מצולע"
#: editor/spatial_editor_gizmos.cpp
msgid "Occluder Hole"
msgstr ""
#: main/main.cpp
msgid "Godot Physics"
msgstr ""
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
msgid "Use BVH"
msgstr ""
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/visual/visual_server_scene.cpp
#, fuzzy
msgid "BVH Collision Margin"
msgstr "עריכת מצולע"
#: main/main.cpp
msgid "Crash Handler"
msgstr ""
#: main/main.cpp
msgid "Multithreaded Server"
msgstr ""
#: main/main.cpp
msgid "RID Pool Prealloc"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Debugger stdout"
msgstr "ניפוי שגיאות"
#: main/main.cpp
msgid "Max Chars Per Second"
msgstr ""
#: main/main.cpp
msgid "Max Messages Per Frame"
msgstr ""
#: main/main.cpp
msgid "Max Errors Per Second"
msgstr ""
#: main/main.cpp
msgid "Max Warnings Per Second"
msgstr ""
#: main/main.cpp
msgid "Flush stdout On Print"
msgstr ""
#: main/main.cpp servers/visual_server.cpp
msgid "Logging"
msgstr ""
#: main/main.cpp
msgid "File Logging"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Enable File Logging"
msgstr "איפשור סינון"
#: main/main.cpp
#, fuzzy
msgid "Log Path"
msgstr "העתקת נתיב"
#: main/main.cpp
msgid "Max Log Files"
msgstr ""
#: main/main.cpp
msgid "Driver"
msgstr ""
#: main/main.cpp
msgid "Driver Name"
msgstr ""
#: main/main.cpp
msgid "Fallback To GLES2"
msgstr ""
#: main/main.cpp
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
#: main/main.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
msgstr "הצג הכל"
#: main/main.cpp modules/csg/csg_shape.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
#: scene/gui/text_edit.cpp scene/resources/texture.cpp
msgid "Width"
msgstr ""
#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Height"
msgstr "ימין"
#: main/main.cpp
msgid "Always On Top"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Test Width"
msgstr "מבט שמאלי"
#: main/main.cpp
#, fuzzy
msgid "Test Height"
msgstr "בבדיקה"
#: main/main.cpp
msgid "DPI"
msgstr ""
#: main/main.cpp
msgid "Allow hiDPI"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "V-Sync"
msgstr "סנכרון"
#: main/main.cpp
msgid "Use V-Sync"
msgstr ""
#: main/main.cpp
msgid "Per Pixel Transparency"
msgstr ""
#: main/main.cpp
msgid "Allowed"
msgstr ""
#: main/main.cpp
msgid "Intended Usage"
msgstr ""
#: main/main.cpp
msgid "Framebuffer Allocation"
msgstr ""
#: main/main.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Energy Saving"
msgstr "שגיאה בשמירה"
#: main/main.cpp
msgid "Threads"
msgstr ""
#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
#, fuzzy
msgid "Thread Model"
msgstr "שינוי מצב"
#: main/main.cpp
msgid "Thread Safe BVH"
msgstr ""
#: main/main.cpp
msgid "Handheld"
msgstr ""
#: main/main.cpp platform/javascript/export/export.cpp
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Orientation"
msgstr "פתיחת התיעוד"
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
#, fuzzy
msgid "Common"
msgstr "קהילה"
#: main/main.cpp
#, fuzzy
msgid "Physics FPS"
msgstr "שקופית פיזיקלית %"
#: main/main.cpp
#, fuzzy
msgid "Force FPS"
msgstr "נתיב המשאב"
#: main/main.cpp
msgid "Enable Pause Aware Picking"
msgstr ""
#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
#: scene/main/viewport.cpp scene/register_scene_types.cpp
msgid "GUI"
msgstr ""
#: main/main.cpp
msgid "Drop Mouse On GUI Input Disabled"
msgstr ""
#: main/main.cpp
msgid "stdout"
msgstr ""
#: main/main.cpp
msgid "Print FPS"
msgstr ""
#: main/main.cpp
msgid "Verbose stdout"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Frame Delay Msec"
msgstr "זמן שקופית (שניות)"
#: main/main.cpp
msgid "Low Processor Mode"
msgstr ""
#: main/main.cpp
msgid "Delta Sync After Draw"
msgstr ""
#: main/main.cpp
msgid "iOS"
msgstr ""
#: main/main.cpp
msgid "Hide Home Indicator"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Input Devices"
msgstr "התקן"
#: main/main.cpp
#, fuzzy
msgid "Pointing"
msgstr "הזזת נקודה"
#: main/main.cpp
msgid "Touch Delay"
msgstr ""
#: main/main.cpp servers/visual_server.cpp
msgid "GLES3"
msgstr ""
#: main/main.cpp servers/visual_server.cpp
#, fuzzy
msgid "Shaders"
msgstr "שינויי חומרים"
#: main/main.cpp
msgid "Debug Shader Fallbacks"
msgstr ""
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
#: scene/resources/world.cpp
#, fuzzy
msgid "Environment"
msgstr "צפייה בסביבה"
#: main/main.cpp
msgid "Default Clear Color"
msgstr ""
#: main/main.cpp
msgid "Boot Splash"
msgstr ""
#: main/main.cpp
msgid "Show Image"
msgstr ""
#: main/main.cpp
msgid "Image"
msgstr ""
#: main/main.cpp
msgid "Fullsize"
msgstr ""
#: main/main.cpp scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Filter"
msgstr "מסננים..."
#: main/main.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "BG Color"
msgstr "בחירת צבע"
#: main/main.cpp
msgid "macOS Native Icon"
msgstr ""
#: main/main.cpp
msgid "Windows Native Icon"
msgstr ""
#: main/main.cpp
msgid "Buffering"
msgstr ""
#: main/main.cpp
msgid "Agile Event Flushing"
msgstr ""
#: main/main.cpp
msgid "Emulate Touch From Mouse"
msgstr ""
#: main/main.cpp
msgid "Emulate Mouse From Touch"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Mouse Cursor"
msgstr "כפתור עכבר"
#: main/main.cpp
#, fuzzy
msgid "Custom Image"
msgstr "גזירת מפרקים"
#: main/main.cpp
msgid "Custom Image Hotspot"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Tooltip Position Offset"
msgstr "היסט סיבוב:"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Debugger Agent"
msgstr "ניפוי שגיאות"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Wait For Debugger"
msgstr "ניפוי שגיאות"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Wait Timeout"
msgstr "עבר הזמן."
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Args"
msgstr ""
#: main/main.cpp
msgid "Runtime"
msgstr ""
#: main/main.cpp
msgid "Unhandled Exception Policy"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Main Loop Type"
msgstr "איתור סוג המפרק"
#: main/main.cpp scene/gui/texture_progress.cpp
#: scene/gui/viewport_container.cpp
msgid "Stretch"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Aspect"
msgstr "מפקח"
#: main/main.cpp
msgid "Shrink"
msgstr ""
#: main/main.cpp
msgid "Auto Accept Quit"
msgstr ""
#: main/main.cpp
#, fuzzy
msgid "Quit On Go Back"
msgstr "מעבר אחורה"
#: main/main.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Snap Controls To Pixels"
msgstr "מצב הצמדה (%s)"
#: main/main.cpp
msgid "Dynamic Fonts"
msgstr ""
#: main/main.cpp
msgid "Use Oversampling"
msgstr ""
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
msgid "Active Soft World"
msgstr ""
#: modules/csg/csg_gizmos.cpp
msgid "CSG"
msgstr ""
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Radius"
msgstr "שינוי רדיוס גליל"
#: modules/csg/csg_gizmos.cpp
msgid "Change Cylinder Height"
msgstr "שינוי גובה גליל"
#: modules/csg/csg_gizmos.cpp
msgid "Change Torus Inner Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: modules/csg/csg_gizmos.cpp
msgid "Change Torus Outer Radius"
msgstr "שינוי רדיוס חיצוני של טבעת"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Operation"
msgstr "מונים:"
#: modules/csg/csg_shape.cpp
msgid "Calculate Tangents"
msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Use Collision"
msgstr "עריכת מצולע"
#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
#, fuzzy
msgid "Collision Layer"
msgstr "עריכת מצולע"
#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Mask"
msgstr "עריכת מצולע"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Invert Faces"
msgstr "החלפת מצב רשיות"
#: modules/csg/csg_shape.cpp scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Material"
msgstr "שינויי חומרים"
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
#: scene/resources/sphere_shape.cpp
msgid "Radius"
msgstr ""
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
msgid "Radial Segments"
msgstr ""
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Rings"
msgstr "אזהרות"
#: modules/csg/csg_shape.cpp
msgid "Smooth Faces"
msgstr ""
#: modules/csg/csg_shape.cpp
msgid "Sides"
msgstr ""
#: modules/csg/csg_shape.cpp
msgid "Cone"
msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Inner Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Outer Radius"
msgstr "שינוי רדיוס חיצוני של טבעת"
#: modules/csg/csg_shape.cpp
msgid "Ring Sides"
msgstr ""
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Polygon"
msgstr "עריכת מצולע"
#: modules/csg/csg_shape.cpp
msgid "Spin Degrees"
msgstr ""
#: modules/csg/csg_shape.cpp
msgid "Spin Sides"
msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Node"
msgstr "הדבקת מפרקים"
#: modules/csg/csg_shape.cpp
msgid "Path Interval Type"
msgstr ""
#: modules/csg/csg_shape.cpp
msgid "Path Interval"
msgstr ""
#: modules/csg/csg_shape.cpp
msgid "Path Simplify Angle"
msgstr ""
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Rotation"
msgstr "הדבקת הנפשה"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Local"
msgstr "הפיכה למקומי"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Continuous U"
msgstr "מתמשך"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path U Distance"
msgstr "בחירת מרחק:"
#: modules/csg/csg_shape.cpp
#, fuzzy
msgid "Path Joined"
msgstr "הדבקת הנפשה"
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Compression Mode"
msgstr "עריכת מצולע"
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Transfer Channel"
msgstr "מפרק מעברון"
#: modules/enet/networked_multiplayer_enet.cpp
#, fuzzy
msgid "Channel Count"
msgstr "עותק"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Always Ordered"
msgstr ""
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Server Relay"
msgstr ""
#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Verify"
msgstr ""
#: modules/enet/networked_multiplayer_enet.cpp
msgid "DTLS Hostname"
msgstr ""
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Use DTLS"
msgstr ""
#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Config File"
msgstr "קובץ אחסון:"
#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Load Once"
msgstr "טעינת משאב"
#: modules/gdnative/gdnative.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Singleton"
msgstr "יחידני"
#: modules/gdnative/gdnative.cpp
msgid "Symbol Prefix"
msgstr ""
#: modules/gdnative/gdnative.cpp
#, fuzzy
msgid "Reloadable"
msgstr "רענון"
#: modules/gdnative/gdnative.cpp
#: modules/gdnative/gdnative_library_singleton_editor.cpp
#: modules/gdnative/nativescript/nativescript.cpp
msgid "Library"
msgstr "ספרייה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Select the dynamic library for this entry"
msgstr "בחירת ספריה דינאמית עבור ערך זה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Select dependencies of the library for this entry"
msgstr "בחירת תלות של הספריה עבור ערך זה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Remove current entry"
msgstr "הסרת ערך נוכחי"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Double click to create a new entry"
msgstr "לחיצה כפולה ליצירת ערך חדש"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Platform:"
msgstr "פלטפורמה:"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Platform"
msgstr "פלטפורמה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Dynamic Library"
msgstr "ספריה דינאמית"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "Add an architecture entry"
msgstr "הוספת ערך ארכיטקטורה"
#: modules/gdnative/gdnative_library_editor_plugin.cpp
msgid "GDNativeLibrary"
msgstr "GDNativeLibrary"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Enabled GDNative Singleton"
msgstr "סינגלטון GDNative מאופשר"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Disabled GDNative Singleton"
msgstr "סינגלטון GDNative לא מאופשר"
#: modules/gdnative/gdnative_library_singleton_editor.cpp
msgid "Libraries: "
msgstr "ספריות: "
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Class Name"
msgstr "שם מחלקה:"
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Script Class"
msgstr "סקריפט"
#: modules/gdnative/nativescript/nativescript.cpp
#, fuzzy
msgid "Icon Path"
msgstr "מיקוד נתיב"
#: modules/gdnative/register_types.cpp
msgid "GDNative"
msgstr "GDNative"
#: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript.cpp
#, fuzzy
msgid "GDScript"
msgstr "סקריפט"
#: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color"
msgstr ""
#: modules/gdscript/editor/gdscript_highlighter.cpp
#, fuzzy
msgid "Node Path Color"
msgstr "העתקת נתיב המפרק"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
msgstr ""
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
msgstr ""
#: modules/gdscript/gdscript.cpp
msgid "Exclude Addons"
msgstr ""
#: modules/gdscript/gdscript.cpp
msgid "Autocomplete Setters And Getters"
msgstr ""
#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
msgstr "ארגומנט הצעד הוא אפס!"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not a script with an instance"
msgstr "אין סקריפט עם המופע"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a script"
msgstr "לא מבוסס על סקריפט"
#: modules/gdscript/gdscript_functions.cpp
msgid "Not based on a resource file"
msgstr "לא מבוסס על קובץ משאב"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (missing @path)"
msgstr "תבנית יצירת מילון לא חוקית (חסר @path)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (can't load script at @path)"
msgstr "תבנית יצירת מילון לא חוקית (לא ניתן לטעון סקריפט מ-@path)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary format (invalid script at @path)"
msgstr "תבנית יצירת מילון לא חוקית (סקריפט לא חוקי ב-@path)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Invalid instance dictionary (invalid subclasses)"
msgstr "יצירת מילון לא חוקית (מחלקות משנה לא חוקיות)"
#: modules/gdscript/gdscript_functions.cpp
msgid "Object can't provide a length."
msgstr "העצם אינו יכול לספק אורך."
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Language Server"
msgstr ""
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Enable Smart Resolve"
msgstr "לא ניתן לפתור"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Show Native Symbols In Editor"
msgstr ""
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Use Thread"
msgstr ""
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
#, fuzzy
msgid "Export Mesh GLTF2"
msgstr "ייצוא Mesh Library"
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
#, fuzzy
msgid "Export GLTF..."
msgstr "ייצוא..."
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Buffer View"
msgstr "מבט אחורי"
#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Byte Offset"
msgstr "היסט רשת:"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Component Type"
msgstr "רכיבים"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Normalized"
msgstr "תבנית"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Count"
msgstr "כמות:"
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Min"
msgstr "MiB"
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Max"
msgstr "עירבוב"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Sparse Count"
msgstr "עותק"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
msgstr ""
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
msgstr ""
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
msgid "Sparse Indices Component Type"
msgstr "ניתוח גיאומטרי..."
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Buffer View"
msgstr ""
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Values Byte Offset"
msgstr ""
#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Buffer"
msgstr "מבט אחורי"
#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Byte Length"
msgstr "בחירת מחדל"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Byte Stride"
msgstr ""
#: modules/gltf/gltf_buffer_view.cpp
#, fuzzy
msgid "Indices"
msgstr "התקן"
#: modules/gltf/gltf_camera.cpp
#, fuzzy
msgid "FOV Size"
msgstr "מבט קדמי"
#: modules/gltf/gltf_camera.cpp
msgid "Zfar"
msgstr ""
#: modules/gltf/gltf_camera.cpp
#, fuzzy
msgid "Znear"
msgstr "ליניארי"
#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#: scene/resources/particles_material.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Color"
msgstr "בחירת צבע"
#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
#: scene/resources/environment.cpp
msgid "Intensity"
msgstr ""
#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Range"
msgstr "שינוי"
#: modules/gltf/gltf_light.cpp
msgid "Inner Cone Angle"
msgstr ""
#: modules/gltf/gltf_light.cpp
msgid "Outer Cone Angle"
msgstr ""
#: modules/gltf/gltf_mesh.cpp
#, fuzzy
msgid "Blend Weights"
msgstr "אפיית Lightmaps"
#: modules/gltf/gltf_mesh.cpp
#, fuzzy
msgid "Instance Materials"
msgstr "שינויי חומרים"
#: modules/gltf/gltf_node.cpp
msgid "Parent"
msgstr ""
#: modules/gltf/gltf_node.cpp
#, fuzzy
msgid "Xform"
msgstr "פלטפורמה"
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
msgid "Skin"
msgstr ""
#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Translation"
msgstr "מעברון: "
#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation"
msgstr "צעד סיבוב:"
#: modules/gltf/gltf_node.cpp
#, fuzzy
msgid "Children"
msgstr "צאצאים הניתנים לעריכה"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Joints"
msgstr "הזזת נקודה"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
msgid "Roots"
msgstr ""
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
msgstr ""
#: modules/gltf/gltf_skeleton.cpp
#, fuzzy
msgid "Godot Bone Node"
msgstr "מפרק TimeSeek"
#: modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Skin Root"
msgstr "שורש סצינה חדש"
#: modules/gltf/gltf_skin.cpp
msgid "Joints Original"
msgstr ""
#: modules/gltf/gltf_skin.cpp
msgid "Inverse Binds"
msgstr ""
#: modules/gltf/gltf_skin.cpp
#, fuzzy
msgid "Non Joints"
msgstr "הזזת נקודה"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
msgstr ""
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Name"
msgstr ""
#: modules/gltf/gltf_skin.cpp
msgid "Godot Skin"
msgstr ""
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
msgstr ""
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
msgstr ""
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Gloss Factor"
msgstr ""
#: modules/gltf/gltf_spec_gloss.cpp
#, fuzzy
msgid "Specular Factor"
msgstr "שינוי קנה מידה (יחס):"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Spec Gloss Img"
msgstr ""
#: modules/gltf/gltf_state.cpp
msgid "Json"
msgstr ""
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Major Version"
msgstr "גרסה:"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Minor Version"
msgstr "גרסה:"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "GLB Data"
msgstr "ימין"
#: modules/gltf/gltf_state.cpp
msgid "Use Named Skin Binds"
msgstr ""
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Buffer Views"
msgstr "מבט אחורי"
#: modules/gltf/gltf_state.cpp
msgid "Accessors"
msgstr ""
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Scene Name"
msgstr "נתיב סצנות:"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Root Nodes"
msgstr "שינוי שם מפרק השורש"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
#: scene/resources/font.cpp
#, fuzzy
msgid "Textures"
msgstr "הסרת תבנית"
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
msgstr ""
#: modules/gltf/gltf_state.cpp
msgid "Cameras"
msgstr ""
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
#, fuzzy
msgid "Lights"
msgstr "ימין"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Unique Animation Names"
msgstr "שם הנפשה חדשה:"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Skeletons"
msgstr "יחידני"
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Skeleton To Node"
msgstr "בחר מפרק"
#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
#, fuzzy
msgid "Animations"
msgstr "אנימציות"
#: modules/gltf/gltf_texture.cpp
msgid "Src Image"
msgstr ""
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Mesh Library"
msgstr "ייצוא ספריה"
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "שקופית פיזיקלית %"
#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
#, fuzzy
msgid "Use In Baked Light"
msgstr "אפיית Lightmaps"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#: scene/resources/navigation_mesh.cpp
msgid "Cell"
msgstr ""
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Octant Size"
msgstr "מבט קדמי"
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center X"
msgstr "הזחה משמאל"
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center Y"
msgstr "הזחה משמאל"
#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Center Z"
msgstr "הזחה משמאל"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/resources/material.cpp
msgid "Mask"
msgstr ""
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
msgstr "המישור הבא"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Previous Plane"
msgstr "המישור הקודם"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Plane:"
msgstr "מישור:"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Floor"
msgstr "הקומה הבאה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Previous Floor"
msgstr "הקומה הקודמת"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Floor:"
msgstr "קומה:"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Delete Selection"
msgstr "GridMap מחיקת הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Fill Selection"
msgstr "GridMap מילוי הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Paste Selection"
msgstr "GridMap הדבקת הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Paint"
msgstr "GridMap צביעה"
#: modules/gridmap/grid_map_editor_plugin.cpp
#, fuzzy
msgid "GridMap Selection"
msgstr "GridMap מילוי הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Snap View"
msgstr "הצמדת תצוגה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Disabled"
msgstr "קליפ מושבת"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Above"
msgstr "קליפ מעל"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clip Below"
msgstr "קליפ מתחת"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit X Axis"
msgstr "עריכת ציר X"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Y Axis"
msgstr "עריכת ציר Y"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Edit Z Axis"
msgstr "עריכת ציר Z"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Rotate X"
msgstr "הטיית מצביע ב־X"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Rotate Y"
msgstr "הטיית מצביע ב־Y"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Rotate Z"
msgstr "הטיית מצביע ב־Z"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate X"
msgstr "הטיית מצביע הפוכה ב־X"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate Y"
msgstr "הטיית מצביע הפוכה ב־Y"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Back Rotate Z"
msgstr "הטיית מצביע הפוכה ב־Z"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Cursor Clear Rotation"
msgstr "מחיקת הטיית מצביע"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Paste Selects"
msgstr "הדבקה ובחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Clear Selection"
msgstr "ניקוי הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Fill Selection"
msgstr "מילוי הבחירה"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "GridMap Settings"
msgstr "הגדרות GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Pick Distance:"
msgstr "בחירת מרחק:"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Filter meshes"
msgstr "סינון רשתות"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
msgstr "יש לחבר משאב MeshLibrary ל- GridMap הזה כדי להשתמש ברשתות שלו."
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Begin Bake"
msgstr ""
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Preparing data structures"
msgstr ""
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Generate buffers"
msgstr ""
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Direct lighting"
msgstr "כיוונים"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Indirect lighting"
msgstr "הזחה מימין"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Post processing"
msgstr "גרסה נוכחית:"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
#, fuzzy
msgid "Plotting lightmaps"
msgstr "מדפיס תאורות:"
#: modules/lightmapper_cpu/register_types.cpp
#, fuzzy
msgid "CPU Lightmapper"
msgstr "אפיית Lightmaps"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Low Quality Ray Count"
msgstr ""
#: modules/lightmapper_cpu/register_types.cpp
msgid "Medium Quality Ray Count"
msgstr ""
#: modules/lightmapper_cpu/register_types.cpp
msgid "High Quality Ray Count"
msgstr ""
#: modules/lightmapper_cpu/register_types.cpp
msgid "Ultra Quality Ray Count"
msgstr ""
#: modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
#, fuzzy
msgid "Loop Offset"
msgstr "היסט רשת:"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "IOD"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
msgid "Display Width"
msgstr "הצגת מסגרת קווים"
#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
msgid "Display To Lens"
msgstr "הצגה נורמלית"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Oversample"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K1"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "K2"
msgstr ""
#: modules/mono/csharp_script.cpp
msgid "Class name can't be a reserved keyword"
msgstr "שם מחלקה לא יכול להיות מילת מפתח שמורה"
#: modules/mono/csharp_script.cpp
#, fuzzy
msgid "Build Solution"
msgstr "מילוי הבחירה"
#: modules/mono/editor/csharp_project.cpp
#, fuzzy
msgid "Auto Update Project"
msgstr "ייצוא מיזם"
#: modules/mono/mono_gd/gd_mono_utils.cpp
msgid "End of inner exception stack trace"
msgstr "סוף מחסנית מעקב לחריגה פנימית"
#: modules/navigation/navigation_mesh_editor_plugin.cpp
#: scene/3d/navigation_mesh_instance.cpp
msgid "A NavigationMesh resource must be set or created for this node to work."
msgstr "יש להגדיר או ליצור משאב NavigationMesh כדי שצומת זה יפעל."
#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Bake NavMesh"
msgstr "אפיית NavMesh"
#: modules/navigation/navigation_mesh_editor_plugin.cpp
msgid "Clear the navigation mesh."
msgstr "ניקוי רשת הניווט."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Setting up Configuration..."
msgstr "הגדרת תצורה..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Calculating grid size..."
msgstr "חישוב גודל רשת..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating heightfield..."
msgstr "יצירת שדה גובה..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Marking walkable triangles..."
msgstr "סימון משולשים הניתנים להליכה..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Constructing compact heightfield..."
msgstr "בונה שדה גובה קומפקטי..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Eroding walkable area..."
msgstr "שחיקת השטח הניתן להליכה..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Partitioning..."
msgstr "יצירת מחיצות..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating contours..."
msgstr "יצירת קווי מתאר..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Creating polymesh..."
msgstr "יצירת polymesh..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Converting to native navigation mesh..."
msgstr "המרה לרשת ניווט מקומית..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Navigation Mesh Generator Setup:"
msgstr "הגדרת מחולל רשת ניווט:"
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Parsing Geometry..."
msgstr "ניתוח גיאומטרי..."
#: modules/navigation/navigation_mesh_generator.cpp
msgid "Done!"
msgstr "בוצע!"
#: modules/opensimplex/noise_texture.cpp
msgid "Seamless"
msgstr ""
#: modules/opensimplex/noise_texture.cpp
#, fuzzy
msgid "As Normal Map"
msgstr "תבנית"
#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
msgstr ""
#: modules/opensimplex/noise_texture.cpp
msgid "Noise"
msgstr ""
#: modules/opensimplex/noise_texture.cpp
#, fuzzy
msgid "Noise Offset"
msgstr "היסט רשת:"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
msgstr ""
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Period"
msgstr ""
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Persistence"
msgstr ""
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Lacunarity"
msgstr ""
#: modules/regex/regex.cpp
msgid "Subject"
msgstr ""
#: modules/regex/regex.cpp
#, fuzzy
msgid "Names"
msgstr "שם"
#: modules/regex/regex.cpp
#, fuzzy
msgid "Strings"
msgstr "הגדרות"
#: modules/upnp/upnp.cpp
msgid "Discover Multicast If"
msgstr ""
#: modules/upnp/upnp.cpp
msgid "Discover Local Port"
msgstr ""
#: modules/upnp/upnp.cpp
msgid "Discover IPv6"
msgstr ""
#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "Description URL"
msgstr "תיאור"
#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "Service Type"
msgstr "קביעת סוג משתנה"
#: modules/upnp/upnp_device.cpp
msgid "IGD Control URL"
msgstr ""
#: modules/upnp/upnp_device.cpp
#, fuzzy
msgid "IGD Service Type"
msgstr "קביעת סוג משתנה"
#: modules/upnp/upnp_device.cpp
msgid "IGD Our Addr"
msgstr ""
#: modules/upnp/upnp_device.cpp
msgid "IGD Status"
msgstr ""
#: modules/visual_script/visual_script.cpp scene/resources/visual_shader.cpp
#, fuzzy
msgid "Default Input Values"
msgstr "שינוי ערך נקלט"
#: modules/visual_script/visual_script.cpp
msgid ""
"A node yielded without working memory, please read the docs on how to yield "
"properly!"
msgstr ""
"מפרק ביצע yield ללא זיכרון עבודה, אנא קרא את התיעוד על איך לעשות yield כראוי!"
#: modules/visual_script/visual_script.cpp
msgid ""
"Node yielded, but did not return a function state in the first working "
"memory."
msgstr "המפרק ביצע yield, אבל לא החזיר את מצב הפונקציה בזיכרון העבודה הראשון."
#: modules/visual_script/visual_script.cpp
msgid ""
"Return value must be assigned to first element of node working memory! Fix "
"your node please."
msgstr ""
"יש להקצות את הערך המוחזר לאלמנט הראשון של זיכרון עבודה של המפרק! יש לתקן את "
"המפרק בבקשה."
#: modules/visual_script/visual_script.cpp
msgid "Node returned an invalid sequence output: "
msgstr "מפרק החזיר פלט סדר (sequence) לא חוקי: "
#: modules/visual_script/visual_script.cpp
msgid "Found sequence bit but not the node in the stack, report bug!"
msgstr "סיבית הסדר (sequence bit) נמצאה אבל המפרק לא במחסנית, דווח על שגיאה!"
#: modules/visual_script/visual_script.cpp
msgid "Stack overflow with stack depth: "
msgstr "גלישת מחסנית עם עומק מחסנית: "
#: modules/visual_script/visual_script.cpp
#, fuzzy
msgid "Visual Script"
msgstr "חיפוש VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Signal Arguments"
msgstr "שינוי ארגומנטים של אות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Argument Type"
msgstr "שינוי סוג ארגומנט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Argument name"
msgstr "שינוי שם ארגומנט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Default Value"
msgstr "קביעת ערך ברירת מחדל של משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Set Variable Type"
msgstr "קביעת סוג משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Input Port"
msgstr "הוספת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Output Port"
msgstr "הוספת פורט יציאה"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Port Type"
msgstr "שינוי סוג"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Change Port Name"
msgstr "שינוי שם קלט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr "דריסה של פונקציה מובנת קיימת."
#: modules/visual_script/visual_script_editor.cpp
msgid "Create a new function."
msgstr "יצירת פונקציה חדשה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Variables:"
msgstr "משתנים:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Create a new variable."
msgstr "יצירת משתנה חדש."
#: modules/visual_script/visual_script_editor.cpp
msgid "Signals:"
msgstr "אותות:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Create a new signal."
msgstr "יצירת אות חדש."
#: modules/visual_script/visual_script_editor.cpp
msgid "Name is not a valid identifier:"
msgstr "השם אינו מזהה חוקי:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
msgstr "השם כבר בשימוש של פונקציה/משתנה/אות אחר:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
msgstr "שינוי שם פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Variable"
msgstr "שינוי שם משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Signal"
msgstr "שינוי שם אות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function"
msgstr "הוספת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete input port"
msgstr "מחיקת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Variable"
msgstr "הוספת משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Signal"
msgstr "הוספת אות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Input Port"
msgstr "הסרת פורט כניסה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Output Port"
msgstr "הסרת פורט יציאה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Expression"
msgstr "שינוי ביטוי"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Nodes"
msgstr "הסרת מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Duplicate VisualScript Nodes"
msgstr "שכפול מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
"החזק את %s כדי להוסיף Getter. החזק את מקש Shift כדי להוסיף חתימה גנרית."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
msgstr ""
"החזק את מקש Ctrl כדי להוסיף Getter. החזק את מקש Shift כדי להוסיף חתימה גנרית."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a simple reference to the node."
msgstr "החזק את %s כדי להוסיף הפניה פשוטה למפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a simple reference to the node."
msgstr "החזק את מקש Ctrl כדי להוסיף הפניה פשוטה למפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold %s to drop a Variable Setter."
msgstr "החזק את %s כדי להוסיף Setter למשתנה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Hold Ctrl to drop a Variable Setter."
msgstr "החזק את מקש Ctrl כדי להוסיף  Setter למשתנה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Preload Node"
msgstr "הוספת מפרק קדם טעינה"
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
msgid "Add Node(s)"
msgstr "הוספת מפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Node(s) From Tree"
msgstr "הוספת מפרק/ים מהעץ"
#: modules/visual_script/visual_script_editor.cpp
msgid ""
"Can't drop properties because script '%s' is not used in this scene.\n"
"Drop holding 'Shift' to just copy the signature."
msgstr ""
"לא ניתן להוסיף מאפיינים כי סקריפט '%s' לא בשימוש בסצנה זו.\n"
"החזקת 'Shift' בזמן הוספה תעתיק רק את החתימה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Getter Property"
msgstr "הוספת מאפיין ל-Getter"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Setter Property"
msgstr "הוספת מאפיין ל-Setter"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Base Type"
msgstr "שינוי סוג בסיס"
#: modules/visual_script/visual_script_editor.cpp
msgid "Move Node(s)"
msgstr "הזזת מפרק(ים)"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove VisualScript Node"
msgstr "הסרת מפרק VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Nodes"
msgstr "חיבור מפרקים"
#: modules/visual_script/visual_script_editor.cpp
msgid "Disconnect Nodes"
msgstr "ניתוק מפרקים"
#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Node Data"
msgstr "קישור נתוני ‫מפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Connect Node Sequence"
msgstr "קישור Sequence של מפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Script already has function '%s'"
msgstr "לסקריפט יש כבר פונקציה '%s'"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Input Value"
msgstr "שינוי ערך נקלט"
#: modules/visual_script/visual_script_editor.cpp
msgid "Resize Comment"
msgstr "שינוי גודל הערה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't copy the function node."
msgstr "לא ניתן להעתיק את פונקצית המפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Paste VisualScript Nodes"
msgstr "הדבקת מפרקי VisualScript"
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function with a function node."
msgstr "לא ניתן ליצור פונקציה עם פונקצית המפרק."
#: modules/visual_script/visual_script_editor.cpp
msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "לא ניתן ליצור פונקציה של מפרקים ממפרקים של פונקציות מרובות."
#: modules/visual_script/visual_script_editor.cpp
msgid "Select at least one node with sequence port."
msgstr "בחר מפרק אחד לפחות עם כניסה רציפה (Sequence)."
#: modules/visual_script/visual_script_editor.cpp
msgid "Try to only have one sequence input in selection."
msgstr "יש לנסות בחירה של רק כניסה רציפה אחת."
#: modules/visual_script/visual_script_editor.cpp
msgid "Create Function"
msgstr "יצירת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Function"
msgstr "הסרת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Variable"
msgstr "הסרת משתנה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Variable:"
msgstr "עריכת משתנה:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Signal"
msgstr "הסרת אות"
#: modules/visual_script/visual_script_editor.cpp
msgid "Editing Signal:"
msgstr "עריכת אות:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Make Tool:"
msgstr "יצירת כלי:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Members:"
msgstr "שדות:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Change Base Type:"
msgstr "שינוי סוג הבסיס:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Nodes..."
msgstr "הוספת מפרקים..."
#: modules/visual_script/visual_script_editor.cpp
msgid "Add Function..."
msgstr "הוספת פונקציה…"
#: modules/visual_script/visual_script_editor.cpp
msgid "function_name"
msgstr "שם_פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Select or create a function to edit its graph."
msgstr "יש לבחור או ליצור פונקציה לעריכת התרשים שלה."
#: modules/visual_script/visual_script_editor.cpp
msgid "Delete Selected"
msgstr "מחיקת הנבחר"
#: modules/visual_script/visual_script_editor.cpp
msgid "Find Node Type"
msgstr "איתור סוג המפרק"
#: modules/visual_script/visual_script_editor.cpp
msgid "Copy Nodes"
msgstr "העתקת מפרקים"
#: modules/visual_script/visual_script_editor.cpp
msgid "Cut Nodes"
msgstr "גזירת מפרקים"
#: modules/visual_script/visual_script_editor.cpp
msgid "Make Function"
msgstr "יצירת פונקציה"
#: modules/visual_script/visual_script_editor.cpp
msgid "Refresh Graph"
msgstr "רענון תרשים"
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit Member"
msgstr "עריכת שדה"
#: modules/visual_script/visual_script_expression.cpp
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Expression"
msgstr "גרסה נוכחית:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Return"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Return Enabled"
msgstr "סנן אותות"
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Return Type"
msgstr "סוג שדה"
#: modules/visual_script/visual_script_flow_control.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Condition"
msgstr "הנפשה"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "if (cond) is:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "while (cond):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "for (elem) in (input):"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Input type not iterable: "
msgstr "סוג הקלט לא זמין למחזוריות: "
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid"
msgstr "איטרטור הפך ללא חוקי"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator became invalid: "
msgstr "איטרטור הפך ללא חוקי: "
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Sequence"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "in order:"
msgstr "שינוי שם התיקייה:"
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Steps"
msgstr "צעד/ים:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Switch"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "'input' is:"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
msgid "Type Cast"
msgstr "סוג"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Is %s?"
msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Base Script"
msgstr "יצירת סקריפט"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "On %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "On Self"
msgstr "עצמי"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Call Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Basic Type"
msgstr "שינוי סוג בסיס"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Node Path"
msgstr "העתקת נתיב המפרק"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Argument Cache"
msgstr "שינוי שם ארגומנט"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Use Default Args"
msgstr "טעינת בררת המחדל"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Validate"
msgstr "תווים תקפים:"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "RPC Call Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Subtract %s"
msgstr "תווים תקפים:"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Multiply %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Divide %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Mod %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "ShiftLeft %s"
msgstr "קביעת %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "ShiftRight %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitAnd %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitOr %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitXor %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Set Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Type Cache"
msgstr "סוג"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Assign Op"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Get %s"
msgstr "קבלת %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name."
msgstr "שם מאפיין האינדקס שגוי."
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Base object is not a Node!"
msgstr "עצם הבסיס איננו מפרק!"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Path does not lead Node!"
msgstr "הנתיב לא מוביל מפרק!"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Invalid index property name '%s' in node %s."
msgstr "שם מאפיין אינדקס לא חוקי '%s' במפרק %s."
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
msgid "Emit %s"
msgstr "קביעת %s"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Compose Array"
msgstr "שינוי גודל המערך"
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
msgid "Operator"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid argument of type: "
msgstr ": ארגומנט שגוי מסוג: "
#: modules/visual_script/visual_script_nodes.cpp
msgid ": Invalid arguments: "
msgstr ": ארגומנטים שגויים: "
#: modules/visual_script/visual_script_nodes.cpp
msgid "a if cond, else b"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Var Name"
msgstr "שם"
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableGet not found in script: "
msgstr "לא נמצא VariableGet בסקריפט: "
#: modules/visual_script/visual_script_nodes.cpp
msgid "VariableSet not found in script: "
msgstr "לא נמצא VariableSet בסקריפט: "
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Preload"
msgstr "רענון"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Index"
msgstr "הזחה אוטומטית"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Set Index"
msgstr "הזחה אוטומטית"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Global Constant"
msgstr "קבוע"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Class Constant"
msgstr "קבוע"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Basic Constant"
msgstr "קבוע"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Math Constant"
msgstr "קבוע"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Engine Singleton"
msgstr "סינגלטון GDNative מאופשר"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Scene Node"
msgstr "מפרק TimeSeek"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Scene Tree"
msgstr "עריכת עץ הסצנות"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Self"
msgstr "עצמי"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "CustomNode"
msgstr "גזירת מפרקים"
#: modules/visual_script/visual_script_nodes.cpp
msgid "Custom node has no _step() method, can't process graph."
msgstr "למפרק המותאם אין שיטת _step(), אין אפשרות לעבד תרשים."
#: modules/visual_script/visual_script_nodes.cpp
msgid ""
"Invalid return value from _step(), must be integer (seq out), or string "
"(error)."
msgstr ""
"ערך מוחזר לא חוקי מ-_step(), חייב להיות מספר שלם (seq out) או מחרוזת (שגיאה)."
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "SubCall"
msgstr "קריאות"
#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
msgid "Title"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Construct %s"
msgstr "קבועים"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Constructor"
msgstr "קבועים"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Get Local Var"
msgstr "מצב מרחב מקומי (%s)"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Set Local Var"
msgstr "מצב מרחב מקומי (%s)"
#: modules/visual_script/visual_script_nodes.cpp
#, fuzzy
msgid "Action %s"
msgstr "כל הבחירה"
#: modules/visual_script/visual_script_nodes.cpp
msgid "Deconstruct %s"
msgstr ""
#: modules/visual_script/visual_script_nodes.cpp
msgid "Elem Cache"
msgstr ""
#: modules/visual_script/visual_script_property_selector.cpp
msgid "Search VisualScript"
msgstr "חיפוש VisualScript"
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Yield"
msgstr ""
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "Wait"
msgstr ""
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Next Frame"
msgstr "מצב הזזה (W)"
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "Next Physics Frame"
msgstr "שקופית פיזיקלית %"
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "%s sec(s)"
msgstr ""
#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
#, fuzzy
msgid "Wait Time"
msgstr "זמן"
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitSignal"
msgstr "אות"
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitNodeSignal"
msgstr "אות"
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
msgid "WaitInstanceSignal"
msgstr "עותק"
#: modules/webrtc/webrtc_data_channel.cpp
#, fuzzy
msgid "Write Mode"
msgstr "ייצוא מיזם"
#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
msgstr ""
#: modules/websocket/websocket_client.cpp
msgid "Trusted SSL Certificate"
msgstr ""
#: modules/websocket/websocket_server.cpp
msgid "Bind IP"
msgstr ""
#: modules/websocket/websocket_server.cpp
msgid "Private Key"
msgstr ""
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
msgid "SSL Certificate"
msgstr ""
#: modules/websocket/websocket_server.cpp
msgid "CA Chain"
msgstr ""
#: modules/websocket/websocket_server.cpp
#, fuzzy
msgid "Handshake Timeout"
msgstr "עבר הזמן."
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Session Mode"
msgstr "מצב גולמי"
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Required Features"
msgstr "תכונות מרכזיות:"
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Optional Features"
msgstr "תכונות מרכזיות:"
#: modules/webxr/webxr_interface.cpp
msgid "Requested Reference Space Types"
msgstr ""
#: modules/webxr/webxr_interface.cpp
msgid "Reference Space Type"
msgstr ""
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Visibility State"
msgstr "הצגה/הסתרה"
#: modules/webxr/webxr_interface.cpp
#, fuzzy
msgid "Bounds Geometry"
msgstr "ניסיון חוזר"
#: platform/android/export/export.cpp
msgid "Android SDK Path"
msgstr ""
#: platform/android/export/export.cpp
#, fuzzy
msgid "Debug Keystore"
msgstr "ניפוי שגיאות"
#: platform/android/export/export.cpp
msgid "Debug Keystore User"
msgstr ""
#: platform/android/export/export.cpp
msgid "Debug Keystore Pass"
msgstr ""
#: platform/android/export/export.cpp
msgid "Force System User"
msgstr ""
#: platform/android/export/export.cpp
msgid "Shutdown ADB On Exit"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Package name is missing."
msgstr "שם החבילה חסר."
#: platform/android/export/export_plugin.cpp
msgid "Package segments must be of non-zero length."
msgstr "מקטעי החבילה חייבים להיות באורך שאינו אפס."
#: platform/android/export/export_plugin.cpp
msgid "The character '%s' is not allowed in Android application package names."
msgstr "התו '%s' אינו מותר בשמות חבילת יישום אנדרואיד."
#: platform/android/export/export_plugin.cpp
msgid "A digit cannot be the first character in a package segment."
msgstr "ספרה אינה יכולה להיות התו הראשון במקטע חבילה."
#: platform/android/export/export_plugin.cpp
msgid "The character '%s' cannot be the first character in a package segment."
msgstr "התו '%s' אינו יכול להיות התו הראשון במקטע חבילה."
#: platform/android/export/export_plugin.cpp
msgid "The package must have at least one '.' separator."
msgstr "החבילה חייבת לכלול לפחות מפריד '.' אחד."
#: platform/android/export/export_plugin.cpp
msgid "Use Custom Build"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Export Format"
msgstr "ייצוא מיזם"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Keystore"
msgstr "ניפוי שגיאות"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Debug User"
msgstr "ניפוי שגיאות"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
msgid "Debug Password"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Release User"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Release Password"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "One Click Deploy"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Clear Previous Install"
msgstr "בדיקת המופע הקודם"
#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
msgid "Code"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Min SDK"
msgstr "מבט קדמי"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Target SDK"
msgstr "נתיב המשאב"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Package"
msgstr "אורז"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Unique Name"
msgstr "שם המפרק:"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signed"
msgstr "אות"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Classify As Game"
msgstr "שם מחלקה:"
#: platform/android/export/export_plugin.cpp
msgid "Retain Data On Uninstall"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exclude From Recents"
msgstr "מחיקת שורה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Graphics"
msgstr "היסט רשת:"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "OpenGL Debug"
msgstr "פתיחה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "XR Features"
msgstr "תכונות מרכזיות:"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "XR Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Hand Tracking"
msgstr "אורז"
#: platform/android/export/export_plugin.cpp
msgid "Hand Tracking Frequency"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Passthrough"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Immersive Mode"
msgstr "ייצוא מיזם"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Small"
msgstr "תמיכה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Normal"
msgstr "תמיכה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Large"
msgstr "תמיכה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Support Xlarge"
msgstr "תמיכה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "User Data Backup"
msgstr "ממשק משתמש"
#: platform/android/export/export_plugin.cpp
msgid "Allow"
msgstr ""
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Command Line"
msgstr "קהילה"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
#, fuzzy
msgid "Extra Args"
msgstr "פרמטרי קריאה נוספים:"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "APK Expansion"
msgstr "גרסה נוכחית:"
#: platform/android/export/export_plugin.cpp
msgid "Salt"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Public Key"
msgstr "שכפול מפתח(ות)"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Permissions"
msgstr "גרסה נוכחית:"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Custom Permissions"
msgstr "הרצת סצנה בהתאמה אישית"
#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "נא לבחור התקן מהרשימה"
#: platform/android/export/export_plugin.cpp
msgid "Running on %s"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting APK..."
msgstr "ייצוא"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Uninstalling..."
msgstr "הסרה"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Installing to device, please wait..."
msgstr ""
"הקבצים נסרקים,\n"
"נא להמתין…"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not install to device: %s"
msgstr "לא ניתן להפעיל תהליך משנה!"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Running on device..."
msgstr "מופעל סקריפט מותאם אישית…"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not execute on device."
msgstr "לא ניתן ליצור תיקייה."
#: platform/android/export/export_plugin.cpp
msgid "Unable to find the 'apksigner' tool."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"Android build template not installed in the project. Install it from the "
"Project menu."
msgstr "תבנית בנייה לאנדרואיד לא מותקנת בפרוייקט. ההתקנה היא מתפריט המיזם."
#: platform/android/export/export_plugin.cpp
msgid ""
"Either Debug Keystore, Debug User AND Debug Password settings must be "
"configured OR none of them."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
msgstr "מפתח לניפוי שגיאות לא נקבע בהגדרות העורך ולא בהגדרות הייצוא."
#: platform/android/export/export_plugin.cpp
msgid ""
"Either Release Keystore, Release User AND Release Password settings must be "
"configured OR none of them."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Release keystore incorrectly configured in the export preset."
msgstr "מפתח גירסת שיחרור נקבע באופן שגוי בהגדרות הייצוא."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "A valid Android SDK path is required in Editor Settings."
msgstr ""
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Invalid Android SDK path in Editor Settings."
msgstr ""
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
#: platform/android/export/export_plugin.cpp
msgid "Missing 'platform-tools' directory!"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK platform-tools' adb command."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Please check in the Android SDK directory specified in Editor Settings."
msgstr ""
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
#: platform/android/export/export_plugin.cpp
msgid "Missing 'build-tools' directory!"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Unable to find Android SDK build-tools' apksigner command."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Invalid public key for APK expansion."
msgstr "מפתח ציבורי לא חוקי להרחבת APK."
#: platform/android/export/export_plugin.cpp
msgid "Invalid package name:"
msgstr "שם חבילה לא חוקי:"
#: platform/android/export/export_plugin.cpp
msgid ""
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
"project setting (changed in Godot 3.2.2).\n"
"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n"
"Note that the singleton was also renamed from \"GodotPayments\" to "
"\"GodotGooglePlayBilling\"."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "\"Use Custom Build\" must be enabled to use the plugins."
msgstr "חובה לאפשר ״שימוש בבניה מותאמת אישית״ כדי להשתמש בתוספים."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
"or \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק כאשר \"מצב Xr\" הוא \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
msgstr "\"Hand Tracking\" תקף רק כאשר \"מצב Xr\" הוא \"Oculus Mobile VR\"."
#: platform/android/export/export_plugin.cpp
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
"enabled."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"'apksigner' could not be found.\n"
"Please check the command is available in the Android SDK build-tools "
"directory.\n"
"The resulting %s is unsigned."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Signing debug %s..."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Signing release %s..."
msgstr ""
"הקבצים נסרקים,\n"
"נא להמתין…"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not find keystore, unable to export."
msgstr "לא ניתן לפתוח תבנית לייצוא:"
#: platform/android/export/export_plugin.cpp
msgid "'apksigner' returned with error #%d"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Verifying %s..."
msgstr "הגדרות"
#: platform/android/export/export_plugin.cpp
msgid "'apksigner' verification of %s failed."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Exporting for Android"
msgstr "ייצוא"
#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "APK Expansion not compatible with Android App Bundle."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Invalid filename! Android APK requires the *.apk extension."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Unsupported export format!\n"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"Trying to build from a custom built template, but no version info for it "
"exists. Please reinstall from the 'Project' menu."
msgstr ""
"מנסה לבנות מתבנית מותאמת אישית, אך לא קיים מידע על גירסת הבניה. נא להתקין "
"מחדש מתפריט 'Project'."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Android build version mismatch:\n"
" Template installed: %s\n"
" Godot Version: %s\n"
"Please reinstall Android build template from 'Project' menu."
msgstr ""
"חוסר התאמה בגירסת אנדרואיד:\n"
" תבנית הותקנה: %s\n"
" גרסת גודו: %s\n"
"נא להתקין מחדש את תבנית בניית אנדרואיד מתפריט 'Project'."
#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to overwrite res://android/build/res/*.xml files with project name"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Could not export project files to gradle project\n"
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not write expansion package file!"
msgstr "לא ניתן לכתוב קובץ:"
#: platform/android/export/export_plugin.cpp
msgid "Building Android Project (gradle)"
msgstr "בניית מיזם אנדרואיד (gradle)"
#: platform/android/export/export_plugin.cpp
msgid ""
"Building of Android project failed, check output for the error.\n"
"Alternatively visit docs.godotengine.org for Android build documentation."
msgstr ""
"בניית מיזם אנדרואיד נכשלה, ניתן לבדוק את הפלט לאיתור השגיאה.\n"
"לחלופין, קיים ב- docs.godotengine.org תיעוד לבניית אנדרואיד."
#: platform/android/export/export_plugin.cpp
msgid "Moving output"
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid ""
"Unable to copy and rename export file, check gradle project directory for "
"outputs."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Package not found: %s"
msgstr "הנפשה לא נמצאה: '%s'"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Creating APK..."
msgstr "יצירת קווי מתאר..."
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid ""
"Could not find template APK to export:\n"
"%s"
msgstr "לא ניתן לפתוח תבנית לייצוא:"
#: platform/android/export/export_plugin.cpp
msgid ""
"Missing libraries in the export template for the selected architectures: "
"%s.\n"
"Please build a template with all required libraries, or uncheck the missing "
"architectures in the export preset."
msgstr ""
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Adding files..."
msgstr "איתור…"
#: platform/android/export/export_plugin.cpp
#, fuzzy
msgid "Could not export project files"
msgstr "לא ניתן לכתוב קובץ:"
#: platform/android/export/export_plugin.cpp
msgid "Aligning APK..."
msgstr ""
#: platform/android/export/export_plugin.cpp
msgid "Could not unzip temporary unaligned APK."
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Identifier is missing."
msgstr "מזהה חסר."
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "The character '%s' is not allowed in Identifier."
msgstr "התו '%s' אינו מותר במזהה."
#: platform/iphone/export/export.cpp
msgid "App Store Team ID"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Debug"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Debug"
msgstr ""
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Export Method Debug"
msgstr "מצב הייצוא?"
#: platform/iphone/export/export.cpp
msgid "Provisioning Profile UUID Release"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Code Sign Identity Release"
msgstr ""
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Export Method Release"
msgstr "מצב הייצוא?"
#: platform/iphone/export/export.cpp
msgid "Targeted Device Family"
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Info"
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Identifier"
msgstr "מזהה לא חוקי:"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Signature"
msgstr "אות"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Short Version"
msgstr "גרסה:"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Copyright"
msgstr "ימין"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Capabilities"
msgstr "מאפיינים"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Access Wi-Fi"
msgstr "הצלחה!"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Push Notifications"
msgstr "הדבקת הנפשה"
#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "User Data"
msgstr "ממשק משתמש"
#: platform/iphone/export/export.cpp
msgid "Accessible From Files App"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Accessible From Itunes Sharing"
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
msgid "Privacy"
msgstr ""
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Camera Usage Description"
msgstr "תיאור"
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Microphone Usage Description"
msgstr "תיאורי מאפיינים"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Photolibrary Usage Description"
msgstr "תיאורי מאפיינים"
#: platform/iphone/export/export.cpp
msgid "iPhone 120 X 120"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "iPhone 180 X 180"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "iPad 76 X 76"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "iPad 152 X 152"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "iPad 167 X 167"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "App Store 1024 X 1024"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Spotlight 40 X 40"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Spotlight 80 X 80"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Storyboard"
msgstr ""
#: platform/iphone/export/export.cpp
msgid "Use Launch Screen Storyboard"
msgstr ""
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Image Scale Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom Image @2x"
msgstr "גזירת מפרקים"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom Image @3x"
msgstr "גזירת מפרקים"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Use Custom BG Color"
msgstr "גזירת מפרקים"
#: platform/iphone/export/export.cpp
#, fuzzy
msgid "Custom BG Color"
msgstr "גזירת מפרקים"
#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr "לא צוין App Store Team ID - לא ניתן להגדיר את המיזם."
#: platform/iphone/export/export.cpp
msgid "Invalid Identifier:"
msgstr "מזהה לא חוקי:"
#: platform/javascript/export/export.cpp
msgid "Stop HTTP Server"
msgstr "עצירת שרת HTTP"
#: platform/javascript/export/export.cpp
msgid "Run in Browser"
msgstr "הפעלה בדפדפן"
#: platform/javascript/export/export.cpp
msgid "Run exported HTML in the system's default browser."
msgstr "הפעלת ה־HTML המיוצא בדפדפן בררת המחדל של המערכת."
#: platform/javascript/export/export.cpp
msgid "Could not open template for export:"
msgstr "לא ניתן לפתוח תבנית לייצוא:"
#: platform/javascript/export/export.cpp
msgid "Invalid export template:"
msgstr "תבנית יצוא שגויה:"
#: platform/javascript/export/export.cpp
msgid "Could not write file:"
msgstr "לא ניתן לכתוב קובץ:"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read file:"
msgstr "לא ניתן לכתוב קובץ:"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Variant"
msgstr "מונים:"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Export Type"
msgstr "ייצוא"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "VRAM Texture Compression"
msgstr "גרסה נוכחית:"
#: platform/javascript/export/export.cpp
msgid "For Desktop"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "For Mobile"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Html"
msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Export Icon"
msgstr "להרחיב הכול"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Custom Html Shell"
msgstr "גזירת מפרקים"
#: platform/javascript/export/export.cpp
msgid "Head Include"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Canvas Resize Policy"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Focus Canvas On Start"
msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Experimental Virtual Keyboard"
msgstr "סנן אותות"
#: platform/javascript/export/export.cpp
msgid "Progressive Web App"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Offline Page"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Icon 144 X 144"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Icon 180 X 180"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Icon 512 X 512"
msgstr ""
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not read HTML shell:"
msgstr "לא ניתן לקרוא מעטפת HTML מותאמת:"
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Could not create HTTP server directory:"
msgstr "לא ניתן ליצור תיקייה."
#: platform/javascript/export/export.cpp
#, fuzzy
msgid "Error starting HTTP server:"
msgstr "שגיאה בשמירת הסצנה."
#: platform/javascript/export/export.cpp
msgid "Web"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "HTTP Host"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "HTTP Port"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "Use SSL"
msgstr ""
#: platform/javascript/export/export.cpp
msgid "SSL Key"
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Can't get filesystem access."
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Failed to get Info.plist hash."
msgstr ""
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid Info.plist, no exe name."
msgstr "שם שגוי."
#: platform/osx/export/codesign.cpp
msgid "Invalid Info.plist, no bundle id."
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Invalid Info.plist, can't load."
msgstr ""
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to create \"%s\" subfolder."
msgstr "לא ניתן ליצור תיקייה."
#: platform/osx/export/codesign.cpp
msgid "Failed to extract thin binary."
msgstr ""
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid binary format."
msgstr "נתיב בסיס לא חוקי."
#: platform/osx/export/codesign.cpp
msgid "Already signed!"
msgstr ""
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to process nested resources."
msgstr "טעינת המשאב נכשלה."
#: platform/osx/export/codesign.cpp
msgid "Failed to create _CodeSignature subfolder."
msgstr ""
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Failed to get CodeResources hash."
msgstr "טעינת המשאב נכשלה."
#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp
#, fuzzy
msgid "Invalid entitlements file."
msgstr "סיומת לא חוקית."
#: platform/osx/export/codesign.cpp
#, fuzzy
msgid "Invalid executable file."
msgstr "סיומת לא חוקית."
#: platform/osx/export/codesign.cpp
msgid "Can't resize signature load command."
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Failed to create fat binary."
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Unknown bundle type."
msgstr ""
#: platform/osx/export/codesign.cpp
msgid "Unknown object type."
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "App Category"
msgstr "קטגוריה:"
#: platform/osx/export/export.cpp
msgid "High Res"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Location Usage Description"
msgstr "תיאור"
#: platform/osx/export/export.cpp
msgid "Address Book Usage Description"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Calendar Usage Description"
msgstr "תיאור"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Photos Library Usage Description"
msgstr "תיאורי מאפיינים"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Desktop Folder Usage Description"
msgstr "תיאורי מתודות"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Documents Folder Usage Description"
msgstr "תיאורי מתודות"
#: platform/osx/export/export.cpp
msgid "Downloads Folder Usage Description"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Network Volumes Usage Description"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Removable Volumes Usage Description"
msgstr ""
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Codesign"
msgstr "מפרק"
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Identity"
msgstr "הזחה משמאל"
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Timestamp"
msgstr "זמן"
#: platform/osx/export/export.cpp
msgid "Hardened Runtime"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Replace Existing Signature"
msgstr "להחליף הכול"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Entitlements"
msgstr "תוכן:"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Custom File"
msgstr "גזירת מפרקים"
#: platform/osx/export/export.cpp
msgid "Allow JIT Code Execution"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Allow Unsigned Executable Memory"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Allow Dyld Environment Variables"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Disable Library Validation"
msgstr "כפתור אמצעי"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Audio Input"
msgstr "הוספת קלט"
#: platform/osx/export/export.cpp
msgid "Address Book"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Calendars"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Photos Library"
msgstr "ייצוא ספריה"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Apple Events"
msgstr "הוספת אירוע"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Debugging"
msgstr "ניפוי שגיאות"
#: platform/osx/export/export.cpp
msgid "App Sandbox"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Network Server"
msgstr "מאפיין רשת"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Network Client"
msgstr "מאפיין רשת"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Device Usb"
msgstr "התקן"
#: platform/osx/export/export.cpp
msgid "Device Bluetooth"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Downloads"
msgstr "הורדה"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Pictures"
msgstr "מאפייני פריט."
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Music"
msgstr "קובץ"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Files Movies"
msgstr "מאפייני פריט."
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Custom Options"
msgstr "אפשרויות אפיק"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Notarization"
msgstr "עריכת מצולע"
#: platform/osx/export/export.cpp
msgid "Apple ID Name"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Apple ID Password"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Apple Team ID"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Note: The notarization process generally takes less than an hour. When the "
"process is completed, you'll receive an email."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"You can check progress manually by opening a Terminal and running the "
"following command:"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Run the following command to staple the notarization ticket to the exported "
"application (optional):"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "No identity found."
msgstr "לא נמצא!"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Creating app bundle"
msgstr "יצירת תמונה ממוזערת"
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Could not find template app to export:"
msgstr "לא ניתן לפתוח תבנית לייצוא:"
#: platform/osx/export/export.cpp
msgid ""
"Relative symlinks are not supported on this OS, the exported project might "
"be broken!"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Requested template binary '%s' not found. It might be missing from your "
"template archive."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Making PKG"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Ad-hoc signed applications require the 'Disable Library Validation' "
"entitlement to load dynamic libraries."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Code signing bundle"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Making DMG"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Code signing DMG"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Making ZIP"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Notarization requires the app to be archived first, select the DMG or ZIP "
"export format instead."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Sending archive for notarization"
msgstr ""
#: platform/osx/export/export.cpp
#, fuzzy
msgid "Invalid bundle identifier:"
msgstr "מזהה לא חוקי:"
#: platform/osx/export/export.cpp
msgid ""
"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code "
"signing is limited to ad-hoc signature only."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Warning: Xcode command line tools are not installed, using built-in "
"\"codesign\". Code signing is limited to ad-hoc signature only."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Notarization with an ad-hoc signature is not supported."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Code signing is required for notarization."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Hardened runtime is required for notarization."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Timestamp runtime is required for notarization."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID name not specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid "Notarization: Apple ID password not specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Warning: Notarization is disabled. The exported project will be blocked by "
"Gatekeeper if it's downloaded from an unknown source."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Code signing is disabled. The exported project will not run on Macs with "
"enabled Gatekeeper and Apple Silicon powered Macs."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Hardened Runtime is not compatible with ad-hoc signature, and will be "
"disabled!"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Timestamping is not compatible with ad-hoc signature, and will be disabled!"
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Warning: Notarization is not supported from this OS. The exported project "
"will be blocked by Gatekeeper if it's downloaded from an unknown source."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Microphone access is enabled, but usage description is not "
"specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Camera access is enabled, but usage description is not specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Location information access is enabled, but usage description is "
"not specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Address book access is enabled, but usage description is not "
"specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Calendar access is enabled, but usage description is not specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid ""
"Privacy: Photo library access is enabled, but usage description is not "
"specified."
msgstr ""
#: platform/osx/export/export.cpp
msgid "macOS"
msgstr ""
#: platform/osx/export/export.cpp
msgid "Force Builtin Codesign"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Architecture"
msgstr "הוספת ערך ארכיטקטורה"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Display Name"
msgstr "הצג הכל"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Short Name"
msgstr "שינוי שם קלט"
#: platform/uwp/export/export.cpp
msgid "Publisher"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Publisher Display Name"
msgstr "שם תצוגה של מפרסם החבילה לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Product Guid"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Publisher Guid"
msgstr "נגינת סצנה בהתאמה אישית"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Signing"
msgstr "אות"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Certificate"
msgstr "קודקודים"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Algorithm"
msgstr "ניפוי שגיאות"
#: platform/uwp/export/export.cpp
msgid "Major"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Minor"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Build"
msgstr "מצב שינוי קנה מידה (R)"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Revision"
msgstr "גרסה נוכחית:"
#: platform/uwp/export/export.cpp
msgid "Landscape"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Portrait"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Landscape Flipped"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Portrait Flipped"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Store Logo"
msgstr "מצב שינוי קנה מידה (R)"
#: platform/uwp/export/export.cpp
msgid "Square 44 X 44 Logo"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Square 71 X 71 Logo"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Square 150 X 150 Logo"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Square 310 X 310 Logo"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Wide 310 X 150 Logo"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Splash Screen"
msgstr "קריאות"
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Tiles"
msgstr "קובץ"
#: platform/uwp/export/export.cpp
msgid "Show Name On Square 150 X 150"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Show Name On Wide 310 X 150"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Show Name On Square 310 X 310"
msgstr ""
#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
msgstr "שם קצר של חבילה לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "שם יחודי של חבילה לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid package publisher display name."
msgstr "שם תצוגה של מפרסם החבילה לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID מוצר לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid publisher GUID."
msgstr "GUID מפרסם לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid background color."
msgstr "צבע רקע לא חוקי."
#: platform/uwp/export/export.cpp
msgid "Invalid Store Logo image dimensions (should be 50x50)."
msgstr "מידות תמונת לוגו חנות לא חוקיות (צריכות להיות 50x50)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
msgstr "מידות תמונת לוגו מרובעות 44x44 לא חוקיות (צריכות להיות 44x44)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
msgstr "מידות תמונת לוגו מרובעות 71x71 לא חוקיות (צריכות להיות 71x71)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
msgstr ""
"מידות תמונת לוגו מרובעות בגודל 150x150 לא חוקיות (צריכות להיות 150x150)."
#: platform/uwp/export/export.cpp
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
msgstr ""
"מידות תמונת לוגו מרובעות בגודל 310x310 אינן חוקיות (צריכות להיות 310x310)."
#: platform/uwp/export/export.cpp
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
msgstr "מידות תמונת לוגו רחבה 310x150 לא חוקיות (צריכות להיות 310x150)."
#: platform/uwp/export/export.cpp
msgid "Invalid splash screen image dimensions (should be 620x300)."
msgstr "מידות תמונת פתיח לא חוקיות (צריכות להיות 620x300)."
#: platform/uwp/export/export.cpp
msgid "UWP"
msgstr ""
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
#, fuzzy
msgid "Signtool"
msgstr "אות"
#: platform/uwp/export/export.cpp
msgid "Debug Certificate"
msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Debug Algorithm"
msgstr "ניפוי שגיאות"
#: platform/windows/export/export.cpp
msgid "Identity Type"
msgstr ""
#: platform/windows/export/export.cpp
msgid "Timestamp Server URL"
msgstr ""
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Digest Algorithm"
msgstr "ניפוי שגיאות"
#: platform/windows/export/export.cpp
#, fuzzy
msgid "File Version"
msgstr "גרסה:"
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Product Version"
msgstr "GUID מוצר לא חוקי."
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Company Name"
msgstr "שם המפרק:"
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Product Name"
msgstr "קבוצות"
#: platform/windows/export/export.cpp
#, fuzzy
msgid "File Description"
msgstr "תיאור"
#: platform/windows/export/export.cpp
msgid "Trademarks"
msgstr ""
#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
msgstr ""
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid icon path:"
msgstr "נתיב לא חוקי."
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid file version:"
msgstr "סיומת לא חוקית."
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Invalid product version:"
msgstr "GUID מוצר לא חוקי."
#: platform/windows/export/export.cpp
#, fuzzy
msgid "Windows"
msgstr "חלון חדש"
#: platform/windows/export/export.cpp
msgid "Rcedit"
msgstr ""
#: platform/windows/export/export.cpp
msgid "Osslsigncode"
msgstr ""
#: platform/windows/export/export.cpp
msgid "Wine"
msgstr ""
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
#: scene/resources/texture.cpp
#, fuzzy
msgid "Frames"
msgstr "שקופית %"
#: scene/2d/animated_sprite.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite to display frames."
msgstr ""
"יש ליצור או להגדיר משאב SpriteFrames במאפיין \"Frames\" כדי ש- "
"AnimatedSprite יציג תמוניות."
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Frame"
msgstr "שקופית %"
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Speed Scale"
msgstr "קנה מידה:"
#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
#: scene/audio/audio_stream_player.cpp
#, fuzzy
msgid "Playing"
msgstr "הרצה"
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Centered"
msgstr "הזחה משמאל"
#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Offset"
msgstr "היסט רשת:"
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip H"
msgstr ""
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
msgid "Flip V"
msgstr ""
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Monitoring"
msgstr "צג"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Monitorable"
msgstr "צג"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Physics Overrides"
msgstr "דריסה"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Space Override"
msgstr "דריסה"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Point"
msgstr "מחיקת נקודה"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Distance Scale"
msgstr "עותק"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Gravity Vec"
msgstr "תצוגה מקדימה:"
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Gravity"
msgstr ""
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Linear Damp"
msgstr "ליניארי"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
msgid "Angular Damp"
msgstr ""
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Audio Bus"
msgstr "הוספת אפיק שמע"
#: scene/2d/area_2d.cpp scene/3d/area.cpp
#, fuzzy
msgid "Override"
msgstr "דריסה"
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
msgid "Volume dB"
2019-12-04 08:08:11 +00:00
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#, fuzzy
msgid "Pitch Scale"
msgstr "קנה מידה:"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/animation/animation_player.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Autoplay"
msgstr "הפעלת/ביטול הפעלה אוטומטית"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp
msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
#: scene/3d/visual_instance.cpp scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "בחירת מרחק:"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Attenuation"
msgstr "הנפשה"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
#, fuzzy
msgid "Bus"
msgstr "הוספת אפיק"
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
msgid "Area Mask"
msgstr ""
#: scene/2d/back_buffer_copy.cpp
#, fuzzy
msgid "Copy Mode"
msgstr "העתקת מפרקים"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Anchor Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Rotating"
msgstr "צעד סיבוב:"
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
#, fuzzy
msgid "Current"
msgstr "נוכחי:"
#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom"
msgstr "התקרבות"
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Custom Viewport"
msgstr "מבט תחתי"
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
#, fuzzy
msgid "Process Mode"
msgstr "ייצוא מיזם"
#: scene/2d/camera_2d.cpp
msgid "Limit"
msgstr ""
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Left"
msgstr "שמאל"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Right"
msgstr "ימין"
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Bottom"
msgstr "מבט תחתי"
#: scene/2d/camera_2d.cpp
msgid "Smoothed"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Draw Margin"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Drag Margin H Enabled"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Drag Margin V Enabled"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Smoothing"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "H"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "V"
msgstr ""
#: scene/2d/camera_2d.cpp
msgid "Drag Margin"
msgstr ""
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Screen"
msgstr "קריאות"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Limits"
msgstr "קריאות"
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Draw Drag Margin"
msgstr "פרמטרי קריאה נוספים:"
#: scene/2d/canvas_item.cpp scene/animation/animation_blend_space_2d.cpp
#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Blend Mode"
msgstr "מפרק Blend2"
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Light Mode"
msgstr "מבט ימני"
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Particles Animation"
msgstr "קודקודים"
#: scene/2d/canvas_item.cpp
msgid "Particles Anim H Frames"
msgstr ""
#: scene/2d/canvas_item.cpp
msgid "Particles Anim V Frames"
msgstr ""
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Particles Anim Loop"
msgstr "קודקודים"
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Visibility"
msgstr "הצגה/הסתרה"
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
#, fuzzy
msgid "Visible"
msgstr "הצגה/הסתרה"
#: scene/2d/canvas_item.cpp scene/3d/sprite_3d.cpp
#: scene/resources/style_box.cpp
msgid "Modulate"
msgstr ""
#: scene/2d/canvas_item.cpp
#, fuzzy
msgid "Self Modulate"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/canvas_item.cpp
msgid "Show Behind Parent"
msgstr ""
#: scene/2d/canvas_item.cpp
msgid "Show On Top"
msgstr ""
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Light Mask"
msgstr "ימין"
#: scene/2d/canvas_item.cpp
msgid "Use Parent Material"
msgstr ""
#: scene/2d/canvas_item.cpp
msgid "Toplevel"
msgstr ""
#: scene/2d/canvas_modulate.cpp
msgid ""
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
"scenes). The first created one will work, while the rest will be ignored."
msgstr ""
"מותר רק CanvasModulate גלוי אחד לכל סצנה (או סט מופעי סצינות). הראשון שנוצר "
"יעבוד, ואילו השאר לא."
#: scene/2d/collision_object_2d.cpp
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
"define its shape."
msgstr ""
"למפרק זה אין צורה ולכן הוא לא יכול להתנגש או לקיים אינטראקציה עם אובייקטים "
"אחרים.\n"
"הוספת CollisionShape2D או CollisionPolygon2D כילד תגדיר את צורתו."
#: scene/2d/collision_object_2d.cpp
msgid "Pickable"
msgstr ""
#: scene/2d/collision_polygon_2d.cpp
msgid ""
"CollisionPolygon2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"CollisionPolygon2D משמש רק להספקת צורת התנגשות למפרק היורש "
"מ-CollisionObject2D. השימוש בו הוא רק כילד של Area2D, StaticBody2D, "
"RigidBody2D, KinematicBody2D וכו'."
#: scene/2d/collision_polygon_2d.cpp
msgid "An empty CollisionPolygon2D has no effect on collision."
msgstr "ל־CollisionPolygon2D ריק אין השפעה על התנגשות."
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
msgstr ""
#: scene/2d/collision_polygon_2d.cpp
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
#: scene/gui/texture_button.cpp
#, fuzzy
msgid "Disabled"
msgstr "מושבת"
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid "One Way Collision"
msgstr "יצירת מצולע"
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
#, fuzzy
msgid "One Way Collision Margin"
msgstr "יצירת מצולע"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"CollisionShape2D only serves to provide a collision shape to a "
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
msgstr ""
"CollisionShape2D משמש רק להספקת צורת התנגשות למפרק היורש "
"מ-CollisionObject2D. השימוש בו הוא רק כילד של Area2D, StaticBody2D, "
"RigidBody2D, KinematicBody2D וכו'."
#: scene/2d/collision_shape_2d.cpp
msgid ""
"A shape must be provided for CollisionShape2D to function. Please create a "
"shape resource for it!"
msgstr "יש לספק צורה כדי ש-CollisionShape2D יתפקד. יש ליצור משאב צורה עבורו!"
#: scene/2d/collision_shape_2d.cpp
msgid ""
"Polygon-based shapes are not meant be used nor edited directly through the "
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
msgstr ""
"צורות מבוססות מצולע אינן מיועדות לשימוש או לעריכה ישירות דרך מפרק "
"CollisionShape2D. במקום זאת יש להשתמש במפרק מסוג CollisionPolygon2D."
#: scene/2d/cpu_particles_2d.cpp
msgid ""
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
"הנפשת CPUParticles2D מחייבת שימוש ב-CanvasItemMaterial עם \"הנפשת חלקיקים\" "
"מאופשרת."
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Emitting"
msgstr "הגדרות"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Lifetime"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
#, fuzzy
msgid "One Shot"
msgstr "מפרק חד-פעמי"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Preprocess"
msgstr "גרסה נוכחית:"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Explosiveness"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Randomness"
msgstr "התחלה(ות) מחדש באקראי:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Lifetime Randomness"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Fixed FPS"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Fract Delta"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Drawing"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
#, fuzzy
msgid "Local Coords"
msgstr "מיזם"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Draw Order"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/line_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
#: scene/gui/texture_rect.cpp scene/resources/material.cpp
#: scene/resources/sky.cpp scene/resources/style_box.cpp
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "הסרת תבנית"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Emission Shape"
msgstr "צורות התנגשות גלויים"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Sphere Radius"
msgstr "שינוי רדיוס לצורת כדור"
#: scene/2d/cpu_particles_2d.cpp
msgid "Rect Extents"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Normals"
msgstr "תבנית"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Align Y"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Direction"
msgstr "כיוונים"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Spread"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Initial Velocity"
msgstr "הגדלת אות ראשונה"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity Random"
msgstr "הגדלת אות ראשונה"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Angular Velocity"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity Curve"
msgstr "הגדלת אות ראשונה"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Orbit Velocity"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Linear Accel"
msgstr "ליניארי"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Accel"
msgstr "הצלחה!"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Accel Random"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Accel Curve"
msgstr "עומק"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Radial Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Damping Random"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Damping Curve"
msgstr "עומק"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
#: scene/resources/particles_material.cpp
msgid "Angle"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Angle Random"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Angle Curve"
msgstr "עומק"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Scale Amount"
msgstr "כמות:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
msgid "Scale Amount Random"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#, fuzzy
msgid "Scale Amount Curve"
msgstr "שינוי גודל מהמצביע"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Ramp"
msgstr "בחירת צבע"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
msgid "Color Initial Ramp"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Hue Variation"
msgstr "מונים:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation"
msgstr "מונים:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation Random"
msgstr "מונים:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Variation Curve"
msgstr "מונים:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed Random"
msgstr "קנה מידה:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed Curve"
msgstr "נא לבחור את התיקייה הנוכחית"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Offset Random"
msgstr "היסט רשת:"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Offset Curve"
msgstr "עומק"
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr ""
#: scene/2d/joints_2d.cpp
msgid "Node A must be a PhysicsBody2D"
msgstr ""
#: scene/2d/joints_2d.cpp
msgid "Node B must be a PhysicsBody2D"
msgstr ""
#: scene/2d/joints_2d.cpp
msgid "Joint is not connected to two PhysicsBody2Ds"
msgstr ""
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be different PhysicsBody2Ds"
msgstr ""
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
#, fuzzy
msgid "Node A"
msgstr "מפרק"
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
#, fuzzy
msgid "Node B"
msgstr "מפרק"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/light.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
#: scene/2d/joints_2d.cpp
#, fuzzy
msgid "Disable Collision"
msgstr "כפתור אמצעי"
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Length"
msgstr ""
#: scene/2d/joints_2d.cpp
#, fuzzy
msgid "Initial Offset"
msgstr "הגדלת אות ראשונה"
#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
msgid "Rest Length"
msgstr ""
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
#: scene/2d/light_2d.cpp
msgid ""
"A texture with the shape of the light must be supplied to the \"Texture\" "
"property."
msgstr "יש לספק טקסטורה בצורת האור למאפיין \"טקסטורה\"."
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
#, fuzzy
msgid "Editor Only"
msgstr "עורך"
#: scene/2d/light_2d.cpp
msgid "Texture Scale"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
#: scene/2d/light_2d.cpp
msgid "Z Min"
msgstr ""
#: scene/2d/light_2d.cpp
msgid "Z Max"
msgstr ""
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Layer Min"
msgstr "שינוי גודל מצלמה"
#: scene/2d/light_2d.cpp
msgid "Layer Max"
msgstr ""
#: scene/2d/light_2d.cpp
msgid "Item Cull Mask"
msgstr ""
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
msgid "Shadow"
msgstr ""
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Buffer Size"
msgstr "מבט אחורי"
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Gradient Length"
msgstr "בחירת מחדל"
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Filter Smooth"
msgstr "מאפייני פריט."
#: scene/2d/light_occluder_2d.cpp
#, fuzzy
msgid "Closed"
msgstr "סגירה"
#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Cull Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/light_occluder_2d.cpp
msgid ""
"An occluder polygon must be set (or drawn) for this occluder to take effect."
msgstr ""
#: scene/2d/light_occluder_2d.cpp
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
msgstr ""
#: scene/2d/line_2d.cpp
msgid "Width Curve"
msgstr ""
#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Default Color"
msgstr "בחירת מחדל"
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Fill"
msgstr ""
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
msgid "Gradient"
msgstr ""
#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Texture Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/line_2d.cpp
msgid "Capping"
msgstr ""
#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Joint Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/2d/line_2d.cpp
#, fuzzy
msgid "Begin Cap Mode"
msgstr "מצב גולמי"
#: scene/2d/line_2d.cpp
msgid "End Cap Mode"
msgstr ""
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Border"
msgstr "שינוי שם התיקייה:"
#: scene/2d/line_2d.cpp
msgid "Sharp Limit"
msgstr ""
#: scene/2d/line_2d.cpp
msgid "Round Precision"
msgstr ""
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Antialiased"
msgstr "הגדלת אות ראשונה"
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
msgid "Multimesh"
msgstr ""
#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
msgid "Cell Size"
msgstr ""
#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
#, fuzzy
msgid "Edge Connection Margin"
msgstr "עריכת חיבור:"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Neighbor Dist"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Max Neighbors"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Time Horizon"
msgstr ""
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Max Speed"
msgstr "מהירות (FPS):"
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
#, fuzzy
msgid "Path Max Distance"
msgstr "בחירת מרחק:"
#: scene/2d/navigation_agent_2d.cpp
msgid "The NavigationAgent2D can be used only under a Node2D node."
msgstr ""
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
#, fuzzy
msgid "Estimate Radius"
msgstr "שינוי רדיוס חיצוני של טבעת"
#: scene/2d/navigation_obstacle_2d.cpp
msgid ""
"The NavigationObstacle2D only serves to provide collision avoidance to a "
"Node2D object."
msgstr ""
#: scene/2d/navigation_polygon.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Vertices"
msgstr "קודקודים"
#: scene/2d/navigation_polygon.cpp
#, fuzzy
msgid "Outlines"
msgstr "מסמכים מקוונים"
#: scene/2d/navigation_polygon.cpp
msgid ""
"A NavigationPolygon resource must be set or created for this node to work. "
"Please set a property or draw a polygon."
msgstr ""
"יש להגדיר או ליצור משאב NavigationPolygon כדי שמפרק זה יעבוד. נא לקבוע "
"מאפיין או לצייר מצולע."
#: scene/2d/navigation_polygon.cpp
msgid ""
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
"node. It only provides navigation data."
msgstr ""
"NavigationPolygonInstance חייב להיות ילד או נכד למפרק Navigation2D. הוא מספק "
"רק נתוני ניווט."
#: scene/2d/navigation_polygon.cpp
msgid "Navpoly"
msgstr ""
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
#: scene/main/canvas_layer.cpp
#, fuzzy
msgid "Rotation Degrees"
msgstr "הטיה של %s מעלות."
#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Global Rotation"
msgstr "קבוע"
#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Global Rotation Degrees"
msgstr "הטיה של %s מעלות."
#: scene/2d/node_2d.cpp
#, fuzzy
msgid "Global Scale"
msgstr "משתנה גלובלי"
#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
#, fuzzy
msgid "Global Transform"
msgstr "התמרה"
#: scene/2d/node_2d.cpp
msgid "Z As Relative"
msgstr ""
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
msgid "Scroll"
msgstr ""
#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Base Offset"
msgstr "היסט רשת:"
#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Base Scale"
msgstr "מצב מרחב מקומי (%s)"
#: scene/2d/parallax_background.cpp
msgid "Limit Begin"
msgstr ""
#: scene/2d/parallax_background.cpp
#, fuzzy
msgid "Limit End"
msgstr "בסוף"
#: scene/2d/parallax_background.cpp
msgid "Ignore Camera Zoom"
msgstr ""
#: scene/2d/parallax_layer.cpp
msgid ""
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
msgstr ""
"מפרק ParallaxLayer עובד רק כאשר הוא מוגדר כצאצא של מפרק ParallaxBackground."
#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Motion"
msgstr "כל הבחירה"
#: scene/2d/parallax_layer.cpp
#, fuzzy
msgid "Mirroring"
msgstr "מראה"
#: scene/2d/particles_2d.cpp
#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles2D node instead. You can use the \"Convert to "
"CPUParticles2D\" toolbar option for this purpose."
msgstr ""
"חלקיקים מבוססי GPU אינם נתמכים על-ידי מנהל ווידאו GLES2.\n"
"השתמש בצומת CPUParticles2D במקום. למטרה זו האפשרות \"המר לחלקיקים של CPU\" "
"קיימת."
#: scene/2d/particles_2d.cpp
msgid ""
"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
"transform feedback being implemented on the CPU instead of the GPU.\n"
"Consider using CPUParticles2D instead when targeting macOS.\n"
"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
"purpose."
msgstr ""
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid ""
"A material to process the particles is not assigned, so no behavior is "
"imprinted."
msgstr "לא מוקצה חומר לעיבוד חלקיקים, לכן לא תוטבע התנהגות."
#: scene/2d/particles_2d.cpp
msgid ""
"Particles2D animation requires the usage of a CanvasItemMaterial with "
"\"Particles Animation\" enabled."
msgstr ""
"הנפשת Particles2D מחייבת שימוש ב-CanvasItemMaterial עם \"הנפשת חלקיקים\" "
"מאופשרת."
#: scene/2d/particles_2d.cpp
#, fuzzy
msgid "Visibility Rect"
msgstr "ייצוא מיזם"
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
msgid "Process Material"
msgstr ""
#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
#: scene/resources/texture.cpp
msgid "Curve"
msgstr ""
#: scene/2d/path_2d.cpp
msgid "PathFollow2D only works when set as a child of a Path2D node."
msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מפרק Path2D."
#: scene/2d/path_2d.cpp scene/3d/path.cpp
#, fuzzy
msgid "Unit Offset"
msgstr "היסט רשת:"
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
#, fuzzy
msgid "H Offset"
msgstr "היסט רשת:"
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
#, fuzzy
msgid "V Offset"
msgstr "היסט רשת:"
#: scene/2d/path_2d.cpp scene/3d/path.cpp
msgid "Cubic Interp"
msgstr ""
#: scene/2d/path_2d.cpp
msgid "Lookahead"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp
msgid "Layers"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Constant Linear Velocity"
msgstr "הגדלת אות ראשונה"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Constant Angular Velocity"
msgstr "הגדלת אות ראשונה"
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
#, fuzzy
msgid "Friction"
msgstr "פונקציות"
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
#: scene/resources/physics_material.cpp
msgid "Bounce"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Physics Material Override"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Gravity"
msgstr "תצוגה מקדימה:"
#: scene/2d/physics_body_2d.cpp
msgid ""
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"שינויים בגודל ל-RigidBody2D (במצבי character או rigid) יבוטלו על ידי מנוע "
"הפיזיקה בזמן ריצה.\n"
"במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים."
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Mass"
msgstr ""
#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid "Inertia"
msgstr "קודקודים"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Weight"
msgstr "ימין"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Gravity Scale"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Custom Integrator"
msgstr "גזירת מפרקים"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Continuous CD"
msgstr "מתמשך"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Contacts Reported"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Contact Monitor"
msgstr "בחירת צבע"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Sleeping"
msgstr "הגדרות הצמדה"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Can Sleep"
msgstr "מהירות (FPS):"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Damp"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Angular"
msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid "Applied Forces"
msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid "Torque"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Safe Margin"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Sync To Physics"
msgstr "שקופית פיזיקלית %"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Moving Platform"
msgstr "פלטפורמה"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Apply Velocity On Leave"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Normal"
msgstr "תבנית"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Remainder"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Local Shape"
msgstr "מצב מרחב מקומי (%s)"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider"
msgstr "עריכת מצולע"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Collider ID"
msgstr ""
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider RID"
msgstr "שם שגוי."
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider Shape"
msgstr "עריכת מצולע"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
msgid "Collider Shape Index"
msgstr "עריכת מצולע"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collider Velocity"
msgstr "הגדלת אות ראשונה"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
msgid "Collider Metadata"
msgstr ""
#: scene/2d/polygon_2d.cpp
msgid "Invert"
msgstr ""
#: scene/2d/polygon_2d.cpp
#, fuzzy
msgid "Vertex Colors"
msgstr "קודקודים"
#: scene/2d/polygon_2d.cpp
msgid "Internal Vertex Count"
msgstr ""
#: scene/2d/position_2d.cpp
msgid "Gizmo Extents"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
msgid "Exclude Parent"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
#, fuzzy
msgid "Cast To"
msgstr "יצירת תיקייה"
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
msgid "Collide With"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
msgid "Areas"
msgstr ""
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
msgid "Bodies"
msgstr ""
#: scene/2d/remote_transform_2d.cpp
msgid "Path property must point to a valid Node2D node to work."
msgstr "מאפיין הנתיב חייב להצביע על מפרק Node2D חוקי כדי לעבוד."
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#, fuzzy
msgid "Remote Path"
msgstr "הסרת נקודה בנתיב"
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#, fuzzy
msgid "Use Global Coordinates"
msgstr "הסקריפט הבא"
#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "Rest"
msgstr "להפעיל מחדש כעת"
#: scene/2d/skeleton_2d.cpp
#, fuzzy
msgid "Default Length"
msgstr "בחירת מחדל"
#: scene/2d/skeleton_2d.cpp
msgid "This Bone2D chain should end at a Skeleton2D node."
msgstr "שרשרת Bone2D זו אמורה להסתיים במפרק Skeleton2D."
#: scene/2d/skeleton_2d.cpp
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
msgstr "Bone2D עובד רק עם Skeleton2D או Bone2D אחר כמפרק ההורה."
#: scene/2d/skeleton_2d.cpp
msgid ""
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
msgstr "לעצם זו אין תנוחת REST ראויה. עבור למפרק ה-Skeleton2D והגדר אחד."
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
msgid "Hframes"
msgstr ""
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
msgid "Vframes"
msgstr ""
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Frame Coords"
msgstr "שקופית %"
#: scene/2d/sprite.cpp scene/resources/texture.cpp
#, fuzzy
msgid "Filter Clip"
msgstr "סינון סקריפטים"
#: scene/2d/tile_map.cpp
msgid ""
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
"KinematicBody2D, etc. to give them a shape."
msgstr ""
"TileMap עם שימוש בהורה מאופשר זקוק להורה CollisionObject2D כדי לתת לו צורות. "
"אנא השתמש בו כצאצא של Area2D, StaticBody2D, RigidBody2D, KinematicBody2D "
"וכו' כדי לתת להם צורה."
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Tile Set"
msgstr "TileSet..."
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Quadrant Size"
msgstr "שינוי גודל מצלמה"
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Custom Transform"
msgstr "התמרה"
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Half Offset"
msgstr "הגדלת אות ראשונה"
#: scene/2d/tile_map.cpp
msgid "Tile Origin"
msgstr ""
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Y Sort"
msgstr "מיון"
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Show Collision"
msgstr "עריכת מצולע"
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Compatibility Mode"
msgstr "ייצוא מיזם"
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Centered Textures"
msgstr "תכונות מרכזיות:"
#: scene/2d/tile_map.cpp
msgid "Cell Clip UV"
msgstr ""
#: scene/2d/tile_map.cpp
#, fuzzy
msgid "Use Parent"
msgstr "עריכת מצולע"
#: scene/2d/tile_map.cpp
msgid "Use Kinematic"
msgstr ""
#: scene/2d/touch_screen_button.cpp
msgid "Shape Centered"
msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Shape Visible"
msgstr "הצגה/הסתרה"
#: scene/2d/touch_screen_button.cpp
msgid "Passby Press"
msgstr ""
#: scene/2d/touch_screen_button.cpp
#, fuzzy
msgid "Visibility Mode"
msgstr "ייצוא מיזם"
#: scene/2d/visibility_notifier_2d.cpp
msgid ""
"VisibilityEnabler2D works best when used with the edited scene root directly "
"as parent."
msgstr ""
"VisibilityEnabler2D פועל בצורה הטובה ביותר בשימוש עם המפרק העליון בסצינה "
"שנערכה כהורה."
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
#, fuzzy
msgid "Pause Animations"
msgstr "הדבקת הנפשה"
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
msgid "Freeze Bodies"
msgstr ""
#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Pause Particles"
msgstr "קודקודים"
#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Pause Animated Sprites"
msgstr "הדבקת הנפשה"
#: scene/2d/visibility_notifier_2d.cpp
#, fuzzy
msgid "Process Parent"
msgstr "ייצוא מיזם"
#: scene/2d/visibility_notifier_2d.cpp
msgid "Physics Process Parent"
msgstr ""
#: scene/3d/area.cpp
msgid "Reverb Bus"
msgstr ""
#: scene/3d/area.cpp
#, fuzzy
msgid "Uniformity"
msgstr "משתנה השתנה"
#: scene/3d/arvr_nodes.cpp
msgid "ARVRCamera must have an ARVROrigin node as its parent."
msgstr "ההורה של ARVRCamera חייב להיות מפרק ARVROrigin."
#: scene/3d/arvr_nodes.cpp
msgid "Controller ID"
msgstr ""
#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
msgid "Rumble"
msgstr ""
#: scene/3d/arvr_nodes.cpp
msgid "ARVRController must have an ARVROrigin node as its parent."
msgstr "ההורה של ARVRController חייב להיות מפרק ARVROrigin."
#: scene/3d/arvr_nodes.cpp
msgid ""
"The controller ID must not be 0 or this controller won't be bound to an "
"actual controller."
msgstr "מזהה הבקר אינו יכול להיות 0 או שבקר זה לא יהיה מחובר לבקר האמיתי."
#: scene/3d/arvr_nodes.cpp
#, fuzzy
msgid "Anchor ID"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/3d/arvr_nodes.cpp
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
msgstr "ההורה של ARVRAnchor חייב להיות מפרק ARVROrigin."
#: scene/3d/arvr_nodes.cpp
msgid ""
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
"anchor."
msgstr "מזהה העוגן אינו יכול להיות 0 או שעוגן זה לא יהיה מחובר לעוגן האמיתי."
#: scene/3d/arvr_nodes.cpp
msgid "ARVROrigin requires an ARVRCamera child node."
msgstr "ARVROrigin דורש צאצא מסוג ARVRCamera."
#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
#, fuzzy
msgid "World Scale"
msgstr "קנה מידה:"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Attenuation Model"
msgstr "מפרק הנפשה"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Unit dB"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
msgid "Unit Size"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
msgid "Max dB"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
msgid "Out Of Range Mode"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
msgid "Emission Angle"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Degrees"
msgstr "הטיה של %s מעלות."
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Filter Attenuation dB"
msgstr "הנפשה"
#: scene/3d/audio_stream_player_3d.cpp
msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Cutoff Hz"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "dB"
msgstr "B"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Doppler"
msgstr "שינוי"
#: scene/3d/audio_stream_player_3d.cpp
#, fuzzy
msgid "Tracking"
msgstr "אורז"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
msgid "Bounds"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Cell Space Transform"
msgstr "התמרה"
#: scene/3d/baked_lightmap.cpp
msgid "Cell Subdiv"
msgstr ""
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp
msgid "Interior"
msgstr ""
#: scene/3d/baked_lightmap.cpp
msgid "Octree"
msgstr ""
#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Preparing geometry (%d/%d)"
msgstr "ניתוח גיאומטרי..."
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Preparing environment"
msgstr "צפייה בסביבה"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Generating capture"
msgstr "נוצרות מפות תאורה"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Saving lightmaps"
msgstr "נוצרות מפות תאורה"
#: scene/3d/baked_lightmap.cpp
msgid "Done"
msgstr "בוצע"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
#: scene/resources/rectangle_shape_2d.cpp
#, fuzzy
msgid "Extents"
msgstr "תוכן:"
#: scene/3d/baked_lightmap.cpp
msgid "Tweaks"
msgstr ""
#: scene/3d/baked_lightmap.cpp
msgid "Bounces"
msgstr ""
#: scene/3d/baked_lightmap.cpp
msgid "Bounce Indirect Energy"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Use Denoiser"
msgstr "מסננים..."
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
msgid "Use HDR"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Use Color"
msgstr "בחירת צבע"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Default Texels Per Unit"
msgstr "בחירת מחדל"
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
msgid "Atlas"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Generate"
msgstr "כללי"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Max Size"
msgstr "מבט קדמי"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Sky"
msgstr "גזירת מפרקים"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Sky Rotation Degrees"
msgstr "הטיה של %s מעלות."
#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
#, fuzzy
msgid "Custom Color"
msgstr "גזירת מפרקים"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Custom Energy"
msgstr "העברת אפקט אפיק"
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Min Light"
msgstr "הזחה מימין"
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
#, fuzzy
msgid "Propagation"
msgstr "עריכת מצולע"
#: scene/3d/baked_lightmap.cpp
msgid "Image Path"
msgstr ""
#: scene/3d/baked_lightmap.cpp
#, fuzzy
msgid "Light Data"
msgstr "ימין"
#: scene/3d/bone_attachment.cpp
#, fuzzy
msgid "Bone Name"
msgstr "שם המפרק:"
#: scene/3d/camera.cpp
msgid "Keep Aspect"
msgstr ""
#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
msgid "Cull Mask"
msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
msgid "Doppler Tracking"
msgstr "רצועת מאפיין"
#: scene/3d/camera.cpp
#, fuzzy
msgid "Projection"
msgstr "מיזם"
#: scene/3d/camera.cpp
msgid "FOV"
msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
msgid "Frustum Offset"
msgstr "היסט רשת:"
#: scene/3d/camera.cpp
#, fuzzy
msgid "Near"
msgstr "הקרוב ביותר"
#: scene/3d/camera.cpp
msgid "Far"
msgstr ""
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
#: scene/gui/control.cpp scene/resources/shape.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Margin"
msgstr ""
#: scene/3d/camera.cpp
#, fuzzy
msgid "Clip To"
msgstr "קליפ מעל"
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
msgid "Ray Pickable"
msgstr ""
#: scene/3d/collision_object.cpp
#, fuzzy
msgid "Capture On Drag"
msgstr "לכידה"
#: scene/3d/collision_object.cpp
msgid ""
"This node has no shape, so it can't collide or interact with other objects.\n"
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
"its shape."
msgstr ""
"למפרק זה אין צורה ולכן הוא לא יכול להתנגש או לקיים אינטראקציה עם אובייקטים "
"אחרים.\n"
"כדאי להוסיף CollisionShape2D או CollisionPolygon2D כצאצא כדי להגדיר צורה."
#: scene/3d/collision_polygon.cpp
msgid ""
"CollisionPolygon only serves to provide a collision shape to a "
"CollisionObject derived node. Please only use it as a child of Area, "
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
msgstr ""
"CollisionPolygon2D משמש רק להספקת צורת התנגשות למפרק היורש "
"מ-CollisionObject2D. השימוש בו הוא רק כצאצא של Area2D, StaticBody2D, "
"RigidBody2D, KinematicBody2D וכו'."
#: scene/3d/collision_polygon.cpp
msgid "An empty CollisionPolygon has no effect on collision."
msgstr "ל־CollisionPolygon ריק אין כל השפעה על התנגשות."
#: scene/3d/collision_shape.cpp
msgid ""
"CollisionShape only serves to provide a collision shape to a CollisionObject "
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
"KinematicBody, etc. to give them a shape."
msgstr ""
"CollisionShape משמש רק להספקת צורת התנגשות למפרק היורש מ-CollisionObject2D. "
"השימוש בו הוא רק כצאצא של Area, StaticBody, RigidBody, KinematicBody וכו'."
#: scene/3d/collision_shape.cpp
msgid ""
"A shape must be provided for CollisionShape to function. Please create a "
"shape resource for it."
msgstr "יש לספק צורה כדי ש-CollisionShape יתפקד. יש ליצור משאב צורה עבורו."
#: scene/3d/collision_shape.cpp
msgid ""
"Plane shapes don't work well and will be removed in future versions. Please "
"don't use them."
msgstr ""
"צורות מישוריות אינן פועלות היטב ויוסרו בגירסאות עתידיות. נא לא להשתמש בהן."
#: scene/3d/collision_shape.cpp
msgid ""
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
msgstr "ConcavePolygonShape לא תומך ב- RigidBody במצב שאינו סטטי."
#: scene/3d/cpu_particles.cpp
msgid "Nothing is visible because no mesh has been assigned."
msgstr "שום דבר לא נראה כי לא הוקצאה רשת."
#: scene/3d/cpu_particles.cpp
msgid ""
"CPUParticles animation requires the usage of a SpatialMaterial whose "
"Billboard Mode is set to \"Particle Billboard\"."
msgstr ""
"אנימציה של CPUParticles מחייבת שימוש ב-SpatialMaterial אשר מצב Billboard שלו "
"מוגדר ל-\"Particle Billboard\"."
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Box Extents"
msgstr "שינוי הרחבות של צורת תיבה"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Inner Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Height"
msgstr "הטיית מצולע"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Ring Axis"
msgstr "אזהרות"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Rotate Y"
msgstr "הטיית מצולע"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Disable Z"
msgstr "מושבת"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
msgstr ""
#: scene/3d/cull_instance.cpp servers/visual_server.cpp
msgid "Portals"
msgstr ""
#: scene/3d/cull_instance.cpp
#, fuzzy
msgid "Portal Mode"
msgstr "ייצוא מיזם"
#: scene/3d/cull_instance.cpp
msgid "Include In Bound"
msgstr ""
#: scene/3d/cull_instance.cpp
msgid "Allow Merging"
msgstr ""
#: scene/3d/cull_instance.cpp
#, fuzzy
msgid "Autoplace Priority"
msgstr "ייצוא מיזם"
#: scene/3d/gi_probe.cpp
msgid "To Cell Xform"
msgstr ""
#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Dynamic Data"
msgstr "ספריה דינאמית"
#: scene/3d/gi_probe.cpp
#, fuzzy
msgid "Dynamic Range"
msgstr "ספריה דינאמית"
#: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr "הדפסת רשתות"
#: scene/3d/gi_probe.cpp
msgid "Finishing Plot"
msgstr "מסיים הדפסה"
#: scene/3d/gi_probe.cpp
msgid ""
"GIProbes are not supported by the GLES2 video driver.\n"
"Use a BakedLightmap instead."
msgstr ""
"מנהל הווידאו GLES2 אינו תומך ב- GIProbes.\n"
"השתמש ב-BakedLightmap במקום."
#: scene/3d/gi_probe.cpp
msgid ""
"The GIProbe Compress property has been deprecated due to known bugs and no "
"longer has any effect.\n"
"To remove this warning, disable the GIProbe's Compress property."
msgstr ""
#: scene/3d/gi_probe.cpp
msgid "Subdiv"
msgstr ""
#: scene/3d/light.cpp
#, fuzzy
msgid "Indirect Energy"
msgstr "הזחה מימין"
#: scene/3d/light.cpp
#, fuzzy
msgid "Negative"
msgstr "GDNative"
#: scene/3d/light.cpp
#, fuzzy
msgid "Specular"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/3d/light.cpp
#, fuzzy
msgid "Bake Mode"
msgstr "מצב גולמי"
#: scene/3d/light.cpp
#, fuzzy
msgid "Contact"
msgstr "בחירת צבע"
#: scene/3d/light.cpp
#, fuzzy
msgid "Reverse Cull Face"
msgstr "איפוס עצמת שמע האפיק"
#: scene/3d/light.cpp servers/visual_server.cpp
#, fuzzy
msgid "Directional Shadow"
msgstr "כיוונים"
#: scene/3d/light.cpp
#, fuzzy
msgid "Split 1"
msgstr "פיצול נתיב"
#: scene/3d/light.cpp
#, fuzzy
msgid "Split 2"
msgstr "פיצול נתיב"
#: scene/3d/light.cpp
#, fuzzy
msgid "Split 3"
msgstr "פיצול נתיב"
#: scene/3d/light.cpp
#, fuzzy
msgid "Blend Splits"
msgstr "זמני מיזוג:"
#: scene/3d/light.cpp
#, fuzzy
msgid "Bias Split Scale"
msgstr "מצב מרחב מקומי (%s)"
#: scene/3d/light.cpp
#, fuzzy
msgid "Depth Range"
msgstr "עומק"
#: scene/3d/light.cpp
msgid "Omni"
msgstr ""
#: scene/3d/light.cpp
#, fuzzy
msgid "Shadow Mode"
msgstr "שינוי מצב"
#: scene/3d/light.cpp
#, fuzzy
msgid "Shadow Detail"
msgstr "טעינת בררת המחדל"
#: scene/3d/light.cpp
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
msgstr "SpotLight עם זווית רחבה מ-90 מעלות אינו יכול להטיל צללים."
#: scene/3d/light.cpp
msgid "Spot"
msgstr ""
#: scene/3d/light.cpp
#, fuzzy
msgid "Angle Attenuation"
msgstr "הנפשה"
#: scene/3d/mesh_instance.cpp
msgid "Software Skinning"
msgstr ""
#: scene/3d/mesh_instance.cpp
#, fuzzy
msgid "Transform Normals"
msgstr "התמרה"
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
msgstr "חוקר"
#: scene/3d/navigation.cpp
#, fuzzy
msgid "Cell Height"
msgstr "בבדיקה"
#: scene/3d/navigation_agent.cpp
msgid "Agent Height Offset"
msgstr ""
#: scene/3d/navigation_agent.cpp
msgid "Ignore Y"
msgstr ""
#: scene/3d/navigation_agent.cpp
msgid "The NavigationAgent can be used only under a spatial node."
msgstr ""
#: scene/3d/navigation_mesh_instance.cpp
msgid ""
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
"It only provides navigation data."
msgstr ""
"NavigationMeshInstance חייב להיות ילד או נכד למפרק Navigation. הוא מספק רק "
"נתוני ניווט."
#: scene/3d/navigation_mesh_instance.cpp
msgid "Navmesh"
msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
"spatial object."
msgstr ""
#: scene/3d/occluder.cpp
msgid "No shape is set."
msgstr ""
#: scene/3d/occluder.cpp
msgid "Only uniform scales are supported."
msgstr ""
#: scene/3d/particles.cpp
#, fuzzy
msgid ""
"GPU-based particles are not supported by the GLES2 video driver.\n"
"Use the CPUParticles node instead. You can use the \"Convert to "
"CPUParticles\" toolbar option for this purpose."
msgstr ""
"חלקיקים מבוססי GPU אינם נתמכים על-ידי מנהל ווידאו GLES2.\n"
"השתמש בצומת CPUParticles במקום. למטרה זו האפשרות \"המר לחלקיקים של CPU\" "
"קיימת."
#: scene/3d/particles.cpp
msgid ""
"On macOS, Particles rendering is much slower than CPUParticles due to "
"transform feedback being implemented on the CPU instead of the GPU.\n"
"Consider using CPUParticles instead when targeting macOS.\n"
"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
msgstr ""
#: scene/3d/particles.cpp
msgid ""
"Nothing is visible because meshes have not been assigned to draw passes."
msgstr "שום דבר אינו גלוי כי רשתות לא הוקצו למעברי ההדפסה."
#: scene/3d/particles.cpp
msgid ""
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
"Mode is set to \"Particle Billboard\"."
msgstr ""
"אנימציה של חלקיקים מחייבת שימוש ב-SpatialMaterial אשר מצב Billboard שלו "
"מוגדר ל-\"Particle Billboard\"."
#: scene/3d/particles.cpp
#, fuzzy
msgid "Visibility AABB"
msgstr "הצגה/הסתרה"
#: scene/3d/particles.cpp
#, fuzzy
msgid "Draw Passes"
msgstr "קריאות"
#: scene/3d/particles.cpp
#, fuzzy
msgid "Passes"
msgstr "קריאות"
#: scene/3d/path.cpp
msgid "PathFollow only works when set as a child of a Path node."
msgstr "PathFollow עובד רק כאשר הוא מוגדר כצאצא של מפרק Path."
#: scene/3d/path.cpp
msgid ""
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
"parent Path's Curve resource."
msgstr ""
"ROTATION_ORIENTED של PathFollow דורש הפעלה של \"Up Vector\" במשאב העקומה של "
"Path בהורה שלו."
#: scene/3d/path.cpp
#, fuzzy
msgid "Rotation Mode"
msgstr "מצב גולמי"
#: scene/3d/physics_body.cpp
msgid ""
"Size changes to RigidBody (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"שינויים בגודל ל-RigidBody (במצבי character או rigid) יבוטלו על ידי מנוע "
"הפיזיקה בזמן ריצה.\n"
"במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים."
#: scene/3d/physics_body.cpp
msgid "Axis Lock"
msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear X"
msgstr "ליניארי"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Y"
msgstr "ליניארי"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Linear Z"
msgstr "ליניארי"
#: scene/3d/physics_body.cpp
msgid "Angular X"
msgstr ""
#: scene/3d/physics_body.cpp
msgid "Angular Y"
msgstr ""
#: scene/3d/physics_body.cpp
msgid "Angular Z"
msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion X"
msgstr "כל הבחירה"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion Y"
msgstr "כל הבחירה"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Motion Z"
msgstr "כל הבחירה"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Move Lock X"
msgstr "הזזת מפרק"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Move Lock Y"
msgstr "הזזת מפרק"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Move Lock Z"
msgstr "הזזת מפרק"
#: scene/3d/physics_body.cpp
#, fuzzy
msgid "Body Offset"
msgstr "היסט רשת:"
#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be PhysicsBodies"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Node A must be a PhysicsBody"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Node B must be a PhysicsBody"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Joint is not connected to any PhysicsBodies"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Node A and Node B must be different PhysicsBodies"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Solver"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Exclude Nodes"
msgstr "מחיקת שורה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Params"
msgstr "משתנה השתנה"
#: scene/3d/physics_joint.cpp
msgid "Impulse Clamp"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper"
msgstr "אותיות גדולות"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower"
msgstr "אותיות קטנות"
#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Relaxation"
msgstr "מונים:"
#: scene/3d/physics_joint.cpp
msgid "Motor"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Target Velocity"
msgstr "הגדלת אות ראשונה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Max Impulse"
msgstr "מהירות (FPS):"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Distance"
msgstr "בחירת מרחק:"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower Distance"
msgstr "בחירת מרחק:"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Restitution"
msgstr "תיאור"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motion"
msgstr "הגדלת אות ראשונה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Ortho"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Angle"
msgstr "אותיות גדולות"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Lower Angle"
msgstr "אותיות קטנות"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Angular Motion"
msgstr "הנפשה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Angular Ortho"
msgstr "שגיאת זווית מקסימלית:"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Swing Span"
msgstr "שומר סצנה"
#: scene/3d/physics_joint.cpp
msgid "Twist Span"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit X"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor X"
msgstr "הגדלת אות ראשונה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Force Limit"
msgstr "קריאות"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring X"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
msgid "Equilibrium Point"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Erp"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Motor X"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Spring X"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit Y"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor Y"
msgstr "הגדלת אות ראשונה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring Y"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
msgid "Angular Limit Y"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Motor Y"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Spring Y"
msgstr ""
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Limit Z"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Motor Z"
msgstr "הגדלת אות ראשונה"
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Linear Spring Z"
msgstr "ליניארי"
#: scene/3d/physics_joint.cpp
msgid "Angular Limit Z"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Motor Z"
msgstr ""
#: scene/3d/physics_joint.cpp
msgid "Angular Spring Z"
msgstr ""
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
msgstr ""
#: scene/3d/portal.cpp
msgid "A Room should not be a child or grandchild of a Portal."
msgstr ""
#: scene/3d/portal.cpp
msgid "A RoomGroup should not be a child or grandchild of a Portal."
msgstr ""
#: scene/3d/portal.cpp
#, fuzzy
msgid "Portal Active"
msgstr "מעבר אחורה"
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
msgid "Two Way"
msgstr ""
#: scene/3d/portal.cpp
#, fuzzy
msgid "Linked Room"
msgstr "עריכת שורש בזמן ריצה:"
#: scene/3d/portal.cpp
#, fuzzy
msgid "Use Default Margin"
msgstr "בחירת מחדל"
#: scene/3d/proximity_group.cpp
#, fuzzy
msgid "Group Name"
msgstr "קבוצות"
#: scene/3d/proximity_group.cpp
msgid "Dispatch Mode"
msgstr ""
#: scene/3d/proximity_group.cpp
#, fuzzy
msgid "Grid Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: scene/3d/ray_cast.cpp
#, fuzzy
msgid "Debug Shape"
msgstr "ניפוי שגיאות"
#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
msgid "Thickness"
msgstr ""
#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Update Mode"
msgstr "עדכון"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Origin Offset"
msgstr "היסט רשת:"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Box Projection"
msgstr "מיזם"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Enable Shadows"
msgstr "הפעלת הצמדה"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Color"
msgstr "בחירת צבע"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Energy"
msgstr "הזחה מימין"
#: scene/3d/reflection_probe.cpp
#, fuzzy
msgid "Ambient Contrib"
msgstr "הזחה מימין"
#: scene/3d/remote_transform.cpp
msgid ""
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
"derived node to work."
msgstr ""
"המאפיין \"Remote Path\" חייב להפנות למפרק חוקי מסוג Spatial או יורש ממנו כדי "
"לעבוד."
#: scene/3d/room.cpp
msgid "A Room cannot have another Room as a child or grandchild."
msgstr ""
#: scene/3d/room.cpp
msgid "The RoomManager should not be placed inside a Room."
msgstr ""
#: scene/3d/room.cpp
msgid "A RoomGroup should not be placed inside a Room."
msgstr ""
#: scene/3d/room.cpp
msgid ""
"Room convex hull contains a large number of planes.\n"
"Consider simplifying the room bound in order to increase performance."
msgstr ""
#: scene/3d/room.cpp
msgid "Use Default Simplify"
msgstr ""
#: scene/3d/room.cpp scene/3d/room_manager.cpp
msgid "Room Simplify"
msgstr ""
#: scene/3d/room.cpp
msgid "Bound"
msgstr ""
#: scene/3d/room_group.cpp
#, fuzzy
msgid "Roomgroup Priority"
msgstr "ייצוא מיזם"
#: scene/3d/room_group.cpp
msgid "The RoomManager should not be placed inside a RoomGroup."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "The RoomList has not been assigned."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
msgstr ""
#: scene/3d/room_manager.cpp
msgid ""
"Portal Depth Limit is set to Zero.\n"
"Only the Room that the Camera is in will render."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "There should only be one RoomManager in the SceneTree."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "Main"
msgstr ""
#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Active"
msgstr "כל הבחירה"
#: scene/3d/room_manager.cpp
msgid "Roomlist"
msgstr ""
#: scene/3d/room_manager.cpp servers/visual_server.cpp
#, fuzzy
msgid "PVS"
msgstr "FPS"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "PVS Mode"
msgstr "מצב ניגון:"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "PVS Filename"
msgstr "קובץ ZIP"
#: scene/3d/room_manager.cpp servers/visual_server.cpp
msgid "Gameplay"
msgstr ""
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Gameplay Monitor"
msgstr "צג"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Use Secondary PVS"
msgstr "מצב מרחב מקומי (%s)"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Merge Meshes"
msgstr "סינון רשתות"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Show Margins"
msgstr "הצגה בחלון הקבצים"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Debug Sprawl"
msgstr "ניפוי שגיאות"
#: scene/3d/room_manager.cpp
msgid "Overlap Warning Threshold"
msgstr ""
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Preview Camera"
msgstr "תצוגה מקדימה"
#: scene/3d/room_manager.cpp
msgid "Portal Depth Limit"
msgstr ""
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Default Portal Margin"
msgstr "בחירת מחדל"
#: scene/3d/room_manager.cpp
#, fuzzy
msgid "Roaming Expansion Margin"
msgstr "להרחיב הכול"
#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "RoomList contains no Rooms, aborting."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "Misnamed nodes detected, check output log for details. Aborting."
msgstr ""
#: scene/3d/room_manager.cpp
msgid "Portal link room not found, check output log for details."
msgstr ""
#: scene/3d/room_manager.cpp
msgid ""
"Portal autolink failed, check output log for details.\n"
"Check the portal is facing outwards from the source room."
msgstr ""
#: scene/3d/room_manager.cpp
msgid ""
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
"Check output log for details."
msgstr ""
#: scene/3d/room_manager.cpp
msgid ""
"Error calculating room bounds.\n"
"Ensure all rooms contain geometry or manual bounds."
msgstr ""
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Physics Enabled"
msgstr "שקופית פיזיקלית %"
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Parent Collision Ignore"
msgstr "יצירת מצולע"
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Simulation Precision"
msgstr "עץ הנפשה לא חוקי."
#: scene/3d/soft_body.cpp
#, fuzzy
msgid "Total Mass"
msgstr "סה\"כ:"
#: scene/3d/soft_body.cpp
msgid "Linear Stiffness"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Areaangular Stiffness"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Volume Stiffness"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Pressure Coefficient"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Damping Coefficient"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Drag Coefficient"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "Pose Matching Coefficient"
msgstr ""
#: scene/3d/soft_body.cpp
msgid "This body will be ignored until you set a mesh."
msgstr "תהיה התעלמות מגוף זה עד שתקבע רשת."
#: scene/3d/soft_body.cpp
msgid ""
"Size changes to SoftBody will be overridden by the physics engine when "
"running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"שינויים בגודל ל-SoftBody יבוטלו על ידי מנוע הפיזיקה בזמן ריצה.\n"
"במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים."
#: scene/3d/spatial.cpp
msgid "Matrix"
msgstr ""
#: scene/3d/spatial.cpp
msgid "Gizmo"
msgstr ""
#: scene/3d/spatial_velocity_tracker.cpp
#, fuzzy
msgid "Track Physics Step"
msgstr "שקופית פיזיקלית %"
#: scene/3d/spring_arm.cpp
msgid "Spring Length"
msgstr ""
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
msgid "Opacity"
msgstr ""
#: scene/3d/sprite_3d.cpp
msgid "Pixel Size"
msgstr ""
#: scene/3d/sprite_3d.cpp
msgid "Billboard"
msgstr ""
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Transparent"
msgstr "מעברון: "
#: scene/3d/sprite_3d.cpp
#, fuzzy
msgid "Shaded"
msgstr "שינויי חומרים"
#: scene/3d/sprite_3d.cpp
msgid "Double Sided"
msgstr ""
#: scene/3d/sprite_3d.cpp
msgid "Alpha Cut"
msgstr ""
#: scene/3d/sprite_3d.cpp
msgid ""
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
"order for AnimatedSprite3D to display frames."
msgstr ""
"יש ליצור או להגדיר משאב SpriteFrames במאפיין \"Frames\" כדי "
"ש-AnimatedSprite3D יציג תמוניות."
#: scene/3d/vehicle_body.cpp
msgid ""
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
"it as a child of a VehicleBody."
msgstr ""
"VehicleWheel משמש להספקת מערכת גלגלים ל-VehicleBody. יש להשתמש בו כצאצא של "
"VehicleBody."
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Per-Wheel Motion"
msgstr "כפתור גלגלת למטה"
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Engine Force"
msgstr "מסמכים מקוונים"
#: scene/3d/vehicle_body.cpp
msgid "Brake"
msgstr ""
#: scene/3d/vehicle_body.cpp
msgid "Steering"
msgstr ""
#: scene/3d/vehicle_body.cpp
msgid "VehicleBody Motion"
msgstr ""
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Use As Traction"
msgstr "מונים:"
#: scene/3d/vehicle_body.cpp
msgid "Use As Steering"
msgstr ""
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Wheel"
msgstr "גלגלת למעלה."
#: scene/3d/vehicle_body.cpp
msgid "Roll Influence"
msgstr ""
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Friction Slip"
msgstr "פונקציות"
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Suspension"
msgstr "גרסה נוכחית:"
#: scene/3d/vehicle_body.cpp
#, fuzzy
msgid "Max Force"
msgstr "שגיאה!"
#: scene/3d/visibility_notifier.cpp
msgid "AABB"
msgstr ""
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Geometry"
msgstr "ניסיון חוזר"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Material Override"
msgstr "דריסה"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Material Overlay"
msgstr "שינויי חומרים"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Cast Shadow"
msgstr "יצירת תיקייה"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Extra Cull Margin"
msgstr "פרמטרי קריאה נוספים:"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Baked Light"
msgstr "אפיית Lightmaps"
#: scene/3d/visual_instance.cpp
#, fuzzy
msgid "Generate Lightmap"
msgstr "נוצרות מפות תאורה"
#: scene/3d/visual_instance.cpp
msgid "Lightmap Scale"
msgstr ""
#: scene/3d/visual_instance.cpp
msgid "LOD"
msgstr ""
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
#: scene/resources/material.cpp
#, fuzzy
msgid "Min Distance"
msgstr "בחירת מרחק:"
#: scene/3d/visual_instance.cpp
msgid "Min Hysteresis"
msgstr ""
#: scene/3d/visual_instance.cpp
msgid "Max Hysteresis"
msgstr ""
#: scene/3d/world_environment.cpp
msgid ""
"WorldEnvironment requires its \"Environment\" property to contain an "
"Environment to have a visible effect."
msgstr ""
"WorldEnvironment דורש שמאפיין \"Environment\" שלו יכיל סביבה כדי שתהיה השפעה "
"גלויה."
#: scene/3d/world_environment.cpp
msgid ""
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
msgstr "רק WorldEnvironment אחד מותר לכל סצנה (או קבוצה של מופעי סצנות)."
#: scene/3d/world_environment.cpp
msgid ""
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
"this environment's Background Mode to Canvas (for 2D scenes)."
msgstr ""
"ה-WorldEnvironment הזה לא פעיל. הוסף מצלמה (לסצנות תלת ממדיות) או הגדר את "
"מצב הרקע של סביבה זו ל-Canvas (לסצינות דו-ממדיות)."
#: scene/animation/animation_blend_space_1d.cpp
#: scene/animation/animation_blend_space_2d.cpp
msgid "Min Space"
msgstr ""
#: scene/animation/animation_blend_space_1d.cpp
#: scene/animation/animation_blend_space_2d.cpp
msgid "Max Space"
msgstr ""
#: scene/animation/animation_blend_space_1d.cpp
#, fuzzy
msgid "Value Label"
msgstr "ערך"
#: scene/animation/animation_blend_space_2d.cpp
#, fuzzy
msgid "Auto Triangles"
msgstr "החלפת מצב מועדפים"
#: scene/animation/animation_blend_space_2d.cpp
#, fuzzy
msgid "Triangles"
msgstr "החלפת מצב מועדפים"
#: scene/animation/animation_blend_space_2d.cpp
msgid "X Label"
msgstr ""
#: scene/animation/animation_blend_space_2d.cpp
msgid "Y Label"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
msgid "On BlendTree node '%s', animation not found: '%s'"
msgstr "במפרק 'BlendTree '%s, הנפשה לא נמצאה: '%s'"
#: scene/animation/animation_blend_tree.cpp
msgid "Animation not found: '%s'"
msgstr "הנפשה לא נמצאה: '%s'"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Mix Mode"
msgstr "מפרק ערבוב"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Fadein Time"
msgstr "זמן עמעום/ים (X-Fade):"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Fadeout Time"
msgstr "זמן עמעום/ים (X-Fade):"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Auto Restart"
msgstr "התחלה מחדש אוטומטית:"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Autorestart"
msgstr "התחלה מחדש אוטומטית:"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Autorestart Delay"
msgstr "התחלה מחדש אוטומטית:"
#: scene/animation/animation_blend_tree.cpp
msgid "Autorestart Random Delay"
msgstr ""
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
msgid "Input Count"
msgstr "הוספת פורט כניסה"
#: scene/animation/animation_blend_tree.cpp
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Xfade Time"
msgstr "זמן עמעום/ים (X-Fade):"
#: scene/animation/animation_blend_tree.cpp scene/resources/visual_shader.cpp
#, fuzzy
msgid "Graph Offset"
msgstr "היסט רשת:"
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Switch Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Auto Advance"
msgstr "קביעת קידום אוטומטי"
#: scene/animation/animation_node_state_machine.cpp
#, fuzzy
msgid "Advance Condition"
msgstr "הגדרות הצמדה"
#: scene/animation/animation_player.cpp
msgid "Anim Apply Reset"
msgstr ""
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation"
msgstr "קביעת הנפשה"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Assigned Animation"
msgstr "הנפשה הודבקה"
#: scene/animation/animation_player.cpp
msgid "Reset On Save"
msgstr ""
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Length"
msgstr "שנה אורך אנימציה"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Current Animation Position"
msgstr "תקריב הנפשה."
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Playback Options"
msgstr "אפשרויות מחלקה:"
#: scene/animation/animation_player.cpp
#, fuzzy
msgid "Default Blend Time"
msgstr "בחירת מחדל"
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
msgstr ""
#: scene/animation/animation_tree.cpp
msgid "In node '%s', invalid animation: '%s'."
msgstr "בצומת '%s', הנפשה לא חוקית: '%s'."
#: scene/animation/animation_tree.cpp
msgid "Invalid animation: '%s'."
msgstr "הנפשה לא חוקית: '%s'."
#: scene/animation/animation_tree.cpp
msgid "Nothing connected to input '%s' of node '%s'."
msgstr "שום דבר לא מחובר לקלט '%s' של צומת '%s'."
#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Filter Enabled"
msgstr "סנן אותות"
#: scene/animation/animation_tree.cpp
msgid "No root AnimationNode for the graph is set."
msgstr "לא נקבע שורש AnimationNode עבור הגרף."
#: scene/animation/animation_tree.cpp
msgid "Path to an AnimationPlayer node containing animations is not set."
msgstr "לא נקבע נתיב למפרק AnimationPlayer המכיל הנפשות."
#: scene/animation/animation_tree.cpp
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
msgstr "הנתיב שהוגדר ל-AnimationPlayer אינו מוביל למפרק AnimationPlayer."
#: scene/animation/animation_tree.cpp
msgid "The AnimationPlayer root node is not a valid node."
msgstr "מפרק השורש AnimationPlayer אינו צומת חוקי."
#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Tree Root"
msgstr "יצירת מפרק שורש:"
#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Anim Player"
msgstr "הצמדת AnimationPlayer"
#: scene/animation/animation_tree.cpp
msgid "Root Motion"
msgstr ""
#: scene/animation/animation_tree.cpp
#, fuzzy
msgid "Track"
msgstr "הוספת רצועה"
#: scene/animation/animation_tree_player.cpp
msgid "This node has been deprecated. Use AnimationTree instead."
msgstr "מפרק זה הוצא משימוש. יש להשתמש ב-AnimationTree במקום."
#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Playback"
msgstr "הרצה"
#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Master Player"
msgstr "הדבקת משתנים"
#: scene/animation/animation_tree_player.cpp
#, fuzzy
msgid "Base Path"
msgstr "ייצוא מיזם"
#: scene/animation/root_motion_view.cpp
#, fuzzy
msgid "Animation Path"
msgstr "הנפשה"
#: scene/animation/root_motion_view.cpp
msgid "Zero Y"
msgstr ""
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Root Bone"
msgstr "שינוי שם מפרק השורש"
#: scene/animation/skeleton_ik.cpp
msgid "Tip Bone"
msgstr ""
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Interpolation"
msgstr "מצב אינטרפולציה"
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Override Tip Basis"
msgstr "דריסה"
#: scene/animation/skeleton_ik.cpp
msgid "Use Magnet"
msgstr ""
#: scene/animation/skeleton_ik.cpp
msgid "Magnet"
msgstr ""
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Target Node"
msgstr "מפרק TimeScale"
#: scene/animation/skeleton_ik.cpp
#, fuzzy
msgid "Max Iterations"
msgstr "יצירת פונקציה"
#: scene/animation/tween.cpp
msgid "Playback Process Mode"
msgstr ""
#: scene/animation/tween.cpp
#, fuzzy
msgid "Playback Speed"
msgstr "הרצת הסצנה"
#: scene/audio/audio_stream_player.cpp
msgid "Mix Target"
msgstr ""
#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
#, fuzzy
msgid "Ratio"
msgstr "יחס מתיחה:"
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
#: scene/gui/texture_rect.cpp
#, fuzzy
msgid "Stretch Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
msgid "Alignment"
msgstr ""
#: scene/gui/base_button.cpp
msgid "Shortcut In Tooltip"
msgstr ""
#: scene/gui/base_button.cpp
#, fuzzy
msgid "Action Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/base_button.cpp
msgid "Enabled Focus Mode"
msgstr ""
#: scene/gui/base_button.cpp
msgid "Keep Pressed Outside"
msgstr ""
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
#, fuzzy
msgid "Shortcut"
msgstr "מקשי קיצור"
#: scene/gui/base_button.cpp
#, fuzzy
msgid "Group"
msgstr "קבוצות"
#: scene/gui/button.cpp scene/gui/label.cpp
#, fuzzy
msgid "Clip Text"
msgstr "העתקת טקסט"
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
#: scene/gui/spin_box.cpp
msgid "Align"
msgstr ""
#: scene/gui/button.cpp
msgid "Icon Align"
msgstr ""
#: scene/gui/button.cpp
#, fuzzy
msgid "Expand Icon"
msgstr "להרחיב הכול"
#: scene/gui/center_container.cpp
#, fuzzy
msgid "Use Top Left"
msgstr "שמאל"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid ""
"Color: #%s\n"
"LMB: Apply color\n"
"RMB: Remove preset"
msgstr ""
"צבע: #%s\n"
"לחצן עכבר שמאלי: קביעת צבע\n"
"לחצן עכבר ימני: הסרת צבע שמור"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Edit Alpha"
msgstr "עריכת מצולע"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "HSV Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Raw Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Deferred Mode"
msgstr "דחוי"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Presets Enabled"
msgstr "הפעלה"
#: scene/gui/color_picker.cpp
#, fuzzy
msgid "Presets Visible"
msgstr "הצגה/הסתרה"
#: scene/gui/color_picker.cpp
msgid "Pick a color from the editor window."
msgstr "בחירת צבע מחלון העורך."
#: scene/gui/color_picker.cpp
msgid "HSV"
msgstr "HSV"
#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
msgstr "מעבר בין ערכים הקסדצימלים לערכי קוד."
#: scene/gui/color_picker.cpp
msgid "Add current color as a preset."
msgstr "הוספת הצבע הנוכחי לערכת הצבעים."
#: scene/gui/container.cpp
msgid ""
"Container by itself serves no purpose unless a script configures its "
"children placement behavior.\n"
"If you don't intend to add a script, use a plain Control node instead."
msgstr ""
"המיכל בפני עצמו אינו משרת מטרה אלא אם כן סקריפט מגדיר את המיקום של צאצאיו.\n"
"אם אין כוונה להוסיף סקריפט, יש להוסיף במקום זאת מפרק בקרה פשוט."
#: scene/gui/control.cpp
msgid ""
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
msgstr ""
"ה-Hint Tooltip לא יוצג כאשר מסנן העכבר של הבקר נקבע כ-\"Ignore\". כדי לפתור "
"זאת, יש להגדיר את מסנן העכבר ל-\"Stop\" או \"Pass\"."
#: scene/gui/control.cpp
msgid "Anchor"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
msgid "Grow Direction"
msgstr "כיוונים"
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Min Size"
msgstr "מבט קדמי"
#: scene/gui/control.cpp
#, fuzzy
msgid "Pivot Offset"
msgstr "היסט רשת:"
#: scene/gui/control.cpp
#, fuzzy
msgid "Clip Content"
msgstr "קבוע"
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
msgid "Hint"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
msgid "Tooltip"
msgstr "כלים"
#: scene/gui/control.cpp
#, fuzzy
msgid "Focus"
msgstr "מיקוד נתיב"
#: scene/gui/control.cpp
msgid "Neighbour Left"
msgstr ""
#: scene/gui/control.cpp
msgid "Neighbour Top"
msgstr ""
#: scene/gui/control.cpp
msgid "Neighbour Right"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
msgid "Neighbour Bottom"
msgstr "מתחת"
#: scene/gui/control.cpp
msgid "Next"
msgstr "הבא"
#: scene/gui/control.cpp
msgid "Previous"
msgstr "הקודם"
#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
msgid "Default Cursor Shape"
msgstr "טעינת בררת המחדל של פריסת אפיקי השמע."
#: scene/gui/control.cpp
msgid "Pass On Modal Close Click"
msgstr ""
#: scene/gui/control.cpp
msgid "Size Flags"
msgstr ""
#: scene/gui/control.cpp
#, fuzzy
msgid "Stretch Ratio"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/control.cpp
#, fuzzy
msgid "Theme Type Variation"
msgstr "מאפייני ערכת עיצוב"
#: scene/gui/dialogs.cpp
msgid "Window Title"
msgstr ""
#: scene/gui/dialogs.cpp
msgid "Dialog"
msgstr ""
#: scene/gui/dialogs.cpp
msgid "Hide On OK"
msgstr ""
#: scene/gui/dialogs.cpp scene/gui/label.cpp
#, fuzzy
msgid "Autowrap"
msgstr "הפעלת/ביטול הפעלה אוטומטית"
#: scene/gui/dialogs.cpp
msgid "Alert!"
msgstr "אזהרה!"
#: scene/gui/dialogs.cpp
msgid "Please Confirm..."
msgstr "נא לאשר…"
#: scene/gui/file_dialog.cpp
#, fuzzy
msgid "Mode Overrides Title"
msgstr "דריסה"
#: scene/gui/file_dialog.cpp
msgid "Must use a valid extension."
msgstr "יש להשתמש בסיומת תקנית."
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Right Disconnects"
msgstr "ניתוק"
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Scroll Offset"
msgstr "היסט רשת:"
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Snap Distance"
msgstr "בחירת מרחק:"
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Min"
msgstr "התקרבות"
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Max"
msgstr "התקרבות"
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Zoom Step"
msgstr "התרחקות"
#: scene/gui/graph_edit.cpp
msgid "Show Zoom Label"
msgstr ""
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
msgid "Minimap"
msgstr ""
#: scene/gui/graph_edit.cpp
#, fuzzy
msgid "Enable grid minimap."
msgstr "הפעלת הצמדה"
#: scene/gui/graph_node.cpp
#, fuzzy
msgid "Show Close"
msgstr "סגירה"
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
#, fuzzy
msgid "Selected"
msgstr "בחירה"
#: scene/gui/graph_node.cpp
#, fuzzy
msgid "Comment"
msgstr "קהילה"
#: scene/gui/graph_node.cpp
msgid "Overlay"
msgstr ""
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
msgid "Columns"
msgstr ""
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp
#: scene/gui/tree.cpp scene/main/viewport.cpp
#, fuzzy
msgid "Timers"
msgstr "זמן"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
msgid "Incremental Search Max Interval Msec"
msgstr ""
#: scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Allow Reselect"
msgstr "החל איפוס"
#: scene/gui/item_list.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Allow RMB Select"
msgstr "מילוי הבחירה"
#: scene/gui/item_list.cpp
msgid "Max Text Lines"
msgstr ""
#: scene/gui/item_list.cpp
#, fuzzy
msgid "Auto Height"
msgstr "בבדיקה"
#: scene/gui/item_list.cpp
msgid "Max Columns"
msgstr ""
#: scene/gui/item_list.cpp
msgid "Same Column Width"
msgstr ""
#: scene/gui/item_list.cpp
msgid "Fixed Column Width"
msgstr ""
#: scene/gui/item_list.cpp
#, fuzzy
msgid "Icon Scale"
msgstr "צעד סיבוב:"
#: scene/gui/item_list.cpp
#, fuzzy
msgid "Fixed Icon Size"
msgstr "מבט קדמי"
#: scene/gui/label.cpp
msgid "Valign"
msgstr ""
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Visible Characters"
msgstr "תווים תקפים:"
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Percent Visible"
msgstr "הצגה/הסתרה"
#: scene/gui/label.cpp
msgid "Lines Skipped"
msgstr ""
#: scene/gui/label.cpp
msgid "Max Lines Visible"
msgstr ""
#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
msgid "Max Length"
msgstr ""
#: scene/gui/line_edit.cpp
msgid "Secret"
msgstr ""
#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Secret Character"
msgstr "תווים תקפים:"
#: scene/gui/line_edit.cpp
msgid "Expand To Text Length"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Context Menu Enabled"
msgstr "עזרה תלוית הקשר"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Virtual Keyboard Enabled"
msgstr "סנן אותות"
#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Clear Button Enabled"
msgstr "סנן אותות"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Shortcut Keys Enabled"
msgstr "מקשי קיצור"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Middle Mouse Paste Enabled"
msgstr "סנן אותות"
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Selecting Enabled"
msgstr "בחירה בלבד"
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
#: scene/gui/text_edit.cpp
msgid "Deselect On Focus Loss Enabled"
msgstr ""
#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Right Icon"
msgstr "כפתור ימני"
#: scene/gui/line_edit.cpp
#, fuzzy
msgid "Placeholder"
msgstr "טען כשומר מקום"
#: scene/gui/line_edit.cpp
msgid "Alpha"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Caret"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
msgid "Blink"
msgstr ""
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Blink Speed"
msgstr "מהירות (FPS):"
#: scene/gui/link_button.cpp
msgid "Underline"
msgstr ""
#: scene/gui/menu_button.cpp
#, fuzzy
msgid "Switch On Hover"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
msgid "Draw Center"
msgstr ""
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
#, fuzzy
msgid "Region Rect"
msgstr "מצב גולמי"
#: scene/gui/nine_patch_rect.cpp
msgid "Patch Margin"
msgstr ""
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
msgid "Axis Stretch"
msgstr ""
#: scene/gui/nine_patch_rect.cpp
msgid ""
"The Tile and Tile Fit options for Axis Stretch properties are only effective "
"when using the GLES3 rendering backend.\n"
"The GLES2 backend is currently in use, so these modes will act like Stretch "
"instead."
msgstr ""
#: scene/gui/popup.cpp
msgid "Popup"
msgstr ""
#: scene/gui/popup.cpp
msgid "Exclusive"
msgstr ""
#: scene/gui/popup.cpp
msgid ""
"Popups will hide by default unless you call popup() or any of the popup*() "
"functions. Making them visible for editing is fine, but they will hide upon "
"running."
msgstr ""
"חלונות קופצים מוסתרים כברירת מחדל אלא אם תהיה קריאה ל-popup() או לאחת "
"מפונקציות popup*(). החלונות יוצגו בזמן עריכה, אך יוסתרו בזמן ריצה."
#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On Item Selection"
msgstr "מחיקת הבחירה"
#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On Checkable Item Selection"
msgstr "GridMap מחיקת הבחירה"
#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Hide On State Item Selection"
msgstr "מחיקת הבחירה"
#: scene/gui/popup_menu.cpp
msgid "Submenu Popup Delay"
msgstr ""
#: scene/gui/popup_menu.cpp
#, fuzzy
msgid "Allow Search"
msgstr "חיפוש"
#: scene/gui/progress_bar.cpp
#, fuzzy
msgid "Percent"
msgstr "אחרונים:"
#: scene/gui/range.cpp
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
msgstr "אם \"Exp Edit\" מאופשר, \"Min Value\" חייב להיות גדול מ-0."
#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Min Value"
msgstr "(ערך)"
#: scene/gui/range.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Max Value"
msgstr "ערך"
#: scene/gui/range.cpp
msgid "Page"
msgstr ""
#: scene/gui/range.cpp
#, fuzzy
msgid "Exp Edit"
msgstr "עריכה"
#: scene/gui/range.cpp
#, fuzzy
msgid "Rounded"
msgstr "קבוצות"
#: scene/gui/range.cpp
msgid "Allow Greater"
msgstr ""
#: scene/gui/range.cpp
msgid "Allow Lesser"
msgstr ""
#: scene/gui/reference_rect.cpp
#, fuzzy
msgid "Border Color"
msgstr "שינוי שם מפרק"
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
msgid "Border Width"
msgstr ""
#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Relative Index"
msgstr "הזחה אוטומטית"
#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Absolute Index"
msgstr "הזחה אוטומטית"
#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Elapsed Time"
msgstr "זמני מיזוג:"
#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Env"
msgstr "סוף"
#: scene/gui/rich_text_effect.cpp
#, fuzzy
msgid "Character"
msgstr "תווים תקפים:"
#: scene/gui/rich_text_label.cpp
msgid "BBCode"
msgstr ""
#: scene/gui/rich_text_label.cpp
msgid "Meta Underlined"
msgstr ""
#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Tab Size"
msgstr "מבט קדמי"
#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Fit Content Height"
msgstr "בבדיקה"
#: scene/gui/rich_text_label.cpp
msgid "Scroll Active"
msgstr ""
#: scene/gui/rich_text_label.cpp
msgid "Scroll Following"
msgstr ""
#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Selection Enabled"
msgstr "בחירה בלבד"
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
#, fuzzy
msgid "Override Selected Font Color"
msgstr "הגדר את הפרופיל הנבחר:"
#: scene/gui/rich_text_label.cpp
#, fuzzy
msgid "Custom Effects"
msgstr "העברת אפקט אפיק"
#: scene/gui/scroll_bar.cpp
#, fuzzy
msgid "Custom Step"
msgstr "גזירת מפרקים"
#: scene/gui/scroll_container.cpp
msgid ""
"ScrollContainer is intended to work with a single child control.\n"
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
"minimum size manually."
msgstr ""
"ScrollContainer מיועד לעבודה עם בקר צאצא יחיד.\n"
"יש להשתמש במיכל כצאצא (VBox, HBox וכו'), או בבקר ולקבוע את הגודל המינימלי "
"המותאם אישית באופן ידני."
#: scene/gui/scroll_container.cpp
msgid "Follow Focus"
msgstr ""
#: scene/gui/scroll_container.cpp
#, fuzzy
msgid "Horizontal Enabled"
msgstr "סנן אותות"
#: scene/gui/scroll_container.cpp
#, fuzzy
msgid "Vertical Enabled"
msgstr "סנן אותות"
#: scene/gui/scroll_container.cpp
msgid "Default Scroll Deadzone"
msgstr ""
#: scene/gui/slider.cpp
msgid "Scrollable"
msgstr ""
#: scene/gui/slider.cpp
#, fuzzy
msgid "Tick Count"
msgstr "בחירת צבע"
#: scene/gui/slider.cpp
#, fuzzy
msgid "Ticks On Borders"
msgstr "שינוי שם התיקייה:"
#: scene/gui/spin_box.cpp
msgid "Prefix"
msgstr ""
#: scene/gui/spin_box.cpp
msgid "Suffix"
msgstr ""
#: scene/gui/split_container.cpp
#, fuzzy
msgid "Split Offset"
msgstr "היסט רשת:"
#: scene/gui/split_container.cpp scene/gui/tree.cpp
#, fuzzy
msgid "Collapsed"
msgstr "לצמצם הכול"
#: scene/gui/split_container.cpp
#, fuzzy
msgid "Dragger Visibility"
msgstr "הצגה/הסתרה"
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
msgid "Tab Align"
msgstr ""
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
#, fuzzy
msgid "Current Tab"
msgstr "נוכחי:"
#: scene/gui/tab_container.cpp
#, fuzzy
msgid "Tabs Visible"
msgstr "הצגה/הסתרה"
#: scene/gui/tab_container.cpp
msgid "All Tabs In Front"
msgstr ""
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
#, fuzzy
msgid "Drag To Rearrange Enabled"
msgstr "גרור ושחרר לסידור מחדש."
#: scene/gui/tab_container.cpp
msgid "Use Hidden Tabs For Min Size"
msgstr ""
#: scene/gui/tabs.cpp
msgid "Tab Close Display Policy"
msgstr ""
#: scene/gui/tabs.cpp
msgid "Scrolling Enabled"
msgstr ""
#: scene/gui/text_edit.cpp
msgid "Readonly"
msgstr ""
#: scene/gui/text_edit.cpp
msgid "Bookmark Gutter"
msgstr ""
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Breakpoint Gutter"
msgstr "דילוג על נקודות עצירה"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Fold Gutter"
msgstr "יצירת תיקייה"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Hiding Enabled"
msgstr "הפעלה"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Wrap Enabled"
msgstr "הפעלה"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Scroll Vertical"
msgstr "קודקודים"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Scroll Horizontal"
msgstr "יצירת תיקייה"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Draw"
msgstr "קריאות"
#: scene/gui/text_edit.cpp
#, fuzzy
msgid "Block Mode"
msgstr "ביטול נעילת מפרק"
#: scene/gui/text_edit.cpp
msgid "Moving By Right Click"
msgstr ""
#: scene/gui/text_edit.cpp
msgid "Text Edit Idle Detect (sec)"
msgstr ""
#: scene/gui/text_edit.cpp
msgid "Text Edit Undo Stack Max Size"
msgstr ""
#: scene/gui/texture_button.cpp
msgid "Hover"
msgstr ""
#: scene/gui/texture_button.cpp
#, fuzzy
msgid "Focused"
msgstr "מיקוד נתיב"
#: scene/gui/texture_button.cpp
#, fuzzy
msgid "Click Mask"
msgstr "עריכת מצולע"
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Expand"
msgstr "להרחיב הכול"
#: scene/gui/texture_progress.cpp
msgid "Under"
msgstr ""
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Over"
msgstr "לצעוד מעל"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Progress"
msgstr "מאפייני ערכת עיצוב"
#: scene/gui/texture_progress.cpp
msgid "Progress Offset"
msgstr ""
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Mode"
msgstr "מצב ניגון:"
#: scene/gui/texture_progress.cpp
msgid "Tint"
msgstr ""
#: scene/gui/texture_progress.cpp
msgid "Radial Fill"
msgstr ""
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Initial Angle"
msgstr "הגדלת אות ראשונה"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Fill Degrees"
msgstr "הטיה של %s מעלות."
#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Center Offset"
msgstr "הזחה משמאל"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Nine Patch Stretch"
msgstr "מצב אינטרפולציה"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Left"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Top"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Right"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/texture_progress.cpp
#, fuzzy
msgid "Stretch Margin Bottom"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
msgstr ""
#: scene/gui/tree.cpp
msgid "(Other)"
msgstr "(אחר)"
#: scene/gui/tree.cpp
#, fuzzy
msgid "Column Titles Visible"
msgstr "הצגה/הסתרה"
#: scene/gui/tree.cpp
#, fuzzy
msgid "Hide Folding"
msgstr "כפתור אמצעי"
#: scene/gui/tree.cpp
#, fuzzy
msgid "Hide Root"
msgstr "יצירת מפרק שורש:"
#: scene/gui/tree.cpp
msgid "Drop Mode Flags"
msgstr ""
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Audio Track"
msgstr "הוספת רצועה"
#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Paused"
msgstr ""
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Buffering Msec"
msgstr "מבט אחורי"
#: scene/gui/video_player.cpp
#, fuzzy
msgid "Stream Position"
msgstr "מיקום הפנל"
#: scene/gui/viewport_container.cpp
#, fuzzy
msgid "Stretch Shrink"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/main/canvas_layer.cpp
msgid "Follow Viewport"
msgstr ""
#: scene/main/http_request.cpp
#, fuzzy
msgid "Download File"
msgstr "הורדה"
#: scene/main/http_request.cpp
#, fuzzy
msgid "Download Chunk Size"
msgstr "מתבצעת הורדה"
#: scene/main/http_request.cpp
msgid "Body Size Limit"
msgstr ""
#: scene/main/http_request.cpp
msgid "Max Redirects"
msgstr ""
#: scene/main/http_request.cpp
#, fuzzy
msgid "Timeout"
msgstr "עבר הזמן."
#: scene/main/node.cpp
msgid "Name Num Separator"
msgstr ""
#: scene/main/node.cpp
msgid "Name Casing"
msgstr ""
#: scene/main/node.cpp
#, fuzzy
msgid "Editor Description"
msgstr "תיאור"
#: scene/main/node.cpp
#, fuzzy
msgid "Import Path"
msgstr "ייצוא מיזם"
#: scene/main/node.cpp
#, fuzzy
msgid "Pause Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/main/node.cpp
#, fuzzy
msgid "Display Folded"
msgstr "הצג הכל"
#: scene/main/node.cpp
#, fuzzy
msgid "Filename"
msgstr "שינוי שם"
#: scene/main/node.cpp
#, fuzzy
msgid "Owner"
msgstr "בעלים של:"
#: scene/main/node.cpp scene/main/scene_tree.cpp
#, fuzzy
msgid "Multiplayer"
msgstr "קביעה מרובה:"
#: scene/main/node.cpp
#, fuzzy
msgid "Custom Multiplayer"
msgstr "קביעה מרובה:"
#: scene/main/node.cpp
#, fuzzy
msgid "Process Priority"
msgstr "ייצוא מיזם"
#: scene/main/node.cpp
#, fuzzy
msgid "Physics Interpolated"
msgstr "מצב אינטרפולציה"
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
msgstr "שמאל"
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Debug Collisions Hint"
msgstr "עריכת מצולע"
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Debug Navigation Hint"
msgstr "עריכת מצולע"
#: scene/main/scene_tree.cpp
msgid "Use Font Oversampling"
msgstr ""
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Edited Scene Root"
msgstr "שורש סצינה חדש"
#: scene/main/scene_tree.cpp
msgid "Root"
msgstr ""
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Multiplayer Poll"
msgstr "קביעה מרובה:"
#: scene/main/scene_tree.cpp scene/resources/multimesh.cpp
#, fuzzy
msgid "Physics Interpolation"
msgstr "מצב אינטרפולציה"
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
msgid "Shapes"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Shape Color"
msgstr ""
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Contact Color"
msgstr "בחירת צבע"
#: scene/main/scene_tree.cpp
msgid "Geometry Color"
msgstr ""
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Disabled Geometry Color"
msgstr "מושבת"
#: scene/main/scene_tree.cpp
msgid "Max Contacts Displayed"
msgstr ""
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
msgid "Draw 2D Outlines"
msgstr ""
#: scene/main/scene_tree.cpp servers/visual_server.cpp
#, fuzzy
msgid "Reflections"
msgstr "כיוונים"
#: scene/main/scene_tree.cpp
msgid "Atlas Size"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Atlas Subdiv"
msgstr ""
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "MSAA"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Use FXAA"
msgstr ""
#: scene/main/scene_tree.cpp
msgid "Use Debanding"
msgstr ""
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "HDR"
msgstr ""
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
msgid "Use 32 BPC Depth"
msgstr ""
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Default Environment"
msgstr "צפייה בסביבה"
#: scene/main/scene_tree.cpp
msgid ""
"Default Environment as specified in Project Settings (Rendering -> "
"Environment -> Default Environment) could not be loaded."
msgstr ""
"לא היתה אפשרות לטעון את הסביבה שנקבעה כברירת המחדל בהגדרות המיזם (Rendering -"
"> Environment -> Default Environment)."
#: scene/main/scene_tree.cpp
#, fuzzy
msgid "Enable Object Picking"
msgstr "הפעלת שכבות בצל"
#: scene/main/timer.cpp
msgid ""
"Very low timer wait times (< 0.05 seconds) may behave in significantly "
"different ways depending on the rendered or physics frame rate.\n"
"Consider using a script's process loop instead of relying on a Timer for "
"very low wait times."
msgstr ""
#: scene/main/timer.cpp
#, fuzzy
msgid "Autostart"
msgstr "התחלה מחדש אוטומטית:"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Viewport Path"
msgstr "ייצוא מיזם"
#: scene/main/viewport.cpp
msgid ""
"This viewport is not set as render target. If you intend for it to display "
"its contents directly to the screen, make it a child of a Control so it can "
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
"texture to some node for display."
msgstr ""
"חלון תצוגה זה אינו מוגדר כיעד עיבוד. להצגת התוכן ישירות למסך, יש להפוך אותו "
"לצאצא של בקר כדי שיקבל גודל. או להפוך אותו ל-RenderTarget ולשייך את המרקם "
"הפנימי שלו למפרק כלשהו לתצוגה."
#: scene/main/viewport.cpp
#, fuzzy
msgid ""
"The Viewport size must be greater than or equal to 2 pixels on both "
"dimensions to render anything."
msgstr "גודל חלון התצוגה חייב להיות גדול מ-0 על מנת להציג משהו."
#: scene/main/viewport.cpp
msgid "ARVR"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Size Override Stretch"
msgstr "דריסה"
#: scene/main/viewport.cpp
msgid "Own World"
msgstr ""
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
msgid "World"
msgstr ""
#: scene/main/viewport.cpp
msgid "World 2D"
msgstr ""
#: scene/main/viewport.cpp
msgid "Transparent BG"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Handle Input Locally"
msgstr "שינוי ערך נקלט"
#: scene/main/viewport.cpp
msgid "FXAA"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Debanding"
msgstr "קישור"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Disable 3D"
msgstr "מושבת"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Keep 3D Linear"
msgstr "ליניארי"
#: scene/main/viewport.cpp
msgid "Render Direct To Screen"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Debug Draw"
msgstr "ניפוי שגיאות"
#: scene/main/viewport.cpp
msgid "Render Target"
msgstr ""
#: scene/main/viewport.cpp
msgid "V Flip"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Clear Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Enable 2D"
msgstr "הפעלה"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Enable 3D"
msgstr "הפעלה"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Object Picking"
msgstr "הפעלת שכבות בצל"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Disable Input"
msgstr "מושבת"
#: scene/main/viewport.cpp servers/visual_server.cpp
#, fuzzy
msgid "Shadow Atlas"
msgstr "צמצום כל השורות"
#: scene/main/viewport.cpp
msgid "Quad 0"
msgstr ""
#: scene/main/viewport.cpp
msgid "Quad 1"
msgstr ""
#: scene/main/viewport.cpp
msgid "Quad 2"
msgstr ""
#: scene/main/viewport.cpp
msgid "Quad 3"
msgstr ""
#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "התמרה"
#: scene/main/viewport.cpp
#, fuzzy
msgid "Global Canvas Transform"
msgstr "התמרה"
#: scene/main/viewport.cpp
msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
msgid "Swap OK Cancel"
msgstr ""
#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
#: scene/register_scene_types.cpp
#, fuzzy
msgid "Custom"
msgstr "גזירת מפרקים"
#: scene/register_scene_types.cpp
#, fuzzy
msgid "Custom Font"
msgstr "גזירת מפרקים"
#: scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
#, fuzzy
msgid "Mix Rate"
msgstr "מפרק ערבוב"
#: scene/resources/audio_stream_sample.cpp
msgid "Stereo"
msgstr ""
#: scene/resources/concave_polygon_shape_2d.cpp
msgid "Segments"
msgstr ""
#: scene/resources/curve.cpp
#, fuzzy
msgid "Bake Resolution"
msgstr "חצי רזולוציה"
#: scene/resources/curve.cpp
msgid "Bake Interval"
msgstr ""
#: scene/resources/dynamic_font.cpp
msgid "Hinting"
msgstr ""
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Override Oversampling"
msgstr "דריסה"
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Font Path"
msgstr "מיקוד נתיב"
#: scene/resources/dynamic_font.cpp
msgid "Outline Size"
msgstr ""
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Outline Color"
msgstr "פונקציות"
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Use Mipmaps"
msgstr "אותות"
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Extra Spacing"
msgstr "אפשרויות נוספות:"
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Char"
msgstr "תווים תקפים:"
#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
#: scene/resources/world_2d.cpp
#, fuzzy
msgid "Space"
msgstr "קריאות"
#: scene/resources/dynamic_font.cpp
msgid "Font"
msgstr ""
#: scene/resources/dynamic_font.cpp
#, fuzzy
msgid "Font Data"
msgstr "קישור נתוני ‫מפרק"
#: scene/resources/environment.cpp
msgid "Background"
msgstr ""
#: scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Sky"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Custom FOV"
msgstr "גזירת מפרקים"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Orientation"
msgstr "פתיחת התיעוד"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Rotation"
msgstr "צעד סיבוב:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Rotation Degrees"
msgstr "הטיה של %s מעלות."
#: scene/resources/environment.cpp
msgid "Canvas Max Layer"
msgstr ""
#: scene/resources/environment.cpp scene/resources/texture.cpp
msgid "Camera Feed ID"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Ambient Light"
msgstr "הזחה מימין"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sky Contribution"
msgstr "הנפשה"
#: scene/resources/environment.cpp
msgid "Fog"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sun Color"
msgstr "קובץ אחסון:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Sun Amount"
msgstr "כמות:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Enabled"
msgstr "עומק"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Begin"
msgstr "עומק"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth End"
msgstr "עומק"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Curve"
msgstr "עומק"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Transmit Enabled"
msgstr "סנן אותות"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Transmit Curve"
msgstr "הוסר מעברון"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Enabled"
msgstr "סנן אותות"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Min"
msgstr "ימין"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Max"
msgstr "ימין"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Height Curve"
msgstr "ימין"
#: scene/resources/environment.cpp
msgid "Tonemap"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Exposure"
msgstr "ייצוא"
#: scene/resources/environment.cpp
msgid "White"
msgstr ""
#: scene/resources/environment.cpp
msgid "Auto Exposure"
msgstr ""
#: scene/resources/environment.cpp
msgid "Min Luma"
msgstr ""
#: scene/resources/environment.cpp
msgid "Max Luma"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "SS Reflections"
msgstr "שינוי גודל של הבחירה"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Max Steps"
msgstr "צעד/ים:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Fade In"
msgstr "דהייה/יות:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Fade Out"
msgstr "עמעום/ים:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Depth Tolerance"
msgstr "עומק"
#: scene/resources/environment.cpp scene/resources/material.cpp
msgid "Roughness"
msgstr ""
#: scene/resources/environment.cpp
msgid "SSAO"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Radius 2"
msgstr "ימין"
#: scene/resources/environment.cpp
msgid "Intensity 2"
msgstr ""
#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Light Affect"
msgstr "מבט ימני"
#: scene/resources/environment.cpp
msgid "AO Channel Affect"
msgstr ""
#: scene/resources/environment.cpp
msgid "Blur"
msgstr ""
#: scene/resources/environment.cpp
msgid "Edge Sharpness"
msgstr ""
#: scene/resources/environment.cpp
msgid "DOF Far Blur"
msgstr ""
#: scene/resources/environment.cpp scene/resources/material.cpp
#, fuzzy
msgid "Distance"
msgstr "בחירת מרחק:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Transition"
msgstr "מעברון: "
#: scene/resources/environment.cpp
msgid "DOF Near Blur"
msgstr ""
#: scene/resources/environment.cpp
msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Levels"
msgstr "מפתחים"
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "1"
msgstr ""
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "2"
msgstr ""
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "3"
msgstr ""
#: scene/resources/environment.cpp
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "4"
msgstr ""
#: scene/resources/environment.cpp
msgid "5"
msgstr ""
#: scene/resources/environment.cpp
msgid "6"
msgstr ""
#: scene/resources/environment.cpp
msgid "7"
msgstr ""
#: scene/resources/environment.cpp
msgid "Bloom"
msgstr ""
#: scene/resources/environment.cpp
msgid "HDR Threshold"
msgstr ""
#: scene/resources/environment.cpp
msgid "HDR Luminance Cap"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "HDR Scale"
msgstr "קנה מידה:"
#: scene/resources/environment.cpp
msgid "Bicubic Upscale"
msgstr ""
#: scene/resources/environment.cpp
msgid "Adjustments"
msgstr ""
#: scene/resources/environment.cpp
#, fuzzy
msgid "Brightness"
msgstr "ימין"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Saturation"
msgstr "מונים:"
#: scene/resources/environment.cpp
#, fuzzy
msgid "Color Correction"
msgstr "פונקציית צבע."
#: scene/resources/font.cpp
msgid "Chars"
msgstr ""
#: scene/resources/font.cpp
#, fuzzy
msgid "Kernings"
msgstr "אזהרות"
#: scene/resources/font.cpp
#, fuzzy
msgid "Ascent"
msgstr "אחרונים:"
#: scene/resources/font.cpp
#, fuzzy
msgid "Distance Field"
msgstr "מצב ללא הסחות דעת"
#: scene/resources/gradient.cpp
#, fuzzy
msgid "Offsets"
msgstr "היסט רשת:"
#: scene/resources/height_map_shape.cpp
msgid "Map Width"
msgstr ""
#: scene/resources/height_map_shape.cpp
#, fuzzy
msgid "Map Depth"
msgstr "עומק"
#: scene/resources/height_map_shape.cpp
#, fuzzy
msgid "Map Data"
msgstr "עומק"
#: scene/resources/line_shape_2d.cpp
msgid "D"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Render Priority"
msgstr "ייצוא מיזם"
#: scene/resources/material.cpp
#, fuzzy
msgid "Next Pass"
msgstr "המישור הבא"
#: scene/resources/material.cpp
msgid "Use Shadow To Opacity"
msgstr ""
#: scene/resources/material.cpp
msgid "Unshaded"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Lighting"
msgstr "כיוונים"
#: scene/resources/material.cpp
msgid "No Depth Test"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Use Point Size"
msgstr "מבט קדמי"
#: scene/resources/material.cpp
msgid "World Triplanar"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Fixed Size"
msgstr "מבט קדמי"
#: scene/resources/material.cpp
msgid "Albedo Tex Force sRGB"
msgstr ""
#: scene/resources/material.cpp
msgid "Do Not Receive Shadows"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Disable Ambient Light"
msgstr "הזחה מימין"
#: scene/resources/material.cpp
#, fuzzy
msgid "Ensure Correct Normals"
msgstr "התמרה"
#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Color"
msgstr "קודקודים"
#: scene/resources/material.cpp
msgid "Use As Albedo"
msgstr ""
#: scene/resources/material.cpp
msgid "Is sRGB"
msgstr ""
#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Parameters"
msgstr "משתנה השתנה"
#: scene/resources/material.cpp
#, fuzzy
msgid "Diffuse Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/material.cpp
#, fuzzy
msgid "Specular Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/material.cpp
#, fuzzy
msgid "Depth Draw Mode"
msgstr "מצב אינטרפולציה"
#: scene/resources/material.cpp
#, fuzzy
msgid "Line Width"
msgstr "מבט שמאלי"
#: scene/resources/material.cpp
#, fuzzy
msgid "Point Size"
msgstr "מבט קדמי"
#: scene/resources/material.cpp
#, fuzzy
msgid "Billboard Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/material.cpp
#, fuzzy
msgid "Billboard Keep Scale"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/material.cpp
msgid "Grow"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Grow Amount"
msgstr "כמות:"
#: scene/resources/material.cpp
msgid "Use Alpha Scissor"
msgstr ""
#: scene/resources/material.cpp
msgid "Alpha Scissor Threshold"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Particles Anim"
msgstr "קודקודים"
#: scene/resources/material.cpp
#, fuzzy
msgid "H Frames"
msgstr "שקופית %"
#: scene/resources/material.cpp
#, fuzzy
msgid "V Frames"
msgstr "שקופית %"
#: scene/resources/material.cpp
msgid "Albedo"
msgstr ""
#: scene/resources/material.cpp
msgid "Metallic"
msgstr ""
#: scene/resources/material.cpp
msgid "Metallic Specular"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Metallic Texture"
msgstr "הסרת תבנית"
#: scene/resources/material.cpp
msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Roughness Texture"
msgstr "הסרת תבנית"
#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Emission"
msgstr "גרסה נוכחית:"
#: scene/resources/material.cpp
msgid "Emission Energy"
msgstr ""
#: scene/resources/material.cpp
msgid "Emission Operator"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Emission On UV2"
msgstr "גרסה נוכחית:"
#: scene/resources/material.cpp
#, fuzzy
msgid "Emission Texture"
msgstr "הסרת תבנית"
#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
#: scene/resources/material.cpp
msgid "Rim"
msgstr ""
#: scene/resources/material.cpp
msgid "Rim Tint"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Rim Texture"
msgstr "הסרת תבנית"
#: scene/resources/material.cpp
#, fuzzy
msgid "Clearcoat"
msgstr "ניקוי"
#: scene/resources/material.cpp
#, fuzzy
msgid "Clearcoat Gloss"
msgstr "נגינת סצנה בהתאמה אישית"
#: scene/resources/material.cpp
#, fuzzy
msgid "Clearcoat Texture"
msgstr "חברים"
#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
msgid "Anisotropy Flowmap"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Ambient Occlusion"
msgstr "עריכת מצולע"
#: scene/resources/material.cpp
msgid "On UV2"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Texture Channel"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/material.cpp
msgid "Deep Parallax"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Min Layers"
msgstr "עריכת מצולע"
#: scene/resources/material.cpp
#, fuzzy
msgid "Max Layers"
msgstr "ערך"
#: scene/resources/material.cpp
msgid "Flip Tangent"
msgstr ""
#: scene/resources/material.cpp
msgid "Flip Binormal"
msgstr ""
#: scene/resources/material.cpp
msgid "Subsurf Scatter"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Transmission"
msgstr "מעברון: "
#: scene/resources/material.cpp
#, fuzzy
msgid "Transmission Texture"
msgstr "מעברון: "
#: scene/resources/material.cpp
#, fuzzy
msgid "Refraction"
msgstr "מונים:"
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
msgid "Detail"
msgstr ""
#: scene/resources/material.cpp
msgid "UV Layer"
msgstr ""
#: scene/resources/material.cpp
msgid "UV1"
msgstr ""
#: scene/resources/material.cpp
msgid "Triplanar"
msgstr ""
#: scene/resources/material.cpp
msgid "Triplanar Sharpness"
msgstr ""
#: scene/resources/material.cpp
msgid "UV2"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Proximity Fade"
msgstr "ייצוא מיזם"
#: scene/resources/material.cpp
msgid "Distance Fade"
msgstr ""
#: scene/resources/material.cpp
#, fuzzy
msgid "Async Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/mesh.cpp
#, fuzzy
msgid "Lightmap Size Hint"
msgstr "אפיית Lightmaps"
#: scene/resources/mesh.cpp
#, fuzzy
msgid "Blend Shape Mode"
msgstr "מפרק Blend2"
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
msgid "Custom AABB"
msgstr ""
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Format"
msgstr "התמרה"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform Format"
msgstr "התמרה"
#: scene/resources/multimesh.cpp
msgid "Custom Data Format"
msgstr ""
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Instance Count"
msgstr "עותק"
#: scene/resources/multimesh.cpp
msgid "Visible Instance Count"
msgstr ""
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform Array"
msgstr "התמרה"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Transform 2D Array"
msgstr "התמרה"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Color Array"
msgstr "שינוי גודל המערך"
#: scene/resources/multimesh.cpp
#, fuzzy
msgid "Custom Data Array"
msgstr "שינוי גודל המערך"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sample Partition Type"
msgstr "קביעת סוג משתנה"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Parsed Geometry Type"
msgstr "ניתוח גיאומטרי..."
#: scene/resources/navigation_mesh.cpp
msgid "Source Geometry Mode"
msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Source Group Name"
msgstr "משאב"
#: scene/resources/navigation_mesh.cpp
msgid "Agent"
msgstr ""
#: scene/resources/navigation_mesh.cpp
msgid "Max Climb"
msgstr ""
#: scene/resources/navigation_mesh.cpp
msgid "Max Slope"
msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Merge Size"
msgstr "מיזוג מסצנה"
#: scene/resources/navigation_mesh.cpp
msgid "Edge"
msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Max Error"
msgstr "שגיאה!"
#: scene/resources/navigation_mesh.cpp
msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
#, fuzzy
msgid "Sample Distance"
msgstr "בחירת מרחק:"
#: scene/resources/navigation_mesh.cpp
msgid "Sample Max Error"
msgstr ""
#: scene/resources/navigation_mesh.cpp
msgid "Low Hanging Obstacles"
msgstr ""
#: scene/resources/navigation_mesh.cpp
msgid "Ledge Spans"
msgstr ""
#: scene/resources/navigation_mesh.cpp
msgid "Filter Walkable Low Height Spans"
msgstr ""
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""
#: scene/resources/occluder_shape.cpp
msgid "OccluderShapeSphere Set Spheres"
msgstr ""
#: scene/resources/occluder_shape_polygon.cpp
#, fuzzy
msgid "Polygon Points"
msgstr "עריכת מצולע"
#: scene/resources/occluder_shape_polygon.cpp
#, fuzzy
msgid "Hole Points"
msgstr "הזזת נקודה"
#: scene/resources/packed_scene.cpp
msgid "Bundled"
msgstr ""
#: scene/resources/particles_material.cpp
msgid "Trail"
msgstr ""
#: scene/resources/particles_material.cpp
msgid "Divisor"
msgstr ""
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Size Modifier"
msgstr "מצב ניגון:"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Modifier"
msgstr "מצב ניגון:"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Point Texture"
msgstr "הסרת תבנית"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Normal Texture"
msgstr "הסרת תבנית"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Texture"
msgstr "חברים"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Point Count"
msgstr "הוספת פורט כניסה"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale Random"
msgstr "יחס מתיחה:"
#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Scale Curve"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/physics_material.cpp
msgid "Rough"
msgstr ""
#: scene/resources/physics_material.cpp
msgid "Absorbent"
msgstr ""
#: scene/resources/plane_shape.cpp
#, fuzzy
msgid "Plane"
msgstr "מישור:"
#: scene/resources/primitive_meshes.cpp
msgid "Flip Faces"
msgstr ""
#: scene/resources/primitive_meshes.cpp
msgid "Mid Height"
msgstr ""
#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Width"
msgstr ""
#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Height"
msgstr ""
#: scene/resources/primitive_meshes.cpp
msgid "Subdivide Depth"
msgstr ""
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Top Radius"
msgstr "ימין"
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Bottom Radius"
msgstr "הטיית מצולע"
#: scene/resources/primitive_meshes.cpp
#, fuzzy
msgid "Left To Right"
msgstr "ימין"
#: scene/resources/primitive_meshes.cpp
msgid "Is Hemisphere"
msgstr ""
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
msgid "Slips On Slope"
msgstr ""
#: scene/resources/segment_shape_2d.cpp
msgid "A"
msgstr ""
#: scene/resources/shader.cpp
#, fuzzy
msgid "Custom Defines"
msgstr "הרצת סצנה בהתאמה אישית"
#: scene/resources/shape_2d.cpp
msgid "Custom Solver Bias"
msgstr ""
#: scene/resources/sky.cpp
msgid "Radiance Size"
msgstr ""
#: scene/resources/sky.cpp
msgid "Panorama"
msgstr ""
#: scene/resources/sky.cpp
#, fuzzy
msgid "Top Color"
msgstr "הקומה הבאה"
#: scene/resources/sky.cpp
#, fuzzy
msgid "Horizon Color"
msgstr "קובץ אחסון:"
#: scene/resources/sky.cpp
#, fuzzy
msgid "Ground"
msgstr "קבוצות"
#: scene/resources/sky.cpp
#, fuzzy
msgid "Bottom Color"
msgstr "בחירת צבע"
#: scene/resources/sky.cpp
#, fuzzy
msgid "Sun"
msgstr "הרצה"
#: scene/resources/sky.cpp
msgid "Latitude"
msgstr ""
#: scene/resources/sky.cpp
msgid "Longitude"
msgstr ""
#: scene/resources/sky.cpp
msgid "Angle Min"
msgstr ""
#: scene/resources/sky.cpp
msgid "Angle Max"
msgstr ""
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Content Margin"
msgstr "תוכן:"
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Expand Margin"
msgstr "להרחיב הכול"
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Corner Radius"
msgstr "שינוי רדיוס פנימי של טבעת"
#: scene/resources/style_box.cpp
msgid "Corner Detail"
msgstr ""
#: scene/resources/style_box.cpp
msgid "Anti Aliasing"
msgstr ""
#: scene/resources/style_box.cpp
msgid "Anti Aliasing Size"
msgstr ""
#: scene/resources/style_box.cpp
msgid "Grow Begin"
msgstr ""
#: scene/resources/style_box.cpp
msgid "Grow End"
msgstr ""
#: scene/resources/texture.cpp
#, fuzzy
msgid "Load Path"
msgstr "טעינת משאב"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Base Texture"
msgstr "הסרת תבנית"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Image Size"
msgstr "מיזוג מסצנה"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Storage Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Lossy Storage Quality"
msgstr "לכידה"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Fill From"
msgstr "מצב ניגון:"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Fill To"
msgstr "מצב ניגון:"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Base"
msgstr "שינוי סוג בסיס"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Current Frame"
msgstr "שם סצנה נוכחית"
#: scene/resources/texture.cpp
#, fuzzy
msgid "Pause"
msgstr "מצב שינוי קנה מידה (R)"
#: scene/resources/texture.cpp
msgid "Which Feed"
msgstr ""
#: scene/resources/texture.cpp
#, fuzzy
msgid "Camera Is Active"
msgstr "תלוי רישיות"
#: scene/resources/theme.cpp
#, fuzzy
msgid "Default Font"
msgstr "בחירת מחדל"
#: scene/resources/visual_shader.cpp
msgid "Output Port For Preview"
msgstr ""
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Initialized"
msgstr "הגדלת אות ראשונה"
#: scene/resources/visual_shader.cpp
msgid "Input Name"
msgstr ""
#: scene/resources/visual_shader.cpp
#, fuzzy
msgid "Uniform Name"
msgstr "משתנה השתנה"
#: scene/resources/visual_shader_nodes.cpp
msgid ""
"The sampler port is connected but not used. Consider changing the source to "
"'SamplerPort'."
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for preview."
msgstr "מקור לא תקין לתצוגה מקדימה."
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid source for shader."
msgstr "מקור לא תקין ל-shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture Type"
msgstr "שינוי סוג בסיס"
#: scene/resources/visual_shader_nodes.cpp
msgid "Cube Map"
msgstr ""
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Default Value Enabled"
msgstr "פרופיל התכונות של Godot"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Default Value"
msgstr "שינוי ערך נקלט"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Color Default"
msgstr "טעינת בררת המחדל"
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr "פונקציית השוואה לא חוקית לסוג זה."
#: scene/resources/world.cpp
#, fuzzy
msgid "Fallback Environment"
msgstr "צפייה בסביבה"
#: scene/resources/world.cpp
#, fuzzy
msgid "Scenario"
msgstr "סצנה"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Direct Space State"
msgstr ""
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Gravity Vector"
msgstr "תצוגה מקדימה:"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
#, fuzzy
msgid "Default Linear Damp"
msgstr "ליניארי"
#: scene/resources/world.cpp scene/resources/world_2d.cpp
msgid "Default Angular Damp"
msgstr ""
#: scene/resources/world_2d.cpp
msgid "Canvas"
msgstr ""
#: servers/arvr/arvr_interface.cpp
msgid "Is Primary"
msgstr ""
#: servers/arvr/arvr_interface.cpp
#, fuzzy
msgid "Is Initialized"
msgstr "הגדלת אות ראשונה"
#: servers/arvr/arvr_interface.cpp
msgid "AR"
msgstr ""
#: servers/arvr/arvr_interface.cpp
msgid "Is Anchor Detection Enabled"
msgstr ""
#: servers/arvr_server.cpp
#, fuzzy
msgid "Primary Interface"
msgstr "ממשק משתמש"
#: servers/audio/audio_stream.cpp
#, fuzzy
msgid "Audio Stream"
msgstr "מאזין לשמע"
#: servers/audio/audio_stream.cpp
msgid "Random Pitch"
msgstr ""
#: servers/audio/effects/audio_effect_capture.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#: servers/audio/effects/audio_stream_generator.cpp
msgid "Buffer Length"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "Voice Count"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Dry"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Wet"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
msgid "Voice"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Delay (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Rate Hz"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#, fuzzy
msgid "Depth (ms)"
msgstr "עומק"
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Level dB"
msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_panner.cpp
#, fuzzy
msgid "Pan"
msgstr "מישור:"
#: servers/audio/effects/audio_effect_compressor.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Gain"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Attack (µs)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Release (ms)"
msgstr ""
#: servers/audio/effects/audio_effect_compressor.cpp
msgid "Sidechain"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 2"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_phaser.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "Feedback"
msgstr "שליחת משוב על התיעוד"
#: servers/audio/effects/audio_effect_delay.cpp
#, fuzzy
msgid "Low-pass"
msgstr "מעקף"
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Pre Gain"
msgstr ""
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Keep Hf Hz"
msgstr ""
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Drive"
msgstr ""
#: servers/audio/effects/audio_effect_distortion.cpp
msgid "Post Gain"
msgstr ""
#: servers/audio/effects/audio_effect_filter.cpp
#, fuzzy
msgid "Resonance"
msgstr "משאב"
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Ceiling dB"
msgstr ""
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Threshold dB"
msgstr ""
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Soft Clip dB"
msgstr ""
#: servers/audio/effects/audio_effect_limiter.cpp
msgid "Soft Clip Ratio"
msgstr ""
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Min Hz"
msgstr ""
#: servers/audio/effects/audio_effect_phaser.cpp
msgid "Range Max Hz"
msgstr ""
#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
msgstr ""
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
#, fuzzy
msgid "FFT Size"
msgstr "מבט קדמי"
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Msec"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Room Size"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
#, fuzzy
msgid "High-pass"
msgstr "מעקף"
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
msgid "Tap Back Pos"
msgstr ""
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Pan Pullout"
msgstr ""
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
#, fuzzy
msgid "Time Pullout (ms)"
msgstr "עבר הזמן."
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
msgid "Surround"
msgstr ""
#: servers/audio_server.cpp
#, fuzzy
msgid "Enable Audio Input"
msgstr "שינוי שם אפיק שמע"
#: servers/audio_server.cpp
#, fuzzy
msgid "Output Latency"
msgstr "פלט"
#: servers/audio_server.cpp
msgid "Channel Disable Threshold dB"
msgstr ""
#: servers/audio_server.cpp
#, fuzzy
msgid "Channel Disable Time"
msgstr "שינוי זמן מיזוג"
#: servers/audio_server.cpp
msgid "Video Delay Compensation (ms)"
msgstr ""
#: servers/audio_server.cpp
#, fuzzy
msgid "Bus Count"
msgstr "הוספת פורט כניסה"
#: servers/audio_server.cpp
#, fuzzy
msgid "Capture Device"
msgstr "שינוי גודל מצלמה"
#: servers/audio_server.cpp
#, fuzzy
msgid "Global Rate Scale"
msgstr "משתנה גלובלי"
#: servers/camera/camera_feed.cpp
msgid "Feed"
msgstr ""
#: servers/camera/camera_feed.cpp
msgid "Is Active"
msgstr ""
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Linear"
msgstr ""
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Sleep Threshold Angular"
msgstr ""
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
msgid "Time Before Sleep"
msgstr ""
#: servers/physics_2d/physics_2d_server_sw.cpp
#, fuzzy
msgid "BP Hash Table Size"
msgstr "מבט קדמי"
#: servers/physics_2d/physics_2d_server_sw.cpp
msgid "Large Object Surface Threshold In Cells"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Inverse Mass"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Inverse Inertia"
msgstr "קודקודים"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Total Angular Damp"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Total Linear Damp"
msgstr "ליניארי"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Total Gravity"
msgstr "תצוגה מקדימה:"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Linear Velocity"
msgstr "הגדלת אות ראשונה"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Exclude"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Shape RID"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collide With Bodies"
msgstr "עריכת מצולע"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Collide With Areas"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
msgid "Motion Remainder"
msgstr ""
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Point"
msgstr "עריכת מצולע"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Normal"
msgstr "עריכת מצולע"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Depth"
msgstr "עריכת מצולע"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Safe Fraction"
msgstr "עריכת מצולע"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
#, fuzzy
msgid "Collision Unsafe Fraction"
msgstr "עריכת מצולע"
#: servers/physics_server.cpp
#, fuzzy
msgid "Center Of Mass"
msgstr "הזחה משמאל"
#: servers/physics_server.cpp
msgid "Principal Inertia Axes"
msgstr ""
#: servers/visual/shader_language.cpp
#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
msgstr "ניתן להקצות שינויים רק בפונקצית vertex."
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'vertex' function may not be reassigned in "
"'fragment' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid ""
"Varyings which assigned in 'fragment' function may not be reassigned in "
"'vertex' or 'light'."
msgstr ""
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr "השמה לפונקציה."
#: servers/visual/shader_language.cpp
msgid "Assignment to uniform."
msgstr "השמה ל-uniform."
#: servers/visual/shader_language.cpp
msgid "Constants cannot be modified."
msgstr "אי אפשר לשנות קבועים."
#: servers/visual/visual_server_scene.cpp
#, fuzzy
msgid "Spatial Partitioning"
msgstr "יצירת מחיצות..."
#: servers/visual_server.cpp
#, fuzzy
msgid "Render Loop Enabled"
msgstr "סנן אותות"
#: servers/visual_server.cpp
#, fuzzy
msgid "VRAM Compression"
msgstr "גרסה נוכחית:"
#: servers/visual_server.cpp
#, fuzzy
msgid "Import BPTC"
msgstr "ייבוא"
#: servers/visual_server.cpp
#, fuzzy
msgid "Import S3TC"
msgstr "ייבוא"
#: servers/visual_server.cpp
#, fuzzy
msgid "Import ETC"
msgstr "ייבוא"
#: servers/visual_server.cpp
#, fuzzy
msgid "Import ETC2"
msgstr "ייבוא"
#: servers/visual_server.cpp
#, fuzzy
msgid "Import PVRTC"
msgstr "ייבוא ערכת עיצוב"
#: servers/visual_server.cpp
msgid "Lossless Compression"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Force PNG"
msgstr "נתיב המשאב"
#: servers/visual_server.cpp
msgid "WebP Compression Level"
msgstr ""
#: servers/visual_server.cpp
msgid "Time Rollover Secs"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Cubemap Size"
msgstr "שינוי גודל מצלמה"
#: servers/visual_server.cpp
msgid "Quadrant 0 Subdiv"
msgstr ""
#: servers/visual_server.cpp
msgid "Quadrant 1 Subdiv"
msgstr ""
#: servers/visual_server.cpp
msgid "Quadrant 2 Subdiv"
msgstr ""
#: servers/visual_server.cpp
msgid "Quadrant 3 Subdiv"
msgstr ""
#: servers/visual_server.cpp
msgid "Shadows"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Filter Mode"
msgstr "מצב שינוי קנה מידה (R)"
#: servers/visual_server.cpp
msgid "Texture Array Reflections"
msgstr ""
#: servers/visual_server.cpp
msgid "High Quality GGX"
msgstr ""
#: servers/visual_server.cpp
msgid "Irradiance Max Size"
msgstr ""
#: servers/visual_server.cpp
msgid "Shading"
msgstr ""
#: servers/visual_server.cpp
msgid "Force Vertex Shading"
msgstr ""
#: servers/visual_server.cpp
msgid "Force Lambert Over Burley"
msgstr ""
#: servers/visual_server.cpp
msgid "Force Blinn Over GGX"
msgstr ""
#: servers/visual_server.cpp
msgid "Mesh Storage"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Split Stream"
msgstr "פיצול נתיב"
#: servers/visual_server.cpp
msgid "Use Physical Light Attenuation"
msgstr ""
#: servers/visual_server.cpp
msgid "Depth Prepass"
msgstr ""
#: servers/visual_server.cpp
msgid "Disable For Vendors"
msgstr ""
#: servers/visual_server.cpp
msgid "Anisotropic Filter Level"
msgstr ""
#: servers/visual_server.cpp
msgid "Use Nearest Mipmap Filter"
msgstr ""
#: servers/visual_server.cpp
msgid "Skinning"
msgstr ""
#: servers/visual_server.cpp
msgid "Software Skinning Fallback"
msgstr ""
#: servers/visual_server.cpp
msgid "Force Software Skinning"
msgstr ""
#: servers/visual_server.cpp
msgid "Use Software Skinning"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Ninepatch Mode"
msgstr "מצב אינטרפולציה"
#: servers/visual_server.cpp
#, fuzzy
msgid "OpenGL"
msgstr "פתיחה"
#: servers/visual_server.cpp
msgid "Batching Send Null"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Batching Stream"
msgstr "שינוי שם"
#: servers/visual_server.cpp
msgid "Legacy Orphan Buffers"
msgstr ""
#: servers/visual_server.cpp
msgid "Legacy Stream"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Batching"
msgstr "שמירה…"
#: servers/visual_server.cpp
msgid "Use Batching"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Use Batching In Editor"
msgstr "לצאת מהעורך?"
#: servers/visual_server.cpp
msgid "Single Rect Fallback"
msgstr ""
#: servers/visual_server.cpp
msgid "Max Join Item Commands"
msgstr ""
#: servers/visual_server.cpp
msgid "Colored Vertex Format Threshold"
msgstr ""
#: servers/visual_server.cpp
msgid "Scissor Area Threshold"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Max Join Items"
msgstr "ניהול תבניות ייצוא..."
#: servers/visual_server.cpp
msgid "Batch Buffer Size"
msgstr ""
#: servers/visual_server.cpp
msgid "Item Reordering Lookahead"
msgstr ""
#: servers/visual_server.cpp
msgid "Flash Batching"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Diagnose Frame"
msgstr "מצב הזזה (W)"
#: servers/visual_server.cpp
msgid "GLES2"
msgstr ""
#: servers/visual_server.cpp
msgid "Compatibility"
msgstr ""
#: servers/visual_server.cpp
msgid "Disable Half Float"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Precision"
msgstr "גרסה נוכחית:"
#: servers/visual_server.cpp
msgid "UV Contract"
msgstr ""
#: servers/visual_server.cpp
msgid "UV Contract Amount"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Use Simple PVS"
msgstr "מצב מרחב מקומי (%s)"
#: servers/visual_server.cpp
msgid "PVS Logging"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Use Signals"
msgstr "אותות"
#: servers/visual_server.cpp
#, fuzzy
msgid "Remove Danglers"
msgstr "הסרת תבנית"
#: servers/visual_server.cpp
msgid "Flip Imported Portals"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Occlusion Culling"
msgstr "עריכת מצולע"
#: servers/visual_server.cpp
msgid "Max Active Spheres"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Max Active Polygons"
msgstr "הזזת מצולע"
#: servers/visual_server.cpp
#, fuzzy
msgid "Shader Compilation Mode"
msgstr "מצב אינטרפולציה"
#: servers/visual_server.cpp
msgid "Max Simultaneous Compiles"
msgstr ""
#: servers/visual_server.cpp
msgid "Log Active Async Compiles Count"
msgstr ""
#: servers/visual_server.cpp
#, fuzzy
msgid "Shader Cache Size (MB)"
msgstr "שינוי גודל מצלמה"